Universes Beyond: Assassin's Creed Spoilers 301/100
Show TextThe Animus
At the beginning of your end step, exile up to one target legendary creature card from your graveyard with a memory counter on it.
: Until your next turn, target legendary creature you control becomes a copy of target legendary creature card in exile with a memory counter on it. Activate only as a sorcery.
illus. Néstor Ossandón Leal # 69/100
The Animus
At the beginning of your end step, exile up to one target legendary creature card from your graveyard with a memory counter on it.
: Until your next turn, target legendary creature you control becomes a copy of target legendary creature card in exile with a memory counter on it. Activate only as a sorcery.
illus. Néstor Ossandón Leal # 253/100
The Animus
At the beginning of your end step, exile up to one target legendary creature card from your graveyard with a memory counter on it.
: Until your next turn, target legendary creature you control becomes a copy of target legendary creature card in exile with a memory counter on it. Activate only as a sorcery.
illus. Néstor Ossandón Leal # 168/100
Hidden Blade
Flash
When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
Equipped creature gets +1/+0 and has first strike.
Equip
illus. LJ Koh # 73/100
Hidden Blade
Flash
When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
Equipped creature gets +1/+0 and has first strike.
Equip
illus. LJ Koh # 257/100
Hidden Blade
Flash
When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
Equipped creature gets +1/+0 and has first strike.
Equip
illus. Evyn Fong # 307/100
Ezio Auditore da Firenze
Menace
Assassin spells you control have freerunning . (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or a commander.)
Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game.
illus. Fajareka Setiawan # 25/100
Ezio Auditore da Firenze
Menace
Assassin spells you control have freerunning .
Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game.
"We work in the dark to serve the light. We are Assassins."
illus. Fajareka Setiawan # 203/100
Ezio Auditore da Firenze
Menace
Assassin spells you control have freerunning .
Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game.
illus. Luisa J. Preissler # 131/100
Ezio Auditore da Firenze
Menace
Assassin spells you control have freerunning .
Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game.
illus. Alexander Gering # 113/100
Ezio Auditore da Firenze
Menace
Assassin spells you control have freerunning .
Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game.
illus. Luisa J. Preissler # 267/100
Altaïr Ibn-La'Ahad
First strike
Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
illus. Axel Sauerwald # 45/100
Altaïr Ibn-La'Ahad
First strike
Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
illus. Axel Sauerwald # 225/100
Altaïr Ibn-La'Ahad
First strike
Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
illus. Alex Negrea # 137/100
Altaïr Ibn-La'Ahad
First strike
Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
illus. Alex Negrea # 268/100
Temporal Trespass
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Take an extra turn after this one. Exile Temporal Trespass.
"I do not wish to speak to you, but through you. You are the prophet. You've played your part." —Minerva
illus. Borja Pindado # 86/100
Temporal Trespass
Delve
Take an extra turn after this one. Exile Temporal Trespass.
"I do not wish to speak to you, but through you. You are the prophet. You've played your part." —Minerva
illus. Borja Pindado # 196/100
Temporal Trespass
Delve
Take an extra turn after this one. Exile Temporal Trespass.
"I do not wish to speak to you, but through you. You are the prophet. You've played your part." —Minerva
illus. Borja Pindado # 160/100
Cover of Darkness
As Cover of Darkness enters the battlefield, choose a creature type.
Creatures of the chosen type have fear. (They can’t be blocked except by artifact creatures and/or black creatures.)
An Assassin has no weapon as deadly and no ally as dependable as the shroud of night.
illus. Paulius Daščiorias # 89/100
Cover of Darkness
As Cover of Darkness enters the battlefield, choose a creature type.
Creatures of the chosen type have fear.
An Assassin has no weapon as deadly and no ally as dependable as the shroud of night.
illus. Paulius Daščiorias # 201/100
Cover of Darkness
As Cover of Darkness enters the battlefield, choose a creature type.
Creatures of the chosen type have fear.
An Assassin has no weapon as deadly and no ally as dependable as the shroud of night.
illus. Paulius Daščiorias # 163/100
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
illus. Thanh Tuan # 99/100
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
illus. Thanh Tuan # 261/100
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
illus. Bruce Brenneise # 124/100
Leonardo da Vinci
: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.
, : Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
illus. Wangjie Li # 20/100
Leonardo da Vinci
: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.
, : Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
illus. Wangjie Li # 193/100
Leonardo da Vinci
|: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand.
, : Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types.
illus. Miklós Ligeti # 118/100
Cleopatra, Exiled Pharaoh
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.
Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
"Know thy enemies as thy kin."
illus. Mandy Jurgens # 52/100
Cleopatra, Exiled Pharaoh
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.
Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
"Know thy enemies as thy kin."
illus. Mandy Jurgens # 233/100
Cleopatra, Exiled Pharaoh
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.
Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
"Know thy enemies as thy kin."
illus. Néstor Ossandón Leal # 119/100
Eivor, Battle-Ready
Vigilance (Attacking doesn't cause this creature to tap.)
Haste (This creature can attack as soon as it comes under your control.)
Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent.
illus. Fajareka Setiawan # 274/100
Ezio, Blade of Vengeance
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever an Assassin you control deals combat damage to an opponent, draw a card.
"Nothing is true, Everything is permitted."
illus. Jake Murray # 275/100
Haystack
, : Target creature you control phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
"Search the area! He can't have gone far!" —Palazzo guard
illus. Xabi Gaztelua # 5/100
Haystack
, : Target creature you control phases out.
"Search the area! He can't have gone far!" —Palazzo guard
illus. Xabi Gaztelua # 175/100
Kassandra, Eagle Bearer
Haste
When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.
Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
illus. Anna Steinbauer # 59/100
Kassandra, Eagle Bearer
Haste
When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.
Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
illus. Anna Steinbauer # 240/100
Kassandra, Eagle Bearer
Haste
When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.
Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
illus. Jessie Lam # 148/100
Kassandra, Eagle Beraer
Haste
When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.
Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
illus. Jessie Lam # 271/100
The Spear of Leonidas
Whenever equipped creature attacks, choose one —
• Bull Rush — It gains double strike until end of turn.
• Summon — Create Phobos, a legendary 3/2 red Horse creature token.
• Revelation — Discard two cards, then draw two cards.
Equip
illus. Narendra Bintara Adi # 38/100
The Spear of Leonidas
Whenever equipped creature attacks, choose one —
• Bull Rush — It gains double strike until end of turn.
• Summon — Create Phobos, a legendary 3/2 red Horse creature token.
• Revelation — Discard two cards, then draw two cards.
Equip
illus. Narendra Bintara Adi # 219/100
The Spear of Leonidas
Whenever equipped creature attacks, choose one —
• Bull Rush — It gains double strike until end of turn.
• Summon — Create Phobos, a legendary 3/2 red Horse creature token.
• Revelation — Discard two cards, then draw two cards.
Equip
illus. Narendra Bintara Adi # 165/100
Conspiracy
As Conspiracy enters the battlefield, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren’t on the battlefield.
"Those who don't stand with us, are against us." —Deimos
illus. Allen Morris # 88/100
Conspiracy
As Conspiracy enters the battlefield, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren’t on the battlefield.
"Those who don't stand with us, are against us." —Deimos
illus. Allen Morris # 200/100
Conspiracy
As Conspiracy enters the battlefield, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren’t on the battlefield.
"Those who don't stand with us, are against us." —Deimos
illus. Allen Morris # 162/100
Shay Cormac
: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
illus. Axel Sauerwald # 65/100
Shay Cormac
: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
illus. Axel Sauerwald # 248/100
Yggdrasil, Rebirth Engine
When Yggdrasil, Rebirth Engine enters the battlefield, exile all creature cards from your graveyard.
: Exile the top three cards of your library
, : Put a creature card exiled by Yggdrasil onto the battlefield under your control. It gains haste until end of the turn. Activate only as a sorcery.
illus. Rytis Sabaliauskas # 78/100
Roshan, Hidden Magister
Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Face-down creatures you control have menace.
Whenever a permanent you control is turned face up, you draw a card and lose 1 life.
illus. Marta Nael # 32/100
Roshan, Hidden Magister
Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Face-down creatures you control have menace.
Whenever a permanent you control is turned face up, you draw a card and lose 1 life.
illus. Marta Nael # 212/100
Roshan, Hidden Magister
Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Face-down creatures you control have menace.
Whenever a permanent you control is turned face up, you draw a card and lose 1 life.
illus. Astri Lohne # 133/100
Cathartic Reunion
As an additional cost to cast this spell, discard two cards.
Draw three cards.
"We have done good." —Aya of Alexandria
illus. Syd Mills # 94/100
Cathartic Reunion
As an additional cost to cast this spell, discard two cards.
Draw three cards.
"We have done good." —Aya of Alexandria
illus. Syd Mills # 215/100
Edward Kenway
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that layer's library, then exile it face down. You may play that card for as long as it remains exiled.
illus. Borja Pindado # 53/100
Edward Kenway
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that layer's library, then exile it face down. You may play that card for as long as it remains exiled.
illus. Borja Pindado # 234/100
Edward Kenway
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that layer's library, then exile it face down. You may play that card for as long as it remains exiled.
illus. Alex Negrea # 143/100
Edward Kenway
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that layer's library, then exile it face down. You may play that card for as long as it remains exiled.
illus. Alex Negrea # 269/100
Ratonhnhaké:ton
As long as Ratonhnhaké:ton hasn't dealt damage yet, it has hexproof and can't be blocked.
Whenever Ratonhnhaké:ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield , then attach it to that token.
illus. Greg Staples # 62/100
Ratonhnhaké:ton
As long as Ratonhnhaké:ton hasn't dealt damage yet, it has hexproof and can't be blocked.
Whenever Ratonhnhaké:ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield , then attach it to that token.
illus. Greg Staples # 244/100
Ratonhnhaké:ton
As long as Ratonhnhaké:ton hasn't dealt damage yet, it has hexproof and can't be blocked.
Whenever Ratonhnhaké:ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield , then attach it to that token.
illus. Andreia Ugrai # 150/100
Bayek of Siwa
Double strike
As long as it's your turn, other historic creatures you control have double strike.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
"Our will never rests . . ."
illus. JB Casacop # 50/100
Bayek of Siwa
Double strike
As long as it's your turn, other historic creatures you control have double strike.
Disguise
"Our will never rests . . . "
illus. JB Casacop # 231/100
Bayek of Siwa
Double strike
As long as it's your turn, other historic creatures you control have double strike.
Disguise
illus. Miguel Mercado # 142/100
Lydia Frye
Lydia Frye can't be blocked by creatures with power 3 or greater.
At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
illus. Mandy Jurgens # 60/100
Lydia Frye
Lydia Frye can't be blocked by creatures with power 3 or greater.
At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control.
"I would settle for the right to vote." —Lydia, to Winston Churchill
illus. Mandy Jurgens # 241/100
Lydia Frye
Lydia Frye can't be blocked by creatures with power 3 or greater.
At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control.
illus. Bastien L. Deharme # 149/100
Adéwalé, Breaker of Chains
When Adéwalé enters the battlefield, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.
illus. Justyna Dura # 44/100
Adéwalé, Breaker of Chains
When Adéwalé enters the battlefield, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.
illus. Justyna Dura # 224/100
Adéwalé, Breaker of Chains
When Adéwalé enters the battlefield, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.
illus. Miguel Mercado # 136/100
Ezio, Brash Novice
Whenever Ezio, Brash Novice attacks, put a +1/+1 counter on it.
As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.
"When I was a young man, I had liberty but I did not see it. I had time, but I did not know it. And I had love, but I did not feel it."
illus. Elizabeth Peiró # 55/100
Ezio, Brash Novice
Whenever Ezio, Brash Novice attacks, put a +1/+1 counter on it.
As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.
"When I was a young man, I had liberty but I did not it. I had time, but I did not know. And I had love, but I did not feel it."
illus. Elizabeth Peiró # 236/100
Ezio, Brash Novice
Whenever Ezio, Brash Novice attacks, put a +1/+1 counter on it.
As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.
illus. Lusia J. Preissler # 145/100
Brotherhood Headquarters
: Add .
: Add one mana of any color. Spend this mana only to cast an Assassin spell or a spell that has freerunning, or to activate the ability of an Assassin source.
"Monteriggioni will outlast her enemies." —Mario Auditore
illus. Narendra Bintari Ai # 80/100
Brotherhood Headquarters
: Add .
: Add one mana of any color. Spend this mana only to cast an Assassin spell or a spell that has freerunning, or to activate the ability of an Assassin source.
"Monteriggioni will outlast her enemies." —Mario Auditore
illus. Narendra Bintari Adi # 266/100
Eivor, Wolf-Kissed
Trample, haste
Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield.
"My destiny is mine to weave."
illus. Justyna Dura # 54/100
Eivor, Wolf-Kissed
Trample, haste
Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield.
"My destiny is mine to weave."
illus. Justyna Dura # 235/100
Eivor, Wolf-Kissed
Trample, haste
Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield.
illus. Jessie Lam # 144/100
Eivor, Wolf-Kissed
Trample, haste
Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield.
illus. Jessie Lam # 270/100
Sigurd, Jarl of Ravensthorpe
Vigilance, trample, lifelink
Boast — : Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
illus. Alexander Gering # 66/100
Sigurd, Jarl of Ravensthorpe
Vigilance, trample, lifelink
Boast — : Put a lore counter on target Saga you control or remove one from it.
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
"And now we sail for further shores . . . to my true purpose."
illus. Alexander Gering # 249/100
Sigurd, Jarl of Ravensthorpe
Vigilance, trample, lifelink
Boast — : Put a lore counter on target Saga you control or remove one from it.
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
illus. Jessie Lam # 154/100
Sokrates, Athenian Teacher
Defender
Sokrates, Athenian Teacher has hexproof as long as it's untapped.
Sokratic Dialogue — : Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
illus. Alice X. Zhang # 67/100
Sokrates, Athenian Teacher
Defender
Sokrates, Athenian Teacher has hexproof as long as it's untapped.
Sokratic Dialogue — : Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
illus. Alice X. Zhang # 250/100
Sokrates, Athenian Teacher
Defender
Sokrates, Athenian Teacher has hexproof as long as it's untapped.
Sokratic Dialogue — : Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
illus. JB Casacop # 121/100
Haytham Kenway
Protection from Assassins
Other Knights you control gets +2/+2 and have protection from Assassins.
When Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
illus. Vilhelmas Banys # 57/100
Haytham Kenway
Protection from Assassins
Other Knights you control gets +2/+2 and have protection from Assassins.
When Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
illus. Vilhelmas Banys # 238/100
Haytham Kenway
Protection from Assassins
Other Knights you control gets +2/+2 and have protection from Assassins.
When Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
illus. Andreia Ugrai # 147/100
Templar Knight
Vigilance
, Tap five attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Templar Knight.
illus. Daniel Correia # 10/100
Templar Knight
Vigilance
, Tap five attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Templar Knight.
illus. Daniel Correia # 183/100
Abstergo Entertainment
: Add .
, : Add one mana of any color.
, , Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)
"We make history yours!"
illus. Alexander Gering # 79/100
Abstergo Entertainment
: Add .
, : Add one mana of any color.
, , Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards.
"We make history yours!"
illus. Alexander Gering # 265/100
Abstergo Entertainment
: Add .
, : Add one mana of any color.
, , Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards.
"We make history yours!"
illus. Alexander Gering # 171/100
Shaun & Rebecca, Agents
Vigilance
When Shaun & Rebecca, Agents enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.
: Add . When you do, mill two cards.
"Information is a weapon as potent as any Assassin's blade."
illus. Gintas Galvanauskas # 64/100
Shaun & Rebecca, Agents
Vigilance
When Shaun & Rebecca, Agents enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.
: Add . When you do, mill two cards.
"Information is a weapon as potent as any Assassin's blade."
illus. Gintas Galvanauskas # 247/100
Shaun & Rebecca, Agents
Vigilance
When Shaun & Rebecca, Agents enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.
: Add . When you do, mill two cards.
illus. John Stanko # 152/100
Layla Hassan
First strike
Whenever Layla Hassan enters the battlefield and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
"I went through hell to bring you here. It had better be worth it."
illus. Michael Macrae # 7/100
Layla Hassan
First strike
Whenever Layla Hassan enters the battlefield and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
"I went through hell to bring you here. It had better be worth it."
illus. Michael Macrae # 177/100
Layla Hassan
First strike
Whenever Layla Hassan enters the battlefield and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
illus. Luisa J. Preissler # 127/100
Caduceus, Staff of Hermes
Equipped creature has lifelink.
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature."
Equip
It can be a key, a weapon, and a way to attain great power.
illus. Evan Shipard # 2/100
Caduceus, Staff of Hermes
Equipped creature has lifelink.
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature."
Equip
It can be a key, a weapon, and a way to attain great power.
illus. Evan Shipard # 173/100
Caduceus, Staff of Hermes
Equipped creature has lifelink.
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature."
Equip
illus. Evan Shipard # 155/100
Apple of Eden, Isu Relic
, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent's hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to its owner's hand. Activate only as a sorcery.
illus. LJ Koh # 70/100
Apple of Eden, Isu Relic
, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent's hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to its owner's hand. Activate only as a sorcery.
illus. LJ Koh # 254/100
Apple of Eden, Isu Relic
, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent's hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to its owner's hand. Activate only as a sorcery.
illus. Thanh Tuan # 122/100
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
illus. Borja Pindado # 100/100
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
illus. Borja Pindado # 262/100
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
illus. Bruce Brenneise # 125/100
Sunbaked Canyon
, Pay 1 life: Add or .
, , Sacrifice Sunbaked Canyon: Draw a card.
illus. Alexander Gering # 111/100
Fiery Islet
, Pay 1 life: Add or .
, , Sacrifice Fiery Islet: Draw a card.
illus. Alexander Gering # 112/100
Nurturing Peatland
, Pay 1 life: Add or .
, , Sacrifice Nurturing Peatland: Draw a card.
illus. Alexander Gering # 114/100
Silent Clearing
, Pay 1 life: Add or .
, , Sacrifice Silent Clearing: Draw a card.
illus. Alexander Gering # 115/100
Waterlogged Grove
, Pay 1 life: Add or .
, , Sacrifice Waterlogged Grove: Draw a card.
illus. Alexander Gering # 116/100
Murder
Destroy target creature.
"Before our final act, I would like to toast all you brave people who joined us tonight to celebrate life . . . and death." —Maxwell Roth
illus. Lixin Yin # 92/100
Murder
Destroy target creature.
"Before our final act, I would like to toast all you brave people who joined us tonight to celebrate life . . . and death." —Maxwell Roth
illus. Lixin Yin # 208/100
Royal Assassin
: Destroy target tapped creature.
"There have always been people who lust for power and control. And there have always been people who oppose them." —Darius, to Kassandra
illus. Vilhelmas Banys # 93/100
Royal Assassin
: Destroy target tapped creature.
"There have always been people who lust for power and control. And there have always been people who oppose them." —Darius, to Kassandra
illus. Vilhelmas Banys # 213/100
Royal Assassin
: Destroy target tapped creature.
"There have always been people who lust for power and control. And there have always been people who oppose them." —Darius, to Kassandra
illus. Vilhelmas Banys # 164/100
Royal Assassin
: Destroy target tapped creature.
Ezio was content to aid the young Prince Suleiman so long as their intentions remained aligned.
illus. Wei Guan # 306/100
Eagle Vision
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Draw three cards.
No mark remains hidden and no secret can be kept from an Assassin possessed of this unique gift.
illus. Kim Sokol # 17/100
Eagle Vision
Freerunning
Draw three cards.
No mark remains hidden and no secret can be kept from an Assassin possessed of this unique gift.
illus. Kim Sokol # 190/100
Petty Larceny
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Look at the top two cards of target opponent's library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast this. Create a Treasure token.
illus. Fajareka Setiawan # 28/100
Petty Larceny
Freerunning
Look at the top two cards of target opponent's library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast this. Create a Treasure token.
"Thank you for your contribution to the cause."
illus. Fajareka Setiawan # 209/100
Become Anonymous
Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter the battlefield tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
illus. Alice X. Zhang # 14/100
Become Anonymous
Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter the battlefield tapped.
"Walk among the scholars—they're allowed into ares you would be denied." —Rafiq Kadar
illus. Alice X. Zhang # 186/100
Origin of the Hidden Ones
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Origin of the Hidden Ones deals 4 damage to any target.
II — Create two 1/1 black Assassin creature tokens with menace.
III — Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that's tapped and attacking.
illus. Kim Sokol # 36/100
Raven Clan War-Axe
When Raven Clan War-Axe enters the battlefield, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Equipped creature gets +2/+0 and has trample.
Equip
illus. Kim Sokol # 297/100
Escarpment Fortress
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Other creatures you control get +1/+0.
Whenever you attack with two or more creatures, draw a card.
illus. Vaigintas Pakenis # 278/100
Surtr, Fiery Jötun
Trample (This creature can deal excess combat damage to the player it's attacking.)
Whenever you cast a historic spell, Surtr, Fiery Jötun deals 3 damage to any target. (Artifacts, legendaries, and Sagas are historic.)
"Do you falter, Lord of Asgard?"
illus. Evan Shipard # 293/100
Achilles Davenport
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Menace (This creature can't be blocked except by two or more creatures.)
Other Assassins you control get +1/+1.
illus. Josu Solano # 294/100
Auditore Ambush
Choose one or both —
• Return target creature to its owner's hand.
• Target player searches their library and/or graveyard for a card named Ezio, Blade of Vengeance, reveals it, and put it into their hand. If they searched their library this way, they shuffle.
illus. Julia Vasilyeva # 295/100
Rooftop Bypass
Whenever one or more nontoken creatures you control deal combat damage to a player, create a 1/1 black Assassin creature token with menace. (It can't be blocked except by two or more creatures.)
There is always a path.
illus. Pablo Mendoza # 298/100
The Capitoline Triad
Those Who Came Before — This spell costs less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
illus. Syd Mills # 1/100
The Capitoline Triad
Those Who Came Before — This spell costs less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
illus. Syd Mills # 172/100
The Capitoline Triad
Those Who Came Before — This spell costs less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
illus. John Stanko # 117/100
Hookblade
When Hookblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
illus. Thanh Tuan # 6/100
Hookblade
When Hookblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has flying.
Equip
illus. Thanh Tuan # 176/100
Restart Sequence
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Return target creature card from your graveyard to the battlefield.
In the Animus, death is only a temporary setback.
illus. Lie Setiawan # 30/100
Restart Sequence
Freerunning
Return target creature card from your graveyard to the battlefield.
In the Animus, death is only a temporary setback.
illus. Lie Setiawan # 211/100
Bleeding Effect
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. This same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
"What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!" —Clay Kaczmarek
illus. Néstor Ossandón Leal # 51/100
Bleeding Effect
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. This same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
"What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!" —Clay Kaczmarek
illus. Néstor Ossandón Leal # 232/100
Distract the Guards
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Create three 1/1 white Human Rogue creature tokens.
The thieves of Venice are dependable allies of the Assassins, ready at any moment to cause a ruckus.
illus. Torgeir Fjereide # 3/100
Distract the Guards
Freerunning
Create three 1/1 white Human Rogue creature tokens.
The thieves of Venice are dependable allies of the Assassins, ready at any moment to cause a ruckus.
illus. Torgeir Fjereide # 174/100
Chain Assassination
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Destroy target creature. If another creature died this turn, draw a card.
"Who needs stealth when there's no one left to raise the alarm?" —Jacob Frye
illus. Filipe Pagliuso # 23/100
Chain Assassination
Freerunning
Destroy target creature. If another creature died this turn, draw a card.
"Who need stealth when there's no one left to raise the alarm?" —Jacob Frye
illus. Filipe Pagliuso # 199/100
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
"A merry life and a short one, as promised. How well I know myself." —Bartholomew "Black Bart" Roberts
illus. Erikas Perl # 95/100
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
"A merry life and a short one, as promised. How well I know myself." —Bartholomew "Black Bart" Roberts
illus. Erikas Perl # 228/100
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
"A merry life and a short one, as promised. How well I know myself." —Bartholomew "Black Bart" Roberts
illus. Erikas Perl # 166/100
Coastal Piracy
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
"Mighty kind of these fellows to keep our riches safe for us. Let's go thank 'em properly!" —Edward "Blackbeard" Thatch
illus. Wei Guan # 84/100
Reconstruct History
Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.
Exile Reconstruct History.
ANIMUS INITIALIZING . . . LOADING MEMORY SEQUENCE.
illus. Néstor Ossandón Leal # 97/100
Basim Ibn Ishaq
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
Haunted by memories he never had, of a family that was never his.
illus. JB Casacop # 49/100
Basim Ibn Ishaq
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn.
Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
Haunted by memories he never had, of a family that was never his.
illus. JB Casacop # 230/100
Basim Ibn Ishaq
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn.
Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
illus. Astri Lohne # 141/100
Senu, Keen-Eyed Protector
Flying, vigilance
, Exile Senu, Keen-Eyed Protector: You gain 2 life and scry 2.
When a legendary creature you control attacks and isn't blocked, if Senu is exiled, put it onto the battlefield attacking.
"Be my eyes, Senu!" —Bayek of Siwa
illus. Michael Macrae # 8/100
Senu, Keen-Eyed Protector
Flying, vigilance
, Exile Senu, Keen-Eyed Protector: You gain 2 life and scry 2.
When a legendary creature you control attacks and isn't blocked, if Senu is exiled, put it onto the battlefield attacking.
"Be my eyes, Senu!" —Bayek of Siwa
illus. Michael Macrae # 181/100
Senu, Keen-Eyed Protector
Flying, vigilance
, Exile Senu, Keen-Eyed Protector: You gain 2 life and scry 2.
When a legendary creature you control attacks and isn't blocked, if Senu is exiled, put it onto the battlefield attacking.
illus. Andreia Ugrai # 128/100
Desmond Miles
Menace
Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.
Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.
illus. Julia Vasilyeva # 24/100
Desmond Miles
Menace
Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.
Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.
illus. Julia Vasilyeva # 202/100
Desmond Miles
Menace
Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.
Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.
illus. Alex Negrea # 130/100
The Revelations of Ezio
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target tapped creature an opponent controls.
II — Whenever an Assassin you control attacks this turn, put a +1/+1 counter on it.
III — Return target Assassin creature card from your graveyard to the battlefield with a +1/+1 counter on it.
illus. Lixin Yin # 31/100
Mary Read and Anne Bonny
Haste
: Draw a card, then discard a card.
Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.
"Pirating might be seen as a man's life, but I guarantee: it's the most liberty a woman's going to find in this world." —Anne Bonny
illus. Wangjie Li # 61/100
Mary Read and Anne Bonny
Haste
: Draw a card, then discard a card.
Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.
"Pirating might be seen as a man's life, but I guarantee: it's the most liberty a woman's going to find in this world." —Anne Bonny
illus. Wangjie Li # 242/100
Mary Read and Anne Bonny
Haste
: Draw a card, then discard a card.
Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.
"Pirating might be seen as a man's life, but I guarantee: it's the most liberty a woman's going to find in this world." —Anne Bonny
illus. Wei Guan # 120/100
Evie Frye
Partner with Jacob Frye (When this creature enters the battlefield, target player may put Jacob into their hand from their library, then shuffle.)
, : Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn.
illus. Lie Setiawan # 19/100
Evie Frye
Partner with Jacob Frye
, : Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn.
"For every mission, there is a right way and a wrong way. Barging thoughtlessly into combat is, more often than not, the latter."
illus. Lie Setiawan # 192/100
Evie Frye
Partner with Jacob Frye
, : Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn.
illus. Bastien L. Deharme # 129/100
Aya of Alexandria
Menace, lifelink
Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)
". . . and our blades shall never tire."
illus. JB Casacop # 48/100
Aya of Alexandria
Menace, lifelink
Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace.
". . . and our blades shall never tire."
illus. JB Casacop # 229/100
Aya of Alexandria
Menace, lifelink
Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace.
illus. Chase Stone # 140/100
Jackdaw
Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.
Crew 3
"Now you're ready to sail for the Horn, Weigh, hey, roll and go!" —"Randy Dandy Oh"
illus. Evan Shipard # 58/100
Jackdaw
Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.
Crew 3
Now you're ready to sail for the Horn, Weigh, hey, roll and go!" —"Randy Dandy Oh"
illus. Evan Shipard # 239/100
Jackdaw
Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.
Crew 3
"Now you're ready to sail for the Horn, Weigh, hey, roll and go!" —"Randy Dandy Oh"
illus. Evan Shipard # 167/100
Rest in Peace
When Rest in Peace enters the battlefield, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
"Requiescat in pace." —Ezio Auditore
illus. Rimas Valeikis # 83/100
Rest in Peace
When Rest in Peace enters the battlefield, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
"Requiescat in pace." —Ezio Auditore
illus. Rimas Valeikis # 180/100
Rest in Peace
When Rest in Peace enters the battlefield, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
"Requiescat in pace." —Ezio Auditore
illus. Rimas Valeikis # 156/100
Crystal Skull, Isu Spyglass
You may look at the top card of your library any time.
You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.)
: Add .
The device can spy on anyone with just a drop of their blood.
illus. Thanh Tuan # 15/100
Hunter's Bow
When Hunter's Bow enters the battlefield, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
Equipped creature has reach and ward .
Equip
Not all glory is won with an axe.
illus. Miklós Ligeti # 41/100
Hunter's Bow
When Hunter's Bow enters the battlefield, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
Equipped creature has reach and ward .
Equip
Not all glory is won with an axe.
illus. Miklós Ligeti # 221/100
Mjölnir, Storm Hammer
When Mjölnir enters the battlefield, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip
illus. LJ Koh # 74/100
Mjölnir, Storm Hammer
When Mjölnir enters the battlefield, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip
illus. LJ Koh # 258/100
Mjölnir, Storm Hammer
When Mjölnir enters the battlefield, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip
illus. LJ Koh # 170/100
Viewpoint Synchronization
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.
illus. Daniel Correia # 43/100
Viewpoint Synchronization
Freerunning
Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.
illus. Daniel Correia # 223/100
Smoke Bomb
Flash
All creatures have shroud. (They can't be the target of spells or abilities.)
At the beginning of your upkeep, sacrifice Smoke Bomb. When you do, target creature you control can't be blocked this turn.
When the sun removes all shadows, the Assassins create their own.
illus. Borja Pindado # 75/100
Shao Jun
Leap Strike — As long as it's your turn, Shao Jun has flying and first strike.
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.
"I shall walk in the darkness and strike swiftly. No one will stop me in my hunt."
illus. Stephen Stark # 63/100
Shao Jun
Leap Strike — As long as it's your turn, Shao Jun has flying and first strike.
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.
"I shall walk the path of darkness and strike swiftly. No one will stop me in my hunt."
illus. Stephen Stark # 246/100
Shao Jun
Leap Strike — As long as it's your turn, Shao Jun has flying and first strike.
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.
illus. Andreia Ugrai # 151/100
Assassin Initiate
: Assassin Initiate gains your choice of flying, deathtouch, or lifelink until end of turn.
"For a secret brotherhood, you certainly do get a lot of new recruits." —Leonardo, to Ezio
illus. Mandy Jurgens # 22/100
Propaganda
Creatures can’t attack you unless their controller pays for each creature they control that’s attacking you.
"So long as men retain free will, there can be no peace." —Al Mualim, to Altaïr
illus. Erikas Perl # 85/100
Propaganda
Creatures can’t attack you unless their controller pays for each creature they control that’s attacking you.
"So long as men retain free will, there can be no peace." —Al Mualim, to Altaïr
illus. Erikas Perl # 195/100
Havi, the All-Father
Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.
illus. Daniel Correia # 56/100
Havi, the All-Father
Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard.
Sage's Plan — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.
illus. Daniel Correia # 237/100
Havi, the All-Father
Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard.
Sage's Plan — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.
illus. John Stanko # 146/100
Monastery Raid
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player with an Assassin or Commander this turn.)
Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.
illus. Alexandre Honoré # 35/100
Arbaaz Mir
Whenever Arbaaz Mir or another nontoken historic permanent enters the battlefield under your control, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
"Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it."
illus. Wangjie Li # 46/100
Arbaaz Mir
Whenever Arbaaz Mir or another nontoken historic permanent enters the battlefield under your control, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life.
"Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it."
illus. Wangjie Li # 226/100
Arbaaz Mir
Whenever Arbaaz Mir or another nontoken historic permanent enters the battlefield under your control, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life.
illus. Bastien L. Deharme # 138/100
Arno Dorian
Deathtouch
Other Assassins you control get +2/+0.
Disguise (You may cast this card face down for 3 as a 2/2 with ward 2. Turn it face up any time for its disguise cost.)
"The Creed is a warning. Ideals too easily give way to dogma. Dogma becomes fanaticism."
illus. Narendra Bintara Adi # 47/100
Black Market Connections
At the beginning of your precombat main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
illus. Filipe Pagliuso # 87/100
Black Market Connections
At the beginning of your precombat main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
illus. Filipe Pagliuso # 198/100
Hidden Footblade
Flash
When Hidden Footblade enters the battlefield, attach it to target creature you control. That creature gains first strike.
Equipped creature gets +1/+0 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
illus. Néstor Ossandón Leal # 34/100
Hidden Footblade
Flash
When Hidden Footblade enters the battlefield, attach it to target creature you control. That creature gains first strike.
Equipped creature gets +1/+0 and has haste.
Equip
illus. Néstor Ossandón Leal # 216/100
Loyal Inventor
Vigilance
When Loyal Inventor enters the battlefield, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
illus. Gintas Galvanauskas # 21/100
Loyal Inventor
Vigilance
When Loyal Inventor enters the battlefield, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
illus. Gintas Galvanauskas # 194/100
Tax Collector
When Tax Collector enters the battlefield, choose one —
• Tax — Until your next turn, spells your opponents cast cost more to cast.
• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
illus. Miklós Ligeti # 9/100
Reconnaissance
: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
The Hidden Ones were disciplined and patient, always waiting for the perfect moment to strike down their target and escape unnoticed.
illus. Mandy Jurgens # 82/100
Reconnaissance
: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
The Hidden Ones were disciplined and patient, always waiting for the perfect moment to strike down their target and escape unnoticed.
illus. Mandy Jurgens # 179/100
Palazzo Archers
Reach
Whenever a creature with flying attacks you or a planeswalker you control, Palazzo Archers deals damage equal to its power to that creature.
"Ma cosa?! Shoot! Shoot the flying demon!"
illus. Miklós Ligeti # 42/100
Keen-Eyed Raven
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Keen-Eyed Raven enters the battlefield, put a +1/+1 counter on another target creature you control.
"What do you see, Sýnin?" —Eivor
illus. Alexandre Honoré # 279/100
Settlement Blacksmith
When Settlement Blacksmith enters the battlefield, if you control an Equipment, draw a card.
"Weapons, armor, shields, or tools—whatever the Raven Clan needs, my forge will provide." —Gunnar of Ravensthorpe
illus. Daniel Correia # 280/100
Labyrinth Adversary
Trample (This creature can deal excess combat damage to the player it's attacking.)
Whenever you attack, you may pay . When you do, target creature can't block this turn.
It had claimed many lives in the Labyrinth before it met its end by Kassandra's hand.
illus. Narendra Bintara Adi # 290/100
Bureau Headmaster
Equipment spells you cast cost less to cast.
Equip abilities you activate cost less to activate.
"Don't let our creed fade." —Tahira, the First Oath-Taker
illus. Thanh Tuan # 296/100
Stone Quarry
Stone Quarry enters the battlefield tapped.
: Add or .
Marble was the lifeblood of the Greek economy. By controlling the supply, the Cult of Kosmos controlled Greece.
illus. Piotr Dura # 300/100
Battlefield Improvisation
Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.
The fallen had no more need of their weapons, but the living could still make use of them.
illus. Mintautas Šukys # 276/100
Detained by Legionnaires
Enchant creature
Enchanted creature can't attack or block.
"Sleep? I never sleep. I just wait. In the shadows. And I will kill you all. Everyone who sniffed the air that day in Siwa." —Bayek of Siwa
illus. Néstor Ossandón Leal # 277/100
Headsplitter
When Headsplitter enters the battlefield, create a 1/1 black Assassin creature token with menace, then attach Headsplitter to it.
Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Your own personal problem-solver.
illus. LJ Koh # 289/100
Misthios's Fury
Misthios's Fury deals 3 damage to target creature. If you control an Equipment, Misthios's Fury also deals 2 damage to that creature's controller.
"I'm tired of all this sneaking. Come out and face me!" —Kassandra, Eagle Bearer
illus. Allen Morris # 291/100
Spartan Veteran
As long as it's your turn, Spartan Veteran has first strike. (It deals combat damage before creatures without first strike.)
: Spartan Veteran gets +1/+0 until end of turn.
The Spartans attacked relentlessly, giving their opponents no time to think or breathe.
illus. Bartek Fedyczak # 292/100
Assassin Den
Defender (This creature can't attack.)
: Put a +1/+1 counter on target creature. It can't be blocked this turn. Activate only as a sorcery.
The unassuming exterior was the perfect cover for the Brotherhood's operations.
illus. Jurijus Chitrovas # 281/100
Brotherhood Spy
At the beginning of combat on your turn, if you control a legendary Assassin, Brotherhood Spy gets +1/+0 until end of turn and can't be blocked this turn.
"We need to stop Starrick and return London to the people who built it in the first place." —Jayadeep Mir
illus. Jurijus Chitrovas # 282/100
Brotherhood Ambushers
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
The ones you see are just a distraction. There are many others, hidden in the shadows, waiting for the perfect moment to strike unseen.
illus. Alexandre Honoré # 285/100
Poison-Blade Mentor
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever Poison-Blade Mentor attacks, another target Assassin you control gains deathtouch until end of turn.
"The poison is no substitute for accuracy. Don't expect it to do your job for you." —Pierre Bellec
illus. Xabi Gaztelua # 288/100
Submerged Boneyard
Submerged Boneyard enters the battlefield tapped.
: Add or .
Ezio's prize remained hidden in the depths of the Yerebatan Cistern, kept safe from the Templars for hundreds of years.
illus. Alexandre Honoré # 301/100
Hookblade Veteran
As long as it's your turn, Hookblade Veteran has flying. (It can't be blocked except by creatures with flying or reach.)
"The standard Ottoman hookblade has two parts, you see—the hook, and the blade." —Yusuf Tazim
illus. Borja Pindado # 283/100
Tranquilize
Tap target creature an opponent controls and put three stun counters on it. (If a permanent with a stun counter on it would be untapped, remove one from it instead.)
A dead guard is evidence, a sleeping one a distraction.
illus. Thanh Tuan # 284/100
Brotherhood Patriarch
When Brotherhood Patriarch dies, each opponent loses 2 life and you gain 2 life.
"Don;t you recognize me? It's a-me, Mario!" —Mario Auditore, to his nephew Ezio
illus. Néstor Ossandón Leal # 286/100
Hired Blade
Flash (You may cast this spell any time you could cast an instant.)
Once the Assassins gained a foothold in the West Indies, they made sure there were no safe places left for the Templars.
illus. Elizabeth Peiró # 299/100
Merciless Harlequin
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
When Merciless Harlequin enters the battlefield, you draw a card and you lose 1 life.
illus. Lixin Yin # 287/100
Adrestia
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
Crew 1
illus. Mintautas Šukys # 68/100
Adrestia
Islandwalk
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
Crew 1
illus. Mintautas Šukys # 252/100
Aveline de Grandpré
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise (You may cast this card face down for as a 2/2 with ward . Turn it face up any time for its disguise cost.)
illus. Aurore Folny # 40/100
Aveline de Grandpré
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise
"Commit injustice in this world, and I'll send you to the next."
illus. Aurore Folny # 220/100
Aveline de Grandpré
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise
illus. Luisa J. Preissler # 135/100
Escape Detection
Freerunning—Return a blue creature you control to its owner's hand. (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Return target creature to its owner's hand.
Draw a card.
illus. Justyna Dura # 18/100
Escape Detection
Freerunning—Return a blue creature you control to its owner's hand.
Draw a card.
"They never learn to check the corners." —Evie Frye
illus. Justyna Dura # 191/100
Hemlock Vial
When Hemlock Vial enters the battlefield, you draw a card and you lose 1 life.
, , Sacrifice Hemlock Vial: Each equipped creature and Equipment you control gains deathtouch until end of turn.
Just what the doctor ordered.
illus. Daniel Correia # 26/100
Hemlock Vial
When Hemlock Vial enters the battlefield, you draw a card and you lose 1 life.
, , Sacrifice Hemlock Vial: Each equipped creature and Equipment you control gains deathtouch until end of turn.
Just what the doctor ordered.
illus. Daniel Correia # 206/100
Go for the Throat
Destroy target nonartifact creature.
Ratonhnhaké:ton's blade found its mark, putting an end to the desperate struggle between father and son.
illus. Torgeir Fjereide # 91/100
Go for the Throat
Destroy target nonartifact creature.
Ratonhnhaké:ton's blade found its mark, putting an end to the desperate struggle between father and son.
illus. Torgeir Fjereide # 205/100
Ballad of the Black Flag
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Mill three cards. You may put a historic card from among them into your hand. (Artifacts, legendaries, and Sagas are historic.)
IV — Historic spells you cast this turn cost less to cast.
illus. Miklós Ligeti # 13/100
Fall of the First Civilization
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You and target opponent each draw two cards.
II — Exile target artifact an opponent controls.
III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.
illus. LJ Koh # 4/100
The Aesir Escape Valhalla
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile a permanent card from your graveyard. You gain life equal to its mana value.
II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.
III — Return The Aesir Escape Valhalla and the exiled card to their owner's hand.
illus. Allen Morris # 39/100
Staff of Eden, Vault's Key
When Staff of Eden, Vault's Key enters the battlefield, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.
: Draw a card for each permanent you control but don't own.
illus. LJ Koh # 76/100
Staff of Eden, Vault's Key
When Staff of Eden, Vault's Key enters the battlefield, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.
: Draw a card for each permanent you control but don't own.
illus. LJ Koh # 260/100
Staff of Eden, Vault's Key
When Staff of Eden, Vault's Key enters the battlefield, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.
: Draw a card for each permanent you control but don't own.
illus. Narendra Bintara Adi # 123/100
Brotherhood Regalia
Equipped creature has ward , is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature
Equip : Attach to target creature you control. Equip only as a sorcery.)
An Assassin's best armor is not being seen.
illus. Xabi Gaztelua # 71/100
Brotherhood Regalia
Equipped creature has ward , is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature
Equip
An Assassin's best armor is not being seen.
illus. Xabi Gaztelua # 255/100
Towering Viewpoint
Defender, reach
Leap of Faith — : Target creature gains flying until end of turn.
The leap of faith is a sacred rite of the Assassins—it strengthens their resolve and purges fear from their hearts.
illus. Lixin Yin # 77/100
Towering Viewpoint
Defender, reach
Leap of Faith — : Target creature gains flying until end of turn.
The leap of faith is a sacred rite of the Assassins—it strengthens their resolve and purges fear from their hearts.
illus. Lixin Yin # 263/100
Excalibur, Sword of Eden
This spell costs less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Equipped creature gets +10/+10 and has vigilance.
Equip legendary creature
illus. Thanh Tuan # 72/100
What Must Be Done
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
illus. Syd Mills # 11/100
What Must Be Done
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature.
illus. Syd Mills # 184/100
What Must Be Done
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature.
illus. Syd Mills # 157/100
Phantom Blade
When Phantom Blade enters the battlefield, attach it to up to one target creature you control. Destroy up to one other target creature.
Equipped creature gets +1/+1 and has menace. (It can't be blocked except by two or more creatures.)
Equip
illus. Craig J Spearing # 29/100
Phantom Blade
When Phantom Blade enters the battlefield, attach it to up to one target creature you control. Destroy up to one other target creature.
Equipped creature gets +1/+1 and has menace.
Equip
illus. Craig J Spearing # 210/100
Desynchronization
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
History cannot be changed, and the Animus is not kind to those who try.
History cannot be changed, and the Animus is not kind to those who try.
illus. Lie Setiawan # 16/100
Desynchronization
Return each nonland permanent that's not historic to its owner's hand.
History cannot be changed, and the Animus is not kind to those who try.
illus. Lie Setiawan # 189/100
Desynchronization
Return each nonland permanent that's not historic to its owner's hand.
History cannot be changed, and the Animus is not kind to those who try.
illus. Lie Setiawan # 159/100
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
For the crime of trying to save her brother, Kassandra was thrown from Mount Taygetos—forced into exiled with nothing but a broken spear and a will to survive.
illus. Kim Sokol # 81/100
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
For the crime of trying to save her brother, Kassandra was thrown from Mount Taygetos—forced into exiled with nothing but a broken spear and a will to survive.
illus. Kim Sokol # 178/100
Fatal Push
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
"Then I leave you in the hands of fate." —Ezio Auditore
illus. Lie Setiawan # 90/100
Fatal Push
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
"Then I leave you in the hands of fate." —Ezio Auditore
illus. Lie Setiawan # 204/100
Mortify
Destroy target creature or enchantment.
"You held fire in your hand, old man. It should have been destroyed." —Altaïr Ibn-La'Ahad
illus. Wangjie Li # 96/100
Mortify
Destroy target creature or enchantment.
"You held fire in your hand, old man. It should have been destroyed." —Altaïr Ibn-La'Ahad
illus. Wangjie Li # 243/100
Terminate
Destroy target creature. It can’t be regenerated.
"Freedom is not given, Caesar. It is taken." —Aya of Alexandria
illus. Fajareka Setiawan # 98/100
Terminate
Destroy target creature. It can’t be regenerated.
"Freedom is not given, Caesar. It is taken." —Aya of Alexandria
illus. Fajareka Setiawan # 251/100
Assassin Gauntlet
When Assassin Gauntlet enters the battlefield, attach it up to one target creature you control. Tap all creatures target opponent controls.
Equipped creature gets +1/+1 and "Whenever this creature deals combat damage to a player, draw a card, then discard a card.".
Equip
illus. Paulius Daščiorias # 12/100
Assassin Gauntlet
When Assassin Gauntlet enters the battlefield, attach it to up to one target creature you control. Tap all creatures target opponent controls.
Equipped creature gets +1/+1 and "Whenever this creature deals combat damage to a player, draw a card, then discard a card.".
Equip
illus. Paulius Daščiorias # 185/100
Alexios, Deimos of Kosmos
Trample
Alexios, Deimos of Kosmos must attack each combat if able, can't be sacrificed, and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
illus. Bartek Fedyczak # 33/100
Alexios, Deimos of Kosmos
Trample
Alexios, Deimos of Kosmos attacks each combat if able, can't be sacrificed and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
illus. Bartek Fedyczak # 214/100
Alexios, Deimos of Kosmos
Trample
Alexios, Deimos of Kosmos attacks each combat if able, can't be sacrificed, and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
illus. Jessie Lam # 134/100
Overpowering Attack
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase followed by an additional main phase.
illus. Kim Sokol # 37/100
Overpowering Attack
Freerunning
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase followed by an additional main phase.
"Anubis awaits you." —Bayek of Siwa
illus. Kim Sokol # 218/100
Jacob Frye
Partner with Evie Frye (When this creature enters the battlefield, target player may put Evie into their hand from their library, then shuffle.)
Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
illus. Lie Setiawan # 27/100
Jacob Frye
Partner with Evie Frye
Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
"Toss me my brass knuckles and point me to a good brawl."
illus. Lie Setiawan # 207/100
Jacob Frye
Partner with Evie Frye
Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
illus. Bastien L. Deharme # 132/100
Shay Cormac
: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
illus. Alex Negrea # 153/100
Tax Collector
When Tax Collector enters the battlefield, choose one —
• Tax — Until your next turn, spells your opponents cast cost more to cast.
• Arrest — Detain target creature an opponent controls.
Few things in this world are as certain.
illus. Miklós Ligeti # 182/100
Crystal Skull, Isu Spyglass
You may look at the top card of your library any time.
You may play historic lands and cast historic spells from the top of your library.
: Add .
The device can spy on anyone with just a drop of their blood.
illus. Thanh Tuan # 188/100
Coastal Piracy
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
"Mighty kind of these fellows to keep our riches safe for us. Let's go thank 'em properly!" —Edward "Blackbeard" Thatch
illus. Wei Guan # 187/100
Assassin Initiate
: Assassin Initiate gains your choice of flying, deathtouch, or lifelink until end of turn.
"For a secret brotherhood, you certainly do get a lot of new recruits." —Leonardo, to Ezio
illus. Mandy Jurgens # 197/100
Monastery Raid
Freerunning
Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.
"If they didn't want it stolen, they should have left more guards."
illus. Alexandre Honoré # 217/100
Palazzo Archers
Reach
Whenever a creature with flying attacks you or a planeswalker you control, Palazzo Archers deals damage equal to its power to that creature.
"Ma cosa?! Shoot! Shoot the flying demon!"
illus. Miklós Ligeti # 222/100
Arno Dorian
Deathtouch
Other Assassins you control get +2/+0.
Disguise
"The Creed is a warning. Ideals too easily give way to dogma. Dogma becomes fanaticism."
illus. Narendra Bintara Adi # 227/100
Reconstruct History
Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.
Exile Reconstruct History.
ANIMUS INITIALIZING . . . LOADING MEMORY SEQUENCE.
illus. Néstor Ossandón Leal # 245/100
Excalibur, Sword of Eden
This spell costs less to cast, where X is the total mana value of historic permanents you control.
Equipped creature gets +10/+10 and has vigilance.
Equip legendary creature
Forged to end the Isu's war. Wielded by humans to wage it.
illus. Thanh Tuan # 256/100
Smoke Bomb
Flash
All creatures have shroud.
At the beginning of your upkeep, sacrifice Smoke Bomb. When you do, target creature you control can't be blocked this turn.
When the sun removes all shadows, the Assassins create their own.
illus. Borja Pindado # 259/100
Yggdrasil, Rebirth Engine
When Yggdrasil, Rebirth Engine enters the battlefield, exile all creature cards from your graveyard.
: Exile the top three cards of your library
, : Put a creature card exiled by Yggdrasil onto the battlefield under your control. It gains haste until end of the turn. Activate only as a sorcery.
illus. Rytis Sabaliauskas # 264/100
Crystal Skull, Isu Spyglass
You may look at the top card of your library any time.
You may play historic lands and cast historic spells from the top of your library.
: Add .
The device can spy on anyone with just a drop of their blood.
illus. Thanh Tuan # 158/100
Excalibur, Sword of Eden
This spell costs less to cast, where X is the total mana value of historic permanents you control.
Equipped creature gets +10/+10 and has vigilance.
Equip legendary creature
illus. Thanh Tuan # 169/100
Yggdrasil, Rebirth Engine
When Yggdrasil, Rebirth Engine enters the battlefield, exile all creature cards from your graveyard.
: Exile the top three cards of your library
, : Put a creature card exiled by Yggdrasil onto the battlefield under your control. It gains haste until end of the turn. Activate only as a sorcery.
illus. Josu Solano # 126/100
Arno Dorian
Deathtouch
Other Assassins you control get +2/+0.
Disguise
illus. Andreia Ugrai # 139/100
Black Market Connections
At the beginning of your precombat main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
illus. Filipe Pagliuso # 161/100
