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  • Spoiler Digest: Conspiracy to Digest Spoilers

    • By Wildfire393 Aug 21, 2016
    • Category IconArticles
    • 2

    The hits keep coming in Summer 2016 for Magic: the Gathering. After Eternal Masters in June and Eldritch Moon in July, Wizards of the Coast once again ups the ante with Conspiracy: Take the Crown. For those unfamiliar with the original Conspiracy set, it's a set designed specifically for multiplayer drafting, and has some very unique ways of affecting the draft. Primary among these were the namesake card type, conspiracies. Things like Worldknit and Advantageous Proclamation can drastically change the course of a draft, while hidden agendas like Double Stroke and Muzzio's Preparations encourage drafters to collect multiple copies of specific cards that might otherwise not catch their attention. Conspiracy also introduced a line of constructs with draft-affecting abilities, like Cogwork Librarian, Agent of Acquisitions, and Deal Broker. Conspiracy: Take the Crown brings back both of these types of cards, but adds a new twist: colored effects. In addition, it introduces a number of exciting new cards that are playable in Legacy, and has some exciting reprints as well.
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    Tags Legacy (Type 1.5) Limited Spoiler Digest Conspiracy: Take the Crown
    2 latest comment by Wildfire393 Jump to Comment
  • High Stakes Magic - A New Way to Play

    • By Stairc May 3, 2015
    • Category IconArticles
    • 41
    High Stakes Magic

    In this article, Stairc outlines a new variant format with stakes higher than normal Magic. Also, advice on buying cards with gold.

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    Tags Casual Limited Variant Formats
    41 latest comment by rjpavlas Jump to Comment
  • Close to the Edge: Auto-Build

    • By ElMikkino Nov 28, 2013
    • Category IconArticles
    • 0


    ElMikkino takes a look at a Theros sealed pool and all the different decks that can be made with it in anticipation of GP Toronto!
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    Tags Limited
    0
  • Lessons from San Diego - Drafting Dragon's Maze

    • By Sene May 24, 2013
    • Category IconArticles
    • 0
    Hi all, I figured I could share some of the stuff I learned from doing a bunch of drafts with my team in preparation for Pro Tour Dragon's Maze, as well as the drafts in the event itself, as the process certainly changed my thoughts on the format quite a bit. It's an incredibly complex format that it took me a while to wrap my head around, but I think I have a reasonable overview of it now.
    Read More
    Tags Limited
    0 latest comment by NerdoManiac Jump to Comment
  • Twenty-Five Cards Which Haven't Yet Been Printed in Core

    • By chizarlicious Feb 9, 2012
    • Category IconArticles
    • 0
    What would look good in a core set? With the focus on Limited, maybe an injection of solid, flavorful, and color-defining commons! (With a couple rares thrown in for spice)
    Read More
    Tags General Magic Limited
    0
  • The Underworld Cookbook: Cubing with Timmy and Johnny

    • By chizarlicious Aug 20, 2010
    • Category IconArticles
    • 0
    What if your cube isn't just about winning with the winniest win cards?
    Read More
    Tags Casual Cube Limited
    0
  • Cube Design Philosophy

    • By wtwlf123 Apr 30, 2010
    • Category IconArticles
    • 4
    Building a cube is just slapping together 360 cards, right? So very wrong - it's an art and a science, and Mark's got a lot of good nuggets on how to build a stellar cube!
    Read More
    Tags Casual Cube Limited
    4 latest comment by wtwlf123 Jump to Comment
  • The Underworld Cookbook: How to Cube

    • By chizarlicious Apr 23, 2010
    • Category IconArticles
    • 0
    Want to cube? Here are some updated tips on getting started!
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    Tags Casual Cube Limited
    0
  • Counting Cats in Zendikar

    • By CalebD Mar 23, 2010
    • Category IconArticles
    • 0
    Whenever I travel for a Grand Prix, there is a little voice in the back of my head. "Is it worth it? How much time is this game going to suck up?" Sure, winning a large tournament would be great, but the odds of top eighting a 500+ person event are slight.
    Read More
    Tags Limited
    0
  • Cube Design Theory: Part 1

    • By Usman Feb 16, 2010
    • Category IconArticles
    • 0
    This article focuses more on helping cube designers with the basic tenets and avoiding common pitfalls when designing their cube. I'll be discussing not only the oft-neglected theoretical aspect of designing and balancing a cube as well as discussing common pitfalls in cube design and how to alleviate them.
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    Tags Casual Cube Limited
    0
  • Good Game: Worldwake in Limited

    • By waterboytkd Feb 5, 2010
    • Category IconArticles
    • 0
    What does Andrew have to say about the new set for your FNM drafts and release event? Words! Many words! Read them all here.
    Read More
    Tags Good Game Limited
    0
  • The Underworld Cookbook: Unconventional Cubes

    • By chizarlicious Jan 15, 2010
    • Category IconArticles
    • 0
    Welcome to non-Euclidean geometry, where your cube skews to fun new places!
    Read More
    Tags Casual Cube Limited
    0
  • Designing for Draft

    • By bateleur Dec 31, 2009
    • Category IconArticles
    • 0
    Bateleur returns with a thing or two to say about what goes into a good Draft format.
    Read More
    Tags General Magic Limited
    0
  • How to Draft Crap

    • By Stairc Dec 18, 2009
    • Category IconArticles
    • 0
    Everyone talks about how to draft bombs and win, but here's Dan with an article on how to draft total and utter crap and have a blast!
    Read More
    Tags Casual Limited
    0
  • Good Game: A Limited Experience

    • By waterboytkd Nov 13, 2009
    • Category IconArticles
    • 0
    Andrew's back from Albuquerque with a PTQ report in which red and white team up to paint the town pink - and slap everyone around with aggro speed.
    Read More
    Tags Good Game Limited Tournament Report
    0
  • The Cube: Construction and Card Selection

    • By Antknee42 Oct 9, 2009
    • Category IconArticles
    • 0
    If you have been paying attention to the Magical world recently, you have surely noticed the emergence of a draft format called the Cube. Originally started in Canada, this format has taken the rest of the Magic world by storm and is fast becoming the non-tournament format extraordinaire. I am writing this article to introduce you to the methods I used to create my cube, which has given my friends and me countless hours of enjoyment.
    Read More
    Tags Casual Cube Limited
    0
  • Hip to Be Square: Day of Judgment

    • By Dr. Tom Sep 25, 2009
    • Category IconArticles
    • 0
    We know Day of Judgment will see Standard play while it's legal, but will it (and should it) see play in your cube? That's what we're here to discuss today: mass removal, Wrath of God style. You can't build a cube without it, but which ones should you use to build it? And how many Wraths are too many?
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    Tags Casual Hip to Be Square Limited
    0
  • With the First Pick...

    • By Silent Edge Sep 11, 2009
    • Category IconArticles
    • 0
    One of my favorite column types are Bill Simmons' running diaries. Typically, he'll watch an event (anything from an actual game to an awards show), and basically timestamp his thoughts and reactions. Let's apply that to a Cube draft.
    Read More
    Tags Limited Tournament Report
    0
  • Hip to be Square: Cube Sealed

    • By Dr. Tom Aug 28, 2009
    • Category IconArticles
    • 0
    Cube sealed is a good way to put your cube to use when you're short on players for a draft. Let's look at a sample of the wackiness.
    Read More
    Tags Cube Hip to Be Square Limited
    0
  • Hip to be Square: Land, Ho!

    • By Dr. Tom Aug 14, 2009
    • Category IconArticles
    • 0
    Lands. They frustrate us on the occasions we draw too few, too many, or the wrong kinds. We windmill slam them into play when we finally draw the one we've needed to play our bomb. We have a bloody ton of them lying about from old tournament packs, booster packs, and drafts. But how often do we really think about them?
    Read More
    Tags Casual Hip to Be Square Limited
    0
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