The Lost Caverns of Ixalan Commander Spoilers 99/120

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Nov 3, 2023 - Tetzin, Gnome Champion
Nov 2, 2023 - Archaeomancer's Map
Nov 2, 2023 - Singer of Swift Rivers
Nov 2, 2023 - Tributary Instructor
Nov 2, 2023 - Topography Tracker
Nov 2, 2023 - Deeproot Historian
Nov 2, 2023 - Bygone Marvels
Nov 2, 2023 - Wave Goodbye
Nov 2, 2023 - Ripples of Potential
Nov 2, 2023 - Mist Dancer
Nov 2, 2023 - Progenitor's Icon
Nov 2, 2023 - Sunfrill Imitator
Nov 2, 2023 - Scion of Calamity
Nov 2, 2023 - Dinosaur Egg
Nov 2, 2023 - Curious Altisaur
Nov 2, 2023 - Wrathful Raptors
Nov 2, 2023 - From the Rubble
Nov 2, 2023 - Bronzebeak Foragers
Nov 2, 2023 - Wayta, Trainer Prodigy
Nov 2, 2023 - Order of Sacred Dusk
Nov 2, 2023 - Promise of Aclazotz
Nov 2, 2023 - Master of Dark Rites
Nov 2, 2023 - Dusk Legion Sergeant
Nov 2, 2023 - Redemption Choir
Nov 2, 2023 - March of the Canonized
Nov 2, 2023 - Elenda's Hierophant
Nov 2, 2023 - Charistmatic Conqueror
Nov 2, 2023 - Arm-Mounted Anchor
Nov 2, 2023 - Gemcutter Buccaneer
Nov 2, 2023 - Broadside Bombadiers
Nov 2, 2023 - Skeleton Crew
Nov 2, 2023 - Storm Fleet Negotiator
Nov 2, 2023 - The Indomitable
Nov 1, 2023 - Thought Vessel
Nov 1, 2023 - Mimic Vat
Nov 1, 2023 - Worn Powerstone
Nov 1, 2023 - Strionic Resonator
Nov 1, 2023 - Everflowing Chalice
Nov 1, 2023 - Dinosaur Headdress
Nov 1, 2023 - Dinosaur Headdress
Nov 1, 2023 - Apex Observatory
Nov 1, 2023 - Eye of Ojer Taq
Nov 1, 2023 - Apex Observatory
Nov 1, 2023 - Eye of Ojer Taq
Nov 1, 2023 - Tetzin, Gnome Champion
Nov 1, 2023 - Contest of Claws
Nov 1, 2023 - Contest of Claws
Nov 1, 2023 - Cosmium Catalyst
Nov 1, 2023 - Ore-Rich Stalactite
Nov 1, 2023 - Cosmium Catalyst
Nov 1, 2023 - Ore-Rich Stalactite
Nov 1, 2023 - Wretched Bonemass
Nov 1, 2023 - Altar of the Wretched
Nov 1, 2023 - Wretched Bonemass
Nov 1, 2023 - Altar of the Wretched
Nov 1, 2023 - Pitiless Plunderer
Oct 31, 2023 - Lightning Greaves
Oct 30, 2023 - Chimil, the Inner Sun
Oct 30, 2023 - Coat of Arms
Oct 28, 2023 - Temple Bell
Oct 27, 2023 - Fist of Suns
Oct 27, 2023 - Whispersilk Cloak
Oct 27, 2023 - Colossus Hammer
Oct 27, 2023 - Wedding Ring
Oct 26, 2023 - Chromatic Orrery
Oct 25, 2023 - Command Tower
Oct 25, 2023 - Amulet of Vigor
Oct 25, 2023 - Arcane Signet
Oct 25, 2023 - Arcane Signet
Oct 25, 2023 - Chalice of the Void
Oct 25, 2023 - Expedition Map
Oct 25, 2023 - Pantlaza, Sun-Favored
Oct 25, 2023 - Pantlaza, Sun-Favored
Oct 25, 2023 - Pantlaza, Sun-Favored

Coercive Portal

    4
Artifact

Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

illus. Chris Ostrowski # 109/120

Admiral Brass, Unsinkable

    2 U B R
Legendary Creature - Human Pirate

When Admiral Brass, Unsinkable enters the battlefield, mill four cards.

At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

illus. Jason Rainville # 1/120

Amiral Brass, Unsinkable

    2 U B R
Legendary Creature - Human Pirate

When Admiral Brass, Unsinkable enters the battlefield, mill four cards.

At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn.

illus. Jason Rainville # 25/120

Admiral Brass, Unsinkable

    2 U B R
Legendary Creature - Human Pirate

When Admiral Brass, Unsinkable enters the battlefield, mill four cards.

At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn.

illus. Michael Walsh # 17/120

Clavileño, First of the Blessed

    1 W B
Legendary Creature - Vampire Cleric

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

illus. Matt Stewart # 2/120

Clavileño, First of the Blessed

    1 W B
Legendary Creature - Vampire Cleric

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

illus. Matt Stewart # 27/120

Clavileño, First of the Blessed

    1 W B
Legendary Creature - Vampire Cleric

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

illus. Chun Lo # 18/120

Hakbal of the Surging Soul

    2 G U
Legendary Creature - Merfolk Scout

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't draw a card.

illus. Tyler Walpole # 3/120

Hakbal of the Surging Soul

    2 G U
Legendary Creature - Merfolk Scout

At the beginning of combat on your turn, each Merfolk creature you control explores.

Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't draw a card.

illus. Tyler Walpole # 29/120

Hakbal of the Surging Soul

    2 G U
Legendary Creature - Merfolk Scout

At the beginning of combat on your turn, each Merfolk creature you control explores.

Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't draw a card.

illus. Aditya Dita # 19/120

Pantlaza, Sun-Favored

    2 R G W
Legendary Creature - Dinosaur

Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

illus. Sam Burley # 4/120

Pantlaza, Sun-Favored

    2 R G W
Legendary Creature - Dinosaur

Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn.

illus. Sam Burley # 30/120

Pantlaza, Sun-Favored

    2 R G W
Legendary Creatue - Dinosaur

Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn.

illus. Sidharth Chaturvedi # 20/120

Expedition Map

    1
Artifact

2, T, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.

"Oltec maps are not simple charts of place and distance. Each tells the story of exploration. and learning, celebrating the meaning beyond the discovery." —Huatli's travel journal

illus. Julian Kok Joon Wen # 112/120

Chalice of the Void

    X X
Artifact

Chalice of the Void enters the battlefield with X charge counters on it.

Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.

illus. Julie Dillon # 105/120

Malcolm, Keen-Eyed Navigator

    2 U
Legendary Creature - Siren Pirate

Flying

Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "T, Sacrifice this artifact: Add one mana of any color.")

Partner (You can have two commanders if both have partner.)

illus. Eric Deschamps # 161/120

Arcane Signet

    2
Artifact

T: Add one mana of any color in your commander’s color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

illus. Dan Scott # 299/120

Arcane Signet

    2
Artifact

T: Add one mana of any color in your commander’s color identity.

"Markings on the hilt are faded, but resemble Komon Winaq familial glyphs. Relic recovered for further study." —Oltec archaeological survey

illus. J.P. Targete # 104/120

Amulet of Vigor

    1
Artifact

Whenever a permanent enters the battlefield tapped and under your control, untap it.

"Everyone is obsessed with this cosmium stuff, but I can sense some kind of comparable power in this droplet of ancient amber." —Quintorius Kand, research notes

illus. Chris Seaman # 103/120

Command Tower

Land

T: Add one mana of any color in your commander’s color identity.

"Approach my tower on bended knee or depart from it as ash upon the wind." —Gadwick, the Wizened

illus. Ryan Yee # 320/120

Chromatic Orrery

    7
Legendary Artifact

You may spend mana as though it were mana of any color.

T: Add CCCCC.

5, T: Draw a card for each color among permanents you control.

illus. Gaboleps # 107/120

Wedding Ring

    2 W W
Artifact

When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that’s a copy of it.

Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.

Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.

illus. J.P. Targete # 102/120

Colossus Hammer

    1
Artifact - Equipment

Equipped creature gets +10/+10 and loses flying.

Equip 8

"Relic retrieval is delayed. Mentioning it was forty feet tall might have helped us prepare." —Queen's Bay Company dispatch

illus. Julian Kok Joon Wen # 110/120

Whispersilk Cloak

    3
Artifact - Equipment

Equipped creature can’t be blocked and has shroud.

Equip 2

"It bends the light somehow, rendering it—and its wearer—functionally invisible. I never would have found it if I hadn't tripped over it!" —Quintorius Kand, research notes

illus. Julian Kok Joon Wen # 119/120

Fist of Suns

    3
Artifact

You may pay WUBRG rather than pay the mana cost for spells that you cast.

"Willem put it on and started shooting sparks from his hands like some kind of wizard! Was supposed to be my turn next, but the blasted thing won't come off his hand. Send help." —Brazen Coalition expedition dispatch

illus. J.P. Targete # 113/120

Temple Bell

    3
Artifact

T: Each player draws a card.

"Bells ring out to mark every great moment in the Malamet's tale of years: victories and tragedies, feasts and discoveries, the ascension of each sovereign and their passage into the dark beyond." —Sun Empire expedition report

illus. Jonas de Ro # 117/120

Coat of Arms

    5
Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, two Vampire Cleric and a Human Cleric would each get +2/+2.)

"The rose is common in Legion heraldry. Thorns and petals tell of specific family achievements." —Quintorius Kand, research notes

illus. Volkan Baga # 108/120

Chimil, the Inner Sun

    6
Legendary Artifact

Spells you control can't be countered.

At the beginning of your end step, discover 5.

illus. Gaboleps # 106/120

Lightning Greaves

    2
Artifact - Equipment

Equipped creature has haste and shroud.

Equip 0

"Skim all the gold and magic rocks you want, but if I see one greasy fingerprint on my new boots, you'll be drinking bilgewater for a month." —Note from Captain Lannery Storm

illus. Chris Seaman # 114/120

Pitiless Plunderer

    3 B
Creature - Human Pirate

Whenever another creature you control dies, create a Treasure token. (It's an artifact with "T, Sacrifice this artifact: Add one mana of any color.")

"Shame to let good gold go to the grave."

illus. David Palumbo # 208/120

Illustrious Wanderglyph

    4 W
Artifact Creature - Golem

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Other artifacts you control gets +2/+2 as long as you have the city's blessing.

At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

illus. Erikas Perl # 9/120

Illustrious Wanderglyph

    4 W
Artifact Creature - Golem

Ascend

Other artifacts you control gets +2/+2 as long as you have the city's blessing.

At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

illus. Erikas Perl # 21/120

Altar of the Wretched

    2 B
Artifact

When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.

Craft with one or more creatures 2BB

2B: Return Altar of the Wretched from your graveyard to your hand.

illus. Helge C. Balzer # 10/120

Wretched Bonemass

Creature - Skeleton Horror

Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.

Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

illus. Helge C. Balzer # 10/120

Altar of the Wretched

    2 B
Artifact

When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.

Craft with one or more creatures 2BB

2B: Return Altar of the Wretched from your graveyard to your hand.

illus. Helge C. Balzer # 22/120

Wretched Bonemass

Creature - Skeleton Horror

Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.

Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

illus. Helge C. Balzer # 22/120

Ore-Rich Stalactite

    1 R
Artifact

T: Add R. Spend this mana only to cast an instant or sorcery spell.

Craft with four or more red instant and/or sorcery cards 3RR (3RR, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

illus. Tomek Larek # 11/120

Cosmium Catalyst

Artifact

1R, T: Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.

Deep goblins laugh at humans' wands. They cast spells with their hammers.

illus. Tomek Larek # 11/120

Ore-Rich Stalactite

    1 R
Artifact

T: Add R. Spend this mana only to cast an instant or sorcery spell.

Craft with four or more red instant and/or sorcery cards 3RR

illus. Tomek Larek # 23/120

Cosmium Catalyst

Artifact

1R, T: Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.

Deep goblins laugh at humans' wands. They cast spells with their hammers.

illus. Tomek Larek # 23/120

Contest of Claws

    1 G
Sorcery

Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

illus. Cristi Balanescu # 12/120

Contest of Claws

    1 G
Sorcery

Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage.

illus. Cristi Balanescu # 24/120

Tetzin, Gnome Champion

    U R W
Legendary Artifact Creature - Gnome

Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand.

Craft with six artifacts 4 (4, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

illus. Kekai Kotaki # 13/120

The Golden-Gear Colossus

Legendary Artifact Creature - Gnome

Vigilance, trample

Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

The sum is greater than the parts.

illus. Kekai Kotaki # 13/120

Xavier Sal, Infested Captain

    B G U
Legendary Creature - Human Fungus Pirate

T, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)

T, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

illus. Bryan Sola # 14/120

Xavier Sal, Infested Captain

    B G U
Legendary Creature - Human Fungus Pirate

T, Remove a counter from another permanent you control: Populate. Activate only as a sorcery.

T, Sacrifice another creature: Proliferate. Activate only as a sorcery.

illus. Bryan Sola # 33/120

Eye of Ojer Taq

    3
Artifact

T: Add one mana of any color.

Craft with two that share a card type 6 (6, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

illus. Erikas Perl # 15/120

Apex Observatory

Artifact

Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it.

T: The next spell you cast this turn of the chosen type can be cast without paying its mana cost.

Thought they had never left the Core, the Oltec knew the stars.

illus. Erikas Perl # 15/120

Eye of Ojer Taq

    3
Artifact

T: Add one mana of any color.

Craft with two that share a card type 6

illus. Erikas Perl # 35/120

Apex Observatory

Artifact

Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it.

T: The next spell you cast this turn of the chosen type can be cast without paying its mana cost.

Thought they had never left the Core, the Oltec knew the stars.

illus. Erikas Perl # 35/120

Paleontologist's Pick-Axe

    2
Artifact - Equipment

Whenever equipped creature attacks, draw a card, then discard a card.

Equip 1

Craft with one or more creatures 5 (5, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

illus. Ernanda Souza # 16/120

Dinosaur Headdress

Artifact - Equipment

When Dinosaur Headdress enters the battlefield, attach it to target creature you control.

As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress.

Equipped creature is a copy of the last chosen card.

Equip 2

illus. Ernanda Souza # 16/120

Paleontologist's Pick-Axe

    2
Artifact - Equipment

Whenever equipped creature attacks, draw a card, then discard a card.

Equip 1

Craft with one or more creatures 5

illus. Ernanda Souza # 36/120

Dinosaur Headdress

Artifact - Equipment

When Dinosaur Headdress enters the battlefield, attach it to target creature you control.

As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress.

Equipped creature is a copy of the last chosen card.

Equip 2

illus. Ernanda Souza # 36/120

Everflowing Chalice

    0
Artifact

Multikicker 2

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

T: Add C for each charge counter on Everflowing Chalice.

illus. Chris Seaman # 111/120

Strionic Resonator

    2
Artifact

2, T: Copy target triggered ability you control. You may choose new targets for the copy.

"Akal theorizes that it is some sort of signal, resonating beyond this cavern's physical space. But if so, who—or what—is the signal for?" —Huatli's travel journal

illus. Jonas De Ro # 116/120

Worn Powerstone

    3
Artifact

Worn Powerstone enters the battlefield tapped.

T: Add CC.

"The strange energy source isn't cosmium after all, but some unidentifiable material that has leached cosmium residue from the walls. Could be dangerous. Could change everything." —Oltec archaeological survey

illus. Chris Ostrowski # 120/120

Breeches, Brazen Plunderer

    3 R
Legendary Creature - Pirate

Menace

Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents’ libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.

Partner (You can have two commanders if both have partner.)

illus. Svetlin Velinov # 217/120

Mimic Vat

    3
Artifact

Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner’s graveyard.

3, T: Create a token that’s a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.

illus. Chris Seaman # 115/120

Thought Vessel

    2
Artifact

You have no maximum hand size.

T: Add C.

"This artifact's interaction with the mycoid network seems to allow non-mycoids to connect to the gestalt consciousness. Thus far, all who have done so have fled screaming." ーAlvaro, Dusk Legion researcher

illus. Julie Dillon # 118/120

Don Andres, the Renegade

    1 U B R
Legendary Creature - Vampire Pirate

Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.

Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.

"Why climb the tangled rigging of the Legion of Dusk's hierarchy when I can fly a free flag of my own?"

illus. Daarken # 6/120

The Indomitable

    2 U U
Legendary Artifact - Vehicle

Trample

Whenever a creature you control deals combat damage to a player, draw a card.

Crew 3

You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.

illus. Samuel Perin # 75/120

Storm Fleet Negotiator

    2 U
Creature - Sire Pirate

Flying

Parley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (It's an artifact with "1, T, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

illus. Nino Vecia # 78/120

Francisco, Fowl Marauder

    1 B
Legendary Creature - Bird Pirate

Flying

Francisco, Fowl Marauder can't block.

Whenever one or more Pirates you control deals combat damage to a player, Francisco explores.

Partner (You can have two commanders if both have partner.)

illus. Rudy Siswanto # 81/120

The Grim Captain's Locker

    3 B
Legendary Artifact

T: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

T: Until end of turn, each creature card in your graveyard gains "Escape—3B, Exile four other cards from your graveyard." (You may cast this card from your graveyard for its escape cost.)

illus. Bruce Brenneise # 82/120

Skeleton Crew

    3 B
Creature - Skeleton Pirate

Each other creature you control that's a Skeleton or a Pirate gets +1/+1.

Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)

5B: Return Skeleton Crew from your graveyard to the battlefield tapped.

illus. Camille Alquier # 85/120

Broadside Bombadiers

    2 R
Creature - Goblin Pirate

Menace, haste

Boast—Sacrifice another creature or artifact: Broadside Bombadiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)

When they ran short on cannonballs, they went for the pots and pans.

illus. Tomek Larek # 86/120

Gemcutter Buccaneer

    3 R
Creature - Orc Pirate Artificer

Whenever Gemcutter Buccaneer or another Pirate enters the battlefield under your control, create a tapped Treasure token.

Treasures you control are Equipment in addition to their other types, and have "Equipped creature gets +2/+0," equip Pirate 1, and equip 3.

illus. Helge C. Balzer # 87/120

Arm-Mounted Anchor

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has menace.

Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.

Equip 2. This ability costs 2 less to activate if you have one or fewer cards in your hand.

illus. Nino Vecia # 99/120

Carmen, Cruel Skymarcher

    3 W B
Legendary Creature - Vampire Soldier

Flying

Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.

Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.

illus. Randy Vargas # 5/120

Charistmatic Conqueror

    1 W
Creature - Vampire Soldier

Vigilance

Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

"There's a whole world under the surface, waiting for the light of our salvation."

illus. Bram Sels # 70/120

Elenda's Hierophant

    2 W
Creature - Vampire Cleric

Flying

Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant.

When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink.

illus. Miranda Meeks # 71/120

March of the Canonized

    X W W
Enchantment

When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.

At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.

illus. Dominik Mayer # 73/120

Redemption Choir

    2 W W
Creature - Vampire Cleric

Lifelink

Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

illus. Michele Giorgi # 74/120

Dusk Legion Sergeant

    1 B
Creature - Vampire Soldier

Menace

1B, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

illus. Igor Kieryluk # 80/120

Master of Dark Rites

    B
Creature - Vampire Cleric

T, Sacrifice another creature: Add BBB. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.

"With each sacrifice, we step closer to the Age of Everflowing Blood."

illus. Igor Kieryluk # 83/120

Promise of Aclazotz

    1 B
Enchantment

At the beginning of your end step, you may sacrifice a non-Demon creature. If you do, populate. (Create a token that's a copy of a creature token you control.)

Foul Rebirth 2B

Sorcery — Adventure

Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.

illus. Lixin Yin # 84/120

Order of Sacred Dusk

    6 W B
Creature - Vampire Knight

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, lifelink, haste

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other Vampires you control have exalted.

illus. Bartek Fedyczak # 97/120

Wayta, Trainer Prodigy

    R G W
Legendary Creature - Human Warrior

Haste

2G, T: Target creature you control fights another target creature. This ability costs 2 less to activate if it targets two creatures you control.

If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, it triggers an additional time.

illus. Magali Villeneuve # 7/120

Bronzebeak Foragers

    3 W
Creature - Dinosaur

When Bronzebreak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.

XW: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.

illus. Brian Valeza # 69/120

From the Rubble

    4 W W
Enchantment

As From the Rubble enters the battlefield, choose a creature type.

At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

illus. Ryan Valle # 72/120

Wrathful Raptors

    4 R
Creature - Dinosaur

Trample

Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.

They gulp down their prey on the run, claws dripping with blood as they hunt for their next meal.

illus. April Prime # 88/120

Curious Altisaur

    3 G
Creature - Dinosaur

Vigilance, reach

Whenever a Dinosaur you control deals combat damage to a player, draw a card.

After longs days of squeezing through cramped tunnels, the Sun Empire's dinosaurs were overjoyed to stretch their necks and survey the wonders of the Core.

illus. Simon Dominic # 90/120

Dinosaur Egg

    1 G
Creature - Dinosaur Egg

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

When Dinosaur Egg dies, you may discover X, where X is its toughness.

The Oltec revere dinosaurs as living remnants of the bygone Fourth Age.

illus. Alessandra Pisano # 92/120

Scion of Calamity

    3 G G
Creature - Dinosaur

Myriad (Whenever this creature attacks, for each opponent other than defending payer, you may create a token that's a copy of this creature that's tapped an attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls.

illus. Crystal Sully # 93/120

Sunfrill Imitator

    2 G
Creature - Dinosaur

Whenever Sunfrill Imitator attacks, you may have it become a copy of target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.

With a flare of plumage and an earthshaking bellow, it can scare off predators three times its size.

illus. Brian Valeza # 94/120

Progenitor's Icon

    3
Artifact

As Progenitor's Icon enters the battlefield, choose a creature type.

T: Add one mana of any color.

T: The next spell of the chosen type you cast this turn can be cast as though it had flash.

illus. Stella Spente # 100/120

Xolatoyac, the Smiling Flood

    4 G U
Legendary Creature - Salamander Serpent

Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it.

At the beginning of your end step, untap each permanent you control with a counter on it.

illus. Campbell White # 8/120

Mist Dancer

    4 U
Creature - Merfolk Wizard

Flying

Other Merfolk you control get +1/+0 and have flying.

Encore 5UU (5UU, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

illus. Christina Kraus # 76/120

Ripples of Potential

    1 U
Instant

Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

illus. Sam Hogg # 77/120

Wave Goodbye

    2 U U
Sorcery

Return each creature without a +1/+1 counter on it to its owner's hand.

Whatever the tide brings in, the shapers can wash away.

illus. Sam Hogg # 79/120

Bygone Marvels

    G G
Sorcery

Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.

Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.

illus. Constantin Marin # 89/120

Deeproot Historian

    3 G
Creature - Merfolk Druid

Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)

"The language of the Komon Winaq has much in common with the tongue of our ancestors. Surely the two peoples once lived and worked in close harmony.

illus. Stella Spente # 91/120

Topography Tracker

    2 G
Creature - Merfolk Scout

When Topography Tracker enters the battlefield, create a Map token. (It's an artifact with "1, T, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

If a creature you control would explore, instead it explores, then it explores again.

"Good thing I'm not afraid of heights."

illus. Lindsey Look # 95/120

Tributary Instructor

    3 G
Creature - Merfolk Shaman

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

"Like water between rivers, wisdom must flow freely from one generation to the next."

illus. Christina Kraus # 96/120

Singer of Swift Rivers

    1 G U
Creature - Merfolk Shaman

Flash

When Singer of Swift Rivers enters the battlefield, put a shield counter on another target creature you control. (If it would be dealt damage to destroyed, remove a shield counter from it instead.)

You may cast Merfolk spells as though they had flash.

illus. Gabor Szikszai # 98/120

Archaeomancer's Map

    2 W
Artifact

When Archaeomancer’s Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.

Whenever a land enters the battlefield under an opponent’s control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

illus. Jonas De Ro # 101/120

Tetzin, Gnome Champion

    U R W
Legendary Artifact Creature - Gnome

Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand.

Craft with six artifacts 4

illus. Kekai Kotaki # 31/120

The Golden-Gear Colossus

Legendary Artifact Creature - Gnome

Vigilance, trample

Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

The sum is greater than the parts.

illus. Kekai Kotaki # 31/120