The Lord of the Rings: Tales of Middle-Earth Commander Spoilers 454/80

Show Text
Oct 22, 2023 - Myriad Landscape
Oct 22, 2023 - Urborg
Oct 22, 2023 - Hammerheim
Oct 22, 2023 - Doran, the Siege Tower
Oct 22, 2023 - Tempt with Discovery
Oct 22, 2023 - Timber Protector
Oct 22, 2023 - Second Harvest
Oct 22, 2023 - Explore
Oct 22, 2023 - Elvish Harbinger
Oct 22, 2023 - Diabolic Intent
Oct 22, 2023 - River Kelpie
Oct 22, 2023 - Worship
Oct 22, 2023 - Stonehewer Giant
Oct 22, 2023 - Soul's Attendant
Oct 22, 2023 - Sylvan Tutor
Oct 22, 2023 - Seasons Past
Oct 22, 2023 - Abyssal Persecutor
Oct 22, 2023 - Ishkanah, Grafwidow
Oct 22, 2023 - Pact of Negation
Oct 22, 2023 - Fell Beast's Shriek
Oct 22, 2023 - Courageous Resolve
Oct 22, 2023 - Sorcerous Squall
Oct 22, 2023 - Olórin's Searing Light
Oct 22, 2023 - Fell Beast of Mordor
Oct 22, 2023 - Mordor on the March
Oct 22, 2023 - Witch-King, Sky Scourge
Oct 22, 2023 - Nazgûl Battle-Mace
Oct 22, 2023 - Call Forth the Tempest
Oct 22, 2023 - Rohirrim Chargers
Oct 22, 2023 - Isengard Unleashed
Oct 22, 2023 - Gimli's Reckless Might
Oct 22, 2023 - Legolas's Quick Reflexes
Oct 22, 2023 - Aragorn, Hornburg Hero
Oct 21, 2023 - Galadhrim Brigade
Oct 21, 2023 - Mists of Lórien
Oct 21, 2023 - Galadriel's Dismissal
Oct 21, 2023 - Rally the Galdhrim
Oct 21, 2023 - Arboreal Alliance
Jul 10, 2023 - Galadriel, Elven-Queen
Jul 10, 2023 - Éowyn, Shieldmaiden
Jul 10, 2023 - The Black Gate
Jul 10, 2023 - Relic of Sauron
Jul 10, 2023 - Model of Unity
Jul 10, 2023 - Lothlórien Blade
Jul 10, 2023 - Hithlain Rope
Jul 10, 2023 - Crown of Gondor
Jul 10, 2023 - Wake the Dragon
Jul 10, 2023 - Treebeard, Gracious Host
Jul 10, 2023 - Too Greedily, Too Deep
Jul 10, 2023 - Taunt from the Rampart
Jul 10, 2023 - Summons of Saruman
Jul 10, 2023 - Sail into the West
Jul 10, 2023 - Riders of Rohan
Jul 10, 2023 - Moria Scavenger
Jul 10, 2023 - Mirkwood Trapper
Jul 10, 2023 - Lord of the Nazgûl
Jul 10, 2023 - Lidless Gaze
Jul 10, 2023 - Forth Eorlingas!
Jul 10, 2023 - Farmer Cotton
Jul 10, 2023 - Erestor of the Council
Jul 10, 2023 - Éomer, King of Rohan
Jul 10, 2023 - Círdan the Shipwright
Jul 10, 2023 - Boromir, Gondor's Hope
Jul 10, 2023 - Banquet Guests
Jul 10, 2023 - The Balrog of Moria
Jul 10, 2023 - Saruman, the White Hand
Jul 10, 2023 - Aragorn, King of Gondor
Jul 10, 2023 - Windswift Slice
Jul 10, 2023 - Travel Through Caradhas
Jul 10, 2023 - Prize Pig
Jul 10, 2023 - Motivated Pony
Jul 10, 2023 - Mirkwood Elk
Jul 10, 2023 - Legolas Greenleaf
Jul 10, 2023 - Galadhrim Ambush
Jul 10, 2023 - Feasting Hobbit
Jul 10, 2023 - Assemble the Entmoot
Jul 10, 2023 - Arwen, Weaver of Hope
Jul 9, 2023 - Rampaging War Mammoths
Jul 9, 2023 - Orcish Siegemaster
Jul 9, 2023 - Cavern-Hoard Dragon
Jul 9, 2023 - Call for Aid
Jul 9, 2023 - Shelob, Dread Weaver
Jul 9, 2023 - Rapacious Guest
Jul 9, 2023 - Trap the Trespassers
Jul 9, 2023 - Subjugate the Hobbits
Jul 9, 2023 - Raise the Palisade
Jul 9, 2023 - Fealty to the Realm
Jul 9, 2023 - Denethor, Stone Seer
Jul 9, 2023 - Corsairs of Umbar
Jul 9, 2023 - Archivist of Gondor
Jul 9, 2023 - Lossarnach Captain
Jul 9, 2023 - The Gaffer
Jul 9, 2023 - Beregond of the Guard
Jul 5, 2023 - Woodland Stream
Jul 5, 2023 - Woodland Cemetery
Jul 5, 2023 - Windbrisk Heights
Jul 5, 2023 - Wind-Scarred Crag
Jul 5, 2023 - Vineglimmer Snarl
Jul 5, 2023 - Underground River
Jul 4, 2023 - Tranquil Thicket
Jul 4, 2023 - Tranquil Cove
Jul 4, 2023 - Thornwood Falls
Jul 4, 2023 - Terramorphic Expanse
Jul 4, 2023 - Sunpetal Grove
Jul 4, 2023 - Sunken Hollow
Jul 4, 2023 - Sulfurous Springs
Jul 4, 2023 - Sulfur Falls
Jul 4, 2023 - Smoldering Marsh
Jul 4, 2023 - Shineshadow Snarl
Jul 4, 2023 - Secluded Courtyard
Jul 4, 2023 - Scoured Barrens
Jul 4, 2023 - Scattered Groves
Jul 4, 2023 - Sandsteppe Citadel
Jul 4, 2023 - Rogue's Passage
Jul 4, 2023 - Rejuvenating Springs
Jul 4, 2023 - Prairie Stream
Jul 4, 2023 - Port Town
Jul 4, 2023 - Path of Ancestry
Jul 4, 2023 - Necroblossom Snarl
Jul 4, 2023 - Murmuring Bosk
Jul 4, 2023 - Lonely Sandbar
Jul 4, 2023 - Isolated Chapel
Jul 4, 2023 - Hinterland Harbor
Jul 4, 2023 - Glacial Fortress
Jul 4, 2023 - Ghost Quarter
Jul 4, 2023 - Furycalm Snarl
Jul 4, 2023 - Frostboil Snarl
Jul 4, 2023 - Fortified Village
Jul 4, 2023 - Foreboding Ruins
Jul 4, 2023 - Flooded Grove
Jul 4, 2023 - Exotic Orchard
Jul 4, 2023 - Drowned Catacomb
Jul 4, 2023 - Dragonskull Summit
Jul 4, 2023 - Desolate Lighthouse
Jul 4, 2023 - Crumbling Necropolis
Jul 4, 2023 - Command Tower
Jul 4, 2023 - Clifftop Retreat
Jul 4, 2023 - Choked Estuary
Jul 4, 2023 - Canopy Vista
Jul 4, 2023 - Brushland
Jul 4, 2023 - Battlefield Forge
Jul 4, 2023 - Ash Barrens
Jul 4, 2023 - Access Tunnel
Jul 4, 2023 - Worn Powerstone
Jul 4, 2023 - Whispersilk Cloak
Jul 4, 2023 - Well of Lost Dreams
Jul 4, 2023 - Wayfarer's Bauble
Jul 4, 2023 - Vanquisher's Banner
Jul 4, 2023 - Trading Post
Jul 4, 2023 - Thought Vessel
Jul 4, 2023 - Talisman of Progress
Jul 4, 2023 - Talisman of Conviction
Jul 4, 2023 - Pristine Talisman
Jul 4, 2023 - Lightning Greaves
Jul 4, 2023 - Herald's Horn
Jul 4, 2023 - Heirloom Blade
Jul 4, 2023 - Everflowing Chalice
Jul 4, 2023 - Door of Destinies
Jul 4, 2023 - Commander's Sphere
Jul 4, 2023 - Chromatic Lantern
Jul 4, 2023 - Basalt Monolith
Jul 4, 2023 - Arcane Signet
Jul 4, 2023 - Supreme Verdict
Jul 4, 2023 - Savvy Hunter
Jul 4, 2023 - Notion Thief
Jul 4, 2023 - Mortify
Jul 4, 2023 - Hostage Taker
Jul 4, 2023 - Growth Spiral
Jul 4, 2023 - Extract from Darkness
Jul 4, 2023 - Anguished Unmaking
Jun 25, 2023 - Woodfall Primus
Jun 25, 2023 - Wood Elves
Jun 25, 2023 - Tireless Provisioner
Jun 25, 2023 - Sylvan Offering
Jun 25, 2023 - Seeds of Renewal
Jun 25, 2023 - Reclamation Sage
Jun 25, 2023 - Realm Seekers
Jun 25, 2023 - Rampant Growth
Jun 25, 2023 - Prosperous Innkeeper
Jun 25, 2023 - Paradise Druid
Jun 25, 2023 - Overwhelming Stampede
Jun 25, 2023 - Orchard Strider
Jun 25, 2023 - Lignify
Jun 25, 2023 - Inscription of Abundance
Jun 25, 2023 - Hornet Queen
Jun 25, 2023 - Heroic Intervention
Jun 25, 2023 - Harmonize
Jun 25, 2023 - Great Oak Guardian
Jun 25, 2023 - Gilded Goose
Jun 25, 2023 - Genesis Wave
Jun 25, 2023 - Farseek
Jun 25, 2023 - Farhaven Elf
Jun 25, 2023 - Essence Warden
Jun 25, 2023 - Elvish Warmaster
Jun 25, 2023 - Elvish Visionary
Jun 25, 2023 - Elvish Piper
Jun 25, 2023 - Elvish Mystic
Jun 25, 2023 - Elvish Archdruid
Jun 25, 2023 - Cultivate
Jun 25, 2023 - Birds of Paradise
Jun 25, 2023 - Beast Within
Jun 25, 2023 - Asceticism
Jun 25, 2023 - Arbor Elf
Jun 24, 2023 - Zealous Conscripts
Jun 24, 2023 - Treasure Nabber
Jun 24, 2023 - Thrill of Possibility
Jun 24, 2023 - Siege-Gang Commander
Jun 24, 2023 - Shiny Impetus
Jun 24, 2023 - Shared Animosity
Jun 24, 2023 - Scourge of the Throne
Jun 24, 2023 - Knollspine Dragon
Jun 24, 2023 - Inferno Titan
Jun 24, 2023 - Humble Defector
Jun 24, 2023 - Harsh Mentor
Jun 24, 2023 - Guttersnipe
Jun 24, 2023 - Goblin Dark-Dwellers
Jun 24, 2023 - Goblin Cratermaker
Jun 24, 2023 - Frontier Warmonger
Jun 24, 2023 - Flamerush Rider
Jun 24, 2023 - Faithless Looting
Jun 24, 2023 - Earthquake
Jun 24, 2023 - Court of Ire
Jun 24, 2023 - Combat Celebrant
Jun 24, 2023 - Blasphemous Act
Jun 24, 2023 - Anger
Jun 23, 2023 - Toxic Deluge
Jun 23, 2023 - Sanguine Bond
Jun 23, 2023 - Revenge of Ravens
Jun 23, 2023 - Reanimate
Jun 23, 2023 - Night's Whisper
Jun 23, 2023 - Merciless Executioner
Jun 23, 2023 - Living Death
Jun 23, 2023 - Languish
Jun 23, 2023 - Go for the Throat
Jun 23, 2023 - Decree of Pain
Jun 23, 2023 - Crypt Incursion
Jun 22, 2023 - Swan Song
Jun 22, 2023 - Preordain
Jun 22, 2023 - Plea for Power
Jun 22, 2023 - Opt
Jun 22, 2023 - Mystic Confluence
Jun 22, 2023 - Learn from the Past
Jun 22, 2023 - Forbidden Alchemy
Jun 22, 2023 - Fact or Fiction
Jun 22, 2023 - Devastation Tide
Jun 22, 2023 - Deep Analysis
Jun 22, 2023 - Consider
Jun 22, 2023 - Colossal Whale
Jun 22, 2023 - Boon of the Wish-Giver
Jun 22, 2023 - Arcane Denial
Jun 22, 2023 - Weathered Wayfarer
Jun 22, 2023 - Visions of Glory
Jun 22, 2023 - Village Bell-Ringer
Jun 22, 2023 - Verge Rangers
Jun 22, 2023 - Unbreakable Formation
Jun 22, 2023 - Swords to Plowshares
Jun 22, 2023 - Sunset Revelry
Jun 22, 2023 - Selfless Squire
Jun 22, 2023 - Path to Exile
Jun 22, 2023 - Palace Jailer
Jun 22, 2023 - Mentor of the Meek
Jun 22, 2023 - Marshal's Anthem
Jun 22, 2023 - Increasing Devotion
Jun 22, 2023 - Fumigate
Jun 22, 2023 - Frontline Medic
Jun 22, 2023 - Fiend Hunter
Jun 22, 2023 - Fell the Mighty
Jun 22, 2023 - Dusk // Dawn
Jun 22, 2023 - Dearly Departed
Jun 22, 2023 - Dawn of Hope
Jun 22, 2023 - Call for Unity
Jun 22, 2023 - Bastion Protector
Jun 10, 2023 - Crown of Gondor
Jun 10, 2023 - Taunt from the Rampart
Jun 10, 2023 - Riders of Rohan
Jun 10, 2023 - Oath of Eorl
Jun 10, 2023 - Forth Eorlingas!
Jun 10, 2023 - Éomer, King of Rohan
Jun 10, 2023 - Boromir, Gondor's Hope
Jun 10, 2023 - Call for Aid
Jun 10, 2023 - Fealty to the Realm
Jun 10, 2023 - Denethor, Stone Seer
Jun 10, 2023 - Archivist of Gondor
Jun 9, 2023 - Lossarnach Captain
Jun 9, 2023 - Beregond of the Guard
Jun 9, 2023 - The Black Gate
Jun 9, 2023 - Relic of Sauron
Jun 9, 2023 - Wake the Dragon
Jun 9, 2023 - Too Greedily, Too Deep
Jun 9, 2023 - Summons of Saruman
Jun 9, 2023 - Moria Scavenger
Jun 9, 2023 - Lord of the Nazgûl
Jun 9, 2023 - Lidless Gaze
Jun 9, 2023 - The Balrog of Moria
Jun 9, 2023 - Rampaging War Mammoth
Jun 9, 2023 - Orcish Siegemaster
Jun 9, 2023 - Cavern-Hoard Dragon
Jun 9, 2023 - Shelob, Dread Weaver
Jun 9, 2023 - Subjugate the Hobbits
Jun 9, 2023 - Corsairs of Umbar
Jun 9, 2023 - Model of Unity
Jun 9, 2023 - Lothlórien Blade
Jun 9, 2023 - Song of Eärendil
Jun 9, 2023 - Sail into the West
Jun 9, 2023 - Mirkwood Trapper
Jun 9, 2023 - Erestor of the Council
Jun 9, 2023 - Círdan the Shipwright
Jun 9, 2023 - Windswift Slice
Jun 9, 2023 - Mirkwood Elk
Jun 9, 2023 - Legolas Greenleaf
Jun 9, 2023 - Galadhrim Ambush
Jun 9, 2023 - Arwen, Weaver of Hope
Jun 9, 2023 - Trap the Trespassers
Jun 9, 2023 - Raise the Palisade
Jun 9, 2023 - Hithlain Rope
Jun 9, 2023 - Farmer Cotton
Jun 9, 2023 - Banquet Guests
Jun 9, 2023 - Prize Pig
Jun 9, 2023 - Motivated Pony
Jun 9, 2023 - Feasting Hobbit
Jun 9, 2023 - Assemble the Entmoot
Jun 9, 2023 - Rapacious Guest
Jun 9, 2023 - Mouth of Ronom
Jun 9, 2023 - Kor Haven
Jun 9, 2023 - Karakas
Jun 9, 2023 - Horizon Canopy
Jun 9, 2023 - Gemstone Caverns
Jun 9, 2023 - Castle Ardenvale
Jun 9, 2023 - Cabal Coffers
Jun 9, 2023 - Thorn of Amethyst
Jun 9, 2023 - Sword of the Animist
Jun 7, 2023 - Reflecting Pool
Jun 7, 2023 - Pillar of the Paruns
Jun 7, 2023 - Mouth of Ronom
Jun 7, 2023 - Kor Haven
Jun 7, 2023 - Karakas
Jun 7, 2023 - Horizon Canopy
Jun 7, 2023 - Gemstone Caverns
Jun 7, 2023 - Castle Ardenvale
Jun 7, 2023 - Cabal Coffers
Jun 6, 2023 - Thorn of Amethyst
Jun 6, 2023 - Sword of the Animist
Jun 6, 2023 - Galadriel, Elven-Queen
Jun 6, 2023 - Éowyn, Shieldmaiden
Jun 5, 2023 - Homeward Path
Jun 5, 2023 - Deserted Temple
Jun 5, 2023 - Cavern of Souls
Jun 5, 2023 - Bojuka Bog
Jun 5, 2023 - Ancient Tomb
Jun 5, 2023 - Shadowspear
Jun 5, 2023 - Rings of Brighthearth
Jun 5, 2023 - The Ozolith
Jun 5, 2023 - Cloudstone Curio
Jun 1, 2023 - Graypelt Refuge
Jun 1, 2023 - Field of Ruin
Jun 1, 2023 - Evolving Wilds
Jun 1, 2023 - Mind Stone
Jun 1, 2023 - Feed the Swarm
Jun 1, 2023 - Banishing Light
May 31, 2023 - Homeward Path
May 31, 2023 - Deserted Temple
May 31, 2023 - Bojuka Bog
May 31, 2023 - Ancient Tomb
May 31, 2023 - Shadowspear
May 31, 2023 - Rings of Brighthearth
May 31, 2023 - The Ozolith
May 31, 2023 - Cloudstone Curio
May 31, 2023 - Galadriel, Elven-Queen
May 31, 2023 - Éowyn, Shieldmaiden
May 30, 2023 - Cavern of Souls
May 30, 2023 - Wasteland
May 30, 2023 - Ensnaring Bridge
May 30, 2023 - The Great Henge
May 30, 2023 - Wasteland
May 30, 2023 - Ensnaring Bridge
May 30, 2023 - The Great Henge
May 30, 2023 - Sol Ring
May 30, 2023 - Sol Ring
May 30, 2023 - Sol Ring
May 30, 2023 - Sol Ring
May 30, 2023 - Sam, Loyal Attendant
May 30, 2023 - Sam, Loyal Attendant

Sam, Loyal Attendant

    1 G W
Legendary Creature - Halfling Peasant

Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.)

At the beginning of combat on your turn, create a Food token. (It's an artifact with "2, T, Sacrifice this artifact: You gain 3 life.")

Activated abilities for Foods you control cost 1 less to activate.

illus. Campbell White # 7/80

Sam, Loyal Attendant

    1 G W
Legendary Creature - Halfling Peasant

Partner with Frodo, Adventurous Hobbit

At the beginning of combat on your turn, create a Food token.

Activated abilities for Foods you control cost 1 less to activate.

illus. Campbell White # 90/80

Radagast, Wizard of Wilds

    2 G U
Legendary Creature - Avatar Wizard

Ward 1

Beasts and Birds you control have ward 1.

Whenever you cast a spell with mana value 5 or greater, choose one —

• Create a 3/3 green Beast creature token.

• Create a 2/2 blue Bird creature token with flying.

illus. Tomas Duchek # 66/80

Radagast, Wizard of Wilds

    2 G U
Legendary Creature - Avatar Wizard

Ward 1

Beasts and Birds you control have ward 1.

Whenever you cast a spell with mana value 5 or greater, choose one —

• Create a 3/3 green Beast creature token.

• Create a 2/2 blue Bird creature token with flying.

illus. Tomas Duchek # 147/80

Sol Ring

    1
Artifact

T: Add CC.

In the Second Age, Sauron was not yet evil to behold, and the Elven-smiths of Eregion received his aid and grew mighty in craft, whereas he learned all their secrets, and betrayed them, and forged secretly in the Mountain of Fire the One Ring to be their master.

illus. L J Koh # 284/80

Sol Ring

    1
Artifact

(T: Add CC.)

Three Rings for the Elven-kings under the sky, Seven for the Dwarf-lords in their halls of stone, Nine for Mortal Men doomed to die, One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie.

illus. Randy Gallegos # 408/80

Sol Ring

    1
Artifact

(T: Add CC.)

Three Rings for the Elven-kings under the sky, Seven for the Dwarf-lords in their halls of stone, Nine for Mortal Men doomed to die, One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie.

illus. Erikas Perl # 409/80

Sol Ring

    1
Artifact

(T: Add CC.)

Three Rings for the Elven-kings under the sky, Seven for the Dwarf-lords in their halls of stone, Nine for Mortal Men doomed to die, One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie.

illus. Anastasia Balakchina # 410/80

The Great Henge

    7 G G
Legendary Artifact

This spell costs X less to cast, where X is the greatest power among creatures you control.

T: Add GG. You gain 2 life.

Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

illus. Jeremy Paillotin # 348/80

Ensnaring Bridge

    3
Artifact

Creatures with power greater than the number of cards in your hand can’t attack.

The way out lay across a slender bridge of stone. It was an ancient defense of the Dwarves that could only be traversed in single file.

illus. Stephen Stark # 350/80

Wasteland

Land

T: Add C.

T, Sacrifice Valley of Gorgoroth: Destroy target nonbasic land.

"But I am going to Mordor," said Frodo. "I know that well enough," said Sam. "Of course you are. And I'm coming with you."

illus. Hristo D. Chukov # 376/80

The Great Henge

    7 G G
Legendary Artifact

This spell costs X less to cast, where X is the greatest power among creatures you control.

T: Add GG. You gain 2 life.

Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

illus. Jeremy Paillotin # 378/80

Ensnaring Bridge

    3
Artifact

Creatures with power greater than the number of cards in your hand can’t attack.

The way out lay across a slender bridge of stone. It was an ancient defense of the Dwarves that could only be traversed in single file.

illus. Stephen Stark # 380/80

Wasteland

Land

T: Add C.

T, Sacrifice Valley of Gorgoroth: Destroy target nonbasic land.

"But I am going to Mordor," said Frodo. "I know that well enough," said Sam. "Of course you are. And I'm coming with you."

illus. Hristo D. Chukov # 406/80

Cavern of Souls

Land

As Paths of the Dead enters the battlefield, choose a creature type.

T: Add C.

T: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can’t be countered.

illus. Logan Feliciano # 362/80

Éowyn, Shieldmaiden

    2 U R W
Legendary Creature - Human Knight

First strike

At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.

illus. Craig Elliot # 1/80

Frodo, Adventurous Hobbit

    W B
Legendary Creature - Halfling Scout

Partner with Sam, Loyal Attendant

Vigilance

Whenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.

illus. Axel Sauerwald # 2/80

Galadriel, Elven-Queen

    2 G U
Legendary Creature - Elf Noble

Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under you control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card.

illus. Axel Sauerwald # 3/80

Sauron, Lord of the Rings

    5 U B R
Legendary Creature - Avatar Horror

When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.

Trample

Whenever a commander an opponent controls dies, the Ring tempts you.

illus. Alex Brock # 4/80

Cloudstone Curio

    3
Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner’s hand.

Aragorn took the green stone and held it up, and there came a green fire from his hand.

illus. Erikas Perl # 349/80

The Ozolith

    1
Legendary Artifact

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on Argonath, Pillars of the Kings.

At the beginning of combat on your turn, if Argonath has counters on it, you may move all counters from Argonath onto target creature.

illus. Calder Moore # 351/80

Rings of Brighthearth

    3
Artifact

Whenever you activate an ability, if it isn’t a mana ability, you may pay 2. If you do, copy that ability. You may choose new targets for the copy.

All that has been wrought by those who wield the Three will turn to their undoing, and their minds and hearts will become revealed to Sauron, if he regains the One.

illus. Jonas De Ro # 352/80

Shadowspear

    1
Legendary Artifact - Equipment

Equipped creature gets +1/+1 and has trample and lifelink.

1: Permanents your opponents control lose hexproof and indestructible until end of turn.

Equip 2

"Few now have the skill in healing to match such evil weapons." —Strider

illus. Campbell White # 353/80

Ancient Tomb

Land

T: Add CC. Balin's Tomb deals 2 damage to you.

On the slab runes were deeply graven: BALIN SON OF FUNDIN LORD OF MORIA

illus. Anastasia Balakchina # 357/80

Bojuka Bog

Land

Barrow-Downs enters the battlefield tapped.

When Barrow-Downs enters the battlefield, exile target player’s graveyard.

T: Add B.

There loomed against the great westward stars a dark black shape: a great barrow stood there.

illus. Calder Moore # 358/80

Boseiju, Who Shelters All

Legendary Land

Isengard, Saruman's Fortress enters the battlefield tapped.

T, Pay 2 life: Add C. If that mana is spent on an instant or sorcery spell, that spell can’t be countered.

Grey ruins falling into darkness, even with sunlight still shining in the sky.

illus. Jeremy Paillotin # 359/80

Deserted Temple

Land

T: Add C.

1, T: Untap target land.

Amon Sûl they called it. It was burned and broken, and nothing remains of it now but a tumbled ring, like a rough crown on the old hill's head.

illus. Calder Moore # 363/80

Homeward Path

Land

T: Add C.

T: Each player gains control of all creatures they own.

"Let others a journey new begin, But I at last with weary feet Will turn towards the lighted inn, My evening-rest and sleep to meet." —Bilbo's song

illus. Erikas Perl # 365/80

Minamo, School at Water's Edge

Legendary Land

T: Add U.

U, T: Untap target legendary permanent.

Beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea.

illus. Stephen Stark # 369/80

Yavimaya, Cradle of Growth

Legendary Land

Each land is a Forest in addition to its other land types.

Pippin thought he saw groves of trees moving. Could it be that the trees of Fangorn were awake, and the forest was rising, marching over the hills to war?

illus. Erikas Perl # 377/80

Banishing Light

    2 W
Enchantment

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.

Before all went Aragorn with the Flame of the West—Andúril, like a new fire kindled, Narsil reforged as deadly as of old. And upon his brow was the Star of Elendil.

illus. Joseph Meehan # 161/80

Feed the Swarm

    1 B
Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent’s mana value.

"We have found many of our folk lying slain as they fled thither." —Rider of Rohan

illus. Pavel Kolomeyets # 200/80

Mind Stone

    2
Artifact

T: Add C.

1, T, Sacrifice Mind Stone: Draw a card.

The years had gnawed at it, and violent hands had maimed it. Its head was gone, and in its place was set in mockery a round rough-hewn stone, rudely painted in the likeness of a grinning face with one large eye in the midst of its forehead.

illus. Maxim Kostin # 282/80

Evolving Wilds

Land

T, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

When winter first begins to bite and stone crack in the frosty night, when pools are black and trees are bare, 'tis evil in the Wild to fare.

illus. Pavel Kolomeyets # 306/80

Field of Ruin

Land

T: Add C.

2, T, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

"There's some devilry at work in the Shire." —Sam

illus. Shahab Alizadeh # 308/80

Graypelt Refuge

Land

Graypelt Refuge enters the battlefield tapped.

When Graypelt Refuge enters the battlefield, you gain 1 life.

T: Add G or W.

"As long as the Shire remains safe, I shall find wandering more bearable; somewhere there is a firm foothold, even if I cannot return." —Frodo

illus. Erikas Perl # 316/80

Cloudstone Curio

    3
Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner’s hand.

Aragorn took the green stone and held it up, and there came a green fire from his hand.

illus. Erikas Perl # 379/80

The Ozolith

    1
Legendary Artifact

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on Argonath, Pillars of the Kings.

At the beginning of combat on your turn, if Argonath has counters on it, you may move all counters from Argonath onto target creature.

illus. Calder Moore # 381/80

Rings of Brighthearth

    3
Artifact

Whenever you activate an ability, if it isn’t a mana ability, you may pay 2. If you do, copy that ability. You may choose new targets for the copy.

All that has been wrought by those who wield the Three will turn to their undoing, and their minds and hearts will become revealed to Sauron, if he regains the One.

illus. Jonas De Ro # 382/80

Shadowspear

    1
Legendary Artifact - Equipment

Equipped creature gets +1/+1 and has trample and lifelink.

1: Permanents your opponents control lose hexproof and indestructible until end of turn.

Equip 2

"Few now have the skill in healing to match such evil weapons." —Strider

illus. Campbell White # 383/80

Ancient Tomb

Land

T: Add CC. Balin's Tomb deals 2 damage to you.

On the slab runes were deeply graven: BALIN SON OF FUNDIN LORD OF MORIA

illus. Anastasia Balakchina # 387/80

Bojuka Bog

Land

Barrow-Downs enters the battlefield tapped.

When Barrow-Downs enters the battlefield, exile target player’s graveyard.

T: Add B.

There loomed against the great westward stars a dark black shape: a great barrow stood there.

illus. Calder Moore # 388/80

Boseiju, Who Shelters All

Land

Isengard, Saruman's Fortress enters the battlefield tapped.

T, Pay 2 life: Add C. If that mana is spent on an instant or sorcery spell, that spell can’t be countered.

Grey ruins falling into darkness, even with sunlight still shining in the sky.

illus. Jeremy Paillotin # 389/80

Cavern of Souls

Land

As Paths of the Dead enters the battlefield, choose a creature type.

T: Add C.

T: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can’t be countered.

illus. Logan Feliciano # 392/80

Deserted Temple

Land

T: Add C.

1, T: Untap target land.

Amon Sûl they called it. It was burned and broken, and nothing remains of it now but a tumbled ring, like a rough crown on the old hill's head.

illus. Calder Moore # 393/80

Homeward Path

Land

T: Add C.

T: Each player gains control of all creatures they own.

"Let others a journey new begin, But I at last with weary feet Will turn towards the lighted inn, My evening-rest and sleep to meet." —Bilbo's song

illus. Erikas Perl # 395/80

Minamo, School at Water's Edge

Legendary Land

T: Add U.

U, T: Untap target legendary permanent.

Beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea.

illus. Stephen Stark # 399/80

Yavimaya, Cradle of Growth

Legendary Land

Each land is a Forest in addition to its other land types.

Pippin thought he saw groves of trees moving. Could it be that the trees of Fangorn were awake, and the forest was rising, marching over the hills to war?

illus. Erikas Perl # 407/80

Éowyn, Shieldmaiden

    2 U R W
Legendary Creature - Human Knight

First strike

At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.

illus. Craig Elliot # 86/80

Frodo, Adventurous Hobbit

    W B
Legendary Creature - Halfling Scout

Partner with Sam, Loyal Attendant

Vigilance

Whenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.

illus. Axel Sauerwald # 87/80

Galadriel, Elven-Queen

    2 G U
Legendary Creature - Elf Noble

Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under you control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card.

illus. Axel Sauerwald # 88/80

Sauron, Lord of the Rings

    5 U B R
Legendary Creature - Avatar Horror

When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.

Trample

Whenever a commander an opponent controls dies, the Ring tempts you.

illus. Alex Brock # 92/80

Sword of Hearth and Home

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from green and from white.

Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.

Equip 2

illus. Randy Gallegos # 354/80

Sword of the Animist

    2
Legendary Artifact - Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip 2

"My heart rejoices; for you, Estel, shall be among the great whose valor will destroy the Shadow." —Arwen

illus. Pavel Kolomeyets # 355/80

Thorn of Amethyst

    2
Artifact

Noncreature spells cost 1 more to cast.

"Narsil was broken and its light extinguished, and it has not yet been forged again." —Elrond

illus. Igor Krstic # 356/80

Cabal Coffers

Land

2, T: Add B for each Swamp you control.

"Evil things came forth, and they took Minas Ithil and abode in it, and they made into a place of dread. ; it is now called Minas Morgul, the Tower of Sorcery." —Elrond

illus. Sean Vo # 360/80

Castle Ardenvale

Land

Meduseld, Golden Hall of Edoras enters the battlefield tapped unless you control a Plains.

T: Add W.

2WW, T: Create a 1/1 white Human creature token.

The hall was long and wide and filled with shadows. Mighty pillars upheld its lofty roof.

illus. Jeremy Paillotin # 361/80

Gemstone Caverns

Legendary Land

If Glittering Caves of Aglarond is in your opening hand and you’re not the starting player, you may begin the game with Glittering Caves of Aglarond on the battlefield with a luck counter on it. If you do, exile a card from your hand.

T: Add C. If Glittering Caves of Aglarond has a luck counter on it, instead add one mana of any color.

illus. Jonas De Ro # 364/80

Horizon Canopy

Land

T, Pay 1 life: Add G or W.

1, T, Sacrifice Bag End: Draw a card.

It was popularly believed, as local legend, that the Hill at Bag End was full of tunnels stuffed with treasure.

illus. Randy Gallegos # 366/80

Karakas

Legendary Land

T: Add W.

T: Return target legendary creature to its owner’s hand.

"I stand in the place of the Steward of Gondor, and it is mine to think first of its people. Gondor must be protected." —Prince Imrahil

illus. Stephen Stark # 367/80

Kor Haven

Legendary Land

T: Add C.

1W, T: Prevent all combat damage that would be dealt by target attacking creature this turn.

The chief city of the Kings of Men was Osgiliath, Citadel of the Stars. Now it is deserted, and in its ruins shadows walk.

illus. Erikas Perl # 368/80

Mouth of Ronom

Snow Land

T: Add C.

4S, T, Sacrifice Redhorn Pass: It deals 4 damage to target creature.

"We shall meet bitter cold, if not worse, before we come down on the other side. It will not help us to keep so secret that we are frozen to death." —Boromir

illus. Marina Ortega Lorente # 370/80

Oboro, Palace in the Clouds

Legendary Land

T: Add U.

1: Return Bucklebury Ferry to its owner’s hand.

The Brandywine flowed slow and broad before them. A large flat-ferry boat was moored beside the landing.

illus. Jonas De Ro # 371/80

Pillar of the Paruns

Land

T: Add one mana of any color. Spend this mana only to cast a multicolored spell.

"The Road goes ever on and on, Down from the door where it began. Now far ahead the Road has gone, And I must follow, if I can." —Frodo's song

illus. Randy Gallegos # 372/80

Reflecting Pool

Land

T: Add one mana of any type that a land you control could produce.

"This is the Window of the Sunset, fairest of all the falls in Ithilien, land of many fountains." —Faramir

illus. Marco Gorlei # 373/80

Shinka, the Bloodsoaked Keep

Legendary Land

T: Add R.

R, T: Target legendary creature gains first strike until end of turn.

The keep was called the Hornburg, for a trumpet sound upon the tower echoed in the Deep behind, as if armies long-forgotten were issuing to war from caves beneath the hills.

illus. Logan Feliciano # 374/80

Urborg, Tomb of Yawgmoth

Legendary Land

Each land is a Swamp in addition to its other land types.

"All dead, all rotten. Elves and Men and Orcs. There was a great battle here long ago, yes." —Gollum

illus. Erikas Perl # 375/80

Sword of Hearth and Home

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from green and from white.

Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.

Equip 2

illus. Randy Gallegos # 384/80

Sword of the Animist

    2
Legendary Artifact - Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip 2

"My heart rejoices; for you, Estel, shall be among the great whose valor will destroy the Shadow." —Arwen

illus. Pavel Kolomeyets # 385/80

Thorn of Amethyst

    2
Artifact

Noncreature spells cost 1 more to cast.

"Narsil was broken and its light extinguished, and it has not yet been forged again." —Elrond

illus. Igor Krstic # 386/80

Cabal Coffers

Land

2, T: Add B for each Swamp you control.

"Evil things came forth, and they took Minas Ithil and abode in it, and they made into a place of dread. ; it is now called Minas Morgul, the Tower of Sorcery." —Elrond

illus. Sean Vo # 390/80

Castle Ardenvale

Land

Meduseld, Golden Hall of Edoras enters the battlefield tapped unless you control a Plains.

T: Add W.

2WW, T: Create a 1/1 white Human creature token.

The hall was long and wide and filled with shadows. Mighty pillars upheld its lofty roof.

illus. Jeremy Paillotin # 391/80

Gemstone Caverns

Legendary Land

If Glittering Caves of Aglarond is in your opening hand and you’re not the starting player, you may begin the game with Glittering Caves of Aglarond on the battlefield with a luck counter on it. If you do, exile a card from your hand.

T: Add C. If Glittering Caves of Aglarond has a luck counter on it, instead add one mana of any color.

illus. Jonas De Ro # 394/80

Horizon Canopy

Land

T, Pay 1 life: Add G or W.

1, T, Sacrifice Bag End: Draw a card.

It was popularly believed, as local legend, that the Hill at Bag End was full of tunnels stuffed with treasure.

illus. Randy Gallegos # 396/80

Karakas

Legendary Land

T: Add W.

T: Return target legendary creature to its owner’s hand.

"I stand in the place of the Steward of Gondor, and it is mine to think first of its people. Gondor must be protected." —Prince Imrahil

illus. Stephen Stark # 397/80

Kor Haven

Legendary Land

T: Add C.

1W, T: Prevent all combat damage that would be dealt by target attacking creature this turn.

The chief city of the Kings of Men was Osgiliath, Citadel of the Stars. Now it is deserted, and in its ruins shadows walk.

illus. Erikas Perl # 398/80

Mouth of Ronom

Snow Land

T: Add C.

4S, T, Sacrifice Redhorn Pass: It deals 4 damage to target creature.

"We shall meet bitter cold, if not worse, before we come down on the other side. It will not help us to keep so secret that we are frozen to death." —Boromir

illus. Marina Ortega Lorente # 400/80

Oboro, Palace in the Clouds

Legendary Land

T: Add U.

1: Return Bucklebury Ferry to its owner’s hand.

The Brandywine flowed slow and broad before them. A large flat-ferry boat was moored beside the landing.

illus. Jonas De Ro # 401/80

Pillar of the Paruns

Land

T: Add one mana of any color. Spend this mana only to cast a multicolored spell.

"The Road goes ever on and on, Down from the door where it began. Now far ahead the Road has gone, And I must follow, if I can." —Frodo's song

illus. Randy Gallegos # 402/80

Reflecting Pool

Land

T: Add one mana of any type that a land you control could produce.

"This is the Window of the Sunset, fairest of all the falls in Ithilien, land of many fountains." —Faramir

illus. Marco Gorlei # 403/80

Shinka, the Bloodsoaked Keep

Legendary Land

T: Add R.

R, T: Target legendary creature gains first strike until end of turn.

The keep was called the Hornburg, for a trumpet sound upon the tower echoed in the Deep behind, as if armies long-forgotten were issuing to war from caves beneath the hills.

illus. Logan Feliciano # 404/80

The Dead Marshes

Legendary Land

Each land is a Swamp in addition to its other land types.

"All dead, all rotten. Elves and Men and Orcs. There was a great battle here long ago, yes." —Gollum

illus. Erikas Perl # 405/80

Bilbo, Birthday Celebrant

    W B G
Legendary Creature - Halfling Rogue

If you would gain life, you gain that much life plus 1 instead.

2WBG, T, Exile Bilbo, Birthday Celebrant: Search your library for any number of creature cards, put them onto the battlefield, then shuffle. Activate only if you have 111 or more life.

illus. Billy Christian # 48/80

Merry, Warden of Isengard

    1 G W
Legendary Creature - Halfling Advisor

Partner with Pippin, Warden of Isengard (When this creature enters the battlefield, target player may put Pippin into their hand from their library, then shuffle.)

Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.

illus. Viko Menezes # 61/80

Pippin, Warden of Isengard

    B G
Legendary Creature - Halfling Advisor

Partner with Merry, Warden of Isengard (When this creature enters the battlefield, target player may put Merry into their hand from their library, then shuffle.)

1, T: Create a Food token.

T, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.

illus. Viko Menezes # 65/80

Field-Tested Frying Pan

    2 W
Artifact - Equipment

When Field-Tested Frying Pan enters the battlefield, create a Food token, then create a 1/1 white Halfling creature token and attach Field-Tested Frying Pan to it.

Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained.

Equip 2

illus. Nino Is # 11/80

The Gaffer

    2 W
Legendary Creature - Halfling Peasant

At the beginning of each end step, if you gained 3 or more life this turn, draw a card.

On the growing of vegetables, especially potatoes, Master Hamfast Gamgee was recognized as the leading authority by all in the neighborhood.

illus. Tomas Duchek # 12/80

Gwaihir, Greatest of the Eagles

    4 W
Legendary Creature - Bird Noble

Flying

Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.

At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this creature attacks, target attacking creature gains flying until end of turn."

illus. Jesper Ejsing # 15/80

Of Herbs and Stewed Rabbit

    2 W
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Put a +1/+1 counter on up to one target creature. Create a Food token.

II — Draw a card. Create a Food token.

III — Create a 1/1 white Halfling creature token for each Food you control.

illus. Dan Scott # 17/80

Gollum, Obsessed Stalker

    1 B
Legendary Creature - Halfling Horror

Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.

He hated the Ring and loved it, as he hated and loved himself.

illus. John Di Giovanni # 26/80

Lobelia, Defender of Bag End

    2 B
Legendary Creature - Halfling Citizen

When Lobelia enters the battlefield, look at the top card of each opponent's library and exile them face down.

T, Sacrifice an artifact: Choose one —

• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.

• Each opponent loses 2 life and you gain 2 life.

illus. Caroline Gariba # 27/80

Rapacious Guest

    2 B
Creature - Halfling Citizen

Menace

Whenever one or more creatures you control deal combat damage to a player, create a Food token.

Whenever you sacrifice a Food, put a +1/+1 counter on Rapacious Guest.

When Rapacious Guest leaves the battlefield, target opponent loses life equal to its power.

illus. Bartłomiej Gaweł # 28/80

Assemble the Entmoot

    3 G
Enchantment

Creatures you control have reach.

Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.

"Boom, boom, rumboom, boorar, boom boom, dahrar boom boom, dahrar boom . . ."

illus. Alex Brock # 36/80

Feasting Hobbit

    1 G
Creature - Halfling Citizen

Devour Food 3 (As this enters the battlefield, you may sacrifice any number of Foods. This creature enters the battlefield with three times that many +1/+1 counters.)

Creatures with power less than Feasting Hobbit can't block it.

His name, of course, was Proudfoot.

illus. Lorenzo Mastroianni # 37/80

Motivated Pony

    4 G
Creature - Horse

Trample, haste

Whenever Motivated Pony attacks, attacking creatures get +1/+1 until end of turn. If a Food entered the battlefield under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn.

illus. Claudiu-Antoniu Magherusan # 42/80

Prize Pig

    2 G
Creature - Boar

Whenever you gain life, put that many ribbon counters on Prize Pig. Then if there are three or more ribbon counters on Prize Pig, remove those counters and untap it.

T: Add one mana of any color.

The habit of building farmhouses and barns began among the inhabitants of the Marish down by the Brandywine.

illus. Bartłomiej Gaweł # 43/80

Banquet Guests

    X G W
Creature - Halfling Citizen

Affinity for Food (This spell costs 1 less to cast for each Food you control.)

Trample

Banquet Guests enters the battlefield with twice X+1/+1 counters on it.

2, Sacrifice a Food: Banquet Guests gains indestructible until end of turn.

illus. Viko Menezes # 47/80

Farmer Cotton

    X G W
Legendary Creature - Halfling Peasant

When Farmer Cotton enters the battlefield, create X 1/1 white Halfling creature tokens and X Food tokens. (They're artifacts with "2, T, Sacrifice this artifact: You gain 3 life.")

"So it's begun at last! I've been itching for trouble all this year."

illus. Tomas Duchek # 55/80

Treebeard, Gracious Host

    2 G W
Legendary Creature - Treefolk

Trample, ward 2

When Treebeard, Gracious Host enters the battlefield, create two Food tokens.

Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk.

"I go my own way, but your way may go along with mine for a while."

illus. Campbell White # 73/80

Hithlain Rope

    2
Artifact

Hithlain Rope can't be sacrificed.

1, T: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of Hithlain Rope.

2, T: Draw a card. The player to your right gains control of Hithlain Rope.

illus. Josu Solano # 76/80

Gandalf, Westward Voyager

    3 B G
Legendary Creature - Avatar Wizard

Whenever you cast a spell with mana value 5 or greater, each opponent reveals the top card of their library. If any of those cards shares a card type with that spell, copy that spell, you may choose new targets for the copy, and each opponent draws a card. Otherwise, you draw a card. (A copy of a permanent spell becomes a token.)

illus. Sidharth Chaturvedi # 6/80

Raise the Palisade

    4 U
Sorcery

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

She seemed tall beyond measurement, and beautiful beyond enduring, terrible and worshipful.

illus. Jason Kang # 23/80

Trap the Trespassers

    2 U
Instant

Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

illus. Tatiana Kirgetova # 25/80

Arwen, Weaver of Hope

    1 G G
Legendary Creature - Elf Noble

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness.

From afar, Arwen watched over Aragorn, and in hope, she made for him a great and kingly standard.

illus. Axel Sauerwald # 35/80

Galadhrim Ambush

    3 G
Instant

Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.

Prevent all combat damage that would be dealt this turn by non-Elf creatures.

"None of the Orcs will ever return out of Lórien." —Haldir

illus. John Di Giovanni # 38/80

Haldir, Lórien Lieutenant

    X G
Legendary Creature - Elf Soldier

Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it.

Vigilance

5G: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.

"Now you must be brought before the Lord and the Lady."

illus. Syd Mills # 39/80

Legolas Greenleaf

    2 G
Legendary Creature - Elf Archer

Reach

Legolas Greenleaf can't be blocked by creatures with power 2 or greater.

Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Legolas Greenleaf.

Whenever Legolas Greenleaf deals combat damage to a player, draw a card.

illus. Anna Steinbauer # 40/80

Mirkwood Elk

    5 G
Creature - Elk

Trample

Whenever Mirkwood Elk enters the battlefield or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.

"Whereas the light perceives the very heart of the darkness, its own secret has not been discovered." —Haldir

illus. Christina Kraus # 41/80

Travel Through Caradhas

    5 G
Sorcery

Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.

Exile Travel Through Caradhas.

illus. Constantin Marin # 44/80

Windswift Slice

    2 G
Instant

Target creature you control deal damage equal to its power to target creature you don't control. Create a number of green 1/1 Elf Warrior creature tokens equal to the amount of excess damage dealt this way.

A shrill yell went up—they had been seen. There was a ring and clash of steel.

illus. Narendra Bintara Adi # 45/80

Círdan the Shipwright

    3 G U
Legendary Creature - Elf Noble

Vigilance

Secret council — Whenever Círdan the Shipwright enters the battlefield or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.

illus. Filipe Pagliuso # 50/80

Elrond of the White Council

    3 G U
Legendary Creature - Elf Noble

Secret council — When Elrond of the White Council enters the battlefield, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control.

illus. Javier Charro # 51/80

Erestor of the Council

    1 G U
Legendary Creature - Elf Noble

Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card.

"There are but two courses: to hide the Ring forever; or to unmake it."

illus. Syd Mills # 53/80

Mirkwood Trapper

    1 G U
Creature - Elf Scout

Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn.

Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn.

Under the boughs of Mirkwood, there was deadly strife of Elves and evil beings.

illus. John Di Giovanni # 62/80

Sail into the West

    2 G U
Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

illus. Leonardo Borazio # 68/80

Song of Eärendil

    3 G U
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2, then draw two cards.

II — Create a Treasure token and a 2/2 blue Bird creature token with flying.

III — Put a flying counter on each creature you control without flying.

illus. Torgeir Fjereide # 69/80

Lothlórien Blade

    3
Artifact - Equipment

Whenever equipped creature attacks, it deals damage equal to its power to target creature defending player controls.

Equip Elf 2

Equip 5

illus. Zuzanna Wużyk # 77/80

Model of Unity

    3
Artifact

Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2.

T: Add one mana of any color.

"Rivendell is a perfect house, whether you like food or sleep or storytelling or singing, or a pleasant mixture of them all." —Bilbo

illus. Yuriy Chemezov # 78/80

Saruman, the White Hand

    1 U B R
Legendary Creature - Avatar Wizard

Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Goblins and Orcs you control have ward 2.

Over all his works a dark smoke hung and wrapped itself about the sides of Orthanc.

illus. Leonardo Borazio # 8/80

Corsairs of Umbar

    3 U
Creature - Human Pirate

2U: Target Goblin, Orc, or Pirate can't be blocked this turn.

Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

illus. Narendra Bintara Adi # 19/80

Subjugate the Hobbits

    5 U U
Sorcery

Gain control of each noncommander creature with mana value 3 or less.

"This is worse than Mordor! Much worse, in a way. It comes home to you, as they say, because it is a home, and you remember it all before it was ruined." —Sam

illus. Chris Cold # 24/80

Monstrosity of the Lake

    4 U
Legendary Creature - Kraken

When Monstrosity of the Lake enters the battlefield, you may pay 5. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

illus. Ben Wootten # 22/80

Shelob, Dread Weaver

    3 B
Legendary Creature - Spider Demon

Whenever a nontoken creature an opponent controls dies, exile it.

2B, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.

X1B: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.

illus. Warren Mahy # 29/80

Cavern-Hoard Dragon

    7 R R
Creature - Dragon

This spell costs X less to cast, where X is the greatest number of artifacts an opponent controls.

Flying, trample, haste

Whenever Cavern-Hoard Dragon deals combat damage to a player, you create a Treasure token for each artifact that player controls.

illus. Antonio José Manzanedo # 31/80

Orcish Siegemaster

    2 R
Creature - Orc Soldier

Trample

Other Orcs and Goblins you control have trample.

Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

illus. Anton Solovianchyk # 33/80

Rampaging War Mammoth

    5 R R
Creature - Elephant

Trample

Cycling X2R (X2R, Discard this card: Draw a card.)

When you cycle Rampaging War Mammoth, destroy up to X target artifacts.

The Mûmakil of Harad were great beasts, like moving houses, capable of dragging huge towers and engines to war.

illus. Simon Dominic # 34/80

The Balrog of Moria

    4 B B R
Legendary Creature - Avatar Demon

Trample, haste

When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls.

Cycling 3R (3R< Discard this card: Draw a card.)

When you cycle The Balrog of Moria, create two Treasure tokens.

illus. Rudy Siswanto # 46/80

Gríma, Saruman's Footman

    2 U B
Legendary Creature - Human Advisor

Gríma, Saruman's Footman can't be blocked.

Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

illus. Matt Stewart # 57/80

In the Darkness Bind Them

    2 U B R
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.

IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.

illus. Daarken # 58/80

Lidless Gaze

    2 B R
Sorcery

Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast them.

Flashback 2BR (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Yigit Koroglu # 59/80

Lord of the Nazgûl

    3 U B
Legendary Creature - Wraith Noble

Flying

Wraiths you control have protection from Ring-bearers.

Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.

illus. Anton Solovianchyk # 60/80

Moria Scavenger

    1 B R
Creature - Orc Rogue

Deathtouch, haste

T, Discard a card: Draw a card. If the discarded card was a creature card. amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

illus. Igor Krstic # 63/80

Summons of Saruman

    X U R
Sorcery

Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Flashback—3UR, Exile X cards from your graveyard.

illus. Svetlin Velinov # 70/80

Too Greedily, Too Deep

    5 B R
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature.

"The Dwarves tell no tale; but even as mithril was the foundation of their wealth, so also it was their destruction." —Gandalf

illus. Anton Solovianchyk # 72/80

Wake the Dragon

    4 B R
Sorcery

Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls."

Flashback 6BR (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Henry Peters # 74/80

Relic of Sauron

    4
Artifact

T: Add two mana in any combination of U, B, and/or R.

3, T: Draw two cards, then discard a card.

While the power of Sauron grew, light and living things forsook his borders.

illus. Anton Solovianchyk # 79/80

The Black Gate

Legendary Land - Gate

As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

T: Add B.

1B, T: Choose a player with the most life or tied for the most life. Target creature can't be blocked by creatures that player controls this turn.

illus. Marc Simonetti # 80/80

Aragorn, King of Gondor

    1 U R W
Legendary Creature - Human Noble

Vigilance, lifelink

When Aragorn, King of Gondor enters the battlefield, you become the monarch.

Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn.

"In this place I will abide, and my heirs, unto the ending of the world."

illus. Yongjae Choi # 5/80

Beregond of the Guard

    3 W
Legendary Creature - Human Soldier

Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.

"Beregond, if you can, do something to stop any dreadful thing from happening." —Pippin

illus. Campbell White # 9/80

Champions of Minas Tirith

    5 W
Creature - Human Soldier

When Champions of Minas Tirith enters the battlefield, you become the monarch.

At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay X. where X is the number of cards in their hand. If they don't they can't attack you this combat.

"The Realm of Sauron is ended forever!"

illus. Tatiana Kirgetova # 10/80

Gilraen, Dúnedain Protector

    2 W
Legendary Creature - Human Noble

2, T: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't at the beginning of the next end step, return that creature to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.

"Ónen i-Estel Edain, ú-chebin estel anim."

illus. Marie Magny # 13/80

Grey Host Reinforcements

    3 W
Creature - Spirit Soldier

Flying, ward 3

When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.

"I hope they haven't forgotten how to fight." —Gimli

illus. Patrik Hell # 14/80

Lossarnach Captain

    3 W
Creature - Human Soldier

First strike

When Lossarnach Captain or another Human enters the battlefield under your control, tap target creature an opponent controls.

At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.

illus. Justine Cruz # 16/80

Archivist of Gondor

    2 U
Creature - Human Advisor

When your commander deals combat damage to a player, if there is no monarch, you become the monarch.

At the beginning of the monarch's end step, that player draws a card.

"If indeed you look only, as you say, for records of ancient days and the beginnings of the City, read on!"

illus. Wisnu Tan # 18/80

Denethor, Stone Seer

    1 U
Legendary Creature - Human Noble

When Denethor, Stone Seer enters the battlefield, scry 2.

3R, T, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.

"You may triumph on the field, for a day. But against the Power that now arises there is no victory."

illus. Bruno Biazotto # 20/80

Fealty to the Realm

    4 U
Enchantment - Aura

Enchant creature

When Fealty to the Realm enters the battlefield, you become the monarch.

The monarch controls enchanted creature.

Enchanted creature attacks each combat if able and can't attack you.

illus. Lorenzo Mastroianni # 21/80

Call for Aid

    4 R
Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

"We must hasten. The beacons of Gondor are alight. War is kindled." —Gandalf

illus. Nino Is # 30/80

Gimli of the Glittering Caves

    2 R
Legendary Creature - Dwarf Warrior

Double strike

Whenever another legendary creature enters the battlefield under your control, put +1/+1 counter on Gimli of the Glittering Caves.

Whenever Gimli deal combat damage to a player, create a Treasure token.

"No Dwarf could be unmoved by such loveliness."

illus. Sidharth Chaturvedi # 32/80

Boromir, Gondor's Hope

    2 W U
Legendary Creature - Human Warrior

Whenever Boromir, Gondor's Hope enters the battlefield or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

"Long have I wandered by roads forgotten, seeking the house of Elrond."

illus. Campbell White # 49/80

Éomer, King of Rohan

    3 R W
Legendary Creature - Human Noble

Double strike

Éomer, King of Rohan enters the battlefield with a +1/+1 counter on it for each other Human you control.

When Éomer enters the battlefield, target player becomes the monarch. Éomer deals damage equal to its power to any target.

illus. Leonardo Borazio # 52/80

Faramir, Steward of Gondor

    1 W U
Legendary Creature - Human Noble

Whenever a legendary creature with mana value 4 or greater enters the battlefield under your control, you become the monarch.

At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

"The last Steward of Gondor begs leave to surrender his office."

illus. Anna Podedworna # 54/80

Forth Eorlingas!

    X R W
Sorcery

Create X 2/2 red and white Human Knight creature tokens with trample and haste.

Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.

"A sword-day, a red day, ere the sun rises! Ride now, ride now! Ride to Gondor!"

illus. Filipe Pagliuso # 56/80

Oath of Eorl

    3 R W
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create two 1/1 white Human Soldier creature tokens.

II — Create two 2/2 red Human Knight creature tokens with trample and haste.

III — Put an indestructible counter on up to one target Human. You become the monarch.

illus. Randy Gallegos # 64/80

Riders of Rohan

    3 R W
Creature - Human Knight

When Riders of Rohan enters the battlefield, creature two 2/2 red Human Knight creature tokens with trample and haste.

Dash 4RW (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

illus. Stanislav Sherbakov # 67/80

Taunt from the Rampart

    3 R W
Sorcery

Goad all creature your opponents control. Until your next turn, those creature can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

"Is it not said that no foe has ever taken the Hornburg, if men defended it?' —Aragorn

illus. Lorenzo Mastroianni # 71/80

Crown of Gondor

    3
Legendary Artifact - Equipment

Equipped creature gets +1/+1 for each creature you control.

When a legendary creature enters the battlefield under your control, if there is no monarch, you become the monarch.

Equip 4. This ability costs 3 less to activate if you're the monarch.

illus. Jarel Threat # 75/80

Bastion Protector

    2 W
Creature - Human Soldier

Commander creatures you control get +2/+2 and have indestructible.

"Who can now hold the fords when the King of the Nine Riders comes?" —Frodo

illus. Sean Vo # 162/80

Call for Unity

    3 W W
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

"Go! If you trouble us again, you will regret it." —Merry

illus. Yuriy Chemezov # 163/80

Dawn of Hope

    1 W
Enchantment

Whenever you gain life, you may pay 2. If you do, draw a card.

3W: Create a 1/1 white Soldier creature token with lifelink.

"Hope he rekindled, and in hope ended; over death, over dread, over doom lifted out of loss, out of life, unto long glory." —Eulogy to Théoden

illus. Marc Simonetti # 164/80

Dearly Departed

    4 W W
Creature - Spirit

Flying

As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

"The houses of the dead are no places for the living." —Gandalf

illus. Arthur Yuan # 165/80

Dusk // Dawn

    2 W W // 3 W W
Sorcery // Sorcery

Destroy all creatures with power 3 or greater.

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.

illus. Samuele Bandini # 166/80

Fell the Mighty

    4 W
Sorcery

Destroy all creatures with power greater than target creature’s power.

"There we sat high above the floods and watched the drowning of Isengard." —Pippin

illus. Alexander Gering # 167/80

Fiend Hunter

    1 W W
Creature - Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner’s control.

"What roads would any dare tread if the Dúnedain were all gone into the grave?" —Aragorn

illus. Irina Nordsol # 168/80

Frontline Medic

    2 W
Creature - Human Cleric

Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.

Sacrifice Frontline Medic: Counter target spell with X in its mana cost unless its controller pays 3.

"The world is full enough of hurts and mischances without wars to multiply them."

illus. Francesca Resta # 169/80

Fumigate

    3 W W
Sorcery

Destroy all creatures. You gain 1 life for each creature destroyed this way.

The one small garden of a free gardener was all Sam's need and due, not a garden swollen to a realm; his own hands to use, not the hands of others to command.

illus. Anna Pavleeva # 170/80

Increasing Devotion

    3 W W
Sorcery

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.

Flashback 7WW (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Bruno Biazotto # 171/80

Marshal's Anthem

    2 W W
Enchantment

Multikicker 1W (You may pay an additional 1W any number of times as you cast this spell.)

Creatures you control get +1/+1.

When Marshal’s Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal’s Anthem was kicked.

illus. Erion Makuo # 172/80

Mentor of the Meek

    2 W
Creature - Human Soldier

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay 1. If you do, draw a card.

In a twinkling the table was laid. There was hot soup, cold meats, a blackberry tart, new loaves, slabs of butter, and half a ripe cheese: good plain food, as good as the Shire could show.

illus. Wei Guan # 173/80

Palace Jailer

    2 W W
Creature - Human Soldier

When Palace Jailer enters the battlefield, you become the monarch.

When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch.

"Is it not a law in the City that those who wear the black and silver must stay in the Citadel?" —Gandalf

illus. Brian Valeza # 174/80

Path to Exile

    W
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

"Go now, Wormtongue, whiter you will. But then, if we ever meet again, I shall not be merciful." —Théoden

illus. Torgeir Fjereide # 175/80

Selfless Squire

    3 W
Creature - Human Soldier

Flash

When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn.

Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

illus. Kim Sokol # 176/80

Sunset Revelry

    1 W
Sorcery

If an opponent has more life than you, you gain 4 life.

If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.

If an opponent has more cards in hand than you, draw a card.

illus. Viko Menezes # 177/80

Swords to Plowshares

    W
Instant

Exile target creature. Its controller gains life equal to its power.

Anything that Hobbits had no immediate use for, but were unwilling to throw away, they called a mathom. Their dwellings were apt to become rather crowded with mathoms.

illus. Christina Kraus # 178/80

Unbreakable Formation

    2 W
Instant

Creatures you control gain indestructible until end of turn.

Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

illus. Ben Wootten # 179/80

Verge Rangers

    2 W
Creature - Human Soldier Ranger

First strike

You may look at the top card of your library any time.

As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

illus. Miguel Mercado # 180/80

Village Bell-Ringer

    2 W
Creature - Human Scout

Flash

When Village Bell-Ringer enters the battlefield, untap all creatures you control.

"The enemy is at hand! We loosed every arrow that we had, and filled the Dike with Orcs. But it will not halt them long."

illus. Brian Valeza # 181/80

Visions of Glory

    4 W
Sorcery

Create a 1/1 white Human creature token for each creature you control.

Flashback 8WW. This spell costs X less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Justyna Dura # 182/80

Weathered Wayfarer

    W
Creature - Human Nomad Cleric

W, T: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.

The Forest of Drúadan was granted to Ghân-buri-Ghân and his folk, to be their own forever.

illus. Javier Charro # 183/80

Arcane Denial

    1 U
Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep.

You draw a card at the beginning of the next turn’s upkeep.

"Last night I told you of Sauron, the Dark Lord. The rumors are true: he has arisen again." —Gandalf

illus. Daarken # 184/80

Boon of the Wish-Giver

    4 U U
Sorcery

Draw four cards.

Cycling 1 (1, Discard this card: Draw a card.)

Three Rings for the Elven-kings under the sky, Seven for the Dwarf-lords in their halls of stone, Nine for Mortal Men doomed to die, One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie.

illus. Lie Setiawan # 185/80

Colossal Whale

    5 U U
Creature - Whale

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield.

"And in the night from Otherworld beyond the sea there strong and free a storm arose . . ." —Song of Eärendil

illus. Nicholas Gregory # 186/80

Consider

    U
Instant

Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Draw a card.

"A new Power is rising. Against it, the old allies and policies will not avail us at all. There is one choice before us." —Saruman

illus. Chris Cold # 187/80

Deep Analysis

    3 U
Sorcery

Target player draws two cards.

Flashback—1U, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"There are older and fouler things than Orcs in the deep places of the world." —Gandalf

illus. Nino Is # 188/80

Devastation Tide

    3 U U
Sorcery

Return all nonland permanents to their owners’ hands.

Miracle 1U (You may cast this card for its miracle cost when you draw it if it’s the first card you drew this turn.)

The Riders were overwhelmed: drowned in the roaring of the river as it carried them away.

illus. Warren Mahy # 189/80

Fact or Fiction

    3 U
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"What aid have you ever brought, Stormcrow? And what aid do you bring now? It was aid from us that you sought the last time you were here." —Wormtongue

illus. Daarken # 190/80

Forbidden Alchemy

    2 U
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Flashback 6B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Do not meddle in the affairs of Wizards, for they are subtle and quick to anger.

illus. Manuel Castañón # 191/80

Learn from the Past

    3 U
Instant

Target player shuffles their graveyard into their library.

Draw a card.

"The Great Ring shall go now to be an heirloom of the North Kingdom; but records of it shall be left in Gondor, lest a time come when the memory of these great matters shall go dim." —Scroll of Isildur

illus. Torgeir Fjereide # 192/80

Mystic Confluence

    3 U U
Instant

Choose three. You may choose the same mode more than once.

• Counter target spell unless its controller pays 3.

• Return target creature to its owner’s hand.

• Draw a card.

illus. Alexander Forssberg # 193/80

Opt

    U
Instant

Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Draw a card.

They looked east to the Shadow and west to the Twilight, and they plighted their troth and were glad.

illus. Erion Makuo # 194/80

Plea for Power

    3 U
Sorcery

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

"Smoke rises once more from Mount Doom. The power of the Black Land grows and we are hard beset." —Boromir

illus. Josh Hass # 195/80

Preordain

    U
Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

"That is the business of Wizards: Wizards are always troubled about the future." —Treebeard

illus. Arthur Yuan # 196/80

Swan Song

    U
Instant

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Once or twice the travelers heard the rush and whine of swan-wings, and looking up they saw a great phalanx streaming along the sky.

illus. Axel Sauerwald # 197/80

Crypt Incursion

    2 B
Instant

Exile all creature cards from target player’s graveyard. You gain 3 life for each card exiled this way.

Suddenly, a song began: a cold murmur, rising and falling, grim, cold, heartless, and miserable. The night was railing against the morning of which it was bereaved, and the cold was cursing the warmth for which it hungered.

illus. Loïc Canavaggia # 198/80

Decree of Pain

    6 B B
Sorcery

Destroy all creatures. They can’t be regenerated. Draw a card for each creature destroyed this way.

Cycling 3BB (3BB, Discard this card: Draw a card.)

When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

illus. Antonio José Manzanedo # 199/80

Go for the Throat

    1 B
Instant

Destroy target nonartifact creature.

"Precious, precious, precious!"

illus. Caroline Gariba # 201/80

Languish

    2 B B
Sorcery

All creatures get -4/-4 until end of turn.

It seemed to the tenders of the sick that on the Halfling and on the Lady of Rohan this malady lay heavily. Soon they began to fall down into the darkness, and as the sun turned west, a grey shadow crept over their faces.

illus. Sean Vo # 202/80

Living Death

    3 B B
Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

They seemed like black holes in the deep shade behind them. Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill.

illus. Pavel Kolomeyets # 203/80

Merciless Executioner

    2 B
Creature - Orc Warrior

When Merciless Executioner enters the battlefield, each player sacrifices a creature.

"Curse the Isengarders! Uglúk u bagronk sha pushdug Saruman-glob búbhosh skai!"

illus. Anton Solovianchyk # 204/80

Night's Whisper

    1 B
Sorcery

You draw two cards and you lose 2 life.

Frodo was hardly less terrified than his companions; he was quaking as if he was bitter cold, but his terror was swallowed up in a sudden temptation to put on the Ring.

illus. Miranda Meeks # 205/80

Reanimate

    B
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

"But the Ringwraiths themselves cannot be so easily destroyed." —Gandalf

illus. Svetlin Velinov # 206/80

Revenge of Ravens

    3 B
Enchantment

Whenever a creature attacks you or a planeswalker you control, that creature’s controller loses 1 life and you gain 1 life.

"Regiments of black crows are flying all over. I do not know what they are about, but I think they are spying out the land." —Gandalf

illus. Simon Dominic # 207/80

Sanguine Bond

    3 B B
Enchantment

Whenever you gain life, target opponent loses that much life.

"They tried to pierce your heart with a Morgul-knife which remains in the wound. If they had succeeded, you would have become like they are, only weaker and under their command." —Gandalf

illus. Joseph Meehan # 208/80

Toxic Deluge

    2 B
Sorcery

As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.

Even Sam's vision in the Mirror had not prepared him. The Old Grange on the west side had been knocked down, and its place taken by rows of tarred sheds. All the chestnuts were gone. The banks and hedgerows were broken.

illus. Anato Finnstark # 209/80

Anger

    3 R
Creature - Incarnation

Haste

As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

There are many evil and unfriendly things in the world that have little love for those who go on two legs.

illus. Henry Peters # 210/80

Blasphemous Act

    8 R
Sorcery

This spell costs 1 less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

"And there are some things, of course, whose side I am altogether not on: these burárum—these Orcs, and their masters." —Treebeard

illus. Andrea Piparo # 211/80

Combat Celebrant

    2 R
Creature - Human Warrior

If Combat Celebrant hasn’t been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won’t untap during your next untap step.)

"This is the hour when we draw swords together!" —Aragorn

illus. Alexander Gering # 212/80

Court of Ire

    3 R R
Enchantment

When Court of Ire enters the battlefield, you become the monarch.

At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you’re the monarch, it deals 7 damage instead.

"How long is it since Saruman bought you? What was the promised price?"

illus. Elizabeth Peiró # 213/80

Earthquake

    X R
Sorcery

Earthquake deals X damage to each creature without flying and each player.

From far away, now dim, now growing, now mounting to the clouds, there came a dramatic rumble, a roar, a long echoing roll of ruinous noise.

illus. Tomas Honz # 214/80

Faithless Looting

    R
Sorcery

Draw two cards, then discard two cards.

Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Here, lord, is Herugim, your ancient blade. It was found in Wormtongue's room. Many other things are there which men have missed." —Háma, to Théoden

illus. Miklόs Ligeti # 215/80

Flamerush Rider

    4 R
Creature - Human Warrior

Whenever Flamerush Rider attacks, create a token that’s a copy of another target attacking creature and that’s tapped and attacking. Exile the token at end of combat.

Dash 2RR (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)

illus. Stanislav Sherbakov # 216/80

Frontier Warmonger

    3 R
Creature - Human Warrior

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

What could not a warrior do in this hour?

illus. Javier Charro # 217/80

Goblin Cratermaker

    1 R
Creature - Goblin Warrior

1, Sacrifice Goblin Cratermaker: Choose one —

• Goblin Cratermaker deals 2 damage to target creature.

• Destroy target colorless nonland permanent.

"But the Orcs have brought a devilry from Orthanc." —Aragorn

illus. Victor Harmatiuk # 218/80

Goblin Dark-Dwellers

    3 R R
Creature - Goblin

Menace

When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

illus. Yuriy Chemezov # 219/80

Guttersnipe

    2 R
Creature - Goblin Shaman

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

"I have looked on Moria, and it is very great, but it has become dark and dreadful." —Gimli

illus. Simon Dominic # 220/80

Harsh Mentor

    1 R
Creature - Human Cleric

Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn’t a mana ability, Harsh Mentor deals 2 damage to that player.

"A time may come soon when there will be need of valor without renown. Yet the deeds will not be less valiant because they are unpraised." —Aragorn

illus. Elizabeth Peirό # 221/80

Humble Defector

    1 R
Creature - Human Rogue

T: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.

The few survivors were rounded up in the woods, and those who surrendered were shown to the borders.

illus. Bruno Biazotto # 222/80

Inferno Titan

    4 R R
Creature - Giant

R: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

"I daresay there's more truth in some of them stories than you reckon." —Sam

illus. Olivier Bernard # 223/80

Knollspine Dragon

    5 R R
Creature - Dragon

Flying

When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

Of the seven Rings of Power the Dwarf-kings possessed, three Sauron has recovered, and the others the dragons have consumed.

illus. Olivier Bernard # 224/80

Scourge of the Throne

    4 R R
Creature - Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it’s attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

illus. Alexander Ostrowski # 225/80

Shared Animosity

    2 R
Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Out from the beleaguered hills, knights of Gondor, Riders of Rohan, and Dúnedain of the North drove against their wavering foes, piercing the press with the thrust of bitter spears.

illus. Veli Nyström # 226/80

Shiny Impetus

    2 R
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, you create a Treasure token. (It’s an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)

illus. Andrea Piparo # 227/80

Siege-Gang Commander

    3 R R
Creature - Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.

1R, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

They began to throw missiles that passed right above the battlement and fell thudding within the first circle of the City.

illus. LJ Koh # 228/80

Thrill of Possibility

    1 R
Instant

As an additional cost to cast this spell, discard a card.

Draw two cards.

A hundred ladders were raised against the battlements. Over the wall and under the wall the last assault came, sweeping like a dark wave upon a hill of sand.

illus. Alexander Gering # 229/80

Treasure Nabber

    2 R
Creature - Goblin Rogue

Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

To his dismay, he could not both fight and keep hold of his treasure.

illus. Veli Nyström # 230/80

Zealous Conscripts

    4 R
Creature - Human Warrior

Haste

When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Buckler and corslet, axe and sword, And shining spears were laid in hoard.

illus. Randy Vargas # 231/80

Arbor Elf

    G
Creature - Elf Druid

T: Untap target Forest.

"I thank you once more, and I bid you farewell. May your forest grow again in peace." —Aragorn

illus. Inka Schulz # 232/80

Asceticism

    3 G G
Enchantment

Creatures you control have hexproof. (They can’t be the targets of spells or abilities your opponents control.)

1G: Regenerate target creature.

"Radagast has much lore of herbs and beasts, and birds are especially his friends." —Gandalf

illus. Torgeir Fjeriede # 233/80

Beast Within

    2 G
Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

“Radagast is, of course, a worthy Wizard, a master of shapes and changes of hue.” —Gandalf

illus. Alexander Ostrowski # 234/80

Birds of Paradise

    G
Creature - Bird

Flying

T: Add one mana of any color.

The noise of bubbling waters came up from the foaming riverbed. Birds were singing, and a wholesome peace lay on the land.

illus. Ben Wootten # 235/80

Cultivate

    2 G
Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Suddenly as they drew nearer, a terrific braying and barking broke out, and a loud voice was heard shouting: "Grip! Fang! Wolf! Come on, lads!"

illus. Warren Mahy # 236/80

Elvish Archdruid

    1 G G
Creature - Elf Druid

Other Elf creatures you control get +1/+1.

T: Add G for each Elf you control.

"I sang of leaves, of leaves of gold, and leaves of gold there grew: Of wind I sang, a wind there came and in the branches blew."

illus. Anastasia Balakchina # 237/80

Elvish Mystic

    G
Creature - Elf Druid

T: Add G.

"The Three Rings of the Elves were not made as weapons of war or conquest—that is not their power. Those who made them did not desire strength or domination or hoarded wealth, but understanding, making, and healing, to preserve all things unstained." —Elrond

illus. Iga "IgsonArt" Oliwiak # 238/80

Elvish Piper

    3 G
Creature - Elf Shaman

G, T: You may put a creature card from your hand onto the battlefield.

"In Dwimordene, in Lórien Seldom have walked the feet of Men, Few mortal eyes have seen the light That lies ever, long and bright. Galadriel! Galadriel!"

illus. Joshua Raphael # 239/80

Elvish Visionary

    1 G
Creature - Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

"Do not think that only by singing amid the trees, nor even by the slender arrows of Elven-bows, is this land of Lothlórien is maintained and defended against its Enemy." —Galadriel

illus. Zuzanna Wużyk # 240/80

Elvish Warmaster

    1 G
Creature - Elf Warrior

Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.

5GG: Elves you control get +2/+2 and gain deathtouch until end of turn.

illus. Ilker Yildiz # 241/80

Essence Warden

    G
Creature - Elf Shaman

Whenever another creature enters the battlefield, you gain 1 life.

"Elves seldom give unguarded advice, for advice is a dangerous gift, even from the wise to the wise." —Gildor

illus. Wangjie Li # 242/80

Farhaven Elf

    2 G
Creature - Elf Druid

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

"The leaves were long, the grass was green The hemlock-umbels tall and fair, And in the glade a light was seen Of stars in shadow shimmering." —Tale of Tinúviel

illus. Christina Kraus # 243/80

Farseek

    1 G
Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

"It's a dangerous business, Frodo, going out of your door. You step into the Road, and if you don't keep your feet, there is no knowing where you might be swept off to." —Bilbo

illus. Leonardo Borazio # 244/80

Genesis Wave

    X G G G
Sorcery

Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren’t put onto the battlefield into your graveyard.

illus. Anato Finnstark # 245/80

Gilded Goose

    G
Creature - Bird

Flying

When Gilded Goose enters the battlefield, create a Food token. (It’s an artifact with “2, T, Sacrifice this artifact: You gain 3 life.”)

1G, T: Create a Food token.

T, Sacrifice a Food: Add one mana of any color.

illus. Valera Lutfullina # 246/80

Great Oak Guardian

    5 G
Creature - Treefolk

Flash

Reach

When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.

Ent the earthborn, old as mountains.

illus. Andrey Kuzinskiy # 247/80

Harmonize

    2 G G
Sorcery

Draw three cards.

"Sing hey! for the bath at close of day that washes the weary mud away! A loon is he that will not sing: O! Water Hot is a noble thing!" —The Bath Song

illus. Jason Kang # 248/80

Heroic Intervention

    1 G
Instant

Permanents you control gain hexproof and indestructible until end of turn.

"Do not let your hearts be troubled. Even now, there is hope left." —Galadriel

illus. Joshua Raphael # 249/80

Hornet Queen

    4 G G G
Creature - Insect

Flying, deathtouch

When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.

illus. Oleg Bulakin # 250/80

Inscription of Abundance

    1 G
Instant

Kicker 2G

Choose one. If this spell was kicked, choose any number instead.

• Put two +1/+1 counters on target creature.

• Target player gains X life, where X is the greatest power among creatures they control.

• Target creature you control fights target creature you don’t control.

illus. Christina Kraus # 251/80

Lignify

    1 G
Tribal Enchantment - Treefolk Aura

Enchant creature

Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.

"Huorns began to move south, as soon as the gates were shut again. Their business was with Orcs, I think." —Merry

illus. Hristo D. Chukov # 252/80

Orchard Strider

    4 G G
Creature - Treefolk

When Orchard Strider enters the battlefield, create two Food tokens. (They’re artifacts with “2, T, Sacrifice this artifact: You gain 3 life.”)

Basic landcycling 1G (1G, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

illus. John Tedrick # 253/80

Overwhelming Stampede

    3 G G
Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

They do not feat the Ringwraiths, for those who have dwelt in the Blessed Realm live at once in both worlds, and against both the Seen and the Unseen they have great power.

illus. Viko Menezes # 254/80

Paradise Druid

    1 G
Creature - Elf Druid

Paradise Druid has hexproof as long as it’s untapped. (It can’t be the target of spells or abilities your opponents control.)

T: Add one mana of any color.

"There are no trees like the trees of that land. For in the autumn their leaves fall not, but turn to gold." —Legolas

illus. Lixin Yin # 255/80

Prosperous Innkeeper

    1 G
Creature - Halfling Citizen

When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It’s an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)

Whenever another creature enters the battlefield under your control, you gain 1 life.

illus. Inka Schulz # 256/80

Rampant Growth

    1 G
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

All through the winter Sam remained as patient as he could. Spring surpassed his wildest hopes.

illus. Lorenzo Lanfranconi # 257/80

Realm Seekers

    4 G G
Creature - Elf Scout

Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players’ hands.

2G, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle.

illus. Alexander Gering # 258/80

Reclamation Sage

    2 G
Creature - Elf Shaman

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

"I have seen three ages in the West of my world, and many defeats, and many fruitless victories." —Elrond

illus. Ilker Yildiz # 259/80

Seeds of Renewal

    6 G
Sorcery

Undaunted (This spell costs 1 less to cast for each opponent.)

Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.

Sam planted the little silver nut in the Party Field where the tree had once been, and he wondered what would come of it.

illus. Kim Sokol # 260/80

Sylvan Offering

    X G
Sorcery

Choose an opponent. You and that player each create an X/X green Treefolk creature token.

Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.

"Learn now the lore of Living Creatures!"

illus. Valera Lutfullina # 261/80

Tireless Provisioner

    2 G
Creature - Elf Scout

Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with “2, T, Sacrifice this artifact: You gain 3 life.” Treasure is an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)

"Lembas is more strengthening than any food made by Men."

illus. Wangjie Li # 262/80

Wood Elves

    2 G
Creature - Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

"Elves are wondrous fair to look upon, or so 'tis said." —Faramir

illus. Inka Schulz # 263/80

Woodfall Primus

    5 G G G
Creature - Treefolk Shaman

Trample

When Woodfall Primus enters the battlefield, destroy target noncreature permanent.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

illus. John Tedrick # 264/80

Anguished Unmaking

    1 W B
Instant

Exile target nonland permanent. You lose 3 life.

There was a roar and a great confusion of noise. Fires leapt up and licked the roof. The throbbing grew to a great tumult, and the Mountain shook.

illus. Liiga Smilshkalne # 265/80

Extract from Darkness

    3 U B
Sorcery

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

"The power of their master is in them, and they stand or fall by him." —Gandalf

illus. Lie Setiawan # 266/80

Growth Spiral

    G U
Instant

Draw a card. You may put a land card from your hand onto the battlefield.

The swift growth of the wild with briar and eglantine and trailing clematis was already drawing a veil over this place.

illus. Kasia 'Kafis' Zielińska # 267/80

Hostage Taker

    2 U B
Creature - Human Pirate

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

Umbar was a refuge for all the enemies of Gondor—a threat to its coastlands and to all traffic on the sea.

illus. Torgeir Fjereide # 268/80

Mortify

    1 W B
Instant

Destroy target creature or enchantment.

Soon the rabbits were cut up and lying simmering in their pans with the bunched herbs.

illus. Ilker Yildiz # 269/80

Notion Thief

    2 U B
Creature - Human Rogue

Flash

If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

"That's your tone, is it? Change it, or we'll change it for you. You little folk are getting too uppish."

illus. Veli Nyström # 270/80

Savvy Hunter

    1 B G
Creature - Human Warrior

Whenever Savvy Hunter attacks or blocks, create a Food token. (It’s an artifact with “2, T, Sacrifice this artifact: You gain 3 life.”)

Sacrifice two Foods: Draw a card.

"There is food in the wild. You need not be afraid of starving before winter comes."

illus. Valera Lutfullina # 271/80

Supreme Verdict

    1 W W U
Sorcery

This spell can’t be countered.

Destroy all creatures.

There rose a huge shape of shadow, impenetrable, lightning-crowned, filling all the sky. Enormous it reared above the world, terrible but impotent: for even as it leaned over them, a great wind took it, and it as all blown away.

illus. Liiga Smilshkalne # 272/80

Arcane Signet

    2
Artifact

T: Add one mana of any color in your commander’s color identity.

"Magic rings are, well, magical; and they are rare and curious." —Gandalf

illus. Randy Gallegos # 273/80

Basalt Monolith

    3
Artifact

Basalt Monolith doesn’t untap during your untap step.

T: Add CCC.

3: Untap Basalt Monolith.

"When it turns round the black rock, you'll see it. Suddenly you'll see it above you, and you'll want to hide." —Gandalf

illus. Pablo Mendoza # 274/80

Chromatic Lantern

    3
Artifact

Lands you control have “T: Add one mana of any color.”

T: Add one mana of any color.

Gandalf's fame in the Shire was due mainly to his skill with fires, smokes, and lights.

illus. Ignis Bruno # 275/80

Commander's Sphere

    3
Artifact

T: Add one mana of any color in your commander’s color identity.

Sacrifice Commander’s Sphere: Draw a card.

"The Ñoldor, perhaps Fëanor himself, wrought the palantíri in days so long ago that the time cannot be measured in years." —Gandalf

illus. Justyna Dura # 276/80

Door of Destinies

    4
Artifact

As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

illus. Pierre Raveneau # 277/80

Everflowing Chalice

    0
Artifact

Multikicker 2 (You may pay an additional 2 any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

T: Add C for each charge counter on Everflowing Chalice.

illus. Maxim Kostin # 278/80

Heirloom Blade

    3
Artifact - Equipment

Equipped creature gets +3/+1.

Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.

Equip 1

illus. Ramazan Kazaliev # 279/80

Herald's Horn

    3
Artifact

As Herald’s Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost 1 less to cast.

At the beginning of your upkeep, look at the top card of your library. If it’s a creature card of the chosen type, you may reveal it and put it into your hand.

illus. Zoltan Boros # 280/80

Lightning Greaves

    2
Artifact - Equipment

Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)

Equip 0

"The strongest must seek a way, say you? But I say: let a plowman plow, but choose an otter for swimming, and choose an Elf for running light over grass and leaf." —Legolas

illus. Ignis Bruno # 281/80

Pristine Talisman

    3
Artifact

T: Add C. You gain 1 life.

Each cloak was fastened along the neck with a brooch like a green leaf veined with ilver.

illus. Daniel Correia # 283/80

Talisman of Conviction

    2
Artifact

T: Add C.

T: Add R or W. Talisman of Conviction deals 1 damage to you.

Faramir and Éowyn stood forth and set hand in hand; and all there drank to them and were glad.

illus. Tatiana Veryayskaya # 285/80

Talisman of Progress

    2
Artifact

T: Add C.

T: Add W or U. Talisman of Progress deals 1 damage to you.

"Thus is the friendship of the Mark and of Gondor bound with a new bond, and the more do I rejoice." —Éomer

illus. Tatiana Veryayskaya # 286/80

Thought Vessel

    2
Artifact

You have no maximum hand size.

T: Add C.

"Grudgingly, Lord Denethor permitted me to search among his hoarded scrolls and books." —Gandalf

illus. Loïc Canavaggia # 287/80

Trading Post

    4
Artifact

1, T, Discard a card: You gain 4 life.

1, T, Pay 1 life: Create a 0/1 white Goat creature token.

1, T, Sacrifice a creature: Return target artifact card from your graveyard to your hand.

1, T, Sacrifice an artifact: Draw a card.

illus. Josu Solano # 288/80

Vanquisher's Banner

    5
Artifact

As Vanquisher’s Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.

"Seven stars and seven stones and one white tree." —A rhyme of lore

illus. Uriah Voth # 289/80

Wayfarer's Bauble

    1
Artifact

2, T, Sacrifice Wayfarer’s Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost.

illus. JB Casacop # 290/80

Well of Lost Dreams

    4
Artifact

Whenever you gain life, you may pay X, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

This was Frodo and Sam's own country, and they found out now that they cared about it more than any other place in the world.

illus. Jeremy Paillotin # 291/80

Whispersilk Cloak

    3
Artifact - Equipment

Equipped creature can’t be blocked and has shroud. (It can’t be the target of spells or abilities.)

"Are these magic cloaks?" asked Pippin. "I do not know what you mean by that," answered the leader of the Elves.

illus. Wangjie Li # 292/80

Worn Powerstone

    3
Artifact

Worn Powerstone enters the battlefield tapped.

T: Add CC.

"The palantíri of the Kings of Old: the name meant 'that which looks far away.' The Orthanc-stone was one, and it is beyond Saruman's art." —Gandalf

illus. Miklós Ligeti # 293/80

Access Tunnel

Land

T: Add C.

3, T: Target creature with power 3 or less can’t be blocked this turn.

"See you soon! I'll bring you back an army of Tooks in the morning." —Pippin

illus. Hristo D. Chukov # 294/80

Ash Barrens

Land

T: Add C.

Basic landcycling 1 (1, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

The pleasant row of old Hobbit-holes in the bank of the north side of the Pool were deserted, and their little gardens that used to run down bright to the water's edge were rank with weeds.

illus. Sergio Cosmai # 295/80

Battlefield Forge

Land

T: Add C.

T: Add R or W. Battlefield Forge deals 1 damage to you.

"In the morning, I shall ride to Edoras to the gathering of the Mark." —Théoden

illus. Victor Harmatiuk # 296/80

Brushland

Land

T: Add C.

T: Add G or W. Brushland deals 1 damage to you.

"Shortcuts make long delays. The country is rough round here, and there are bogs and all kinds of difficulties down in the Marish." —Pippin

illus. Ramazan Kazaliev # 297/80

Canopy Vista

Land - Forest Plains

(T: Add G or W.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

The Shire had seldom seem so fair a summer, or so rich an autumn; the trees were laden with apples, honey was dripping in the combs, and the corn was tall and full.

illus. Jeremy Paillotin # 298/80

Choked Estuary

Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don’t, Choked Estuary enters the battlefield tapped.

T: Add U or B.

The water of the Morgulduin was silent and steaming, but the twisting vapor that rose from it was deadly cold.

illus. Lixin Yin # 299/80

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

T: Add R or W.

The dwellings of the Rohirrim lie under the wooden eaves of the White Mountains, hidden in mist and cloud.

illus. Wei Guan # 300/80

Command Tower

Land

T: Add one mana of any color in your commander’s color identity.

The Hobbits of the Westfarthing said one could see the Sea from the top of that tower; but no Hobbit had ever been known to climb it.

illus. Sean Vo # 301/80

Crumbling Necropolis

Land

Crumbling Necropolis enters the battlefield tapped.

T: Add U, B, or R.

As Frodo put on the Ring and claimed it for his own, the Power in Barad-dûr was shaken, and the Tower trembled from its foundations to its proud and bitter crown.

illus. Lorenzo Lanfranconi # 302/80

Desolate Lighthouse

Land

T: Add C.

1UR, T: Draw a card, then discard a card.

The Númenóreans had become great mariners, exploring all the seas eastward, and they began to yearn for the West and the forbidden waters, longing for the immortality of the Elves.

illus. Marco Gorlei # 303/80

Dragonskull Summit

Land

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

T: Add B or R.

"Now the great cloud hangs over all the land between here and the Mountain of Shadow; and it is deepening. War has already begun." —Errand-rider of Gondor

illus. Chris Cold # 304/80

Drowned Catacomb

Land

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

T: Add U or B.

"The world is indeed full of peril, and in it there are many dark places; in all the lands, love is now mixed with grief." —Haldir

illus. Calder Moore # 305/80

Exotic Orchard

Land

T: Add one mana of any color that a land an opponent controls could produce.

"The oldest rowan-trees were planted by the Ents to try and please the Entwives; but they looked at them and smiled and said that they knew where whiter blossom and richer fruit were growing." —Quickbeam

illus. Pablo Mendoza # 307/80

Flooded Grove

Land

T: Add C.

G/, T: Add GG, GU, or UU.

The sound of running and falling water was loud, and the evening was filled with a faint scent of trees and flowers, as if summer still lingered in Elrond's gardens.

illus. Erikas Perl # 309/80

Foreboding Ruins

Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don’t, Foreboding Ruins enters the battlefield tapped.

T: Add B or R.

The road appeared lonely and forsaken, running down to empty ruins in the mist. But there was an evil feeling in the air.

illus. Nino Is # 310/80

Fortified Village

Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don’t, Fortified Village enters the battlefield tapped.

T: Add G or W.

At either end of the Bridge there was a great spiked gate, very gloomy and un-Shirelike.

illus. Constantin Marin # 311/80

Frostboil Snarl

Land

As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don’t, Frostboil Snarl enters the battlefield tapped.

T: Add U or R.

"A great smoke rose above us, vapor and steam. Ice fell like rain as I threw down my enemy." —Gandalf

illus. Alexander Forssberg # 312/80

Furycalm Snarl

Land

As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don’t, Furycalm Snarl enters the battlefield tapped.

T: Add R or W.

The Shadow departed, and the Sun was unveiled, and light leapt forth.

illus. Tomas Honz # 313/80

Ghost Quarter

Land

T: Add C.

T, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

The light was grey, for the sun had not yet climbed over the black ridges of the Haunted Mountain before them.

illus. Lorenzo Lanfranconi # 314/80

Glacial Fortress

Land

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

T: Add W or U.

"Beneath the Moon and under star he wandered far from northern strands . . . From gnashing of the Narrow Ice where shadow lies on frozen hills." —Song of Eärendil

illus. Andrea Piparo # 315/80

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

T: Add G or U.

Legolas built a grey ship in Ithilien, and sailed down Anduin and so over Sea; and with him, it was said, went Gimli the Dwarf.

illus. Oleg Shekhovtsov # 317/80

Isolated Chapel

Land

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

T: Add W or B.

The Shirriff-house had only one story, narrow windows, and was built of ugly pale bricks, badly laid.

illus. Craig Elliott # 318/80

Lonely Sandbar

Land

Lonely Sandbar enters the battlefield tapped.

T: Add U.

Cycling U (U, Discard this card: Draw a card.)

"I do not believe that the world about us will ever again be as it was of old. For the Elves may soon pass to the Sea unhindered and leave Middle-earth forever." —Haldir

illus. Pierre Raveneau # 319/80

Murmuring Bosk

Land - Forest

(T: Add G.)

As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don’t, Murmuring Bosk enters the battlefield tapped.

T: Add W or B. Murmuring Bosk deals 1 damage to you.

illus. Antonio José Manzanedo # 320/80

Necroblossom Snarl

Land

As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don’t, Necroblossom Snarl enters the battlefield tapped.

T: Add B or G.

Merry stood at the foot of the green mound, and he wept.

illus. Jonas De Ro # 321/80

Path of Ancestry

Land

Path of Ancestry enters the battlefield tapped.

T: Add one mana of any color in your commander’s color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.

Merry gazed at the Púkel-men with wonder and pity, as they loomed up mournfully in the dusk.

illus. Hristo D. Chukov # 322/80

Port Town

Land

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don’t, Port Town enters the battlefield tapped.

T: Add W or U.

There at Pelargir lay the main fleet of Umbar, fifty great ships and smaller vessels beyond count.

illus. Marina Ortega Lorente # 323/80

Prairie Stream

Land - Plains Island

(T: Add W or U.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Aragorn saw the River like a ribbon laid down to Pelargir, and beyond that was a light on the sky that spoke of the Sea. And Gandalf said: "This is your realm, and the heart of the greater realm that shall be."

illus. David Frasheski # 324/80

Rejuvenating Springs

Land

Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.

T: Add G or U.

"You are in Rivendell, and you need not worry about anything for the present." —Gandalf

illus. Stephen Stark # 325/80

Rogue's Passage

Land

T: Add C.

4, T: Target creature can’t be blocked this turn.

"I'm leaving: for somewhere where I can finish my book, perhaps. I have thought of a nice ending for it: 'And he lived happily ever after to the end of his days.'" —Bilbo

illus. David Frasheski # 326/80

Sandsteppe Citadel

Land

Sandsteppe Citadel enters the battlefield tapped.

T: Add W, B, or G.

The houses and holes of Shire-Hobbits were often large, and inhabited by large families. Sometimes many generations of relatives lived in comparative peace together in one ancestral and many-tunneled mansion.

illus. Titus Lunter # 327/80

Scattered Groves

Land - Forest Plains

(T: Add G or W.)

Scattered Groves enters the battlefield tapped.

Cycling 2 (2, Discard this card: Draw a card.)

"I have walked far to find these leaves; for this plant does not grow in the bare hills, but in the thickets away south of the Road." —Strider

illus. Andrea Piparo # 328/80

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

T: Add W or B.

At length they came to Weathertop; and it was then drawing towards evening and the shadow of the hill lay dark on the road.

illus. Samuelle Bandini # 329/80

Secluded Courtyard

Land

As Secluded Courtyard enters the battlefield, choose a creature type.

T: Add C.

T: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type.

illus. Pablo Mendoza # 330/80

Shineshadow Snarl

Land

As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don’t, Shineshadow Snarl enters the battlefield tapped.

T: Add W or B.

Behold! The power of Mordor was scattering like dust in the wind.

illus. Jonas De Ro # 331/80

Smoldering Marsh

Land - Swamp Mountain

(T: Add B or R.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

Before the shadows of evening were long in happier lands, they went on again with only brief halts until they had come to the very midst of the Dead Marshes.

illus. Logan Feliciano # 332/80

Sulfur Falls

Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

T: Add U or R.

"You should see the waterways of Dale, Frodo, and the fountains, and the pools! You should see the terraces and towers upon the Mountain's sides!" —Glóin

illus. Nino Is # 333/80

Sulfurous Springs

Land

T: Add C.

T: Add B or R. Sulfurous Springs deals 1 damage to you.

A land defiled, diseased beyond all healing—unless the Great Sea should enter in and wash it with oblivion.

illus. Jeremy Paillotin # 334/80

Sunken Hollow

Land - Island Swamp

(T: Add U or B.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

Isengard began to fill up with black creeping streams and pools. The waters found their way down into shafts and spout holes, until at last Isengard looked like a huge flat saucepan, all steaming and bubbling.

illus. Pavel Kolomeyets # 335/80

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

T: Add G or W.

The flowers glowed red and golden: snapdragons and sunflowers, and nasturtians trailing all over the turf walls and peeping in at the round windows.

illus. Lixin Yin # 336/80

Terramorphic Expanse

Land

T, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

The earth groaned and quaked. The Towers of the Teeth swayed, tottered, and fell down. The mighty rampart crumbled and the Black Gate was hurled into ruin.

illus. Alexander Gering # 337/80

Thornwood Falls

Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

T: Add G or U.

"To Rivendell, where Elves yet dwell In glades beneath the misty fell." —Merry and Pippin

illus. Yigit Koroglu # 338/80

Throne of the High City

Land

T: Add C.

4, T, Sacrifice Throne of the High City: You become the monarch.

The high throne was empty. At the foot of its dais, upon the lowest step which was broad and deep, there was a stone chair, black and unadorned, for the Steward of Gondor.

illus. Pablo Mendoza # 339/80

Tranquil Cove

Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

T: Add W or U.

In the South, the realm of Gondor long endured, and for a while its splendor grew, its people building high towers and havens for many ships.

illus. Arthur Yuan # 340/80

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped.

T: Add G.

Cycling G (G, Discard this card: Draw a card.)

"Welcome to Caras Galadhon! Here is the city of the Galadhrim where dwell the Lord Celeborn and Galadriel, the Lady of Lórien." —Haldir

illus. Jonas De Ro # 341/80

Underground River

Land

T: Add C.

T: Add U or B. Underground River deals 1 damage to you.

"But stream and pool is wet and cool: so nice for feet! We only wish to catch a fish, so juicy-sweet!" —Gollum

illus. Logan Feliciano # 342/80

Vineglimmer Snarl

Land

As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don’t, Vineglimmer Snarl enters the battlefield tapped.

T: Add G or U.

Lórien seemed like a bright ship masted with enchanted trees sailing away from the margin of the grey and leafless world.

illus. Tomas Honz # 343/80

Wind-Scarred Crag

Land

Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

T: Add R or W.

"About that stream, on this side of the Great River, lies Rohan." —Celeborn

illus. Nino Is # 344/80

Windbrisk Heights

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Windbrisk Heights enters the battlefield tapped.

T: Add W.

W, T: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

illus. Jokubas Uogintas # 345/80

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

T: Add B or G.

The Barrow-downs had as sinister a reputation in Hobbit-legend as the Forest itself.

illus. Hristo D. Chukov # 346/80

Woodland Stream

Land

Woodland Stream enters the battlefield tapped.

T: Add G or U.

"There lies the woods of Lothlórien! That is the fairest of all the dwellings of my people." —Legolas

illus. Lucas Terryn # 347/80

Beregond of the Guard

    3 W
Legendary Creature - Human Soldier

Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.

"Beregond, if you can, do something to stop any dreadful thing from happening." —Pippin

illus. Campbell White # 93/80

Champions of Minas Tirith

    5 W
Creature - Human Soldier

When Champions of Minas Tirith enters the battlefield, you become the monarch.

At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay X. where X is the number of cards in their hand. If they don't they can't attack you this combat.

"The Realm of Sauron is ended forever!"

illus. Tatiana Kirgetova # 94/80

Field-Tested Frying Pan

    2 W
Artifact - Equipment

When Field-Tested Frying Pan enters the battlefield, create a Food token, then create a 1/1 white Halfling creature token and attach Field-Tested Frying Pan to it.

Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained.

Equip 2

illus. Nino Is # 95/80

The Gaffer

    2 W
Legendary Creature - Halfling Peasant

At the beginning of each end step, if you gained 3 or more life this turn, draw a card.

On the growing of vegetables, especially potatoes, Master Hamfast Gamgee was recognized as the leading authority by all in the neighborhood.

illus. Tomas Duchek # 96/80

Gilraen, Dúnedain Protector

    2 W
Legendary Creature - Human Noble

2, T: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't at the beginning of the next end step, return that creature to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.

"Ónen i-Estel Edain, ú-chebin estel anim."

illus. Marie Magny # 97/80

Grey Host Reinforcements

    3 W
Creature - Spirit Soldier

Flying, ward 3

When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.

"I hope they haven't forgotten how to fight." —Gimli

illus. Patrik Hell # 98/80

Gwaihir, Greatest of the Eagles

    4 W
Legendary Creature - Bird Noble

Flying

Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.

At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this creature attacks, target attacking creature gains flying until end of turn."

illus. Jesper Ejsing # 99/80

Lossarnach Captain

    3 W
Creature - Human Soldier

First strike

When Lossarnach Captain or another Human enters the battlefield under your control, tap target creature an opponent controls.

At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.

illus. Justine Cruz # 100/80

Archivist of Gondor

    2 U
Creature - Human Advisor

When your commander deals combat damage to a player, if there is no monarch, you become the monarch.

At the beginning of the monarch's end step, that player draws a card.

"If indeed you look only, as you say, for records of ancient days and the beginnings of the City, read on!"

illus. Wisnu Tan # 101/80

Corsairs of Umbar

    3 U
Creature - Human Pirate

2U: Target Goblin, Orc, or Pirate can't be blocked this turn.

Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3.

illus. Narendra Bintara Adi # 102/80

Denethor, Stone Seer

    1 U
Legendary Creature - Human Noble

When Denethor, Stone Seer enters the battlefield, scry 2.

3R, T, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.

"You may triumph on the field, for a day. But against the Power that now arises there is no victory."

illus. Bruno Biazotto # 103/80

Fealty to the Realm

    4 U
Enchantment - Aura

Enchant creature

When Fealty to the Realm enters the battlefield, you become the monarch.

The monarch controls enchanted creature.

Enchanted creature attacks each combat if able and can't attack you.

illus. Lorenzo Mastroianni # 104/80

Monstrosity of the Lake

    4 U
Legendary Creature - Kraken

When Monstrosity of the Lake enters the battlefield, you may pay 5. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures.

Islandcycling 2

illus. Ben Wootten # 105/80

Raise the Palisade

    4 U
Sorcery

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

She seemed tall beyond measurement, and beautiful beyond enduring, terrible and worshipful.

illus. Jason Kang # 106/80

Subjugate the Hobbits

    5 U U
Sorcery

Gain control of each noncommander creature with mana value 3 or less.

"This is worse than Mordor! Much worse, in a way. It comes home to you, as they say, because it is a home, and you remember it all before it was ruined." —Sam

illus. Chris Cold # 107/80

Trap the Trespassers

    2 U
Instant

Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it.

illus. Tatiana Kirgetova # 108/80

Gollum, Obsessed Stalker

    1 B
Legendary Creature - Halfling Horror

Skulk

At the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.

He hated the Ring and loved it, as he hated and loved himself.

illus. John Di Giovanni # 109/80

Lobelia, Defender of Bag End

    2 B
Legendary Creature - Halfling Citizen

When Lobelia enters the battlefield, look at the top card of each opponent's library and exile them face down.

T, Sacrifice an artifact: Choose one —

• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.

• Each opponent loses 2 life and you gain 2 life.

illus. Caroline Gariba # 110/80

Rapacious Guest

    2 B
Creature - Halfling Citizen

Menace

Whenever one or more creatures you control deal combat damage to a player, create a Food token.

Whenever you sacrifice a Food, put a +1/+1 counter on Rapacious Guest.

When Rapacious Guest leaves the battlefield, target opponent loses life equal to its power.

illus. Bartłomiej Gaweł # 111/80

Shelob, Dread Weaver

    3 B
Legendary Creature - Spider Demon

Whenever a nontoken creature an opponent controls dies, exile it.

2B, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.

X1B: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.

illus. Warren Mahy # 112/80

Call for Aid

    4 R
Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

"We must hasten. The beacons of Gondor are alight. War is kindled." —Gandalf

illus. Nino Is # 113/80

Cavern-Hoard Dragon

    7 R R
Creature - Dragon

This spell costs X less to cast, where X is the greatest number of artifacts an opponent controls.

Flying, trample, haste

Whenever Cavern-Hoard Dragon deals combat damage to a player, you create a Treasure token for each artifact that player controls.

illus. Antonio José Manzanedo # 114/80

Gimli of the Glittering Caves

    2 R
Legendary Creature - Dwarf Warrior

Double strike

Whenever another legendary creature enters the battlefield under your control, put +1/+1 counter on Gimli of the Glittering Caves.

Whenever Gimli deal combat damage to a player, create a Treasure token.

"No Dwarf could be unmoved by such loveliness."

illus. Sidharth Chaturvedi # 115/80

Orcish Siegemaster

    2 R
Creature - Orc Soldier

Trample

Other Orcs and Goblins you control have trample.

Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

illus. Anton Solovianchyk # 116/80

Rampaging War Mammoths

    5 R R
Creature - Elephant

Trample

Cycling X2R (X2R, Discard this card: Draw a card.)

When you cycle Rampaging War Mammoth, destroy up to X target artifacts.

The Mûmakil of Harad were great beasts, like moving houses, capable of dragging huge towers and engines to war.

illus. Simon Dominic # 117/80

Arwen, Weaver of Hope

    1 G G
Legendary Creature - Elf Noble

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness.

From afar, Arwen watched over Aragorn, and in hope, she made for him a great and kingly standard.

illus. Axel Sauerwald # 118/80

Assemble the Entmoot

    3 G
Enchantment

Creatures you control have reach.

Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.

"Boom, boom, rumboom, boorar, boom boom, dahrar boom boom, dahrar boom . . ."

illus. Alex Brock # 119/80

Feasting Hobbit

    1 G
Creature - Halfling Citizen

Devour Food 3

Creatures with power less than Feasting Hobbit can't block it.

His name, of course, was Proudfoot.

illus. Lorenzo Mastroianni # 120/80

Galadhrim Ambush

    3 G
Instant

Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.

Prevent all combat damage that would be dealt this turn by non-Elf creatures.

"None of the Orcs will ever return out of Lórien." —Haldir

illus. John Di Giovanni # 121/80

Haldir, Lórien Lieutenant

    X G
Legendary Creature - Elf Soldier

Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it.

Vigilance

5G: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.

"Now you must be brought before the Lord and the Lady."

illus. Syd Mills # 122/80

Legolas Greenleaf

    2 G
Legendary Creature - Elf Archer

Reach

Legolas Greenleaf can't be blocked by creatures with power 2 or greater.

Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Legolas Greenleaf.

Whenever Legolas Greenleaf deals combat damage to a player, draw a card.

illus. Anna Steinbauer # 123/80

Mirkwood Elk

    5 G
Creature - Elk

Trample

Whenever Mirkwood Elk enters the battlefield or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.

"Whereas the light perceives the very heart of the darkness, its own secret has not been discovered." —Haldir

illus. Christina Kraus # 124/80

Motivated Pony

    4 G
Creature - Horse

Trample, haste

Whenever Motivated Pony attacks, attacking creatures get +1/+1 until end of turn. If a Food entered the battlefield under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn.

illus. Claudiu-Antoniu Magherusan # 125/80