Outlaws of Thunder Junction Spoilers 374/276

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Apr 2, 2024 - Wylie Duke, Atiin Hero
Apr 2, 2024 - Rakdos Joins Up
Apr 2, 2024 - Annie Joins Up
Apr 2, 2024 - Akul the Unrepentant
Apr 2, 2024 - Goldvein Hydra
Apr 2, 2024 - Pitiless Carnage
Apr 2, 2024 - Caustic Bronco
Apr 2, 2024 - One Last Job
Apr 2, 2024 - Phantom Interference
Apr 2, 2024 - Jailbreak Scheme
Apr 2, 2024 - Spinewoods Paladin
Apr 2, 2024 - Freestrider Commando
Apr 2, 2024 - Highway Robbery
Apr 2, 2024 - Stagecoach Security
Apr 2, 2024 - Deadeye Duelist
Apr 2, 2024 - Vault Plunderer
Apr 2, 2024 - Take the Fall
Apr 2, 2024 - Daring Thunder-Thief
Apr 2, 2024 - Outlaw Medic
Apr 2, 2024 - Prickly Pair
Apr 2, 2024 - Nezumi Linkbreaker
Apr 2, 2024 - Mourner's Surprise
Apr 2, 2024 - Throw from the Saddle
Apr 2, 2024 - Giant Beaver
Apr 2, 2024 - Drover Grizzly
Apr 2, 2024 - Mirage Mesa
Apr 2, 2024 - Conduit Pylons
Apr 2, 2024 - Silver Deputy
Apr 2, 2024 - Desert's Due
Apr 2, 2024 - Overzealous Muscle
Apr 2, 2024 - Seize the Secrets
Apr 2, 2024 - Snakeskin Veil
Apr 2, 2024 - Skulduggery
Apr 2, 2024 - Corrupted Conviction
Apr 2, 2024 - Take Up the Shield
Apr 2, 2024 - Sterling Hound
Apr 2, 2024 - Ankle Biter
Apr 2, 2024 - Trick Shot
Apr 2, 2024 - Thunder Salvo
Apr 2, 2024 - Quick Draw
Apr 2, 2024 - Iron-Fist Pulverizer
Apr 2, 2024 - Consuming Ashes
Apr 2, 2024 - Ambush Gigapede
Apr 2, 2024 - Stop Cold
Apr 2, 2024 - Harrier Strix
Apr 2, 2024 - Geyser Drake
Apr 2, 2024 - Sterling Supplier
Apr 1, 2024 - Dust Animus
Apr 1, 2024 - Dust Animus
Mar 31, 2024 - Annie Joins Up
Mar 31, 2024 - Wylie Duke, Atiin Hero
Mar 30, 2024 - Return the Favor
Mar 30, 2024 - Metamorphic Blast
Mar 30, 2024 - Goldvein Hydra
Mar 30, 2024 - Sandstorm Verge
Mar 30, 2024 - Shepherd of the Clouds
Mar 30, 2024 - Akul the Unrepentant
Mar 30, 2024 - Hollow Marauder
Mar 30, 2024 - Full Steam Ahead
Mar 30, 2024 - Trash the Town
Mar 30, 2024 - Boom Box
Mar 30, 2024 - Stoic Sphinx
Mar 30, 2024 - Stoic Sphinx
Mar 30, 2024 - Nurturing Pixie
Mar 29, 2024 - Raucous Entertainer
Mar 29, 2024 - Archmage's Newt
Mar 29, 2024 - Archmage's Newt
Mar 29, 2024 - Claim Jumper
Mar 29, 2024 - Claim Jumper
Mar 29, 2024 - Ferocification
Mar 29, 2024 - Bounding Felidar
Mar 29, 2024 - Eriette, the Beguiler
Mar 29, 2024 - Eriette, the Beguiler
Mar 29, 2024 - Ornery Tumblewagg
Mar 29, 2024 - Ornery Tumblewagg
Mar 29, 2024 - Stingerback Terror
Mar 29, 2024 - Another Round
Mar 29, 2024 - Oasis Gardener
Mar 29, 2024 - Voracious Varmint
Mar 29, 2024 - Reach for the Sky
Mar 29, 2024 - Rodeo Pyromancers
Mar 29, 2024 - Outlaws' Fury
Mar 29, 2024 - Explosive Derailment
Mar 29, 2024 - Rooftop Assassin
Mar 29, 2024 - Spring Splasher
Mar 29, 2024 - Peerless Ropemaster
Mar 29, 2024 - Failed Fording
Mar 29, 2024 - Wanted Griffin
Mar 29, 2024 - Sterling Keykeeper
Mar 29, 2024 - Inventive Wingsmith
Mar 29, 2024 - Bucolic Ranch
Mar 29, 2024 - Mystical Tether
Mar 29, 2024 - One Last Job
Mar 29, 2024 - Cactusfolk Sureshot
Mar 29, 2024 - Breeches, the Blastmaker
Mar 29, 2024 - Breeches, the Blastmaker
Mar 29, 2024 - Blood Hustler
Mar 29, 2024 - Laughing Jasper Flint
Mar 29, 2024 - Laughing Jasper Flint
Mar 29, 2024 - Map the Frontier
Mar 29, 2024 - Gila Courser
Mar 29, 2024 - Omenport Vigilante
Mar 29, 2024 - Rush of Dread
Mar 29, 2024 - Rush of Dread
Mar 29, 2024 - Deepmuck Desperado
Mar 29, 2024 - Betrayal at the Vault
Mar 29, 2024 - Caustic Bronco
Mar 29, 2024 - Pitiless Carnage
Mar 29, 2024 - Prairie Dog
Mar 29, 2024 - Rakdos Joins Up
Mar 29, 2024 - Kaervek, the Punisher
Mar 29, 2024 - Kaervek, the Punisher
Mar 29, 2024 - Bridled Bighorn
Mar 29, 2024 - Razzle-Dazzler
Mar 29, 2024 - Fake Your Own Death
Mar 29, 2024 - Luxurious Locomotive
Mar 29, 2024 - Sheriff of Safe Passage
Mar 29, 2024 - Gold Rush
Mar 29, 2024 - Demonic Ruckus
Mar 29, 2024 - Baron Bertram Graywater
Mar 29, 2024 - Neutralize the Guards
Mar 29, 2024 - Canyon Crab
Mar 29, 2024 - Treasure Dredger
Mar 29, 2024 - Redrock Sentinel
Mar 29, 2024 - Brimstone Roundup
Mar 29, 2024 - Requisition Raid
Mar 29, 2024 - Scalestorm Summoner
Mar 29, 2024 - Railway Brawler
Mar 29, 2024 - Railway Brawler
Mar 29, 2024 - Pillage the Bog
Mar 29, 2024 - Pillage the Bog
Mar 29, 2024 - Take for a Ride
Mar 29, 2024 - Magebane Lizard
Mar 29, 2024 - Roxanne, Starfall Savant
Mar 29, 2024 - Vadmir, New Blood
Mar 29, 2024 - Archangel of Tithes
Mar 29, 2024 - Malcolm, the Eyes
Mar 29, 2024 - Steer Clear
Mar 29, 2024 - Gold Pan
Mar 29, 2024 - Tumbleweed Rising
Mar 29, 2024 - Patient Naturalist
Mar 29, 2024 - Bristlepack Sentry
Mar 29, 2024 - Reckless Lackey
Mar 29, 2024 - Mine Raider
Mar 29, 2024 - Discerning Peddler
Mar 29, 2024 - Raven of Fell Omens
Mar 29, 2024 - Blacksnag Buzzard
Mar 29, 2024 - Slickshot Vault-Buster
Mar 29, 2024 - Vengeful Townsfolk
Mar 29, 2024 - Eriette's Lullaby
Mar 29, 2024 - Hellspur Posse Boss
Mar 29, 2024 - Hellspur Posse Boss
Mar 29, 2024 - Assimilation Aegis
Mar 29, 2024 - Assimilation Aegis
Mar 29, 2024 - Rise of the Varmints
Mar 29, 2024 - Shackle Slinger
Mar 29, 2024 - Stingerback Terror
Mar 29, 2024 - Slick Sequence
Mar 29, 2024 - Irascible Wolverine
Mar 29, 2024 - Djinn of Fool's Fall
Mar 29, 2024 - Dance of the Tumbleweeds
Mar 29, 2024 - Rustler Rampage
Mar 29, 2024 - Boneyard Desecrator
Mar 29, 2024 - Forsaken Miner
Mar 28, 2024 - Intrepid Stablemaster
Mar 28, 2024 - Beastbond Outcaster
Mar 28, 2024 - Outlaw Stitcher
Mar 28, 2024 - Geralf, the Fleshwright
Mar 28, 2024 - Geralf, the Fleshwright
Mar 28, 2024 - Seraphic Steed
Mar 28, 2024 - Seraphic Steed
Mar 28, 2024 - Another Round
Mar 28, 2024 - Bandit's Haul
Mar 28, 2024 - Nimble Brigand
Mar 28, 2024 - Hellspur Brute
Mar 28, 2024 - Smuggler's Surprise
Mar 28, 2024 - Smuggler's Surprise
Mar 28, 2024 - Vraska Joins Up
Mar 28, 2024 - Insatiable Avarice
Mar 28, 2024 - Step Between Worlds
Mar 28, 2024 - Fortune, Loyal Steed
Mar 28, 2024 - Shoot the Sheriff
Mar 28, 2024 - Terror of the Peaks
Mar 28, 2024 - Terror of the Peaks
Mar 28, 2024 - Outcaster Trailblazer
Mar 28, 2024 - Outcaster Trailblazer
Mar 28, 2024 - Resilient Roadrunner
Mar 28, 2024 - Rambling Possum
Mar 28, 2024 - Vadmir, New Blood
Mar 28, 2024 - Shifting Grift
Mar 28, 2024 - Three Steps Ahead
Mar 28, 2024 - Three Steps Ahead
Mar 28, 2024 - Malcolm, the Eyes
Mar 28, 2024 - Binding Negotiation
Mar 28, 2024 - Loan Shark
Mar 28, 2024 - Desperate Bloodseeker
Mar 28, 2024 - Prosperity Tycoon
Mar 28, 2024 - Caught in the Crossfire
Mar 28, 2024 - Fleeting Reflection
Mar 28, 2024 - Lassoed by the Law
Mar 28, 2024 - Bonny Pall, Clearcutter
Mar 28, 2024 - Bonny Pall, Clearcutter
Mar 28, 2024 - Aloe Alchemist
Mar 28, 2024 - Visage Bandit
Mar 28, 2024 - Wrangler of the Damned
Mar 27, 2024 - Thunder Lasso
Mar 27, 2024 - Lavaspur Boots
Mar 27, 2024 - Outcaster Greenblade
Mar 27, 2024 - Stubborn Burrowfiend
Mar 27, 2024 - Riku of Many Paths
Mar 27, 2024 - Riku of Many Paths
Mar 27, 2024 - Longhorn Sharpshooter
Mar 27, 2024 - Lively Dirge
Mar 27, 2024 - Kellan Joins Up
Mar 27, 2024 - Kellan Joins Up
Mar 27, 2024 - Roxanne, Starfall Savant
Mar 27, 2024 - Servant of the Stinger
Mar 27, 2024 - Aven Interrupter
Mar 27, 2024 - Aven Interrupter
Mar 27, 2024 - Archangel of Tithes
Mar 27, 2024 - Spinewoods Armadillo
Mar 27, 2024 - Unscrupulous Contractor
Mar 27, 2024 - Tomb Trawler
Mar 27, 2024 - Congregation Gryff
Mar 27, 2024 - At Knifepoint
Mar 27, 2024 - Arid Archway
Mar 27, 2024 - High Noon
Mar 27, 2024 - High Noon
Mar 27, 2024 - Step Between Worlds
Mar 27, 2024 - Rictus Robber
Mar 27, 2024 - Cunning Coyote
Mar 27, 2024 - Intimidation Campaign
Mar 27, 2024 - Marauding Sphinx
Mar 27, 2024 - Bovine Intervention
Mar 27, 2024 - Lazav, Familiar Stranger
Mar 27, 2024 - Form a Posse
Mar 27, 2024 - Trained Arynx
Mar 27, 2024 - Rakish Crew
Mar 27, 2024 - Satoru, the Infiltrator
Mar 27, 2024 - Satoru, the Infiltrator
Mar 27, 2024 - Double Down
Mar 27, 2024 - Double Down
Mar 27, 2024 - Spirebluff Caal
Mar 27, 2024 - Spirebluff Canal
Mar 27, 2024 - Inspiring Vantage
Mar 27, 2024 - Inspiring Vantage
Mar 27, 2024 - Concealed Courtyard
Mar 27, 2024 - Concealed Courtyard
Mar 27, 2024 - Botanical Sanctum
Mar 27, 2024 - Botanical Sanctum
Mar 27, 2024 - Blooming Marsh
Mar 27, 2024 - Blooming Marsh
Mar 27, 2024 - The Key to the Vault
Mar 27, 2024 - The Key to the Vault
Mar 27, 2024 - The Key to the Vault
Mar 27, 2024 - Ruthless Lawbringer
Mar 27, 2024 - Ruthless Lawbringer
Mar 27, 2024 - Honest Rutstein
Mar 27, 2024 - Honest Rutstein
Mar 27, 2024 - Scorching Shot
Mar 27, 2024 - Scorching Shot
Mar 27, 2024 - Frontier Seeker
Mar 27, 2024 - Frontier Seeker
Mar 27, 2024 - Holy Cow
Mar 27, 2024 - Armored Armadillo
Mar 27, 2024 - Rattleback Apothecary
Mar 27, 2024 - Quilled Charger
Mar 27, 2024 - Cactarantula
Mar 27, 2024 - Colossal Rattlewurm
Mar 27, 2024 - Colossal Rattlewurm
Mar 27, 2024 - Soured Springs
Mar 27, 2024 - Lush Oasis
Mar 27, 2024 - Lonely Arroyo
Mar 27, 2024 - Jagged Barrens
Mar 27, 2024 - Forlorn Flats
Mar 27, 2024 - Festering Gulch
Mar 27, 2024 - Eroded Canyon
Mar 27, 2024 - Creosote Heath
Mar 27, 2024 - Bristling Backwoods
Mar 27, 2024 - Abraded Bluffs
Mar 27, 2024 - Make Your Own Luck
Mar 27, 2024 - Make Your Own Luck
Mar 27, 2024 - Kraum, Violent Cacophony
Mar 27, 2024 - Slickshot Lockpicker
Mar 27, 2024 - Plan the Heist
Mar 27, 2024 - Final Showdown
Mar 27, 2024 - Final Showdown
Mar 26, 2024 - Mobile Homestead
Mar 26, 2024 - Miriam, Herd Whisperer
Mar 26, 2024 - Jace Reawakened
Mar 26, 2024 - Jace Reawakened
Mar 26, 2024 - Kellan, the Kid
Mar 26, 2024 - Kellan, the Kid
Mar 26, 2024 - Great Train Heist
Mar 26, 2024 - Great Train Heist
Mar 26, 2024 - Unfortunate Accident
Mar 26, 2024 - Gisa, the Hellraiser
Mar 26, 2024 - Gisa, the Hellraiser
Mar 26, 2024 - Magda, the Hoardmaster
Mar 26, 2024 - Magda, the Hoardmaster
Mar 26, 2024 - Magda, the Hoardmaster
Mar 26, 2024 - Hardbristle Bandit
Mar 26, 2024 - Freestrider Lookout
Mar 26, 2024 - Freestrider Lookout
Mar 26, 2024 - Slickshot Show-Off
Mar 26, 2024 - Slickshot Show-Off
Mar 26, 2024 - Rakdos, the Muscle
Mar 26, 2024 - Rakdos, the Muscle
Mar 26, 2024 - Vraska, the Silencer
Mar 26, 2024 - Vraska, the Silencer
Mar 26, 2024 - Annie Flash, the Veteran
Mar 26, 2024 - Annie Flash, the Veteran
Mar 26, 2024 - Tnybones Joins Up
Mar 26, 2024 - Tinybones Joins Up
Mar 26, 2024 - Vraska Joins Up
Mar 26, 2024 - Insatiable Avarice
Mar 26, 2024 - Fortune, Loyal Steed
Mar 26, 2024 - Getaway Glamer
Mar 26, 2024 - Badlands Revival
Mar 26, 2024 - Emergent Haunting
Mar 14, 2024 - Duelist of the Mind
Mar 14, 2024 - Duelist of the Mind
Mar 14, 2024 - Fblthp, Lost on the Rang
Mar 14, 2024 - Hell to Pay
Mar 14, 2024 - Hell to Pay
Mar 14, 2024 - Oko, the Ringleader
Mar 14, 2024 - Oko, the Ringleader
Mar 14, 2024 - Oko, the Ringleader
Mar 11, 2024 - Forest
Mar 11, 2024 - Mountain
Mar 11, 2024 - Swamp
Mar 11, 2024 - Island
Mar 11, 2024 - Plains
Mar 11, 2024 - Forest
Mar 11, 2024 - Forest
Mar 11, 2024 - Mountain
Mar 11, 2024 - Mountain
Mar 11, 2024 - Swamp
Mar 11, 2024 - Swamp
Mar 11, 2024 - Island
Mar 11, 2024 - Island
Mar 11, 2024 - Plains
Mar 11, 2024 - Plains

Abraded Bluffs

Land - Desert

Abraded Bluffs enters the battlefield tapped.

When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent.

T: Add R or W.

"The wind passing through the grooves makes a strange sort of music here." —Pioneer journal of Big Ralph

illus. Piotr Dura # 251/276

Akul the Unrepentant

    B B R R
Legendary Creature - Scorpion Dragon Rogue

Flying, trample

Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.

Crackling with rage and stolen thunder. he drives the Hellspurs to ever-greater heights of violence.

illus. Kekai Kotaki # 189/276

Akul the Unrepentant

    B B R R
Legendary Creature - Scorpion Dragon Rogue

Flying, trample

Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.

Crackling with rage and stolen thunder. he drives the Hellspurs to ever-greater heights of violence.

illus. Kekai Kotaki # 346/276

Aloe Alchemist

    G
Creature - Plant Warlock

Trample

When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn.

Plot 1G (You may pay 1G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Borja Pindado # 152/276

Ambush Gigapede

    4 B B
Creature - Insect

Flash

When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn.

"First rule of crossing Blacksnag Bog: if you can't see the bottom, don't." —Chance Mulligan, wilderness guide

illus. Kekai Kotaki # 77/276

Ankle Biter

    G
Creature - Snake

Deathtouch

"Little tip, newcomer. Give your boots a shake in the morning before you put them on." —Annie Flash, to Kellan

illus. Monztre # 153/276

Annie Flash, the Veteran

    3 R G W
Legendary Creature - Human Rogue

Flash

When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.

Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.

illus. Kieran Yanner # 190/276

Annie Flash, the Veteran

    3 R G W
Legendary Creature - Human Rogue

Flash

When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.

Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.

illus. Justine Mara Andersen # 291/276

Annie Joins Up

    1 R G W
Legendary Enchantment

When Annie Joins Up enters the battlefield, it deals 5 damage to target creature or planeswalker an opponent controls.

If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.

One last job, then she could retire in peace.

illus. Wylie Beckert # 191/276

Annie Joins Up

    1 R G W
Legendary Enchantment

When Annie Joins Up enters the battlefield, it deals 5 damage to target creature or planeswalker an opponent controls.

If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.

One last job, then she could retire in peace.

illus. Wylie Beckert # 347/276

Another Round

    X X 2 W
Sorcery

Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.

Weary travelers trade stories of the Eversaloon, an extraplanar respite that appears at the moment it is most needed.

illus. Darrell Riche # 1/276

Another Round

    X X 2 W
Sorcery

Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.

Weary travelers trade stories of the Eversaloon, an extraplanar respite that appears at the moment it is most needed.

illus. Darrell Riche # 307/276

Archangel of Tithes

    1 W W W
Creature - Angel

Flying

As long as Archangel of Tithes is untapped, creatures can’t attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.

As long as Archangel of Tithes is attacking, creatures can’t block unless their controller pays 1 for each of those creatures.

illus. Denys Tsiperko # 2/276

Archangel of Tithes

    1 W W W
Creature - Angel

Flying

As long as Archangel of Tithes is untapped, creatures can’t attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.

As long as Archangel of Tithes is attacking, creatures can’t block unless their controller pays 1 for each of those creatures.

illus. Denys Tsiperko # 308/276

Archmage's Newt

    1 U
Creature - Salamander Mount

Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in you graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback 0 until end of turn instead if Archmage's Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Saddle 3

illus. Edgar Sánchez Hidalgo # 39/276

Archmage's Newt

    1 U
Creature - Salamander Mount

Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in you graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback 0 until end of turn instead if Archmage's Newt is saddled.

Saddle 3

illus. Edgar Sánchez Hidalgo # 316/276

Arid Archway

Land - Desert

Arid Archway enters the battlefield tapped.

When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

T: Add CC.

illus. Raymond Bonilla # 252/276

Armored Armadillo

    W
Creature - Armadillo

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

3W: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.

"I always wanted to ride a slow cannonball with legs!" —Kellan

illus. Leon Tukker # 3/276

Assimilation Aegis

    1 W U
Artifact - Equipment

When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield.

Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis is attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis.

Equip 2

illus. Matt Stewart # 192/276

Assimilation Aegis

    1 W U
Artifact - Equipment

When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield.

Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis is attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis.

Equip 2

illus. Matt Stewart # 348/276

At Knifepoint

    1 B R
Enchantment

As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues and Warlocks are outlaws.)

Whenever you commit a crime, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

illus. Francisco Miyara # 193/276

Aven Interrupter

    1 W W
Creature - Bird Rogue

Flash

Flying

When Aven Interrupter enters the battlefield, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)

Spells your opponents cast from graveyards or from exile cost 2 more to cast.

illus. Daniel Romanovsky # 4/276

Aven Interrupter

    1 W W
Creature - Bird Rogue

Flash

Flying

When Aven Interrupter enters the battlefield, exile target spell. It becomes plotted.

Spells your opponents cast from graveyards or from exile cost 2 more to cast.

illus. Daniel Romanovsky # 309/276

Badlands Revival

    3 B G
Sorcery

Return up to one target creature from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.

The cactusfolk were a young culture, but they already knew the pains of death and the joys of birth.

illus. Carlos Palma Cruchaga # 194/276

Bandit's Haul

    3
Artifact

Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

T: Add one mana of any color.

2, T, Remove two loot counters from Bandit's Haul: Draw a card.

illus. Monztre # 240/276

Baron Bertram Graywater

    2 W B
Legendary Creature - Vampire Noble

Whenever one or more tokens enter the battlefield under your control, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn.

1B, Sacrifice another creature or artifact: Draw a card.

"Of course the law's on my side. I wrote it."

illus. Johan Grenier # 195/276

Beastbond Outcaster

    2 G
Creature - Human Druid

When Beastbond Outcaster enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Plot 1G (You may pay 1G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Viko Menezes # 154/276

Betrayal at the Vault

    4 G G
Instant

Target creature you control deals damage equal to its power to each of two other target creatures.

The vault cracked open, and the unlikely alliance met the likeliest of ends, as greed, rage, and self-interest won out over any shred of loyalty.

illus. Andreas Zafiratos # 155/276

Binding Negotiation

    1 B
Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, they discard it. Otherwise, you may put a face-up exiled card they own into their graveyard.

"The tighter I bind them, the looser their tongues become."

illus. Caroline Gariba # 78/276

Blacksnag Buzzard

    2 B
Creature - Bird

Flying

Blacksnag Buzzard enters the battlefield with a +1/+1 counter on it if a creature died this turn.

Plot 1B (You may pay 2B and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Michele Giorgi # 79/276

Blood Hustler

    1 B
Creature - Vampire Rogue

Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

3B: Target opponent loses 1 life and you gain 1 life.

illus. Anna Pavleeva # 80/276

Blooming Marsh

Land

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.

T: Add B or G.

illus. Yeong-Hao Han # 266/276

Blooming Marsh

Land

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.

T: Add B or G.

illus. Piotr Dura # 300/276

Boneyard Desecrator

    3 B
Creature - Zombie Mercenary

Menace

1B, Sacrifice another creature: Put a +1/+1 counter on Boneyard Desecrator. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues and Warlocks are outlaws.)

It's never to late to start an afterlife of crime.

illus. Maxime Minard # 81/276

Bonny Pall, Clearcutter

    3 G U U
Legendary Creature - Giant Scout

Reach

When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control."

Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.

illus. Bryan Sola # 196/276

Bonny Pall, Clearcutter

    3 G U U
Legendary Creature - Giant Scout

Reach

When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control."

Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.

illus. Bryan Sola # 349/276

Boom Box

    2
Artifact

6, T, Sacrifice Boom Box: Destroy up to one target artifact, up to one target creature, and up to one target land.

The cruel irony of explosives is they're most interesting exactly when you should be running away as fast as you can.

illus. Caio Monteiro # 241/276

Botanical Sanctum

Land

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

T: Add G or U.

illus. Jorge Jacinto # 267/276

Botanical Sanctum

Land

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

T: Add G or U.

illus. Piotr Dura # 301/276

Bounding Felidar

    5 W
Creature - Cat Beast Mount

Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each creature you control. You gain 1 life for each of those creatures.

Saddle 2 (Tap any number of other creatures you control with total power 2 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Lars Grant-West # 5/276

Bovine Intervention

    1 W
Instant

Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token.

No one could prove the ox did it, but no one tried to harness it again either.

illus. Julia Metzger # 6/276

Breeches, the Blastmaker

    1 U R
Legendary Creature - Goblin Pirate

Menace

Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target.

illus. Fmitry Burmak # 197/276

Breeches, the Blastmaker

    1 U R
Legendary Creature - Goblin Pirate

Menace

Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target.

illus. Michael Walsh # 292/276

Bridled Bighorn

    3 W
Creature - Sheep Mount

Vigilance

Whenever Bridled Bighorn attacks while saddled, create a 1/1 white Sheep creature token/

Saddle 2 (Tap any number of other creatures you control with total power 2 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Edgar Sánchez Hidalgo # 7/276

Brimstone Roundup

    1 R
Enchantment

Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Plot 2R (You may pay 2R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Milivoj Ćeran # 115/276

Bristlepack Sentry

    1 G
Creature - Plant Wolf

Defender

As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender.

As she defended them in their youth, they shall someday defend her in her old age.

illus. Josiah Cameron # 156/276

Bristling Backwoods

Land - Desert

Bristling Backwoods enters the battlefield tapped.

When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent.

T: Add R or G.

"The cacti have it right. Always carry water." —Pioneer journal of Big Ralph

illus. Viko Menezes # 253/276

Bristly Bill, Spine Sower

    1 G
Legendary Creature - Plant Druid

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.

3GG: Double the number of +1/+1 counters on each creature you control.

"Wake up, little ones. There's a new day ahead."

illus. Daniel Zrom # 157/276

Bristly Bill, Spine Sower

    1 G
Legendary Creature - Plant Druid

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.

3GG: Double the number of +1/+1 counters on each creature you control.

"Wake up, little ones. There's a new day ahead."

illus. Daniel Zrom # 338/276

Bruse Tarl, Roving Rancher

    2 R W
Legendary Creature - Human Warrior

Oxen you control have double strike.

Whenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.

"I find a world where the herds finally listen to me, but now the plants have an attitude?"

illus. Forrest Imel # 198/276

Bruse Tarl, Roving Rancher

    2 R W
Legendary Creature - Human Warrior

Oxen you control have double strike.

Whenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.

illus. Forrest Imel # 350/276

Bucolic Ranch

Land - Desert

T: Add C.

T: Add one mana of any color. Spend this mana only to cast a Mount spell.

3, T: Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library.

illus. Leonardo Borazio # 265/276

Cactarantula

    4 G G
Creature - Plant Spider

This spell costs 1 less to cast if you control a Desert.

Reach

When Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card.

illus. Filip Burburan # 158/276

Cactusfolk Sureshot

    2 R G
Creature - Plant Mercenary

Reach

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

illus. Artur Nakhodkin # 199/276

Calamity, Galloping Inferno

    4 R R
Legendary Creature - Horse Mount

Haste

Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.

Saddle 1

illus. Artur Nakhodkin # 116/276

Calamity, Galloping Inferno

    4 R R
Legendary Creature - Horse Mount

Haste

Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.

Saddle 1

illus. Artur Nakhodkin # 330/276

Canyon Crab

    1 U
Creature - Crab

1U: Canyon Crab gets +2/-2 until end of turn.

At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.

They cluster near shallow river crossings, blending into the rocks, waiting for unsuspecting travelers to step within range of their claws.

illus. Ignatius Budi # 40/276

Caught in the Crossfire

    R R
Instant

Spree (Choose one or more additional costs.)

+ 1 — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues and Warlocks are outlaws.)

+ 2 — Caught in the Crossfire deals 2 damage to each non-outlaw creature.

illus. Xabi Gaztelua # 117/276

Caustic Bronco

    1 B
Creature - Snake Horse Mount

Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.

Saddle 3 (Tap any number of other creatures you control with total power 3 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Brent Hollowell # 82/276

Caustic Bronco

    1 B
Creature - Snake Horse Mount

Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.

Saddle 3

illus. Brent Hollowell # 324/276

Claim Jumper

    2 W
Creature - Rabbit Mercenary

Vigilance

When Claim Jumper enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.

illus. Gaboleps # 8/276

Claim Jumper

    2 W
Creature - Rabbit Mercenary

Vigilance

When Claim Jumper enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.

illus. Gaboleps # 310/276

Colossal Rattlewurm

    2 G G
Creature - Wurm

Colossal Rattlewurm has flash as along as you control a Desert.

Trample

1G, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.

illus. Filip Burburan # 159/276

Colossal Rattlewurm

    2 G G
Creature - Wurm

Colossal Rattlewurm has flash as along as you control a Desert.

Trample

1G, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.

illus. Filip Burburan # 339/276

Concealed Courtyard

Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

T: Add W or B.

illus. Rockey Chen # 268/276

Concealed Courtyard

Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

T: Add W or B.

illus. Piotr Dura # 302/276

Conduit Pylons

Land - Desert

When Conduit Pylons enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

T: Add C.

1, T: Add one mana of any color.

The newly constructed relays harness the desert sun, bringing power to settlers across the plane.

illus. Raymond Bonilla # 254/276

Congregation Gryff

    1 G W
Creature - Hippogriff Mount

Flying, lifelink

Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.

Saddle 3 (Tap any number of other creatures you control with total power 3 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Joseph Meehan # 200/276

Consuming Ashes

    2 B B
Instant

Exile target creature. If it has mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and then rest on top of your library in any order.)

The enforcer only got halfway through the arrest warrant before it—and he—went up in smoke.

illus. Campbell White # 83/276

Corrupted Conviction

    B
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

Every moving carriage is an accident waiting to happen, and the Hellspurs hate waiting.

illus. Inkognit # 84/276

Creosote Heath

Land - Desert

Creosote Heath enters the battlefield tapped.

When Creosote Heath enters the battlefield, it deals 1 damage to target opponent.

T: Add G or W.

"The sunsets in Spinegully sure makes the soul question why we bother with cities." —Pioneer journal of Big Ralph

illus. Leon Tukker # 255/276

Cunning Coyote

    1 R
Creature - Coyote

Haste

When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn

Plot 1R (You may pay 1R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. David Auden Nash # 118/276

Dance of the Tumbleweeds

    1 G
Sorcery

Spree (Choose one or more additional costs.)

+ 1 — Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle.

+ 3 — Create an X/X green Elemental creature token, where X is the number of lands you control.

illus. Dan Murayama Scott # 160/276

Daring Thunder-Thief

    3 U
Creature - Turtle Rogue

Flash

Daring Thunder-Thief enters the battlefield tapped.

It's amazing how many sticky situations you can get out of simply by being ten times faster than anyone expects.

illus. Inkognit # 41/276

Deadeye Duelist

    1 R
Creature - Human Assassin

Reach

1, T: Deadeye Duelist deals 1 damage to target opponent.

Slickshots are always eager to demonstrate their skills to whomever questions them.

illus. Diana Cearley # 119/276

Deepmuck Desperado

    2 U
Creature - Homarid Mercenary

Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

"Heard you've been horning in on my turf. How about I introduce you to some surf?"

illus. Loïc Canavaggia # 42/276

Demonic Ruckus

    1 R
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has menace and trample.

When Demonic Ruckus is put into a graveyard from the battlefield, draw a card.

Plot R (You may pay R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Andrew Mar # 120/276

Desert's Due

    1 B
Instant

Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.

He was glad when the mirages appeared. At least he wouldn't die alone.

illus. David Palumbo # 85/276

Desperate Bloodseeker

    1 B
Creature - Vampire

Lifelink

When Desperate Bloodseeker enters the battlefield, target player mills two cards. (They put the top two cards of their library into their graveyard.)

With no mammals around, some vampires tried to feed on cactusfolk, with horrible results for everyone involved.

illus. Camille Alquier # 86/276

Discerning Peddler

    1 R
Creature - Human Rogue

When Discerning Peddler enters the battlefield, you may discard a card. If you do, draw a card.

"Can I interest you in some fresh herbs from Naktamun? Fresh from the Omenpath! Or a set of Fioran cookware? Finest in the Multiverse!"

illus. Josu Hernaiz # 121/276

Djinn of Fool's Fall

    4 U
Creature - Djinn

Flying

Plot 3U (You may pay 3U and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

No one knew if the waterfall was a natural wonder the djinn guarded or if he'd conjured it to hide something even greater.

illus. Inkognit # 43/276

Doc Aurlock, Grizzled Genius

    G U
Legendary Creature - Bear Druid

Spells you cast from your graveyard or from exile cost 2 less to cast.

Plotting cards from your hand costs 2 less.

"Learning stops only when you close your mind off to wonder."

illus. Jesper Ejsing # 201/276

Double Down

    3 U
Enchantment

Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues and Warlocks are outlaws. Copies of permanent spells become tokens.)

The best alibi is being in multiple places at the same time.

illus. Javier Charro # 44/276

Double Down

    3 U
Enchantment

Whenever you cast an outlaw spell, copy that spell.

The best alibi is being in multiple places at the same time.

illus. Javier Charro # 317/276

Drover Grizzly

    2 G
Creature - Bear Mount

Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.

Saddle 1 (Tap any number of other creatures you control with total power 1 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Adrián Rodríguez Pérez # 161/276

Duelist of the Mind

    1 U
Creature - Human Advisor

Flying, vigilance

Duelist of the Mind's power is equal to the number of cards you've drawn this turn.

Whenever you commit a crime, draw a card. If you do, discard a card. This ability triggers only once each turn.

Nathan Steuer, World Champion XXVIII

illus. Darren Tan # 45/276

Duelist of the Mind

    1 U
Creature - Human Advisor

Flying, vigilance

Duelist of the Mind's power is equal to the number of cards you've drawn this turn.

Whenever you commit a crime, draw a card. If you do, discard a card. This ability triggers only once each turn.

Nathan Steuer, World Champion XXVIII

illus. Darren Tan # 318/276

Dust Animus

    1 W
Creature - Spirit

Flying

If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it.

Plot 1W (You may pay 1W and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Uriah Voth # 9/276

Dust Animus

    1 W
Creature - Spirit

Flying

If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it.

Plot 1W

illus. Uriah Voth # 311/276

Emergent Haunting

    1 U
Enchantment

At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.

2U: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

illus. Jorge Jacinto # 46/276

Eriette, the Beguiler

    1 W U B
Legendary Creature - Human Warlock

Lifelink

Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it.

"Your dreams and mine will soon align."

illus. Chris Rallis # 202/276

Eriette, the Beguiler

    1 W U B
Legendary Creature - Human Warlock

Lifelink

Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it.

illus. Dibujante Nocturno # 293/276

Eriette's Lullaby

    1 W
Sorcery

Destroy target tapped creature. You gain 2 life.

When Kellan questioned her, Eriette reminded him that she'd been asked only to put the guard to sleep—the request said nothing about waking up.

illus. Anton Solovianchyk # 10/276

Eroded Canyon

Land - Desert

Eroded Canyon enters the battlefield tapped.

When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent.

T: Add U or R.

"The water looks like liquid gold. Wonder how many died trying to bottle it." —Pioneer journal of Big Ralph

illus. Piotr Dura # 256/276

Ertha Jo, Frontier Mentor

    2 R W
Legendary Creature - Kor Advisor

When Ertha Jo, Frontier Mentor enters the battlefield, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.

illus. Michal Ivan # 203/276

Explosive Derailment

    R
Instant

Spree (Choose one or more additional costs.)

+ 2 — Explosive Derailment deals 4 damage to target creature

+ 2 — Destroy target artifact.

"BOMBS AND TRAINS AND SABOTAGE!" —Breeches

illus. Leon Tukker # 122/276

Failed Fording

    U
Instant

Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

"We should have taken the blasted ferry!" —Hope Hagan, prospector

illus. José Parodi # 47/276

Fake Your Own Death

    1 B
Instant

Until end of turn, target creature gets +2/+0 and gains “When this creature dies, return it to the battlefield tapped under its owner’s control and you create a Treasure token.” (It’s an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)

"Oh, he's done bothering us. Trust me." —Dwayne, Hellspur guard

illus. Monztre # 87/276

Fblthp, Lost on the Rang

    1 U U
Legendary Creature - Homunculus

Ward 2

You may look at the top card of your library any time.

The top card of your library has plot. The plot cost is equal to its mana cost.

You may plot nonland cards from the top of your library.

illus. Brian Valeza # 48/276

Fblthp, Lost on the Range

    1 U U
Legendary Creature - Homunculus

Ward 2

You may look at the top card of your library any time.

The top card of your library has plot. The plot cost is equal to its mana cost.

You may plot nonland cards from the top of your library.

illus. Brian Valeza # 319/276

Ferocification

    2 R
Enchantment

At the beginning of combat on your turn, choose one —

• Target creature you control gets +2/+0 until end of turn.

• Target creature you control gains menace and haste until end of turn.

illus. Mila Pesic # 123/276

Festering Gulch

Land - Desert

Festering Gulch enters the battlefield tapped.

When Festering Gulch enters the battlefield, it deals 1 damage to target opponent.

T: Add B or G.

"Lost a boot in the muck. Get the feeling I'm lucky I got to keep the leg." —Pioneer journal of Big Ralph

illus. Daniel Romanovsky # 257/276

Final Showdown

    W
Instant

Spree (Choose one or more additional costs.)

+ 1 — All creatures lose all abilities until end of turn.

+ 1 — Choose a creature you control. It gains indestructible until end of turn.

+ 3WW — Destroy all creatures.

illus. Izzy # 11/276

Final Showdown

    W
Instant

Spree

+ 1 — All creatures lose all abilities until end of turn.

+ 1 — Choose a creature you control. It gains indestructible until end of turn.

+ 3WW — Destroy all creatures.

illus. Izzy # 312/276

Fleeting Reflection

    1 U
Instant

Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.

"You're not mad I pulled a little prank. You're just mad you fell for it." —Oko, to Annie Flash

illus. Camille Alquier # 49/276

Forest

Basic Land - Forest

(T: Add G.)

illus. Sergey Glushakov # 285/276

Forest

Basic Land - Forest

(T: Add G.)

illus. Adam Paquette # 286/276

Forest

Basic Land - Forest

(T: Add G.)

illus. Salvatorre Zee Yazzie # 276/276

Forlorn Flats

Land - Desert

Forlorn Flats enters the battlefield tapped.

When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent.

T: Add W or B.

"Should have known that shine on the horizon wasn't water." —Pioneer journal of Big Ralph

illus. Robin Olausson # 258/276

Form a Posse

    X R W
Sorcery

Create X 1/1 red Mercenary creature tokens with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

The terms were simple: half in advance, half when the entire town belonged to their employer.

illus. J.Lonnee # 204/276

Forsaken Miner

    B
Creature - Skeleton Rogue

Forsaken Miner can't block.

Whenever you commit a crime, you may pay B. If you do, return Forsaken Miner from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

illus. Andrey Kuzinskiy # 88/276

Fortune, Loyal Steed

    2 W
Legendary Creatue - Beast Mount

When Fortune, Loyal Steed enters the battlefield, scry 2.

Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.

Saddle 1

illus. Artur Nakhodkin # 12/276

Fortune, Loyal Steed

    2 W
Legendary Creature - Beast Mount

When Fortune, Loyal Steed enters the battlefield, scry 2.

Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.

Saddle 1

illus. Artur Nakhodkin # 313/276

Freestrider Commando

    2 G
Creature - Centaur Mercenary

Freestrider Commando enters the battlefield with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it.

Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Adrián Rodríguez Pérez # 162/276

Freestrider Lookout

    2 G
Creature - Human Rogue

Reach

Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

illus. Matt Zeilinger # 163/276

Freestrider Lookout

    2 G
Creature - Human Rogue

Reach

Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn.

illus. Matt Zeilinger # 340/276

Frontier Seeker

    1 W
Creature - Human Scout

When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

illus. Raluca Marinescu # 13/276

Frontier Seeker

    1 W
Creature - Human Scout

When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

illus. Raluca Marinescu # 368/276

Full Steam Ahead

    3 G G
Sorcery

Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."

The runaway train tore through the manicured streets of Prosperity, its new conductors reveling in the sheer destruction.

illus. Inkognit # 164/276

Geralf, the Fleshwright

    2 U
Legendary Creature - Human Warlock

Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.

Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.

illus. Chris Rahn # 50/276

Geralf, the Fleshwright

    2 U
Legendary Creature - Human Warlock

Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.

Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.

illus. Pedro Potier # 287/276

Getaway Glamer

    W
Instant

Spree (Choose one or more additional costs.)

+1 — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

+2 — Destroy target creature if no other creature has greater power.

As the vault collapsed around them, Kellan made sure Akul couldn't follow them out.

illus. Forrest Imel # 14/276

Geyser Drake

    2 U
Creature - Drake

Flying

As long as it's not your turn, spells you cast cost 1 less to cast.

As mating season approaches, drakes dive through scalding geysers, revealing the brightly-colored scales hidden beneath layers of dust.

illus. Daniel Romanovsky # 51/276

Ghired, Mirror of the Wilds

    R G W
Legendary Creature - Human Shaman

Haste

Nontoken creatures you control have "T: Create a token that's a copy of target token you control that entered the battlefield this turn."

"The Conclave was soft. The Clans were trapped beasts. Here in the untamed wilderness, nature can truly roam free."

illus. Diego Gisbert # 205/276

Ghired, Mirror of the Wilds

    R G W
Legendary Creature - Human Shaman

Haste

Nontoken creatures you control have "T: Create a token that's a copy of target token you control that entered the battlefield this turn."

"The Conclave was soft. The Clans were trapped beasts. Here in this untamed wilderness, nature can truly roam free."

illus. Diego Gisbert # 351/276

Giant Beaver

    3 G
Creature - Beaver Mount

Vigilance

Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn.

Saddle 3 (Tap any number of other creatures you control with total power 3 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Lars Grant-West # 165/276

Gila Courser

    2 R
Creature - Lizard Mount

Whenever Gila Courser attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card.

Saddle 1 (Tap any number of other creatures you control with total power 1 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Brent Hollowell # 124/276

Gisa, the Hellraiser

    3 B B
Legendary Creature - Human Warlock

Ward—2, Pay 2 life.

Skeletons and Zombies you control get +1/+1 and have menace.

Whenever you commit a crime, create two 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

illus. Chris Rahn # 89/276

Gisa, the Hellraiser

    3 B B
Legendary Creature - Human Warlock

Ward—2, Pay 2 life.

Skeletons and Zombies you control get +1/+1 and have menace.

Whenever you commit a crime, create two 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn.

illus. Greg Staples # 288/276

Gold Pan

    2
Artifact - Equipment

When Gold Pan enters the battlefield, create a Treasure token. (It's an artifact with "T, Sacrifice this artifact: Add one mana of any color.")

Equipped creature gets +1/+1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

illus. Gaboleps # 242/276

Gold Rush

    1 G
Instant

Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.

"Don't believe anyone who tells you to bite it. If it's the real thing, you'll know."

illus. Eric Wilkerson # 166/276

Goldvein Hydra

    X G
Creature - Hydra

Vigilance, trample, haste

Goldvein Hydra enters the battlefield with X +1/+1 counters on it.

When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.

The key is to slay it before it sprouts so many heads that your fear outpaces your greed.

illus. David Auden Nash # 167/276

Goldvein Hydra

    X G
Creature - Hydra

Vigilance, trample, haste

Goldvein Hydra enters the battlefield with X +1/+1 counters on it.

When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.

The key is to slay it before it sprouts so many heads that your fear outpaces your greed.

illus. David Auden Nash # 341/276

Great Train Heist

    R
Instant

Spree (Choose one or more additional costs.)

+ 2R — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.

+ 2 — Creatures you control get +1/+0 and gain first strike until end of turn.

+ R — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

illus. Campbell White # 125/276

Great Train Heist

    R
Instant

Spree (Choose one or more additional costs.)

+ 2R — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.

+ 2 — Creatures you control get +1/+0 and gain first strike until end of turn.

+ R — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

illus. Campbell White # 331/276

Hardbristle Bandit

    1 G
Creature - Plant Rogue

T: Add one mana of any color.

Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

Visitors to the town of Hardbristle found the locals to be quite prickly.

illus. Francis Tneh # 168/276

Harrier Strix

    U
Creature - Bird

Flying

When Harrier Strix enters the battlefield, tap target permanent.

2U: Draw a card, then discard a card.

It can see in both darkness and daylight, but it hunts best when thunder growls in the sky.

illus. Brian Valeza # 52/276

Hell to Pay

    X R
Sorcery

Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.

For years afterward, lucky explorers who found the cave could chip gold fragments off the rocky walls.

illus. Liiga Smilshkalne # 126/276

Hell to Pay

    X R
Sorcery

Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.

For years afterward, lucky explorers who found the cave could chip gold fragments off the rocky walls.

illus. Liiga Smilshkalne # 332/276

Hellspur Brute

    4 R
Creature - Minotaur Mercenary

Affinity for outlaws (This spell costs 1 less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.)

Trample

The last fool who called him "cowboy" earned a free ride to the bottom of Blacksnag Bog.

illus. Caio Monteiro # 127/276

Hellspur Posse Boss

    2 R R
Creature - Lizard Rogue

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues and Warlocks are outlaws.)

When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

illus. Artur Nakhodkin # 128/276

Hellspur Posse Boss

    2 R R
Creature - Lizard Rogue

Other outlaws you control have haste.

When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

illus. Artur Nakhodkin # 333/276

High Noon

    1 W
Enchantment

Each player can't cast more than one spell each turn.

[mana]4R], Sacrifice High Noon: It deals 5 damage to any target.

They both knew only one of them would walk away.

illus. Eduardo Francisco # 15/276

High Noon

    1 W
Enchantment

Each player can't cast more than one spell each turn.

[mana]4R], Sacrifice High Noon: It deals 5 damage to any target.

They both knew only one of them would walk away.

illus. Eduardo Francisco # 314/276

Highway Robbery

    1 R
Sorcery

You may discard a card or sacrifice a land. If you do, draw two cards.

Plot 1R (You may pay 1R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

The fires weren't even out before the backstabbing began.

illus. Scott Murphy # 129/276

Hollow Marauder

    6 B
Creature - Specter Rogue

This spell costs 1 less to cast for each creature card in your graveyard.

Flying

When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.

illus. Wero Gallo # 90/276

Holy Cow

    2 W
Creature - Ox Angel

Flash

Flying

When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

After it passed by, the rancher swore she saw hope shining in the pigs' eyes.

illus. Justyna Dura # 16/276

Honest Rutstein

    1 B G
Legendary Creature - Human Warlock

When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand.

Creature spells you cast cost 1 less to cast.

"No questions. No refunds."

illus. Javier Charro # 207/276

Honest Rutstein

    1 B G
Legendary Creature - Human Warlock

When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand.

Creature spells you cast cost 1 less to cast.

illus. Javier Charro # 370/276

Insatiable Avarice

    B
Sorcery

Spree (Choose one or more additional costs.)

+ 2 — Search your library for a card, then shuffle and put that card on top.

+ BB — Target player draws three cards and loses 3 life.

Akul didn't know what lay inside Tarnation's great vault, but the mystery fueled his obsession.

illus. Scott Murphy # 91/276

Insatiable Avarice

    B
Sorcery

Spree

+ 2 — Search your library for a card, then shuffle and put that card on top.

+ BB — Target player draws three cards and loses 3 life.

Akul didn't know what lay inside Tarnation's great vault, but the mystery fueled his obsession.

illus. Scott Murphy # 325/276

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

T: Add R or W.

illus. Volkan Baga # 269/276

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

T: Add R or W.

illus. Piotr Dura # 303/276

Intimidation Campaign

    1 U B
Enchantment

When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card.

Whenever you commit a crime, you may return Intimidation Campaign to your hand. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

illus. Svetlin Velinov # 208/276

Intrepid Stablemaster

    1 G
Creature - Human Scout

Reach

T: Add G.

T: Add two mana of any one color. Spend this mana only to cast Vehicle or Mount spells.

"Never get too cocky. Remember you stay upright only by your mount's good graces."

illus. Svetlin Velinov # 169/276

Inventive Wingsmith

    2 W
Creature - Dwarf Artificer

At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it.

"We must forge for ourselves the gifts that nature neglected to give us."

illus. David Astruga # 17/276

Irascible Wolverine

    2 R
Creature - Wolverine

When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may pay that card.

Plot 2R (You may pay 2R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Darrell Riche # 130/276

Iron-Fist Pulverizer

    4 R
Creature - Giant Warrior

Reach

Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

"The 3:10 to Omenport will be delayed." —Prosperity Station announcement

illus. Xabi Gaztelua # 131/276

Island

Basic Land - Island

(T: Add U.)

illus. Sergey Glushakov # 279/276

Island

Basic Land - Island

(T: Add U.)

illus. Adam Paquette # 280/276

Island

Basic Land - Island

(T: Add U.)

illus. Salvatorre Zee Yazzie # 273/276

Jace Reawakened

    271
Legendary Planeswalker - Jace

You can't cast this spell during your first, second, or third turns of the game.

+1: Draw a card, then discard a card.

+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.

-6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.

illus. Cristi Balanescu # 271/276

Jace Reawakened

    U U
Legendary Planeswalker - Jace

You can't cast this spell during your first, second, or third turns of the game.

+1: Draw a card, then discard a card.

+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.

-6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.

illus. Chris Rallis # 306/276

Jagged Barrens

Land - Desert

Jagged Barrens enters the battlefield tapped.

When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent.

T: Add B or R.

"Tense day of travel. Couldn't shake the feeling those peaks were about to topple." —Pioneer journal of Big Ralph

illus. Leonardo Borazio # 259/276

Jailbreak Scheme

    U
Sorcery

Spree (Choose one or more additional costs.)

+ 3 — Put a +1/+1 counter on target creature. It can't be blocked this turn.

+ 2 — Target artifact or creature's owner puts it on the top or bottom of their library.

Satoru insisted he was just about to free himself.

illus. Inkognit # 53/276

Jem Lightfoote, Sky Explorer

    2 W U
Legendary Creature - Human Scout

Flying, vigilance

At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.

The nomadic Atiin rarely settle anywhere for more than a few seasons, but Jem never lets that stop her from seeing every last corner.

illus. Darren Tan # 209/276

Jolene, Plundering Pugilist

    1 R G
Legendary Creature - Human Mercenary

Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token.

1R, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target.

"So, are we doing this the easy way or the fun way?"

illus. Andreas Zafiratos # 210/276

Kaervek, the Punisher

    1 B B
Legendary Creature - Human Warlock

Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

illus. Cristi Balanescu # 92/276

Kaervek, the Punisher

    1 B B
Legendary Creature - Human Warlock

Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life.

illus. Pedro Potier # 289/276

Kambal, Profiteering Mayor

    1 W B
Legendary Creature - Human Advisor

Whenever one or more tokens enter the battlefield under your opponents' control, for each of them, you may create a tapped token that's a copy of it. This ability triggers only once per turn.

Whenever one or more tokens enter the battlefield under your control, each opponent loses 1 life and you gain 1 life.

illus. Andreas Zafiratos # 211/276

Kambal, Profiteering Mayor

    1 W B
Legendary Creature - Human Advisor

Whenever one or more tokens enter the battlefield under your opponents' control, for each of them, you may create a tapped token that's a copy of it. This ability triggers only once per turn.

Whenever one or more tokens enter the battlefield under your control, each opponent loses 1 life and you gain 1 life.

illus. Andreas Zafiratos # 353/276

Kellan Joins Up

    G W U
Legendary Enchantment

When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)

Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

illus. Wylie Beckert # 212/276

Kellan Joins Up

    G W U
Legendary Enchantment

When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.

Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

illus. Wylie Beckert # 354/276

Kellan, the Kid

    G W U
Legendary Creature - Human Faerie Rogue

Flying, lifelink

Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield.

"I found out who I was. Now it's time to discover who I am."

illus. Magali Villeneuve # 213/276

Kellan, the Kid

    G W U
Legendary Creature - Human Faerie Rogue

Flying, lifelink

Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield.

illus. Benjamin Ee # 294/276

Kraum, Violent Cacophony

    2 U R
Legendary Creature - Zombie Horror

Flying

Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card.

Concerned for his apprentice's welfare, Ludevic sent his greatest creation to make sure Geralf got into the right kind of trouble.

illus. Artur Nakhodkin # 214/276

Lassoed by the Law

    3 W
Enchantment

When Lassoed by the Law enters the battlefield, exile target nonland permanent an opponent controls until Lassoed by the Law leaves the battlefield

When Lassoed by the Law enters the battlefield, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

illus. Leanna Crossan # 18/276

Laughing Jasper Flint

    1 B R
Legendary Creature - Lizard Rogue

Creatures you control but don't own are Mercenaries in addition to their other types.

At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.

illus. Francis Tneh # 215/276

Laughing Jasper Flint

    1 B R
Legendary Creature - Lizard Rogue

Creatures you control but don't own are Mercenaries in addition to their other types.

At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.

illus. Francis Tneh # 355/276

Lavaspur Boots

    1
Artifact - Equipment

Equipped creature gets +1/+0 and has haste and ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Equip 1

These boots were made for far more than walking.

illus. Mila Pesic # 243/276

Lazav, Familiar Stranger

    1 U B
Legendary Creature - Shapeshifter

Whenever you commit a crime, put a +1/+1 counter on Lazav, Familiar Stranger. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that creature until end of turn. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

illus. Tyler Jacobson # 216/276

Lilah, Undefeated Slickshot

    1 U R
Legendary Creature - Human Rogue

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)

illus. Andreas Zafiratos # 217/276

Lilah, Undefeated Slickshot

    1 U R
Legendary Creature - Human Rogue

Prowess

Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted.

illus. Andreas Zafiratos # 356/276

Lively Dirge

    2 B
Sorcery

Spree (Choose one or more additional costs.)

+1 — Search your library for a card, put it into your graveyard, then shuffle.

+2 — Return up to two creature cards with a total mana value 4 or less from your graveyard to the battlefield.

"Now rip your partner from the grave, and form an undead killing wave!"

illus. Warren Mahy # 93/276

Loan Shark

    3 U
Creature - Shark Rogue

When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card.

Plot 3U (You may pay 3U and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Wayne Reynolds # 55/276

Lonely Arroyo

Land - Desert

Lonely Arroyo enters the battlefield tapped.

When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent.

T: Add W or U.

"Barely dodged a stampede yesterday. Took all night for the dust to settle." —Pioneer journal of Big Ralph

illus. Josu Hernaiz # 260/276

Longhorn Sharpshooter

    2 R
Creature - Minotaur Rogue

Reach

When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target.

Plot 3R (You may pay 3R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Diego Gisbert # 132/276

Lush Oasis

Land - Desert

Lush Oasis enters the battlefield tapped.

When Lush Oasis enters the battlefield, it deals 1 damage to target opponent.

T: Add G or U.

"Finally, a stroke of luck! Had to taste the water myself to believe it wasn't a mirage." —Pioneer journal of Big Ralph

illus. Piotr Dura # 261/276

Luxurious Locomotive

    5
Artifact - Vehicle

Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "T, Sacrifice an artifact: Add one mana of any color.")

Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power X or greater: This Vehicle becomes an artifact creature until end of turn.)

illus. Leon Tukker # 244/276

Magda, the Hoardmaster

    1 R
Legendary Creature - Dwarf Berserker

Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.

illus. Diego Gisbert # 133/276

Magda, the Hoardmaster

    1 R
Legendary Creature - Dwarf Berserker

Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn.

Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.

illus. Diego Gisbert # 334/276

Magda, the Hoardmaster

    1 R
Legendary Creature - Dwarf Berserker

Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn.

Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.

illus. Loïc Canavaggia # 374/276

Magebane Lizard

    1 R
Creature - Lizard

Whenever a player casts a noncreature spell, Magebane Lizard deals damage to that player equal to the number of noncreature spells they've cast this turn.

"I didn't miss. Blasted thing snatched my bolt out of the air and ate it!" —Lilah, Slickshot Boss

illus. Camille Alquier # 134/276

Make Your Own Luck

    3 G U
Sorcery

Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)

"Aim alone wouldn't win you a duel if you can't keep your nerve." —Annie Flash

illus. Chris Seaman # 218/276

Make Your Own Luck

    3 G U
Sorcery

Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand.

illus. Chris Seaman # 371/276

Malcolm, the Eyes

    U R
Legendary Creature - Siren Pirate

Flying, haste

Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "2, T, Sacrifice this artifact: Draw a card.")

"It's funny how rarely folks here think to look up."

illus. Dmitry Burmak # 219/276

Malcolm, the Eyes

    U R
Legendary Creature - Siren Pirate

Flying, haste

Whenever you cast your second spell each turn, investigate.

illus. Michael Walsh # 295/276

Map the Frontier

    3 G
Sorcery

Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.

Pioneers with a distaste for crowds and cities are welcomed by the Outcasters, who celebrate solitude and find endless wonder in the natural world.

illus. Darrel Riche # 170/276

Marauding Sphinx

    3 U U
Creature - Sphinx Rogue

Flying, vigilance, ward 2

Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

She poses a riddle to each mark, allowing them a chance to keep their goods. Thus far, none have succeeded.

illus. Mila Pesic # 56/276

Marchesa, Dealer of Death

    U B R
Legendary Creature - Human Rogue

Whenever you commit a crime, you may pay 1. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

"You should have folded when you had the chance."

illus. Ryan Pancoast # 220/276

Marchesa, Dealer of Death

    U B R
Legendary Creature - Human Rogue

Whenever you commit a crime, you may pay 1. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

"You should have folded when you had the chance."

illus. Ryan Pancoast # 357/276

Metamorphic Blast

    U
Instant

Spree (Choose one or more additional costs.)

+ 1 — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1.

+ 3 — Target player draws two cards.

Rundo's craving for revenge was replaced by a craving for vegetables.

illus. Michal Ivan # 57/276

Mine Raider

    2 R
Creature - Human Rogue

Trample

When Mine Raider enters the battlefield, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues and Warlocks are outlaws. A Treasure token is an artifact with "T, Sacrifice this artifact: Add one mana of any color.")

illus. Warren Mahy # 135/276

Mirage Mesa

Land - Desert

Mirage Mesa enters the battlefield tapped. As it enters, choose a color.

T: Add one mana of the chosen color.

"Out there, death and salvation may lie on either side of the same ridge of sand." —Ertha Jo, frontier mentor

illus. Andrew Mar # 262/276

Miriam, Herd Whisperer

    G W
Legendary Creature - Human Druid

As long as it's your turn, Mounts and Vehicles you control have hexproof.

Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it.

"Anything willing to bear your weight and save your feet a trip across the hot sands deserves respect. Show some."

illus. Viko Menezes # 221/276

Mobile Homestead

    2
Artifact - Vehicle

Mobile Homestead has haste as long as you control a Mount.

Whenever Mobile Homestead attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.

Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)

illus. Artur Nakhodkin # 245/276

Mountain

Basic Land - Mountain

(T: Add R.)

illus. Sergey Glushakov # 283/276

Mountain

Basic Land - Mountain

(T: Add R.)

illus. Adam Paquette # 284/276

Mountain

Basic Land - Mountain

(T: Add R.)

illus. Salvatorre Zee Yazzie # 275/276

Mourner's Surprise

    1 B
Sorcery

Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

"Y'all should've known better than to buy me a coffin!"

illus. Zuzanna Wużyk # 94/276

Mystical Tether

    2 W
Enchantmen

You may cast Mystical Tether as though it has flash if you pay 2 more to cast it.

When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield.

Kellan had no plan. He simply poured his focus into the train and willed it to stop.

illus. Adam Volker # 19/276

Neutralize the Guards

    2 B
Instant

Creatures target opponent controls gets -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any of them into your graveyard and the rest on top of your library in any order.)

"Don't bother getting up. I'll see myself in."

illus. Nereida # 95/276

Nezumi Linkbreaker

    B
Creature - Rat Warlock

When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

"If they want to get to Prosperity so badly, they can walk there."

illus. Miro Petrov # 96/276

Nimble Brigand

    2 U
Creature - Human Rogue

Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

Whenever Nimble Brigand deals combat damage to a player, draw a card.

The hard part wasn't sneaking aboard. It was safely exiting with Slickshot flair.

illus. Kim Sokol # 58/276

Nurturing Pixie

    W
Creature - Faerie Rogue

Flying

When Nurturing Pixie enters the battlefield, return up to one non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie.

"Count yourself lucky I came upon you. This is not a world of second chances."

illus. Iris Compiet # 20/276

Oasis Gardener

    3
Artifact Creature - Scarecrow

When Oasis Gardener enters the battlefield, you gain 2 life.

T: Add one mana of any color.

"I think the blasted thing's actually attracting more birds, but all the same, the garden's never looked better." —Jay Marigold, homesteader

illus. Kristina Carroll # 246/276

Obeka, Splitter of Seconds

    1 U B R
Legendary Creature - Ogre Warlock

Menace

When Obeka, Splitter of Seconds deals combat damage to a player, you get that many additional upkeep steps after this phase.

"You're living on borrowed time."

illus. Ryan Pancoast # 222/276

Obeka, Splitter of Seconds

    1 U B R
Legendary Creature - Ogre Warlock

Menace

When Obeka, Splitter of Seconds deals combat damage to a player, you get that many additional upkeep steps after this phase.

"You're living on borrowed time."

illus. Ryan Pancoast # 358/276

Oko, the Ringleader

    2 G U
Legendary Planeswalker - Oko

At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof.

+1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards.

-1: Create a 3/3 green Elk creature token.

-5: For each other nonland permanent you control, create a token that's a copy of that permanent.

illus. Magali Villeneuve # 223/276

Oko, the Ringleader

    2 G U
Legendary Planeswalker - Oko

At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof.

+1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards.

-1: Create a 3/3 green Elk creature token.

-5: For each other nonland permanent you control, create a token that's a copy of that permanent.

illus. Dibujante Nocturno # 296/276

Oko, the Ringleader

    2 G U
Legendary Planeswalker - Oko

At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof.

+1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards.

-1: Create a 3/3 green Elk creature token.

-5: For each other nonland permanent you control, create a token that's a copy of that permanent.

illus. Lie Setiawan # 305/276

Omenport Vigilante

    1 W
Creature - Human Mercenary

Omenport Vigilante has double strike as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

Freestriders took to patrolling near the Omenpaths, protecting new arrivals from the robbers and charlatans prowling for easy marks.

illus. Forrest Imel # 21/276

One Last Job

    2 W
Sorcery

Spree (Choose one or more additional costs.)

+ 2 — Return target creature card from your graveyard to the battlefield.

+ 1 — Return target Mount or Vehicle card from your graveyard to the battlefield.

+ 1 — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.

illus. Caroline Gariba # 22/276

One Last Job

    2 W
Sorcery

Spree

+ 2 — Return target creature card from your graveyard to the battlefield.

+ 1 — Return target Mount or Vehicle card from your graveyard to the battlefield.

+ 1 — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.

illus. Caroline Gariba # 315/276

Ornery Tumblewagg

    2 G
Creature - Brushwagg Mount

At the beginning of combat on your turn, put a +1/+1 counter on target creature.

Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature.

Saddle 2 (Tap any number of other creatures you control with total power 2 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Izzy # 171/276

Ornery Tumblewagg

    2 G
Creature - Brushwagg Mount

At the beginning of combat on your turn, put a +1/+1 counter on target creature.

Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature.

Saddle 2

illus. Izzy # 342/276

Outcaster Greenblade

    2 G
Creature - Human Mercenary

When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle.

Outcaster Greenblade gets +1/+1 for each Desert you control.

In the shade of his sword, the desert blooms.

illus. Josu Hernaiz # 172/276

Outcaster Trailblazer

    2 G
Creature - Human Druid

When Outcaster Trailblazer enters the battlefield, add one mana of any color.

Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card.

Plot 2G (You may pay 2G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Denys Tsiperko # 173/276

Outcaster Trailblazer

    2 G
Creature - Human Druid

When Outcaster Trailblazer enters the battlefield, add one mana of any color.

Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card.

Plot 2G

illus. Denys Tsiperko # 343/276

Outlaw Medic

    1 W
Creature - Human Rogue

Lifelink

When Outlaw Medic dies, draw a card.

"What are you gonna do, walk a hundred miles for a second opinion?"

illus. Nino Vecia # 23/276

Outlaw Stitcher

    3 U
Creature - Human Warlock

When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.

Plot 4U (You may pay 4U and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Alix Branwyn # 59/276

Outlaws' Fury

    2 R
Instant

Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues and Warlocks are outlaws.)

The only witness to their rampage was stoic visage of the moon.

illus. Diego Gisbert # 136/276

Overzealous Muscle

    4 B
Creature - Ogre Mercenary

Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.)

Not everyone can be a pickpocket.

illus. Sam White # 97/276

Patient Naturalist

    2 G
Creature - Human Scout

When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't create a Treasure token. (It's an artifact with "T, Sacrifice this artifact: Add one mana of any color.")

The Atiin delight in delving into the unique wonders of each world they visit.

illus. Inka Schulz # 174/276

Peerless Ropemaster

    4 U
Creature - Human Rogue

When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand.

"Murder someone and you''ll have a gaggle of folks lining up for revenge. Humiliate them, and they won;t dare bother you again."

illus. Wayne Wu # 60/276

Phantom Interference

    U
Instant

Spree (Choose one or more additional costs.)

+ 3 — Create a 2/2 white Spirit creature token with flying.

+ 1 — Counter target spell unless its controller pays 2.

To his enemies' chagrin, Winston was every bit as meddlesome dead as he had been alive.

illus. Ruxing Gao # 61/276

Pillage the Bog

    B G
Sorcery

Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order.

Plot 1BG (You may pay 1BG and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Forrest Imel # 224/276

Pillage the Bog

    B G
Sorcery

Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order.

Plot 1BG

illus. Forrest Imel # 359/276

Pitiless Carnage

    3 B
Sorcery

Sacrifice any number of permanents you control, then draw that many cards.

Plot 1BB (You may pay 1BB and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Akul saw his Hellspur followers as little more than ammunition to be expended.

illus. Richard Kane Ferguson # 98/276

Pitiless Carnage

    3 B
Sorcery

Sacrifice any number of permanents you control, then draw that many cards.

Plot 1BB

Akul saw his Hellspur followers as little more than ammunition to be expended.

illus. Richard Kane Ferguson # 326/276

Plains

Basic Land - Plains

(T: Add W.)

illus. Sergey Glushakov # 277/276

Plains

Basic Land - Plains

(T: Add W.)

illus. Adam Paquette # 278/276

Plains

Basic Land - Plains

(T: Add W.)

illus. Salvatorre Zee Yazzie # 272/276

Plan the Heist

    2 U U
Sorcery

Surveil 2 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Plot 3U (You may pay 3U and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Fariba Khamseh # 62/276

Prairie Dog

    1 W
Creature - Squirrel

Lifelink

At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.

4W: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

illus. Kevin Sidharta # 24/276

Prickly Pair

    2 R
Creature - Plant Mercenary

When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

They grew together, awoke together, and took up arms together. If they were going to fall, they'd do that together too.

illus. Brian Valeza # 137/276

Prosperity Tycoon

    3 W
Creature - Human Noble

When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

2, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

illus. Caio Monteiro # 25/276

Quick Draw

    R
Instant

Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

The opening of the Omenpaths awoke the wild magic of Thunder Junction. Settlers dubbed it "thunder" and put it to use in everything from farming tools to deadly weapons.

illus. Lie Setiawan # 138/276

Quilled Charger

    3 R
Creature - Porcupine Mount

Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Saddle 2 (Tap any number of other creatures you control with total power 2 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Diego Gisbert # 139/276

Railway Brawler

    3 G G
Creature - Rhino Warrior

Reach, trample

Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.

Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Kevin Sidharta # 175/276

Railway Brawler

    3 G G
Creature - Rhino Warrior

Reach, trample

Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.

Plot 3G

illus. Kevin Sidharta # 344/276

Rakdos Joins Up

    3 B R
Legendary Enchantment

When Rakdos Joins Up enters the battlefield, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.

Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent.

illus. Wylie Beckert # 225/276

Rakdos Joins Up

    3 B R
Legendary Enchantment

When Rakdos Joins Up enters the battlefield, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.

Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent.

illus. Wylie Beckert # 360/276

Rakdos, the Muscle

    2 B B R
Legendary Creature - Demon Mercenary

Flying, trample

Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.

Sacrifice another creature: Rakdos, the Muscle gains inestructible until end of turn. Tap it. Activate only once each turn.

illus. Victor Maury # 226/276

Rakdos, the Muscle

    2 B B R
Legendary Creature - Demon Mercenary

Flying, trample

Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.

Sacrifice another creature: Rakdos, the Muscle gains inestructible until end of turn. Tap it. Activate only once each turn.

illus. Greg Staples # 297/276

Rakish Crew

    2 B
Enchantment

When Rakish Crew enchanters the battlefield, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues and Warlocks are outlaws.)

illus. Ilse Gort # 99/276

Rambling Possum

    2 G
Creature - Possum Mount

Whenever Rambling Possum attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand.

Saddle 1 (Tap any number of other creatures you control with total power 1 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Adrián Rodríguez Pérez # 176/276

Rattleback Apothecary

    2 B
Creature - Gorgon Warlock

Deathtouch

Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)`

"Looking for a little liquid courage? I also stock liquid murder, if that's what you're after."

illus. Loïc Canavaggia # 100/276

Raucous Entertainer

    1 G
Creature - Plant Bard

1, T: Put a +1/+1 counter on each creature you control that entered the battlefield this turn.

It's not hard to know the right song for the occasion when most occasions are saloon brawls.

illus. Forrest Imel # 177/276

Raven of Fell Omens

    1 B
Creature - Bird

Flying

Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

A raven sighted at midnight often means there's an unkindness on the way.

illus. Justin Correll # 101/276

Razzle-Dazzler

    1 U
Creature - Human Wizard

Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.

"Now you see me, now you—"

illus. Wayne Wu # 63/276

Reach for the Sky

    3 G
Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +3/+2 and has reach.

When Reach for the Sky is put into a graveyard from the battlefield, draw a card.

illus. Villarrte # 178/276

Reckless Lackey

    R
Creature - Goblin Pirate

First strike, haste

2R, Sacrifice Reckless Lackey: Draw a card and create a Treasure token. (It's an artifact with "T, Sacrifice this artifact: Add one mana of any color.)

"First to the fray, first to the pay!"

illus. Edgar Sánchez Hidalgo # 140/276

Redrock Sentinel

    3
Artifact Creature - Golem

Defender

2, T, Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with "T, Sacrifice an artifact: Add one mana of any color.")

The miners thought it would be genius to increase their productivity with explosives. The land thought otherwise.

illus. Milivoj Ćeran # 247/276

Requisition Raid

    W
Sorcery

Spree (Choose one or more additional costs.)

+ 1 — Destroy target artifact.

+ 1 — Destroy target enchantment.

+ 1 — Put a +1/+1 counter on each creature target player controls.

The Freestriders believe in liberation, in all its many forms.

illus. Viko Menezes # 26/276

Resilient Roadrunner

    1 R
Creature - Bird

Haste, protection from Coyotes

3: Resilient Roadrunner can't be blocked this turn except by creatures with haste.

"Chasing the roadrunner" —Omenport slang for wasting energy on impossible pursuits

illus. David Auden Nash # 141/276

Return the Favor

    R R
Instant

Spree (Choose one or more additional costs.)

+ 1 — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.

+ 1 — Change the target of target spell with a single target.

"Don't you know it's rude not to share?"

illus. Eli Minaya # 142/276

Rictus Robber

    3 B
Creature - Zombie Rogue

When Rictus Robber enters the battlefield, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token.

Plot 2B (You may pay 2B and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Caio Monteiro # 102/276

Riku of Many Paths

    G U R
Legendary Creature - Human Wizard

Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —

• Exile the top card of your library. Until the end of your next turn, you may play it.

• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.

• Create a 1/1 blue Bird creature token with flying.

illus. Denys Tsiperko # 227/276

Riku of Many Paths

    G U R
Legendary Creature - Human Wizard

Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —

• Exile the top card of your library. Until the end of your next turn, you may play it.

• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.

• Create a 1/1 blue Bird creature token with flying.

illus. Denys Tsiperko # 361/276

Rise of the Varmints

    3 G
Sorcery

Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.

Plot 2G (You may pay 2G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Ralph Horsley # 179/276

Rodeo Pyromancers

    3 R
Creature - Human Mercenary

Whenever you cast your first spell each turn, add RR.

"My citizens throw good money at them, and for what? Cheap tricks and collateral damage. Damnable Slickshot charlatans." —Baron Bertram Graywater

illus. Kim Sokol # 143/276

Rooftop Assassin

    3 B
Creature - Vampire Assassin

Flash

Flying, lifelink

When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

"Sneaking behind people? Pedestrian."

illus. Josu Hernaiz # 103/276

Roxanne, Starfall Savant

    3 R G
Legendary Creature - Cat Druid

Whenever Roxanne, Starfall Savant enters the battlefield or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters the battlefield, it deals 2 damage to any target" and "T: Add one mana of any color."

Whenever you tap an artifact token for mana, any one mana of any type that artifact token produced.

illus. Ina Wong # 228/276

Roxanne, Starfall Savant

    3 R G
Legendary Creature - Cat Druid

Whenever Roxanne, Starfall Savant enters the battlefield or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters the battlefield, it deals 2 damage to any target" and "T: Add one mana of any color."

Whenever you tap an artifact token for mana, any one mana of any type that artifact token produced.

illus. Ina Wong # 362/276

Rush of Dread

    1 B B
Sorcery

Spree (Choose one or more additional costs.)

+ 1 — Target opponent sacrifices half the creatures they control, rounded up.

+ 2 — Target opponent discards half the cards in their hand, rounded up.

+ 2 — Target opponent loses half their life, rounded up.

illus. Chris Seaman # 104/276

Rush of Dread

    1 B B
Sorcery

Spree (Choose one or more additional costs.)

+ 1 — Target opponent sacrifices half the creatures they control, rounded up.

+ 2 — Target opponent discards half the cards in their hand, rounded up.

+ 2 — Target opponent loses half their life, rounded up.

illus. Chris Seaman # 327/276

Rustler Rampage

    W
Instant

Spree (Choose one or more additional costs.)

+ 1 — Untap all creatures target player controls.

+ 1 — Target creature gains double strike until end of turn.

"Release the cows!"

illus. Josu Hernaiz # 27/276

Ruthless Lawbringer

    1 W B
Creature - Vampire Assassin

When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.

There's only one law that truly matters to the Sterling Company: never stand in the way of profit.

illus. Joshua Raphael # 229/276

Ruthless Lawbringer

    1 W B
Creature - Vampire Assassin

When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.

illus. Joshua Raphael # 372/276

Sandstorm Verge

Land - Desert

T: Add C.

3, T: Target creature can't block this turn. Activate only as a sorcery.

"Ever been caught out in a storm like that? Think of it like drowning, but all the water is knives." —Annie Flash

illus. Jorge Jacinto # 263/276

Satoru, the Infiltrator

    U B
Legendary Creature - Human Ninja Rogue

Menace

Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card.

"This backwater doesn't have a single wall, ward, or guard that could keep me out."

illus. Heonhwa # 230/276

Satoru, the Infiltrator

    U B
Legendary Creature - Human Ninja Rogue

Menace

Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card.

illus. Denis Medri # 298/276

Scalestorm Summoner

    2 R
Creature - Human Warlock

When Scalestorm Summoner attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater.

The herd followed him through an Omenpath and found their curiosity rewarded with an untamed world rich with unsuspecting prey.

illus. Xabi Gaztelua # 144/276

Scorching Shot

    R R
Sorcery

Scorching Shot deals 5 damage to target creature.

Most outlaws prefer to strike when there are no witnesses. Slickshots prefer as many as possible.

illus. Caio Monteiro # 145/276

Scorching Shot

    R R
Sorcery

Scorching Shot deals 5 damage to target creature.

illus. Caio Monteiro # 369/276

Seize the Secrets

    2 U
Sorcery

This spell costs 1 less to cast if you committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

Draw two cards.

Nolan refused to give up the vault's location. The strange figure simply smiled and reached into his mind.

illus. Miranda Meeks # 64/276

Selvala, Eager Trailblazer

    2 G W
Legendary Creature - Elf Scout

Vigilance

Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

T: Choose a color. Add one mana of that color for each different power among creatures you control.

illus. Viko Menezes # 231/276

Selvala, Eager Trailblazer

    2 G W
Legendary Creature - Elf Scout

Vigilance

Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

T: Choose a color. Add one mana of that color for each different power among creatures you control.

illus. Viko Menezes # 363/276

Seraphic Steed

    G W
Creature - Unicorn Mount

First strike, lifelink

Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.

Saddle 4 (Tap any number of other creatures you control with total power 4 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Jonas De Ro # 232/276

Seraphic Steed

    G W
Creature - Unicorn Mount

First strike, lifelink

Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.

Saddle 4

illus. Jonas De Ro # 364/276

Servant of the Stinger

    1 B
Creature - Human Warlock

Deathtouch

Whenever Servant of the Stinger if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

illus. Steven Russell Black # 105/276

Shackle Slinger

    2 U
Creature - Human Soldier

Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Even when he missed the wrists, a pair of thundercuffs to the head got the job done.

illus. Josh Hass # 65/276

Shepherd of the Clouds

    4 W
Creature - Pegasus

Flying, vigilance

When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the instead if you control a Mount.

It catches those who are not ready to fall.

illus. Valera Lutfullina # 28/276

Sheriff of Safe Passage

    2 W
Creature - Human Knight

Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.

Plot 1W (You may pay 1W and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Brian Valeza # 29/276

Shifting Grift

    U U
Sorcery

Spree (Choose one or more additional costs.)

+ 2 — Exchange control of two target creatures.

+ 1 — Exchange control of two target artifacts.

+ 1 — Exchange control of two target enchantments.

illus. Nereida # 66/276

Shoot the Sheriff

    1 B
Instant

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues and Warlocks are outlaws. Everyone else is fair game.)

"Now, where is that deputy?" —Jana, Hellspur thunderslinger

illus. Fariba Khamseh # 106/276

Silver Deputy

    2
Artifact Creature - Mercenary

When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.

T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.

It couldn't comprehend the spirit of the law, so the Sterling Company settled for the letter.

illus. Artur Nakhodkin # 248/276

Skulduggery

    B
Instant

Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

"Why you yellow-bellied, loot-stealing, good-for-nothing, bottom-feeding, dog-faced, lily-livered . . . "

illus. Miro Petrov # 107/276

Slick Sequence

    U R
Instant

Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.

"Shooting first don't mean much if you ain't got proper follow-through."

illus. Fajareka Setiawan # 233/276

Slickshot Lockpicker

    2 U
Creature - Human Rogue

When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Plot 2U (You may pay 2U and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Wei Wei # 67/276

Slickshot Show-Off

    1 R
Creature - Bird Wizard

Flying, haste

Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn.

Plot 1R (You may pay 1R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Augusto Quirino # 146/276

Slickshot Show-Off

    1 R
Creature - Bird Wizard

Flying, haste

Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn.

Plot 1R

illus. Augusto Quirino # 335/276

Slickshot Vault-Buster

    2 U
Creature - Human Rogue

Vigilance

Slickshot Vault-Buster gets +2/+0 if you committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

"Sure it's risky, but that's what makes it fun! That and the money. And the bankers' faces."

illus. Julia Metzger # 68/276

Smuggler's Surprise

    G
Instant

Spree (Choose one or more additional costs.)

+ 2 — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand,

+ 4G — You may put up to two creature cards from your hand onto the battlefield.

+ 1 — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

illus. Jonas De Ro # 180/276

Smuggler's Surprise

    G
Instant

Spree

+ 2 — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand,

+ 4G — You may put up to two creature cards from your hand onto the battlefield.

+ 1 — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

illus. Jonas De Ro # 345/276

Snakeskin Veil

    G
Instant

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Most travelers panic when they stumble upon the skin of a giant rattlewurm. Landry saw it as a gift.

illus. Dan Murayama Scott # 181/276

Soured Springs

Land - Desert

Soured Springs enters the battlefield tapped.

When Soured Springs enters the battlefield, it deals 1 damage to target opponent.

T: Add U or B.

"Groundwater's tainted here. Best push on before our canteens run out." —Pioneer journal of Big Ralph

illus. Leonardo Borazio # 264/276

Spinewoods Armadillo

    4 G G
Creature - Armadillo

Reach

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless its controller pays 3.)

1G, Discard Spinewoods Armadillo: Search your library for a basic land card or Desert card, put it into your hand, then shuffle. You gain 3 life.

illus. Iris Compiet # 182/276

Spinewoods Paladin

    4 G
Creature - Human Knight

Trample

When Spinewoods Paladin enters the battlefield, you gain 3 life.

Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Kai Carpenter # 183/276

Spirebluff Caal

Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

T: Add U or R.

illus. Piotr Dura # 304/276

Spirebluff Canal

Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

T: Add U or R.

illus. Ron Spears # 270/276

Spring Splasher

    1 U
Creature - Frog Beast

Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.

It once escaped a cook's pot. Now it fears neither heat nor human.

illus. Loïc Canavaggia # 69/276

Stagecoach Security

    4 W
Creature - Human Soldier

When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

Plot 3W (You may pay 3W and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Nino Vecia # 30/276

Steer Clear

    W
Instant

Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.

"Just because you can saddle a critter, doesn't mean it'll let you ride." —Annie Flash

illus. Edgar Sánchez Hidalgo # 31/276

Step Between Worlds

    3 U U
Sorcery

Each player may shuffle their hand and graveyard into their library. Every player who does so draw seven cards. Exile Step Between Worlds.

Plot 4UU (You may pay 4UU and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Chris Ostrowski # 70/276

Step Between Worlds

    3 U U
Sorcery

Each player may shuffle their hand and graveyard into their library. Every player who does so draw seven cards. Exile Step Between Worlds.

Plot 4UU

illus. Chris Ostrowski # 321/276

Sterling Hound

    3
Artifact Creature - Dog

When Sterling Hound enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in a random order.)

"Beware of Cog." —Prosperity courthouse sign

illus. Leon Tukker # 249/276

Sterling Keykeeper

    1 W
Creature - Human Mercenary

2, T: Tap target non-Mount creature.

"If you don't want to tell me where the stash is, you'd best start getting comfy in there. You just let me know when you've changed your mind."

illus. David Astruga # 32/276

Sterling Supplier

    4 W
Creature - Bird Soldier

Flying

When Sterling Supplier enters the battlefield, put a +1/+1 counter on target creature you control.

The Sterling Company can always rely on him to bring the thunder.

illus. Camille Alquier # 33/276

Stingerback Terror

    2 R R
Creature - Scorpion Dragon

Flying, trample

Stingerback Terror gets -1/-1 for each card in your hand.

Plot 2R (You may pay 2R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Slawomir Maniak # 147/276

Stingerback Terror

    2 R R
Creature - Scorpion Dragon

Flying, trample

Stingerback Terror gets -1/-1 for each card in your hand.

Plot 2R

illus. Slawomir Maniak # 336/276

Stoic Sphinx

    2 U U
Creature - Sphinx

Flash

Flying

Stoic Sphinx has hexproof as long as you haven't cast a spell this turn.

Lucky travelers reported a mighty winged creature among the geysers. Unlucky ones didn't make it back.

illus. Andreas Zafiratos # 71/276

Stoic Sphinx

    2 U U
Creature - Sphinx

Flash

Flying

Stoic Sphinx has hexproof as long as you haven't cast a spell this turn.

Lucky travelers reported a mighty winged creature among the geysers. Unlucky ones didn't make it back.

illus. Andreas Zafiratos # 322/276

Stop Cold

    3 U
Enchantment - Aura

Flash

Enchant artifact or creature

When Stop Cold enters the battlefield, tap enchanted permanent.

Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

illus. David Astruga # 72/276

Stubborn Burrowfiend

    1 G
Creature - Badger Beast Mount

Whenever Stubborn Burrowfiend is saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Saddle 2 (Tap any number of other creatures you control with total power 2 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Angelo Bortolini # 184/276

Swamp

Basic Land - Swamp

(T: Add B.)

illus. Sergey Glushakov # 281/276

Swamp

Basic Land - Swamp

(T: Add B.)

illus. Adam Paquette # 282/276

Swamp

Basic Land - Swamp

(T: Add B.)

illus. Salvatorre Zee Yazzie # 274/276

Taii Wakeen, Perfect Shot

    R W
Legendary Creature - Human Mercenary

Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.

X, T: If a source you control would deal noncombat damage to a permanent or player this turn, it instead deals that much damage plus X instead.

"You'd best keep yourself out of my sights."

illus. David Auden Nash # 234/276

Taii Wakeen, Perfect Shot

    R W
Legendary Creature - Human Mercenary

Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.

X, T: If a source you control would deal noncombat damage to a permanent or player this turn, it instead deals that much damage plus X instead.

"You'd best keep yourself out of my sights."

illus. David Auden Nash # 365/276

Take for a Ride

    2 R
Sorcery

Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

"Your horse deserves a braver rider!"

illus. Artur Treffner # 148/276

Take the Fall

    U
Instant

Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues and Warlocks are outlaws.)

Draw a card.

Dewey had been briefed on every aspect of the plan . . . except the bit where he was left holding the bag.

illus. Eduardo Francisco # 73/276

Take Up the Shield

    1 W
Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

The frontier was an anvil on which many an unlikely hero would be forged.

illus. Josiah Cameron # 34/276

Terror of the Peaks

    3 R R
Creature - Dragon

Flying

Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.

Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature’s power to any target.

illus. Joshua Raphael # 149/276

Terror of the Peaks

    3 R R
Creature - Dragon

Flying

Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.

Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature’s power to any target.

illus. Joshua Raphael # 337/276

The Gitrog, Ravenous Ride

    3 B G
Legendary Creature - Frog Horror Mount

Trample, haste

Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X lands from your hand onto the battlefield tapped, where X is the sacrificed creature's power.

Saddle 1

illus. Johan Grenier # 206/276

The Gitrog, Ravenous Ride

    3 B G
Legendary Creature - Frog Horror Mount

Trample, haste

Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X lands from your hand onto the battlefield tapped, where X is the sacrificed creature's power.

Saddle 1

illus. Johan Grenier # 352/276

The Key to the Vault

    1 U
Legendary Artifact - Equipment

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

Equip 2U

illus. Leon Tukker # 54/276

The Key to the Vault

    1 U
Legendary Artifact - Equipment

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

Equip 2U

illus. Leon Tukker # 320/276

The Key to the Vault

    1 U
Legendary Artifact - Equipment

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

Equip 2U

illus. Eli Minaya # 373/276

This Town Ain't Big Enough

    4 U
Instant

This spell costs 3 less to cast if it targets a permanent you control.

Return up to two target nonland permanents to their owners' hands.

"All that fancy footwork, and you can't even dodge one silly little rope? Cryin' shame, that is."

illus. Andrew Mar # 74/276

Three Steps Ahead

    U
Instant

Spree (Choose one or more additional costs.)

+ 1U — Counter target spell.

+ 3 — Create a token that's a copy of target artifact or creature you control.

+ 2 — Draw two cards, then discard a card.

She'd planned for every eventuality, with the obvious exception of failure.

illus. Francisco Miyara # 75/276

Three Steps Ahead

    U
Instant

Spree (Choose one or more additional costs.)

+ 1U — Counter target spell.

+ 3 — Create a token that's a copy of target artifact or creature you control.

+ 2 — Draw two cards, then discard a card.

She'd planned for every eventuality, with the obvious exception of failure.

illus. Francisco Miyara # 323/276

Throw from the Saddle

    1 G
Sorcery

Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.

"A little kindness would've carried you a lot farther than those spurs." —Miriam, herd whisperer

illus. Eilene Cherie # 185/276

Thunder Lasso

    2 W
Artifact - Equipment

When Thunder Lasso enters the battlefield, attach it to target creature you control.

Equipped creature gets +1/+1.

Whenever equipped creature attacks, tap target creature defending player controls.

Equip 2

illus. Camille Alquier # 35/276

Thunder Salvo

    1 R
Instant

Thunder Salvo deals X damage to target creature, where X is 2 plus the number of spells you've cast this turn.

"You said one weapon in the duel. Ain't my fault you forgot to specify size."

illus. Johann Bodin # 150/276

Tinybones Joins Up

    B
Legendary Enchantment

When Tinybones Joins Up enters the battlefield, any number of target players each discard a card.

Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life.

It was going to be the greatest heist of his unlife.

illus. Wylie Beckert # 108/276

Tinybones, the Pickpocket

    B
Legendary Creature - Skeleton Rogue

Deathtouch

Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.

illus. Ekaterina Burmak # 109/276

Tinybones, the Pickpocket

    B
Legendary Creature - Skeleton Rogue

Deathtouch

Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.

illus. Michael Walsh # 290/276

Tnybones Joins Up

    B
Legendary Enchantment

When Tinybones Joins Up enters the battlefield, any number of target players each discard a card.

Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life.

It was going to be the greatest heist of his unlife.

illus. Wylie Beckert # 328/276

Tomb Trawler

    2
Artifact Creature - Golem

2: Put target card from your graveyard on the bottom of your library.

"Dying is common on Thunder Junction. Resting in peace is a much rarer commodity." —Baron Bertram Graywater

illus. Anton Solovianchyk # 250/276

Trained Arynx

    1 W
Creature - Cat Beast Mount

Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Saddle 2 (Tap any number of other creatures you control with total power 2 or greater: This Mount becomes saddled until end of turn. Activate only as a sorcery.)

illus. Milivoj Ćeran # 36/276

Trash the Town

    G
Instant

Spree (Choose one or more additional costs.)

+ 2 — Put two +1/+1 counters on target creature.

+ 1 — Target creature gains trample until end of turn.

+ 1 — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."

illus. David Auden Nash # 186/276

Treasure Dredger

    1 B
Creature - Human Rogue

1, T, Pay 1 life: Create a Treasure token. (It's an artifact with "T, Sacrifice an artifact: Add one mana of any color.")

The old miners' trail across Blacksnag Bog is littered with lost fortunes and the bones of those who searched for them.

illus. Nereida # 110/276

Trick Shot

    4 R
Instant

Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token.

"Cowerin' behind your buddy ain't gonna help, ya yellow-bellied lowlife." —Tyron, Slickshot duelist

illus. Brian Valeza # 151/276

Tumbleweed Rising

    1 G
Sorcery

Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.

Plot 2G (You may pay 2G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

When the weeds tumble against the wind, run.

illus. Jason Smith # 187/276

Unfortunate Accident

    B
Instant

Spree (Choose one or more additional costs.)

+ 2B — Destroy target creature.

+ 1 — Create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

"Looks like you've got a train to catch." —Laughing Jasper Flint

illus. Josiah Cameron # 111/276

Unscrupulous Contractor

    2 B
Creature - Human Assassin

When Unscrupulous Contractor enters the battlefield, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life.

Plot 2B (You may pay 2B and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Mila Pesic # 112/276

Vadmir, New Blood

    1 B
Legendary Creature - Vampire Rogue

Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)

As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.

illus. Andreas Zafiratos # 113/276

Vadmir, New Blood

    1 B
Legendary Creature - Vampire Rogue

Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn.

As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.

illus. Andreas Zafiratos # 329/276

Vault Plunderer

    2 B
Creature - Human Rogue

When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life.

"Kind of them to put all their valuables in the same place."

illus. Evyn Fong # 114/276

Vengeful Townsfolk

    2 W
Creature - Human Citizen

Whenever one or more creatures you control die, put a +1/+1 counter on Vengeful Townsfolk.

"The Sterling Company says they protect us, but where are they when the Hellspurs burn half the town? Counting their vaults!"

illus. Irina Nordsol # 37/276

Vial Smasher, Gleeful Grenadier

    B R
Legendary Creature - Goblin Mercenary

Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues and Warlocks are outlaws.)

It wasn't quite home, but the fire still burned bright and the bombs still went boom.

illus. Borja Pindado # 235/276

Visage Bandit

    3 U
Creature - Shapeshifter Rogue

You may have Visage Bandit enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.

Plot 2U (You may pay 2U and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

illus. Miranda Meeks # 76/276

Voracious Varmint

    1 G
Creature - Varmint

Vigilance

1, Sacrifice Voracious Varmint: Destroy target artifact or enchantment.

"A varmint's diet consists of anything it can fit into its mouth and a surprising amount of things it can't." —Doc Aurlock

illus. Adrián Rodríguez Pérez # 188/276

Vraska Joins Up

    B G
Legendary Enchantment

When Vraska Joins Up enters the battlefield, put a deathtouch counter on each creature you control.

Whenever a legendary creature you control deals combat damage to a player, draw a card.

Letting Oko believe he held all the cards provided the perfect cover for her own scheme to unfold.

illus. Wylie Beckert # 236/276

Vraska Joins Up

    B G
Legendary Enchantment

When Vraska Joins Up enters the battlefield, put a deathtouch counter on each creature you control.

Whenever a legendary creature you control deals combat damage to a player, draw a card.

Letting Oko believe he held all the cards provided the perfect cover for her own scheme to unfold.

illus. Wylie Beckert # 366/276

Vraska, the Silencer

    1 B G
Legendary Creature - Gorgon Assassin

Deathtouch

Whenever a nontoken creature an opponent controls dies, you may pay 1. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "T, Sacrifice this artifact: Add one mana of any color," and it loses all other card types.

illus. Kieran Yanner # 237/276

Vraska, the Silencer

    1 B G
Legendary Creature - Gorgon Assassin

Deathtouch

Whenever a nontoken creature an opponent controls dies, you may pay 1. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "T, Sacrifice this artifact: Add one mana of any color," and it loses all other card types.

illus. Jarel Threat # 299/276

Wanted Griffin

    3 W
Creature - Griffin

Flying

When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Many a would-captor has gotten close enough to count its feathers, only to be left behind with nothing but regret and a dangling rope.

illus. Alexandre Honoré # 38/276

Wrangler of the Damned

    3 W U
Creature - Human Soldier

Flash

At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying.

“Unfinished business goes both ways, pal."

illus. Michal Ivan # 238/276

Wylie Duke, Atiin Hero

    1 G W
Legendary Creature - Human Ranger

Vigilance

Whenever Wylie Duke, Atiin Hero becomes untapped, you gain 1 life and draw a card.

"I've seen a fair few worlds in my travels, and there's always some lowlife looking to prey on the innocent. That's where I come in."

illus. Ekaterina Burmak # 239/276

Wylie Duke, Atiin Hero

    1 G W
Legendary Creature - Human Ranger

Vigilance

Whenever Wylie Duke, Atiin Hero becomes untapped, you gain 1 life and draw a card.

"I've seen a fair few worlds in my travels, and there's always some lowlife looking to prey on the innocent. That's where I come in."

illus. Ekaterina Burmak # 367/276