Tarkir: Dragonstorm Spoilers 40/281
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All-Out Assault
Creatures you control get +1/+1 and have deathtouch.
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.
illus. Joshua Cairos # 167/281
Anafenza, Unyielding Lineage
Flash
First Strike
Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)
"Kin and clan call to me - and I will always answer."
illus. Matt Stewart # 0002/281
Barrensteppe Siege
As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of your choice.
illus. Tuan Duong Chu # 171/281
Barrensteppe Siege
As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of your choice.
illus. Clint Lockwood # 384/281
Betor, Kin to All
Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
illus. Alexander Ostrowski # 0172/281
Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
"Some days, you wish you were fighting a dragon." - Eshki Dragonclaw
illus. Magali Villeneuve # 0138/281
Dracogenesis
You may cast Dragon spells without paying their mana costs.
"Let the dragonstorms rage. Let what seeks sustenance feed. Let Tarkir be what it was always meant to be." —Sarkhan
illus. Kai Carpenter # 105/281
Dracogenesis
You may cast Dragon spells without paying their mana costs.
Some believe dragonstorms to be the combined dregs of the vanquished dragonlords' fury.
illus. Raf/Too Many Skulls # 300/281
Elspeth, Storm Slayer
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
+1: Create a 1/1 white Soldier creature token.
0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
-3: Destroy target creature a opponent controls with mana value 3 or greater.
illus. Ekaterina Burmak # 0011/281
Equilibrium Adept
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Flurry - Whenever you cast your second spell each turn, this creature gains double strike until end of turn.
He regained balance while his opponent regained consciousness.
illus. Leroy Steinmann # 0106/281
Frostcliff Siege
As this enchantment enters, choose Jeskai or Temur.
- Jeskai - Whenever one or more creatures you control deal combat damage to a player, draw a card.
- Temur - Creatures you control get +1/+0 and have trample and haste.
Different philosophies were debated by bloodshed.
illus. Dan Murayama Scott # 0187/281
Inevitable Defeat
This spell can't be countered.
Exile target nonland permanent. Its controller loses 3 life and you gain 3 life.
"We came seeking a challenge. It seems we must continue searching." —Zurgo, khan of the Mardu
illus. Cristi Balanescu # 194/281
Kotis, the Fangkeeper
Indestructible
Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
illus. Evyn Fong # 0202/281
Maelstrom of the Spirit Dragon
: Add
: Add on mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.
, , Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
illus. Carlos Palma Cruchaga # 0260/281
Marang River Regent
Flying
When this creature enters, return up to two other target nonland permanents to their owners' hands.
Coil and Catch -
Instant - Omen
Draw three cards, then discard a card. (Then shuffle this card into its owner's library.)
illus. John Tedrick # 0051/281
Mox Jasper
: Add one mana of any color. Activate only if you control a Dragon.
"Rage. Greed. Arrogance. People only accuse dragons of what they fear in themselves." —Sarkhan
illus. Steven Belledin # 246/281
Mox Jasper
: Add one mana of any color. Activate only if you control a Dragon.
The essence of dragonfire has permeated Tarkir's landscapes since time immemorial.
illus. DZO # 325/281
Mox Jasper
: Add one mana of any color. Activate only if you control a Dragon.
illus. Dan Frazier # 419/281
Narset, Jeskai Waymaster
At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn.
"Each step we take is a decision that changes the course of our futures. We must be careful where we tread."
illus. Randy Vargas # 209/281
Neriv, Heart of the Storm
Flying
If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
Scales streaked with lightning, trailing thunder in his wake, Neriv is the living banner around which the Mardu rally.
illus. Victor Adame Minguez # 0210/281
Qarsi Revenant
Flying, deathtouch, lifelink
Renew -
, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a corcery."Evil wears many faces. Keep your windows closed at ight, or it might wear yours." - Sultai warning
illus. Lorenzo Mastroianni # 0086/281
Rakshasa's Bargain
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard.
"You know you shouldn't and the Sultai forbid you. But you can't resist the temptation, can you?"
illus. Yigit Koroglu # 0214/281
Rally the Monastery
This spell costs
less to cast if you've cast another spell this turn.Choose one —
• Create two 1/1 white Monk creature tokens with prowess.
• Up to two target creatures you control get +2/+2 until end of turn.
• Destroy target creature with power 4 or greater.
illus. David Astruga # 19/281
Rediscover the Way
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
1, 2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
3: Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn.
illus. Clint Lockwood # 0215/281
Roiling Dragonstorm
When this enchantment enters, draw two cards, then discard a card.
When a Dragon you control enters, return this enchantment to its owner's hand.
"Beware dragonstorms that strike from the sea. Their size always disguises their force." - Narset
illus. Gaboleps # 0055/281
Sarkhan, Dragon Ascendant
When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.)
Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying.
illus. Billy Christian # 118/281
Sarkhan, Dragon Ascendant
When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token.
Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying.
illus. DZO # 302/281
Sarkhan, Dragon Ascendant
When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token.
Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying.
illus. Billy Christian # 413/281
Sarkhan, Dragon Ascndant
When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token.
Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying.
illus. Billy Christian # 403/281
Shiko, Paragon of the Way
Flying, vigilance
When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
illus. Victor Adam Minguez # 223/281
Sidisi, Regent of the Mire
, Sacrific a creature you control with mana value X other than Sidisi: Return target creature card with mana value X plus 1 from your graveyard to the battlefield. Activate only as a sorcery.
As the rebels breach Qarsi Palace she realized her time in power was at its end.
illus. Diana Franco # 0092/281
Skirmish Rhino
Trample
When this creature enters, each opponent loses 2 life and you gain 2 life.
Slowly, the clans began to recover and adapt long-forgotten tactics.
illus. James Bousema # 224/281
Skirmish Rhino
Trample
When this creature enters, each opponent loses 2 life and you gain 2 life.
Slowly, with or without Ugin's help, the clans are recovering and adapting long-forgotten tactics.
illus. James Bousema # 408/281
Skirmish Rhino
Trample
When this creature enters, each opponent loses 2 life and you gain 2 life.
Slowly, with or without Ugin's help, the clans are recovering and adapting long-forgotten tactics.
illus. James Bousema # 418/281
Smile at Death
At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.
"Khan Alesha ensured our survival. Now we will forge our future." —Zurgo, khan of the Mardu
illus. Olivier Bernard # 24/281
Stormplain Detainment
When this enchantment enters, exile target nonland permanent until this enchantment leaves the battlefield.
Elspeth saw their capture as an inconvenience, costing them precious time. Narset saw it as an opportunity to recruit allies to their cause.
illus. Livia Prima # 28/281
Stormscale Scion
Flying
Other Dragons you control get +1/+1.
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Dragons of Tarkir are born fully formed, roars blending with the storms as a single, inseparable voice.
illus. Andrew Mar # 123/281
Stormscale Scion
Flying
Other Dragons you control get +1/+1.
Storm
Some dragonstorms pass without a trace. Others can conquer worlds.
illus. Massiveface # 303/281
Ugin, Eye of the Storms
When you cast this spell, exile up to one target permanent that's one or more colors.
Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors.
+2: You gain 3 life and draw a card.
0: Add
-11: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.
illus. Joshua Raphael # 0001/281
United Battlefront
Look at the top seven cards of your library. Put up to two noncreature, nonland cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
The Abzan forces rallied the call, driving back Sarkhan's feral dragon horde.
illus. Darren Tan # 32/281