Modern Horizons 3 Commander Spoilers 383/80

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Jun 16, 2024 - Trenchpost
Jun 16, 2024 - Talon Gates of Madara
Jun 16, 2024 - Sunken Palace
Jun 16, 2024 - Lazotep Quarry
Jun 16, 2024 - Horizon of Progress
Jun 16, 2024 - Stone Idol Generator
Jun 16, 2024 - Conversion Apparatus
Jun 16, 2024 - Sphinx of the Revelation
Jun 16, 2024 - Infested Thrinax
Jun 16, 2024 - Gluttonus Hellkite
Jun 16, 2024 - Exterminator Magmarch
Jun 16, 2024 - Broodmate Tyrant
Jun 16, 2024 - Aggressive Biomancy
Jun 16, 2024 - Tarmogoyf Nest
Jun 16, 2024 - Sage of the Maze
Jun 16, 2024 - Rampant Frogantua
Jun 16, 2024 - Polygoyf
Jun 16, 2024 - Desert Warfare
Jun 16, 2024 - Tempt with Mayhem
Jun 16, 2024 - Sawhorn Nemesis
Jun 16, 2024 - Pyrogoyf
Jun 16, 2024 - Filigree Racer
Jun 16, 2024 - Blaster Hulk
Jun 16, 2024 - Barrowgoyf
Jun 16, 2024 - Wonderscape Sage
Jun 16, 2024 - Copy Land
Jun 16, 2024 - Aurora Shifter
Jun 16, 2024 - Silverquill Lecturer
Jun 16, 2024 - Salvation Colossus
Jun 16, 2024 - Razorfield Ripper
Jun 16, 2024 - Localized Destruction
Jun 16, 2024 - Hourglass of the Lost
Jun 4, 2024 - Viridescent Bog
Jun 4, 2024 - Temple of Malice
Jun 4, 2024 - Tainted Wood
Jun 4, 2024 - Shadowblood Ridge
Jun 4, 2024 - Tranquil Thicket
Jun 4, 2024 - Terramorphic Expanse
Jun 4, 2024 - Temple of Abandon
Jun 4, 2024 - Tainted Peak
Jun 4, 2024 - Smoldering Marsh
Jun 4, 2024 - Sheltered Thicket
Jun 4, 2024 - Savage Lands
Jun 4, 2024 - Raging Ravine
Jun 4, 2024 - Myriad Landscape
Jun 4, 2024 - Forgotten Cave
Jun 4, 2024 - Cinder Glade
Jun 4, 2024 - Canyon Slough
Jun 4, 2024 - Riveteers Outlook
Jun 4, 2024 - Mossfire Valley
Jun 4, 2024 - Kessig Wolf Run
Jun 4, 2024 - Evolving Wilds
Jun 4, 2024 - Dakmor Salvage
Jun 4, 2024 - Lightning Greaves
Jun 4, 2024 - Talisman of Indulgence
Jun 4, 2024 - Maskwood Nexus
Jun 4, 2024 - Altar of the Goyf
Jun 4, 2024 - Terminate
Jun 4, 2024 - Riveteers Charm
Jun 4, 2024 - Maelstrom Pulse
Jun 4, 2024 - Kolaghan's Command
Jun 4, 2024 - Grist, the Hunger Tide
Jun 4, 2024 - Dedabridge Chant
Jun 4, 2024 - Bituminous Blast
Jun 4, 2024 - Izoni, Thousand-Eyed
Jun 4, 2024 - Grisly Salvage
Jun 4, 2024 - Garruk, Apex Predator
Jun 4, 2024 - Find // Finality
Jun 4, 2024 - Deathreap Ritual
Jun 4, 2024 - Bloodbraid Elf
Jun 4, 2024 - Sakura-Tribe Elder
Jun 4, 2024 - Eternal Witness
Jun 4, 2024 - Brawn
Jun 4, 2024 - Yavimaya Elder
Jun 4, 2024 - Rampant Growth
Jun 4, 2024 - Lhurgoyf
Jun 4, 2024 - Ignoble Hierarch
Jun 4, 2024 - Grapple with the Past
Jun 4, 2024 - The Reaver Cleaver
Jun 4, 2024 - Anger
Jun 4, 2024 - Faithless Looting
Jun 4, 2024 - Chnadra's Ignition
Jun 4, 2024 - Syr Konrad, the Grim
Jun 4, 2024 - Stitcher's Supplier
Jun 4, 2024 - Mortivore
Jun 4, 2024 - Graveshifter
Jun 4, 2024 - Syphon Mind
Jun 4, 2024 - Necrogoyf
Jun 3, 2024 - Volatile Fault
Jun 3, 2024 - Vineglimmer Snarl
Jun 3, 2024 - Vesuva
Jun 3, 2024 - Urza's Tower
Jun 3, 2024 - Urza's Power Plant
Jun 3, 2024 - Urza's Mine
Jun 3, 2024 - Thornwood Falls
Jun 3, 2024 - Thespian's Stage
Jun 3, 2024 - Temple of Mystery
Jun 3, 2024 - Simic Guildgate
Jun 3, 2024 - Simic Growth Chamber
Jun 3, 2024 - Quandrix Campus
Jun 3, 2024 - Overflowing Basin
Jun 3, 2024 - Lush Oasis
Jun 3, 2024 - Lumbering Falls
Jun 3, 2024 - Lair of the Hydra
Jun 3, 2024 - Hidden Nursery
Jun 3, 2024 - Hidden Cataract
Jun 3, 2024 - Hashep Oasis
Jun 3, 2024 - Glimmerpost
Jun 3, 2024 - Flooded Grove
Jun 3, 2024 - Dreamroot Cascade
Jun 3, 2024 - Desert of the Mindful
Jun 3, 2024 - Dark Depths
Jun 3, 2024 - Cloudpost
Jun 3, 2024 - Blast Zone
Jun 3, 2024 - Basilisk Gate
Jun 3, 2024 - Seer's Sundial
Jun 3, 2024 - Oblivion Stone
Jun 3, 2024 - Mirage Mirror
Jun 3, 2024 - Expedition Map
Jun 3, 2024 - Chromatic Lantern
Jun 3, 2024 - Urban Evolution
Jun 3, 2024 - Tatyova, Benthic Druid
Jun 3, 2024 - Hydroid Krasis
Jun 3, 2024 - Growth Spiral
Jun 3, 2024 - Eureka Moment
Jun 3, 2024 - Vivien Reid
Jun 3, 2024 - Ulvenwald Hydra
Jun 3, 2024 - Terastodon
Jun 3, 2024 - Sylvan Scrying
Jun 3, 2024 - Skullwinder
Jun 3, 2024 - Scute Swarm
Jun 3, 2024 - Satyr Wayfinder
Jun 3, 2024 - Ramunap Excavator
Jun 3, 2024 - Rampaging Baloths
Jun 3, 2024 - Poison Dart Frog
Jun 3, 2024 - Mana Reflection
Jun 3, 2024 - Hydra Broodmaster
Jun 3, 2024 - Hour of Promise
Jun 3, 2024 - Harmonize
Jun 3, 2024 - Floriferous Vinewall
Jun 3, 2024 - Elvish Rejuvnator
Jun 3, 2024 - Beast Within
Jun 3, 2024 - Avenger of Zendikar
Jun 3, 2024 - Acidic Slime
Jun 3, 2024 - Treasure Cruise
Jun 3, 2024 - Summary Dismissal
Jun 3, 2024 - Replication Technique
Jun 3, 2024 - Propaganda
Jun 3, 2024 - Pongify
Jun 3, 2024 - Fog Bank
Jun 3, 2024 - Finale of Revelation
Jun 3, 2024 - Evacuation
Jun 3, 2024 - Drown in Dreams
Jun 3, 2024 - Curse of the Swine
Jun 3, 2024 - Arcane Denial
Jun 3, 2024 - Yavimaya Coast
Jun 3, 2024 - Wastes
Jun 3, 2024 - Underground River
Jun 3, 2024 - Unclaimed Territory
Jun 3, 2024 - Tendo Ice Bridge
Jun 3, 2024 - Temple of Silence
Jun 3, 2024 - Temple of Malady
Jun 3, 2024 - Tectonic Edge
Jun 3, 2024 - Sulfurous Springs
Jun 3, 2024 - Spawning Bed
Jun 3, 2024 - Secluded Courtyard
Jun 3, 2024 - Ruins of Oran-Rief
Jun 3, 2024 - Reliquary Tower
Jun 3, 2024 - Path of Ancestry
Jun 3, 2024 - Opal Palace
Jun 2, 2024 - Llanowar Wastes
Jun 2, 2024 - Karplusan Forest
Jun 2, 2024 - Exotic Orchard
Jun 2, 2024 - Eldrazi Temple
Jun 2, 2024 - Corrupted Crossroads
Jun 2, 2024 - Caves of Koilos
Jun 2, 2024 - Cascading Cataracts
Jun 2, 2024 - Brushland
Jun 2, 2024 - Bonders' Enclave
Jun 2, 2024 - Ash Barrens
Jun 2, 2024 - Talisman of Resilience
Jun 2, 2024 - Talisman of Impulse
Jun 2, 2024 - Talisman of Dominance
Jun 2, 2024 - Talisman of Curiosity
Jun 2, 2024 - Mystic Forge
Jun 2, 2024 - Idol of Oblivion
Jun 2, 2024 - Herald's Horn
Jun 2, 2024 - Hedron Archive
Jun 2, 2024 - Forsaken Monument
Jun 2, 2024 - Everflowing Chalice
Jun 2, 2024 - Eldrazi Monument
Jun 2, 2024 - Dreamstone Hedron
Jun 2, 2024 - Warping Wail
Jun 2, 2024 - Ulamog's Crusher
Jun 2, 2024 - Ugin, the Ineffable
Jun 2, 2024 - Skittering Invasion
Jun 2, 2024 - Endbringer
Jun 2, 2024 - Eldrazi Conscription
Jun 2, 2024 - Elder Deep-Fiend
Jun 2, 2024 - Artisan of Kozilek
Jun 2, 2024 - All is Dust
Jun 2, 2024 - Ulamog's Nullifier
Jun 2, 2024 - Sire of Stagnation
Jun 2, 2024 - World Breaker
Jun 2, 2024 - Vile Redeemer
Jun 2, 2024 - Rishkar's Expertise
Jun 2, 2024 - Garruk's Uprising
Jun 2, 2024 - Awakening Zone
Jun 2, 2024 - Ancient Stirrings
Jun 2, 2024 - Kozilek's Return
Jun 2, 2024 - Suffer the Past
Jun 2, 2024 - Sifter of Skulls
Jun 2, 2024 - Ugin's Insight
Jun 2, 2024 - Imprisoned in the Moon
Jun 2, 2024 - Deepfathom Skulker
Jun 2, 2024 - Eldrazi Displacer
Jun 1, 2024 - Temple of Triumph
Jun 1, 2024 - Temple of Epiphany
Jun 1, 2024 - Shivan Reef
Jun 1, 2024 - Prairie Stream
Jun 1, 2024 - Port Town
Jun 1, 2024 - Mystic Monastery
Jun 1, 2024 - Mystic Gate
Jun 1, 2024 - Izzet Boilerworks
Jun 1, 2024 - Furycalm Snarl
Jun 1, 2024 - Frostboil Snarl
Jun 1, 2024 - Demolition Field
Jun 1, 2024 - Command Tower
Jun 1, 2024 - Castle Vantress
Jun 1, 2024 - Battlefield Forge
Jun 1, 2024 - Azorius Chancery
Jun 1, 2024 - Aether Hub
Jun 1, 2024 - Adarkar Wastes
Jun 1, 2024 - Wayfarer's Bauble
Jun 1, 2024 - Talisman of Progress
Jun 1, 2024 - Talisman of Creativity
Jun 1, 2024 - Talisman of Conviction
Jun 1, 2024 - Solemn Simulacrum
Jun 1, 2024 - Sol Ring
Jun 1, 2024 - Myr Battlesphere
Jun 1, 2024 - Gonti's Aether Heart
Jun 1, 2024 - Decoction Module
Jun 1, 2024 - Coveted Jewel
Jun 1, 2024 - Coalition Relic
Jun 1, 2024 - Burnished Hart
Jun 1, 2024 - Arcane Signet
Jun 1, 2024 - Aetherworks Marvel
Jun 1, 2024 - Aethersphere Harvester
Jun 1, 2024 - Whirler Virtuoso
Jun 1, 2024 - Lightning Runner
Jun 1, 2024 - Grenzo, Havoc Raiser
Jun 1, 2024 - Goldspan Dragon
Jun 1, 2024 - Combustible Gearhulk
Jun 1, 2024 - Tezzeret's Gambit
Jun 1, 2024 - Midnight Clock
Jun 1, 2024 - Glimmer of Genius
Jun 1, 2024 - Era of Innovation
Jun 1, 2024 - Confiscation Coup
Jun 1, 2024 - Bident of Thassa
Jun 1, 2024 - Aethertide Whale
Jun 1, 2024 - Aethersquall Ancient
Jun 1, 2024 - Swords to Plowshares
Jun 1, 2024 - Skyclave Apparition
Jun 1, 2024 - Legion Loyalty
Jun 1, 2024 - Farewell
Jun 1, 2024 - Austere Command
Jun 1, 2024 - Angel of Innovation
Jun 1, 2024 - Akroma's Will
Jun 1, 2024 - Aetherstorm Roc
Jun 1, 2024 - Aethergeode Miner
May 31, 2024 - Infested Thrinax
May 31, 2024 - Gluttonous Hellkite
May 31, 2024 - Exterminator Magmarch
May 31, 2024 - Broodmate Tyrant
May 31, 2024 - Tarmogoyf Nest
May 31, 2024 - Polygoyf
May 31, 2024 - Sawhorn Nemesis
May 31, 2024 - Tempt with Mayhem
May 31, 2024 - Pyrogoyf
May 31, 2024 - Barrowgoyf
May 30, 2024 - Trenchpost
May 30, 2024 - Talon Gates of Madara
May 30, 2024 - Sunken Palace
May 30, 2024 - Lazotep Quarry
May 30, 2024 - Horizon of Progress
May 30, 2024 - Aggressive Biomancy
May 30, 2024 - Sage of the Maze
May 30, 2024 - Rampant Frogantua
May 30, 2024 - Desert Warfare
May 30, 2024 - Wonderscape Sage
May 30, 2024 - Copy Land
May 29, 2024 - Chittering Dispatcher
May 29, 2024 - Mutated Cultist
May 29, 2024 - Bismuth Mindrender
May 29, 2024 - Benthic Oddity
May 29, 2024 - Angelic Aberration
May 29, 2024 - Ulamog's Dreadsire
May 29, 2024 - Twins of Discord
May 29, 2024 - Spawnbed Protector
May 29, 2024 - Selective Obliteration
May 29, 2024 - Inversion Behemoth
May 29, 2024 - Eldritch Immunity
May 29, 2024 - Eldrazi Confluence
May 29, 2024 - Stone Idol Generator
May 29, 2024 - Conversion Apparatus
May 29, 2024 - Sphinx of the Revelation
May 29, 2024 - Silverquill Lecturer
May 29, 2024 - Filigree Racer
May 29, 2024 - Blaster Hulk
May 28, 2024 - Aurora Shifter
May 28, 2024 - Salvation Colossus
May 28, 2024 - Razorfield Ripper
May 28, 2024 - Localized Destruction
May 28, 2024 - Hourglass of the Lost
May 23, 2024 - Bloodbraid Challenegr
May 23, 2024 - Bloodbraid Challenger
May 23, 2024 - Hideous Taskmaster
May 23, 2024 - Hideous Taskmaster
May 23, 2024 - Crib Swap
May 23, 2024 - Apex Devastator
May 23, 2024 - Jyoti, Moag Ancient
May 23, 2024 - Jyoti, Moag Ancient
May 23, 2024 - Jyoti, Moag Ancient
May 23, 2024 - Jyoti, Moag Ancient
May 23, 2024 - Omo, Queen of Vesuva
May 23, 2024 - Omo, Queen of Vesuva
May 23, 2024 - Omo, Queen of Vesuva
May 23, 2024 - Archon of Cruelty
May 23, 2024 - Coram, the Undertaker
May 23, 2024 - Coram, the Undertaker
May 23, 2024 - Coram, the Undertaker
May 23, 2024 - Coram, the Undertaker
May 23, 2024 - Disa the Restless
May 23, 2024 - Disa the Restless
May 23, 2024 - Disa the Restless
May 23, 2024 - Ulalek, Fused Atrocity
May 23, 2024 - Ulalk, Fused Atrocity
May 23, 2024 - Cayth, Famed Mechanist
May 23, 2024 - Cayth, Famed Mechanist
May 23, 2024 - Cayth, Famed Mechanist
May 23, 2024 - Cayth, Famed Mechanist
May 23, 2024 - Satya, Aetherflux Genius
May 23, 2024 - Satya, Aetherflux Genius
May 23, 2024 - Satya, Aetherflux Genius
May 22, 2024 - Disa the Restless
May 22, 2024 - Omo, Queen of Vesuva
May 22, 2024 - Satya, Aetherflux Genius
May 22, 2024 - Ulalek, Fused Atrocity
May 22, 2024 - Aether Refinery
May 22, 2024 - Aether Refinery
May 19, 2024 - Drowner of Hope
May 17, 2024 - Oblivion Sower
May 5, 2024 - Planar Nexus
May 5, 2024 - Planar Nexus
May 5, 2024 - March from Velis Vel
May 5, 2024 - March from Velis Vel
May 5, 2024 - Final Act
May 5, 2024 - Final Act
May 5, 2024 - Siege-Gang Lieutenant
May 5, 2024 - Siege-Gang Lieutenant

Acidic Slime

    3 G G
Creature - Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

It fears no sword and leaves no bones behind.

illus. Karl Kopinski # 218/80

Adarkar Wastes

Land

T: Add C.

T: Add W or U. Adarkar Wastes deals 1 damage to you.

Left barren by the Brothers’ War, it stands as a stark reminder of Dominaria’s likely fate should the Coalition fail.

illus. Piotr Dura # 316/80

Aether Hub

Land

When Aether Hub enters the battlefield, you get E (an energy counter).

T: Add C.

T, Pay E: Add one mana of any color.

It powers the dreams of Ghirapur.

illus. Sam Burley # 317/80

Aether Refinery

    4 R R
Artifact

If you would get one or more E, you get twice that many E instead.

T: You get E, then you may pay one or more E. If you do, create an X/X black Aetherborn creature token, where X is the amount of E paid this way.

Avaati Viya's invention stabilized raw aether, but even she didn't know it would also create life.

illus. Daniel Ljunggren # 106/80

Aether Refinery

    4 R R
Artifact

If you would get one or more E, you get twice that many E instead.

T: You get E, then you may pay one or more E. If you do, create an X/X black Aetherborn creature token, where X is the amount of E paid this way.

illus. Daniel Ljunggren # 54/80

Aethergeode Miner

    1 W
Creature - Dwarf Scout

Whenever Aethergeode Miner attacks, you get EE (two energy counters).

Pay EE: Exile Aethergeode Miner, then return it to the battlefield under its owner’s control.

Gremlins in the wild feed on nodules of pure aether, which are also prized by miners.

illus. Winona Nelson # 163/80

Aethersphere Harvester

    3
Artifact - Vehicle

Flying

When Aethersphere Harvester enters the battlefield, you get EE (two energy counters).

Pay E: Aethersphere Harvester gains lifelink until end of turn.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

illus. Christine Choi # 280/80

Aethersquall Ancient

    5 U U
Creature - Leviathan

Flying

At the beginning of your upkeep, you get EEE (three energy counters).

Pay eight E: Return all other creatures to their owners’ hands. Activate only as a sorcery.

illus. Sam Burley # 174/80

Aetherstorm Roc

    2 W W
Creature - Bird

Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get E (an energy counter).

Whenever Aetherstorm Roc attacks, you may pay EE. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

illus. Scott Murphy # 164/80

Aethertide Whale

    4 U U
Creature - Whale

Flying

When Aethertide Whale enters the battlefield, you get six E (energy counters).

Pay EEEE: Return Aethertide Whale to its owner’s hand.

“To survive up here, I’ve learned when to use my harpoon and when to just enjoy the view.” —Kadhu, skywhaler

illus. Steven Belledin # 175/80

Aetherworks Marvel

    4
Legendary Artifact

Whenever a permanent you control is put into a graveyard, you get E (an energy counter).

T, Pay six E: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

illus. James Paick # 281/80

Aggressive Biomancy

    X X G U
Sorcery

Create X tokens that are copies of target creature you control, except they have "When this creature enters the battlefield, it fights up to one target creature you don't control."

"I am an esteemed scientist. Base violence is beneath me. Luckily, it's not beneath my subjects." —Gulistan, Simic biomancer

illus. Dominik Mayer # 121/80

Aggressive Biomancy

    X X G U
Sorcery

Create X tokens that are copies of target creature you control, except they have "When this creature enters the battlefield, it fights up to one target creature you don't control."

"I am an esteemed scientist. Base violence is beneath me. Luckily, it's not beneath my subjects." —Gulistan, Simic biomancer

illus. Dominik Mayer # 69/80

Akroma's Will

    3 W
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Creatures you control gain flying, vigilance, and double strike until end of turn.

• Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

illus. Antonio José Manzanedo # 165/80

All is Dust

    7
Kindred Sorcery - Eldrazi

Each player sacrifices all permanents they control that are one or more colors.

“The emergence of the Eldrazi isn’t necessarily a bad thing, as long as you’ve already lived a fulfilling and complete life without regrets.” —Javad Nasrin, Ondu relic hunter

illus. Jason Felix # 152/80

Altar of the Goyf

    5
Kindred Artifact - Lhurgoyf

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards.

Lhurgoyf creatures you control have trample.

“What dies grows the [illegible]” —Clawed-out statue inscription

illus. Yeong-Hao Han # 282/80

Ancient Stirrings

    G
Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.

illus. Vincent Proce # 219/80

Angel of Innovation

    3 W W
Creature - Angel

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

illus. Volkan Baga # 166/80

Angelic Aberration

    5 W
Creature - Eldrazi Angel

Devoid

Flying, vigilance

When Angelic Aberration enters the battlefield, sacrifice any number of creatures each with base power or toughness 1 or less. Create that many 4/4 colorless Eldrazi Angel creature tokens with flying and vigilance.

illus. Helge C. Balzer # 39/80

Anger

    3 R
Creature - Incarnation

Haste

As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

“Molten earth has no anger of its own. Only by infusing it with your own rage can the magma seethe and take shape.” —Koth of the Hammer

illus. Svetlin Velinov # 208/80

Apex Devastator

    8 G G
Creature - Chimera Hydra

Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Multiple instances of cascade each trigger separately.)

illus. Svetlin Velinov # 220/80

Arcane Denial

    1 U
Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep.

You draw a card at the beginning of the next turn’s upkeep.

illus. Xi Zhang # 176/80

Arcane Signet

    2
Artifact

T: Add one mana of any color in your commander’s color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

illus. Dan Murayama Scott # 283/80

Archon of Cruelty

    6 B B
Creature - Archon

Flying

Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.

Malice spreads on wings of tyranny.

illus. Andrew Mar # 197/80

Artisan of Kozilek

    9
Creature - Eldrazi

When you cast this spell, you may return target creature card from your graveyard to the battlefield.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

illus. Jason Felix # 153/80

Ash Barrens

Land

T: Add C.

Basic landcycling 1 (1, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

illus. Jonas De Ro # 318/80

Aurora Shifter

    1 U
Creature - Shapeshifter

Whenever Aurora Shifter deals combat damage to a player, you get that many E.

At the beginning of combat on your turn, you may pay EE. When you do, Aurora Shifter becomes a copy of another target creature you control, except it has this ability and "Whenever this creature deals combat damage to a player, you get that many E."

illus. Justyna Dura # 97/80

Aurora Shifter

    1 U
Creature - Shapeshifter

Whenever Aurora Shifter deals combat damage to a player, you get that many E.

At the beginning of combat on your turn, you may pay EE. When you do, Aurora Shifter becomes a copy of another target creature you control, except it has this ability and "Whenever this creature deals combat damage to a player, you get that many E."

illus. Justyna Dura # 45/80

Austere Command

    4 W W
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

illus. Anna Steinbauer # 167/80

Avenger of Zendikar

    5 G G
Creature - Elemental

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

illus. Zoltan Boros & Gabor Szikszai # 221/80

Awakening Zone

    2 G
Enchantment

At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has “Sacrifice this creature: Add C.”

The ground erupted in time with the hedron’s thrum, a dirge of the last days.

illus. Johann Bodin # 222/80

Azlask, the Swelling Scourge

    3
Legendary Creature - Eldrazi

Whenever Azlask, the Swelling Scourge or another colorless creature you control dies, you get an experience counter.

WUBRG: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.

illus. A;exander Mokhov # 5/80

Azlask, the Swelling Scourge

    3
Legendary Creature - Eldrazi

Whenever Azlask, the Swelling Scourge or another colorless creature you control dies, you get an experience counter.

WUBRG: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.

illus. Alexander Mokhov # 25/80

Azlask, the Swelling Scourge

    3
Legendary Creature - Eldrazi

Whenever Azlask, the Swelling Scourge or another colorless creature you control dies, you get an experience counter.

WUBRG: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.

illus. Alexander Mokhov # 17/80

Azlask, the Swelling Scourge

    3
Legendary Creature - Eldrazi

Whenever Azlask, the Swelling Scourge or another colorless creature you control dies, you get an experience counter.

WUBRG: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.

illus. Cosmin Podar # 136/80

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner’s hand.

T: Add WU.

illus. John Avon # 319/80

Barrowgoyf

    2 B
Creature - Lhurgoyf

Deathtouch, lifelink

Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to the number plus 1.

Whenever Barrowgoyf deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.

illus. Igor Kieryluk # 102/80

Barrowgoyf

    2 B
Creature - Lhurgoyf

Deathtouch, lifelink

Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to the number plus 1.

Whenever Barrowgoyf deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.

illus. Igor Kieryluk # 50/80

Basilisk Gate

Land - Gate

T: Add C.

2, T: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

illus. Jorge Jacinto # 320/80

Battlefield Forge

Land

T: Add C.

T: Add R or W. Battlefield Forge deals 1 damage to you.

“As Terisiare’s mines ran dry, scrap metal became increasingly plentiful.” —The Antiquities War

illus. Thomas Stoop # 321/80

Beast Within

    2 G
Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

“Monsters dwell in every heart. We only think civilization tames them.” —Euphemia, Nexus watcher

illus. Jesper Ejsing # 223/80

Benthic Oddity

    6 U
Creature - Eldrazi Serpent

Devoid

When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.

illus. Nino Is # 46/80

Bident of Thassa

    2 U U
Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card.

1U, T: Creatures your opponents control attack this turn if able.

The wills of mortals shift as the tide ebbs and flows.

illus. Yeong-Hao Han # 177/80

Bismuth Mindrender

    3 B
Creature - Eldrazi

Devoid

Menace

Whenever Bismuth Mindrender deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may cast that card by paying life equal to the spell's mana value rather than paying its mana cost.

illus. Maxime Minard # 51/80

Bituminous Blast

    3 B R
Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Bituminous Blast deals 4 damage to target creature.

illus. Raymond Swanland # 255/80

Blast Zone

Land

Blast Zone enters the battlefield with a charge counter on it.

T: Add C.

XX, T: Put X charge counters on Blast Zone.

3, T, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.

illus. Jorge Jacinto # 322/80

Blaster Hulk

    6 R R
Artifact Creature - Pirate

This spell costs 1 less to cast for each E (energy counter) you've paid or lost this turn.

Haste

When Blaster Hulk attacks, you get EE, then you may pay eight E. When you do, Blaster Hulk deals 8 damage divided as you choose among up to eight targets.

illus. Lie Setiawan # 107/80

Blaster Hulk

    6 R R
Artifact Creature - Pirate

This spell costs 1 less to cast for each E (energy counter) you've paid or lost this turn.

Haste

When Blaster Hulk attacks, you get EE, then you may pay eight E. When you do, Blaster Hulk deals 8 damage divided as you choose among up to eight targets.

illus. Lie Setiawan # 55/80

Bloodbraid Challenegr

    3 R G
Creature - Elf Berserker

Cascade

Haste

Escape—3RG, Exile three other cards from your graveyard.

Hasal knew hunting in the Rip would be dangerous. He didn't know it would be so much fun.

illus. Lie Setiawan # 70/80

Bloodbraid Challenger

    3 R G
Creature - Elf Berserker

Cascade

Haste

Escape—3RG, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Hasal knew that hunting in the Rip would be dangerous. He didn't know it would be so much fun.

illus. Lie Setiawan # 122/80

Bloodbraid Elf

    2 R G
Creature - Elf Berserker

Haste

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

illus. Raymond Swanland # 256/80

Bonders' Enclave

Land

T: Add C.

3, T: Draw a card. Activate only if you control a creature with power 4 or greater.

There is a sanctuary that reveals itself only to those graced by the eludha—the mystical connection between bonder and monster.

illus. Cliff Childs # 323/80

Brawn

    3 G
Creature - Incarnation

Trample

As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

“‘I have arrived,’ bellowed Brawn, and the plane shuddered.” —Scroll of Beginnings

illus. Matt Cavotta # 224/80

Broodmate Tyrant

    4 B R G
Creature - Dragon

When Broodmate Tyrant enters the battlefield, create a 5/5 red Dragon creature token with flying.

Encore 5BRG

Kaarthus was not the first Tyrant of Jund, nor will he be the last.

illus. Chris Rahn # 123/80

Broodmate Tyrant

    4 B R G
Creature - Dragon

When Broodmate Tyrant enters the battlefield, create a 5/5 red Dragon creature token with flying.

Encore 5BRG

Kaarthus was not the first Tyrant of Jund, nor will he be the last.

illus. Chris Rahn # 71/80

Brudiclad, Telchor Engineer

    4 U R
Legendary Artifact Creature - Phyrexian Artificer

Creature tokens you control have haste.

At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.

illus. Daarken # 257/80

Brushland

Land

T: Add C.

T: Add G or W. Brushland deals 1 damage to you.

“Urza fortified every thirty miles on the path to Tomakul, creating a network of trenches the brothers would trade for decades.” —The Antiquities War

illus. Thomas Stoop # 324/80

Burnished Hart

    3
Artifact Creature - Elk

3, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Forged by divine hands to wander mortal realms.

illus. Yeong-Hao Han # 284/80

Canyon Slough

Land - Swamp Mountain

(T: Add B or R.)

Canyon Slough enters the battlefield tapped.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Titus Lunter # 325/80

Cascading Cataracts

Land

Indestructible

T: Add C.

5, T: Add five mana in any combination of colors.

“The rushing water is as the God-Pharaoh. It encompasses all. It nurtures all.” —Temmet, vizier of Naktamun

illus. Paul Scott Canavan # 326/80

Castle Vantress

Land

Castle Vantress enters the battlefield tapped unless you control an Island.

T: Add U.

2UU, T: Scry 2.

Without Vantress’s knowledge, the realm would lose itself in darkness.

illus. John Avon # 327/80

Caves of Koilos

Land

T: Add C.

T: Add W or B. Caves of Koilos deals 1 damage to you.

After years of silence, the caves once again echo with the grisly sounds of Phyrexians preparing for war.

illus. Julian Kok Joon Wen # 328/80

Cayth, Famed Mechanist

    1 U R W
Legendary Creature - Human Artificer

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Other nontoken creatures you control have fabricate 1.

2, T, Choose one —

• Populate.

• Proliferate.

illus. Eric Wilkerson # 6/80

Cayth, Famed Mechanist

    1 U R W
Legendary Creature - Dwarf Artificer

Fabricate 1

Other nontoken creatures you control have fabricate 1.

2, T, Choose one —

• Populate.

• Proliferate.

illus. Eric Wilkerson # 26/80

Cayth, Famed Mechanist

    1 U R W
Legendary Creature - Dwarf Artificer

Fabricate 1

Other nontoken creatures you control have fabricate 1.

2, T, Choose one —

• Populate.

• Proliferate.

illus. Eric Wilkerson # 18/80

Cayth, Famed Mechanist

    1 U R W
Legendary Creature - Dwarf Artificer

Fabricate 1

Other nontoken creatures you control have fabricate 1.

2, T, Choose one —

• Populate.

• Proliferate.

illus. Boell Oyino # 137/80

Chittering Dispatcher

    2 G
Creature - Eldrazi Drone

Devoid

Myriad

When Chittering Dispatcher leaves the battlefield, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add C."

Eldrazi spawn are not their cherished young—they are smaller weapons.

illus. Jehan Choo # 63/80

Chnadra's Ignition

    3 R R
Sorcery

Target creature you control deals damage equal to its power to each other creature and each opponent.

In the moment before her execution, she realized what it meant to be a pyromancer, to be alive, to be Chandra.

illus. Eric Deschamps # 209/80

Chromatic Lantern

    3
Artifact

Lands you control have “T: Add one mana of any color.”

T: Add one mana of any color.

Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.

illus. Jung Park # 285/80

Cinder Glade

Land - Mountain Forest

(T: Add R or G.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.

illus. Adam Paquette # 329/80

Cloudpost

Land - Locus

Cloudpost enters the battlefield tapped.

T: Add C for each Locus on the battlefield.

“He watches from above. He watches from below. He watches from within.” —Inscription on Tel-Jilad, the Tree of Tales

illus. Martina Pilcerova # 330/80

Coalition Relic

    3
Artifact

T: Add one mana of any color.

T: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.

illus. Donato Giancola # 286/80

Combustible Gearhulk

    4 R R
Artifact Creature - Construct

First strike

When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn’t, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.

illus. Daarken # 210/80

Command Tower

Land

T: Add one mana of any color in your commander’s color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

illus. Ryan Yee # 331/80

Confiscation Coup

    3 U U
Sorcery

Choose target artifact or creature. You get EEEE (four energy counters), then you may pay an amount of E equal to that permanent’s mana value. If you do, gain control of it.

“Citizens, do not resist. This is for your safety. Tezzeret bids you to surrender your inventions. Now.”

illus. Joseph Meehan # 178/80

Conversion Apparatus

    3
Artifact

T: Add C.

3, T: You get EEE (three energy counters).

T, Pay EEE: Add three mana in any combination of colors.

"The most useful objects really ought to be the most beautiful." —Saheeli

illus. Alayna Danner # 128/80

Conversion Apparatus

    3
Artifact

T: Add C.

3, T: You get EEE (three energy counters).

T, Pay EEE: Add three mana in any combination of colors.

"The most useful objects really ought to be the most beautiful." —Saheeli

illus. Alayna Danner # 76/80

Copy Land

    2 U
Enchantment

You may have Copy Land enter the battlefield as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.

"Most mortals are blissfully ignorant of the thin veil that separates their world from the Underworld." —Ephara

illus. Hristo D. Chukov # 99/80

Copy Land

    2 U
Enchantment

You may have Copy Land enter the battlefield as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.

"Most mortals are blissfully ignorant of the thin veil that separates their world from the Underworld." —Ephara

illus. Hristo D. Chukov # 47/80

Coram, the Undertaker

    1 B R G
Legendary Creature - Human Warrior

Coram, the Undertaker gets +X/+0, where X is the greatest power among creature cards in all graveyards.

Whenever Coram attacks, each player mills a card.

During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.

illus. Kai Carpenter # 7/80

Coram, the Undertaker

    1 B R G
Legendary Creature - Human Warrior

Coram, the Undertaker gets +X/+0, where X is the greatest power among creature cards in all graveyards.

Whenever Coram attacks, each player mills a card.

During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.

illus. Kai Carpenter # 27/80

Coram, the Undertaker

    1 B R G
Legendary Creature - Human Warrior

Coram, the Undertaker gets +X/+0, where X is the greatest power among creature cards in all graveyards.

Whenever Coram attacks, each player mills a card.

During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.

illus. Kai Carpenter # 19/80

Coram, the Undertaker

    1 B R G
Legendary Creature - Human Warrior

Coram, the Undertaker gets +X/+0, where X is the greatest power among creature cards in all graveyards.

Whenever Coram attacks, each player mills a card.

During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.

illus. Zara H # 138/80

Corrupted Crossroads

Land

T: Add C.

T, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.

“Look, and see the future.” —Ayli, high priest of the Eternal Pilgrims

illus. Ryan Pancoast # 332/80

Coveted Jewel

    6
Artifact

When Coveted Jewel enters the battlefield, draw three cards.

T: Add three mana of any one color.

Whenever one or more creatures an opponent controls attack you and aren’t blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.

illus. Jason A. Engle # 287/80

Crib Swap

    2 W
Kindred Instant - Shapeshifter

Changeling (This card is every creature type.)

Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

illus. Michele Giorgi # 168/80

Curse of the Swine

    X U U
Sorcery

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Another imminent battle subsided in busy snuffling and carefree rooting.

illus. James Ryman # 179/80

Dakmor Salvage

Land

Dakmor Salvage enters the battlefield tapped.

T: Add B.

Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

illus. John Avon # 333/80

Dark Depths

Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

3: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

illus. Mathias Kollros # 334/80

Deathreap Ritual

    2 B G
Enchantment

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

“All who set foot in Paliano are pawns in someone’s play for power.” —Marchesa, the Black Rose

illus. Steve Argyle # 259/80

Decoction Module

    2
Artifact

Whenever a creature enters the battlefield under your control, you get E (an energy counter).

4, T: Return target creature you control to its owner’s hand.

Progress leads to inspiration.

illus. Aaron Miller # 288/80

Dedabridge Chant

    4 B G
Enchantment

When Deadbridge Chant enters the battlefield, mill ten cards.

At the beginning of your upkeep, choose a card at random in your graveyard. If it’s a creature card, put it onto the battlefield. Otherwise, put it into your hand.

illus. Zoltan Boros # 258/80

Deepfathom Skulker

    5 U
Creature - Eldrazi

Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

3C: Target creature can’t be blocked this turn.

illus. Joseph Meehan # 180/80

Demolition Field

Land

T: Add C.

2, T, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land’s controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

illus. Kamila Szutenberg # 335/80

Desert of the Indomitable

Land - Desert

Desert of the Indomitable enters the battlefield tapped.

T: Add G.

Cycling 1G (1G, Discard this card: Draw a card.)

illus. James Paick # 336/80

Desert of the Mindful

Land - Desert

Desert of the Mindful enters the battlefield tapped.

T: Add U.

Cycling 1U (1U, Discard this card: Draw a card.)</i.

illus. Christine Choi # 337/80

Desert Warfare

    3 G
Enchantment

Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of the next end step.

At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green and white Sand Warrior creature tokens. They gain haste.

illus. Alexandre Honoré # 116/80

Desert Warfare

    3 G
E - Enchantment

Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of the next end step.

At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green and white Sand Warrior creature tokens. They gain haste.

illus. Alexandre Honoré # 64/80

Disa the Restless

    2 B R G
Legendary Creature - Human Scout

Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield.

Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.

illus. Jan Schirmer # 1/80

Disa the Restless

    2 B R G
Legendary Creature - Human Scout

Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield.

Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.

illus. Jana Schirmer # 28/80

Disa the Restless

    2 B R G
Legendary Creature - Human Scout

Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield.

Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.

illus. Jana Schirmer # 20/80

Disa the Restless

    2 B R G
Legendary Creature - Human Scout

Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield.

Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.

illus. Boell Oyino # 139/80

Dreamroot Cascade

Land

Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.

T: Add G or U.

Soothing whispers invite travelers to step closer, closer, closer … until they vanish soundlessly beneath the surface.

illus. Sam Burley # 338/80

Dreamstone Hedron

    6
Artifact

T: Add CCC.

3, T, Sacrifice Dreamstone Hedron: Draw three cards.

Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.

illus. Eric Deschamps # 289/80

Drown in Dreams

    X 2 U
Instant

Choose one. If you control a commander as you cast this spell, you may choose both.

• Target player draws X cards.

• Target player mills twice X cards.

“Within our minds are limitless depths. Dive down, but don’t forget to surface.” —Teferi

illus. Olena Richards # 181/80

Drowner of Hope

    5 U
Creature - Eldrazi

Devoid (This card has no color.)

When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add C.”

Sacrifice an Eldrazi Scion: Tap target creature.

illus. Nicholas Gregory # 182/80

Dryad of the Ilysian Grove

    2 G
Enchantment Creature - Nypmh Dryad

You may play an additional land on each of your turns.

Lands you control are every basic land type in addition to their other types.

“Vine-wreathed, he nurtures life among the dead.” —Psemilla, Meletian poet

illus. Leanna Crossan # 225/80

Elder Deep-Fiend

    8
Creature - Eldrazi Octopus

Flash

Emerge 5UU (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s mana value.)

When you cast this spell, tap up to four target permanents.

illus. Jason Felix # 154/80

Eldrazi Confluence

    2 C C
Sorcery

Choose three. You may choose the same mode more than once.

• Target creature gets +3/-3 until end of turn.

• Exile target nonland permanent, then return it to the battlefield tapped under its owner's control.

• Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this creature: Add C."

illus. Hristo D. Chukov # 32/80

Eldrazi Conscription

    8
Kindred Enchantment - Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

The barest taste of Eldrazi power shatters both realms and identities.

illus. Jaime Jones # 155/80

Eldrazi Displacer

    2 W
Creature - Eldrazi

Devoid (This card has no color.)

2C: Exile another target creature, then return it to the battlefield tapped under its owner’s control.

illus. Daarken # 169/80

Eldrazi Monument

    5
Artifact

Creatures you control get +1/+1 and have flying and indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can’t, sacrifice Eldrazi Monument.

“Gods don’t die. They merely slumber.” —Ayli, Kamsa cleric

illus. Mark Tedin # 290/80

Eldrazi Temple

Land

T: Add C.

T: Add CC. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Each temple is a door to a horrible future.

illus. Jorge Jacinto # 339/80

Eldritch Immunity

    C
Kindred Instant - Eldrazi

Target creature you control gains protection from each color until end of turn.

Overload 4C

The hail of arrows flew straight and true. But as the arrows got close, they simply ceased to be.

illus. Carlos Palma Cruchaga # 33/80

Elvish Rejuvnator

    2 G
Creature - Elf Druid

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

illus. Winona Nelson # 226/80

Endbringer

    5 C
Creature - Eldrazi

Untap Endbringer during each other player’s untap step.

T: Endbringer deals 1 damage to any target.

C, T: Target creature can’t attack or block this turn.

CC, T: Draw a card.

illus. Vincent Proce # 156/80

Era of Innovation

    1 U
Enchantment

Whenever an artifact or Artificer enters the battlefield under your control, you may pay 1. If you do, you get EE (two energy counters).

Pay six E, Sacrifice Era of Innovation: Draw three cards.

illus. Jason Rainville # 183/80

Eternal Witness

    1 G G
Creature - Human Shaman

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

She remembers every word spoken, from the hero’s oath to the baby’s cry.

illus. Chris Rahn # 227/80

Eureka Moment

    2 G U
Instant

Draw two cards. You may put a land card from your hand onto the battlefield.

“At first, the equations were simply numbers. But in those numbers, I saw a story, and in that story I saw a pattern, and suddenly it all fit together!”

illus. Anna Steinbauer # 260/80

Evacuation

    3 U U
Instant

Return all creatures to their owners’ hands.

“Once I supply the breeze, you’ll see your warriors for the smoke they truly are.” —Alexi, zephyr mage

illus. Franz Vohwinkel # 184/80

Everflowing Chalice

    0
Artifact

Multikicker 2 (You may pay an additional 2 any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

T: Add C for each charge counter on Everflowing Chalice.

illus. Steve Argyle # 291/80

Evolving Wilds

Land

T, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

“The wilds are unpredictable. Rivers change course, trees shuffle and bend, rocks split and scurry. But mark my words, traveler—the main thing that’ll change out there is you.” —Sturwynn, Boundary Lands ranger

illus. Alayna Danner # 340/80

Exotic Orchard

Land

T: Add one mana of any color that a land an opponent controls could produce.

“It was a strange morning. When we awoke, we found our trees transformed. We didn’t know whether to water them or polish them.” —Pulan, Bant orchardist

illus. Steven Belledin # 341/80

Expedition Map

    1
Artifact

2, T, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.

“I use maps to find out where explorers have already been. Then I go the other way.” —Javad Nasrin, Ondu relic hunter

illus. Franz Vohwinkel # 292/80

Exterminator Magmarch

    2 B R
Artifact Creature - Phyrexian Construct

Whenever you cast an instant or sorcery spell that targets only a single nonland permanent an opponent controls, if another opponent controls one or more nonland permanents that spell could target, choose one of those permanents. Copy that spell. The copy targets the chosen permanent.

1B: Regenerate Exterminator Magmarch.

illus. Monztre # 124/80

Exterminator Magmarch

    2 B R
Artifact Creature - Phyrexian Construct

Whenever you cast an instant or sorcery spell that targets only a single nonland permanent an opponent controls, if another opponent controls one or more nonland permanents that spell could target, choose one of those permanents. Copy that spell. The copy targets the chosen permanent.

1B: Regenerate Exterminator Magmarch.

illus. Monztre # 72/80

Faithless Looting

    R
Sorcery

Draw two cards, then discard two cards.

Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

“Avacyn has abandoned us! We have nothing left except what we can take!”

illus. Gabor Szikszai # 211/80

Farewell

    4 W W
Sorcery

Choose one or more —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all graveyards.

illus. Seb McKinnon # 170/80

Filigree Racer

    3 R
Artifact - Vehicle

When Filigree Racer enters the battlefield, you get EEEE (four energy counters).

Whenever Filigree Racer attacks, you may pay [mana]EE]. When you do, target instant or sorcery card in your graveyard has jump-start until end of turn. (You may cast tat card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)

Crew 1

illus. Gaboleps # 108/80

Filigree Racer

    3 R
Artifact - Vehicle

When Filigree Racer enters the battlefield, you get EEEE.

Whenever Filigree Racer attacks, you may pay [mana]EE]. When you do, target instant or sorcery card in your graveyard has jump-start until end of turn.

Crew 1

illus. Gaboleps # 56/80

Final Act

    4 B B
Sorcery

Choose one or more —

• Destroy all creatures.

• Destroy all planeswalkers.

• Destroy all battles.

• Exile all graveyards.

• Each opponent loses all counters.

illus. Nils Hamm # 104/80

Final Act

    4 B B
Sorcery

Choose one or more —

• Destroy all creatures.

• Destroy all planeswalkers.

• Destroy all battles.

• Exile all graveyards.

• Each opponent loses all counters.

illus. Nils Hamm # 52/80

Finale of Revelation

    X U U
Sorcery

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.

Exile Finale of Revelation.

Ugin saw the gem that connected Bolas to his Meditation Realm as the key to his brother’s downfall.

illus. Johann Bodin # 185/80

Find // Finality

    (B/G) (B/G) // 4 B G
Sorcery // Sorcery

Return up to two target creature cards from your graveyard to your hand.

You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.

illus. Steve Ellis # 261/80

Flooded Grove

Land

T: Add C.

(G/U), T: Add GG, GU, or UU.

At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents.

illus. Dave Kendall # 342/80

Floriferous Vinewall

    1 G
Creature - Plant Wall

Defender

When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

illus. Jakub Kasper # 228/80

Fog Bank

    1 U
Creature - Wall

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

“The union of sea and sky makes a perfect cover.” —Talrand, sky summoner

illus. Howard Lyon # 186/80

Forgotten Cave

Land

Forgotten Cave enters the battlefield tapped.

T: Add R.

Cycling R (R, Discard this card: Draw a card.)

illus. Wayne Wu # 343/80

Forsaken Monument

    5
Legendary Artifact

Colorless creatures you control get +2/+2.

Whenever you tap a permanent for C, add an additional C.

Whenever you cast a colorless spell, you gain 2 life.

“We shall forever roam.” —Ayli, high priest of the Eternal Pilgrims

illus. Piotr Dura # 293/80

Frostboil Snarl

Land

As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don’t, Frostboil Snarl enters the battlefield tapped.

T: Add U or R.

A smoldering storm of chilling fire.

illus. Sam Burley # 344/80

Furycalm Snarl

Land

As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don’t, Furycalm Snarl enters the battlefield tapped.

T: Add R or W.

A seething locus of reverent rage.

illus. Sam Burley # 345/80

Garruk, Apex Predator

    5 B G
Legendary Planeswalker - Garruk

+1: Destroy another target planeswalker.

+1: Create a 3/3 black Beast creature token with deathtouch.

−3: Destroy target creature. You gain life equal to its toughness.

−8: Target opponent gets an emblem with “Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn.”

illus. Tyler Jacobson # 262/80

Garruk's Uprising

    2 G
Enchantment

When Garruk’s Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample.

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

illus. Wisnu Tan # 229/80

Glimmer of Genius

    3 U
Instant

Scry 2, then draw two cards. You get EE (two energy counters).

Creators live for that moment of inspiration: precious, profound, perfect.

illus. Tommy Arnold # 187/80

Glimmerpost

Land - Locus

When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.

T: Add C.

What once spied upon Mirrodin from above now waits below for another to assume control.

illus. Matt Cavotta # 346/80

Gluttonous Hellkite

    X X B R G
Creature - Dragon

When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield with two +1/+1 counters for each creature sacrificed this way.

Flying, trample

Its maw opens, and entire species disappear.

illus. Josiah "Jo" Cameron # 125/80

Gluttonus Hellkite

    X X B R G
Creature - Dragon

When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield with two +1/+1 counters for each creature sacrificed this way.

Flying, trample

Its maw opens, and entire species disappear.

illus. Josiah "Jo" Cameron # 73/80

Goldspan Dragon

    3 R R
Creature - Dragon

Flying, haste

Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token.

Treasures you control have “T, Sacrifice this artifact: Add two mana of any one color.”

illus. Andrew Mar # 212/80

Gonti's Aether Heart

    6
Legendary Artifact

Whenever Gonti’s Aether Heart or another artifact enters the battlefield under your control, you get EE (two energy counters).

Pay eight E, Exile Gonti’s Aether Heart: Take an extra turn after this one.

Despite the magic that sustains Gonti’s life, the crime lord is often described as heartless.

illus. Vincent Proce # 294/80

Grapple with the Past

    1 G
Instant

Mill three cards, then you may return a creature or land card from your graveyard to your hand.

Emrakul does not grant wishes. Desires simply align to her will.

illus. Howard Lyon # 230/80

Graveshifter

    3 B
Creature - Shapeshifter

Changeling (This card is every creature type.)

When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand.

“Why throw away a perfectly good identity?”

illus. Jakub Kasper # 198/80

Grenzo, Havoc Raiser

    R R
Legendary Creature - Goblin Rogue

Whenever a creature you control deals combat damage to a player, choose one —

• Goad target creature that player controls.

• Exile the top card of that player’s library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

“You burn. I’ll pillage.”

illus. Svetlin Velinov # 213/80

Grisly Salvage

    B G
Instant

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

To the Golgari, anything buried is treasure.

illus. Dave Kendall # 263/80

Grist, the Hunger Tide

    1 B G
Legendary Planeswalker - Grist

As long as Grist, the Hunger Tide isn’t on the battlefield, it’s a 1/1 Insect creature in addition to its other types.

+1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process.

−2: You may sacrifice a creature. When you do, destroy target creature or planeswalker.

−5: Each opponent loses life equal to the number of creature cards in your graveyard.

illus. Yongjae Choi # 264/80

Growth Spiral

    G U
Instant

Draw a card. You may put a land card from your hand onto the battlefield.

Cyclical and spiral patterns are the specialty of the Gyre Clade, which seeks to revitalize the cycles of nature.

illus. Seb McKinnon # 265/80

Harmonize

    2 G G
Sorcery

Draw three cards.

“Animals commune with their environment without the need for language. Theirs is a fundamental connection that surpasses flimsy words.” —Vivien Reid

illus. Dan Murayama Scott # 231/80

Hashep Oasis

Land - Desert

T: Add C.

T, Pay 1 life: Add G.

1GG, T, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.

illus. Jonas De Ro # 347/80

Hedron Archive

    4
Artifact

T: Add CC.

2, T, Sacrifice Hedron Archive: Draw two cards.

“You’ve begun to understand the hedrons’ true purpose,” said Ugin. “The Eldrazi can be imprisoned.” “And how did that work out last time?” asked Jace.

illus. Craig J Spearing # 295/80

Herald's Horn

    3
Artifact

As Herald’s Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost 1 less to cast.

At the beginning of your upkeep, look at the top card of your library. If it’s a creature card of the chosen type, you may reveal it and put it into your hand.

illus. Jason Felix # 296/80

Hidden Cataract

Land - Cave

Hidden Cataract enters the battlefield tapped.

T: Add U.

4U, T, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

illus. Josu Solano # 348/80

Hidden Nursery

Land - Cave

Hidden Nursery enters the battlefield tapped.

T: Add G.

4G, T, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

illus. Álvaro Calvo Escudero # 349/80

Hideous Taskmaster

    6 R
Creature - Eldrazi

Devoid (This card has no color.)

When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.

Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

illus. Helge C. Balzer # 109/80

Hideous Taskmaster

    6 R
Creature - Eldrazi

Devoid

When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.

Trample, haste, annihilator 1

illus. Helge C. Balzer # 57/80

Horizon of Progress

Land

T, Pay 1 life: Add one mana of any color that a land you control could produce.

3, T: You may put a land card from your hand onto the battlefield tapped.

1, T, Sacrifice Horizon of Progress: Draw a card.

illus. Julian Kok Joon Wen # 130/80

Horizon of Progress

Land

T, Pay 1 life: Add one mana of any color that a land you control could produce.

3, T: You may put a land card from your hand onto the battlefield tapped.

1, T, Sacrifice Horizon of Progress: Draw a card.

illus. Julian Kok Joon Wen # 78/80

Hour of Promise

    4 G
Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

With the Hekma breached and its protection removed, the deserts swept in.

illus. Jonas De Ro # 232/80

Hourglass of the Lost

    2 W
Artifact

T: Add W. Put a time counter on Hourglass of the Lost.

T, Remove X time counters from Hourglass of the Lost and exile it: Return each nonland permanent card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

illus. Lindsey Look # 92/80

Hourglass of the Lost

    2 W
Artifact

T: Add W. Put a time counter on Hourglass of the Lost.

T, Remove X time counters from Hourglass of the Lost and exile it: Return each nonland permanent card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

illus. Lindsey Look # 40/80

Hydra Broodmaster

    4 G G
Creature - Hydra

XXG: Monstrosity X. (If this creature isn’t monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.

illus. Steve Prescott # 233/80

Hydroid Krasis

    X G U
Creature - Jellyfish Hydra Beast

When you cast this spell, you gain half X life and draw half X cards. Round down each time.

Flying, trample

Hydroid Krasis enters the battlefield with X +1/+1 counters on it.

Havoc is a small price to pay for data.

illus. Jason Felix # 266/80

Idol of Oblivion

    2
Artifact

T: Draw a card. Activate only if you created a token this turn.

8, T, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.

“Arise, great one, and cleanse the world of our enemies!”

illus. Piotr Dura # 297/80

Ignoble Hierarch

    G
Creature - Goblin Shaman

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

T: Add B, R, or G.

He protects the fetid bog from light, life, and the hideous sound of laughter.

illus. Mark Zug # 234/80

Imprisoned in the Moon

    2 U
Enchantment - Aura

Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with “T: Add C” and loses all other card types and abilities.

Only one vault was great enough to hold Emrakul.

illus. Ryan Alexander Lee # 188/80

Infested Thrinax

    3 B G
Creature - Lizard

When Infested Thrinax enters the battlefield, until end of turn, whenever a nontoken creature you control dies, create a number of 1/1 green Saproling creature tokens equal to that creature's power.

Jund doesn't have a food chain so much as a mass feeding frenzy.

illus. David Astruga # 126/80

Infested Thrinax

    3 B G
Creature - Lizard

When Infested Thrinax enters the battlefield, until end of turn, whenever a nontoken creature you control dies, create a number of 1/1 green Saproling creature tokens equal to that creature's power.

Jund doesn't have a food chain so much as a mass feeding frenzy.

illus. David Astruga # 74/80

Inversion Behemoth

    2 C C
Creature - Eldrazi

At the beginning of combat on your turn, switch the power and toughness of each of any number of target creatures until end of turn.

In its presence, up becomes down, life becomes death, and the end becomes the beginning.

illus. Raph Lomotan # 34/80

Izoni, Thousand-Eyed

    2 B B G G
Legendary Creature - Elf Shaman

Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard.

BG, Sacrifice another creature: You gain 1 life and draw a card.

illus. Eric Deschamps # 267/80

Izzet Boilerworks

Land

Izzet Boilerworks enters the battlefield tapped.

When Izzet Boilerworks enters the battlefield, return a land you control to its owner’s hand.

T: Add UR.

illus. John Avon # 350/80

Junji, the Midnight Sky

    3 B B
Legendary Creature - Dragon Spirit

Flying, menace

When Junji, the Midnight Sky dies, choose one —

• Each opponent discards two cards and loses 2 life.

• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

illus. Chase Stone # 199/80

Jyoti, Moag Ancient

    2 G U
Legendary Creature - Elemental

When Jyoti, Moag Ancient enters the battlefield, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.)

At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.

illus. Brent Hollowell # 8/80

Jyoti, Moag Ancient

    2 G U
Legendary Creature - Elemental

When Jyoti, Moag Ancient enters the battlefield, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game.

At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.

illus. Brent Hollowell # 29/80

Jyoti, Moag Ancient

    2 G U
Legendary Creature - Elemental

When Jyoti, Moag Ancient enters the battlefield, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game.

At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.

illus. Brent Hollowell # 21/80

Jyoti, Moag Ancient

    2 G U
Legendary Creature - Elemental

When Jyoti, Moag Ancient enters the battlefield, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game.

At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power.

illus. Alex Stone # 140/80

Karplusan Forest

Land

T: Add C.

T: Add R or G. Karplusan Forest deals 1 damage to you.

Between jagged, snowcapped peaks, the dense bands of hardy evergreens provide the perfect cover for roving bands of orc and goblin raiders.

illus. Sam Burley # 351/80

Kessig Wolf Run

Land

T: Add C.

XRG, T: Target creature gets +X/+0 and gains trample until end of turn.

When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.

illus. Eytan Zana # 352/80

Kolaghan's Command

    1 B R
Instant

Choose two —

• Return target creature card from your graveyard to your hand.

• Target player discards a card.

• Destroy target artifact.

• Kolaghan’s Command deals 2 damage to any target.

illus. Daarken # 268/80

Kozilek's Return

    2 R
Instant

Devoid (This card has no color.)

Kozilek’s Return deals 2 damage to each creature.

Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek’s Return from your graveyard. If you do, Kozilek’s Return deals 5 damage to each creature.

illus. Lius Lasahido # 214/80

Lair of the Hydra

Land

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.

T: Add G.

XG: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It’s still a land. X can’t be 0.

illus. Johannes Voss # 353/80

Lazotep Quarry

Land - Desert

T: Add C.

T, Sacrifice a creature: Add one mana of any color.

X2, T, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.

illus. Sam Burley # 131/80

Lazotep Quarry

Land - Desert

T: Add C.

T, Sacrifice a creature: Add one mana of any color.

X2, T, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.

illus. Sam Burley # 79/80

Legion Loyalty

    6 W W
Enchantment

Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that’s a copy of that creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

illus. Michal Ivan # 171/80

Lhurgoyf

    2 G G
Creature - Lhurgoyf

Lhurgoyf’s power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.

“Ach! Hans, run! It’s the lhurgoyf!” —Saffi Eriksdotter, last words

illus. Pete Venters # 235/80

Lightning Greaves

    2
Artifact - Equipment

Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.

illus. Michael Komarck # 298/80

Lightning Runner

    3 R R
Creature - Human Warrior

Double strike, haste

Whenever Lightning Runner attacks, you get EE (two energy counters), then you may pay eight E. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

“Catch me if you can.”

illus. Raymond Swanland # 215/80

Liliana, Death's Majesty

    3 B B
Legendary Planeswalker - Liliana

+1: Create a 2/2 black Zombie creature token. Mill two cards.

−3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.

−7: Destroy all non-Zombie creatures.

illus. Chris Rallis # 200/80

Llanowar Wastes

Land

T: Add C.

T: Add B or G. Llanowar Wastes deals 1 damage to you.

“The sylex blast marked not only the end of the war, but the end of Dominaria as most knew it.” —The Antiquities War

illus. Lucas Graciano # 354/80

Localized Destruction

    3 W W
Sorcery

You get E (an energy counter), then you may pay one or more E. If you do, each creature you control with power equal to the amount of E paid this way gains indestructible until end of turn.

Destroy all creatures.

Imperial detonators are calibrated to maximize devastation while minimizing collateral damage.

illus. Olivier Bernard # 93/80

Localized Destruction

    3 W W
Sorcery

You get E, then you may pay one or more E. If you do, each creature you control with power equal to the amount of E paid this way gains indestructible until end of turn.

Destroy all creatures.

Imperial detonators are calibrated to maximize devastation while minimizing collateral damage.

illus. Olivier Bernard # 41/80

Lumbering Falls

Land

Lumbering Falls enters the battlefield tapped.

T: Add G or U.

2GU: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It’s still a land.

illus. Titus Lunter # 355/80

Lush Oasis

Land - Desert

Lush Oasis enters the battlefield tapped.

When Lush Oasis enters the battlefield, it deals 1 damage to target opponent.

T: Add G or U.

“Finally, a stroke of luck! Had to taste the water myself to believe it wasn’t a mirage.” —Pioneer journal of Big Ralph

illus. Piotr Dura # 356/80

Maelstrom Pulse

    1 B G
Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

During the collision of the shards, entire ways of life disappeared without a trace.

illus. Anthony Francisco # 269/80

Magus of the Candelabra

    G
Creature - Human Wizard

X, T: Untap X target lands.

“What would Urza think, I wonder, if he could hear how the nature mages still snarl at his name, but venerate the work of his apprentice?” —Teferi, to Jhoira

illus. Jason A. Engle # 236/80

Mana Reflection

    4 G G
Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

The greatest wonders of nature are found in the smallest saplings straining toward the canopy.

illus. Chris Seaman # 237/80

March from Velis Vel

    2 U
Sorcery

Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn.

Flashback 4U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Carlos Palma Cruchaga # 100/80

March from Velis Vel

    2 U
Sorcery

Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn.

Flashback 4U

illus. Carlos Palma Cruchaga # 48/80

Maskwood Nexus

    4
Artifact

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren’t on the battlefield.

3, T: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

illus. Jason A. Engle # 299/80

Midnight Clock

    2 U
Artifact

T: Add U.

2U: Put an hour counter on Midnight Clock.

At the beginning of each upkeep, put an hour counter on Midnight Clock.

When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

illus. Alexander Forssberg # 189/80

Mirage Mirror

    3
Artifact

2: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Most mirrors show your reflection. Others show your potential.

illus. Craig J Spearing # 300/80

Morophon, the Boundless

    7
Legendary Creature - Shapeshifter

Changeling (This card is every creature type.)

As Morophon, the Boundless enters the battlefield, choose a creature type.

Spells of the chosen type you cast cost WUBRG less to cast. This effect reduces only the amount of colored mana you pay.

Other creatures you control of the chosen type get +1/+1.

illus. Victor Adame Minguez # 157/80

Mortivore

    2 B B
Creature - Lhurgoyf

Mortivore’s power and toughness are each equal to the number of creature cards in all graveyards.

B: Regenerate Mortivore. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

illus. Anthony S. Waters # 201/80

Mossfire Valley

Land

1, T: Add RG.

Lush growth spreads like a ferocious blaze across the Otarian hillsides.

illus. John Avon # 357/80

Mutated Cultist

    2 B
Creature - Eldrazi Horror

Devoid

When you cast this spell, remove all counters from up to one target permanent or opponent. The next spell you cast this turn costs 1 less to cast for each counter removed this way.

Deathtouch

It tirelessly gurgles Emrakul's blessings from inhuman mouths.

illus. Dave Kendall # 53/80

Myr Battlesphere

    7
Artifact Creature - Myr Construct

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it’s attacking.

illus. Franz Vohwinkel # 301/80

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.

T: Add C.

2, T, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

illus. Richard Wright # 358/80

Mystic Forge

    4
Artifact

You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.

T, Pay 1 life: Exile the top card of your library.

illus. Titus Lunter # 302/80

Mystic Gate

Land

T: Add C.

(W/U), T: Add WW, WU, or UU.

The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape.

illus. Fred Fields # 359/80

Mystic Monastery

Land

Mystic Monastery enters the battlefield tapped.

T: Add U, R, or W.

When asked how many paths reach enlightenment, the monk kicked a heap of sand. “Count,” he smiled, “and then find more grains.”

illus. Florian de Gesincourt # 360/80

Necrogoyf

    3 B B
Creature - Lhurgoyf

Necrogoyf’s power is equal to the number of creature cards in all graveyards.

At the beginning of each player’s upkeep, that player discards a card.

Madness 1BB (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Nicholas Gregory # 202/80

Nissa, Steward of Elements

    X G U
Legendary Planeswalker - Nissa

+2: Scry 2.

0: Look at the top card of your library. If it’s a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They’re still lands.

illus. Howard Lyon # 270/80

Oblivion Sower

    6
Creature - Eldrazi

When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.

The Eldrazi hunger without limit and consume without pause.

illus. Jaime Jones # 158/80

Oblivion Stone

    3
Artifact

4, T: Put a fate counter on target permanent.

5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

illus. Gabor Szikszai # 303/80

Omo, Queen of Vesuva

    2 (G/U)
Legendary Creature - Shapeshifter Noble

Whenever Omo, Queen of Vesuva enters the battlefield or attacks, put an everything counter on each of up to one target land and up to one target creature.

Each land with an everything counter on it is every land type in addition to its other types.

Each nonland creature with an everything counter on it is every creature type.

illus. Alex Brock # 2/80

Omo, Queen of Vesuva

    2 (G/U)
Legendary Creature - Shapeshifter Noble

Whenever Omo, Queen of Vesuva enters the battlefield or attacks, put an everything counter on each of up to one target land and up to one target creature.

Each land with an everything counter on it is every land type in addition to its other types.

Each nonland creature with an everything counter on it is every creature type.

illus. Alex Brock # 30/80

Omo, Queen of Vesuva

    2 (G/U)
Legendary Creature - Shapeshifter Noble

Whenever Omo, Queen of Vesuva enters the battlefield or attacks, put an everything counter on each of up to one target land and up to one target creature.

Each land with an everything counter on it is every land type in addition to its other types.

Each nonland creature with an everything counter on it is every creature type.

illus. Alex Brock # 22/80

Omo, Queen of Vesuva

    2 (G/U)
Legendary Creature - Shapeshifter Noble

Whenever Omo, Queen of Vesuva enters the battlefield or attacks, put an everything counter on each of up to one target land and up to one target creature.

Each land with an everything counter on it is every land type in addition to its other types.

Each nonland creature with an everything counter on it is every creature type.

illus. Chun Lo # 141/80

Opal Palace

Land

T: Add C.

1, T: Add one mana of any color in your commander’s color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it’s been cast from the command zone this game.

illus. Andreas Rocha # 361/80

Overclocked Electromancer

    2 R
Creature - Lizard Wizard

At the beginning of combat on your turn, you may pay EEE. If you do, put a +1/+1 counter on Overclocked Electromancer.

Whenever Overclocked Electromancer attacks, double its power until end of turn.

Whenever Overclocked Electromancer deals combat damage to a creature, if that creature was dealt excess damage this turn, you get X E, where X is that excess damage.

illus. Brent Hollowell # 110/80

Overclocked Electromancer

    2 R
Creature - Lizard Wizard

At the beginning of combat on your turn, you may pay EEE. If you do, put a +1/+1 counter on Overclocked Electromancer.

Whenever Overclocked Electromancer attacks, double its power until end of turn.

Whenever Overclocked Electromancer deals combat damage to a creature, if that creature was dealt excess damage this turn, you get X E, where X is that excess damage.

illus. Brent Hollowell # 58/80

Overflowing Basin

Land

1, T: Add GU.

Still to the ignorant eye, yet bursting with life. A million actions and reactions, unstoppable as the dawn.

illus. Sarah Finnigan # 362/80

Path of Ancestry

Land

Path of Ancestry enters the battlefield tapped.

T: Add one mana of any color in your commander’s color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

illus. Alayna Danner # 363/80

Planar Nexus

Land

Planar Nexus is every nobasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.)

T: Add C.

1, T: Add one mana of any color.

The violence of the Conflux gave way to rebirth.

illus. Sam Burley # 132/80

Planar Nexus

Land

Planar Nexus is every nobasic land type.

T: Add C.

1, T: Add one mana of any color.

The violence of the Conflux gave way to rebirth.

illus. Sam Burley # 80/80

Poison Dart Frog

    1 G
Creature - Frog

Reach

T: Add one mana of any color.

2: Poison Dart Frog gains deathtouch until end of turn.

“Bright as any dinosaur—and just as with other great hunters, its colors are a warning.” —Huatli

illus. Julia Metzger # 238/80

Polygoyf

    2 G
Creature - Lhurgoyf

Trample, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that’s a copy of this creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Polygoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to the number plus 1.

illus. Helge C. Balzer # 117/80

Polygoyf

    2 G
Creature - Lhurgoyf

Trample, myriad

Polygoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to the number plus 1.

illus. Helge C. Balzer # 65/80

Pongify

    U
Instant

Destroy target creature. It can’t be regenerated. Its controller creates a 3/3 green Ape creature token.

Some spellcrafting mistakes go on to become spells of their own.

illus. Heather Hudson # 190/80

Port Town

Land

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don’t, Port Town enters the battlefield tapped.

T: Add W or U.

illus. Kamila Szutenberg # 364/80

Prairie Stream

Land - Plains Island

(T: Add W or U.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

illus. Adam Paquette # 365/80

Professional Face-Breaker

    2 R
Creature - Human Warrior

Menace

Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.

Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

illus. Dan Murayama Scott # 216/80

Propaganda

    2 U
Enchantment

Creatures can’t attack you unless their controller pays 2 for each creature they control that’s attacking you.

“The cost of your opposition will be extracted from your wits.” —Nekusar, the Mindrazer

illus. Clint Cearley # 191/80

Pyrogoyf

    3 R
Creature - Lhurgoyf

Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to the number plus 1.

Whenever Pyrogoyf or another Lhurgoyf enters the battlefield under your control, that creature deals damage equal to its power to any target.

illus. Xabi Gaztelua # 111/80

Pyrogoyf

    3 R
Creature - Lhurgoyf

Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to the number plus 1.

Whenever Pyrogoyf or another Lhurgoyf enters the battlefield under your control, that creature deals damage equal to its power to any target.

illus. Xabi Gaztelua # 59/80

Quandrix Campus

Land

Quandrix Campus enters the battlefield tapped.

T: Add G or U.

4, T: Scry 1.

Mage-students who see beauty in patterns and equations choose Quandrix, the college of numeromancy.

illus. Piotr Dura # 366/80

Raging Ravine

Land

Raging Ravine enters the battlefield tapped.

T: Add R or G.

2RG: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with “Whenever this creature attacks, put a +1/+1 counter on it.” It’s still a land.

illus. Todd Lockwood # 367/80

Rampaging Baloths

    4 G G
Creature - Beast

Trample

Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

“When the land is angry, so are they.” —Nissa Revane

illus. Steve Prescott # 239/80

Rampant Frogantua

    2 G
Creature - Frog

Trample

Rampant Frogantua gets +10/+10 for each player who has lost the game.

Whenever Rampant Frogantua deals combat damage to a player, you may mill that many cards. Put any number of land cards from among them onto the battlefield tapped.

illus. Filipe Pagliuso # 118/80

Rampant Frogantua

    2 G
Creature - Frog

Trample

Rampant Frogantua gets +10/+10 for each player who has lost the game.

Whenever Rampant Frogantua deals combat damage to a player, you may mill that many cards. Put any number of land cards from among them onto the battlefield tapped.

illus. Filipe Pagliuso # 66/80

Rampant Growth

    1 G
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Nature grows solutions to its problems.

illus. Steven Belledin # 240/80

Ramunap Excavator

    2 G
Creature - Snake Cleric

You may play lands from your graveyard.

“This world was once so much more than the confines of Naktamun.”

illus. Mark Behm # 241/80

Razorfield Ripper

    2 W
Artifact Creature - Equipment Rhino

Whenever Razorfield Ripper or equipped creature attacks, you get E (an energy counter), then it gets +X/+X until end of turn, where X is the amount of E you have.

Reconfigure—Pay 2 or EEE. (Pay 2 or EEE: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. When attached, this isn't a creature.)

illus. Samuel Perin # 94/80

Razorfield Ripper

    2 W
Artifact Creature - Equipment Rhino

Whenever Razorfield Ripper or equipped creature attacks, you get E, then it gets +X/+X until end of turn, where X is the amount of E you have.

Reconfigure—Pay 2 or EEE.

illus. Samuel Perin # 42/80

Reliquary Tower

Land

You have no maximum hand size.

T: Add C.

Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.

illus. Jesper Ejsing # 368/80

Replication Technique

    4 U
Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)

Create a token that’s a copy of target permanent you control.

illus. Viko Menezes # 192/80

Return of the Wildspeaker

    4 G
Instant

Choose one —

• Draw cards equal to the greatest power among non-Human creatures you control.

• Non-Human creatures you control get +3/+3 until end of turn.

“The curse is broken.”

illus. Chris Rallis # 242/80

Rishkar's Expertise

    4 G G
Sorcery

Draw cards equal to the greatest power among creatures you control.

You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

“Control the Great Conduit? You might as well try to divert a river with your hands.”

illus. Magali Villeneuve # 411/80

Riveteers Charm

    B R G
Instant

Choose one —

• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.

• Exile the top three cards of your library. Until your next end step, you may play those cards.

• Exile target player’s graveyard.

illus. Steve Argyle # 271/80

Riveteers Outlook

Land

When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Along the outer girders, in gold filigree, are inscribed the names of all those who fell to their deaths during construction.

illus. Lucas Staniec # 369/80

Ruins of Oran-Rief

Land

Ruins of Oran-Rief enters the battlefield tapped.

T: Add C.

T: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.

illus. Jason Felix # 370/80

Sage of the Maze

    2 G
Creature - Elf Wizard

T: Add two mana in any combination of colors.

T: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.

Tap an untapped Gate you control: Untap Sage of the Maze.

illus. Yeong-Hao Han # 119/80

Sage of the Maze

    2 G
Creature - Elf Wizard

T: Add two mana in any combination of colors.

T: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.

Tap an untapped Gate you control: Untap Sage of the Maze.

illus. Yeong-Hao Han # 67/80

Sakura-Tribe Elder

    1 G
Creature - Snake Shaman

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

He’d chosen a sunlit clearing with open skies and an ample brook. All that remained was to find a worthy sapling.

illus. Anastasia Ovchinnikova # 243/80

Salvation Colossus

    6 W W
Artifact Creature - Construct

Flying, vigilance, trample

Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn.

Unearth—Pay eight E. (Pay eight energy counters: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield, Activate only as sorcery.)

illus. José Parodi # 95/80

Salvation Colossus

    6 W W
Artifact Creature - Construct

Flying, vigilance, trample

Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn.

Unearth—Pay eight E.

illus. José Parodi # 43/80

Satya, Aetherflux Genius

    1 U R W
Legendary Creature - Human Artificer

Menace, haste

Whenever Satya, Aetherflux Genius attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get EE two energy counters. At the beginning of your next end step, sacrifice that token unless you pay an amount of E equal to its mana value.

illus. Aaron Miller # 3/80

Satya, Aetherflux Genius

    1 U R W
Legendary Creature - Human Artificer

Menace, haste

Whenever Satya, Aetherflux Genius attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get EE. At the beginning of your next end step, sacrifice that token unless you pay an amount of E equal to its mana value.

illus. Aaron Miller # 31/80

Satya, Aetherflux Genius

    1 U R W
Legendary Creature - Human Artificer

Menace, haste

Whenever Satya, Aetherflux Genius attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get EE. At the beginning of your next end step, sacrifice that token unless you pay an amount of E equal to its mana value.

illus. Aaron Miller # 23/80

Satya, Aetherflux Genius

    1 U R W
Legendary Creature - Human Artificer

Menace, haste

Whenever Satya, Aetherflux Genius attacks, create a tapped and attacking token that's a copy of up to one other target nontoken creature you control. You get EE. At the beginning of your next end step, sacrifice that token unless you pay an amount of E equal to its mana value.

illus. Cosmin Podar # 142/80

Satyr Wayfinder

    2 G
Creature - Satyr

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

The first satyr to wake after a revel must search for the site of the next one.

illus. Steve Prescott # 244/80

Savage Lands

Land

Savage Lands enters the battlefield tapped.

T: Add B, R, or G.

Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.

illus. Vance Kovacs # 371/80

Sawhorn Nemesis

    3 R
Creature - Dinosaur

As Sawhorn Nemesis enters the battlefield, choose a player.

If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.

illus. Monztre # 112/80

Sawhorn Nemesis

    3 R
Creature - Dinosaur

As Sawhorn Nemesis enters the battlefield, choose a player.

If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.

illus. Monztre # 60/80

Scute Swarm

    2 G
Creature - Insect

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that’s a copy of Scute Swarm instead.

“Survival rule 782: There are always more scute bugs.” —Zurdi, goblin shortcutter

illus. Alex Konstad # 245/80

Secluded Courtyard

Land

As Secluded Courtyard enters the battlefield, choose a creature type.

T: Add C.

T: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

illus. Sam Burley # 372/80

Seer's Sundial

    4
Artifact

Landfall — Whenever a land enters the battlefield under your control, you may pay 2. If you do, draw a card.

“The shadow travels toward the apex. I predict we will soon see the true measure of darkness.”

illus. Franz Vohwinkel # 304/80

Selective Obliteration

    3 C C
Sorcery

Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color the controller chose.

"I don't know what's worse—that my family was taken, or that I wasn't." —Elsen, Sea Gate survivor

illus. Yeong-Hao Han # 35/80

Selvala, Heart of the Wilds

    1 G G
Legendary Creature - Elf Scout

Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature’s power.

G, T: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

illus. Tyler Jacobson # 246/80

Shadowblood Ridge

Land

1, T: Add BR.

Gnolls make offerings to sinister forces in the shadow-drenched chasms.

illus. Sam White # 373/80

Sheltered Thicket

Land - Mountain Forest

(T: Add R or G.)

Sheltered Thicket enters the battlefield tapped.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Sung Choi # 374/80

Shivan Reef

Land

T: Add C.

T: Add U or R. Shivan Reef deals 1 damage to you.

The boiling seas around Shiv provided a welcome layer of protection for the reclaimed Mana Rig.

illus. Andrew Mar # 375/80

Shrine of the Forsaken Gods

Land

T: Add C.

T: Add CC. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.

illus. Daniel Ljunggren # 376/80

Siege-Gang Lieutenant

    3 R
Creature - Goblin

Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.

2, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target.

His crew proudly maintains an accident rate of 100% per day.

illus. Warren Mahy # 113/80

Siege-Gang Lieutenant

    3 R
Creature - Goblin

Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.

2, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target.

illus. Warren Mahy # 61/80

Sifter of Skulls

    3 B
Creature - Eldrazi

Devoid (This card has no color.)

Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add C.”

illus. Slawomir Maniak # 203/80

Silverquill Lecturer

    4 W
Creature - Kor Wizard

Creatures spells you cast have demonstrate. (Whenever you cast a creature spell, you may copy it. If you do, choose an opponent to also copy it. Each copy becomes a token.)

"Did you bring enough to share with the rest of the class?"

illus. Ryan Pancoast # 96/80

Silverquill Lecturer

    4 W
Creature - Kor Wizard

Creatures spells you cast have demonstrate.

"Did you bring enough to share with the rest of the class?"

illus. Ryan Pancoast # 44/80

Simic Growth Chamber

Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand.

T: Add GU.

illus. John Avon # 377/80

Simic Guildgate

Land - Gate

Simic Guildgate enters the battlefield tapped.

T: Add G or U.

Enter and comprehend the perfection of orchestrated life.

illus. Svetlin Velinov # 378/80

Sire of Stagnation

    4 U B
Creature - Eldrazi

Devoid (This card has no color.)

Whenever a land enters the battlefield under an opponent’s control, that player exiles the top two cards of their library and you draw two cards.

As the great scourge passed by, Zendikar shivered, then lay silent.

illus. Tyler Jacobson # 272/80

Skittering Invasion

    7
Kindred Sorcery - Eldrazi

Create five 0/1 colorless Eldrazi Spawn creature tokens. They have “Sacrifice this creature: Add C.”

“The brood spread far faster than we could kill it. I fear the worst is yet to come.” —The War Diaries

illus. Eric Deschamps # 159/80

Skullwinder

    2 G
Creature - Snake

Deathtouch

When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

illus. Nicholas Gregory # 247/80

Skyclave Apparition

    1 W W
Creature - Kor Spirit

When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don’t control with mana value 4 or less.

When Skyclave Apparition leaves the battlefield, the exiled card’s owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

illus. Donato Giancola # 172/80

Smoldering Marsh

Land - Swamp Mountain

(T: Add B or R.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

illus. Adam Paquette # 379/80

Sol Ring

    1
Artifact

T: Add CC.

Lost to time is the artificer’s art of trapping light from a distant star in a ring of purest gold.

illus. Mike Bierek # 305/80

Solemn Simulacrum

    4
Artifact Creature - Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.

illus. Dan Murayama Scott # 306/80

Spawnbed Protector

    7
Creature - Eldrazi

At the beginning of your end step, return up to one target Eldrazi creature card from your graveyard to your hand. Create two 1/1 colorless Eldrazi Scion creature tokens with "Sacrifice this creature: Add C."

"They are mere vestiges of the titan's true form. Their deaths are but a brief respite." —Ugin

illus. Maxime Minard # 36/80

Spawning Bed

Land

T: Add C.

6, T, Sacrifice Spawning Bed: Create three 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add C.”

Young Eldrazi crawl forth from the dust, compelled by a greater will.

illus. Jason Felix # 380/80

Sphinx of the Revelation

    3 W U
Artifact Creature - Sphinx

Flying, lifelink

Whenever you gain life, you get that many E (energy counters).

WUU, T, Pay X E: Draw X cards.

Crafted from absolute law. Enforcer of absolute order.

illus. Maxime Minard # 127/80

Sphinx of the Revelation

    3 W U
Artifact Creature - Sphinx

Flying, lifelink

Whenever you gain life, you get that many E.

WUU, T, Pay X E: Draw X cards.

Crafted from absolute law. Enforcer of absolute order.

illus. Maxime Minard # 75/80

Stitcher's Supplier

    B
Creature - Zombie

When Stitcher’s Supplier enters the battlefield or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

No part goes to waste.

illus. Pete Venters # 204/80

Stone Idol Generator

    5
Artifact

Whenever a creature you control attacks, you get E (an energy counter).

T, Pay six E: Create a 6/12 colorless Construct artifact creature token with trample, Activate only as a sorcery.

"Like my peoples' ambitions, it is both awe-inspiring and unfinished." —Nahiri

illus. Julian Kok Joon Wen # 129/80

Stone Idol Generator

    5
Artifact

Whenever a creature you control attacks, you get E.

T, Pay six E: Create a 6/12 colorless Construct artifact creature token with trample, Activate only as a sorcery.

"Like my peoples' ambitions, it is both awe-inspiring and unfinished." —Nahiri

illus. Julian Kok Joon Wen # 77/80

Suffer the Past

    X B
Instant

Exile X target cards from target player’s graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.

Ulamog’s tentacles, their touch like burning ice, rummaged through his soul and stung his memories one by one.

illus. Trevor Claxton # 205/80

Sulfurous Springs

Land

T: Add C.

T: Add B or R. Sulfurous Springs deals 1 damage to you.

Everything is flammable in the Burning Isles, even the mana itself.

illus. Bruce Brenneise # 381/80

Summary Dismissal

    2 U U
Instant

Exile all other spells and counter all abilities.

“Let’s start fresh, shall we?”

illus. Igor Kieryluk # 193/80

Sunken Palace

Land - Cave

Sunken Palace enters the battlefield tapped.

T: Add U.

1U, T, Exile seven cards from your graveyard: Add U. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)

illus. Julian Kok Joon Wen # 133/80

Sunken Palace

Land - Cave

Sunken Palace enters the battlefield tapped.

T: Add U.

1U, T, Exile seven cards from your graveyard: Add U. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy.

illus. Julian Kok Joon Wen # 81/80

Swords to Plowshares

    W
Instant

Exile target creature. Its controller gains life equal to its power.

“The arc of my blade has carved a path of light for the peace that will follow.”

illus. Jesper Ejsing # 173/80

Sylvan Scrying

    1 G
Sorcery

Search your library for a land card, reveal it, put it into your hand, then shuffle.

“As long as there is a single shred of life, there is hope.” —Nissa Revane

illus. Daniel Ljunggren # 248/80

Syphon Mind

    3 B
Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

When tempers run high, it’s easy to lose your head.

illus. Jeff Easley # 206/80

Syr Konrad, the Grim

    3 B B
Legendary Creature - Human Knight

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.

1B: Each player mills a card.

illus. Anna Steinbauer # 207/80

Tainted Peak

Land

T: Add C.

T: Add B or R. Activate only if you control a Swamp.

illus. Tony Szczudlo # 382/80

Tainted Wood

Land

T: Add C.

T: Add B or G. Activate only if you control a Swamp.

illus. Rob Alexander # 383/80

Talisman of Conviction

    2
Artifact

T: Add C.

T: Add R or W. Talisman of Conviction deals 1 damage to you.

“The sun banishes darkness every morning. I too will rise with such assuredness.” —Huatli

illus. Lindsey Look # 307/80

Talisman of Creativity

    2
Artifact

T: Add C.

T: Add U or R. Talisman of Creativity deals 1 damage to you.

“Good ideas don’t take time. They take a lot of bad ideas first.” —Ral Zarek

illus. Lindsey Look # 308/80

Talisman of Curiosity

    2
Artifact

T: Add C.

T: Add G or U. Talisman of Curiosity deals 1 damage to you.

“The pain of exploring is less than the pain of not knowing.” —Tamiyo

illus. Lindsey Look # 309/80

Talisman of Dominance

    2
Artifact

T: Add C.

T: Add U or B. Talisman of Dominance deals 1 damage to you.

illus. Mike Dringenberg # 310/80

Talisman of Impulse

    2
Artifact

T: Add C.

T: Add R or G. Talisman of Impulse deals 1 damage to you.

illus. Mike Dringenberg # 311/80

Talisman of Indulgence

    2
Artifact

T: Add C.

T: Add B or R. Talisman of Indulgence deals 1 damage to you.

illus. Mike Dringenberg # 312/80

Talisman of Progress

    2
Artifact

T: Add C.

T: Add W or U. Talisman of Progress deals 1 damage to you.

illus. Mike Dringenberg # 313/80

Talisman of Resilience

    2
Artifact

T: Add C.

T: Add B or G. Talisman of Resilience deals 1 damage to you.

“The continual rise of the downtrodden is as inevitable as vines usurping a forest.” —Vraska

illus. Lindsey Look # 314/80

Talon Gates of Madara

Land - Gate

When Talon Gates of Madara enters the battlefield, up to one target creature phases out.

T: Add C.

1, T: Add one mana of any color.

4: Put Talon Gates of Madara from your hand onto the battlefield.

illus. Steven Belledin # 134/80

Talon Gates of Madara

Land - Gate

When Talon Gates of Madara enters the battlefield, up to one target creature phases out.

T: Add C.

1, T: Add one mana of any color.

4: Put Talon Gates of Madara from your hand onto the battlefield.

illus. Steven Belledin # 82/80

Tarmogoyf Nest

    2 G
Kindred Enchantment - Lhurgoyf Aura

Enchant land

Enchanted land has "1G, T: Create a Tarmogoyf token." (It's a 1G Lhurgoyf creature with "Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to the number plus 1.")

illus. Filipe Pagliuso # 120/80

Tarmogoyf Nest

    2 G
Kindred Enchantment - Lhurgoyf Aura

Enchant land

Enchanted land has "1G, T: Create a Tarmogoyf token."

illus. Filipe Pagliuso # 68/80

Tatyova, Benthic Druid

    3 G U
Legendary Creature - Merfolk Druid

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.

“Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one part.”

illus. Mathias Kollros # 273/80

Tectonic Edge

Land

T: Add C.

1, T, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.

“We move because the earth does.” —Bruse Tarl, Goma Fada nomad

illus. Vincent Proce # 384/80

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1.

T: Add R or G.

illus. Mike Bierek # 385/80

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1.

T: Add W or U.

illus. Svetlin Velinov # 386/80

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1.

T: Add U or R.

illus. Adam Paquette # 387/80

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1.

T: Add B or G.

illus. Titus Lunter # 388/80

Temple of Malice

Land

Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1.

T: Add B or R.

illus. Sam Burley # 389/80

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1.

T: Add G or U.

illus. Piotr Dura # 390/80

Temple of Silence

Land

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1.

T: Add W or B.

illus. Adam Paquette # 391/80

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1.

T: Add R or W.

illus. Piotr Dura # 392/80

Tempt with Mayhem

    1 R R
Instant

Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.

illus. Deruchenko Alexander # 114/80

Tempt with Mayhem

    1 R R
Instant

Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.

illus. Deruchenko Alexander # 62/80

Tendo Ice Bridge

Land

Tendo Ice Bridge enters the battlefield with a charge counter on it.

T: Add C.

T, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color.

illus. Rob Alexander # 393/80

Terastodon

    6 G G
Creature - Elephant

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

illus. Lars Grant-West # 249/80

Terminate

    B R
Instant

Destroy target creature. It can’t be regenerated.

“I’ve seen death before. My mother succumbing to illness, my comrades bleeding on the battlefield … But I’d never seen anything as dreadful as that.” —Taani, berserker of Etlan

illus. Wayne Reynolds # 274/80

Terramorphic Expanse

Land

T, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

“The Phyrexian’s monuments of today will be nothing but dust tomorrow. With enough tomorrows, so will their rule.” —Koth

illus. Adam Burn # 394/80

Tezzeret's Gambit

    3 (U/P)
Sorcery

((U/P) can be paid with either U or 2 life.)

Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

illus. Karl Kopinski # 194/80

The Reaver Cleaver

    2 R
Legendary Artifact - Equipment

Equipped creature gets +1/+1 and has trample and “Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens.”

Equip 3

illus. Yigit Koroglu # 217/80

Thespian's Stage

Land

T: Add C.

2, T: Thespian’s Stage becomes a copy of target land, except it has this ability.

Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.

illus. John Avon # 395/80

Thornwood Falls

Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

T: Add G or U.

Deep in Eldraine’s wilds, strange eyelike appendages twined among the vines and faerie lights.

illus. Roman Kuteynikov # 396/80

Tomb of the Spirit Dragon

Land

T: Add C.

2, T: You gain 1 life for each colorless creature you control.

“The voice calls me here, yet I see only bones. Is this more dragon trickery?” —Sarkhan Vol

illus. Sam Burley # 397/80

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped.

T: Add G.

Cycling G (G, Discard this card: Draw a card.)

illus. Heather Hudson # 398/80

Treasure Cruise

    7 U
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Draw three cards.

Countless delights drift on the surface while dark schemes run below.

illus. Cynthia Sheppard # 195/80

Trenchpost

Land - Locus

T: Add C.

3, T: Target player mills a card for each Locus you control.

What once watched from among the clouds now lies buried and forgotten beneath an artificial sky.

illus. Carlos Palma Cruchaga # 135/80

Trenchpost

Land - Locus

T: Add C.

3, T: Target player mills a card for each Locus you control.

What once watched from among the clouds now lies buried and forgotten beneath an artificial sky.

illus. Carlos Palma Cruchaga # 83/80

Twins of Discord

    7
Creature - Eldrazi

Whenever you attack, choose odd or even. Creatures with mana value of that quality can't block this turn.

Each other colorless creature you control has bloodthirst 2.

illus. Lorenzo Lanfranconi # 37/80

Ugin, the Ineffable

    6
Legendary Planeswalker - Ugin

Colorless spells you cast cost 2 less to cast.

+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.

−3: Destroy target permanent that’s one or more colors.

illus. Daarken # 160/80

Ugin's Insight

    3 U U
Sorcery

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

“You speak to me of the threat of Ulamog. But do not forget: they came as three.” —Ugin, to Jace Beleren

illus. Tyler Jacobson # 196/80

Ulalek, Fused Atrocity

    (C/W) (C/U) (C/B) (C/R) (C/G)
Legendary Creature - Eldrazi

Devoid (This card has no color.)

Whenever you cast an Eldrazi spell, you may pay CC. If you do, copy all spells you control, then copy all other activated and triggered abilities you control. You may choose new targets for the copies. (Mana abilities can't be copied.)

illus. Alex Konstad # 4/80

Ulalek, Fused Atrocity

    (C/W) (C/U) (C/B) (C/R) (C/G)
Legendary Creature - Eldrazi

Devoid

Whenever you cast an Eldrazi spell, you may pay CC. If you do, copy all spells you control, then copy all other activated and triggered abilities you control. You may choose new targets for the copies. (Mana abilities can't be copied.)

illus. Cosmin Podar # 143/80

Ulalk, Fused Atrocity

    (C/W) (C/U) (C/B) (C/R) (C/G)
Legendary Creature - Eldrazi

Devoid

Whenever you cast an Eldrazi spell, you may pay CC. If you do, copy all spells you control, then copy all other activated and triggered abilities you control. You may choose new targets for the copies. (Mana abilities can't be copied.)

illus. Alex Konstad # 24/80

Ulamog's Crusher

    8
Creature - Eldrazi

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Ulamog’s Crusher attacks each combat if able.

“Whatever the Eldrazi’s purpose is, it has nothing to do with something so insignificant as us.” —Nirthu, lone missionary

illus. Todd Lockwood # 161/80

Ulamog's Dreadsire

    10
Creature - Eldrazi

Vigilance

Ward—Sacrifice a permanent with mana value 1 or greater.

T: Create a 10/10 colorless Eldrazi creature token.

"A general is only as good as their army. Maybe Ulamog is a better leader than I thought." —Gideon Jura

illus. Alexander Mokhov # 38/80

Ulamog's Nullifier

    2 U B
Creature - Eldrazi Processor

Devoid (This card has no color.)

Flash

Flying

When Ulamog’s Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners’ graveyards. If you do, counter target spell.

illus. Aleksi Briclot # 275/80

Ulvenwald Hydra

    4 G G
Creature - Hydra

Reach

Ulvenwald Hydra’s power and toughness are each equal to the number of lands you control.

When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.

illus. Raymond Swanland # 250/80

Unclaimed Territory

Land

As Unclaimed Territory enters the battlefield, choose a creature type.

T: Add C.

T: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

illus. Dimitar Marinski # 399/80

Underground River

Land

T: Add C.

T: Add U or B. Underground River deals 1 damage to you.

“The war polluted the land, turning what had once been fruitful fields into fetid morasses of mud and rusted corpses.” —The Antiquities War

illus. Volkan Baga # 400/80

Urban Evolution

    3 G U
Sorcery

Draw three cards. You may play an additional land this turn.

As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.

illus. Eytan Zana # 276/80

Uro, Titan of Nature's Wrath

    1 G U
Legendary Creature - Elder Giant

When Uro enters the battlefield, sacrifice it unless it escaped.

Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.

Escape—GGUU, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

illus. Vincent Proce # 277/80

Urza's Mine

Land - Urza's Mine

T: Add C. If you control an Urza’s Power-Plant and an Urza’s Tower, add CC instead.

In his hunger for power and knowledge, Urza dug deep into Dominaria’s ancient past.

illus. Brian Snoddy # 401/80

Urza's Power Plant

Land - Urza's Power-Plant

T: Add C. If you control an Urza’s Mine and an Urza’s Tower, add CC instead.

Urza threw himself into his research, pushing the boundaries of both possibility and morality.

illus. Brian Snoddy # 402/80

Urza's Tower

Land - Urza's Tower

T: Add C. If you control an Urza’s Mine and an Urza’s Power-Plant, add CCC instead.

Urza studied the creations of the Thran not simply to learn from them, but to surpass them.

illus. Brian Snoddy # 403/80

Vesuva

Land

You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.

It is everywhere you’ve ever been.

illus. Zoltan Boros & Gabor Szikszai # 404/80

Vile Redeemer

    2 G
Creature - Eldrazi

Devoid (This card has no color.)

Flash

When you cast this spell, you may pay C. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have “Sacrifice this creature: Add C.”

illus. Jason Rainville # 251/80

Vineglimmer Snarl

Land

As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don’t, Vineglimmer Snarl enters the battlefield tapped.

T: Add G or U.

A verdant paradox of primal logic.

illus. Sam Burley # 405/80

Viridescent Bog

Land

1, T: Add BG.

Life and death mixing together, both ends of the same cycle giving rise to something else.

illus. Piotr Dura # 406/80

Vivien Reid

    3 G G
Legendary Planeswalker - Vivien

+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

−3: Destroy target artifact, enchantment, or creature with flying.

−8: You get an emblem with “Creatures you control get +2/+2 and have vigilance, trample, and indestructible.”

illus. Anna Steinbauer # 252/80

Volatile Fault

Land - Cave

T: Add C.

1, T, Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.

illus. Andrew Mar # 407/80

Warping Wail

    1 C
Instant

Choose one —

• Exile target creature with power or toughness 1 or less.

• Counter target sorcery spell.

• Create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add C.”

illus. Jason Felix # 162/80

Wastes

Land

T: Add C.

illus. Raymond Swanland # 408/80

Wayfarer's Bauble

    1
Artifact

2, T, Sacrifice Wayfarer’s Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.

illus. Darrell Riche # 315/80

Whirler Virtuoso

    1 U R
Creature - Vedalken Artificer

When Whirler Virtuoso enters the battlefield, you get EEE (three energy counters).

Pay EEE: Create a 1/1 colorless Thopter artifact creature token with flying.

The first tentative flaps are like a song to his soul.

illus. Lake Hurwitz # 278/80

Wonderscape Sage

    1 U
Creature - Moonfolk Wizard

Flying

T, Return a land you control to its owner's hand: Draw a card. Then discard a card unless that land had a nonbasic land type.

"I do not need to walk the land to find my way."

illus. Daneen Wilkerson # 101/80

Wonderscape Sage

    1 U
Creature - Moonfolk Wizard

Flying

T, Return a land you control to its owner's hand: Draw a card. Then discard a card unless that land had a nonbasic land type.

"I do not need to walk the land to find my way."

illus. Daneen Wilkerson # 49/80

World Breaker

    6 G
Creature - Eldrazi

Devoid (This card has no color.)

When you cast this spell, exile target artifact, enchantment, or land.

Reach

2C, Sacrifice a land: Return World Breaker from your graveyard to your hand.

illus. Jaime Jones # 253/80

Yavimaya Coast

Land

T: Add C.

T: Add G or U. Yavimaya Coast deals 1 damage to you.

As magnigoth trees expanded across the sea into Almaaz and New Argive, it became clear Yavimaya’s borders were never confined by its coastline.

illus. Jesper Ejsing # 410/80

Yavimaya Elder

    1 G G
Creature - Human Druid

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

2, Sacrifice Yavimaya Elder: Draw a card.

illus. Matt Cavotta # 254/80

Yavimaya, Cradle of Growth

Legendary Land

Each land is a Forest in addition to its other land types.

“Multani’s heart is a seed, and all of Yavimaya is its flower. There is as much life here as in the rest of Dominaria together.” —Karn

illus. Sarah Finnigan # 409/80

Ziatora, the Incinerator

    3 B R G
Legendary Creature - Demon Dragon

Flying

At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature’s power to any target and you create three Treasure tokens.

illus. Chris Rahn # 279/80