Lorwyn Eclipsed Spoilers 424/424
Show TextAshling, Rekindled
Whenever this creature enters or transforms into Ashling, Rekindled, You may discard a card. If you do, draw a card.
At the beginning of your first main phase, you may pay . If you do, transform Ashling.
illus. Ilse Gort # 124/424
Ashling, Rimebound
Whenever this creature transforms into Ashling, Rimebound and at the beginning of your first main phase, add two mana of any one color. Spend this mana only to cast spells with mana value 4 or greater.
At the beginning of your first main phase, you may pay . If you do, transform Ashling.
illus. Ilse Gort # 124/424
Ashling's Command
Choose two —
- Create a token that's a copy of target Elemental you control.
- Target player draws two cards.
- Ashling’s Command deals 2 damage to each creature target player controls.
- Target player creates two Treasure tokens.
illus. Iris Compiet # 205/424
Bitterbloom Bearer
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
illus. Taryn Knight # 310/424
Bitterbloom Bearer
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
Petals burst in evening hours with flitting things so fickle and sour.
illus. Chris Rahn # 88/424
Bitterbloom Bearer
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
illus. Rebecca Guay # 352/424
Blood Crypt
As this land enters, you may pay 2 life. If you don't, it enters tapped.
"Remember, my little foragers, only bring me back finger bones. No toes!" — Auntie Grub
illus. Valera Lutfullina # 349/424
Blood Crypt
As this land enters, you may pay 2 life. If you don't, it enters tapped.
"Coin's no good. A potion for an ouphe liver...or else you join my supply stock." — Auntie Grub
illus. Valera Lutfullina # 349/424
Deceit
When this creature enters, if was spent to cast it, return up to one other target nonland permanent to it's owner's hand.
When this creature enters, if was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. that player discards that card.
Evoke (U/B)(U/B)
illus. Svetlin Velinov # 212/424
Eirdu, Carrier of Dawn
Flying, lifelink
Creature spells you cast have convoke. ( Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for or one mana of that creature's color.)
At the beginning of your first main phase, you may pay . If you do, transform Eirdu.
illus. Lucas Graciano # 13/424
Isilu, Carrier of Twilight
Flying, lifelink
Each other nontoken creature you control has persist. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
At the beginning of your first main phase, you may pay . If you do, transform Isilu.
illus. Lucas Graciano # 13/424
Emptiness
When this creature enters, if was spent to cast it, return target creature card with mana value or less from your graveyard to the battlefield.
When this creature enters, if was spent to cast it, put three -1/-1 counters on up to one target creature.
Evoke [mana]W/B)(W/B)
illus. Ryan Pancoast # 222/424
Figure of Fable
: This creature becomes a Kithkin Scout with base power and toughness 2/3
: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5.
: If this creature is a soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.
illus. Omar Rayyan # 224/424
Hallowed Fountain
As this land enters, you may pay 2 life. If you don't, it enters tapped.
"I like to bask and watch its beauty — a reminder that we can't control the currents, but can know how to swim across them." —Sygg
illus. Justin Gerard # 347/424
Hallowed Fountain
As this land enters, you may pay 2 life. If you don't, it enters tapped.
"Many become forever lost to the Dark Meanders. Lucky for you, I'm a very trustworthy guide." —Sygg
illus. Justin Gerard # 347/424
Morningtide's Light
Exile any number of target creatures. At the beginning of the next end step, return those cards to the battlefield tapped under their owner's control.
Until your next turn, prevent all damage that would be dealt to you.
Exile Morningtide's Light.
illus. Mark Poole # 27/424
Mutable Explorer
Changeling
When this creature enters, create a tapped Mutavault token.
"It had been to warrens and kithkin taverns, but found a home in the hidden cavern." —The Changeling's Search
illus. Felicita Sala # 327/424
Mutable Explorer
Changeling (This card is every creature type)
When this creature enters, create a tapped Mutavault token. (It's a land with ": Add " and ": This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")
illus. Wayne Reynolds # 186/424
Overgrown Tomb
As this land enters, you may pay 2 life. If you don't, it enters tapped.
"Our ascension is rooted in our grief, but we must not express such an unsightly emotion." —Trystan
illus. Matt Stewart # 350/424
Overgrown Tomb
As this land enters, you may pay 2 life. If you don't, it enters tapped.
"From grief grows anger, and from anger grows the will to protect what remains." —Trystan
illus. Matt Stewart # 350/424
Steam Vents
As this land enters, you may pay 2 life. If you don't, it enters tapped.
"Consider water and fire. Enemies at first, but they join to make relaxing steam." —Ashling
illus. Raoul Vitale # 348/424
Steam Vents
As this land enters, you may pay 2 life. If you don't, it enters tapped.
"Without strict control, fire melts ice, and the resulting water douses the fire." —Ashling
illus. Raoul Vitale # 348/424
Sygg, Wanderwine Wisdom
Sygg can't be blocked.
Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card." until end of turn.
At the beginning of your first main phase, you may pay . If you do, transform Sygg.
illus. Justin Gerard # 76/424
Sygg, Wanderbrine Shield
Sygg can't be blocked.
Whenever this creature transforms into Sygg, Wanderbrine Shield, target creature you control gains protection from each color until your next turn.
At the beginning of your first main phase, you may pay . If you do, transform Sygg.
illus. Justin Gerard # 76/424
Temple Garden
As this land enters, you may pay 2 life. If you don't, it enters tapped.
"I planted these flowers as a wee lass. Oh how they've grown big and strong!" —Brigid
illus. Annie Stegg # 351/424
Temple Garden
As this land enters, you may pay 2 life. If you don't, it enters tapped.
"Never venture past our walls, children. In the wilds, the wicked lie in wait." —Brigid
illus. Annie Stegg # 351/424
Glen Elendra's Answer
This spell can't be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way.
"This is my domain, and I am it's Queen." — Maralen, fae ascendant
illus. Sam Guay # 52/424
Explosive Prodigy
Vivid — When this creature enters, it deals X damage to target creature an opponent controls where X is the number of colors among permanents you control.
"Intense flame, but malleable. The braiders can help you harness that heat." — Senbrand, soulstoke mentor
illus. Joshua Raphael # 136/424
Aurora Awakener
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
illus. Paolo Parente # 165/424
Oko, Lorwyn Liege
At the beginning of your first main phase, you may pay . If you do, transform Oko.
+2: Up to one target creature gains all creature types. (This effect doesn't end.)
+1: Target creature gets -2/-0 until your next turn.
illus. Kai Carpenter # 61/424
Oko, Shadowmoor Scion
At the beginning of your first main phase, you may pay . If you do, transform Oko.
-1: Mill three cards. You may put a permanent card from among them into your hand.
-3: Create two 3/3 green Elk creature tokens.
-6: Choose a creature type. You get an emblem with "Creatures you control of the chosen type get +3/+3 and have vigilance and hexproof."
illus. Kai Carpenter # 61/424
Trystan, Callous Cultivator
Deathtouch
Whenever this creature enters or transforms, into Trystan, Callous Cultivator, mill three cards. Then if there is an elf card in your graveyard, you gain 2 life.
At the beginning of your first main phase, you may pay . If you do, transform Trystan.
illus. Annie Stegg # 199/424
Trystan, Penitent Culler
Deathtouch
Whenever this creature transforms into Trystan, Penitent Culler, mill three cards, then you may exile an Elf cards from your graveyard. If you do, each opponent loses 2 life.
At the beginning of your first main phase, you may pay . If you do, transform Trystan.
illus. Annie Stegg # 199/424
Vibrance
When this creature enters, if was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if was spent to cast it, search your library for a land card, reveal it put it into your hand, then shuffle. You gain 2 life.
Evoke (R/G)[/mana]
illus. Jakub Kasper # 249/424
Shinestriker
Flying
Vivid — When this creature enters, draw cards equal to the number of colors among permanents you control.
Its spines are highly prized among faeries for use as lances, but they’re almost impossible to harvest.
illus. Ron Spencer # 68/424
Chaos Spewer
When this creature enters, you may pay . If you don’t, blight 2. (To blight 2, put two -1/-1 counters on a creature you control.)
Only the most powerful boggart cursecrafters seek out veins of wild magic to fuel their vile hexes.
illus. Quintin Gleim # 210/424
Crib Swap
Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Elsewhere in Lorwyn, nestled in a faerie ring, the coos of a small giant turned to cries.
illus. Pete Venters # 11/424
Grub, Storied Matriarch
Menace
Whenever this creature enters or transforms into Grub, Storied Matriarch, return up to one target Goblin card from your graveyard to your hand.
At the beginning of your first main phase, you may pay . If you do, transform Grub.
illus. Jesper Ejsing # 105/424
Grub, Notorious Auntie
Menace
Whenever Grub attacks, you may blight 1. If you do, create a tapped and attacking token that’s a copy of the blighted creature, except it has “At the beginning of the end step, sacrifice this token.”
At the beginning of your first main phase, you may pay . If you do, transform Grub.
illus. Jesper Ejsing # 105/424
Adept Watershaper
Other tapped creatures you control have indestructible.
“If even the simplest land-dweller can divert the river with no more than a shovel, just imagine what I can do.”
illus. Pauline Voss # 3/424
Adept Watershaper
Other tapped creatures you control have indestructible.
“Once, a young merrow thought herself rather ordinary, but the river knew her name …” —Riverstone Tales
illus. Julie Benbassat # 297/424
Ajani, Outland Chaperone
+1: Create a 1/1 green and white Kithkin creature token.
−2: Ajani deals 4 damage to target tapped creature.
−8: Look at the top X cards of your library, where X is your life total. You may put any number of nonland permanent cards with mana value 3 or less from among them onto the battlefield. Then shuffle.
illus. Daren Bader # 4/424
Ajani, Outland Chaperone
+1: Create a 1/1 green and white Kithkin creature token.
−2: Ajani deals 4 damage to target tapped creature.
−8: Look at the top X cards of your library, where X is your life total. You may put any number of nonland permanent cards with mana value 3 or less from among them onto the battlefield. Then shuffle.
illus. Greg Staples # 284/424
Encumbered Reejerey
This creature enters with three -1/-1 counters on it.
Whenever this creature becomes tapped while it has a -1/-1 counter on it, remove a -1/-1 counter from it.
A merrow’s value to their school is heavily determined by the wealth they’re able to bring back.
illus. Jeff Miracola # 14/424
Evershrike's Gift
Enchant creature
Enchanted creature gets +1/+0 and has flying.
, Blight 2: Return this card from your graveyard to your hand. Activate only as a sorcery. (To blight 2, put two -1/-1 counters on a creature you control.)
Their first encounter was luck. Their bond was fate.
illus. Drew Tucker # 15/424
Keep Out
Choose one —
• Keep Out deals 4 damage to target tapped creature.
• Destroy target enchantment.
“We don’t want your kind round here.”
illus. Ron Spencer # 19/424
Kinscaer Sentry
First strike, lifelink
Whenever this creature attacks, you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is the number of attacking creatures you control.
illus. Kev Fang # 22/424
Kinscaer Sentry
First strike, lifelink
Whenever this creature attacks, you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is the number of attacking creatures you control.
illus. Felicita Sala # 300/424
Moonlit Lamenter
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Draw a card. Activate only as a sorcery.
Isilu’s adherents mourn the dead, purging grief through keening rituals.
illus. Steve Ellis # 26/424
Protective Response
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Destroy target attacking or blocking creature.
With no connection to the thoughtweft, kithkin nomads rely on guts, instinct, and each other.
illus. Gustavo Pelissari # 29/424
Riverguard's Reflexes
Target creature gets +2/+2 and gains first strike until end of turn. Untap it.
“If you hire a riverguard for protection, go in with your best offer. They won’t consider anything less.” —Cenna, ferry pilot
illus. Lucas Graciano # 33/424
Timid Shieldbearer
: Creatures you control get +1/+1 until end of turn.
Fear is especially potent through the thoughtweft. A lone kithkin’s panic can motivate a doun.
illus. Edgar Sanchez Hidalgo # 39/424
Wanderbrine Trapper
, , Tap another untapped creature you control: Tap target creature an opponent controls.
Merrow nets snare struggling prey and panicking foe alike.
illus. Iris Compiet # 42/424
Appeal to Eirdu
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
One or two target creatures each get +2/+1 until end of turn.
Adherents of the sun implore others to bask in Eirdu’s light and expel darkness from the plane.
illus. Milivoj Ceran # 5/424
Bark of Doran
Equipped creature gets +0/+1.
As long as equipped creature’s toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
A shield that makes the world tremble.
illus. Jorge Jacinto # 6/424
Brigid, Clachan's Heart
Whenever this creature enters or transforms into Brigid, Clachan’s Heart, create a 1/1 green and white Kithkin creature token.
At the beginning of your first main phase, you may pay . If you do, transform Brigid.
illus. Zoltan Boros # 7/424
Brigid, Doun's Mind
: Add X or X , where X is the number of other creatures you control.
At the beginning of your first main phase, you may pay . If you do, transform Brigid.
illus. Zoltan Boros # 7/424
Brigid, Clachan's Heart
Whenever this creature enters or transforms into Brigid, Clachan’s Heart, create a 1/1 green and white Kithkin creature token.
At the beginning of your first main phase, you may pay . If you do, transform Brigid.
illus. Jesper Ejsing # 285/424
Brigid, Doun's Mind
: Add X or X , where X is the number of other creatures you control.
At the beginning of your first main phase, you may pay . If you do, transform Brigid.
illus. Jesper Ejsing # 285/424
Burdened Stoneback
This creature enters with two -1/-1 counters on it.
, Remove a counter from this creature: Target creature gains indestructible until end of turn. Activate only as a sorcery. (Damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it still dies.)
illus. Carl Critchlow # 8/424
Clachan Festival
When this enchantment enters, create two 1/1 green and white Kithkin creature tokens.
: Create a 1/1 green and white Kithkin creature token.
Unmatched in their harmony, the troupe took home the festival’s trophy with a stirring rendition of “Dundoolin Downs.”
illus. Kev Fang # 10/424
Curious Colossus
When this creature enters, each creature target opponent controls loses all abilities, becomes a Coward in addition to its other types, and has base power and toughness 1/1.
Kithkin respect giants, but not usually from such close range.
illus. Raoul Vitale # 12/424
Curious Colossus
When this creature enters, each creature target opponent controls loses all abilities, becomes a Coward in addition to its other types, and has base power and toughness 1/1.
“She stepped and they screamed, the poor little mites, for they’d never seen a more frightening sight.” —The Bigs and the Littles
illus. Hayden Goodman # 298/424
Eirdu, Carrier of Dawn
Flying, lifelink
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for or one mana of that creature’s color.)
At the beginning of your first main phase, you may pay . If you do, transform Eirdu.
illus. Omar Rayyan # 286/424
Isilu, Carrier of Twilight
Flying, lifelink
Each other nontoken creature you control has persist.
At the beginning of your first main phase, you may pay . If you do, transform Isilu.
illus. Omar Rayyan # 286/424
Flock Impostor
Changeling (This card is every creature type.)
Flash
Flying
When this creature enters, return up to one other target creature you control to its owner’s hand.
illus. Ilse Gort # 16/424
Gallant Fowlknight
When this creature enters, creatures you control get +1/+0 until end of turn. Kithkin creatures you control also gain first strike until end of turn.
The thoughtweft amplifies any small bud of courage, turning fear to resolve and daring to heroics.
illus. Edgar Sanchez Hidalgo # 17/424
Goldmeadow Nomad
, Exile this card from your graveyard: Create a 1/1 green and white Kithkin creature token. Activate only as a sorcery.
“During my time on the road, the emptiness I felt after severing myself from the thoughtweft has faded with every story heard and every tale spread.”
illus. Paolo Parente # 18/424
Kinbinding
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
Kithkin are bound through the thoughtweft—mind to mind and heart to heart.
illus. Caio Monteiro # 20/424
Kinbinding
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
illus. Yas Imamura # 299/424
Kinbinding
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
Kithkin are bound through the thoughtweft—mind to mind and heart to heart.
illus. Heather Hudson # 407/424
Kinsbaile Aspirant
As an additional cost to cast this spell, behold a Kithkin or pay . (To behold a Kithkin, choose a Kithkin you control or reveal a Kithkin card from your hand.)
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
illus. Margaret Organ-Kean # 21/424
Kithkeeper
Vivid — When this creature enters, create X 1/1 green and white Kithkin creature tokens, where X is the number of colors among permanents you control.
Tap three untapped creatures you control: This creature gets +3/+0 and gains flying until end of turn.
illus. Filip Burburan # 23/424
Liminal Hold
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
A reliquary is needed to pass through the eclipse safely. Without it, two warring selves will calcify into one.
illus. Ovidio Cartagena # 24/424
Meanders Guide
Whenever this creature attacks, you may tap another untapped Merfolk you control. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
In the silence of the Dark Meanders, she thought only of those still lost.
illus. Julie Dillon # 25/424
Personify
Exile target creature you control, then return that card to the battlefield under its owner’s control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It’s every creature type.)
“I found myself wishing I could run away and start anew. That’s when I saw those yellow eyes.” —Yenn, kithkin nomad
illus. Slawomir Maniak # 28/424
Personify
Exile target creature you control, then return that card to the battlefield under its owner’s control. Create a 1/1 colorless Shapeshifter creature token with changeling.
illus. Slawomir Maniak # 402/424
Pyrrhic Strike
As an additional cost to cast this spell, you may blight 2. (You may put two -1/-1 counters on a creature you control.)
Choose one. If this spell’s additional cost was paid, choose both instead.
• Destroy target artifact or enchantment.
• Destroy target creature with mana value 3 or greater.
illus. Randy Vargas # 30/424
Reluctant Dounguard
This creature enters with two -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Keeping others out of the doun is the only thing that motivates some to step outside their walls.
illus. Paolo Parente # 31/424
Rhys, the Evermore
Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
, : Remove any number of counters from target creature you control. Activate only as a sorcery.
illus. Kai Carpenter # 32/424
Rhys, the Evermore
Flash
When Rhys enters, another target creature you control gains persist until end of turn.
, : Remove any number of counters from target creature you control. Activate only as a sorcery.
illus. Kai Carpenter # 354/424
Shore Lurker
Flying
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
“The Dark Meanders contain nothing but refuse and the trinkets other merrow have left behind. I’m on the hunt for something new.”
illus. Tiffany Turrill # 34/424
Slumbering Walker
This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
illus. Jakub Kasper # 35/424
Slumbering Walker
This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
illus. Rebecca Green # 302/424
Spiral into Solitude
Enchant creature
Enchanted creature can’t attack or block.
, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
Paranoia can drive kithkin to isolate themselves. Then their neighbors begin to whisper, and their fears become true.
illus. Drew Baker # 36/424
Sun-Dappled Celebrant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Vigilance
Eirdu’s adherents celebrate the sun on cold days and create warmth through spirited dances and revelry.
illus. Steve Ellis # 37/424
Thoughtweft Imbuer
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of Kithkin you control.
“Wear this, and you shall carry the might of the clachan with you.”
illus. Jannis Fiore # 38/424
Tributary Vaulter
Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
“Other species may spread across the land all they like, but the riverways and the skies above them will always be ours.”
illus. Tiffany Turrill # 40/424
Wanderbrine Preacher
Whenever this creature becomes tapped, you gain 2 life.
“Truly, I am sustained by the faith of my congregation.”
illus. Warren Mahy # 41/424
Winnowing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don’t share a creature type with the chosen creature they control.
illus. David Palumbo # 43/424
Winnowing
Convoke
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don’t share a creature type with the chosen creature they control.
illus. David Palumbo # 355/424
Winnowing
Convoke
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don’t share a creature type with the chosen creature they control.
illus. Yukoring # 382/424
Winnowing
Convoke
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don’t share a creature type with the chosen creature they control.
illus. Yukoring # 392/424
Morningtide's Light
Exile any number of target creatures. At the beginning of the next end step, return those cards to the battlefield tapped under their owners’ control.
Until your next turn, prevent all damage that would be dealt to you.
Exile Morningtide’s Light.
illus. adelinaillustration # 301/424
Aquitect's Defenses
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+2.
illus. Joannis Fiore # 44/424
Blossombind
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature can’t become untapped and can’t have counters put on it.
He wished for isolation, and Shadowmoor replied.
illus. Drew Tucker # 45/424
Champions of the Shoal
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner’s hand.
illus. Daniel Zrom # 46/424
Champions of the Shoal
As an additional cost to cast this spell, behold a Merfolk and exile it.
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner’s hand.
illus. Daniel Zrom # 356/424
Disruptor of Currents
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
When this creature enters, return up to one other target nonland permanent to its owner’s hand.
illus. Pauline Voss # 47/424
Disruptor of Currents
Flash, convoke
When this creature enters, return up to one other target nonland permanent to its owner’s hand.
illus. Julie Benbassat # 303/424
Flitterwing Nuisance
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card.
illus. Evyn Fong # 48/424
Flitterwing Nuisance
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card.
illus. Serena Malyon # 304/424
Glamer Gifter
Flash
Flying
When this creature enters, choose up to one other target creature. Until end of turn, that creature has base power and toughness 4/4 and gains all creature types.
“It’s hardly even a prank in Velis Vel. It’s just the way things work here.”
illus. Ben Hill # 49/424
Glamermite
Flash
Flying
When this creature enters, choose one —
• Tap target creature.
• Untap target creature.
“And watch, my queen, he’ll do as I please!”
illus. Pauline Voss # 50/424
Glen Elendra Guardian
Flash
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
“The home of the fae must be protected.”
illus. Yohann Schepacz # 51/424
Glen Elendra Guardian
Flash
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
illus. Danny Schwartz # 305/424
Glen Elendra Guardian
Flash
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
illus. NgN # 383/424
Glen Elendra Guardian
Flash
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
illus. NgN # 393/424
Glen Elendra's Answer
This spell can’t be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way.
illus. Mathew Forsythe # 306/424
Gravelgill Scoundrel
Vigilance
Whenever this creature attacks, you may tap another untapped creature you control. If you do, this creature can’t be blocked this turn.
“Cut the line and take the catch. Then find a little kith to snatch.”
illus. John Tedrick # 53/424
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Choose a creature type. Draw a card for each permanent you control of that type.
A song can unite quicker than a sword can divide.
illus. Tyler Walpole # 54/424
Harmonized Crescendo
Convoke
Choose a creature type. Draw a card for each permanent you control of that type.
A song can unite quicker than a sword can divide.
illus. Tyler Walpole # 357/424
Harmonized Crescendo
Convoke
Choose a creature type. Draw a card for each permanent you control of that type.
illus. Konomura # 384/424
Harmonized Crescendo
Convoke
Choose a creature type. Draw a card for each permanent you control of that type.
illus. Konomura # 394/424
Harmonized Crescendo
Convoke
Choose a creature type. Draw a card for each permanent you control of that type.
A song can unite quicker than a sword can divide.
illus. Jeff Miracola # 408/424
Illusion Spinners
You may cast this spell as though it had flash if you control a Faerie.
Flying
This creature has hexproof as long as it’s untapped. (It can’t be the target of spells or abilities your opponents control.)
You can’t catch what you can’t perceive.
illus. Zoltan Boros # 55/424
Kulrath Mystic
Whenever you cast a spell with mana value 4 or greater, this creature gets +2/+0 and gains vigilance until end of turn.
“The difference between passion and anger is nothing more than who is in control.”
illus. Jason A. Engle # 56/424
Loch Mare
This creature enters with three -1/-1 counters on it.
, Remove a counter from this creature: Draw a card.
, Remove two counters from this creature: Tap target creature. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
illus. Chris Rahn # 57/424
Loch Mare
This creature enters with three -1/-1 counters on it.
, Remove a counter from this creature: Draw a card.
, Remove two counters from this creature: Tap target creature. Put a stun counter on it.
illus. Isabella Mazzanti # 307/424
Lofty Dreams
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +2/+2 and has flying.
illus. Steven Belledin # 58/424
Mirrorform
Each nonland permanent you control becomes a copy of target non-Aura permanent.
If you stare long enough at your reflection, your reflection starts staring back.
illus. Wayne Reynolds # 59/424
Mirrorform
Each nonland permanent you control becomes a copy of target non-Aura permanent.
“Quiet is beyond the night Changeling, take my form tonight Prove my life was not for naught Changeling, see I’m not forgot.” —Poems for Kith and Kin
illus. Felicita Sala # 308/424
Noggle the Mind
Flash
Enchant creature
Enchanted creature loses all abilities and is a colorless Noggle with base power and toughness 1/1. (It loses all colors and all other creature types.)
illus. Thomas M. Baxa # 60/424
Omni-Changeling
Changeling (This card is every creature type.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
illus. Jeff Laubenstein # 62/424
Pestered Wellguard
Whenever this creature becomes tapped, create a 1/1 blue and black Faerie creature token with flying.
In silence, she cursed a thousand times the fact she’d been stationed near fae lands.
illus. Julie Dillon # 63/424
Rime Chill
Vivid — This spell costs less to cast for each color among permanents you control.
Tap up to two target creatures. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.
illus. Igor Krstic # 64/424
Rimefire Torque
As this artifact enters, choose a creature type.
Whenever a permanent you control of the chosen type enters, put a charge counter on this artifact.
, Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
illus. Jorge Jacinto # 65/424
Rimefire Torque
As this artifact enters, choose a creature type.
Whenever a permanent you control of the chosen type enters, put a charge counter on this artifact.
, Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
illus. Jorge Jacinto # 358/424
Rimekin Recluse
When this creature enters, return up to one other target creature to its owner’s hand.
Rimekin were once flamekin who turned their heat inward following the horrors of the Invasion. They burn cold, choosing isolation as the path to preserve their flames.
illus. Aurore Folny # 66/424
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners’ hands.
“You don’t need to steal my dreams, my love. They are already yours.”
illus. Annie Stegg # 67/424
Silvergill Mentor
As an additional cost to cast this spell, behold a Merfolk or pay . (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.)
When this creature enters, create a 1/1 white and blue Merfolk creature token.
illus. Iris Compiet # 69/424
Silvergill Mentor
As an additional cost to cast this spell, behold a Merfolk or pay .
When this creature enters, create a 1/1 white and blue Merfolk creature token.
illus. Iris Compiet # 403/424
Silvergill Peddler
Whenever this creature becomes tapped, draw a card, then discard a card.
“I should let you know, Longlake Clachan was very interested in that one, but I’m willing to entertain a better offer.”
illus. John Tedrick # 70/424
Spell Snare
Counter target spell with mana value 2.
Shadowmoor merrow swindle and steal not only for profit but for spite.
illus. Iris Compiet # 71/424
Stratosoarer
Flying
When this creature enters, target creature gains flying until end of turn.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Wise travelers take advantage of the wind that always blows in its wake.
illus. John Tedrick # 72/424
Summit Sentinel
When this creature dies, draw a card.
No visitors make the ascent of Mount Tanufel without catching the eye of its rimekin guardians.
illus. Jake Murray # 73/424
Sunderflock
This spell costs less to cast, where X is the greatest mana value among Elementals you control.
Flying
When this creature enters, if you cast it, return all non-Elemental creatures to their owners’ hands.
illus. Caio Monteiro # 74/424
Sunderflock
This spell costs less to cast, where X is the greatest mana value among Elementals you control.
Flying
When this creature enters, if you cast it, return all non-Elemental creatures to their owners’ hands.
illus. Danny Schwartz # 309/424
Swat Away
This spell costs less to cast if a creature is attacking you.
The owner of target spell or creature puts it on their choice of the top or bottom of their library.
Some beings shouldn’t be toyed with.
illus. Julie Dillon # 75/424
Sygg, Wanderwine Wisdom
Sygg can’t be blocked.
Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains “Whenever this creature deals combat damage to a player or planeswalker, draw a card” until end of turn.
At the beginning of your first main phase, you may pay . If you do, transform Sygg.
illus. Warren Mahy # 288/424
Sygg, Wanderbrine Shield
Sygg can’t be blocked.
Whenever this creature transforms into Sygg, Wanderbrine Shield, target creature you control gains protection from each color until your next turn.
At the beginning of your first main phase, you may pay . If you do, transform Sygg.
illus. Warren Mahy # 288/424
Tanufel Rimespeaker
Whenever you cast a spell with mana value 4 or greater, draw a card.
“A single snowflake can trigger an avalanche. A single insight can do the same.”
illus. Lauren K. Cannon # 77/424
Temporal Cleansing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
Careless fae become lost in dreamstuff too sweet.
illus. Wylie Beckert # 78/424
Thirst for Identity
Draw three cards. Then discard two cards unless you discard a creature card.
Within each rimekin rages an ongoing struggle for self-discovery and purpose.
illus. Danny Schwartz # 79/424
Unexpected Assistance
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Draw three cards, then discard a card.
In one breath, Abigale’s mind turned from panic to poetry.
illus. Gustavo Pelissari # 80/424
Unwelcome Sprite
Flying
Whenever you cast a spell during an opponent’s turn, surveil 2. (Look at the top two cards of your library. You may put any number of them into your graveyard and the rest on top of your library in any order.)
illus. Iris Compiet # 81/424
Wanderwine Distracter
Whenever this creature becomes tapped, target creature an opponent controls gets -3/-0 until end of turn.
Merrow glamers have disarmed many a foe when a shield has failed.
illus. Warren Mahy # 82/424
Wanderwine Farewell
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Return one or two target nonland permanents to their owners’ hands. Then if you control a Merfolk, create a 1/1 white and blue Merfolk creature token for each permanent returned to its owner’s hand this way.
illus. Aldo Dominguez # 83/424
Wild Unraveling
As an additional cost to cast this spell, blight 2 or pay . (To blight 2, put two -1/-1 counters on a creature you control.)
Counter target spell.
As wild magic ripped into his arm, the path that was once so clear became shadowed by his own fear.
illus. Jabari Weathers # 84/424
Oko, Lorwyn Liege
At the beginning of your first main phase, you may pay . If you do, transform Oko.
+2: Up to one target creature gains all creature types. (This effect doesn’t end.)
+1: Target creature gets -2/-0 until your next turn.
illus. Steve Prescott # 287/424
Oko, Shadowmoor Scion
At the beginning of your first main phase, you may pay . If you do, transform Oko.
−1: Mill three cards. You may put a permanent card from among them into your hand.
−3: Create two 3/3 green Elk creature tokens.
−6: Choose a creature type. You get an emblem with “Creatures you control of the chosen type get +3/+3 and have vigilance and hexproof.”
illus. Steve Prescott # 287/424
Auntie's Sentence
Choose one —
• Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
• Target creature gets -2/-2 until end of turn.
“Stop whining, elf. The rest of us can see that it’s perfectly fair, heh!”
illus. Vincent Christiaens # 85/424
Barbed Bloodletter
Flash
When this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Equipped creature gets +1/+2.
Equip
illus. Warren Mahy # 86/424
Bile-Vial Boggart
When this creature dies, put a -1/-1 counter on up to one target creature.
It took years to finesse his potion of necroskitter slime and bogslither teeth. Finally, he would prank the fae.
illus. Slawomir Maniak # 87/424
Blight Rot
Put four -1/-1 counters on target creature.
The scratch became a sore, the sore became a wound, the wound became an infection, and the infection became a funeral.
illus. Forrest Schehl # 89/424
Blighted Blackthorn
Whenever this creature enters or attacks, you may blight 2. If you do, you draw a card and lose 1 life. (To blight 2, put two -1/-1 counters on a creature you control.)
It bears a forbidden fruit.
illus. Omar Rayyan # 90/424
Bloodline Bidding
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
illus. Drew Baker # 91/424
Bloodline Bidding
Convoke
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
illus. Drew Baker # 359/424
Bloodline Bidding
Convoke
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
illus. Morizo # 385/424
Bloodline Bidding
Convoke
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
illus. Morizo # 395/424
Boggart Mischief
When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 1, put a -1/-1 counter on a creature you control.)
Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.
illus. Ron Spears # 92/424
Boggart Prankster
Whenever you attack, target attacking Goblin you control gets +1/+0 until end of turn.
“Fetch my bow! And an umbrella!” —Edren, kithkin farmer
illus. Karl Kopinski # 93/424
Bogslither's Embrace
As an additional cost to cast this spell, blight 1 or pay . (To blight 1, put a -1/-1 counter on a creature you control.)
Exile target creature.
Shadow creatures are untamable forces of nature—chaotic and hungry.
illus. Justin Gerard # 94/424
Creakwood Safewright
This creature enters with three -1/-1 counters on it.
At the beginning of your end step, if there is an Elf card in your graveyard and this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
“I will endure grasping vine and prickling bramble to preserve even one flower.”
illus. Heather Hudson # 96/424
Darkness Descends
Put two -1/-1 counters on each creature.
Isilu’s presence turned day to night, fellowship to suspicion, and neighbors against one another.
illus. Ralph Horsely # 97/424
Dawnhand Dissident
, Blight 1: Surveil 1.
, Blight 2: Exile target card from a graveyard.
During your turn, you may cast creature spells from among cards you own exiled with this creature by removing three counters from among creatures you control in addition to paying their other costs.
illus. Jacob Walker # 98/424
Dawnhand Dissident
, Blight 1: Surveil 1.
, Blight 2: Exile target card from a graveyard.
During your turn, you may cast creature spells from among cards you own exiled with this creature by removing three counters from among creatures you control in addition to paying their other costs.
illus. Lauren Degraaf # 311/424
Dawnhand Eulogist
Menace (This creature can’t be blocked except by two or more creatures.)
When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life. (To mill three cards, put the top three cards of your library into your graveyard.)
illus. Evyn Fong # 99/424
Dose of Dawnglow
Return target creature card from your graveyard to the battlefield. Then if it isn’t your main phase, blight 2. (Put two -1/-1 counters on a creature you control.)
A lifetime of mischief gave way to a moment of tenderness.
illus. Quintin Gleim # 100/424
Dream Seizer
Flying
When this creature enters, you may blight 1. If you do, each opponent discards a card. (To blight 1, put a -1/-1 counter on a creature you control.)
“Every fae has their preference. Mine are the dreams most bitter and pungent.”
illus. Omar Rayyan # 101/424
Gloom Ripper
When this creature enters, target creature you control gets +X/+0 until end of turn and up to one target creature an opponent controls gets -0/-X until end of turn, where X is the number of Elves you control plus the number of Elf cards in your graveyard.
“I will not rest until I have excised the rot from this land.”
illus. Annie Stegg # 102/424
Gloom Ripper
When this creature enters, target creature you control gets +X/+0 until end of turn and up to one target creature an opponent controls gets -0/-X until end of turn, where X is the number of Elves you control plus the number of Elf cards in your graveyard.
illus. Isabella Mazzanti # 312/424
Gnarlbark Elm
This creature enters with two -1/-1 counters on it.
, Remove two counters from this creature: Target creature gets -2/-2 until end of turn. Activate only as a sorcery.
It greedily drinks boggart curses and returns their pain in kind.
illus. Loic Canavaggia # 103/424
Graveshifter
Changeling (This card is every creature type.)
When this creature enters, you may return target creature card from your graveyard to your hand.
We’ll see a changeling at their funeral —Kithkin saying meaning “they won’t be forgotten”
illus. Deborah Garcia # 104/424
Grub, Storied Matriarch
Menace
Whenever this creature enters or transforms into Grub, Storied Matriarch, return up to one target Goblin card from your graveyard to your hand.
At the beginning of your first main phase, you may pay . If you do, transform Grub.
illus. Zoltan Boros # 289/424
Grub, Notorious Auntie
Menace
Whenever Grub attacks, you may blight 1. If you do, create a tapped and attacking token that’s a copy of the blighted creature, except it has “At the beginning of the end step, sacrifice this token.”
At the beginning of your first main phase, you may pay {B}. If you do, transform Grub.
illus. Zoltan Boros # 289/424
Gutsplitter Gang
At the beginning of your first main phase, you may blight 2. If you don’t, you lose 3 life. (To blight 2, put two -1/-1 counters on a creature you control.)
Known for being as ferocious in challenging each other for the first swing as they are against the enemy.
illus. Tyler Walpole # 106/424
Heirloom Auntie
This creature enters with two -1/-1 counters on it.
Whenever another creature you control dies, surveil 1, then remove a -1/-1 counter from this creature. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
illus. Raph Lomotan # 107/424
Iron-Shield Elf
Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it still dies.)
Flamekin metalcraft saves many an elvish life but mortally wounds their pride.
illus. Adrian Rodriguez Perez # 108/424
Iron-Shield Elf
Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it still dies.)
illus. Adrian Rodriguez Perez # 404/424
Moonglove Extractor
Whenever this creature attacks, you draw a card and lose 1 life.
Concentrating moonglove flowers into deadly moonglow poison is a revered but fleeting position for Lorwyn elves.
illus. Milivoj Ceran # 109/424
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
illus. Olivier Bernard # 110/424
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
illus. Julie Benbassat # 313/424
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
illus. Mizugoromaru # 386/424
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
illus. Mizugoromaru # 396/424
Mornsong Aria
Players can’t draw cards or gain life.
At the beginning of each player’s draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Maralen is more forgiving than Oona was, but her rule is no less absolute.
illus. Scott M. Fischer # 111/424
Mornsong Aria
Players can’t draw cards or gain life.
At the beginning of each player’s draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Maralen is more forgiving than Oona was, but her rule is no less absolute.
illus. Scott M. Fischer # 361/424
Mudbutton Cursetosser
As an additional cost to cast this spell, behold a Goblin or pay . (To behold a Goblin, choose a Goblin you control or reveal a Goblin card from your hand.)
This creature can’t block.
When this creature dies, destroy target creature an opponent controls with power 2 or less.
illus. Joannis Fiore # 112/424
Nameless Inversion
Changeling (This card is every creature type.)
Target creature gets +3/-3 and loses all creature types until end of turn.
Eclipsed realms are the spaces between Lorwyn’s stability and Shadowmoor’s chaos—raw and undefined boundaries where the plane naturally corrects imbalances in power and influence.
illus. Dominik Mayer # 113/424
Nightmare Sower
Flying, lifelink
Whenever you cast a spell during an opponent’s turn, put a -1/-1 counter on up to one target creature.
The fae giggled and the nightmare took root.
illus. Tommy Arnold # 114/424
Perfect Intimidation
Choose one or both —
• Target opponent exiles two cards from their hand.
• Remove all counters from target creature.
Morcant’s voice was as sweet as honey and as dangerous as moonglove.
illus. Heather Hudson # 115/424
Requiting Hex
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Destroy target creature with mana value 2 or less. If this spell’s additional cost was paid, you gain 2 life.
illus. Randy Gallegos # 116/424
Retched Wretch
When this creature dies, if it had a -1/-1 counter on it, return it to the battlefield under its owner’s control and it loses all abilities.
“Told ya I taste terrible!”
illus. Raph Lomotan # 117/424
Scarblade Scout
Lifelink
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
“Areas of the Gilt-Leaf that carry scars of the Invasion are too unsightly for travel. They are to be marked and avoided.” —High Perfect’s decree
illus. Lorenzo Mastroianni # 118/424
Scarblade's Malice
Target creature you control gains deathtouch and lifelink until end of turn. When that creature dies this turn, create a 2/2 black and green Elf creature token.
The poison on their blades is nothing compared to the poison in their hearts.
illus. Quintin Gleim # 119/424
Shimmercreep
Menace (This creature can’t be blocked except by two or more creatures.)
Vivid — When this creature enters, each opponent loses X life and you gain X life, where X is the number of colors among permanents you control.
It lurks near the borders, harvesting loose threads of wild magic where the planes meet.
illus. Nils Hamm # 120/424
Taster of Wares
When this creature enters, target opponent reveals X cards from their hand, where X is the number of Goblins you control. You choose one of those cards. That player exiles it. If an instant or sorcery card is exiled this way, you may cast it for as long as you control this creature, and mana of any type can be spent to cast that spell.
illus. Edgar Sanchez Hidalgo # 121/424
Taster of Wares
When this creature enters, target opponent reveals X cards from their hand, where X is the number of Goblins you control. You choose one of those cards. That player exiles it. If an instant or sorcery card is exiled this way, you may cast it for as long as you control this creature, and mana of any type can be spent to cast that spell.
illus. Edgar Sanchez Hidalgo # 314/424
Twilight Diviner
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that’s a copy of one of them. This ability triggers only once each turn.
illus. Pauline Voss # 122/424
Twilight Diviner
When this creature enters, surveil 2.
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that’s a copy of one of them. This ability triggers only once each turn.
illus. Isabella Mazzanti # 315/424
Unbury
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.
A well-aged boggart body is steeped in magics richer than any fae glamer.
illus. Kev Fang # 123/424
Ashling, Rekindled
Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card.
At the beginning of your first main phase, you may pay . If you do, transform Ashling.
illus. Chuck Lukacs # 290/424
Ashling, Rimebound
Whenever this creature enters or transforms into Ashling, Rekindled, you may discard a card. If you do, draw a card.
At the beginning of your first main phase, you may pay . If you do, transform Ashling.
illus. Chuck Lukacs # 290/424
Boldwyr Aggressor
Double strike
Other Giants you control have double strike.
During the Invasion, Clan Boldwyr’s defense of their dolmens was legendary. Now they’re more territorial than ever.
illus. Aaron Miller # 125/424
Boneclub Berserker
This creature gets +2/+0 for each other Goblin you control.
Bolstered by the cheers of his warren, Trugg was ready to make his appearance in Auntie Grub’s tales.
illus. Slawomir Maniak # 126/424
Boulder Dash
Boulder Dash deals 2 damage to any target and 1 damage to any other target.
It was the first year the downhill event had been included in the Frogtosser Games. It would also be the last.
illus. Chuck Lukacs # 127/424
Brambleback Brute
This creature enters with two -1/-1 counters on it.
, Remove a counter from this creature: Target creature can’t block this turn. Activate only as a sorcery.
Her tangled cape grew with every village razed.
illus. Aaron Miller # 128/424
Burning Curiosity
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Exile the top two cards of your library. If this spell’s additional cost was paid, exile the top three cards instead. Until the end of your next turn, you may play those cards.
Cinders are drawn to any heat, at any cost.
illus. Jim Pavelec # 129/424
Champion of the Path
As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.)
Whenever another Elemental you control enters, it deals damage equal to its power to each opponent.
When this creature leaves the battlefield, return the exiled card to its owner’s hand.
illus. Tyler Walpole # 130/424
Champion of the Path
As an additional cost to cast this spell, behold an Elemental and exile it.
Whenever another Elemental you control enters, it deals damage equal to its power to each opponent.
When this creature leaves the battlefield, return the exiled card to its owner’s hand.
illus. Tyler Walpole # 362/424
Cinder Strike
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell’s additional cost was paid.
“If I am to gutter out, at least you will burn.”
illus. Joshua Raphael # 131/424
Collective Inferno
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
illus. Jason A. Engle # 132/424
Collective Inferno
Convoke
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
illus. Jason A. Engle # 363/424
Collective Inferno
Convoke
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
illus. Yue # 387/424
Collective Inferno
Convoke
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
illus. Yue # 397/424
Elder Auntie
When this creature enters, create a 1/1 black and red Goblin creature token.
“Did nephew spit up again? Oh, good! Auntie needed to make a new batch of potions for the merrow market.”
illus. Caio Monteiro # 133/424
End-Blaze Epiphany
End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.
illus. Tyler Walpole # 134/424
End-Blaze Epiphany
End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.
illus. Tyler Walpole # 364/424
Enraged Flamecaster
Reach
Whenever you cast a spell with mana value 4 or greater, this creature deals 2 damage to each opponent.
He recognized the weapons of his brother who’d gone missing in elven lands. The heat of his grief could be felt for miles.
illus. Lars Grant-West # 135/424
Feed the Flames
Feed the Flames deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Fire is always hungry and never picky.
illus. Xabi Gaztelua # 137/424
Flame-Chain Mauler
: This creature gets +1/+0 and gains menace until end of turn. (It can’t be blocked except by two or more creatures.)
In the fires below Mount Kulrath, artisans shape weapons designed to draw heat and extinguish life.
illus. Kai Carpenter # 138/424
Flamebraider
: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elemental sources.
“You seek guidance on your Path. Then let me provide it: What greater flame is there than the sun?”
illus. Pete Venters # 139/424
Flamekin Gildweaver
Trample
When this creature enters, create a Treasure token. (It’s an artifact with “, Sacrifice this token: Add one mana of any color.”)
Few flamekin have the patience necessary to weave goldenglow moth silk. Those who do are highly revered, and highly rewarded.
illus. Aurore Folny # 140/424
Giantfall
Choose one —
• Target creature you control deals damage equal to its power to target creature an opponent controls.
• Destroy target artifact.
Bump went the giant. Gone went the hamlet.
illus. Drew Baker # 141/424
Goatnap
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
Jealous of his sister’s cloudgoat, the giant went to find the next best thing.
illus. Vincent Christiaens # 142/424
Goliath Daydreamer
Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves.
Whenever this creature attacks, you may cast a spell from among cards you own in exile with dream counters on them without paying its mana cost.
illus. Omar Rayyan # 143/424
Goliath Daydreamer
Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves.
Whenever this creature attacks, you may cast a spell from among cards you own in exile with dream counters on them without paying its mana cost.
illus. Vanessa Gillings # 316/424
Gristle Glutton
, Blight 1: Discard a card. If you do, draw a card. (To blight 1, put a -1/-1 counter on a creature you control.)
“Crunch and crack! Gnaw and snap! Be the snacker or be the snack!”
illus. Filip Burburan # 144/424
Hexing Squelcher
This spell can’t be countered.
Ward—Pay 2 life.
Spells you control can’t be countered.
Other creatures you control have “Ward—Pay 2 life.”
“Finally, a place where the ingredients are as potent as my magics!”
illus. Matt Stewart # 145/424
Hexing Squelcher
This spell can’t be countered.
Ward—Pay 2 life.
Spells you control can’t be countered.
Other creatures you control have “Ward—Pay 2 life.”
illus. Mathew Forsythe # 317/424
Impolite Entrance
Target creature gains trample and haste until end of turn.
Draw a card.
“We smelled you kith-twits makin’ porridge in here! We love porridge! Give us your porridge!”
illus. Scott Murphy # 146/424
Kindle the Inner Flame
Create a token that’s a copy of target creature you control, except it has haste and “At the beginning of the end step, sacrifice this token.”
Flashback—, Behold three Elementals. (You may cast this card from your graveyard for its flashback cost. Then exile it. To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.)
illus. Jeff Miracola # 147/424
Kulrath Zealot
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
The Path of Flame brought him power at the terrible cost of his own identity.
illus. Karl Kopinski # 148/424
Lasting Tarfire
At the beginning of each end step, if you put a counter on a creature this turn, this enchantment deals 2 damage to each opponent.
What began as a rivalry between two petty marauders ended in a field soaked in tar, soot, and flame.
illus. Jorge Jacinto # 149/424
Lavaleaper
All creatures have haste.
Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
Flamekin believe it knows the slopes of Mount Kulrath even better than they do.
illus. Ron Spears # 150/424
Lavaleaper
All creatures have haste.
Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
illus. Matthew Forsythe # 318/424
Meek Attack
: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
“Charge! Aim for the cuticles!”
illus. Karl Kopinski # 151/424
Meek Attack
: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
“Curiosity pulled at Auntie, she had to know. How many pokes do you need to take a toe?” —A tale of Auntie Grub
illus. Matt Rockefeller # 319/424
Meek Attack
: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
illus. Yoshioka # 388/424
Meek Attack
: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
illus. Yoshioka # 398/424
Reckless Ransacking
Target creature gets +3/+2 until end of turn. Create a Treasure token. (It’s an artifact with “, Sacrifice this token: Add one mana of any color.”)
Most thieves are silent and swift, leaving no trace of their crime. Noggles take a different approach.
illus. Daren Bader # 152/424
Scuzzback Scrounger
At the beginning of your first main phase, you may blight 1. If you do, create a Treasure token. (To blight 1, put a -1/-1 counter on a creature you control. A Treasure token is an artifact with “, Sacrifice this token: Add one mana of any color.”)
The only metal polish he uses is blood.
illus. Mark Zug # 153/424
Scuzzback Scrounger
At the beginning of your first main phase, you may blight 1. If you do, create a Treasure token.
illus. Matthew Forsythe # 320/424
Sear
Sear deals 4 damage to target creature or planeswalker.
Everything becomes kindling at the right temperature.
illus. Lars Grant-West # 154/424
Sear
Sear deals 4 damage to target creature or planeswalker.
illus. Lars Grant-West # 405/424
Sizzling Changeling
Changeling (This card is every creature type.)
When this creature dies, exile the top card of your library. Until the end of your next turn, you may play that card.
Burrenton’s forges call to it, and it arrives whenever they need to be relit.
illus. Chris Seaman # 155/424
Soul Immolation
As an additional cost to cast this spell, blight X. X can’t be greater than the greatest toughness among creatures you control. (Put X -1/-1 counters on a creature you control.)
Soul Immolation deals X damage to each opponent and each creature they control.
illus. Drew Tucker # 156/424
Soul Immolation
As an additional cost to cast this spell, blight X. X can’t be greater than the greatest toughness among creatures you control. (Put X -1/-1 counters on a creature you control.)
Soul Immolation deals X damage to each opponent and each creature they control.
illus. Serena Malyon # 321/424
Soulbright Seeker
As an additional cost to cast this spell, behold an Elemental or pay . (To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.)
: Target creature you control gains trample until end of turn. If this is the third time this ability has resolved this turn, add .
illus. Kev Fang # 157/424
Sourbread Auntie
When this creature enters, you may blight 2. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 2, put two -1/-1 counters on a creature you control.)
“C'mere you little urchins. Auntie’s trying a new recipe, and I need some tasters.”
illus. John Tedrick # 158/424
Spinerock Tyrant
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
illus. Cory Godbey # 159/424
Spinerock Tyrant
Flying, wither
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
illus. Danny Schwartz # 322/424
Spinerock Tyrant
Flying, wither Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
illus. D-suzuki # 389/424
Spinerock Tyrant
Flying, wither
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
illus. D-Suzuki # 399/424
Squawkroaster
Double strike
Vivid — Squawkroaster’s power is equal to the number of colors among permanents you control.
As Sanar watched the tangle of chirps and flames run by, his eyes lit up. “I want one,” he whispered.
illus. Alessandra Pisano # 160/424
Sting-Slinger
, , Blight 1: This creature deals 2 damage to each opponent. (To blight 1, put a -1/-1 counter on a creature you control.)
“The first step is to wuzzle the buzzers.”
illus. Ralph Horsely # 161/424
Tweeze
Tweeze deals 3 damage to any target. You may discard a card. If you do, draw a card.
“Oh, come on, don’t be stingy! You’ve got so many!”
illus. Scott Gustafson # 162/424
Warren Torchmaster
At the beginning of combat on your turn, you may blight 1. When you do, target creature gains haste until end of turn. (To blight 1, put a -1/-1 counter on a creature you control.)
Auntie Soot’s raids begin when her torch is dipped in the oil atop her head and end when the flame burns out.
illus. Joannis Fiore # 163/424
Assert Perfection
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to up to one target creature an opponent controls.
Some elves still cling to the old ways of treating outsiders.
illus. Matt Stewart # 164/424
Aurora Awakener
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
illus. Matthew Forsythe # 323/424
Bloom Tender
Vivid — : For each color among permanents you control, add one mana of that color.
Heart calmed by the beauty of the blossom, the dawnhand wondered who was actually protecting whom.
illus. Nils Hamm # 166/424
Bloom Tender
Vivid — : For each color among permanents you control, add one mana of that color.
“Every day she tended the flowers, for the fey promised that upon the thousandth bloom, her lover would live once more.” —The Fae’s Cruel Prank
illus. Danny Schwartz # 324/424
Bloom Tender
Vivid — : For each color among permanents you control, add one mana of that color.
illus. Yuyuharu # 390/424
Bloom Tender
Vivid — : For each color among permanents you control, add one mana of that color.
illus. Yuyuharu # 400/424
Blossoming Defense
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
To survive Shadowmoor’s wilds, safewrights must carry an unassailable seed of beauty within their heart.
illus. Eelis Kyttanen # 167/424
Bristlebane Battler
Trample, ward
This creature enters with five -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
illus. Steve Ellis # 168/424
Bristlebane Battler
Trample, ward
This creature enters with five -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
illus. Matt Rockefeller # 325/424
Bristlebane Outrider
This creature can’t be blocked by creatures with power 2 or less.
As long as another creature entered the battlefield under your control this turn, this creature gets +2/+0.
Memories of oil and blood haunt her rides. She patrols kithkin lands driven by the fear of losing another doun.
illus. Ryan Pancoast # 169/424
Celestial Reunion
As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell’s additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
illus. Justin Gerard # 170/424
Celestial Reunion
As an additional cost to cast this spell, you may choose a creature type and behold two creatures of that type.
Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle. If this spell’s additional cost was paid and the revealed card is the chosen type, put that card onto the battlefield instead of putting it into your hand.
illus. Serena Malyon # 326/424
Champions of the Perfect
As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.)
Whenever you cast a creature spell, draw a card.
When this creature leaves the battlefield, return the exiled card to its owner’s hand.
illus. Chris Rahn # 171/424
Champions of the Perfect
As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.)
Whenever you cast a creature spell, draw a card.
When this creature leaves the battlefield, return the exiled card to its owner’s hand.
illus. Chris Rahn # 365/424
Chomping Changeling
Changeling (This card is every creature type.)
When this creature enters, destroy up to one target artifact or enchantment.
The knight was irritated when her rations went missing and truly baffled when her weapons started disappearing too.
illus. Jeff Laubenstein # 172/424
Crossroads Watcher
Trample
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
“Voices in the deep wood, and none of them familiar. Let’s take a look, Squeakwing.”
illus. Aurore Folny # 173/424
Dawn's Light Archer
Flash
Reach
“Archery is beauty in action. Your stance, your draw, your aim, and your release. All must be a single harmonious motion.”
illus. Scott Gustafson # 174/424
Dundoolin Weaver
When this creature enters, if you control three or more creatures, return target permanent card from your graveyard to your hand.
Stitching a mind back into the thoughtweft takes time, artistry, and the faith of an entire clachan.
illus. Olivier Bernard # 175/424
Formidable Speaker
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
, : Untap another target permanent.
Jean-Emmanuel Depraz, World Champion XXIX
illus. Aurore Folny # 176/424
Formidable Speaker
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
, : Untap another target permanent.
Jean-Emmanuel Depraz, World Champion XXIX
illus. Aurore Folny # 366/424
Gilt-Leaf's Embrace
Flash
Enchant creature
When this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it still dies.)
Enchanted creature gets +2/+0.
illus. Volkan Baga # 177/424
Great Forest Druid
: Add one mana of any color.
“Forget the elves, that meddling faerie queen, and those greasy machines. If you ask me, it’s the generous who should be remembered.”
illus. Pete Venters # 178/424
Luminollusk
Deathtouch
Vivid — When this creature enters, you gain life equal to the number of colors among permanents you control.
Its trail of wild magic attracts boggart aunties searching for the rarest ingredients in Shadowmoor.
illus. Maxime Minard # 179/424
Lys Alana Dignitary
As an additional cost to cast this spell, behold an Elf or pay . (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.)
: Add . Activate only if there is an Elf card in your graveyard.
illus. Heather Hudson # 180/424
Lys Alana Informant
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
While they are no longer the dominant power on Lorwyn, elves still revel in looking down on others.
illus. Sidharth Chaturvedi # 181/424
Midnight Tilling
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
The kithkin farmer awoke to find the crop ruined and a trail of rootprints leading into the forest.
illus. Slawomir Maniak # 182/424
Mistmeadow Council
This spell costs less to cast if you control a Kithkin.
When this creature enters, draw a card.
“You’ve been hiding something. Everyone can tell.”
illus. Jim Pavelec # 183/424
Moon-Vigil Adherents
Trample
This creature gets +1/+1 for each creature you control and each creature card in your graveyard.
Adherents of the moon seek to lay claim over the entire plane and bring it under Isilu’s domain.
illus. David Palumbo # 184/424
Morcant's Eyes
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
, Sacrifice this enchantment: Create X 2/2 black and green Elf creature tokens, where X is the number of Elf cards in your graveyard. Activate only as a sorcery.
illus. David Palumbo # 185/424
Pitiless Fists
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +2/+2.
illus. A.M. Sartor # 187/424
Pitiless Fists
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +2/+2.
illus. A.M. Sartor # 187/424
Prismabasher
Trample
Vivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
Driven by an unknown hunger, it charges from aurora to aurora leaving trails of wild magic in its wake.
illus. Aaron Miller # 188/424
Prismatic Undercurrents
Vivid — When this enchantment enters, search your library for up to X basic land cards, where X is the number of colors among permanents you control. Reveal those cards, put them into your hand, then shuffle.
You may play an additional land on each of your turns.
illus. Steve Ellis # 189/424
Pummeler for Hire
Vigilance, reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When this creature enters, you gain X life, where X is the greatest power among Giants you control.
illus. Steve Ellis # 190/424
Safewright Cavalry
This creature can’t be blocked by more than one creature.
: Target Elf you control gets +2/+2 until end of turn.
They had survived battles and foes together. For the elf, there was no greater beauty than her cervin steed.
illus. Milivoj Ceran # 191/424
Sapling Nursery
Affinity for Forests (This spell costs less to cast for each Forest you control.)
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
illus. Vincent Christiaens # 192/424
Sapling Nursery
Affinity for Forests
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
illus. Julie Benbassat # 328/424
Selfless Safewright
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
illus. Quintin Gleim # 193/424
Selfless Safewright
Flash, convoke
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
illus. Quintin Gleim # 367/424
Selfless Safewright
Flash, convoke
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
illus. Karuta Shiki # 391/424
Selfless Safewright
Flash, convoke
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
illus. Karuta Shiki # 401/424
Shimmerwilds Growth
Enchant land
As this Aura enters, choose a color.
Enchanted land is the chosen color.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of the chosen color.
illus. Jorge Jacinto # 194/424
Spry and Mighty
Choose two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures’ powers.
No matter their size, strength, or demeanor, the brave stand side by side.
illus. Pete Venters # 195/424
Spry and Mighty
Choose two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures’ powers.
illus. Matthew Forsythe # 329/424
Surly Farrier
: Target creature you control gets +1/+1 and gains vigilance until end of turn. Activate only as a sorcery.
“I don’t care what the others say. Luck left us during the Invasion. The only thing we can trust now is our own grit.”
illus. Jake Murray # 196/424
Tend the Sprigs
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands and/or Treefolk, create a 3/4 green Treefolk creature token with reach. (It can block creatures with flying.)
Newgrowns need love, attention, and fertilizer.
illus. Iris Compiet # 197/424
Thoughtweft Charge
Target creature gets +3/+3 until end of turn. If a creature entered the battlefield under your control this turn, draw a card.
United in mind, soul, and muscle.
illus. Josiah "Jo" Cameron # 198/424
Trystan, Callous Cultivator
Deathtouch
Whenever this creature enters or transforms into Trystan, Callous Cultivator, mill three cards. Then if there is an Elf card in your graveyard, you gain 2 life.
At the beginning of your first main phase, you may pay . If you do, transform Trystan.
illus. Larry MacDougall # 291/424
Trystan, Penitent Culler
Deathtouch
Whenever this creature transforms into Trystan, Penitent Culler, mill three cards, then you may exile an Elf card from your graveyard. If you do, each opponent loses 2 life.
At the beginning of your first main phase, you may pay . If you do, transform Trystan.
illus. Larry MacDougall # 291/424
Unforgiving Aim
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
• Create a 2/2 black and green Elf creature token.
“I tend to my field of view like a garden. Occasionally, it needs weeding.”
illus. Filip Burburan # 200/424
Vinebred Brawler
This creature must be blocked if able.
Whenever this creature attacks, another target Elf you control gets +2/+1 until end of turn.
Once looked down upon, vinebreeders proved invaluable during the Phyrexian Invasion and soon became exquisite in the eyes of elves.
illus. Evyn Fong # 201/424
Virulent Emissary
Deathtouch
Whenever another creature you control enters, you gain 1 life.
“I could use a knife, but I’d miss that tremble under my fingers as the poison takes hold.”
illus. Tiffany Turrill # 202/424
Virulent Emissary
Deathtouch
Whenever another creature you control enters, you gain 1 life.
illus. Tiffany Turrill # 406/424
Wildvine Pummeler
Vivid — This spell costs less to cast for each color among permanents you control.
Reach, trample
Stinging roots of wild magic woke the giant in a very foul mood.
illus. Kev Walker # 203/424
Abigale, Eloquent First-Year
Flying, first strike, lifelink
When Abigale enters, up to one other target creature loses all abilities. Put a flying counter, a first strike counter, and a lifelink counter on that creature.
The right poem lifts more than spirits.
illus. Mark Zug # 368/424
Abigale, Eloquent First-Year
Flying, first strike, lifelink
When Abigale enters, up to one other target creature loses all abilities. Put a flying counter, a first strike counter, and a lifelink counter on that creature.
The right poem lifts more than spirits.
illus. Mark Zug # 204/424
Boggart Cursecrafter
Deathtouch
Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.
“This bone is a good bone. Very angry. I can make lots of pain with this one.”
illus. Alex Stone # 206/424
Boggart Cursecrafter
Deathtouch
Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.
“A boggart bone to say goodbye, a kithkin bone to make ‘em cry.” —A Boggartling’s First Book of Curses
illus. Heikala # 331/424
Ashling's Command
Choose two —
• Create a token that’s a copy of target Elemental you control.
• Target player draws two cards.
• Ashling’s Command deals 2 damage to each creature target player controls.
• Target player creates two Treasure tokens.
illus. adelinaillustration # 330/424
Bre of Clan Stoutarm
, : Another target creature you control gains flying and lifelink until end of turn.
At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell’s mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.
illus. Jesper Ejsing # 207/424
Bre of Clan Stoutarm
, : Another target creature you control gains flying and lifelink until end of turn.
At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell’s mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.
illus. Jesper Ejsing # 369/424
Brigid's Command
Choose two —
• Create a token that’s a copy of target Kithkin you control.
• Target player creates a 1/1 green and white Kithkin creature token.
• Target creature you control gets +3/+3 until end of turn.
• Target creature you control fights target creature an opponent controls.
illus. Sam Guay # 208/424
Brigid's Command
Choose two —
• Create a token that’s a copy of target Kithkin you control.
• Target player creates a 1/1 green and white Kithkin creature token.
• Target creature you control gets +3/+3 until end of turn.
• Target creature you control fights target creature an opponent controls.
illus. Rebecca Guay # 332/424
Catharsis
When this creature enters, if was spent to cast it, create two 1/1 green and white Kithkin creature tokens.
When this creature enters, if was spent to cast it, creatures you control get +1/+1 and gain haste until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters.)
illus. Alex Horley-Orlandelli # 209/424
Chitinous Graspling
Changeling (This card is every creature type.)
Reach
It had observed the twinkling object from afar, then found a form to sate its curiosity.
illus. Richard Kane Ferguson # 211/424
Deceit
When this creature enters, if was spent to cast it, return up to one other target nonland permanent to its owner’s hand.
When this creature enters, if was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke
illus. Kev Walker # 293/424
Deepchannel Duelist
At the beginning of your end step, untap target Merfolk you control.
Other Merfolk you control get +1/+1.
“Bargain with ruthless cunning, and when all else fails, make sure you fight with the same.”
illus. Richard Kane Ferguson # 213/424
Deepchannel Duelist
At the beginning of your end step, untap target Merfolk you control.
Other Merfolk you control get +1/+1.
“He flourished his blade, and the Wanderwine flourished, too. To this day, he’s still felt in every current.” —The Legend of Flynn
illus. Lauren Degraaf # 333/424
Deepway Navigator
Flash
When this creature enters, untap each other Merfolk you control.
As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.
illus. Jacob Walker # 214/424
Deepway Navigator
Flash
When this creature enters, untap each other Merfolk you control.
As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.
illus. Jacob Walker # 370/424
Doran, Besieged by Time
Each creature spell you cast with toughness greater than its power costs less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
“Each year that passes rots you with scars. Shelter your heart, for the world is cruel.”
illus. Carl Critchlow # 215/424
Doran, Besieged by Time
Each creature spell you cast with toughness greater than its power costs less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
illus. Serena Malyon # 334/424
Dream Harvest
Each opponent exiles cards from the top of their library until they have exiled cards with total mana value 5 or greater this way. Until end of turn, you may cast cards exiled this way without paying their mana costs.
Faeries swarm to snoring boggarts like vultures to rotting meat.
illus. Ben Hill # 216/424
Dream Harvest
Each opponent exiles cards from the top of their library until they have exiled cards with total mana value 5 or greater this way. Until end of turn, you may cast cards exiled this way without paying their mana costs.
Faeries swarm to snoring boggarts like vultures to rotting meat.
illus. Ben Hill # 371/424
Eclipsed Boggart
When this creature enters, look at the top four cards of your library. You may reveal a Goblin, Swamp, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
illus. Tiffany Turrill # 217/424
Eclipsed Boggart
When this creature enters, look at the top four cards of your library. You may reveal a Goblin, Swamp, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
illus. Yas Imamura # 335/424
Eclipsed Elf
When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
illus. Jason A. Engle # 218/424
Eclipsed Elf
When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
illus. Heikala # 336/424
Eclipsed Flamekin
When this creature enters, look at the top four cards of your library. You may reveal an Elemental, Island, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
illus. Paolo Parente # 219/424
Eclipsed Flamekin
When this creature enters, look at the top four cards of your library. You may reveal an Elemental, Island, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
illus. Vanessa Gillings # 337/424
Eclipsed Kithkin
When this creature enters, look at the top four cards of your library. You may reveal a Kithkin, Forest, or Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
illus. Filip Burburan # 220/424
Eclipsed Kithkin
When this creature enters, look at the top four cards of your library. You may reveal a Kithkin, Forest, or Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
illus. Yas Imamura # 338/424
Eclipsed Merrow
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
illus. Chris Rahn # 221/424
Eclipsed Merrow
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
illus. Felicita Sala # 339/424
Emptiness
When this creature enters, if was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield.
When this creature enters, if was spent to cast it, put three -1/-1 counters on up to one target creature.
Evoke
illus. Jeff Miracola # 294/424
Feisty Spikeling
Changeling (This card is every creature type.)
During your turn, this creature has first strike.
As the changeling found its form, the innocent mischief in its gaze was replaced with daring ferocity.
illus. Tiffany Turrill # 223/424
Figure of Fable
: This creature becomes a Kithkin Scout with base power and toughness 2/3.
: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness 4/5.
: If this creature is a Soldier, it becomes a Kithkin Avatar with base power and toughness 7/8 and protection from each of your opponents.
illus. Omar Rayyan # 372/424
Flaring Cinder
When this creature enters and whenever you cast a spell with mana value 4 or greater, you may discard a card. If you do, draw a card.
“Am I losing myself or realizing my true nature?”
illus. Kai Carpenter # 225/424
Gangly Stompling
Changeling (This card is every creature type.)
Trample
Having manifested in the grotto at diminutive size, it now reveled in the reverberations of its own heavy footfalls.
illus. Scott Murphy # 226/424
Glister Bairn
Vivid — At the beginning of combat on your turn, another target creature you control gets +X/+X until end of turn, where X is the number of colors among permanents you control.
“We’ll leave this one here and that one there. Then wait and see who comes to share.”
illus. Nils Hamm # 227/424
Grub's Command
Choose two —
• Create a token that’s a copy of target Goblin you control.
• Creatures target player controls get +1/+1 and gain haste until end of turn.
• Destroy target artifact or creature.
• Target player mills five cards, then puts each Goblin card milled this way into their hand.
illus. Iris Compiet # 228/424
Grub's Command
Choose two —
• Create a token that’s a copy of target Goblin you control.
• Creatures target player controls get +1/+1 and gain haste until end of turn.
• Destroy target artifact or creature.
• Target player mills five cards, then puts each Goblin card milled this way into their hand.
illus. Phoebe Wahl # 340/424
High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
illus. Victor Adame Minguez # 229/424
High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1.
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery.
illus. Victor Adame Minguez # 373/424
Hovel Hurler
This creature enters with two -1/-1 counters on it.
, Remove a counter from this creature: Another target creature you control gets +1/+0 and gains flying until end of turn. Activate only as a sorcery.
Giants love two things: sleeping, and getting rid of things that wake them up
illus. Chris Seaman # 230/424
Kirol, Attentive First-Year
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.
Kirol hated being a pawn in Morcant’s game. If dawnglove was as potent as she suggested, it should be preserved, not used to tip the balance of power.
illus. Evyn Fong # 231/424
Kirol, Attentive First-Year
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.
Kirol hated being a pawn in Morcant’s game. If dawnglove was as potent as she suggested, it should be preserved, not used to tip the balance of power.
illus. Evyn Fong # 374/424
Lluwen, Imperfect Naturalist
When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library.
, , Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.
“I know I belong somewhere—just not here.”
illus. Evyn Fong # 232/424
Lluwen, Imperfect Naturalist
When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library.
, , Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.
“I know I belong somewhere—just not here.”
illus. Evyn Fong # 375/424
Maralen, Fae Ascendant
Flying
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent’s library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
illus. Steve Prescott # 233/424
Maralen, Fae Ascendant
Flying
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent’s library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
illus. Steve Prescott # 376/424
Merrow Skyswimmer
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Flying, vigilance
When this creature enters, create a 1/1 white and blue Merfolk creature token.
“Only fools believe us bound to water.”
illus. Richard Kane Ferguson # 234/424
Mischievous Sneakling
Changeling (This card is every creature type.)
Flash
The changeling felt that the most important part of making new friends was the element of surprise.
illus. Ron Spears # 235/424
Morcant's Loyalist
Other Elves you control get +1/+1.
When this creature dies, return another target Elf card from your graveyard to your hand.
“Despite recent alliances, we must never forget the ideals of perfection which define us.” —High Perfect’s decree
illus. Evyn Fong # 236/424
Morcant's Loyalist
Other Elves you control get +1/+1.
When this creature dies, return another target Elf card from your graveyard to your hand.
“Bow to mother, get in bed / Rest your flawless hornèd head / Dream of wetting blades with red / And wake to fill our foes with dread” —Lullaby for perfect or better children
illus. Yas Imamura # 341/424
Noggle Robber
When this creature enters or dies, create a Treasure token. (It’s an artifact with “, Sacrifice this token: Add one mana of any color.”)
Noggles have no concept of money, but they do have a high affinity for “shiny.”
illus. Steve Ellis # 237/424
Prideful Feastling
Changeling (This card is every creature type.)
Lifelink
Changelings are friendly by nature, but some forms carry ancestral memories of carnage and hunger.
illus. Raph Lomotan # 238/424
Raiding Schemes
Each noncreature spell you cast has conspire. (As you cast a noncreature spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy. A copy of a permanent spell becomes a token.)
“Keep enemies close … and elves closer.” —A tale of Auntie Wort
illus. Justin Gerard # 239/424
Raiding Schemes
Each noncreature spell you cast has conspire.
“Keep enemies close … and elves closer.” —A tale of Auntie Wort
illus. Justin Gerard # 377/424
Reaping Willow
Lifelink
This creature enters with two -1/-1 counters on it.
, Remove two counters from this creature: Return target creature card with mana value 3 or less from your graveyard to the battlefield. Activate only as a sorcery.
illus. Igor Krstic # 240/424
Sanar, Innovative First-Year
Vivid — At the beginning of your first main phase, reveal cards from the top of your library until you reveal X nonland cards, where X is the number of colors among permanents you control. For each of those colors, you may exile a card of that color from among the revealed cards. Then shuffle. You may cast the exiled cards this turn.
illus. Steven Belledin # 241/424
Sanar, Innovative First-Year
Vivid — At the beginning of your first main phase, reveal cards from the top of your library until you reveal X nonland cards, where X is the number of colors among permanents you control. For each of those colors, you may exile a card of that color from among the revealed cards. Then shuffle. You may cast the exiled cards this turn.
illus. Steven Belledin # 378/424
Shadow Urchin
Whenever this creature attacks, blight 1. (Put a -1/-1 counter on a creature you control.)
Whenever a creature you control with one or more counters on it dies, exile that many cards from the top of your library. Until your next end step, you may play those cards.
illus. Ron Spencer # 242/424
Shadow Urchin
Whenever this creature attacks, blight 1. (Put a -1/-1 counter on a creature you control.)
Whenever a creature you control with one or more counters on it dies, exile that many cards from the top of your library. Until your next end step, you may play those cards.
illus. Ron Spencer # 379/424
Stoic Grove-Guide
, Exile this card from your graveyard: Create a 2/2 black and green Elf creature token. Activate only as a sorcery.
Safewrights stationed within the Creakwood do not fear Shadowmoor’s encroaching dark. They embrace it.
illus. Tran Nguyen # 243/424
Sygg's Command
Choose two —
• Create a token that’s a copy of target Merfolk you control.
• Creatures target player controls gain lifelink until end of turn.
• Target player draws a card.
• Tap target creature. Put a stun counter on it.
illus. Margaret Organ-Ken # 244/424
Sygg's Command
Choose two —
• Create a token that’s a copy of target Merfolk you control.
• Creatures target player controls gain lifelink until end of turn.
• Target player draws a card.
• Tap target creature. Put a stun counter on it.
illus. Felicita Sala # 342/424
Tam, Mindful First-Year
Each other creature you control has hexproof from each of its colors.
: Target creature you control becomes all colors until end of turn.
“What are the odds? And what would you like them to be?”
illus. Zoltan # 245/424
Tam, Mindful First-Year
Each other creature you control has hexproof from each of its colors.
: Target creature you control becomes all colors until end of turn.
“What are the odds? And what would you like them to be?”
illus. Zoltan Boros # 380/424
Thoughtweft Lieutenant
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.
He draws the threads of the thoughtweft tighter, turning it from cloth to armor.
illus. Matt Stewart # 246/424
Thoughtweft Lieutenant
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.
“ … And so, we raise our swords when the time is right, for many swords make a single might!” —The Tale of the Hero of Kinsbaile
illus. Vanessa Gillings # 343/424
Twinflame Travelers
Flying
If a triggered ability of another Elemental you control triggers, it triggers an additional time.
“Imagine the power of a flamekin and a rimekin united. Fervent passion confined by introspective insight. They would challenge every tale, rewrite every story.” —Ashling
illus. Jeff Miracola # 248/424
Twinflame Travelers
Flying
If a triggered ability of another Elemental you control triggers, it triggers an additional time.
“Look to the sky and you can still see them together, searching for their perfect home.” —Two Starfalls and Other Tales
illus. adelinaillustration # 345/424
Trystan's Command
Choose two —
• Create a token that’s a copy of target Elf you control.
• Return one or two target permanent cards from your graveyard to your hand.
• Destroy target creature or enchantment.
• Creatures target player controls get +3/+3 until end of turn. Untap them.
illus. Sam Guay # 247/424
Trystan's Command
Choose two —
• Create a token that’s a copy of target Elf you control.
• Return one or two target permanent cards from your graveyard to your hand.
• Destroy target creature or enchantment.
• Creatures target player controls get +3/+3 until end of turn. Untap them.
illus. Yas Imamura # 344/424
Vibrance
When this creature enters, if was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke
illus. Mark Zug # 295/424
Voracious Tome-Skimmer
Flying
Whenever you cast a spell during an opponent’s turn, you may pay 1 life. If you do, draw a card.
She spoils the book before you read it.
illus. Loic Canavaggia # 250/424
Wary Farmer
At the beginning of your end step, if another creature entered the battlefield under your control this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
“The only ‘farmhands’ I need are my own.”
illus. Ron Spears # 251/424
Wistfulness
When this creature enters, if was spent to cast it, exile target artifact or enchantment an opponent controls.
When this creature enters, if was spent to cast it, draw two cards, then discard a card.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters.)
illus. Jesper Ejsing # 252/424
Wistfulness
When this creature enters, if was spent to cast it, exile target artifact or enchantment an opponent controls.
When this creature enters, if was spent to cast it, draw two cards, then discard a card.
Evoke
illus. Paolo Parente # 296/424
Catharsis
When this creature enters, if was spent to cast it, create two 1/1 green and white Kithkin creature tokens.
When this creature enters, if was spent to cast it, creatures you control get +1/+1 and gain haste until end of turn.
Evoke
illus. Wayne Reynolds # 292/424
Changeling Wayfinder
Changeling (This card is every creature type.)
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
No map. No complaints.
illus. Quintin Gleim # 1/424
Rooftop Percher
Changeling (This card is every creature type.)
Flying
When this creature enters, exile up to two target cards from graveyards. You gain 3 life.
illus. Nils Hamm # 2/424
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
“For those we lost, that they may forever live.” —Tapestry inscription
illus. Aldo Dominguez # 253/424
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
illus. adelinaillustration # 346/424
Dawn-Blessed Pennant
As this artifact enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
Whenever a permanent you control of the chosen type enters, you gain 1 life.
, , Sacrifice this artifact: Return target card of the chosen type from your graveyard to your hand.
illus. Igor Krstic # 254/424
Firdoch Core
Changeling (This card is every creature type.)
: Add one mana of any color.
: This artifact becomes a 4/4 artifact creature until end of turn.
As Isilu drifted past in a swirl of shadow and moonlight, the strange, half-buried stones began to wake.
illus. Jason A. Engle # 255/424
Foraging Wickermaw
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add one mana of any color. This creature becomes that color until end of turn. Activate only once each turn.
It feeds on beauty others have left behind.
illus. Ron Spencer # 256/424
Gathering Stone
As this artifact enters, choose a creature type.
Spells you cast of the chosen type cost less to cast.
When this artifact enters and at the beginning of your upkeep, look at the top card of your library. If it’s a card of the chosen type, you may reveal it and put it into your hand. If you don’t put the card into your hand, you may put it into your graveyard.
illus. Paolo Parente # 257/424
Mirrormind Crown
As long as this Equipment is attached to a creature, the first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of equipped creature.
Equip
Forged in Velis Vel, swiped by a clever merrow, and sold to a curious kithkin.
illus. Dan Frazier # 258/424
Mirrormind Crown
As long as this Equipment is attached to a creature, the first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of equipped creature.
Equip
Forged in Velis Vel, swiped by a clever merrow, and sold to a curious kithkin.
illus. Dan Frazier # 381/424
Puca's Eye
When this artifact enters, draw a card, then choose a color. This artifact becomes the chosen color.
, : Draw a card. Activate only if there are five colors among permanents you control.
“I swear it watches me as I walk by.” —Toch, Ballynock sage
illus. Dan Frazier # 259/424
Springleaf Drum
, Tap an untapped creature you control: Add one mana of any color.
To attain the preferred timbre for merrow shanties, the kelp leaf must be moistened with fresh water and struck with a fluid wrist.
illus. Cory Godbey # 260/424
Stalactite Dagger
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It’s every creature type.)
Equipped creature gets +1/+1 and is all creature types.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
illus. Drew Tucker # 261/424
Blood Crypt
(: Add or .)
As this land enters, you may pay 2 life. If you don’t, it enters tapped.
The boggart was playfully prodding a critter when the skies darkened, then he gobbled it down with glee.
illus. Adam Paquette # 262/424
Eclipsed Realms
As this land enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
: Add .
: Add one mana of any color. Spend this mana only to cast a spell of the chosen type or activate an ability of a source of the chosen type.
illus. Alayna Danner # 263/424
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“I don’t think we’re going to make it back in time for Introduction to Prophecy.” —Tam, Strixhaven first-year
illus. Alayna Danner # 264/424
Hallowed Fountain
(: Add or .)
As this land enters, you may pay 2 life. If you don’t, it enters tapped.
The merrow was vending her wares when the skies darkened, then she sharply raised her prices.
illus. Adam Paquette # 265/424
Overgrown Tomb
(: Add or .)
As this land enters, you may pay 2 life. If you don’t, it enters tapped.
The elf was disgusted by the bramble before him when the skies darkened, then he stepped closer to observe the wild beauty.
illus. Adam Paquette # 266/424
Steam Vents
(: Add or .)
As this land enters, you may pay 2 life. If you don’t, it enters tapped.
The flamekin was drawn toward warm laughter when the skies darkened, then she turned back to the lonely peak.
illus. Adam Paquette # 267/424
Temple Garden
(: Add or .)
As this land enters, you may pay 2 life. If you don’t, it enters tapped.
The kithkin was admiring the flowers when the skies darkened, then they ripped up the roots for the next season.
illus. Adam Paquette # 268/424
