March of the Machine Commander Spoilers 450/79

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Apr 27, 2023 - Sidar Jabari of Zhalfir
Apr 27, 2023 - Kasla, the Broken Halo
Apr 27, 2023 - Gimbal, Gremlin Prodigy
Apr 27, 2023 - Shalai and Hallar
Apr 27, 2023 - Rashmi and Ragavan
Apr 27, 2023 - Moira and Teshar
Apr 27, 2023 - Elenda and Azor
Apr 26, 2023 - Ichor Elixir
Apr 26, 2023 - Mistmeadow Vanisher
Apr 26, 2023 - Wildfire Awakener
Apr 26, 2023 - Vodalian Wave-Knight
Apr 26, 2023 - Flockchaser Phantom
Apr 26, 2023 - Cutthroat Negotiator
Apr 26, 2023 - Sandsteppe War Riders
Apr 26, 2023 - Path of the Animist
Apr 26, 2023 - Emergent Woodwurm
Apr 26, 2023 - Conclave Sledge-Captain
Apr 26, 2023 - Uncivil Unrest
Apr 26, 2023 - Path of the Pyromancer
Apr 26, 2023 - Pain Distributor
Apr 26, 2023 - Mirror-Style Master
Apr 26, 2023 - Hedron Detonator
Apr 26, 2023 - Death-Greeter's Champion
Apr 26, 2023 - Dance with Calamity
Apr 26, 2023 - Path of the Schemer
Apr 26, 2023 - Locthwain Lancer
Apr 26, 2023 - Exsanguinator Cavalry
Apr 26, 2023 - Blight Titan
Apr 26, 2023 - Schema Thief
Apr 26, 2023 - Path of the Enigma
Apr 26, 2023 - Herald of Hoofbeats
Apr 26, 2023 - Deluxe Dragster
Apr 26, 2023 - Wand of the Worldsoul
Apr 26, 2023 - Vulpine Harvester
Apr 26, 2023 - Path of the Ghosthunter
Apr 26, 2023 - Nesting Dovehawk
Apr 26, 2023 - Guardian Scalelord
Apr 26, 2023 - Filigree Vector
Apr 26, 2023 - Excise the Imperfect
Apr 26, 2023 - Darksteel Splicer
Apr 26, 2023 - Conjurer's Mantle
Apr 26, 2023 - Chivalric Alliance
Apr 23, 2023 - Vineglimmer Snarl
Apr 23, 2023 - Vault of the Archangel
Apr 23, 2023 - Thriving Moor
Apr 23, 2023 - Thriving Isle
Apr 23, 2023 - Thriving Heath
Apr 23, 2023 - Terramorphic Expanse
Apr 23, 2023 - Temple of Triumph
Apr 23, 2023 - Temple of the False God
Apr 23, 2023 - Temple of Silence
Apr 23, 2023 - Temple of Plenty
Apr 23, 2023 - Temple of Mystery
Apr 23, 2023 - Temple of Epiphany
Apr 23, 2023 - Temple of Enlightenment
Apr 23, 2023 - Temple of Deceit
Apr 23, 2023 - Temple of Abandon
Apr 23, 2023 - Tainted Field
Apr 23, 2023 - Sunken Hollow
Apr 23, 2023 - Sungrass Prairie
Apr 23, 2023 - Spire of Industry
Apr 23, 2023 - Skycloud Expanse
Apr 23, 2023 - Simic Growth Chamber
Apr 23, 2023 - Silverquill Campus
Apr 23, 2023 - Shineshadow Snarl
Apr 23, 2023 - Rogue's Passage
Apr 23, 2023 - Prairie Stream
Apr 23, 2023 - Port Town
Apr 23, 2023 - Path of Ancestry
Apr 23, 2023 - Mystic Monastery
Apr 23, 2023 - Myriad Landscape
Apr 23, 2023 - Mosswort Bridge
Apr 23, 2023 - Mossfire Valley
Apr 23, 2023 - Llanowar Reborn
Apr 23, 2023 - Krosan Verge
Apr 23, 2023 - Kher Keep
Apr 23, 2023 - Kessig Wolf Run
Apr 23, 2023 - Karn's Bastion
Apr 23, 2023 - Jungle Shrine
Apr 23, 2023 - Goldmire Bridge
Apr 23, 2023 - Gavony Township
Apr 23, 2023 - Game Trail
Apr 23, 2023 - Furycalm Snarl
Apr 23, 2023 - Frostboil Snarl
Apr 23, 2023 - Frontier Bivouac
Apr 23, 2023 - Fortified Village
Apr 23, 2023 - Field of Ruin
Apr 23, 2023 - Fetid Heath
Apr 23, 2023 - Exotic Orchard
Apr 23, 2023 - Evolving Wilds
Apr 23, 2023 - Command Tower
Apr 23, 2023 - Cinder Glade
Apr 23, 2023 - Choked Estuary
Apr 23, 2023 - Canopy Vista
Apr 23, 2023 - Bretagard Stronghold
Apr 23, 2023 - Bojuka Bog
Apr 23, 2023 - Arcane Sanctum
Apr 22, 2023 - Wayfarer's Bauble
Apr 22, 2023 - Vanquisher's Banner
Apr 22, 2023 - Triskelion
Apr 22, 2023 - Thopter Assembly
Apr 22, 2023 - Talisman of Hierarchy
Apr 22, 2023 - Strionic Resonator
Apr 22, 2023 - Spine of Ish Sah
Apr 22, 2023 - Soul of New Phyrexia
Apr 22, 2023 - Sol Ring
Apr 22, 2023 - Skyclave Relic
Apr 22, 2023 - Skullclamp
Apr 22, 2023 - Simic Signet
Apr 22, 2023 - Sigiled Sword of Valeron
Apr 22, 2023 - Shimmer Myr
Apr 22, 2023 - Scytheclaw
Apr 22, 2023 - Sculpting Steel
Apr 22, 2023 - Scrao Trawler
Apr 22, 2023 - Replicating Ring
Apr 22, 2023 - Psychosis Crawler
Apr 22, 2023 - Phyrexian Triniform
Apr 22, 2023 - Orzhov Signet
Apr 22, 2023 - Orzhov Locket
Apr 22, 2023 - Nettlecyst
Apr 22, 2023 - Myr Battlesphere
Apr 22, 2023 - Mindless Automaton
Apr 22, 2023 - Mind Stone
Apr 22, 2023 - Meteor Golem
Apr 22, 2023 - Izzet Signet
Apr 22, 2023 - Inspiring Statuary
Apr 22, 2023 - Herald's Horn
Apr 22, 2023 - Hedron Archive
Apr 22, 2023 - Gruul Signet
Apr 22, 2023 - Fractured Powerstone
Apr 22, 2023 - Fellwar Stone
Apr 22, 2023 - Duplicant
Apr 22, 2023 - Cultivator's Caravan
Apr 22, 2023 - Coveted Jewel
Apr 22, 2023 - Commander's Sphere
Apr 22, 2023 - Burnished Hart
Apr 22, 2023 - Bloodline Pretender
Apr 22, 2023 - Bloodforged Battle-Axe
Apr 22, 2023 - Arcane Signet
Apr 22, 2023 - Ancient Stone Idol
Apr 22, 2023 - Academy Manufactor
Apr 21, 2023 - Wintermoor Commander
Apr 21, 2023 - Whirlwind of Thought
Apr 21, 2023 - Wear // Tear
Apr 21, 2023 - Vona, Butcher of Magan
Apr 21, 2023 - Utter End
Apr 21, 2023 - Time Wipe
Apr 21, 2023 - Struggle // Survive
Apr 21, 2023 - Mortify
Apr 21, 2023 - Migratory Route
Apr 21, 2023 - The Locust God
Apr 21, 2023 - Kykar, Wind's Fury
Apr 21, 2023 - Knights' Charge
Apr 21, 2023 - Juniper Order Ranger
Apr 21, 2023 - Improbable Alliance
Apr 21, 2023 - Heaven // Earth
Apr 21, 2023 - Good-Fortune Unicorn
Apr 21, 2023 - Enduring Scalelord
Apr 21, 2023 - Duergar Hedge-Mage
Apr 21, 2023 - Dromoka's Command
Apr 21, 2023 - Despark
Apr 21, 2023 - Corpse Knight
Apr 21, 2023 - Conclave Mentor
Apr 21, 2023 - Combine Chrysalis
Apr 21, 2023 - Arvad the Cursed
Apr 19, 2023 - Wood Elves
Apr 19, 2023 - Weirding Wood
Apr 19, 2023 - Tireless Tracker
Apr 19, 2023 - Tireless Provisioner
Apr 19, 2023 - Slurrk, All-Ingesting
Apr 19, 2023 - Root Out
Apr 19, 2023 - Rishkar, Peema Renegade
Apr 19, 2023 - Return to Nature
Apr 19, 2023 - Pridemalkin
Apr 19, 2023 - Managorger Hydra
Apr 19, 2023 - Kodama's Reach
Apr 19, 2023 - Kalonian Hydra
Apr 19, 2023 - Inspiring Call
Apr 19, 2023 - Inscription of Abundance
Apr 19, 2023 - Incubation Druid
Apr 19, 2023 - Hindervines
Apr 19, 2023 - Gyre Sage
Apr 19, 2023 - Gilded Goose
Apr 19, 2023 - Genesis Hydra
Apr 19, 2023 - Forgotten Ancient
Apr 19, 2023 - Fertilid
Apr 19, 2023 - Cultivate
Apr 19, 2023 - Crack Open
Apr 19, 2023 - Champion of Lambholt
Apr 19, 2023 - Brawn
Apr 19, 2023 - Armorcraft Judge
Apr 19, 2023 - Aid from the Cowl
Apr 19, 2023 - Vampires' Vengeance
Apr 19, 2023 - Pia and Kiran Nalaar
Apr 19, 2023 - Ion Storm
Apr 19, 2023 - Impact Tremors
Apr 19, 2023 - Hellkiet Igniter
Apr 19, 2023 - Goblin Medics
Apr 19, 2023 - Goblin Instigator
Apr 19, 2023 - Ghirapur Aether Grid
Apr 19, 2023 - Flameshadow Conjuring
Apr 19, 2023 - Flamerush Rider
Apr 19, 2023 - Fiery Confluence
Apr 19, 2023 - Feldon of the Third Path
Apr 19, 2023 - Falkenrath Exterminator
Apr 19, 2023 - Everquill Phoenix
Apr 19, 2023 - Curse of Opulence
Apr 19, 2023 - Chaos Warp
Apr 19, 2023 - Brass's Bounty
Apr 19, 2023 - Yawgmoth's Vile Offering
Apr 19, 2023 - Victimize
Apr 19, 2023 - Syr Konrad, the Grim
Apr 19, 2023 - Smitten Swordmaster
Apr 19, 2023 - Read the Bones
Apr 19, 2023 - Phyrexian Scriptures
Apr 19, 2023 - Phyrexian Rager
Apr 19, 2023 - Phyrexian Ghoul
Apr 19, 2023 - Phyrexian Delver
Apr 19, 2023 - Painful Truths
Apr 19, 2023 - Order of Midnight
Apr 19, 2023 - Noxious Gearhulk
Apr 19, 2023 - Night's Whisper
Apr 19, 2023 - Murderous Rider
Apr 19, 2023 - Midnight Reaper
Apr 19, 2023 - Massacre Wurm
Apr 19, 2023 - Josu Vess, Lich Knight
Apr 19, 2023 - Graveshifter
Apr 19, 2023 - Go for the Throat
Apr 19, 2023 - Foulmire Knight
Apr 19, 2023 - First-Sphere Gargantua
Apr 19, 2023 - Bone Shredder
Apr 19, 2023 - Ambition's Cost
Apr 19, 2023 - Workshop Elders
Apr 19, 2023 - Whirler Rogue
Apr 19, 2023 - Vedalken Humiliator
Apr 19, 2023 - Thoughtcast
Apr 19, 2023 - Thopter Spy Network
Apr 19, 2023 - Stroke of Genius
Apr 19, 2023 - Spell Swindle
Apr 19, 2023 - Shimmer Dragon
Apr 19, 2023 - Sharding Sphinx
Apr 19, 2023 - Saheeli's Artistry
Apr 19, 2023 - Rise and Shine
Apr 19, 2023 - Reverse Engineer
Apr 19, 2023 - Reality Shift
Apr 19, 2023 - Pull from Tomorrow
Apr 19, 2023 - Perplexing Test
Apr 19, 2023 - Nadir Kraken
Apr 19, 2023 - Masterful Replication
Apr 19, 2023 - Master of Etherium
Apr 19, 2023 - Junk Winder
Apr 19, 2023 - Imprisoned in the Moon
Apr 19, 2023 - Fallowsage
Apr 19, 2023 - Ethersworn Adjudicator
Apr 19, 2023 - Echo Storm
Apr 19, 2023 - Distant Melody
Apr 19, 2023 - Cloud of Faeries
Apr 19, 2023 - Chasm Skulker
Apr 19, 2023 - Worthy Knight
Apr 19, 2023 - Village Bell-Ringer
Apr 19, 2023 - Venerated Loxodon
Apr 19, 2023 - Valiant Knight
Apr 19, 2023 - Unbreakable Formation
Apr 19, 2023 - Together Forever
Apr 19, 2023 - Swords to Plowshares
Apr 19, 2023 - Suture Priest
Apr 19, 2023 - Sunscorch Regent
Apr 19, 2023 - Spirited Companion
Apr 19, 2023 - Silverwing Squadron
Apr 19, 2023 - Shattered Angel
Apr 19, 2023 - Seraph of the Masses
Apr 19, 2023 - Semester's End
Apr 19, 2023 - Secure the Wastes
Apr 19, 2023 - Return to Dust
Apr 19, 2023 - Restoration Angel
Apr 19, 2023 - Promise of Loyalty
Apr 19, 2023 - Phyrexian Rebirth
Apr 19, 2023 - Path to Exile
Apr 19, 2023 - Mikaeus, the Lunarch
Apr 19, 2023 - Mentor of the Meek
Apr 19, 2023 - Maul of the Skyclaves
Apr 19, 2023 - Master Splicer
Apr 19, 2023 - Knight Exemplar
Apr 19, 2023 - Keeper of the Accord
Apr 19, 2023 - Hour of Reckoning
Apr 19, 2023 - Hero of Bladehold
Apr 19, 2023 - Generous Gift
Apr 19, 2023 - Flight of Equenauts
Apr 19, 2023 - Fell the Mighty
Apr 19, 2023 - Ephemeral Shields
Apr 19, 2023 - Emeria Angel
Apr 19, 2023 - Elspeth, Sun's Champion
Apr 19, 2023 - Elite Scaleguard
Apr 19, 2023 - Devouring Light
Apr 19, 2023 - Constable of the Realm
Apr 19, 2023 - Conclave Tribunal
Apr 19, 2023 - Chant of Vitu-Ghazi
Apr 19, 2023 - Cataclysmic Gearhulk
Apr 19, 2023 - Blade Splicer
Apr 19, 2023 - Battle Screech
Apr 19, 2023 - Banisher Priest
Apr 19, 2023 - Austere Command
Apr 19, 2023 - Angel of the Ruins
Apr 19, 2023 - Angel of Salvation
Apr 19, 2023 - Angel of Finality
Apr 19, 2023 - Alharu, Solemn Ritualist
Apr 19, 2023 - Acclaimed Contender
Apr 19, 2023 - Abzan Falconer
Apr 19, 2023 - Abzan Battle Priest
Apr 7, 2023 - Begin the Invasion
Apr 7, 2023 - Begin the Invasion
Apr 7, 2023 - Vivien's Talent
Apr 7, 2023 - Vivien's Talent
Apr 7, 2023 - Rowan's Talent
Apr 7, 2023 - Rowan's Talent
Apr 7, 2023 - Liliana's Talent
Apr 7, 2023 - Liliana's Talent
Apr 7, 2023 - Teferi's Talent
Apr 7, 2023 - Teferi's Talent
Apr 7, 2023 - Elspeth's Talent
Apr 7, 2023 - Elspeth's Talent
Apr 7, 2023 - Infernal Sovereign
Apr 7, 2023 - Infernal Sovereign
Apr 7, 2023 - Firemane Commando
Apr 7, 2023 - Firemane Commando
Apr 7, 2023 - Conjurer's Mantle
Apr 7, 2023 - Planewide Disaster
Apr 7, 2023 - Stronghold Furnace
Apr 7, 2023 - Selesnya Loft Gardens
Apr 7, 2023 - Glimmervoid Basin
Apr 7, 2023 - The Wilds
Apr 7, 2023 - The Western Cloud
Apr 7, 2023 - Ten Wizards Mountain
Apr 7, 2023 - New Argive
Apr 7, 2023 - Ghirapur
Apr 7, 2023 - Cutthroat Negotiator
Apr 7, 2023 - Sandsteppe War Riders
Apr 7, 2023 - Path of the Animist
Apr 7, 2023 - Pain Distributor
Apr 7, 2023 - Hedron Detonator
Apr 7, 2023 - Dance with Calamity
Apr 7, 2023 - Schema Thief
Apr 7, 2023 - Rashmi and Ragavan
Apr 6, 2023 - Reality Shaping
Apr 6, 2023 - Stensia
Apr 6, 2023 - Krosa
Apr 6, 2023 - Gavony
Apr 6, 2023 - Valor's Reach
Apr 6, 2023 - Strixhaven
Apr 6, 2023 - Norn's Seedcore
Apr 6, 2023 - Enigma Ridges
Apr 6, 2023 - Mistmeadow Vanisher
Apr 6, 2023 - Wildfire Awakener
Apr 6, 2023 - Flockchaser Phantom
Apr 6, 2023 - Deluxe Dragster
Apr 6, 2023 - Wand of the Worldsoul
Apr 6, 2023 - Nesting Dovehawk
Apr 5, 2023 - Undercity Reaches
Apr 5, 2023 - The Great Forest
Apr 5, 2023 - The Aether Flues
Apr 5, 2023 - The Pit
Apr 5, 2023 - Naktamun
Apr 5, 2023 - Ketria
Apr 5, 2023 - Path of the Schemer
Apr 5, 2023 - Blight Titan
Apr 5, 2023 - Vulpine Harvester
Apr 5, 2023 - Filigree Vector
Apr 5, 2023 - Excise the Imperfect
Apr 5, 2023 - Darksteel Splicer
Apr 5, 2023 - Moira and Teshar
Apr 5, 2023 - Mutual Epiphany
Apr 5, 2023 - Turri Island
Apr 5, 2023 - Truga Jungle
Apr 5, 2023 - Sokenzan
Apr 5, 2023 - Orochi Colony
Apr 5, 2023 - Unyaro
Apr 5, 2023 - Paliano
Apr 5, 2023 - Littjara
Apr 5, 2023 - Inys Haen
Apr 5, 2023 - The Caldaia
Apr 5, 2023 - Vodalian Wave-Knight
Apr 5, 2023 - Locthwain Lancer
Apr 5, 2023 - Exsanguinator Cavalry
Apr 5, 2023 - Path of the Enigma
Apr 5, 2023 - Herald of Hoofbeats
Apr 5, 2023 - Chivalric Alliance
Apr 5, 2023 - Elenda and Azor
Apr 5, 2023 - Chaotic Aether
Apr 5, 2023 - Kharasha Foothills
Apr 5, 2023 - Grove of the Dreampods
Apr 5, 2023 - Bloodhill Bastion
Apr 5, 2023 - Riptide Island
Apr 5, 2023 - Megaflora Jungle
Apr 5, 2023 - The Great Aerie
Apr 5, 2023 - Ichor Elixir
Apr 5, 2023 - Emergent Woodwurm
Apr 5, 2023 - Uncivil Unrest
Apr 5, 2023 - Path of the Pyromancer
Apr 5, 2023 - Mirror-Style Master
Apr 5, 2023 - Guardian Scalelord
Apr 5, 2023 - Shalai and Hallar
Mar 30, 2023 - Panopticon
Mar 30, 2023 - Jund
Mar 30, 2023 - Nyx
Mar 30, 2023 - Esper
Mar 30, 2023 - Sidar Jabari of Zhalfir
Mar 30, 2023 - Kasla, the Broken Halo
Mar 30, 2023 - Gimbal, Gremlin Prodigy
Mar 30, 2023 - Sidar Jabari of Zhalfir
Mar 30, 2023 - Kasla, the Broken Halo
Mar 30, 2023 - Gimbal, Gremlin Prodigy
Feb 25, 2023 - Slimefoot and Squee
Feb 25, 2023 - Slimefoot and Squee
Feb 25, 2023 - Katilda and Lier
Feb 25, 2023 - Katilda and Lier
Feb 25, 2023 - Goro-Goro and Satoru
Feb 25, 2023 - Goro-Goro and Satoru
Feb 25, 2023 - Spatial Merging
Feb 25, 2023 - Isle of Vesuva
Feb 25, 2023 - Towashi

Towashi

Plane - Kamigawa

Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.)

H: Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control.

illus. Kamila Szutenberg # 67/79

Isle of Vesuva

Plane - Dominaria

Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.

H: Whenever chaos ensues, destroy target creature and all other creatures with the same name as that creature.

illus. Zoltan Boros & Gabor Szikszai # 147/79

Spatial Merging

Phenomenon

When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.

illus. Gabor Szikszai # 158/79

Goro-Goro and Satoru

    U B R
Legendary Creature - Goblin Human

Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.

1R: Creatures you control gain haste until end of turn.

illus. Johannes Voss # 445/79

Goro-Goro and Satoru

    U B R
Legendary Creature - Goblin Human

Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.

1R: Creatures you control gain haste until end of turn.

illus. Yamada Rokkaku # 448/79

Katilda and Lier

    G W U
Legendary Creature - Human

Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

illus. Justyna Dura # 446/79

Katilda and Lier

    G W U
Legendary Creature - Human

Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

illus. Sami Makkonen # 449/79

Slimefoot and Squee

    B R G
Legendary Creature - Fungus Goblin

Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token.

1BRG, Sacrifice a Saproling: Return Slimefoot and Squee and up to one target creature card from your graveyard to the battlefield, Activate only as a sorcery.

illus. Victor Adame Minguez # 447/79

Slimefoot and Squee

    B R G
Legendary Creature - Fungus Goblin

Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token.

1BRG, Sacrifice a Saproling: Return Slimefoot and Squee and up to one target creature card from your graveyard to the battlefield, Activate only as a sorcery.

illus. Ivan Shavrin # 450/79

Bright-Palm, Soul Awakener

    1 R G W
Legendary Creature - Fox Shaman

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)

Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.

illus. Mila Pesic # 1/79

Brimaz, Blight of Oreskos

    2 W B
Legendary Creature - Phyrexian Cat

When you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate.

illus. Uriah Voth # 2/79

Gimbal, Gremlin Prodigy

    2 G U R
Legendary Creature - Gremlin Artificer

Artifact creatures you control have trample.

At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.

You are what you eat, and everything he'd eaten was brilliant.

illus. Fajareka Setiawan # 3/79

Kasla, the Broken Halo

    3 U R W
Legendary Creature - Angel Ally

Convoke (Your creature can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance, haste

Whenever you cast another spell that has convoke, scry 2, then draw a card.

illus. Martina Fačková # 4/79

Sidar Jabari of Zhalfir

    1 W U B
Legendary Creature - Human Knight

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.

Flying, first strike

Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.

illus. Simon Dominic # 5/79

Bright-Palm, Soul Awakener

    1 R G W
Legendary Creature - Fox Shaman

Backup 1

Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.

illus. Mila Pesic # 88/79

Brimaz, Blight of Oreskos

    2 W B
Legendary Creature - Phyrexian Cat

When you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value.

At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate.

illus. Uriah Voth # 89/79

Gimbal, Gremlin Prodigy

    2 G U R
Legendary Creature - Gremlin Artificer

Artifact creatures you control have trample.

At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.

illus. Fajareka Setiawan # 91/79

Kasla, the Broken Halo

    3 U R W
Legendary Creature - Angel Ally

Convoke

Flying, vigilance, haste

Whenever you cast another spell that has convoke, scry 2, then draw a card.

illus. Martina Fačková # 92/79

Sidar Jabari of Zhalfir

    1 W U B
Legendary Creature - Human Knight

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.

Flying, first strike

Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.

illus. Simon Dominic # 97/79

Esper

Plane - Alara

Artifact spells cost 1 less to cast.

H: Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.

illus. Bruce Brenneise # 49/79

Nyx

Plane - Theros

Nontoken creatures are enchantments in addition to their other types.

Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life.

H: Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.

illus. Piotr Dura # 16/79

Jund

Plane - Alara

Whenever a player casts a creature spell that's black, red, or green, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)

H: Whenever chaos ensues, create two 1/1 red Goblin creature tokens.

illus. Aleksi Briclot # 148/79

Panopticon

Plane - Mirrodin

When you planeswalk to Panopticon, draw a card.

At the beginning of your draw step, drawan additional card.

H: Whenever chaos ensues, draw a card.

illus. John Avon # 153/79

Shalai and Hallar

    1 R G W
Legendary Creature - Angel Elf

Flying, vigilance

Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deal that much damage to target opponent.

illus. Mila Pesic # 10/79

Guardian Scalelord

    4 W
Creature - Dragon

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)

Flying

Whenever this creature attacks, return target nonland permanent with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

illus. Victor Adame Minguez # 16/79

Death-Greeter's Champion

    2 R
Creature - Human Warrior

Dash 3R (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)

Double strike

illus. Jason Rainville # 30/79

Mirror-Style Master

    4 R R
Creature - Human Warrior

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)

Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.)

illus. Chris Rallis # 32/79

Path of the Pyromancer

    4 R
Sorcery

Discard all the cards in your hand. Add R for each card discarded this way, then draw that many cards plus one.

Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

illus. Dominik Mayer # 34/79

Uncivil Unrest

    4 R
Enchantment

Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.

illus. Lorenzo Mastroianni # 35/79

Conclave Sledge-Captain

    5 G
Creature - Elephant Soldier

Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)

Trample

Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

illus. Ilse Gort # 36/79

Emergent Woodwurm

    6 G
Creature - Wurm

Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following abilities until end of turn.)

Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

illus. Mathias Kollros # 37/79

Ichor Elixir

    4
Artifact

If you would roll one or more planar die, instead roll that many planar die plus one and ignore one.

T: Add CC.

The corrupted essence of Kaldheim's World Tree became the seed from which New Phyrexia's Realmbreaker grew.

illus. Warren Mahy # 46/79

The Golden City of Orazca

Plane - Ixalan

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing.

H: Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped.

illus. Alayna Danner # 52/79

The Great Aerie

Plane - Tarkir

When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)

H: Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deal damage equal to their toughness to the other.

illus. Julian Kok Joon Wen # 53/79

Megaflora Jungle

Plane - Gargantikar

Each creature with mana value 2 or less get +2/+2.

H: Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly.

illus. John Avon # 57/79

Riptide Island

Plane - Dominaria

Whenever you planeswalk to Riptide Island or at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.

H: Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.

illus. Jesper Ejsing # 64/79

Bloodhill Bastion

Plane - Equilor

Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.

H: Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.

illus. Mark Hyzer # 140/79

Grove of the Dreampods

Plane - Fabacin

When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

H: Whenever chaos ensues, return target creature card from your graveyard to the battlefield.

illus. Erica Yang # 145/79

Kharasha Foothills

Plane - Mongseng

Whenever a creature you control attacks a player, for each other opponent, you may create a token that’s a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.

H: Whenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.

illus. Trevor Claxton # 149/79

Chaotic Aether

Phenomenon

When you encounter Chaotic Aether, each blank roll of the planar die is a H roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)

illus. Dan Scott # 141/79

Elenda and Azor

    3 W U B
Legendary Creature - Vampire Knight Sphinx

Flying, ward 2

Whenever Elenda and Azor attacks, you may pay XWUB. If you do, draw X cards.

At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn.

illus. Randy Vargas # 6/79

Chivalric Alliance

    1 W
Enchantment

Whenever you attack with two or more creatures, draw a card.

2, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.

"I dub thee Syr Hellraker. For now."

illus. Jim Pavelec # 11/79

Herald of Hoofbeats

    3 U
Creature - Human Knight

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Other Knights you control have horsemanship.

Most dismissed her love for horses as a passing childhood fancy. Years later it saved their lives.

illus. Randy Vargas # 22/79

Path of the Enigma

    4 U
Sorcery

Target player draws four cards.

Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

"We were caught unprepared once. I won't let it happen again."

illus. Jeremy Wilson # 23/79

Exsanguinator Cavalry

    2 B
Creature - Vampire Knight

Menace, lifelink

Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that player and create a Blood token. (It's an artifact with "1, T, Discard a card: Draw a card.")

illus. Quintin Gleim # 26/79

Locthwain Lancer

    4 B
Creature - Human Knight

Menace

Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card.

For years she believed persistence meant hunting for the Cauldron of Eternity. Now she knew it meant never giving up the fight against a world gone mad.

illus. Lars Grant-West # 27/79

Vodalian Wave-Knight

    2 W U
Creature - Merfolk Knight

Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.

As Phyrexian portals roared open, she whispered a prayer to Svyelun for the strength to cleanse the sky.

illus. Olivier Bernard # 43/79

The Caldaia

Plane - Capenna

Creature spells you cast from your hand have blitz 3. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

H: Whenever chaos ensues, return target creature card from your graveyard to your hand.

illus. Julian Kok Joon Wen # 47/79

Inys Haen

Plane - Cridhe

When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards.

When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped.

H: Whenever chaos ensues, return target nonland card from your graveyard to your hand.

illus. Aldo Dominguez # 54/79

Littjara

Plane - Kaldheim

When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

illus. Jonas De Ro # 56/79

Paliano

Plane - Fiora

Whenever one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch.

H: Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste.

illus. Piotr Dura # 62/79

Unyaro

Plane - Zhalfir

At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures. They phase out until a player planeswalks, (Treat the, and anything attached to them as though they didn't exist.)

H: Whenever chaos ensues, create two 2/2 white and blue Knight creature tokens with vigilance.

illus. Robin Olausson # 68/79

Orochi Colony

Plane - Kamigawa

Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle

H: Whenever chaos ensues, target creature can’t be blocked this turn.

illus. Charles Urbach # 152/79

Sokenzan

Plane - Kamigawa

All creatures get +1/+1 and have haste.

H: Whenever chaos ensues, untap all creatures that attacked this turn. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.

illus. Brian Snoddy # 157/79

Truga Jungle

Plane - Ergamon

All lands have "T: Add one mana of any color."

H: Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

illus. Jim Nelson # 161/79

Turri Island

Plane - Ir

Creature spells cost 2 less to cast.

H: Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

illus. Raymond Swanland # 162/79

Mutual Epiphany

Phenomenon

When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)

illus. Jason Felix # 151/79

Moira and Teshar

    3 W B
Legendary Creature - Phyrexian Spirit Bird

Flying

Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.)

illus. Josh Hass # 7/79

Darksteel Splicer

    6 W
Creature - Phyrexian Artificer

Whenever Darksteel Splicer or another nontoken Phyrexian enters the battlefield, create X 3/3 colorless Phyrexian Golem creature tokens, where X is the number of opponents you have.

Golems you control have indestructible.

illus. Steven Belledin # 13/79

Excise the Imperfect

    1 W W
Instant

Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

"Riddles are but petty diversions. Phyrexia is the only truth."

illus. Denis Zhbankov # 14/79

Filigree Vector

    3 W
Artifact Creature - Phyrexian Construct

When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.

1, T, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

illus. Lorenzo Mastroianni # 15/79

Vulpine Harvester

    3 W
Creature - Phyrexian Fox

Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power.

"Fear the fox given strength to match its cunning." —Vivien Reid

illus. Brent Hollowell # 19/79

Blight Titan

    4 B B
Creature - Phyrexian Giant

Deathtouch

When Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

illus. Martin de Diego Sádaba # 25/79

Path of the Schemer

    4 B
Sorcery

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types.

Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

<i>Will of the Planeswalkers</i> — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

illus. Josu Hernaiz # 28/79

Bitterthorn, Nissa's Animus

    3
Legendary Artifact - Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip 3

illus. Titus Lunter # 45/79

Ketria

Plane - Ikoria

When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.

H: Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.

illus. Piotr Dura # 55/79

Naktamun

Plane - Amonkhet

Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.)

H: Whenever chaos ensues, you may discard a card. If you do, draw a card.

illus. Robin Olausson # 58/79

The Pit

Plane - The Abyss

When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."

H: Whenever chaos ensues, each player sacrifice a nonartifact creature.

illus. Dave Kendall # 63/79

The Aether Flues

Plane - Iquatana

When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.

H: Whenever chaos ensues, you may put a creature card from your hand onto the battlefield.

illus. Jason A. Engle # 139/79

The Great Forest

Plane - Lorwyn

Each creature assigns combat damage equal to its toughness rather than its power.

H: Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.

illus. Howard Lyon # 144/79

Undercity Reaches

Plane - Ravnica

Whenever a creature deals combat damage to a player, its controller may draw a card.

H: Whenever chaos ensues, you have no maximum hand size for the rest of the game.

illus. Stephan Martiniere # 163/79

Saint Traft and Rem Karolus

    U R W
Legendary Creature - Spirit Human

Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying.

Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.

illus. Lucas Graciano # 9/79

Nesting Dovehawk

    3 W
Creature - Bird

Flying

At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.)

Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk.

illus. Alessandra Pisano # 17/79

Path of the Ghosthunter

    X 1 W
Sorcery

Create X 1/1 white Spirit creature tokens with flying.

Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

illus. Eli Minaya # 18/79

Wand of the Worldsoul

    2 W
Artifact

Wand of the Worldsoul enters the battlefield tapped.

T: Add W.

T: The next spell you cats this turn has convoke.

"May Mat'Selesnya bind our hearts as one." —Selesnya prayer

illus. Alessandra Pisano # 20/79

Deluxe Dragster

    4 U
Artifact - Vehicle

Deluxe Dragster can't be blocked except by Vehicles.

Whenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Crew 2

illus. Gabor Szikszai # 21/79

Flockchaser Phantom

    4 W U
Creature - Spirit

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance

Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.

illus. Lorenzo Mastroianni # 41/79

Wildfire Awakener

    X 1 R W
Creature - Human Wizard

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player."

illus. Andrew Mar # 44/79

Mistmeadow Vanisher

    2 (W/U)
Creature - Kithkin Wizard

Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Thanks to the thoughtweft, kithkin mages knew the instant one of their own was in danger.

illus. Iris Compiet # 42/79

Enigma Ridges

Plane - Echoir

When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic lands less than or equal to the difference, reveals them, puts them into their hand, then shuffles.

H: Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield.

illus. Eytan Zana # 48/79

The Fertile Lands of Saulvinia

Plane - Antausia

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

H: Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.

illus. Lorenzo Lanfranconi # 50/79

Norn's Seedcore

Plane - New Phyrexia

When you planeswalk to Norn's Seedcore, chaos ensues.

H: Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a planar card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your library in any order.

illus. Alexander Forssberg # 60/79

Strixhaven

Plane - Arcavios

Instants and sorcery spells players cast have demonstrate. (Whenever a player casts an instant or sorcery spell, they may copy it. If they do, they choose an opponent to also copy it. Players may choose new targets for their copies.)

H: Whenever chaos ensues, return up to one target instant or sorcery card from a graveyard to its owner's hand.

illus. Alexander Forssberg # 65/79

Valor's Reach

Plane - Kylem

Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn.

H: Whenever chaos ensues, untap up to two target creatures your team controls. If it's a main phase, there is an additional combat phase after this phase, then an additional main phase.

illus. Kamila Szutenberg # 69/79

Gavony

Plane - Innistrad

All creatures have vigilance.

H: Whenever chaos ensues, creatures you control gain indestructible until end of turn.

illus. Dave Kendall # 142/79

Hedron Fields of Agadeem

Plane - Zendikar

Creatures with power 7 or greater can’t attack or block.

H: Whenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)

illus. Vincent Proce # 146/79

Krosa

Plane - Dominaria

All creatures get +2/+2.

H: Whenever chaos ensues, you may add WUBRG.

illus. Steven Belledin # 150/79

Stensia

Plane - Innistrad

Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.

H: Whenever chaos ensues, each creature you control gains “T: This creature deals 1 damage to target player or planeswalker” until end of turn.

illus. Vincent Proce # 159/79

Reality Shaping

Phenomenon

When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)

illus. Dan Scott # 155/79

Rashmi and Ragavan

    1 G U R
Legendary Creature - Elf Monkey

Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to the number of artifacts you control. If you don't cats it this way, you may cast it this turn.

illus. Joshua Cairos # 8/79

Schema Thief

    3 U
Creature - Vedalken Rogue Artificer

Flying

Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls.

"An intriguing design, but it would be much better without all that oil."

illus. Artur Treffner # 24/79

Dance with Calamity

    7 R
Sorcery

Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.

It was just another day on Innistrad.

illus. Fajareka Setiawan # 29/79

Hedron Detonator

    2 R
Creature - Goblin Artificer

Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent.

T, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.

"Compleat this!"

illus. Caroline Gariba # 31/79

Pain Distributor

    2 R
Creature - Devil Citizen

Menace

Whenever a player casts their first spell each turn, they create a Treasure token.

Whenever an artifact an opponent controls is put into the graveyard from the battlefield, Pain Distributor deals 1 damage to that player.

illus. Olivier Bernard # 33/79

Path of the Animist

    3 G
Sorcery

Search your library for up to two basic lands cards, put them onto the battlefield tapped, then shuffle.

Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

illus. Liiga Smilshkalne # 38/79

Sandsteppe War Riders

    3 G
Creature - Human Warior

Trample

At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

illus. Kekai Kotaki # 39/79

Cutthroat Negotiator

    2 U R
Creature - Orc Pirate

Parley — Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.

"Either you two figure out how to share, or I'm going to share these swords with the insides of your skulls."

illus. Lucas Graciano # 40/79

Ghirapur

Plane - Kaladesh

At the beginning of combat on your turn, until end of turn, each noncreature, non-Vehicle artifact you control becomes a 5/3 Vehicle in addition to its other types and gains trample, haste, and crew 2.

H: Whenever chaos ensues, return target noncreature artifact card from your graveyard to your hand.

illus. David Alvarez # 51/79

New Argive

Plane - Dominaria

Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.)

H: Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order.

illus. Leon Tukker # 59/79

Ten Wizards Mountain

Plane - Shenmeng

Whenever you roll the planar die, put a +1/+1 counter on up to one target creature.

H: Whenever chaos ensues, creatures you control gain flying until end of turn.

illus. Iris Compiet # 66/79

The Western Cloud

Plane - Gobakhan

Prevent all damage that would be dealt to creatures and planeswalkers you control.

H: Whenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker.

illus. Titus Lunter # 70/79

The Wilds

Plane - Eldraine

When you planeswalk to The Wilds and at the beginning of your upkeep, create a Food token.

H: Whenever chaos ensues, target player sacrifices a creature. If they do, you create a Food token. You create two Food tokens instead if the sacrificed creature's toughness was 4 or greater.

illus. Chris Seaman # 71/79

Glimmervoid Basin

Plane - Mirrodin

Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.

H: Whenever chaos ensues, choose target creature. Each player except that creature’s controller creates a token that’s a copy of that creature.

illus. Lars Grant-West # 143/79

Selesnya Loft Gardens

Plane - Ravnica

If an effect would create one or more tokens, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.

H: Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.

illus. Martina Pilcerova # 156/79

Stronghold Furnace

Plane - Rath

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

H: Whenever chaos ensues, Stronghold Furnace deals 1 damage to any target.

illus. Jim Pavelec # 160/79

Planewide Disaster

Phenomenon

When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.)

illus. Dave Kendall # 154/79

Conjurer's Mantle

    1 W
Artifact - Equipment

Equipped creature gets +1/+1 and has vigilance.

Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Equip 1

illus. Fiona Hsieh # 12/79

Firemane Commando

    3 W
Creature - Angel Soldier

Flying

Whenever you attack with two or more creatures, draw a card.

Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

illus. Andrew Mar # 73/79

Firemane Commando

    3 W
Creature - Angel Soldier

Flying

Whenever you attack with two or more creatures, draw a card.

Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

illus. Andrew Mar # 81/79

Infernal Sovereign

    4 B B
Creature - Demon

Flying, trample

Skip your draw step.

Whenever you play a land or cast a spell, you draw a card and you lose 1 life.

Dominaria was his to conquer. The Phyrexians were merely the latest fools to stand in his way.

illus. Chris Rallis # 75/79

Infernal Sovereign

    4 B B
Creature - Demon

Flying, trample

Skip your draw step.

Whenever you play a land or cast a spell, you draw a card and you lose 1 life.

illus. Chris Rallis # 83/79

Elspeth's Talent

    2 W W
Enchantment - Aura

Enchant planeswalker

Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens."

Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.

illus. Jeremy Wilson # 72/79

Elspeth's Talent

    2 W W
Enchantment - Aura

Enchant planeswalker

Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens."

Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.

illus. Jeremy Wilson # 80/79

Teferi's Talent

    3 U U
Enchantment - Aura

Enchant planeswalker

Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.' "

Whenever you draw a card, put a loyalty counter on enchanted planeswalker.

illus. Dominik Mayer # 74/79

Teferi's Talent

    3 U U
Enchantment - Aura

Enchant planeswalker

Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.' "

Whenever you draw a card, put a loyalty counter on enchanted planeswalker.

illus. Dominik Mayer # 82/79

Liliana's Talent

    B B
Enchantment - Aura

Enchant planeswalker

Enchanted planeswalker has "[-8]: Put all creature cards from all graveyards onto the battlefield under your control."

Whenever a creature deals damage to enchanted planeswalker, destroy that creature.

illus. A.M. Sartor # 76/79

Liliana's Talent

    B B
Enchantment - Aura

Enchant planeswalker

Enchanted planeswalker has "[-8]: Put all creature cards from all graveyards onto the battlefield under your control."

Whenever a creature deals damage to enchanted planeswalker, destroy that creature.

illus. A.M. Sartor # 84/79

Rowan's Talent

    2 R R
Enchantment - Aura

Enchant planeswalker

Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn."

Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.

illus. Pauline Voss # 77/79

Rowan's Talent

    2 R R
Enchantment - Aura

Enchant planeswalker

Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn."

Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.

illus. Pauline Voss # 85/79

Vivien's Talent

    1 G G
Enchantment - Aura

Enchant planeswalker

Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order."

Whenever a nontoken creature enters the battlefield under your control, put a loyalty counter on enchanted planeswalker.

illus. Eli Minaya # 78/79

Vivien's Talent

    1 G G
Enchantment - Aura

Enchant planeswalker

Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order."

Whenever a nontoken creature enters the battlefield under your control, put a loyalty counter on enchanted planeswalker.

illus. Eli Minaya # 86/79

Begin the Invasion

    X W U B R G
Sorcery

Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle.

Across many worlds, millions of eyes witnessed the same impossible horror.

illus. Campbell White # 79/79

Begin the Invasion

    X W U B R G
Sorcery

Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle.

illus. Campbell White # 87/79

Abzan Battle Priest

    3 W
Creature - Human Cleric

Outlast W (W, T: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has lifelink.

“Wherever I walk, the ancestors walk too.”

illus. Chris Rahn # 164/79

Abzan Falconer

    2 W
Creature - Human Soldier

Outlast W (W, T: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

The fastest way across the dunes is above.

illus. Steven Belledin # 165/79

Acclaimed Contender

    2 W
Creature - Human Knight

When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

illus. David Gaillet # 166/79

Adeline, Resplendent Cathar

    1 W W
Legendary Creature - Human Knight

Vigilance

Adeline, Resplendent Cathar’s power is equal to the number of creatures you control.

Whenever you attack, for each opponent, create a 1/1 white Human creature token that’s tapped and attacking that player or a planeswalker they control.

illus. Bryan Sola # 167/79

Alharu, Solemn Ritualist

    4 W
Legendary Creature - Human Monk

When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.

Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.

Partner (You can have two commanders if both have partner.)

illus. Chris Rallis # 168/79

Angel of Finality

    3 W
Creature - Angel

Flying

When Angel of Finality enters the battlefield, exile target player’s graveyard.

“Better the dead depart utterly than be enslaved.”

illus. Howard Lyon # 169/79

Angel of Salvation

    6 W W
Creature - Angel

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)

Flying

When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

illus. D. Alexander Gregory # 170/79

Angel of the Ruins

    5 W W
Artifact Creature - Angel

Flying

When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

illus. Viko Menezes # 171/79

Austere Command

    4 W W
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

illus. Anna Steinbauer # 172/79

Banisher Priest

    1 W W
Creature - Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield.

“Oathbreaker, I cast you out!”

illus. Willian Murai # 173/79

Battle Screech

    2 W W
Sorcery

Create two 1/1 white Bird creature tokens with flying.

Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

All sounds harmonize with the Worldsoul.

illus. Anastasia Ovchinnikova # 174/79

Blade Splicer

    2 W
Creature - Phyrexian Human Artificer

When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golems you control have first strike.

“Flesh is a betrayal of the self.”

illus. Greg Staples # 175/79

Cataclysmic Gearhulk

    3 W W
Artifact Creature - Construct

Vigilance

When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

illus. Victor Adame Minguez # 176/79

Chant of Vitu-Ghazi

    6 W W
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)

Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.

illus. Stephen Tappin # 177/79

Conclave Tribunal

    3 W
Enchantment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)

When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

illus. Seb McKinnon # 178/79

Constable of the Realm

    4 W
Creature - Giant Soldier

Renown 2 (When this creature deals combat damage to a player, if it isn’t renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

illus. Alexander Mokhov # 179/79

Devouring Light

    1 W W
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)

Exile target attacking or blocking creature.

“Even your shadow is too foul to tolerate.”

illus. Slawomir Maniak # 180/79

Elite Scaleguard

    4 W
Creature - Human Soldier

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

illus. Steve Prescott # 181/79

Elspeth, Sun's Champion

    4 W W
Legendary Planeswalker - Elspeth

+1: Create three 1/1 white Soldier creature tokens.

−3: Destroy all creatures with power 4 or greater.

−7: You get an emblem with “Creatures you control get +2/+2 and have flying.”

illus. Tyler Jacobson # 182/79

Emeria Angel

    2 W W
Creature - Angel

Flying

Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.

When the earth shudders, the sky overflows.

illus. Jim Murray # 183/79

Ephemeral Shields

    1 W
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)

Target creature gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

illus. Yohann Schepacz # 184/79

Fell the Mighty

    4 W
Sorcery

Destroy all creatures with power greater than target creature’s power.

“They had it coming.” —Squire Imalia, savior of Thiswick

illus. Raymond Swanland # 185/79

Flight of Equenauts

    7 W
Creature - Human Knight

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)

Flying

“Yes, there’s competition between our equenauts and the Boros skyjeks. At least they think it’s a competition.”

illus. Zezhou Chen # 186/79

Generous Gift

    2 W
Instant

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

The best presents are impossible to regift.

illus. Kev Walker # 187/79

Hero of Bladehold

    2 W W
Creature - Human Knight

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

illus. Steven Belledin # 188/79

High Sentinels of Arashin

    3 W
Creature - Bird Soldier

Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

3W: Put a +1/+1 counter on target creature.

illus. James Ryman # 189/79

Hour of Reckoning

    4 W W W
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)

Destroy all nontoken creatures.

Those who are chosen do not doubt. Those who remain do not lament.

illus. Joseph Meehan # 190/79

Keeper of the Accord

    3 W
Creature - Human Soldier

At the beginning of each opponent’s end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.

At the beginning of each opponent’s end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

illus. Denman Rooke # 191/79

Knight Exemplar

    1 W W
Creature - Human Knight

First strike

Other Knight creatures you control get +1/+1 and have indestructible.

“If you think you are brave enough to walk the path of honor, follow me into the dragon’s den.”

illus. Jason Chan # 192/79

Knight of the White Orchird

    W W
Creature - Human Knight

First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Both guide and guard on open plain.

illus. Mark Zug # 193/79

Master Splicer

    3 W
Creature - Phyrexian Human Artificer

When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golems you control get +1/+1.

Phyrexian artificers remove the flesh they no longer need and use it to bring their unholy creations to a greater semblance of life.

illus. Chippy # 194/79

Maul of the Skyclaves

    2 W
Artifact - Equipment

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+2 and has flying and first strike.

Equip 2WW

illus. Joseph Meehan # 195/79

Mentor of the Meek

    2 W
Creature - Human Soldier

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay 1. If you do, draw a card.

“In these halls there is no pass or fail. Your true test comes with the first full moon.”

illus. Jana Schirmer & Johannes Voss # 196/79

Mikaeus, the Lunarch

    X W
Legendary Creature - Human Cleric

Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.

T: Put a +1/+1 counter on Mikaeus.

T, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

illus. Steven Belledin # 197/79

Path to Exile

    W
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

illus. Todd Lockwood # 198/79

Phyrexian Rebirth

    4 W W
Sorcery

Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.

illus. Scott Chou # 199/79

Promise of Loyalty

    4 W
Sorcery

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can’t attack you or planeswalkers you control for as long as it has a vow counter on it.

“It’s us against the world. Forever.”

illus. Sara Winters # 200/79

Restoration Angel

    3 W
Creature - Angel

Flash

Flying

When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

illus. Jake Murray # 201/79

Return to Dust

    2 W W
Instant

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Some timelines forever fray, branch, and intermingle. Others end abruptly.

illus. Wayne Reynolds # 202/79

Secure the Wastes

    203
Instant

Create X 1/1 white Warrior creature tokens.

“The Shifting Wastes provide our clan eternal protection. It is our duty to return the favor.” —Kadri, Dromoka warrior

illus. Scott Murphy # 203/79

Semester's End

    3 W
Instant

Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner’s control. Each of them enters the battlefield with an additional +1/+1 counter on it if it’s a creature and an additional loyalty counter on it if it’s a planeswalker.

illus. Alayna Danner # 204/79

Seraph of the Masses

    5 W W
Creature - Angel

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)

Flying

Seraph of the Masses’s power and toughness are each equal to the number of creatures you control.

illus. Zoltan Boros # 205/79

Shattered Angel

    3 W W
Creature - Phyrexian Angel

Flying

Whenever a land enters the battlefield under an opponent’s control, you may gain 3 life.

She preaches the blessings of the Machine Orthodoxy.

illus. Kev Walker # 206/79

Silverwing Squadron

    5 W
Creature - Human Knight

Flying, vigilance

Silverwing Squadron’s power and toughness are each equal to the number of creatures you control.

Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

illus. Johannes Voss # 207/79

Spirited Companion

    1 W
Enchantment Creature - Dog

When Spirited Companion enters the battlefield, draw a card.

She formed a friendship with several playful spirits, and soon “the pack” was known as the source of much mischief in Eiganjo.

illus. Ilse Gort # 208/79

Sunscorch Regent

    3 W W
Creature - Dragon

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.

“We trust in the scalelords, bringers of justice that none can escape.” —Urdnan, Dromoka warrior

illus. Matt Stewart # 209/79

Suture Priest

    1 W
Creature - Phyrexian Cleric

Whenever another creature enters the battlefield under your control, you may gain 1 life.

Whenever a creature enters the battlefield under an opponent’s control, you may have that player lose 1 life.

illus. Igor Kieryluk # 210/79

Swords to Plowshares

    W
Instant

Exile target creature. Its controller gains life equal to its power.

“The arc of my blade has carved a path of light for the peace that will follow.”

illus. Jesper Ejsing # 211/79

Together Forever

    W W
Enchantment

When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)

1: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner’s hand.

illus. Aaron Miller # 212/79

Unbreakable Formation

    2 W
Instant

Creatures you control gain indestructible until end of turn.

Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

illus. Matt Stewart # 213/79

Valiant Knight

    3 W
Creature - Human Knight

Other Knights you control get +1/+1.

3WW: Knights you control gain double strike until end of turn.

“Defeat is no reason for retreat. It is a sign we must redouble our efforts to win this fight.”

illus. Jakub Kasper # 214/79

Venerated Loxodon

    4 W
Creature - Elephant Cleric

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)

When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.

illus. Zack Stella # 215/79

Village Bell-Ringer

    2 W
Creature - Human Scout

Flash

When Village Bell-Ringer enters the battlefield, untap all creatures you control.

“Priests, hunters, slayers—to arms! The enemy approaches!”

illus. David Palumbo # 216/79

Worthy Knight

    1 W
Creature - Human Knight

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Every Ardenvale aspirant must step through the flame. Their honor determines whether they burn or shine.

illus. Yongjae Choi # 217/79

Chasm Skulker

    2 U
Creature - Squid Horror

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can’t be blocked as long as defending player controls an Island.)

illus. Jack Wang # 218/79

Cloud of Faeries

    1 U
Creature - Faerie

Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Iris Compiet # 219/79

Distant Melody

    3 U
Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

Even before Teferi heard Wrenn’s call, a few Zhalfirins were roused from sleep by a strange, otherworldly song.

illus. Sam Guay # 220/79

Echo Storm

    3 U U
Sorcery

When you cast this spell, copy it for each time you’ve cast your commander from the command zone this game. You may choose new targets for the copies.

Create a token that’s a copy of target artifact.

An organized and methodical reproduction.

illus. Mark Poole # 221/79

Ethersworn Adjudicator

    4 U
Artifact Creature - Vedalken Knight

Flying

1WB, T: Destroy target creature or enchantment.

2U: Untap Ethersworn Adjudicator.

Esper mages devised their weapons to be so devastating that war seemed unnecessary.

illus. Dan Scott # 222/79

Fallowsage

    3 U
Creature - Merfolk Wizard

Whenever Fallowsage becomes tapped, you may draw a card.

Memories of ages past are said to swim the minds of lounging fallowsages.

illus. Paolo Parente # 223/79

Imprisoned in the Moon

    2 U
Enchantment - Aura

Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with “T: Add C” and loses all other card types and abilities.

Only one vault was great enough to hold Emrakul.

illus. Ryan Alexander Lee # 224/79

Junk Winder

    5 U U
Creature - Serpent

Affinity for tokens (This spell costs 1 less to cast for each token you control.)

Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn’t untap during its controller’s next untap step.

illus. Campbell White # 225/79

Master of Etherium

    2 U
Artifact Creature - Vedalken Wizard

Master of Etherium’s power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

“Only a mind unfettered with the concerns of the flesh can see the world as it truly is.”

illus. Matt Cavotta # 226/79

Masterful Replication

    5 U
Instant

Choose one —

• Create two 3/3 colorless Golem artifact creature tokens.

• Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.

illus. Victor Adame Minguez # 227/79

Nadir Kraken

    1 U U
Creature - Kraken

Whenever you draw a card, you may pay 1. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.

illus. Dan Scott # 228/79

Perplexing Test

    3 U U
Instant

Choose one —

• Return all creature tokens to their owners’ hands.

• Return all nontoken creatures to their owners’ hands.

“Your proofs were a bit nontraditional, but effective nonetheless. Full marks.”

illus. Fariba Khamseh # 229/79

Pull from Tomorrow

    X U U
Instant

Draw X cards, then discard a card.

“I do things in my own time.” —Etha, initiate of Rhet crop

illus. Sara Winters # 230/79

Reality Shift

    1 U
Instant

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it’s a creature card, it can be turned face up any time for its mana cost.)<?i>

illus. Howard Lyon # 231/79

Reverse Engineer

    3 U U
Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for 1.)

Draw three cards.

The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence.

illus. Chase Stone # 232/79

Rise and Shine

    1 U
Sorcery

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.

Overload 4UU (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of “target” with “each.”)

illus. Franz Vohwinkel # 233/79

Saheeli's Artistry

    4 U U
Sorcery

Choose one or both —

• Create a token that’s a copy of target artifact.

• Create a token that’s a copy of target creature, except it’s an artifact in addition to its other types.

“From the first touch, I know exactly what the metal wants to be.”

illus. Kieran Yanner # 234/79

Sharding Sphinx

    4 U U
Artifact Creature - Sphinx

Flying

Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.

Whether mechanical or biological, life finds a way to propagate itself.

illus. Michael Bruinsma # 235/79

Shimmer Dragon

    4 U U
Creature - Dragon

Flying

As long as you control four or more artifacts, Shimmer Dragon has hexproof.

Tap two untapped artifacts you control: Draw a card.

The indigo dragon gladly traded a bit of its hoard for everlasting moonlight.

illus. Lie Setiawan # 236/79

Spell Swindle

    4 U U
Instant

Counter target spell. Create X Treasure tokens, where X is that spell’s mana value. (They’re artifacts with “T, Sacrifice this artifact: Add one mana of any color.”)

illus. Victor Adame Minguez # 237/79

Stroke of Genius

    X 2 U
Instant

Target player draws X cards.

“Every thought is a star illuminating the darkness. Inspiration comes from finding the constellations that link them.”

illus. Rovina Cai # 238/79

Syr Elenora, the Discerning

    3 U U
Legendary Creature - Human Knight

Syr Elenora, the Discerning’s power is equal to the number of cards in your hand.

When Syr Elenora enters the battlefield, draw a card.

Spells your opponents cast that target Syr Elenora cost 2 more to cast.

illus. Mila Pesic # 239/79

Tetsuko Umezawa, Fugitive

    1 U
Legendary Creature - Human Rogue

Creatures you control with power or toughness 1 or less can’t be blocked.

“My ancestor Toshiro used to say, ‘Life is a series of choices between bad and worse.’ I’m a master of making great bad choices.”

illus. Randy Vargas # 240/79

Thopter Spy Network

    2 U U
Enchantment

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

illus. Jung Park # 241/79

Thoughtcast

    4 U
Sorcery

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Draw two cards.

Vedalken eyes don’t see the beauty in things. They see only what those things can teach.

illus. Greg Hildebrandt # 242/79

Vedalken Humiliator

    3 U
Creature - Vedalken Wizard

Metalcraft — Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn.

“And who will stop me? You?”

illus. Jehan Choo # 243/79

Whirler Rogue

    2 U U
Creature - Human Rogue Artificer

When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

Tap two untapped artifacts you control: Target creature can’t be blocked this turn.

illus. Winona Nelson # 244/79

Workshop Elders

    6 U
Creature - Human Artificer

Artifact creatures you control have flying.

At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

“Fear not what’s under the bed. The toys are watching.” —Beyond the Great Henge

illus. Iain McCaig # 245/79

Ambition's Cost

    3 B
Sorcery

You draw three cards and you lose 3 life.

“Conquering your first world is the hardest, after all. My power grew as I moved from world to world, taking anything that would make the next taking easier.” —Ob Nixilis

illus. Zezhou Chen # 246/79

Bone Shredder

    2 B
Creature - Phyrexian Minion

Flying

Echo 2B (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.

illus. Ron Spencer # 247/79

First-Sphere Gargantua

    4 B B
Creature - Phyrexian Horror

When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life.

Unearth 2B (2B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Randy Vargas # 248/79

Foulmire Knight

    B
Creature - Zombie Knight

Deathtouch

Profane Insight 2B

Instant—Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

illus. Alex Brock # 249/79

Go for the Throat

    1 B
Instant

Destroy target nonartifact creature.

When Titania offered peace, Urza merely turned her down. Mishra made her people pay for the insult.

illus. Kristina Carroll # 250/79

Graveshifter

    3 B
Creature - Shapeshifter

Changeling (This card is every creature type.)

When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand.

“Why throw away a perfectly good identity?”

illus. Jakub Kasper # 251/79

Haakon, Stromgald Scourge

    1 B B
Legendary Creature - Zombie Knight

You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.

As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.

When Haakon dies, you lose 2 life.

illus. Mark Zug # 252/79

Josu Vess, Lich Knight

    2 B B
Legendary Creature - Zombie Knight

Kicker 5B (You may pay an additional 5B as you cast this spell.)

Menace

When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

illus. Tyler Jacobson # 253/79

Keskit, the Flesh Sculptor

    2 B
Legendary Creature - Phyrexian Human Artificer

T, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard.

Partner (You can have two commanders if both have partner.)

“Perfection is elusive. Let us try again.”

illus. Yongjae Choi # 254/79

Liliana's Standard Bearer

    2 B
Creature - Zombie Knight

Flash

When Liliana’s Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn.

The purple banner of the House of Vess is a symbol of death wherever it’s flown.

illus. Josh Hass # 255/79

Massacre Wurm

    3 B B B
Creature - Phyrexian Wurm

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.

illus. Jason Chan # 256/79

Midnight Reaper

    2 B
Creature - Zombie Knight

Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.

No one welcomes his visit, yet all must grant him tribute.

illus. Sidharth Chaturvedi # 257/79

Murderous Rider

    1 B B
Creature - Zombie Knight

Lifelink

When Murderous Rider dies, put it on the bottom of its owner’s library.

Swift End 1BB

Instant — Adventure

Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)

illus. Josh Hass # 258/79

Night's Whisper

    1 B
Sorcery

You draw two cards and you lose 2 life.

“I have seen things that would reduce a weaker person to blubbering and raving. Want to hear about them?” —Vraska

illus. John Severin Brassell # 259/79

Noxious Gearhulk

    4 B B
Artifact Creature - Construct

Menace

When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

illus. Lius Lasahido # 260/79

Order of Midnight

    1 B
Creature - Human Knight

Flying

Order of Midnight can’t block.

Alter Fate 1B

Sorcery — Adventure

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

illus. Victor Adame Minguez # 261/79

Painful Truths

    2 B
Sorcery

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

As the Eldrazi spread, no secret that could give Zendikar’s defenders an advantage was considered too dangerous to seek.

illus. Winona Nelson # 262/79

Phyrexian Delver

    3 B B
Creature - Phyrexian Zombie

When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card’s mana value.

Because the dead have no will to resist.

illus. Igor Kieryluk # 263/79

Phyrexian Ghoul

    2 B
Creature - Phyrexian Zombie

Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.

Phyrexia wastes nothing. Its food chain is a spiraling cycle.

illus. Pete Venters # 264/79

Phyrexian Rager

    2 B
Creature - Phyrexian Horror

When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.

“Resist if you must. It makes no difference. As with Mirrodin, your world will bow to Phyrexia.” —Sheoldred

illus. Brock Grossman # 265/79

Phyrexian Scriptures

    2 B B
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.

II — Destroy all nonartifact creatures.

III — Exile all opponents’ graveyards.

illus. Joseph Meehan # 266/79

Read the Bones

    2 B
Sorcery

Scry 2, then draw two cards. You lose 2 life.

The dead know lessons the living haven’t learned.

illus. Lars Grant-West # 267/79

Smitten Swordmaster

    1 B
Creature - Human Knight

Lifelink

Curry Favor B

Sorcery — Adventure

You gain X life and each opponent loses X life, where X is the number of Knights you control.

“My quest? Why, to marry Ayara. Or die trying.”

illus. Taylor Ingvarsson # 268/79

Syr Konrad, the Grim

    3 B B
Legendary Creature - Human Knight

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.

1B: Each player mills a card.

illus. Anna Steinbauer # 269/79

Victimize

    2 B
Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

“Die. But die knowing that your pathetic life will yield a great bounty for me.” —Zul Ashur, lich lord

illus. Craig J Spearing # 270/79

Yawgmoth's Vile Offering

    4 B
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth’s Vile Offering.

Centuries ago, a mad god offered a simple trade.

illus. Chase Stone # 271/79

Brass's Bounty

    6 R
Sorcery

For each land you control, create a Treasure token. (It’s an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)

“Why squabble for trinkets when we could be living large off all this gold?” —Admiral Beckett Brass

illus. Grzegorz Rutkowski # 272/79

Chaos Warp

    2 R
Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.

illus. Trevor Claxton # 273/79

Curse of Opulence

    R
Enchantment - Aura Curse

Enchant player

Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with “Sacrifice this artifact: Add one mana of any color.”)

Jingling coins beckon many an eager hand.

illus. Kieran Yanner # 274/79

Everquill Phoenix

    2 R R
Creature - Phoeonix

Mutate 3R (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, create a red artifact token named Feather with “1, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped.”

illus. Lie Setiawan # 275/79

Falkenrath Exterminator

    1 R
Creature - Vampire Archer

Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.

2R: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.

illus. Winona Nelson # 276/79

Feldon of the Third Path

    1 R R
Legendary Creature - Human Artificer

2R, T: Create a token that’s a copy of target creature card in your graveyard, except it’s an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

“She will come back to me.”

illus. Chase Stone # 277/79

Fiery Confluence

    2 R R
Sorcery

Choose three. You may choose the same mode more than once.

• Fiery Confluence deals 1 damage to each creature.

• Fiery Confluence deals 2 damage to each opponent.

• Destroy target artifact.

illus. Kieran Yanner # 278/79

Flamerush Rider

    4 R
Creature - Human Warrior

Whenever Flamerush Rider attacks, create a token that’s a copy of another target attacking creature and that’s tapped and attacking. Exile the token at end of combat.

Dash 2RR (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)

illus. Min Yum # 279/79

Flameshadow Conjuring

    3 R
Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay R. If you do, create a token that’s a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

illus. Seb McKinnon # 280/79

Ghirapur Aether Grid

    2 R
Enchantment

Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.

The city of Ghirapur is a living thing, and living things defend themselves.

illus. Cynthia Sheppard # 281/79

Goblin Instigator

    1 R
Creature - Goblin Rogue

When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token.

“We can take ‘em. You go first!”

illus. Filip Burburan # 282/79

Goblin Medics

    2 R
Creature - Goblin Shaman

Whenever Goblin Medics becomes tapped, it deals 1 damage to any target.

Dorik was unshakably confident, having learned medicine from the finest butcher shops in Yotia.

illus. Caio Monteiro # 283/79

Hellkiet Igniter

    5 R R
Creature - Dragon

Flying, haste

1R: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

Its flight sets the sky itself on fire.

illus. Jason Chan # 284/79

Impact Tremors

    1 R
Enchantment

Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

“If their ears are to the ground, we will make them bleed!” —Taklai, Kolaghan warrior

illus. Lake Hurwitz # 285/79

Ion Storm

    2 R
Enchantment

1R, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.

When enough artifacts lie too long in the same place, their magical radiation weakens reality, opening rifts of unpredictable destructive power.

illus. Michael Sutfin # 286/79

Krenko, Tin Street Kingpin

    2 R
Legendary Creature - Goblin

Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko’s power.

“Save that one! She looks rich!”

illus. Viko Menezes # 287/79

Pia and Kiran Nalaar

    2 R R
Legendary Creature - Human Artificer

When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

2R, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.

illus. Eric Deschamps # 288/79

Vampires' Vengeance

    2 R
Instant

Vampires’ Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It’s an artifact with “1, T, Discard a card, Sacrifice this artifact: Draw a card.”)

Olivia was quick to make an example of any village that refused to pay her blood tithe.

illus. Chris Cold # 289/79

Aid from the Cowl

    3 G G
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it’s a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.

illus. Viktor Titov # 290/79

Armorcraft Judge

    3 G
Creature - Elf Artificer

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

Were she not a judge, she’d win the division herself.

illus. David Palumbo # 291/79

Brawn

    3 G
Creature - Incarnation

Trample

As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

“‘I have arrived,’ bellowed Brawn, and the plane shuddered.” —Scroll of Beginnings

illus. Matt Cavotta # 292/79

Champion of Lambholt

    1 G G
Creature - Human Warrior

Creatures with power less than Champion of Lambholt’s power can’t block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

illus. Christopher Moeller # 293/79

Crack Open

    2 G
Sorcery

Destroy target artifact or enchantment. Create a Treasure token. (It’s an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)

What no spell or lockpick could open, the forest coaxed apart.

illus. Yeong-Hao Han # 294/79

Cultivate

    2 G
Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

All seeds share a common bond, calling to each other across infinity.

illus. Anthony Palumbo # 295/79

Fertilid

    2 G
Creature - Elemental

Fertilid enters the battlefield with two +1/+1 counters on it.

1G, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

illus. Wayne Reynolds # 296/79

Forgotten Ancient

    3 G
Creature - Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Its blood is life. Its body is growth.

illus. Mark Tedin # 297/79

Genesis Hydra

    X G G
Creature - Plant Hydra

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters the battlefield with X +1/+1 counters on it.

illus. Donato Giancola # 298/79

Gilded Goose

    G
Creature - Bird

Flying

When Gilded Goose enters the battlefield, create a Food token. (It’s an artifact with “2, T, Sacrifice this artifact: You gain 3 life.”)

1G, T: Create a Food token.

T, Sacrifice a Food: Add one mana of any color.

illus. Lindsey Look # 299/79

Gyre Sage

    1 G
Creature - Elf Druid

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

T: Add G for each +1/+1 counter on Gyre Sage.

illus. Tyler Jacobson # 300/79

Hindervines

    2 G
Instant

Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

“Woodlands and laws. Both grow faster than the Azorius’s ability to manage them.” —Suniel the Woodwise

illus. Svetlin Velinov # 301/79

Incubation Druid

    1 G
Creature - Elf Druid

T: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.

3GG: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

illus. Daniel Ljunggren # 302/79

Inscription of Abundance

    1 G
Instant

Kicker 2G

Choose one. If this spell was kicked, choose any number instead.

• Put two +1/+1 counters on target creature.

• Target player gains X life, where X is the greatest power among creatures they control.

• Target creature you control fights target creature you don’t control.

illus. Zoltan Boros # 303/79

Inspiring Call

    2 G
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.

“Now is the hour. Ours is the duty. For victory and family—charge!”

illus. Dan Scott # 304/79

Kalonian Hydra

    3 G G
Creature - Hydra

Trample

Kalonian Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Even baloths fear its feeding time.

illus. Chris Rahn # 305/79

Kodama's Reach

    2 G
Sorcery - Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

“The land grows only where the kami will it.” —Dosan the Falling Leaf

illus. John Avon # 306/79

Managorger Hydra

    2 G
Creature - Hydra

Trample

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

illus. Lucas Graciano # 307/79

Pridemalkin

    2 G
Creature - Cat

When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.

Each creature you control with a +1/+1 counter on it has trample.

illus. Karl Kopinski # 308/79

Return to Nature

    1 G
Instant

Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Exile target card from a graveyard.

“Long after the magic wore off, the mice still dreamed of glorious galloping.” —Tales of the Fae

illus. Mark Poole # 309/79

Rishkar, Peema Renegade

    2 G
Legendary Creature - Elf Druid

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

Each creature you control with a counter on it has “T: Add G.”

“Aether is the soul of Kaladesh, and all souls should be free.”

illus. Todd Lockwood # 310/79

Root Out

    2 G
Sorcery

Destroy target artifact or enchantment.

Investigate. (Create a Clue token. It’s an artifact with “2, Sacrifice this artifact: Draw a card.”)

illus. Daniel Ljunggren # 311/79

Slurrk, All-Ingesting

    5 G
Legendary Creature - Ooze

Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it.

Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.

Partner (You can have two commanders if both have partner.)

illus. Jehan Choo # 312/79

Tireless Provisioner

    2 G
Creature - Elf Scout

Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with “2, T, Sacrifice this artifact: You gain 3 life.” Treasure is an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)

illus. Josu Hernaiz # 313/79

Tireless Tracker

    2 G
Creature - Human Scout

Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It’s an artifact with “2, Sacrifice this artifact: Draw a card.”)

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.

illus. Eric Deschamps # 314/79

Weirding Wood

    2 G
Enchantment - Aura

Enchant land

When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It’s an artifact with “2, Sacrifice this artifact: Draw a card.”)

Enchanted land has “T: Add two mana of any one color.”

illus. Jung Park # 315/79

Wood Elves

    2 G
Creature - Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Every branch a crossroads, every vine a swift steed.

illus. Josh Hass # 316/79

Arvad the Cursed

    3 W B
Legendary Creature - Vampire Knight

Deathtouch, lifelink

Other legendary creatures you control get +2/+2.

“I won’t abandon the Weatherlight. My destiny is to serve at Jhoira’s side. This ‘illness’ means I must trust my faith more and myself less.”

illus. Lius Lasahido # 317/79

Aryel, Knight of Windgrace

    2 W B
Legendary Creature - Human Knight

Vigilance

2W, T: Create a 2/2 white Knight creature token with vigilance.

B, T, Tap X untapped Knights you control: Destroy target creature with power X or less.

illus. Grzegorz Rutkowski # 318/79

Combine Chrysalis

    G U
Artifact

Creature tokens you control have flying.

2GU, T, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.

“What do you want to be, now that you’re grown up?” —Yolov, Simic bioengineer

illus. Hector Ortiz # 319/79

Conclave Mentor

    G W
Creature - Centaur Cleric

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.

When Conclave Mentor dies, you gain life equal to its power.

“I have faith in your potential.”

illus. Raoul Vitale # 320/79

Corpse Knight

    W B
Creature - Zombie Knight

Whenever another creature enters the battlefield under your control, each opponent loses 1 life.

“With each knight that rode out from the bone-white keep, the queen’s soldiers felt their courage failing.” —Krinnea, Siege of the Bone Spire

illus. Karl Kopinski # 321/79

Despark

    W B
Instant

Exile target permanent with mana value 4 or greater.

Liliana whispered to whatever consciousness Oketra and Bontu had left. “You are the gods. He is the usurper. You know what to do.”

illus. Slawomir Maniak # 322/79

Dromoka's Command

    G W
Instant

Choose two —

• Prevent all damage target instant or sorcery spell would deal this turn.

• Target player sacrifices an enchantment.

• Put a +1/+1 counter on target creature.

• Target creature you control fights target creature you don’t control.

illus. James Ryman # 323/79

Duergar Hedge-Mage

    2 (R/W)
Creature - Dwarf Shaman

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.

When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

illus. Dave Allsop # 324/79

Enduring Scalelord

    4 G W
Creature - Dragon

Flying

Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

Only the sun that beats down upon Arashin’s walls could shine more brightly.

illus. Clint Cearley # 325/79

Good-Fortune Unicorn

    1 G W
Creature - Unicorn

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.

Catching even a glimpse of one is the start of eight years of good luck.

illus. Kee Lo # 326/79

Hamza, Guardian of Arashin

    4 G W
Legendary Creature - Elephant Warrior

This spell costs 1 less to cast for each creature you control with a +1/+1 counter on it.

Creature spells you cast cost 1 less to cast for each creature you control with a +1/+1 counter on it.

“I stand with every member of my clan, and they stand with me.”

illus. Wisnu Tan # 327/79

Heaven // Earth

    X G // X R R
Instant // Sorcery

Heaven deals X damage to each creature with flying.

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

illus. Jonas De Ro # 328/79

Improbable Alliance

    U R
Enchantment

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

4UR: Draw a card, then discard a card.

“I agreed to light his way as long as he always had my back.” —Squill, Mistford pixie

illus. Zoltan Boros # 329/79

Juniper Order Ranger

    3 G W
Creature - Human Knight Ranger

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.

illus. Greg Hildebrandt # 330/79

Knight of the Last Breath

    5 W B
Creature - Giant Knight

3, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.

Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)

illus. Milivoj Ćeran # 331/79

Knights of the Black Rose

    3 W B
Creature - Human Knight

When Knights of the Black Rose enters the battlefield, you become the monarch.

Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.

“Hail to the true queen! Long may she reign!”

illus. Mark Zug # 332/79

Knights' Charge

    1 W B
Enchantment

Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.

6WB, Sacrifice Knights’ Charge: Return all Knight creature cards from your graveyard to the battlefield.

“By hoof, wing, or paw. For the realm!” —Syr Gwyn, Hero of Ashvale

illus. Paul Scott Canavan # 333/79

Kykar, Wind's Fury

    1 U R W
Legendary Creature - Bird Wizard

Flying

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.

Sacrifice a Spirit: Add R.

“The raging gale fans the flames of righteous wrath.”

illus. G-host Lee # 334/79

The Locust God

    4 U R
Legendary Creature - God

Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

2UR: Draw a card, then discard a card.

When The Locust God dies, return it to its owner’s hand at the beginning of the next end step.

illus. Lius Lasahido # 335/79

Migratory Route

    3 W U
Sorcery

Create four 1/1 white Bird creature tokens with flying.

Basic landcycling 2 (2, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

illus. Winona Nelson # 336/79

Mortify

    1 W B
Instant

Destroy target creature or enchantment.

“Your debt is erased.” —Hilgur, Orzhov euthanist

illus. Anthony Palumbo # 337/79

Saheeli, Sublime Artificer

    1 (U/R) (U/R)
Legendary Planeswalker - Saheeli

Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.

−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it’s an artifact in addition to its other types.

illus. Wesley Burt # 338/79

Struggle // Survive

    2 R // 1 G
Instant // Sorcery

Struggle deals damage to target creature equal to the number of lands you control.

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles their graveyard into their library.

illus. Eric Deschamps # 339/79

Time Wipe

    2 W W U
Sorcery

Return a creature you control to its owner’s hand, then destroy all creatures.

“To comprehend the full answer requires years of temporal study. In short, they were now never born in the first place.” —Teferi

illus. Svetlin Velinov # 340/79

Utter End

    2 W B
Instant

Exile target nonland permanent.

“I came seeking a challenge. All I found was you.” —Zurgo, khan of the Mardu

illus. Mark Winters # 341/79

Vona, Butcher of Magan

    3 W B
Legendary Creature - Vampire Knight

Vigilance, lifelink

T, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.

“For four hundred years, I have led armies of conquest. These lands hold nothing that can stand against me.”

illus. Volkan Baga # 342/79

Wear // Tear

    1 R // W
Instant // Instant

Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)

Destroy target enchantment.

Fuse (You may cast one or both halves of this card from your hand.)

illus. Ryan Pancoast # 343/79

Whirlwind of Thought

    1 U R W
Enchantment

Whenever you cast a noncreature spell, draw a card.

As Narset struggled to meditate, tiny dragonlings spiraled around her, conjuring thoughts of ancient clans.

illus. Bram Sels # 344/79

Wintermoor Commander

    W B
Creature - Human Knight

Deathtouch

Wintermoor Commander’s toughness is equal to the number of Knights you control.

Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

illus. Tyler Jacobson # 345/79

Academy Manufactor

    3
Artifact Creature - Assembly-Worker

If you would create a Clue, Food, or Treasure token, instead create one of each.

Automated systems at the Tolarian Academy sort new acquisitions for optimal use, determining which should be studied, eaten, or sold.

illus. Campbell White # 346/79

Ancient Stone Idol

    10
Artifact Creature - Golem

Flash

This spell costs 1 less to cast for each attacking creature.

Trample

When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.

illus. Josh Hass # 347/79

Arcane Signet

    2
Artifact

T: Add one mana of any color in your commander’s color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

illus. Dan Scott # 348/79

Bloodforged Battle-Axe

    1
Artifact - Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, create a token that’s a copy of Bloodforged Battle-Axe.

Equip 2

Spilled blood always begets more of the same.

illus. Alayna Danner # 349/79

Bloodline Pretender

    3
Artifact Creature - Shapeshifter

Changeling (This card is every creature type.)

As Bloodline Pretender enters the battlefield, choose a creature type.

Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.

illus. Slawomir Maniak # 350/79

Burnished Hart

    3
Artifact Creature - Elk

3, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Forged by divine hands to wander mortal realms.

illus. Yeong-Hao Han # 351/79

Commander's Sphere

    3
Artifact

T: Add one mana of any color in your commander’s color identity.

Sacrifice Commander’s Sphere: Draw a card.

It harmonizes with the essence of its master.

illus. Ryan Alexander Lee # 352/79

Coveted Jewel

    6
Artifact

When Coveted Jewel enters the battlefield, draw three cards.

T: Add three mana of any one color.

Whenever one or more creatures an opponent controls attack you and aren’t blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.

illus. Jason A. Engle # 353/79

Cultivator's Caravan

    3
Artifact - Vehicle

T: Add one mana of any color.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

illus. Mark Zug # 354/79

Duplicant

    6
Artifact Creature - Shapeshifter

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.

As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It’s still a Shapeshifter.

illus. Thomas M. Baxa # 355/79

Fellwar Stone

    2
Artifact

T: Add one mana of any color that a land an opponent controls could produce.

“What do you have that I cannot obtain?” —Mairsil, the Pretender

illus. John Avon # 356/79

Fractured Powerstone

    2
Artifact

T: Add C.

T: Roll the planar die. Activate only as a sorcery.

The Thran learned to capture mana, but power inevitably escapes its bonds.

illus. Rob Alexander # 357/79

Gruul Signet

    2
Artifact

1, T: Add RG.

Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.

illus. Efrem Palacios # 358/79

Hedron Archive

    4
Artifact

T: Add CC.

2, T, Sacrifice Hedron Archive: Draw two cards.

“You’ve begun to understand the hedrons’ true purpose,” said Ugin. “The Eldrazi can be imprisoned.” “And how did that work out last time?” asked Jace.

illus. Craig J Spearing # 359/79

Herald's Horn

    3
Artifact

As Herald’s Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost 1 less to cast.

At the beginning of your upkeep, look at the top card of your library. If it’s a creature card of the chosen type, you may reveal it and put it into your hand.

illus. Jason Felix # 360/79

Inspiring Statuary

    3
Artifact

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you’re done activating mana abilities pays for 1.)

Ghirapur’s most celebrated inventors have been immortalized in clockwork.

illus. Kirsten Zirngibl # 361/79

Izzet Signet

    2
Artifact

1, T: Add UR.

The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.

illus. Raoul Vitale # 362/79

Meteor Golem

    7
Artifact Creature - Golem

When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.

The impact sent the soldiers scattering—then something came out of the crater.

illus. Lake Hurwitz # 363/79

Mind Stone

    2
Artifact

T: Add C.

1, T, Sacrifice Mind Stone: Draw a card.

“What is mana but possibility, an idea not yet given form?” —Jhoira, master artificer

illus. Adam Rex # 364/79

Mindless Automaton

    4
Artifact Creature - Construct

Mindless Automaton enters the battlefield with two +1/+1 counters on it.

1, Discard a card: Put a +1/+1 counter on Mindless Automaton.

Remove two +1/+1 counters from Mindless Automaton: Draw a card.

illus. Chris Seaman # 365/79

Myr Battlesphere

    7
Artifact Creature - Myr Construct

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it’s attacking.

illus. Franz Vohwinkel # 366/79

Nettlecyst

    3
Artifact - Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 for each artifact and/or enchantment you control.

Equip 2

illus. Vincent Proce # 367/79

Orzhov Locket

    3
Artifact

T: Add W or B.

W/W/W/W/, T, Sacrifice Orzhov Locket: Draw two cards.

“It looks expensive, doesn’t it? You have no idea…” —Milana, Orzhov prelate

illus. Volkan Baga # 368/79

Orzhov Signet

    2
Artifact

1, T: Add WB.

The sigil holds different meanings depending on its form and presentation. While some wear it as a sign of status, others wear it as a sign of debt.

illus. Martina Pilcerova # 369/79

Phyrexian Triniform

    9
Artifact Creature - Phyrexian Golem

When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.

Encore 12 (12, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

illus. Adam Paquette # 370/79

Psychosis Crawler

    5
Artifact Creature - Phyrexian Horror

Psychosis Crawler’s power and toughness are each equal to the number of cards in your hand.

Whenever you draw a card, each opponent loses 1 life.

“If that brain can’t figure out the secret of the serum, then add more brains.” —Rhmir, Hand of the Augur

illus. Stephan Martiniere # 371/79

Replicating Ring

    3
Snow Artifact

T: Add one mana of any color.

At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with “T: Add one mana of any color.”

illus. Olena Richards # 372/79

Scrao Trawler

    3
Artifact Creature - Construct

Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.

illus. Daarken # 373/79

Sculpting Steel

    3
Artifact

You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

An artificer once dropped one in a vault full of coins. She has yet to find it.

illus. Heather Hudson # 374/79

Scytheclaw

    5
Artifact - Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.

Equip 3

illus. James Paick # 375/79

Shimmer Myr

    3
Artifact Creature - Myr

Flash

You may cast artifact spells as though they had flash.

It evades Phyrexians by hiding in the spaces between seconds.

illus. Jana Schirmer & Johannes Voss # 376/79

Sigiled Sword of Valeron

    3
Artifact - Equipment

Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.

Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that’s attacking.

Equip 3

illus. John Stanko # 377/79

Simic Signet

    2
Artifact

1, T: Add GU.

For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.

illus. Mike Sass # 378/79

Skullclamp

    1
Artifact - Equipment

Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip 1

The mind is a beautiful bounty encased in an annoying bone container.

illus. Luca Zontini # 379/79

Skyclave Relic

    3
Artifact

Kicker 3

Indestructible

When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.

T: Add one mana of any color.

Skyclaves held the key to reshaping the world.

illus. Daniel Ljunggren # 380/79

Sol Ring

    1
Artifact

T: Add CC.

Lost to time is the artificer’s art of trapping light from a distant star in a ring of purest gold.

illus. Mike Bierek # 381/79

Soul of New Phyrexia

    6
Artifact Creature - Phyrexian Avatar

Trample

5: Permanents you control gain indestructible until end of turn.

5, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.

illus. Daarken # 382/79

Spine of Ish Sah

    7
Artifact

When Spine of Ish Sah enters the battlefield, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner’s hand.

illus. Daniel Ljunggren # 383/79

Strionic Resonator

    2
Artifact

2, T: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words “when,” “whenever,” or “at.”)

Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance.

illus. Sam White # 384/79

Talisman of Hierarchy

    2
Artifact

T: Add C.

T: Add W or B. Talisman of Hierarchy deals 1 damage to you.

“You’ll never get to the top if you don’t know who’s already there.” —Kaya

illus. Lindsey Look # 385/79

Thopter Assembly

    6
Artifact Creature - Thopter

Flying

At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner’s hand and create five 1/1 colorless Thopter artifact creature tokens with flying.

illus. Svetlin Velinov # 386/79

Triskelion

    6
Artifact Creature - Construct

Triskelion enters the battlefield with three +1/+1 counters on it.

Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.

“Why do bad things always come in threes?” —Gisulf, expedition survivor

illus. Christopher Moeller # 387/79

Vanquisher's Banner

    5
Artifact

As Vanquisher’s Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.

illus. Milivoj Ćeran # 388/79

Wayfarer's Bauble

    1
Artifact

2, T, Sacrifice Wayfarer’s Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Druids hold certain plants to be sacred and use their leaves and wood as a spellcasting focus.

illus. Tomas Duchek # 389/79

Arcane Sanctum

Land

Arcane Sanctum enters the battlefield tapped.

T: Add W, U, or B.

“We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes.” —Tullus of Palandius

illus. Anthony Francisco # 390/79

Bojuka Bog

Land

Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player’s graveyard.

T: Add B.

illus. Howard Lyon # 391/79

Bretagard Stronghold

Land

Bretagard Stronghold enters the battlefield tapped.

T: Add G.

GWW, T, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.

illus. Jung Park # 392/79

Canopy Vista

Land - Forest Plains

(T: Add G or W.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.

illus. Adam Paquette # 393/79

Choked Estuary

Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don’t, Choked Estuary enters the battlefield tapped.

T: Add U or B.

illus. Vincent Proce # 394/79

Cinder Glade

Land - Mountain Forest

(T: Add R or G.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.

illus. Adam Paquette # 395/79

Command Tower

Land

T: Add one mana of any color in your commander’s color identity.

“Approach my tower on bended knee or depart from it as ash upon the wind.” —Gadwick, the Wizened

illus. Evan Shipard # 396/79

Evolving Wilds

Land

T, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

“Our world is vast, but Thraben is its heart. The cathedral must stand even if the hinterlands are lost.” —Thalia, Knight-Cathar

illus. Cliff Childs # 397/79

Exotic Orchard

Land

T: Add one mana of any color that a land an opponent controls could produce.

“It was a strange morning. When we awoke, we found our trees transformed. We didn’t know whether to water them or polish them.” —Pulan, Bant orchardist

illus. Steven Belledin # 398/79

Fetid Heath

Land

T: Add C.

W/, T: Add WW, WB, or BB.

“Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity.” —Talara, elvish safewright

illus. Daarken # 399/79

Field of Ruin

Land

T: Add C.

2, T, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

illus. Chris Ostrowski # 400/79

Fortified Village

Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don’t, Fortified Village enters the battlefield tapped.

T: Add G or W.

illus. Cliff Childs # 401/79

Frontier Bivouac

Land

Frontier Bivouac enters the battlefield tapped.

T: Add G, U, or R.

“The most powerful dreams visit those who shelter in a dragon’s skull.” —Chianul, Who Whispers Twice

illus. Titus Lunter # 402/79

Frostboil Snarl

Land

As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don’t, Frostboil Snarl enters the battlefield tapped.

T: Add U or R.

A smoldering storm of chilling fire.

illus. Sam Burley # 403/79

Furycalm Snarl

Land

As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don’t, Furycalm Snarl enters the battlefield tapped.

T: Add R or W.

A seething locus of reverent rage.

illus. Sam Burley # 404/79

Game Trail

Land

As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don’t, Game Trail enters the battlefield tapped.

T: Add R or G.

illus. Adam Paquette # 405/79

Gavony Township

Land

T: Add C.

2GW, T: Put a +1/+1 counter on each creature you control.

“The protective wards of the church have weakened, and no one can tell us why. It’s time to look to our own defenses.” —Gregel, militia leader

illus. Julian Kok Joon Wen # 406/79

Goldmire Bridge

Artifact Land

Goldmire Bridge enters the battlefield tapped.

Indestructible

T: Add W or B.

The path to glory is forged in ambition.

illus. Aaron Miller # 407/79

Jungle Shrine

Land

Jungle Shrine enters the battlefield tapped.

T: Add R, G, or W.

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

illus. Wayne Reynolds # 408/79

Karn's Bastion

Land

T: Add C.

4, T: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

“I can’t protect everyone here. But those I can, I will.” —Karn

illus. Adam Paquette # 409/79

Kessig Wolf Run

Land

T: Add C.

XRG, T: Target creature gets +X/+0 and gains trample until end of turn.

When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.

illus. Eytan Zana # 410/79

Kher Keep

Legendary Land

T: Add C.

1R, T: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

“I swear, for every one Prossh devours, three more pop out of a hole somewhere.” —Jaya Ballard

illus. Titus Lunter # 411/79

Krosan Verge

Land

Krosan Verge enters the battlefield tapped.

T: Add C.

2, T, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

illus. Ruxing Gao # 412/79

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped.

T: Add G.

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

illus. Philip Straub # 413/79

Mossfire Valley

Land

1, T: Add RG.

The battle at Ganzan Pass left the land so saturated with blood and twisted kami magic that it was a century before a single blade of grass could take root.

illus. Sarah Finnigan # 414/79

Mosswort Bridge

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Mosswort Bridge enters the battlefield tapped.

T: Add G.

G, T: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

illus. Jeremy Jarvis # 415/79

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.

T: Add C.

2, T, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

illus. Jonas De Ro # 416/79

Mystic Monastery

Land

Mystic Monastery enters the battlefield tapped.

T: Add U, R, or W.

When asked how many paths reach enlightenment, the monk kicked a heap of sand. “Count,” he smiled, “and then find more grains.”

illus. Florian de Gesincourt # 417/79

Path of Ancestry

Land

Path of Ancestry enters the battlefield tapped.

T: Add one mana of any color in your commander’s color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.

illus. Alayna Danner # 418/79