The hits keep coming in Summer 2016 for Magic: the Gathering. After Eternal Masters in June and Eldritch Moon in July, Wizards of the Coast once again ups the ante with Conspiracy: Take the Crown. For those unfamiliar with the original Conspiracy set, it's a set designed specifically for multiplayer drafting, and has some very unique ways of affecting the draft. Primary among these were the namesake card type, conspiracies. Things like Worldknit and Advantageous Proclamation can drastically change the course of a draft, while hidden agendas like Double Stroke and Muzzio's Preparations encourage drafters to collect multiple copies of specific cards that might otherwise not catch their attention. Conspiracy also introduced a line of constructs with draft-affecting abilities, like Cogwork Librarian, Agent of Acquisitions, and Deal Broker. Conspiracy: Take the Crown brings back both of these types of cards, but adds a new twist: colored effects. In addition, it introduces a number of exciting new cards that are playable in Legacy, and has some exciting reprints as well.
Eternal Masters is completely revealed. The set does not release until June 10th, however, giving us plenty of time to analyze it before it hits the shelves. Because it is a set of all reprints, there is little to discuss in terms of new card impacts. So instead, the focus is on popular Legacy decks and what is made available for them.
Fate Reforged Rumor Season is in full swing, and it's time for the first spoiler digest. The first week has brought us many exciting cards, including eight of the ten Mythics, several sneak peeks at cycles, and some wacky new mechanics.
For quite some time, I’ve been tweaking a Legacy deck that I have affectionately been calling Dune. The most obvious reference is the series of books and that lovable yet campy movie. Is that Captain Picard? I find just watching for five minutes turns into credits rolling an hour later. The name is also homage to the nonlegendary Dune-Brood Nephilim.
If ol' St. Paddy woke up one day, moaning from his hangover, pockets empty from one Guinness too many the night before, and then suddenly got the urge to play a fantasy card game invented 1600 or so years after his lifetime... well, he'd probably play these decks.
Valentines have been sent, received, and thrown away according to their relative corniness, and yet here I sit, nostalgic for that wonderful season--okay, maybe not totally nostalgic. I'm really only stuck on the colorof the season--red.
Every card from the new Return to Ravnica set has been spoiled, and there are more Legacy-playable cards in this set than my little heart could hope for. So, to celebrate Ravnica's most rejoiced return, I have sidled it into my article.