Marvel Super Heroes Spoilers 19/0

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Dec 9, 2025 - The Coming of Galactus
Dec 9, 2025 - World War Hulk
Dec 9, 2025 - Super-Skrull
Dec 9, 2025 - Doom Reigns Supreme
Dec 9, 2025 - Doctor Doom
Dec 9, 2025 - Baron Helmut Zemo
Dec 9, 2025 - Namor the Sub-Mariner
Dec 9, 2025 - Namor the Sub-Mariner
Dec 9, 2025 - The Incredible Hulk
Dec 9, 2025 - Bruce Banner

Captain America, Super-Soldier

    1 W W
Legendary Creature - Human Soldier Hero

First strike

Captain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.)

As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.

illus. Anna Podedworna # 9/0

Captain America, Super-Soldier

    1 W W
Legendary Creature - Human Soldier Hero

First strike

Captain America enters with a shield counter on him.

As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.

illus. Jack Kirby & John Romita Sr. # 387/0

The Sentry, Golden Guardian

    3 W
Legendary Creature - Human Hero

Flying, vigilance, indestructible

When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and “The Void attacks each combat if able.”

“For all the kindness I spread, the Void only sows terror.”

illus. Alexander Skripnikov # 35/0

Attuma, Atlantean Warlord

    2 U U
Legendary Creature - Merfolk Warrior Villain

Other Merfolk you control get +1/+1.

Whenever one or more Merfolk you control attack a player, draw a card.

“All who swim the tides shall bow to my command!”

illus. Nanna Marie Steffensen # 47/0

Bruce Banner

    U
Legendary Creature - Human Scientist Hero

XX, T: Draw X cards. Activate only as a sorcery.

2RRGG: Transform Bruce Banner. Activate only as a sorcery.

“You shouldn’t make me angry …”

illus. Tommy Arnold # 49/0

The Incredible Hulk

    2 R R G G
Legendary Creature - Gamma Berserker Hero

Reach, trample

Enrage — Whenever The Incredible Hulk is dealt damage, put a +1/+1 counter on him. If he’s attacking, untap him and there is an additional combat phase after this phase.

“… You wouldn’t like me when I’M ANGRY!!!”

illus. Tommy Arnold # 49/0

Bruce Banner

    U
Legendary Creature - Human Scientist Hero

X, T: Draw X cards. Activate only as a sorcery.

2RRGG: Transform Bruce Banner. Activate only as a sorcery.

illus. Jack Kirby & Paul Reinman # 390/0

The Incredible Hulk

    2 R R G G
Legendary Creature - Gamma Berserker Hero

Reach, trample

Enrage — Whenever The Incredible Hulk is dealt damage, put a +1/+1 counter on him. If he’s attacking, untap him and there is an additional combat phase after this phase.

illus. Jack Kirby & Paul Reinman # 390/0

Namor the Sub-Mariner

    1 U U
Legendary Creature - Mutant Merfolk Villain

Flying

Namor’s power is equal to the number of Merfolk you control.

Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.

illus. Chris Rallis # 69/0

Namor the Sub-Mariner

    1 U U
Legendary Creature - Mutant Merfolk Villain

Flying

Namor’s power is equal to the number of Merfolk you control.

Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.

illus. John Buscema & Sol Brodsky # 391/0

Baron Helmut Zemo

    B B B
Legendary Creature - Human Noble Villain

Whenever you cast a black spell from your hand, Baron Helmut Zemo connives.

Boast — Exile any number of black cards from your graveyard with fifteen or more black mana symbols among their mana costs: Copy those exiled cards. You may cast up to three of the copies without paying their mana costs. (Activate only if this creature attacked this turn and only once each turn.)

illus. Wero Gallo # 87/0

Doctor Doom

    4 B B
Legendary Creature - Human Scientist Villain

When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot.

As long as you control an artifact creature or a Plan, Doctor Doom has indestructible.

At the beginning of your end step, you draw a card and lose 1 life.

illus. David Palumbo # 95/0

Doom Reigns Supreme

    1 B
Enchantment - Plan

Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment.

When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five cards of their library. You may cast up to two spells from among the exiled cards without paying their mana costs.

illus. Alexander Gering # 96/0

Super-Skrull

    1 B B B
Legendary Creature - Skrull Shapeshifter Villain

Flying

2W: Create a 0/4 colorless Wall creature token with defender.

3G: Super-Skrull gets +4/+4 until end of turn.

4R: Super-Skrull deals 4 damage to target creature.

5U: Target player draws four cards.

illus. Zoltan Boros # 115/0

Thunderbolts Conspiracy

    3 B
Enchantment

Flash

Whenever a Villain you control dies, return it to the battlefield under its owner’s control with a finality counter on it. That creature is a Hero in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)

Justice, like lightning.

illus. Lucio Parillo # 117/0

Quicksilver, Brash Blur

    R
Legendary Creature - Mutant Hero

If Quicksilver, Brash Blur is in your opening hand, you may begin the game with him on the battlefield.

Haste

Power-up — 4R: Put a +1/+1 counter and a double strike counter on Quicksilver. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)

illus. Michael Macrae # 148/0

World War Hulk

    3 G G
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.

II — Put three +1/+1 counters on target creature you control.

III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.

illus. Serena Malyon # 197/0

The Coming of Galactus

    2 B B G
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Destroy up to one target nonland permanent.

II, III — Each opponent loses 2 life.

IV — Create Galactus, a legendary 16/16 black Elder Alien creature token with flying, trample, and “Whenever Galactus attacks, destroy target land.”

illus. Serena Malyon # 212/0

Moon Girl and Devil Dinosaur

    1 G U
Legendary Creature - Human Dinosaur Hero

Whenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur’s base power and toughness become 6/6 and they gain trample.

Whenever an artifact you control enters, draw a card. This ability triggers only once each turn.

illus. Zezhou Chen # 223/0