Torment Spoilers 143/0
Show TextAccelerate
Target creature gains haste until end of turn.
Draw a card.
"I've seen lightning move slower."—Nomad sentry
illus. Gary Ruddell # 90/0
Acorn Harvest
Create two 1/1 green Squirrel creature tokens.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)illus. Edward P. Beard, Jr. # 118/0
Alter Reality
Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)illus. Justin Sweet # 22/0
Ambassador Laquatus
: Target player puts the top three cards of their library into their graveyard.
"He smiles with poisoned lips."—Empress Llawan
illus. Eric Peterson # 23/0
Angel of Retribution
Flying, first strike
Bitter vengeance never glowed so bright nor sang so sweet.
illus. rk post # 1/0
Anurid Scavenger
Protection from black
At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.
Krosa's topmost bottom feeder.
illus. Bob Petillo # 119/0
Aquamoeba
Discard a card: Switch Aquamoeba's power and toughness until end of turn.
Some tides need no moon.
illus. Arnie Swekel # 24/0
Arrogant Wurm
Trample
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)It's hard to be humble when the whole world is bite size.
illus. John Avon # 120/0
Aven Trooper
Flying
, Discard a card: Aven Trooper gets +1/+2 until end of turn.
The very skies seethe with the aven's hatred for the Cabal.
illus. Greg Staples # 2/0
Balshan Collaborator
Flying
: Balshan Collaborator gets +1/+1 until end of turn.
"Power, gold, crackers—every bird has its price."—Chainer, dementia master
illus. DiTerlizzi # 25/0
Balthor the Stout
Other Barbarian creatures get +1/+1.
: Another target Barbarian creature gets +1/+0 until end of turn.
"I like to think of him as concentrated barbarian."—Kamahl, pit fighter
illus. Ron Spears # 91/0
Barbarian Outcast
When you control no Swamps, sacrifice Barbarian Outcast.
"We offer power to anyone willing to take it. Sadly, few are unburdened enough by their prejudices to accept."—Cabal surgeon
illus. Mark Tedin # 92/0
Basking Rootwalla
: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)illus. Heather Hudson # 121/0
Boneshard Slasher
Flying
Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."
illus. Ron Spencer # 50/0
Breakthrough
Draw four cards, then choose X cards in your hand and discard the rest.
The ideas came flooding in so fast that they couldn't all be contained.
illus. Gary Ruddell # 26/0
Cabal Coffers
, : Add for each Swamp you control.
Deep within the Cabal's vault, the Mirari pulsed like a dead sun—and its darkness radiated across Otaria.
illus. (none) # 139/0
Cabal Ritual
Add
.Threshold — Add
instead if seven or more cards are in your graveyard."Each syllable chills your veins. Each word rattles your mind."—Cabal Patriarch
illus. Greg & Tim Hildebrandt # 51/0
Cabal Surgeon
, , Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.
"Clerics give up when their patients die. Can I help it if I'm more compassionate?"
illus. Donato Giancola # 52/0
Cabal Torturer
, : Target creature gets -1/-1 until end of turn.
Threshold —
, : Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.illus. Pete Venters # 53/0
Carrion Rats
Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn.
"Just what I need—more competition."—Cabal grave robber
illus. Edward P. Beard, Jr. # 54/0
Carrion Wurm
Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.
Since it eats only carrion, sometimes it needs to make some from scratch.
illus. Glen Angus # 55/0
Centaur Chieftain
Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."
illus. Justin Sweet # 122/0
Centaur Veteran
Trample
, Discard a card: Regenerate Centaur Veteran.
He wears his scars like badges of honor, warning his foes that he's not easily defeated.
illus. Mark Zug # 123/0
Cephalid Aristocrat
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.
It's easy to tell the difference between the devious cephalids and the trustworthy ones. The trustworthy ones are dead.
illus. Rob Alexander # 27/0
Cephalid Illusionist
Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard.
, : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
illus. Pete Venters # 28/0
Cephalid Sage
Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."
illus. Keith Garletts # 29/0
Cephalid Snitch
Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.
The cautious are wary of their enemies. The wise are also wary of their friends.
illus. Jerry Tiritilli # 30/0
Cephalid Vandal
At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.
illus. Alex Horley-Orlandelli # 31/0
Chainer, Dementia Master
Nightmare creatures get +1/+1.
, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
illus. Mark Zug # 56/0
Chainer's Edict
Target player sacrifices a creature.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)The pits have their own form of mercy.
illus. Ben Thompson # 57/0
Churning Eddy
Return target creature and target land to their owners' hands.
"Magic is like the tide—both ebb, both flow, and both serve my whims."—Empress Llawan
illus. Thomas M. Baxa # 32/0
Circular Logic
Counter target spell unless its controller pays
for each card in your graveyard.Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)illus. Anthony S. Waters # 33/0
Cleansing Meditation
Destroy all enchantments.
Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
illus. Ron Spears # 3/0
Compulsion
, Discard a card: Draw a card.
, Sacrifice Compulsion: Draw a card.
illus. Christopher Moeller # 34/0
Coral Net
Enchant green or white creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."
illus. Roger Raupp # 35/0
Crackling Club
Enchant creature
Enchanted creature gets +1/+0.
Sacrifice Crackling Club: It deals 1 damage to target creature.
It adds injury to injury.
illus. Mike Ploog # 93/0
Crazed Firecat
When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win.
"The longer it's caged, the madder it gets."—Firecat handler
illus. Ron Spears # 94/0
Crippling Fatigue
Target creature gets -2/-2 until end of turn.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)illus. Heather Hudson # 58/0
Dawn of the Dead
At the beginning of your upkeep, you lose 1 life.
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
illus. Pete Venters # 59/0
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)"The specimen seems to be broken."
illus. Daren Bader # 36/0
Devastating Dreams
As an additional cost to cast this spell, discard X cards at random.
Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.
Kamahl dreams of storms of fire.
illus. Tony Szczudlo # 95/0
Dwell on the Past
Target player shuffles up to four target cards from their graveyard into their library.
None can find what hasn't been lost.—Nantuko teaching
illus. Rebecca Guay # 124/0
Enslaved Dwarf
, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.
Captive dwarves always regain their freedom, either through escape or through a desperate, fiery death.
illus. Terese Nielsen # 96/0
Equal Treatment
If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.
Draw a card.
illus. Greg & Tim Hildebrandt # 4/0
Faceless Butcher
When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.
When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.
illus. Daren Bader # 60/0
False Memories
Put the top seven cards of your library into your graveyard. At the beginning of the next end step, exile seven cards from your graveyard.
"My enemies will forget everything but their anguish."—Ambassador Laquatus
illus. Ron Spencer # 37/0
Far Wanderings
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.
illus. Darrell Riche # 125/0
Fiery Temper
Fiery Temper deals 3 damage to any target.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)illus. Greg & Tim Hildebrandt # 97/0
Flaming Gambit
Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)illus. Donato Giancola # 98/0
Flash of Defiance
Green creatures and white creatures can't block this turn.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)illus. Carl Critchlow # 99/0
Floating Shield
Enchant creature
As Floating Shield enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield.
Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.
illus. Keith Garletts # 5/0
Frantic Purification
Destroy target enchantment.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)By definition, madness ends in one of two ways: clarity . . . or death.
illus. Mark Brill # 6/0
Ghostly Wings
Enchant creature
Enchanted creature gets +1/+1 and has flying.
Discard a card: Return enchanted creature to its owner's hand.
illus. David Martin # 38/0
Gloomdrifter
Flying
Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn."
illus. Adam Rex # 61/0
Gravegouger
When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard.
When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard.
illus. Daren Bader # 62/0
Grim Lavamancer
, , Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.
"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."
illus. Jim Nelson # 100/0
Grotesque Hybrid
Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated.
Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.
illus. Terese Nielsen # 63/0
Gurzigost
At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library.
, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.
illus. Scott M. Fischer # 126/0
Hell-Bent Raider
First strike, haste
Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.
He doesn't slow until his spear is weighted with corpses.
illus. Mike Ploog # 101/0
Hydromorph Guardian
, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.
In front of every strong leader is a pool of loyal bodyguards.
illus. Glen Angus # 39/0
Hydromorph Gull
Flying
, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.
"The only kind of water that should fly through the air is rain."—Kamahl, pit fighter
illus. Arnie Swekel # 40/0
Hypnox
Flying
When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand.
When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.
illus. Greg Staples # 64/0
Hypochondria
, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn.
, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn.
illus. Christopher Moeller # 7/0
Ichorid
Haste
At the beginning of the end step, sacrifice Ichorid.
At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.
illus. rk post # 65/0
Insidious Dreams
As an additional cost to cast this spell, discard X cards.
Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.
Chainer dreams of ultimate knowledge.
illus. John Avon # 66/0
Insist
The next creature spell you cast this turn can't be countered.
Draw a card.
"Finesse is no match for brute force."—Seton, centaur druid
illus. Franz Vohwinkel # 127/0
Invigorating Falls
You gain life equal to the number of creature cards in all graveyards.
Krosan druids do not fear death, for they know that nature will only prosper from their passing.
illus. Rebecca Guay # 128/0
Kamahl's Sledge
Kamahl's Sledge deals 4 damage to target creature.
Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
illus. Don Hazeltine # 102/0
Krosan Constrictor
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Target black creature gets -2/-0 until end of turn.
"It's a slithering, coldblooded menace. I've gotta respect that."—Braids, dementia summoner
illus. Jim Nelson # 129/0
Krosan Restorer
: Untap target land.
Threshold —
: Untap up to three target lands. Activate this ability only if seven or more cards are in your graveyard.illus. Clyde Caldwell # 130/0
Laquatus's Champion
When Laquatus's Champion enters the battlefield, target player loses 6 life.
When Laquatus's Champion leaves the battlefield, that player gains 6 life.
: Regenerate Laquatus's Champion.
Chainer's dark gift to a darker soul.
illus. Greg Staples # 67/0
Last Laugh
Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player.
When no creatures are on the battlefield, sacrifice Last Laugh.
illus. John Matson # 68/0
Liquify
Counter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
illus. Ron Spencer # 41/0
Llawan, Cephalid Empress
When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
illus. Mark Zug # 42/0
Longhorn Firebeast
When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.
Its blast can fuse armor to bone, leaving skeletons that glint brightly in the sun.
illus. Glen Angus # 103/0
Major Teroh
Flying
, Sacrifice Major Teroh: Exile all black creatures.
"I am the holy wind that shall avenge the Cabal's victims."
illus. Daren Bader # 8/0
Mesmeric Fiend
When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
illus. Dana Knutson # 69/0
Militant Monk
Vigilance
: Prevent the next 1 damage that would be dealt to any target this turn.
illus. Mark Brill # 9/0
Mind Sludge
Target player discards a card for each Swamp you control.
When you get into the swamp, the swamp gets into you.
illus. Eric Peterson # 70/0
Morningtide
Exile all cards from all graveyards.
"The spirits of the righteous shall rise into the sky. Even dirtwalkers will fly like aven."—Major Teroh
illus. Tony Szczudlo # 10/0
Mortal Combat
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
The crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win.
illus. Mike Ploog # 71/0
Mortiphobia
, Discard a card: Exile target card from a graveyard.
, Sacrifice Mortiphobia: Exile target card from a graveyard.
illus. Christopher Moeller # 72/0
Mutilate
All creatures get -1/-1 until end of turn for each Swamp you control.
"They appreciate my handiwork. I hear their joy in every scream."—Chainer, dementia master
illus. Eric Peterson # 73/0
Mystic Familiar
Flying
Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.
They soar, and the mystics follow.
illus. Edward P. Beard, Jr. # 11/0
Nantuko Blightcutter
Protection from black
Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.
illus. Matt Cavotta # 131/0
Nantuko Calmer
, , Sacrifice Nantuko Calmer: Destroy target enchantment.
Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.
illus. Mark Romanoski # 132/0
Nantuko Cultivator
When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.
illus. Darrell Riche # 133/0
Nantuko Shade
: Nantuko Shade gets +1/+1 until end of turn.
"If the Nantuko only knew what awaits them beyond death, they would abandon all they hold dear."—Cabal Patriarch
illus. Brian Snoddy # 74/0
Narcissism
, Discard a card: Target creature gets +2/+2 until end of turn.
, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.
illus. Christopher Moeller # 134/0
Nostalgic Dreams
As an additional cost to cast this spell, discard X cards.
Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
Seton dreams of life renewed.
illus. Darrell Riche # 135/0
Obsessive Search
Draw a card.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)The question strained his sanity. The answer snapped it in half.
illus. Jim Nelson # 43/0
Organ Grinder
, Exile three cards from your graveyard: Target player loses 3 life.
It knows what makes you tick. It knows how to make the ticking stop.
illus. Adam Rex # 75/0
Overmaster
The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
"Trickery can't defeat raw power."—Matoc, lavamancer
illus. Anthony S. Waters # 104/0
Parallel Evolution
For each creature token on the battlefield, its controller creates a token that's a copy of that creature.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)illus. Matt Cavotta # 136/0
Pardic Arsonist
Threshold — As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to any target."
Otaria's epidemic of insanity didn't affect certain barbarians—but no one noticed.
illus. rk post # 105/0
Pardic Collaborator
First strike
: Pardic Collaborator gets +1/+1 until end of turn.
"We've been taught that strength is everything. So how can an alliance with the strongest be a betrayal?"
illus. Pete Venters # 106/0
Pardic Lancer
Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn.
He gets to the point right away.
illus. Justin Sweet # 107/0
Pay No Heed
Prevent all damage a source of your choice would deal this turn.
"Inhale life. Exhale pain."—Mystic elder
illus. Adam Rex # 12/0
Petradon
When Petradon enters the battlefield, exile two target lands.
When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
: Petradon gets +1/+0 until end of turn.
illus. Jim Nelson # 108/0
Petravark
When Petravark enters the battlefield, exile target land.
When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control.
illus. Wayne England # 109/0
Pitchstone Wall
Defender (This creature can't attack.)
Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.
Its material may not be precious, but the minds it protects are.
illus. David Martin # 110/0
Plagiarize
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
"Are you thinking what I'm thinking?"
illus. Ben Thompson # 44/0
Possessed Aven
Flying
Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "
, : Destroy target blue creature."illus. Scott M. Fischer # 45/0
Possessed Barbarian
First strike
Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "
, : Destroy target red creature."illus. Scott M. Fischer # 111/0
Possessed Centaur
Trample
Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "
, : Destroy target green creature."illus. Alex Horley-Orlandelli # 137/0
Possessed Nomad
Vigilance
Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "
, : Destroy target white creature."illus. Eric Peterson # 13/0
Psychotic Haze
Psychotic Haze deals 1 damage to each creature and each player.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)illus. Alex Horley-Orlandelli # 76/0
Putrid Imp
Discard a card: Putrid Imp gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
illus. Wayne England # 77/0
Pyromania
, Discard a card at random: Pyromania deals 1 damage to any target.
, Sacrifice Pyromania: It deals 1 damage to any target.
illus. Christopher Moeller # 112/0
Radiate
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
illus. Carl Critchlow # 113/0
Rancid Earth
Destroy target land.
Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
illus. Ciruelo # 78/0
Reborn Hero
Vigilance
Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay
. If you do, return Reborn Hero to the battlefield under your control."illus. Gary Ruddell # 14/0
Restless Dreams
As an additional cost to cast this spell, discard X cards.
Return X target creature cards from your graveyard to your hand.
Braids dreams of dark rebirth.
illus. John Matson # 79/0
Retraced Image
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
An army from a soldier, a flock from a bird, a school from a fish . . . a profit from an atrocity.
illus. Greg Staples # 46/0
Sengir Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Empires rise and fall, but evil is eternal.
illus. Kev Walker # 80/0
Seton's Scout
Reach (This creature can block creatures with flying.)
Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.
illus. Mark Romanoski # 138/0
Shade's Form
Enchant creature
Enchanted creature has "
: This creature gets +1/+1 until end of turn."When enchanted creature dies, return that card to the battlefield under your control.
illus. Clyde Caldwell # 81/0
Shambling Swarm
When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.
Chainer's madness personified, it exists only to slaughter the innocent.
illus. Arnie Swekel # 82/0
Sickening Dreams
As an additional cost to cast this spell, discard X cards.
Sickening Dreams deals X damage to each creature and each player.
The Patriarch dreams of vile plague.
illus. Scott M. Fischer # 83/0
Skullscorch
Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.
"A good whack on the head usually has the same effect."—Kamahl, pit fighter
illus. Bradley Williams # 114/0
Skywing Aven
Flying
Discard a card: Return Skywing Aven to its owner's hand.
"I am as the wind that bears me: harsh yet gentle, fleeting yet ever-present. Together we fly beyond imagination."
illus. Matt Cavotta # 47/0
Slithery Stalker
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.
When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.
illus. John Avon # 84/0
Sonic Seizure
As an additional cost to cast this spell, discard a card at random.
Sonic Seizure deals 3 damage to any target.
illus. Terese Nielsen # 115/0
Soul Scourge
Flying
When Soul Scourge enters the battlefield, target player loses 3 life.
When Soul Scourge leaves the battlefield, that player gains 3 life.
illus. Carl Critchlow # 85/0
Spirit Flare
Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)illus. rk post # 15/0
Stern Judge
: Each player loses 1 life for each Swamp they control.
"How to punish the guilty is up to the Ancestor. Deciding who merits such punishment is up to me."
illus. Matt Cavotta # 16/0
Strength of Isolation
Enchant creature
Enchanted creature gets +1/+2 and has protection from black.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Don't mistake isolation for safety.
illus. Jerry Tiritilli # 17/0
Strength of Lunacy
Enchant creature
Enchanted creature gets +2/+1 and has protection from white.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Don't confuse lunacy with courage.
illus. Greg & Tim Hildebrandt # 86/0
Stupefying Touch
Enchant creature
When Stupefying Touch enters the battlefield, draw a card.
Enchanted creature's activated abilities can't be activated.
Just because your eyes are open doesn't mean you're awake.
illus. Bradley Williams # 48/0
Tainted Field
: Add .
: Add or . Activate this ability only if you control a Swamp.
illus. Don Hazeltine # 140/0
Tainted Isle
: Add .
: Add or . Activate this ability only if you control a Swamp.
illus. Alan Pollack # 141/0
Tainted Peak
: Add .
: Add or . Activate this ability only if you control a Swamp.
illus. Tony Szczudlo # 142/0
Tainted Wood
: Add .
: Add or . Activate this ability only if you control a Swamp.
illus. Rob Alexander # 143/0
Temporary Insanity
Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
illus. Mark Romanoski # 116/0
Teroh's Faithful
When Teroh's Faithful enters the battlefield, you gain 4 life.
The light of reason follows them even into battle.
illus. Greg & Tim Hildebrandt # 18/0
Teroh's Vanguard
Flash
Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn."
illus. Greg & Tim Hildebrandt # 19/0
Transcendence
You don't lose the game for having 0 or less life.
When you have 20 or more life, you lose the game.
Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
illus. Rebecca Guay # 20/0
Turbulent Dreams
As an additional cost to cast this spell, discard X cards.
Return X target nonland permanents to their owners' hands.
Laquatus dreams of seizing control.
illus. Wayne England # 49/0
Unhinge
Target player discards a card.
Draw a card.
"Don't let your mind wander—it might not come back."—Braids, dementia summoner
illus. Keith Garletts # 87/0
Vengeful Dreams
As an additional cost to cast this spell, discard X cards.
Exile X target attacking creatures.
Teroh dreams of his enemies' doom.
illus. Mark Tedin # 21/0
Violent Eruption
Violent Eruption deals 4 damage divided as you choose among any number of targets.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)illus. Bob Petillo # 117/0
Waste Away
As an additional cost to cast this spell, discard a card.
Target creature gets -5/-5 until end of turn.
Chainer's insanity touched nearly every living thing—including viruses.
illus. Alan Pollack # 88/0
Zombie Trailblazer
Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.
Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Some zombies are natural-reborn leaders.
illus. Brian Snoddy # 89/0