Phyrexia: All Will Be One Commander Spoilers 172/28

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Feb 12, 2023 - Vishgraz, the Doomhive
Feb 12, 2023 - Otharri, Suns' Glory
Feb 12, 2023 - Glistening Sphere
Feb 12, 2023 - Wurmquake
Feb 12, 2023 - Glissa's Retriever
Feb 12, 2023 - Contaminant Grafter
Feb 12, 2023 - Vulshok Factory
Feb 12, 2023 - Roar of Resistance
Feb 12, 2023 - Hexplate Wallbreaker
Feb 12, 2023 - Goldwardens' Gambit
Feb 12, 2023 - Phyresis Outbreak
Feb 12, 2023 - Geth's Summons
Feb 12, 2023 - Staff of the Storyteller
Feb 12, 2023 - Norn's Decree
Feb 12, 2023 - Norn's Choirmaster
Feb 12, 2023 - Kemba's Banner
Feb 12, 2023 - Glimmer Lens
Feb 12, 2023 - Clever Concealment
Feb 2, 2023 - Windbrisk Heights
Feb 2, 2023 - Temple of Triumph
Feb 2, 2023 - Temple of Silence
Feb 2, 2023 - Temple of Plenty
Feb 2, 2023 - Temple of Malady
Feb 2, 2023 - Tainted Wood
Feb 2, 2023 - Tainted Field
Feb 2, 2023 - Sungrass Prairie
Feb 2, 2023 - Slayers' Stronghold
Feb 2, 2023 - Shineshadow Snarl
Feb 2, 2023 - Secluded Steppe
Feb 2, 2023 - Sandsteppe Citadel
Feb 2, 2023 - Path of Ancestry
Feb 2, 2023 - Necroblossom Snarl
Feb 2, 2023 - Myriad Landscape
Feb 2, 2023 - Krosan Verge
Feb 2, 2023 - Kher Keep
Feb 2, 2023 - Karn's Bastion
Feb 2, 2023 - Furycalm Snarl
Feb 2, 2023 - Fortified Village
Feb 2, 2023 - Forgotten Cave
Feb 2, 2023 - Exotic Orchard
Feb 2, 2023 - Command Tower
Feb 2, 2023 - Castle Embereth
Feb 2, 2023 - Castle Ardenvale
Feb 2, 2023 - Canopy Vista
Feb 2, 2023 - Buried Ruin
Feb 2, 2023 - Boros Garrison
Feb 2, 2023 - Bojuka Bog
Feb 2, 2023 - Trailblazer's Boots
Feb 2, 2023 - Talisman of Conviction
Feb 2, 2023 - Soul-Guide Lantern
Feb 2, 2023 - Solemn Simulacrum
Feb 2, 2023 - Sol Ring
Feb 2, 2023 - Plague Myr
Feb 2, 2023 - Myr Battlesphere
Feb 2, 2023 - Mind Stone
Feb 2, 2023 - Mask of Memory
Feb 2, 2023 - Loxodon Warhammer
Feb 2, 2023 - Idol of Oblivion
Feb 2, 2023 - Ichorclaw Myr
Feb 2, 2023 - Grafted Exoskeleton
Feb 2, 2023 - Golgari Signet
Feb 2, 2023 - Fellwar Stone
Feb 2, 2023 - Contagion Clasp
Feb 2, 2023 - Commander's Sphere
Feb 2, 2023 - Chromatic Lantern
Feb 2, 2023 - Boros Signet
Feb 2, 2023 - Arcane Signet
Feb 2, 2023 - Rip Apart
Feb 2, 2023 - Putrefy
Feb 2, 2023 - Mortify
Feb 2, 2023 - Moldervine Reclamation
Feb 2, 2023 - Merciless Eviction
Feb 2, 2023 - Heroic Reinforcements
Feb 2, 2023 - Culling Ritual
Feb 2, 2023 - Boros Charm
Feb 2, 2023 - Assemble the Legion
Jan 31, 2023 - Viridian Corrupter
Jan 31, 2023 - Scavenging Ooze
Jan 31, 2023 - Phyrexian Swarmlord
Jan 31, 2023 - Noxious Revival
Jan 31, 2023 - Mycosynth Fiend
Jan 31, 2023 - Evolution Sage
Jan 31, 2023 - Cultivate
Jan 31, 2023 - Carrion Call
Jan 31, 2023 - Blight Mamba
Jan 31, 2023 - Beast Within
Jan 31, 2023 - Siege-Gang Commander
Jan 31, 2023 - Loyal Apprentice
Jan 31, 2023 - Legion Warboss
Jan 31, 2023 - Hordeling Outburt
Jan 31, 2023 - Hate Mirage
Jan 31, 2023 - Dragonmaster Outcast
Jan 31, 2023 - Chain Reaction
Jan 31, 2023 - Plague Stinger
Jan 31, 2023 - Painful Truths
Jan 31, 2023 - Night's Whisper
Jan 31, 2023 - Ichor Rats
Jan 31, 2023 - Caress of Phyrexia
Jan 31, 2023 - Windborn Muse
Jan 31, 2023 - White Sun's Zenith
Jan 31, 2023 - Swords to Plowshares
Jan 31, 2023 - Silverwing Squadron
Jan 31, 2023 - Phyrexian Rebirth
Jan 31, 2023 - Phantom General
Jan 31, 2023 - Path to Exile
Jan 31, 2023 - Norn's Annex
Jan 31, 2023 - Midnight Haunting
Jan 31, 2023 - Mentor of the Meek
Jan 31, 2023 - Maul of the Skyclaves
Jan 31, 2023 - Martial Coup
Jan 31, 2023 - Mace of the Valiant
Jan 31, 2023 - Intangible Virtue
Jan 31, 2023 - Increasing Devotion
Jan 31, 2023 - Hour of Reckoning
Jan 31, 2023 - Harmonious Archon
Jan 31, 2023 - Grateful Apparition
Jan 31, 2023 - Goldnight Commander
Jan 31, 2023 - Ghostly Prison
Jan 31, 2023 - Generous Gift
Jan 31, 2023 - Fumigate
Jan 31, 2023 - Flawless Maneuver
Jan 31, 2023 - Finale of Glory
Jan 31, 2023 - Felidar Retreat
Jan 31, 2023 - Emeria Angel
Jan 31, 2023 - Elspeth Tirel
Jan 31, 2023 - Cut a Deal
Jan 31, 2023 - Court of Grace
Jan 31, 2023 - Collective Effort
Jan 31, 2023 - Call the Coppercoats
Jan 31, 2023 - Battle Screech
Jan 25, 2023 - Lux Artillery
Jan 25, 2023 - Lux Artillery
Jan 25, 2023 - Tangleweave Armor
Jan 25, 2023 - Tangleweave Armor
Jan 25, 2023 - Monumental Corruption
Jan 25, 2023 - Monumental Corruption
Jan 25, 2023 - Synthesis Pod
Jan 25, 2023 - Synthesis Pod
Jan 25, 2023 - Mirage Mockery
Jan 25, 2023 - Mirage Mockery
Jan 25, 2023 - Skyhunter Strike Force
Jan 25, 2023 - Skyhunter Strike Force
Jan 19, 2023 - Glistening Sphere
Jan 19, 2023 - Wurmquake
Jan 19, 2023 - Glissa's Retriever
Jan 19, 2023 - Contaminant Grafter
Jan 19, 2023 - Phyresis Outbreak
Jan 19, 2023 - Geth's Summons
Jan 19, 2023 - Norn's Decree
Jan 19, 2023 - Norn's Choirmaster
Jan 19, 2023 - Vishgraz, the Doomhive
Jan 19, 2023 - Vulshok Factory
Jan 19, 2023 - Roar of Resistance
Jan 19, 2023 - Hexplate Wallbreaker
Jan 19, 2023 - Goldwardens' Gambit
Jan 19, 2023 - Staff of the Storyteller
Jan 19, 2023 - Kemba's Banner
Jan 19, 2023 - Glimmer Lens
Jan 19, 2023 - Clever Concealment
Jan 19, 2023 - Otharri, Suns' Glory
Jan 18, 2023 - Neyali, Suns' Vanguard
Jan 18, 2023 - Ixhel, Scion of Atraxa
Jan 17, 2023 - Neyali, Suns' Vanguard
Jan 17, 2023 - Ixhel, Scion of Atraxa

Ixhel, Scion of Atraxa

    1 W B G
Legendary Creature - Phyrexian Angel

Flying, vigilance, toxic 2

Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend any mana as though it were mana of any color to cast those spells.

illus. Campbell White # 1/28

Neyali, Suns' Vanguard

    2 R W
Legendary Creature - Human Rebel

Attacking tokens you control have double strike.

Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.

illus. Bryan Sola # 2/28

Ixhel, Scion of Atraxa

    1 W B G
Legendary Creature - Phyrexian Angel

Flying, vigilance, toxic 2

Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend any mana as though it were mana of any color to cast those spells.

illus. Campbell White # 37/28

Neyali, Suns' Vanguard

    2 R W
Legendary Creature - Human Rebel

Attacking tokens you control have double strike.

Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.

illus. Bryan Sola # 38/28

Otharri, Suns' Glory

    3 R W
Legendary Creature - Phoenix

Flying, lifelink, haste

Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have.

2RW, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped.

illus. Marta Nael # 3/28

Clever Concealment

    2 W W
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

illus. Alexey Kruglov # 5/28

Glimmer Lens

    1 W
Artifact - Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Whenever equipped creature and at least one more creature attack, draw a card.

Equip 1W

illus. Sidharth Chaturvedi # 6/28

Kemba's Banner

    3 W
Artifact - Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +1/+1 for each creature you control

Equip 2W

illus. Wisnu Tan # 7/28

Staff of the Storyteller

    1 W
Artifact

When Staff of the Storyteller enters the battlefield, create a 1/1 white Spirit creature token with flying.

Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller.

W, T, Remove a counter from Staff of the Storyteller: Draw a card.

illus. Dan Scott # 10/28

Goldwardens' Gambit

    6 R R
Sorcery

Affinity for Equipment (This spell costs 1 less to cast for each Equipment you control.)

Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.

At Neyali's command, they took position. At Otharri's signal, they struck.

illus. Manuel Castañόn # 13/28

Hexplate Wallbreaker

    3 R R
Artifact - Equipment

For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2.

Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.

Equip 3R

illus. Aaron Miller # 14/28

Roar of Resistance

    1 R
Enchantment

Creature tokens you control have haste.

Whenever one or more creatures attack, you may pay 1R. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

illus. Lie Setiawan # 15/28

Vulshok Factory

    2 R
Artifact

T: Add R. Put a charge counter on Vulshok Factory.

2R, T, Sacrifice Vulshok Factory: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery.

illus. Cristi Balanescu # 16/28

Vishgraz, the Doomhive

    2 W B G
Legendary Creature - Phyrexian Insect

Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."

Vishgraz gets +1/+1 for each poison counter your opponents have.

illus. Andrew Mar # 4/28

Norn's Choirmaster

    3 W W
Creature - Phyrexian Angel

Flying, first strike

Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

illus. Jason A. Engle # 8/28

Norn's Decree

    2 W
Enchantment

Whenever one or more creatures an opponent controls deals combat damage to you, that opponent gets a poison counter.

Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.

illus. Nestor Ossandon Leal # 9/28

Geth's Summons

    2 B B
Sorcery

Return up to one target creature card from your graveyard to the battlefield.

Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.

illus. Johann Bodin # 11/28

Phyresis Outbreak

    2 B
Sorcery

Each opponent gets a poison counter. Then each creature your opponents control get -1/-1 until end of turnfor each poison counter its controller has.

"It is amusing that the fleshlings believe we are at war. In truth, they are nothing but scurrying pests to be eradicated." —Azax-Aazog, the Demon Thane

illus. Matthew C. Lewis # 12/28

Contaminant Grafter

    4 G
Creature - Phyrexian Druid

Trample, toxic 1

Whenever one or more creatures you control deals combat damage to one or more players, proliferate.

Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.

illus. Lars Grant-West # 17/28

Glissa's Retriever

    5 G
Creature - Phyrexian Beast

Haste, toxic 3 (Players dealt combat damage by this creature also get 3 poison counters.)

Glissa's Retriever can't be blocked by creatures with power 2 or less.

Corrupted — When Glissa's Retriever dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters.

illus. Josu Hernaiz # 18/28

Wurmquake

    4 G G
Sorcery

Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens

Flashback 8GG (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Xavier Ribeiro # 19/28

Glistening Sphere

    3
Artifact

Glistening Sphere enters the battlefield tapped.

When Glistening Sphere enters the battlefield, proliferate.

T: Add one mana of any color.

CorruptedT: Add three mana of any one color. Activate only if an opponent has three or more poison counters.

illus. Tuan Duong Chu # 20/28

Skyhunter Strike Force

    2 W
Creature - Cat Knight

Flying

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Lieutenant—As long as you control your commander, other creatures you control have melee.

illus. Slawomir Maniak # 21/28

Skyhunter Strike Force

    2 W
Creature - Cat Knight

Flying, melee

Lieutenant—As long as you control your commander, other creatures you control have melee.

illus. Slawomir Maniak # 31/28

Mirage Mockery

    2 U
Sorcery

Choose one —

• Create a token that's a copy of target artifact creature you control.

• Create a token that's a copy of target noncreature artifact you control.

Entwine 2U (Choose both if you pay the entwine cost.)

illus. Anna Pavleeva # 22/28

Mirage Mockery

    2 U
Sorcery

Choose one —

• Create a token that's a copy of target artifact creature you control.

• Create a token that's a copy of target noncreature artifact you control.

Entwine 2U

illus. Anna Pavleeva # 32/28

Synthesis Pod

    3 (U/P)
Artifact

((U/P) can be paid with either U or 2 life.)

1(U/P), T, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost.

illus. Campbell White # 23/28

Synthesis Pod

    3 (U/P)
Artifact

1(U/P), T, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost.

illus. Campbell White # 33/28

Monumental Corruption

    3 B B
Sorcery

Target player draws X cards and loses X life, where X is the number of artifacts you control.

"Funny, I always thought the Phyrexians were a heartless lot." —Kaya

illus. Sergey Glushakov # 24/28

Monumental Corruption

    3 B B
Sorcery

Target player draws X cards and loses X life, where X is the number of artifacts you control.

illus. Sergey Glushakov # 34/28

Chiss-Goria, Forge Tyrant

    6 R R R
Legendary Creature - Dragon

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Flying, haste

When Chiss-Goria, Forge Tyrant attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.

illus. Svetlin Velinov # 25/28

Chiss-Goria, Forge Tyrant

    6 R R R
Legendary Creature - Dragon

Affinity for artifacts

Flying, haste

When Chiss-Goria, Forge Tyrant attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.

illus. Svetlin Velinov # 35/28

Tangleweave Armor

    2 G G
Artifact - Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +X/+X, where X is the greatest mana value among your commanders.

Equip 4

illus. Johann Bodin # 26/28

Tangleweave Armor

    2 G G
Artifact - Equipment

Living weapon

Equipped creature gets +X/+X, where X is the greatest mana value among your commanders.

Equip 4

illus. Johann Bodin # 36/28

Lux Artillery

    4
Artifact

Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.

illus. Jason Kang # 27/28

Lux Artillery

    4
Artifact

Whenever you cast an artifact creature spell, it gains sunburst.

At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.

illus. Jason Kang # 41/28

Urtet, Remnant of Memnarch

    3
Legendary Artifact Creature - Myr

Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token.

At the beginning of combat on your turn, untap each Myr you control.

WUBRG, T: Put three +1/+1 counters on each Myr you control. Activate only during your turn.

illus. Simon Dominic # 28/28

Urtet, Remnant of Memnarch

    3
Legendary Artifact Creature - Myr

Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token.

At the beginning of combat on your turn, untap each Myr you control.

WUBRG, T: Put three +1/+1 counters on each Myr you control. Activate only during your turn.

illus. Simon Dominic # 42/28

Battle Screech

    2 W W
Sorcery

Create two 1/1 white Bird creature tokens with flying.

Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Randy Gallegos # 59/28

Call the Coppercoats

    2 W
Instant

Strive — This spell costs 1W more to cast for each target beyond the first.

Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

When the alarm crystals flash, Drannith’s finest answer the call.

illus. Cristi Balanescu # 60/28

Collective Effort

    1 W W
Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

illus. Eric Deschamps # 61/28

Court of Grace

    2 W W
Enchantment

When Court of Grace enters the battlefield, you become the monarch.

At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you’re the monarch, create a 4/4 white Angel creature token with flying instead.

A righteous sovereign makes for a blessed realm.

illus. Denman Rooke # 62/28

Cut a Deal

    2 W
Sorcery

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

"Abandon your selfish ambitions and become one with the Flesh Singularity." —Elesh Norn

illus. Fajareka Setiawan # 63/28

Elspeth Tirel

    3 W W
Legendary Planeswalker - Elspeth

+2: You gain 1 life for each creature you control.

−2: Create three 1/1 white Soldier creature tokens.

−5: Destroy all other permanents except for lands and tokens.

illus. Michael Komarck # 64/28

Emeria Angel

    2 W W
Creature - Angel

Flying

Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.

When the earth shudders, the sky overflows.

illus. Jim Murray # 65/28

Felidar Retreat

    3 W
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• Create a 2/2 white Cat Beast creature token.

• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

illus. Ralph Horsley # 66/28

Finale of Glory

    X W W
Sorcery

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

The sky boiled over the citadel, dire and dark. Then the angels brought the dawn.

illus. Stanton Feng # 67/28

Flawless Maneuver

    2 W
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Creatures you control gain indestructible until end of turn.

“Captain, your units are the tip of our spear. There is zero room for failure.” —Jirina Kudro

illus. Zoltan Boros # 68/28

Fumigate

    3 W W
Sorcery

Destroy all creatures. You gain 1 life for each creature destroyed this way.

“Ghirapur’s gremlin population poses a threat to the infrastructure of the fairgrounds. Threats must be eliminated.” —Sram, senior edificer

illus. Svetlin Velinov # 69/28

Generous Gift

    2 W
Instant

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

The best presents are impossible to regift.

illus. Kev Walker # 70/28

Ghostly Prison

    2 W
Enchantment

Creatures can’t attack you unless their controller pays 2 for each creature they control that’s attacking you.

Though the spirits’ bodies were ethereal, Agnur soon learned that their blades were quite solid—and razor-sharp.

illus. Daarken # 71/28

Goldnight Commander

    3 W
Creature - Human Cleric Soldier

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

“One faith, but many hands in victory.”

illus. Chris Rahn # 72/28

Grateful Apparition

    1 W
Creature - Spirit

Flying

Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

illus. Izzy # 73/28

Harmonious Archon

    4 W W
Creature - Archon

Flying

Non-Archon creatures have base power and toughness 3/3.

When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.

First among equals.

illus. Anastasia Ovchinnikova # 74/28

Hour of Reckoning

    4 W W W
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)

Destroy all nontoken creatures.

Those who are chosen do not doubt. Those who remain do not lament.

illus. Joseph Meehan # 75/28

Increasing Devotion

    3 W W
Sorcery

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.

Flashback 7WW (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Daniel Ljunggren # 76/28

Intangible Virtue

    1 W
Enchantment

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

illus. Clint Cearley # 77/28

Mace of the Valiant

    2 W
Artifact - Equipment

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.

Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.

Equip 3

illus. Aaron Miller # 78/28

Martial Coup

    X W W
Sorcery

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Their war forgotten, the nations of Bant stood united in the face of a common threat.

illus. Greg Staples # 79/28

Maul of the Skyclaves

    2 W
Artifact - Equipment

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+2 and has flying and first strike.

Equip 2WW

illus. Joseph Meehan # 80/28

Mentor of the Meek

    2 W
Creature - Human Soldier

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay 1. If you do, draw a card.

“In these halls there is no pass or fail. Your true test comes with the first full moon.”

illus. Jana Schirmer & Johannes Voss # 81/28

Midnight Haunting

    2 W
Instant

Create two 1/1 white Spirit creature tokens with flying.

The path back to the world of the living is murky and bewildering. A geist may not even realize that it’s terrifying its own loved ones.

illus. Matt Stewart # 82/28

Norn's Annex

    3 (W/P) (W/P)
Artifact

((W/P) can be paid in either W or 2 life.)

Creatures can't attack you or planeswalkers you control unless their controller pays (W/P) for each of those creatures.

illus. James Paick # 83/28

Path to Exile

    W
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

illus. Todd Lockwood # 84/28

Phantom General

    3 W
Creature - Spirit Soldier

Creature tokens you control get +1/+1.

After his death, the general was reunited with fallen soldiers from over thirty of his campaigns.

illus. Christopher Moeller # 85/28

Phyrexian Rebirth

    4 W W
Sorcery

Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.

As long as one drop of the oil exists, the joyous work continues.

illus. Scott Chou # 86/28

Prava of the Steel Legion

    2 W
Legendary Creature - Cat Soldier

As long as it’s your turn, creature tokens you control get +1/+4.

3W: Create a 1/1 white Soldier creature token.

Partner (You can have two commanders if both have partner.)

illus. Matt Stewart # 87/28

Silverwing Squadron

    5 W
Creature - Human Knight

Flying, vigilance

Silverwing Squadron’s power and toughness are each equal to the number of creatures you control.

Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

illus. Johannes Voss # 88/28

Swords to Plowshares

    W
Instant

Exile target creature. Its controller gains life equal to its power.

“The arc of my blade has carved a path of light for the peace that will follow.”

illus. Jesper Ejsing # 89/28

White Sun's Zenith

    X W W W
Instant

Create X 2/2 white Cat creature tokens. Shuffle White Sun’s Zenith into its owner’s library.

After the Battle of Liet Field, the white sun crested above Taj-Nar, bringing hope to all who survived the carnage.

illus. Mike Bierek # 90/28

Windborn Muse

    3 W
Creature - Spirit

Flying

Creatures can’t attack you unless their controller pays 2 for each creature they control that’s attacking you.

“Her voice is justice, clear and relentless.” —Akroma, angelic avenger

illus. Adam Rex # 91/28

Caress of Phyrexia

    3 B B
Sorcery

Target player draws three cards, loses 3 life, and gets three poison counters.

“I am weak. Make . . . me . . . ideal.”

illus. Karl Kopinski # 92/28

Ichor Rats

    1 B B
Creature - Phyrexian Rat

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Ichor Rats enters the battlefield, each player gets a poison counter.

illus. Matt Stewart # 93/28

Night's Whisper

    1 B
Sorcery

You draw two cards and you lose 2 life.

“I have seen things that would reduce a weaker person to blubbering and raving. Want to hear about them?” —Vraska

illus. John Severin Brassell # 94/28

Painful Truths

    2 B
Sorcery

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

As the Eldrazi spread, no secret that could give Zendikar’s defenders an advantage was considered too dangerous to seek.

illus. Winona Nelson # 95/28

Plague Stinger

    1 B
Creature - Phyrexian Insect Horror

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

It leaves its victims one sting closer to phyresis.

illus. Ryan Pancoast # 96/28

Chain Reaction

    2 R R
Sorcery

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

“We train for the improbable, like lightning striking the same place twice, or striking everywhere at once.” —Nundari, Sea Gate militia captain

illus. Trevor Claxton # 97/28

Dragonmaster Outcast

    R
Creature - Human Shaman

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

“This world will be ruled by its rightful sovereigns, not these hideous pretenders.”

illus. Raymond Swanland # 98/28

Hate Mirage

    3 R
Sorcery

Choose up to two target creatures you don’t control. For each of those creatures, create a token that’s a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Each monstrosity that fails to kill him expands his conjured arsenal.

illus. L.A. draws # 99/28

Hordeling Outburt

    1 R R
Sorcery

Create three 1/1 red Goblin creature tokens.

“Leave no scraps, lest you attract pests.” —Mardu threat

illus. Zoltan Boros # 100/28

Legion Warboss

    2 R
Creature - Goblin Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

illus. Alex Konstad # 101/28

Loyal Apprentice

    1 R
Creature - Human Artificer

Haste

Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Those with knowledge are wise to listen to those with imagination.

illus. Joe Slucher # 102/28

Siege-Gang Commander

    3 R R
Creature - Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.

1R, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

"Ready . . . uh . . . fire!"

illus. Aaron Miller # 103/28

Beast Within

    2 G
Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

“Kill the weak so they can’t drag the strong down to their level. This is true compassion.” —Benzir, archdruid of Temple Might

illus. Dave Allsop # 104/28

Blight Mamba

    1 G
Creature - Phyrexian Snake

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

1G: Regenerate Blight Mamba. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Its venom drips with Phyrexia’s hate.

illus. Drew Baker # 105/28

Carrion Call

    3 G
Instant

Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

The natural order is out of order.

illus. Adrian Smith # 106/28

Cultivate

    2 G
Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

All seeds share a common bond, calling to each other across infinity.

illus. Anthony Palumbo # 107/28

Evolution Sage

    2 G
Creature - Elf Druid

Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

“To care for yourself, cultivate the world. To care for the world, cultivate yourself.”

illus. Simon Dominic # 108/28

Mycosynth Fiend

    2 G
Creature - Phyrexian Horror

Mycosynth Fiend gets +1/+1 for each poison counter your opponents have.

“I wish I could take credit for it, but nature progresses on its own, just the way it should.” —Vorinclex, Voice of Hunger

illus. Kev Walker # 109/28

Noxious Revival

    (G/P)
Instant

((G/P) can be paid with either G or 2 life.)

Put target card from a graveyard on top of its owner’s library.

“Dead or alive, my creations are stronger than Jin-Gitaxias’s septic minions.” —Vorinclex, Voice of Hunger

illus. Matt Stewart # 110/28

Phyrexian Swarmlord

    4 G G
Creature - Phyrexian Insect Horror

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.

illus. Svetlin Velinov # 111/28

Scavenging Ooze

    1 G
Creature - Ooze

G: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

In nature, not a single bone or scrap of flesh goes to waste.

illus. Austin Hsu # 112/28

Viridian Corrupter

    1 G G
Creature - Phyrexian Elf Shaman

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Viridian Corrupter enters the battlefield, destroy target artifact.

illus. Matt Cavotta # 113/28

Adriana, Captain of the Guard

    3 R W
Legendary Creature - Human Knight

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

illus. Chris Rallis # 114/28

Assemble the Legion

    3 R W
Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

illus. Eric Deschamps # 115/28

Boros Charm

    R W
Instant

Choose one —

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.

illus. Zoltan Boros # 116/28

Culling Ritual

    2 B G
Sorcery

Destroy each nonland permanent with mana value 2 or less. Add B or G for each permanent destroyed this way.

“Your own frailty is your undoing. I am merely the one to expose it.”

illus. Lorenzo Mastroianni # 117/28

Heroic Reinforcements

    2 R W
Sorcery

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste.

Cries of anguish quickly spurred cries of action.

illus. Scott Murphy # 118/28

Jor Kadeen, the Prevailer

    3 R W
Legendary Creature - Human Warrior

First strike

Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

“As long as my hand holds a blade, there’s hope for a pure Mirrodin once again.”

illus. Austin Hsu # 119/28

Merciless Eviction

    4 W B
Sorcery

Choose one —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.

illus. Richard Wright # 120/28

Moldervine Reclamation

    3 B G
Enchantment

Whenever a creature you control dies, you gain 1 life and draw a card.

“The heroes of the past nourish our spirits by their example—and nourish our crops by their decay.” —Jeddeg, philosopher of graves

illus. Antonio José Manzanedo # 121/28

Mortify

    1 W B
Instant

Destroy target creature or enchantment.

“Your debt is erased.” —Hilgur, Orzhov euthanist

illus. Anthony Palumbo # 122/28

Putrefy

    1 B G
Instant

Destroy target artifact or creature. It can’t be regenerated.

“All matter, animate or not, rots when exposed to time. We merely speed up the process.” —Ezoc, Golgari rot farmer

illus. Clint Cearley # 123/28

Rip Apart

    R W
Sorcery

Choose one —

• Rip Apart deals 3 damage to target creature or planeswalker.

• Destroy target artifact or enchantment.

Torn from history. Torn from memory. Torn from reality.

illus. Anna Podedworna # 124/28

Arcane Signet

    2
Artifact

T: Add one mana of any color in your commander’s color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

illus. Dan Scott # 125/28

Boros Signet

    2
Artifact

1, T: Add RW.

“Have you ever held a Boros signet? There’s a weight to it that belies its size—a weight of strength and of pride.” —Agrus Kos

illus. Mike Sass # 126/28

Chromatic Lantern

    3
Artifact

Lands you control have “T: Add one mana of any color.”

T: Add one mana of any color.

By guild tradition, any puddle of multicolored light on the cobblestones can serve as neutral ground.

illus. Jung Park # 127/28

Commander's Sphere

    3
Artifact

T: Add one mana of any color in your commander’s color identity.

Sacrifice Commander’s Sphere: Draw a card.

illus. Ryan Alexander Lee # 128/28

Contagion Clasp

    2
Artifact

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.

4, T: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

illus. Anthony Palumbo # 129/28

Fellwar Stone

    2
Artifact

T: Add one mana of any color that a land an opponent controls could produce.

“What do you have that I cannot obtain?” —Mairsil, the Pretender

illus. John Avon # 130/28

Golgari Signet

    2
Artifact

1, T: Add BG.

Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.

illus. Raoul Vitale # 131/28

Grafted Exoskeleton

    4
Artifact - Equipment

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.

Equip 2

illus. Allen Williams # 132/28

Ichorclaw Myr

    2
Artifact Creature - Phyrexian Myr

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.

illus. Eric Deschamps # 133/28

Idol of Oblivion

    2
Artifact

T: Draw a card. Activate only if you created a token this turn.

8, T, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.

“Arise, great one, and cleanse the world of our enemies!”

illus. Piotr Dura # 134/28

Loxodon Warhammer

    3
Artifact - Equipment

Equipped creature gets +3/+0 and has trample and lifelink.

Equip 3

“A crafter must imbue her weapon with part of her soul—something the Phyrexians are incapable of doing.” —Melira

illus. Jeremy Jarvis # 135/28

Mask of Memory

    2
Artifact - Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip 1

illus. Alan Pollack # 136/28

Mind Stone

    2
Artifact

T: Add C.

1, T, Sacrifice Mind Stone: Draw a card.

“What is mana but possibility, an idea not yet given form?” —Jhoira, master artificer

illus. Adam Rex # 137/28

Myr Battlesphere

    7
Artifact Creature - Myr Construct

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it’s attacking.

illus. Franz Vohwinkel # 138/28

Plague Myr

    2
Artifact Creature - Phyrexian Myr

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

T: Add C.

They watch for a new master, one more sinister than the last.

illus. Efrem Palacios # 139/28

Sol Ring

    1
Artifact

T: Add CC.

Lost to time is the artificer’s art of trapping light from a distant star in a ring of purest gold.

illus. Mike Bierek # 140/28

Solemn Simulacrum

    4
Artifact Creature - Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.

illus. Donato Giancola # 141/28

Soul-Guide Lantern

    1
Artifact

When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.

T, Sacrifice Soul-Guide Lantern: Exile each opponent’s graveyard.

1, T, Sacrifice Soul-Guide Lantern: Draw a card.

illus. Cliff Childs # 142/28

Talisman of Conviction

    2
Artifact

T: Add C.

T: Add R or W. Talisman of Conviction deals 1 damage to you.

“The sun banishes darkness every morning. I too will rise with such assuredness.” —Huatli

illus. Lindsey Look # 143/28

Trailblazer's Boots

    2
Artifact - Equipment

Equipped creature has nonbasic landwalk. (It can’t be blocked as long as defending player controls a nonbasic land.)

Equip 2

illus. Zoltan Boros & Gabor Szikszai # 144/28

Bojuka Bog

Land

Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player’s graveyard.

T: Add B.

illus. Howard Lyon # 145/28

Boros Garrison

Land

Boros Garrison enters the battlefield tapped.

When Boros Garrison enters the battlefield, return a land you control to its owner’s hand.

T: Add RW.

illus. John Avon # 146/28

Buried Ruin

Land

T: Add C.

2, T, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

History has buried its treasures deep.

illus. Franz Vohwinkel # 147/28

Canopy Vista

Land - Forest Plains

(T: Add G or W.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.

illus. Adam Paquette # 148/28

Castle Ardenvale

Land

Castle Ardenvale enters the battlefield tapped unless you control a Plains.

T: Add W.

2WW, T: Create a 1/1 white Human creature token.

Without Ardenvale’s loyalty, the realm would greedily devour itself.

illus. Volkan Baga # 149/28

Castle Embereth

Land

Castle Embereth enters the battlefield tapped unless you control a Mountain.

T: Add R.

1RR, T: Creatures you control get +1/+0 until end of turn.

Without Embereth’s courage, the realm would falter and fall.

illus. Jaime Jones # 150/28

Command Tower

Land

T: Add one mana of any color in your commander’s color identity.

“Approach my tower on bended knee or depart from it as ash upon the wind.” —Gadwick, the Wizened

illus. Evan Shipard # 151/28

Exotic Orchard

Land

T: Add one mana of any color that a land an opponent controls could produce.

“It was a strange morning. When we awoke, we found our trees transformed. We didn’t know whether to water them or polish them.” —Pulan, Bant orchardist

illus. Steven Belledin # 152/28

Forgotten Cave

Land

Forgotten Cave enters the battlefield tapped.

T: Add R.

Cycling R (R, Discard this card: Draw a card.)

illus. Tony Szczudlo # 153/28

Fortified Village

Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don’t, Fortified Village enters the battlefield tapped.

T: Add G or W.

illus. Cliff Childs # 154/28

Furycalm Snarl

Land

As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don’t, Furycalm Snarl enters the battlefield tapped.

T: Add R or W.

A seething locus of reverent rage.

illus. Sam Burley # 155/28

Karn's Bastion

Land

T: Add C.

4, T: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

“I can’t protect everyone here. But those I can, I will.” —Karn

illus. Adam Paquette # 156/28

Kher Keep

Legendary Land

T: Add C.

1R, T: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

“They’re still here?! The cockroach may have finally met its match.” —Teferi

illus. Paolo Parente # 157/28

Krosan Verge

Land

Krosan Verge enters the battlefield tapped.

T: Add C.

2, T, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

illus. Ruxing Gao # 158/28

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.

T: Add C.

2, T, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

illus. Jonas De Ro # 159/28

Necroblossom Snarl

Land

As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don’t, Necroblossom Snarl enters the battlefield tapped.

T: Add B or G.

A hungry lair of flourishing rot.

illus. Sam Burley # 160/28

Path of Ancestry

Land

Path of Ancestry enters the battlefield tapped.

T: Add one mana of any color in your commander’s color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.

illus. Alayna Danner # 161/28

Sandsteppe Citadel

Land

Sandsteppe Citadel enters the battlefield tapped.

T: Add W, B, or G.

That which endures, survives.

illus. Sam Burley # 162/28

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped.

T: Add W.

Cycling W (W, Discard this card: Draw a card.)

illus. Heather Hudson # 163/28

Shineshadow Snarl

Land

As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don’t, Shineshadow Snarl enters the battlefield tapped.

T: Add W or B.

A flickering beacon of righteous corruption.

illus. Sam Burley # 164/28

Slayers' Stronghold

Land

T: Add C.

RW, T: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Its courtyards are lit during every hour of the day so that night may never fall within its walls.

illus. Karl Kopinski # 165/28

Sungrass Prairie

Land

1, T: Add GW.

On Otaria, peace and harmony are rare. Places that provide both are cherished.

illus. Ron Spencer # 166/28

Tainted Field

Land

T: Add C.

T: Add W or B. Activate only if you control a Swamp.

illus. Don Hazeltine # 167/28

Tainted Wood

Land

T: Add C.

T: Add B or G. Activate only if you control a Swamp.

illus. Rob Alexander # 168/28

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1.

T: Add B or G.

illus. Titus Lunter # 169/28

Temple of Plenty

Land

Temple of Plenty enters the battlefield tapped.

When Temple of Plenty enters the battlefield, scry 1.

T: Add G or W.

illus. Chris Ostrowski # 170/28

Temple of Silence

Land

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1.

T: Add W or B.

illus. Adam Paquette # 171/28

Temple of the False God

Land

T: Add CC. Activate only if you control five or more lands.

“When gods become apathetic, the people will worship anyone who answers their pleas.” —Kiora

illus. James Zapata # 172/28

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1.

T: Add R or W.

illus. Piotr Dura # 173/28

Windbrisk Heights

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Windbrisk Heights enters the battlefield tapped.

T: Add W.

W, T: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

illus. Omar Rayyan # 174/28

Clever Concealment

    2 W W
Instant

Convoke

Any number of target nonland permanents you control phase out.

illus. Alexey Kruglov # 43/28

Glimmer Lens

    1 W
Artifact - Equipment

For Mirrodin!

Whenever equipped creature and at least one more creature attack, draw a card.

Equip 1W

illus. Sidharth Chaturvedi # 44/28

Kemba's Banner

    3 W
Artifact - Equipment

For Mirrodin!

Equipped creature gets +1/+1 for each creature you control

Equip 2W

illus. Wisnu Tan # 45/28

Norn's Choirmaster

    3 W W
Creature - Phyrexian Angel

Flying, first strike

Whenever a commander you control enters the battlefield or attacks, proliferate.

illus. Jason A. Engle # 46/28

Norn's Decree

    2 W
Enchantment

Whenever one or more creatures an opponent controls deals combat damage to you, that opponent gets a poison counter.

Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.

illus. Nestor Ossandon Leal # 47/28

Staff of the Storyteller

    1 W
Artifact

When Staff of the Storyteller enters the battlefield, create a 1/1 white Spirit creature token with flying.

Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller.

W, T, Remove a counter from Staff of the Storyteller: Draw a card.

illus. Dan Scott # 48/28

Geth's Summons

    2 B B
Sorcery

Return up to one target creature card from your graveyard to the battlefield.

Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.

illus. Johann Bodin # 49/28

Phyresis Outbreak

    2 B
Sorcery

Each opponent gets a poison counter. Then each creature your opponents control get -1/-1 until end of turnfor each poison counter its controller has.

illus. Matthew C. Lewis # 50/28

Goldwardens' Gambit

    6 R R
Sorcery

Affinity for Equipment

Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.

illus. Manuel Castañόn # 51/28

Hexplate Wallbreaker

    3 R R
Artifact - Equipment

For Mirrodin!

Equipped creature gets +2/+2.

Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.

Equip 3R

illus. Aaron Miller # 52/28

Roar of Resistance

    1 R
Enchantment

Creature tokens you control have haste.

Whenever one or more creatures attack, you may pay 1R. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

illus. Lie Setiawan # 53/28

Vulshok Factory

    2 R
Artifact

T: Add R. Put a charge counter on Vulshok Factory.

2R, T, Sacrifice Vulshok Factory: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery.

illus. Cristi Balanescu # 54/28

Contaminant Grafter

    4 G
Creature - Phyrexian Druid

Trample, toxic 1

Whenever one or more creatures you control deals combat damage to one or more players, proliferate.

Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.

illus. Lars Grant-West # 55/28

Glissa's Retriever

    5 G
Creature - Phyrexian Beast

Haste, toxic 3

Glissa's Retriever can't be blocked by creatures with power 2 or less.

Corrupted — When Glissa's Retriever dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters.

illus. Josu Hernaiz # 56/28

Wurmquake

    4 G G
Sorcery

Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens

Flashback 8GG

illus. Xavier Ribeiro # 57/28

Glistening Sphere

    3
Artifact

Glistening Sphere enters the battlefield tapped.

When Glistening Sphere enters the battlefield, proliferate.

T: Add one mana of any color.

CorruptedT: Add three mana of any one color. Activate only if an opponent has three or more poison counters.

illus. Tuan Duong Chu # 58/28

Otharri, Suns' Glory

    3 R W
Legendary Creature - Phoenix

Flying, lifelink, haste

Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have.

2RW, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped.

illus. Marta Nael # 39/28

Vishgraz, the Doomhive

    2 W B G
Legendary Creature - Phyrexian Insect

Menace, toxic 1

When Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."

Vishgraz gets +1/+1 for each poison counter your opponents have.

illus. Andrew Mar # 40/28