Dominaria Remastered Spoilers 457/261

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Jan 16, 2023 - Mystic Remora
Jan 16, 2023 - Mesa Enchantress
Jan 16, 2023 - Urza's Blueprints
Jan 16, 2023 - Urza's Blueprints
Jan 16, 2023 - Umbilicus
Jan 16, 2023 - Umbilicus
Jan 16, 2023 - Triskelion
Jan 16, 2023 - Triskelion
Jan 16, 2023 - Triskelion
Jan 16, 2023 - Helm of Awakening
Jan 16, 2023 - Helm of Awakening
Jan 16, 2023 - Helm of Awakening
Jan 16, 2023 - Cryptic Gateway
Jan 16, 2023 - Cryptic Gateway
Jan 16, 2023 - Crawlspace
Jan 16, 2023 - Crawlspace
Jan 16, 2023 - Mystic Enforcer
Jan 16, 2023 - Zur the Enchanter
Jan 16, 2023 - Zur the Enchanter
Jan 16, 2023 - Xira Arien
Jan 16, 2023 - Xira Arien
Jan 16, 2023 - Spinal Embrace
Jan 16, 2023 - Spinal Embrace
Jan 16, 2023 - Sol'kanar the Swamp King
Jan 16, 2023 - Sol'kanar the Swamp King
Jan 16, 2023 - Pyre Zombie
Jan 16, 2023 - Pyre Zombie
Jan 16, 2023 - Phantom Nishoba
Jan 16, 2023 - Phantom Nishoba
Jan 16, 2023 - Decimate
Jan 16, 2023 - Decimate
Jan 16, 2023 - Decimate
Jan 16, 2023 - Arcades Sabboth
Jan 16, 2023 - Arcades Sabboth
Jan 16, 2023 - Absorb
Jan 16, 2023 - Absorb
Jan 16, 2023 - Absorb
Jan 16, 2023 - Saproling Symbiosis
Jan 16, 2023 - Saproling Symbiosis
Jan 16, 2023 - Jolrael, Mwonvuli Reclue
Jan 16, 2023 - Forgotten Ancient
Jan 16, 2023 - Forgotten Ancient
Jan 16, 2023 - Sulfuric Vortex
Jan 16, 2023 - Sulfuric Vortex
Jan 16, 2023 - Siege-Gang Commander
Jan 16, 2023 - Siege-Gang Commander
Jan 16, 2023 - Siege-Gang Commander
Jan 16, 2023 - Gamble
Jan 16, 2023 - Gamble
Jan 16, 2023 - Gamble
Jan 16, 2023 - Nantuko Shade
Jan 16, 2023 - Nantuko Shade
Jan 16, 2023 - Body Snatcher
Jan 16, 2023 - Body Snatcher
Jan 16, 2023 - Vexing Sphinx
Jan 16, 2023 - Vexing Sphinx
Jan 16, 2023 - Opposition
Jan 16, 2023 - Opposition
Jan 16, 2023 - Wrath of God
Jan 16, 2023 - Wrath of God
Jan 16, 2023 - Wrath of God
Jan 16, 2023 - Windborn Muse
Jan 16, 2023 - Windborn Muse
Jan 16, 2023 - Windborn Muse
Jan 16, 2023 - Lieutenant Kirtar
Jan 16, 2023 - Lieutenant Kirtar
Jan 16, 2023 - Glory
Jan 16, 2023 - Glory
Jan 16, 2023 - Mishra's Factory
Jan 16, 2023 - Nantuko Monastery
Jan 16, 2023 - Mishra' Factory
Jan 15, 2023 - Tormod's Crypt
Jan 15, 2023 - Icy Manipulator
Jan 15, 2023 - Damping Sphere
Jan 15, 2023 - Wall of Junk
Jan 15, 2023 - Tormod's Crypt
Jan 15, 2023 - Millikin
Jan 15, 2023 - Icy Manipulator
Jan 15, 2023 - Dragon Blood
Jan 15, 2023 - Dodecapod
Jan 15, 2023 - Damping Sphere
Jan 15, 2023 - Life // Death
Jan 15, 2023 - Night // Day
Jan 15, 2023 - Illusion // Reality
Jan 15, 2023 - Order // Chaos
Jan 15, 2023 - Wax // Wane
Jan 15, 2023 - Assault // Battery
Jan 15, 2023 - Pain // Suffering
Jan 15, 2023 - Spite // Malice
Jan 15, 2023 - Stand // Deliver
Jan 15, 2023 - Radha, Heir to Keld
Jan 15, 2023 - Radha, Heir to Keld
Jan 15, 2023 - Quicksilver Dagger
Jan 15, 2023 - Radha, Heir to Keld
Jan 15, 2023 - Quicksilver Dagger
Jan 15, 2023 - Mystic Enforcer
Jan 15, 2023 - Squirrel Nest
Jan 15, 2023 - Invigorating Boon
Jan 15, 2023 - Terravore
Jan 15, 2023 - Squirrel Nest
Jan 15, 2023 - Invigorating Boon
Jan 15, 2023 - Gamekeeper
Jan 15, 2023 - Call of the Herd
Jan 15, 2023 - Flametongue Kavu
Jan 15, 2023 - Flametongue Kavu
Jan 15, 2023 - Fireblast
Jan 15, 2023 - Dragon Whelp
Jan 15, 2023 - Flametongue Kavu
Jan 15, 2023 - Fireblast
Jan 15, 2023 - Dragon Whelp
Jan 15, 2023 - Necrosavant
Jan 15, 2023 - Dread Return
Jan 15, 2023 - Dark Withering
Jan 15, 2023 - Zombie Infestation
Jan 15, 2023 - Phyrexian Scuta
Jan 15, 2023 - Necrosavant
Jan 15, 2023 - Dread Return
Jan 15, 2023 - Dark Withering
Jan 15, 2023 - Turnabout
Jan 15, 2023 - Turnabout
Jan 15, 2023 - Thieving Magpie
Jan 15, 2023 - Aven Fateshaper
Jan 15, 2023 - Serra Angel
Jan 15, 2023 - Voice of All
Jan 15, 2023 - Spectral Lynx
Jan 15, 2023 - Serra Angel
Jan 15, 2023 - Improvised Armor
Jan 15, 2023 - Griffin Guide
Jan 15, 2023 - Battle Screech
Jan 15, 2023 - Terminal Moraine
Jan 15, 2023 - Smoldering Crater
Jan 15, 2023 - Slippery Karst
Jan 15, 2023 - Remote Isle
Jan 15, 2023 - Polluted Mire
Jan 15, 2023 - Drifting Meadow
Jan 15, 2023 - Mind Stone
Jan 15, 2023 - Juggernaut
Jan 15, 2023 - Mind Stone
Jan 15, 2023 - Juggernaut
Jan 15, 2023 - Jalum Tome
Jan 15, 2023 - Wild Dogs
Jan 15, 2023 - Lull
Jan 15, 2023 - Fa'adiyah Seer
Jan 15, 2023 - Wild Dogs
Jan 15, 2023 - Symbiotic Beast
Jan 15, 2023 - Primal Boost
Jan 15, 2023 - Lull
Jan 15, 2023 - Krosan Restorer
Jan 15, 2023 - Kavu Primarch
Jan 15, 2023 - Fa'adiyah Seer
Jan 15, 2023 - Emerald Charm
Jan 15, 2023 - Elvish Aberration
Jan 15, 2023 - Battlefield Scrounger
Jan 15, 2023 - Goblin Matron
Jan 15, 2023 - Chain Lightning
Jan 15, 2023 - Suq'Ata Lancer
Jan 15, 2023 - Subterranean Scout
Jan 15, 2023 - Solar Blast
Jan 15, 2023 - Skirk Prospector
Jan 15, 2023 - Ridgetop Raptor
Jan 15, 2023 - Lightning Reflexes
Jan 15, 2023 - Goblin Medics
Jan 15, 2023 - Goblin Matron
Jan 15, 2023 - Ember Beast
Jan 15, 2023 - Coal Stoker
Jan 15, 2023 - Chain Lightning
Jan 15, 2023 - Avarax
Jan 15, 2023 - Street Wraith
Jan 15, 2023 - Street Wraith
Jan 15, 2023 - Duress
Jan 15, 2023 - Wretched Anurid
Jan 15, 2023 - Urborg Syphon-Mage
Jan 15, 2023 - Twisted Experiment
Jan 15, 2023 - Street Wraith
Jan 15, 2023 - Phyrexian Rager
Jan 15, 2023 - Phyreixan Ghoul
Jan 15, 2023 - Phyrexian Debaser
Jan 15, 2023 - Nightscape Familair
Jan 15, 2023 - Howl from Beyond
Jan 15, 2023 - Festering Goblin
Jan 15, 2023 - Evil Eye of Orms-by-Gore
Jan 15, 2023 - Duress
Jan 15, 2023 - Cackling Fiend
Jan 15, 2023 - Peregrine Drake
Jan 15, 2023 - Ovinize
Jan 15, 2023 - Impulse
Jan 15, 2023 - Wormfang Drake
Jan 15, 2023 - Veiled Serpent
Jan 15, 2023 - Snap
Jan 15, 2023 - Peregrine Drake
Jan 15, 2023 - Ovinize
Jan 15, 2023 - Obsessive Search
Jan 15, 2023 - Leaden Fists
Jan 15, 2023 - Impulse
Jan 15, 2023 - Horseshoe Crab
Jan 15, 2023 - Hermetic Study
Jan 15, 2023 - Deep Analysis
Jan 15, 2023 - Cloud of Faeries
Jan 15, 2023 - Aven Fisher
Jan 15, 2023 - Aquamoeba
Jan 15, 2023 - Counterspell
Jan 15, 2023 - Counterspell
Jan 15, 2023 - Renewed Faith
Jan 15, 2023 - Vigilant Sentry
Jan 15, 2023 - Sun Clasp
Jan 15, 2023 - Renewed Faith
Jan 15, 2023 - Remedy
Jan 15, 2023 - Radiant's Judgment
Jan 15, 2023 - Phantom Flock
Jan 15, 2023 - Pacifism
Jan 15, 2023 - Orim's Thunder
Jan 15, 2023 - Icatian Javelineers
Jan 14, 2023 - Savannah Lions
Jan 12, 2023 - Oversold Cemetery
Jan 11, 2023 - Lyra Dawnbringer
Jan 11, 2023 - Auramancer
Jan 9, 2023 - Rith, the Awakener
Jan 9, 2023 - Rith, the Awakener
Jan 9, 2023 - Sandstorm
Jan 9, 2023 - Worldly Tutor
Jan 9, 2023 - Worldly Tutor
Jan 9, 2023 - Worldly Tutor
Jan 9, 2023 - Fact or Fiction
Jan 9, 2023 - Fact or Fiction
Jan 9, 2023 - Terror
Jan 9, 2023 - Terror
Jan 9, 2023 - Mindslicer
Jan 9, 2023 - Mindslicer
Jan 9, 2023 - Elvish Spirit Guide
Jan 9, 2023 - Elvish Spirit Guide
Jan 9, 2023 - Hyalopterous Lemure
Jan 9, 2023 - Gemstone Mine
Jan 9, 2023 - Gemstone Mine
Jan 9, 2023 - Gemstone Mine
Jan 9, 2023 - Maze of Ith
Jan 9, 2023 - Maze of Ith
Jan 9, 2023 - Maze of Ith
Jan 9, 2023 - Mystic Remora
Jan 9, 2023 - Mystic Remora
Jan 9, 2023 - Lotus Blossom
Jan 9, 2023 - Lotus Blossom
Jan 9, 2023 - Lotus Blossom
Jan 8, 2023 - Shivan Dragon
Jan 8, 2023 - Shivan Dragon
Jan 8, 2023 - Royal Assassin
Jan 8, 2023 - Royal Assassin
Jan 8, 2023 - Exploration
Jan 8, 2023 - Exploration
Jan 8, 2023 - Sevinne's Reclamation
Jan 8, 2023 - Sevinne's Reclamation
Jan 8, 2023 - Overmaster
Jan 8, 2023 - Overmaster
Jan 8, 2023 - Entomb
Jan 8, 2023 - Entomb
Jan 8, 2023 - Entomb
Jan 8, 2023 - Dark Depths
Jan 8, 2023 - Dark Depths
Jan 8, 2023 - Dark Depths
Jan 8, 2023 - Serra Avatar
Jan 8, 2023 - Serra Avatar
Jan 8, 2023 - Worldgorger Dragon
Jan 8, 2023 - Worldgorger Dragon
Jan 8, 2023 - Worldgorger Dragon
Jan 8, 2023 - Nut Collector
Jan 8, 2023 - Nut Collector
Jan 8, 2023 - Nut Collector
Jan 8, 2023 - No Mercy
Jan 8, 2023 - No Mercy
Jan 8, 2023 - No Mercy
Jan 8, 2023 - Lyra Dawnbringer
Jan 8, 2023 - Lyra Dawnbringer
Jan 8, 2023 - Legacy Weapon
Jan 8, 2023 - Legacy Weapon
Jan 8, 2023 - Legacy Weapon
Jan 8, 2023 - Last Chance
Jan 8, 2023 - Last Chance
Jan 8, 2023 - Last Chance
Jan 8, 2023 - Kamahl, Fist of Krosa
Jan 8, 2023 - Kamahl, Fist of Krosa
Jan 8, 2023 - Hunting Grounds
Jan 8, 2023 - Hunting Grounds
Jan 8, 2023 - Hunting Grounds
Jan 8, 2023 - Gauntlet of Power
Jan 8, 2023 - Gauntlet of Power
Jan 8, 2023 - Gauntlet of Power
Jan 8, 2023 - Vampiric Tutor
Jan 8, 2023 - Vampiric Tutor
Jan 8, 2023 - Vampiric Tutor
Jan 8, 2023 - Test of Endurance
Jan 8, 2023 - Test of Endurance
Jan 8, 2023 - Test of Endurance
Jan 8, 2023 - Sylvan Library
Jan 8, 2023 - Sylvan Library
Jan 8, 2023 - Sylvan Library
Jan 7, 2023 - Savannah Lions
Jan 7, 2023 - Ornithopter
Jan 7, 2023 - Ornithopter
Jan 7, 2023 - Giant Spider
Jan 7, 2023 - Fire // Ice
Jan 7, 2023 - Sawtooth Loon
Jan 7, 2023 - Sawtooth Loon
Jan 7, 2023 - Denizen of the Deep
Jan 7, 2023 - Denizen of the Deep
Jan 7, 2023 - Denizen of the Deep
Jan 7, 2023 - Whitemane Lion
Jan 7, 2023 - Whitemane Lion
Jan 7, 2023 - Momentary Blink
Jan 7, 2023 - Momentary Blink
Jan 7, 2023 - Man-o'-War
Jan 7, 2023 - Floodgate
Jan 1, 2023 - Gerrard's Verdict
Jan 1, 2023 - Gerrard's Verdict
Jan 1, 2023 - Spirit Link
Jan 1, 2023 - Spirit Link
Jan 1, 2023 - Flesh Reaver
Jan 1, 2023 - Kjeldoran Gargoyle
Jan 1, 2023 - Congregate
Dec 21, 2022 - Frantic Search
Dec 21, 2022 - Frantic Search
Dec 21, 2022 - High Tide
Dec 21, 2022 - High Tide
Dec 21, 2022 - High Tide
Dec 21, 2022 - Mystical Tutor
Dec 21, 2022 - Mystical Tutor
Dec 21, 2022 - Mystical Tutor
Dec 21, 2022 - Empty the Warrens
Dec 21, 2022 - Empty the Warrens
Dec 21, 2022 - Storm Entity
Dec 21, 2022 - Grapeshot
Dec 21, 2022 - Recoil
Dec 21, 2022 - Recoil
Dec 21, 2022 - Arcanis the Omnipotent
Dec 21, 2022 - Arcanis the Omnipotent
Dec 21, 2022 - Ichor Slick
Dec 21, 2022 - Faceless Butcher
Dec 21, 2022 - Confiscate
Dec 21, 2022 - Circular Logic
Dec 19, 2022 - Tiana, Ship's Caretaker
Dec 19, 2022 - Tiana, Ship's Caretaker
Dec 19, 2022 - Thran Golem
Dec 19, 2022 - Thran Golem
Dec 19, 2022 - Enlightened Tutor
Dec 19, 2022 - Enlightened Tutor
Dec 19, 2022 - Enlightened Tutor
Dec 19, 2022 - Undying Rage
Dec 19, 2022 - Mesa Enchantress
Dec 19, 2022 - Grim Lavamancer
Dec 19, 2022 - Grim Lavamancer
Dec 19, 2022 - Grim Lavamancer
Dec 19, 2022 - Break Asunder
Dec 19, 2022 - Spark Spray
Dec 19, 2022 - Slice and Dice
Dec 19, 2022 - Macetail Hystrodon
Dec 19, 2022 - Lightning Rift
Dec 18, 2022 - Divine Sacrament
Dec 18, 2022 - Divine Sacrament
Dec 18, 2022 - Werebear
Dec 18, 2022 - Seton's Desire
Dec 18, 2022 - Crop Rotation
Dec 18, 2022 - Nomad Decoy
Dec 18, 2022 - Mystic Zealot
Dec 11, 2022 - Wild Growth
Dec 11, 2022 - Wild Growth
Dec 11, 2022 - Nature's Lore
Dec 11, 2022 - Nature's Lore
Dec 11, 2022 - Stroke of Genius
Dec 11, 2022 - Stroke of Genius
Dec 11, 2022 - Dragon Engine
Dec 11, 2022 - Stonewood Invoker
Dec 11, 2022 - Ovinomancer
Dec 11, 2022 - Glintwing Invoker
Dec 7, 2022 - Dralnu's Crusade
Dec 7, 2022 - Dralnu's Crusade
Dec 7, 2022 - Pashalik Mons
Dec 7, 2022 - Pashalik Mons
Dec 7, 2022 - Mogg War Marshal
Dec 7, 2022 - Mogg War Marshal
Dec 7, 2022 - Gempalm Incinerator
Dec 7, 2022 - Gempalm Incinerator
Dec 7, 2022 - Undead Gladiator
Dec 7, 2022 - Undead Gladiator
Dec 7, 2022 - Deadapult
Dec 7, 2022 - Goblin Turncoat
Dec 7, 2022 - Spiritmonger
Dec 7, 2022 - Spiritmonger
Dec 7, 2022 - Deadwood Treefolk
Dec 7, 2022 - Deadwood Treefolk
Dec 7, 2022 - Oversold Cemetery
Dec 7, 2022 - Oversold Cemetery
Dec 7, 2022 - Chainer's Edict
Dec 7, 2022 - Chainer's Edict
Dec 7, 2022 - Chainer's Edict
Dec 7, 2022 - Penumbra Bobcat
Dec 7, 2022 - Urborg Uprising
Dec 7, 2022 - Treva's Ruins
Dec 7, 2022 - Rith's Grove
Dec 7, 2022 - Dromar's Cavern
Dec 7, 2022 - Darigaaz's Caldera
Dec 7, 2022 - Crosis's Catacombs
Dec 7, 2022 - Woodland Cemetery
Dec 7, 2022 - Woodland Cemetery
Dec 7, 2022 - Sulfur Falls
Dec 7, 2022 - Sulfur Falls
Dec 7, 2022 - Isolated Chapel
Dec 7, 2022 - Isolated Chapel
Dec 7, 2022 - Hinterland Harbor
Dec 7, 2022 - Hinterland Harbor
Dec 7, 2022 - Clifftop Retreat
Dec 7, 2022 - Clifftop Retreat
Dec 7, 2022 - Forest
Dec 7, 2022 - Forest
Dec 7, 2022 - Mountain
Dec 7, 2022 - Mountain
Dec 7, 2022 - Swamp
Dec 7, 2022 - Swamp
Dec 7, 2022 - Island
Dec 7, 2022 - Island
Dec 7, 2022 - Plains
Dec 7, 2022 - Plains
Dec 6, 2022 - Urza's Incubator
Dec 6, 2022 - Urza's Incubator
Dec 6, 2022 - Urza's Incubator
Dec 6, 2022 - Counterspell
Dec 6, 2022 - Swords to Plowshares
Dec 6, 2022 - Swords to Plowshares
Dec 6, 2022 - Tatyova, Benthic Druid
Dec 6, 2022 - Tatyova, Benthic Druid
Dec 6, 2022 - Sneak Attack
Dec 6, 2022 - Sneak Attack
Dec 6, 2022 - Time Stretch
Dec 6, 2022 - Time Stretch
Dec 6, 2022 - Time Strecth
Dec 6, 2022 - Jester's Cap
Dec 6, 2022 - Jester's Cap
Dec 6, 2022 - Jester's Cap
Dec 6, 2022 - Birds of Paradise
Dec 6, 2022 - Birds of Paradise
Dec 6, 2022 - Birds of Paradise
Dec 6, 2022 - Arboria
Dec 6, 2022 - Arboria
Dec 6, 2022 - Arboria
Dec 6, 2022 - Force of Will
Dec 6, 2022 - Force of Will
Dec 6, 2022 - Force of WIl

Force of WIl

    3 U U
Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell’s mana cost.

Counter target spell.

"Your artillery will burn itself out before I allow my focus to waver."

illus. Donato Giancola # 50/261

Force of Will

    3 U U
Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell’s mana cost.

Counter target spell.

"Your artillery will burn itself out before I allow my focus to waver."

illus. Donato Giancola # 284/261

Force of Will

    3 U U
Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell’s mana cost.

Counter target spell.

"Weren't you ever taught that it's rude to interrupt?"

illus. Richard Kane Ferguson # 418/261

Arboria

    2 G G
World Enchantment

Creatures can’t attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

As the world steeled itself for the New Phyrexian invasion, the heart of the Pinelands awoke, and a new maro-sorcerer strode forth to join the fight.

illus. Uriah Voth # 149/261

Arboria

    2 G G
World Enchantment

Creatures can’t attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

As the world steeled itself for the New Phyrexian invasion, the heart of the Pinelands awoke, and a new maro-sorcerer strode forth to join the fight.

illus. Uriah Voth # 335/261

Arboria

    2 G G
World Enchantment

Creatures can’t attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

"I have never before felt so unwelcome in a forest." —Jolrael

illus. Dave Kendall # 438/261

Birds of Paradise

    G
Creature - Bird

Flying

T: Add one mana of any color.

Sages whisper of an undiscovered natural paradise, a tropical island unspoiled by war.

illus. Mark Poole # 151/261

Birds of Paradise

    G
Creature - Bird

Flying

T: Add one mana of any color.

Sages whisper of an undiscovered natural paradise, a tropical island unspoiled by war.

illus. Mark Poole # 336/261

Birds of Paradise

    G
Creature - Bird

Flying

T: Add one mana of any color.

Its brilliant plumage painted streaks of color across a sky long darkened by war.

illus. Darrell Riche # 439/261

Jester's Cap

    4
Artifact

2, T, Sacrifice Jester’s Cap: Search target player’s library for three cards and exile them. Then that player shuffles.

The crowd laughed heartily at the fool's performance, until his hat laughed back.

illus. Jesper Ejsing # 227/261

Jester's Cap

    4
Artifact

2, T, Sacrifice Jester’s Cap: Search target player’s library for three cards and exile them. Then that player shuffles.

The crowd laughed heartily at the fool's performance, until his hat laughed back.

illus. Jesper Ejsing # 381/261

Jester's Cap

    4
Artifact

2, T, Sacrifice Jester’s Cap: Search target player’s library for three cards and exile them. Then that player shuffles.

"They say the last owner cut out his own tongue, laughing the whole time. Superstitious drivel, but amusing, isn't it?" —Hilde the Collector, last words

illus. Matt Cavotta # 449/261

Time Strecth

    8 U U
Sorcery

Target player takes two extra turns after this one.

"I swear, I just wanted a few extra hours to do my homework!" —Petra, novice chronomancer

illus. Dominik Mayer # 69/261

Time Stretch

    8 U U
Sorcery

Target player takes two extra turns after this one.

"I swear, I just wanted a few extra hours to do my homework!" —Petra, novice chronomancer

illus. Dominik Mayer # 294/261

Time Stretch

    8 U U
Sorcery

Target player takes two extra turns after this one.

There’s lots of time like the present.

illus. Dermot Power # 422/261

Sneak Attack

    3 R
Enchantment

R: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

“Nothin’ beat surprise—'cept rock.”

illus. Jerry Tiritilli # 139/261

Sneak Attack

    3 R
Enchantment

R: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

“Nothin’ beat surprise—'cept rock.”

illus. Jerry Tiritilli # 331/261

Tatyova, Benthic Druid

    3 G U
Legendary Creature - Merfolk Druid

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.

“Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one part.”

illus. Mathias Kollros # 203/261

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Tatyova, Benthic Druid

    3 G U
Legendary Creature - Merfolk Druid

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.

“Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one part.”

illus. Mathias Kollros # 371/261

Swords to Plowshares

    W
Instant

Exile target creature. Its controller gains life equal to its power.

“The arc of my blade has carved a path of light for the peace that will follow.”

illus. Jesper Ejsing # 31/261

Swords to Plowshares

    W
Instant

Exile target creature. Its controller gains life equal to its power.

“The arc of my blade has carved a path of light for the peace that will follow.”

illus. Jesper Ejsing # 275/261

Counterspell

    U U
Instant

Counter target spell.

illus. Zack Stella # 45/261

Urza's Incubator

    3
Artifact

As Urza’s Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost 2 less to cast.

"Our recruitment drives are bringing in fewer fresh troops every day. We need a new strategy." —Urza, to Tawnos

illus. Grzegorz Rutkowski # 239/261

Urza's Incubator

    3
Artifact

As Urza’s Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost 2 less to cast.

"Our recruitment drives are bringing in fewer fresh troops every day. We need a new strategy." —Urza, to Tawnos

illus. Grzegorz Rutkowski # 392/261

Urza's Incubator

    3
Artifact

As Urza’s Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost 2 less to cast.

"In my dark moments, I think Urza may have been more of a father to his creations than he ever was to his own son." —Tawnos

illus. Randy Gallegos # 453/261

Plains

Basic Land - Plains

(T: Add W.)

illus. John Avon # 402/261

Plains

Basic Land - Plains

(T: Add W.)

illus. Eric Peterson # 403/261

Island

Basic Land - Island

(T: Add U.)

illus. Mark Poole # 404/261

Island

Basic Land - Island

(T: Add U.)

illus. Richard Wright # 405/261

Swamp

Basic Land - Swamp

(T: Add B.)

illus. Titus Lunter # 406/261

Swamp

Basic Land - Swam[

(T: Add B.)

illus. Romas # 407/261

Mountain

Basic Land - Mountain

(T: Add R.)

illus. Rob Alexander # 408/261

Mountain

Basic Land - Mountain

(T: Add R.)

illus. John Avon # 409/261

Forest

Basic Land - Forest

(T: Add G.)

illus. John Avon # 410/261

Forest

Basic Land - Forest

(T: Add G.)

illus. Anthony S. Waters # 411/261

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

T: Add R or W.

The sunlight falls pristine on the temple at Epityr, softened by the remembered shadows of angelic saviors’ wings.

illus. Christine Choi # 241/261

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

T: Add R or W.

The sunlight falls pristine on the temple at Epityr, softened by the remembered shadows of angelic saviors’ wings.

illus. Christine Choi # 393/261

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

T: Add G or U.

“Our ancestors brought down a Phyrexian portal ship, then built our town on its hull. We’re pretty proud of that.” —Alene of Riverspan

illus. Daniel Ljunggren # 248/261

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

T: Add G or U.

“Our ancestors brought down a Phyrexian portal ship, then built our town on its hull. We’re pretty proud of that.” —Alene of Riverspan

illus. Daniel Ljunggren # 396/261

Isolated Chapel

Land

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

T: Add W or B.

Serra’s blessing lies strongest upon Sursi, where her holy chapels are untouched even as the Cabal encroaches.

illus. Richard Wright # 249/261

Isolated Chapel

Land

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

T: Add W or B.

Serra’s blessing lies strongest upon Sursi, where her holy chapels are untouched even as the Cabal encroaches.

illus. Richard Wright # 397/261

Sulfur Falls

Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

T: Add U or R.

“We have inherited the mysteries of the Thran, but few of the answers.” —Jhoira

illus. Cliff Childs # 258/261

Sulfur Falls

Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

T: Add U or R.

“We have inherited the mysteries of the Thran, but few of the answers.” —Jhoira

illus. Cliff Childs # 400/261

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

T: Add B or G.

“They never found the body of young Josu, or that of his murderous sister.” —"The Fall of the House of Vess"

illus. Christine Choi # 261/261

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

T: Add B or G.

“They never found the body of young Josu, or that of his murderous sister.” —"The Fall of the House of Vess"

illus. Christine Choi # 401/261

Crosis's Catacombs

Land - Lair

When Crosis’s Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner’s hand.

T: Add U, B, or R.

illus. Kasia 'Kafis' Zielińska # 242/261

Darigaaz's Caldera

Land - Lair

When Darigaaz’s Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner’s hand.

T: Add B, R, or G.

illus. Franz Vohwinkel # 243/261

Dromar's Cavern

Land - Lair

When Dromar’s Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner’s hand.

T: Add W, U, or B.

illus. Franz Vohwinkel # 246/261

Rith's Grove

Land - Lair

When Rith’s Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner’s hand.

T: Add R, G, or W.

illus. Scott Bailey # 255/261

Treva's Ruins

Land - Lair

When Treva’s Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner’s hand.

T: Add G, W, or U.

illus. Jerry Tiritilli # 260/261

Urborg Uprising

    4 B
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Draw a card.

In Urborg, few things are less permanent than death.

illus. Adam Rex # 107/261

Penumbra Bobcat

    2 G
Creature - Cat

When Penumbra Bobcat dies, create a 2/1 black Cat creature token.

"It was just a trick of the light," Dalis muttered to himself. "I've been patrolling alone too long. Got to stop jumping at shadows."

illus. Valera Lutfullina # 172/261

Chainer's Edict

    1 B
Sorcery

Target player sacrifices a creature.

Flashback 5BB (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Mark Zug # 78/261

Chainer's Edict

    1 B
Sorcery

Target player sacrifices a creature.

Flashback 5BB (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Mark Zug # 300/261

Chainer's Edict

    1 B
Sorcery

Target player sacrifices a creature.

Flashback 5BB

"You forfeited your right to mercy the moment you challenged me."

illus. Dermot Power # 425/261

Oversold Cemetery

    1 B
Enchantment

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

It was a profitable scheme, at least until the dead began to object.

illus. Jarel Threat # 96/261

Oversold Cemetery

    1 B
Enchantment

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

It was a profitable scheme, at least until the dead began to object.

illus. Jarel Threat # 309/261

Deadwood Treefolk

    5 G
Creature - Treefolk

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

illus. Don Hazeltine # 155/261

Deadwood Treefolk

    5 G
Creature - Treefolk

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

illus. Don Hazeltine # 337/261

Spiritmonger

    3 B G
Creature - Beast

Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.

B: Regenerate Spiritmonger.

G: Spiritmonger becomes the color of your choice until end of turn.

illus. Glen Angus # 202/261

Spiritmonger

    3 B G
Creature - Beast

Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.

B: Regenerate Spiritmonger.

G: Spiritmonger becomes the color of your choice until end of turn.

illus. Glen Angus # 370/261

Goblin Turncoat

    1 B
Creature - Goblin Mercenary

Sacrifice a Goblin: Regenerate Goblin Turncoat. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Modo was great at making friends . . . into shields.

illus. Borja Pindado # 87/261

Deadapult

    2 R
Enchantment

R, Sacrifice a Zombie: Deadapult deals 2 damage to any target.

“Nothing ruins your day like a blazing zombie.” —Tahngarth

illus. Mark Brill # 115/261

Undead Gladiator

    1 B B
Creature - Zombei Barbarian

1B, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep.

Cycling 1B (1B, Discard this card: Draw a card.)

illus. Slawomir Maniak # 105/261

Undead Gladiator

    1 B B
Creature - Zombie Barbarian

1B, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep.

Cycling 1B (1B, Discard this card: Draw a card.)

illus. Slawomir Maniak # 313/261

Gempalm Incinerator

    2 R
Creature - Goblin

Cycling 1R (1R, Discard this card: Draw a card.)

When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

"I've got this under control! Probably!"

illus. Andrew Mar # 122/261

Gempalm Incinerator

    2 R
Creature - Goblin

Cycling 1R (1R, Discard this card: Draw a card.)

When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

"I've got this under control! Probably!"

illus. Andrew Mar # 322/261

Mogg War Marshal

    1 R
Creature - Goblin Warrior

Echo 1R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

illus. Jesper Ejsing # 131/261

Mogg War Marshal

    1 R
Creature - Goblin Warrior

Echo 1R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

illus. Jesper Ejsing # 326/261

Pashalik Mons

    2 R
Legendary Creature - Goblin Warrior

Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.

3R, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.

The thunderhead that leads in the storm.

illus. Dave Kendall # 133/261

Pashalik Mons

    2 R
Legendary Creature - Goblin Warrior

Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.

3R, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.

The thunderhead that leads in the storm.

illus. Dave Kendall # 328/261

Dralnu's Crusade

    1 B R
Enchantment

Goblin creatures get +1/+1.

All Goblins are black and are Zombies in addition to their other creature types.

“Don’t you agree that mogg intellects are improved by zombification?” —Lord Dralnu

illus. Arnie Swekel # 189/261

Dralnu's Crusade

    1 B R
Enchantment

Goblin creatures get +1/+1.

All Goblins are black and are Zombies in addition to their other creature types.

“Don’t you agree that mogg intellects are improved by zombification?” —Lord Dralnu

illus. Arnie Swekel # 357/261

Glintwing Invoker

    4 U
Creature - Human Wizard Mutant

7U: Glintwing Invoker gets +3/+3 and gains flying until end of turn.

The Mirari flares in his mind.

illus. Jim Nelson # 52/261

Ovinomancer

    2 U
Creature - Human Wizard

When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner’s hand.

T, Return Ovinomancer to its owner’s hand: Destroy target creature. It can’t be regenerated. That creature’s controller creates a 0/1 green Sheep creature token.

illus. Kev Walker # 64/261

Stonewood Invoker

    1 G
Creature - Elf Mutant

7G: Stonewood Invoker gets +5/+5 until end of turn.

The Mirari pulses in his veins.

illus. Eric Peterson # 178/261

Dragon Engine

    3
Artifact Creature - Construct

2: Dragon Engine gets +1/+0 until end of turn.

From a distance, dormant dragon engines can be mistaken for harmless statues. By the time you get close enough to spot the scorch marks, it’s too late.

illus. Johann Bodin # 222/261

Stroke of Genius

    X 2 U
Instant

Target player draws X cards.

"Every thought is a star illuminating the darkness. Inspiration comes from finding the constellations that link them."

illus. Rovina Cai # 67/261

Stroke of Genius

    X 2 U
Instant

Target player draws X cards.

"Every thought is a star illuminating the darkness. Inspiration comes from finding the constellations that link them."

illus. Rovina Cai # 293/261

Nature's Lore

    1 G
Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

From the cracks in the stone, she reads stories of the past. From the swirling vines, she glimpses visions of the future.

illus. Julie Dillon # 170/261

Nature's Lore

    1 G
Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

From the cracks in the stone, she reads stories of the past. From the swirling vines, she glimpses visions of the future.

illus. Julie Dillon # 346/261

Wild Growth

    G
Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional G.

"Here in Fyndhorn, where Freyalise's power is strongest, the forest has its own opinion. —Laina of the Elvish Council

illus. Tony Szczudlo # 184/261

Wild Growth

    G
Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional G.

"Here in Fyndhorn, where Freyalise's power is strongest, the forest has its own opinion. —Laina of the Elvish Council

illus. Tony Szczudlo # 352/261

Mystic Zealot

    3 W
Creature - Human Nomad Mystic

Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.

Nomad youths aspire to one of two roles in the tribe: priest or warrior. Their secret dream is to become both.

illus. Paolo Parente # 16/261

Nomad Decoy

    2 W
Creature - Human Nomad

W, T: Tap target creature.

ThresholdWW, T: Tap two target creatures. Activate only if seven or more cards are in your graveyard.

If you can take something from a nomad, it’s probably bait.

illus. Pete Venters # 17/261

Crop Rotation

    G
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for a land card, put that card onto the battlefield, then shuffle.

“Hmm … maybe lotuses this year.”

illus. DiTerlizzi # 154/261

Seton's Desire

    2 G
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

illus. Ciruelo # 176/261

Werebear

    1 G
Creature - Human Bear Druid

T: Add G.

Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

He exercises his right to bear arms.

illus. Carl Critchlow # 182/261

Divine Sacrament

    1 W W
Enchantment

White creatures get +1/+1.

Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.

“My wings shall be your shield. My sword shall be your vengeance.”

illus. Ekaterina Burmak # 5/261

Divine Sacrament

    1 W W
Enchantment

White creatures get +1/+1.

Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.

illus. Ekaterina Burmak # 262/261

Lightning Rift

    1 R
Enchantment

Whenever a player cycles a card, you may pay 1. If you do, Lightning Rift deals 2 damage to any target.

Options will cost you, but a lack of them will cost you even more.

illus. Eric Peterson # 129/261

Macetail Hystrodon

    6 R
Creature - Beast

First strike, haste

Cycling 3 (3, Discard this card: Draw a card.)

The goblins tracked the hystrodon with much stealth and cunning. Then they were eaten with much pain and yelling.

illus. Daren Bader # 130/261

Slice and Dice

    4 R R
Sorcery

Slice and Dice deals 4 damage to each creature.

Cycling 2R (2R, Discard this card: Draw a card.)

When you cycle Slice and Dice, you may have it deal 1 damage to each creature.

Tahngarth relished the chance to bloody his blades on those who had ravaged his home.

illus. Jeremy Wilson # 138/261

Spark Spray

    R
Instant

Spark Spray deals 1 damage to any target.

Cycling R (R, Discard this card: Draw a card.)

“You see this rock-grinder? One step closer and it’ll be a face-grinder!”

illus. Pete Venters # 141/261

Break Asunder

    2 G G
Sorcery

Destroy target artifact or enchantment.

Cycling 2 (2, Discard this card: Draw a card.)

“No good will come of this.”

illus. Jim Nelson # 152/261

Grim Lavamancer

    R
Creature - Human Wizard

R, T, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.

“Fools dig for water, corpses, or gold. The earth’s real treasure is far deeper.”

illus. Michael Sutfin # 126/261

Grim Lavamancer

    R
Creature - Human Wizard

R, T, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.

“Fools dig for water, corpses, or gold. The earth’s real treasure is far deeper.”

illus. Michael Sutfin # 324/261

Grim Lavamancer

    R
Creature - Human Wizard

R, T, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.

"Pyromancers are cowards who look no further than the flickering flame on the surface. I alone have the courage to dig to the true power that roils beneath."

illus. Paolo Parente # 434/261

Mesa Enchantress

    1 W W
Creature - Human Druid

Whenever you cast an enchantment spell, you may draw a card.

She shepherds mysteries and dust as others would a flock of sheep.

illus. Randy Gallegos # 14/261

Undying Rage

    2 R
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and can’t block.

When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner’s hand.

Radha was born in Skyshroud, but her temper is undeniably Keldon.

illus. Scott M. Fischer # 146/261

Enlightened Tutor

    W
Instant

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

“Organization is often undervalued but rarely unjustified.” —Frasio, royal archivist

illus. Howard Lyon # 6/261

Enlightened Tutor

    W
Instant

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

“Organization is often undervalued but rarely unjustified.” —Frasio, royal archivist

illus. Howard Lyon # 263/261

Enlightened Tutor

    W
Instant

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Wisdom is a precious heirloom to be passed down faithfully from each generation to the next.

illus. Richard Kane Ferguson # 412/261

Thran Golem

    5
Artifact Creature - Golem

As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.

Even after thousands of years, the wondrous creations of the Thran guarded the lost empire's secrets with single-minded devotion.

illus. Sergey Glushakov # 234/261

Thran Golem

    5
Artifact Creature - Golem

As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.

Even after thousands of years, the wondrous creations of the Thran guarded the lost empire's secrets with single-minded devotion.

illus. Sergey Glushakov # 387/261

Tiana, Ship's Caretaker

    3 R W
Legendary Creature - Angel Artificer

Flying, first strike

Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner’s hand at the beginning of the next end step.

“Nothing is too broken to mend.”

illus. Eric Deschamps # 204/261

Tiana, Ship's Caretaker

    3 R W
Legendary Creature - Angel Artificer

Flying, first strike

Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner’s hand at the beginning of the next end step.

“Nothing is too broken to mend.”

illus. Eric Deschamps # 372/261

Circular Logic

    2 U
Instant

Counter target spell unless its controller pays 1 for each card in your graveyard.

Madness U (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Anthony S. Waters # 42/261

Confiscate

    4 U U
Enchantment - Aura

Enchant permanent

You control enchanted permanent.

“The surface world contains nothing I cannot take.” —The Lord of Atlantis

illus. Christopher Moeller # 44/261

Faceless Butcher

    2 B B
Creature - Nightmare Horror

When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.

When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner’s control.

illus. Daren Bader # 84/261

Ichor Slick

    2 B
Sorcery

Target creature gets -3/-3 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Madness 3B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Zoltan Boros & Gabor Szikszai # 90/261

Arcanis the Omnipotent

    3 U U U
Legendary Creature - Wizard

T: Draw three cards.

2UU: Return Arcanis the Omnipotent to its owner’s hand.

He has journeyed where none have been before. Now he returns to ensure that none follow.

illus. Justin Sweet # 39/261

Arcanis the Omnipotent

    3 U U U
Legendary Creature - Wizard

T: Draw three cards.

2UU: Return Arcanis the Omnipotent to its owner’s hand.

He has journeyed where none have been before. Now he returns to ensure that none follow.

illus. Justin Sweet # 280/261

Recoil

    1 U B
Instant

Return target permanent to its owner’s hand. Then that player discards a card.

Anything sent into a plagued world is bound to come back infected.

illus. Alan Pollack # 197/261

Recoil

    1 U B
Instant

Return target permanent to its owner’s hand. Then that player discards a card.

Anything sent into a plagued world is bound to come back infected.

illus. Alan Pollack # 365/261

Grapeshot

    1 R
Sorcery

Grapeshot deals 1 damage to any target.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mages often seek to emulate the powerful relics lost to time and apocalypse.

illus. Clint Cearley # 125/261

Storm Entity

    1 R
Creature - Elemental

Haste

Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.

Dweldian magi don’t enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.

illus. Lucio Parrillo # 142/261

Empty the Warrens

    3 R
Sorcery

Create two 1/1 red Goblin creature tokens.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Kicking the warren —Argivian expression meaning "causing trouble"

illus. Johan Grenier # 118/261

Empty the Warrens

    3 R
Sorcery

Create two 1/1 red Goblin creature tokens.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Kicking the warren —Argivian expression meaning "causing trouble"

illus. Johan Grenier # 318/261

Mystical Tutor

    U
Instant

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

The student searches the world for meaning. The master finds worlds of meaning in the search.

illus. Lindsey Look # 60/261

Mystical Tutor

    U
Instant

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

The student searches the world for meaning. The master finds worlds of meaning in the search.

illus. Lindsey Look # 289/261

Mystical Tutor

    U
Instant

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Wisdom is a well that never runs dry. It offers the most to those with the deepest thirst of knowledge.

illus. Richard Kane Ferguson # 421/261

High Tide

    U
Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional U.

"Close the walls! Retract the docks! The homarids are coming!" —Benson, Argivian sentry

illus. Marc Simonetti # 54/261

High Tide

    U
Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional U.

"Close the walls! Retract the docks! The homarids are coming!" —Benson, Argivian sentry

illus. Marc Simonetti # 286/261

High Tide

    U
Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional U.

"May Svyelun's waves drown your memory." —Traditional merfolk curse

illus. Jeff Miracola # 419/261

Frantic Search

    2 U
Instant

Draw two cards, then discard two cards. Untap up to three lands.

It took the banning of temporal manipulation at Tolaria West to teach its students the value of time.

illus. Mitchell Malloy # 51/261

Frantic Search

    2 U
Instant

Draw two cards, then discard two cards. Untap up to three lands.

It took the banning of temporal manipulation at Tolaria West to teach its students the value of time.

illus. Mitchell Malloy # 285/261

Congregate

    3 W
Instant

Target player gains 2 life for each creature on the battlefield.

“In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing.” —Song of All, canto 642

illus. Mark Zug # 4/261

Kjeldoran Gargoyle

    5 W
Creature - Gargoyle

Flying, first strike

Whenever Kjeldoran Gargoyle deals damage, you gain that much life.

The gargoyles were taken from the walls of flooded Kjeldoran cities and brought upland to guard the outposts of New Argive.

illus. Marcelo Vignali # 11/261

Flesh Reaver

    1 B
Creature - Phyrexian Horror

Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.

Though the reaver is horrifyingly effective, its dorsal vents spit a highly corrosive cloud of filth.

illus. Pete Venters # 86/261

Spirit Link

    W
Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage, you gain that much life.

"We are all inextricably linked, souls woven in tapestry."

illus. Kev Walker # 29/261

Spirit Link

    W
Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage, you gain that much life.

"We are all inextricably linked, souls woven in tapestry."

illus. Kev Walker # 274/261

Chainer, Dementia Master

    3 B B
Legendary Creature - Human Minion

Nightmare creatures get +1/+1.

BBB, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.

When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

illus. Mark Zug # 77/261

Chainer, Dementia Master

    3 B B
Legendary Creature - Human Minion

Nightmare creatures get +1/+1.

BBB, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.

When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

illus. Mark Zug # 299/261

Chainer, Dementia Master

    3 B B
Legendary Creature - Human Minion

Nightmare creatures get +1/+1.

BBB, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.

When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

illus. Kev Walker # 424/261

Gerrard's Verdict

    W B
Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

A heart of light and a soul of darkness cannot coexist.

illus. Carl Critchlow # 190/261

Gerrard's Verdict

    W B
Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

A heart of light and a soul of darkness cannot coexist.

illus. Carl Critchlow # 358/261

Floodgate

    3 U
Creature - Wall

Defender

When Floodgate has flying, sacrifice it.

When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.

“Quick, Rhirhok—teach me to swim!” —Makht, goblin casualty

illus. Jeff Miracola # 49/261

Man-o'-War

    2 U
Creature - Jellyfish

When Man-o’-War enters the battlefield, return target creature to its owner’s hand.

“Beauty to the eye does not always translate to the touch.” —Naimah, Femeref philosopher

illus. Jon J Muth # 58/261

Momentary Blink

    1 W
Instant

Exile target creature you control, then return it to the battlefield under its owner’s control.

Flashback 3U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Anthony S. Waters # 15/261

Momentary Blink

    1 W
Instant

Exile target creature you control, then return it to the battlefield under its owner’s control.

Flashback 3U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Anthony S. Waters # 268/261

Whitemane Lion

    1 W
Creature - Cat

Flash

When Whitemane Lion enters the battlefield, return a creature you control to its owner’s hand.

Saltfield nomads call a sudden storm a “whitemane.”

illus. Zoltan Boros & Gabor Szikszai # 35/261

Whitemane Lion

    1 W
Creature - Cat

Flash

When Whitemane Lion enters the battlefield, return a creature you control to its owner’s hand.

Saltfield nomads call a sudden storm a “whitemane.”

illus. Zoltan Boros & Gabor Szikszai # 277/261

Denizen of the Deep

    6 U U
Creature - Serpent

When Denizen of the Deep enters the battlefield, return each other creature you control to its owner’s hand.

According to merfolk legend, a denizen of the deep swallows the horizon at the end of each day, bringing on the cold blanket of night.

illus. Anson Maddocks # 47/261

Denizen of the Deep

    6 U U
Creature - Serpent

When Denizen of the Deep enters the battlefield, return each other creature you control to its owner’s hand.

According to merfolk legend, a denizen of the deep swallows the horizon at the end of each day, bringing on the cold blanket of night.

illus. Anson Maddocks # 282/261

Denizen of the Deep

    6 U U
Creature - Serpent

When Denizen of the Deep enters the battlefield, return each other creature you control to its owner’s hand.

"Don't be silly, Grandfather. If the tides were caused by some monster drinking the ocean, wouldn't more ships go missing?" —Leda, Vodalian youth

illus. Mark Tedin # 417/261

Sawtooth Loon

    2 U
Creature - Bird

Flying

When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner’s hand.

When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

illus. Heather Hudson # 199/261

Sawtooth Loon

    2 W U
Creature - Bird

Flying

When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner’s hand.

When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

illus. Heather Hudson # 367/261

Fire // Ice

    1 R // 1 U
Instant // Instant

Fire deals 2 damage divided as you choose among one or two targets.

Tap target permanent.

Draw a card.

illus. David Martin & Franz Vohwinkel # 215/261

Giant Spider

    3 G
Creature - Spider

Reach

The giant spider’s silk naturally resists gravity, almost weaving itself as it blankets the forest canopy.

illus. Randy Gallegos # 163/261

Ornithopter

    0
Artifact Creature - Thopter

Flying

“It has been my honor to improve on the Thran’s original design. Perhaps history will remember me in some small part for my work.” —Urza, in his apprenticeship

illus. Franz Vohwinkel # 233/261

Ornithopter

    0
Artifact Creature - Thopter

Flying

“It has been my honor to improve on the Thran’s original design. Perhaps history will remember me in some small part for my work.” —Urza, in his apprenticeship

illus. Franz Vohwinkel # 386/261

Savannah Lions

    W
Creature - Cat

“One alone is fearsome; one among many is unstoppable.” —Benalish proverb

illus. Winona Nelson # 24/261

Sylvan Library

    1 G
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

illus. Yeong-Hao Han # 179/261

Sylvan Library

    1 G
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

illus. Yeong-Hao Han # 350/261

Sylvan Library

    1 G
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

illus. Mark Poole # 441/261

Test of Endurance

    2 W W
Enchantment

At the beginning of your upkeep, if you have 50 or more life, you win the game.

Most wars are won not by those with the best tactics or truest cause but simply by the ones left standing.

illus. Denman Rooke # 32/261

Test of Endurance

    2 W W
Enchantment

At the beginning of your upkeep, if you have 50 or more life, you win the game.

Most wars are won not by those with the best tactics or truest cause but simply by the ones left standing.

illus. Denman Rooke # 276/261

Test of Endurance

    2 W W
Enchantment

At the beginning of your upkeep, if you have 50 or more life, you win the game.

"I could do this all day."

illus. Carl Critchlow # 414/261

Vampiric Tutor

    B
Instant

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

True power is achieved through blood and sweat. But mostly blood.

illus. Raymond Swanland # 108/261

Vampiric Tutor

    B
Instant

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

True power is achieved through blood and sweat. But mostly blood.

illus. Raymond Swanland # 314/261

Vampiric Tutor

    B
Instant

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Wisdom is a throne, a seat of power that only the strong are willing to occupy.

illus. Richard Kane Ferguson # 430/261

Gauntlet of Power

    5
Artifact

As Gauntlet of Power enters the battlefield, choose a color.

Creatures of the chosen color get +1/+1.

Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

illus. Greg Hildebrandt # 223/261

Gauntlet of Power

    5
Artifact

As Gauntlet of Power enters the battlefield, choose a color.

Creatures of the chosen color get +1/+1.

Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

illus. Greg Hildebrandt # 378/261

Gauntlet of Power

    5
Artifact

As Gauntlet of Power enters the battlefield, choose a color.

Creatures of the chosen color get +1/+1.

Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

illus. Ron Spears # 447/261

Hunting Grounds

    G W
Enchantment

Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has “Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield.”

"Don't be silly. Panthers don't hunt in packs!" —Jego, distracted archdruid

illus. Eli Minaya # 191/261

Hunting Grounds

    G W
Enchantment

Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has “Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield.”

"Don't be silly. Panthers don't hunt in packs!" —Jego, distracted archdruid

illus. Eli Minaya # 359/261

Hunting Grounds

    G W
Enchantment

Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has “Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield.”

illus. Daren Bader # 445/261

Kamahl, Fist of Krosa

    4 G G
Legendary Creature - Human Druid

G: Target land becomes a 1/1 creature until end of turn. It’s still a land.

2GGG: Creatures you control get +3/+3 and gain trample until end of turn.

“My mind has changed. My strength has not.”

illus. Matthew D. Wilson # 166/261

Kamahl, Fist of Krosa

    4 G G
Legendary Creature - Human Druid

G: Target land becomes a 1/1 creature until end of turn. It’s still a land.

2GGG: Creatures you control get +3/+3 and gain trample until end of turn.

“My mind has changed. My strength has not.”

illus. Matthew D. Wilson # 344/261

Last Chance

    R R
Sorcery

Take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.

"I only had time to read half the spell, but I'm pretty sure this will work!"

illus. Joshua Raphael # 127/261

Last Chance

    R R
Sorcery

Take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.

"I only had time to read half the spell, but I'm pretty sure this will work!"

illus. Joshua Raphael # 325/261

Last Chance

    R R
Sorcery

Take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.

No reinforcements. Nowhere to retreat. Nothing to lose.

illus. Daren Bader # 435/261

Legacy Weapon

    7
Legendary Artifact

WUBRG: Exile target permanent.

If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner’s library instead.

In a single blinding flash, Yawgmoth was obliterated, and Urza could finally rest.

illus. Ryan Pancoast # 229/261

Legacy Weapon

    7
Legendary Artifact

WUBRG: Exile target permanent.

If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner’s library instead.

In a single blinding flash, Yawgmoth was obliterated, and Urza could finally rest.

illus. Ryan Pancoast # 383/261

Legacy Weapon

    7
Legendary Artifact

WUBRG: Exile target permanent.

If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner’s library instead.

Whether lives or precious artifacts, no price was too high to stop the Phyrexian invasion.

illus. Jeff Miracola # 450/261

Lyra Dawnbringer

    3 W W
Legendary Creature - Angel

Flying, first strike, lifelink

Other Angels you control get +1/+1 and have lifelink.

“You are not alone. You never were.”

illus. Chris Rahn # 13/261

Lyra Dawnbringer

    3 W W
Legendary Creature - Angel

Flying, first strike, lifelink

Other Angels you control get +1/+1 and have lifelink.

“You are not alone. You never were.”

illus. Chris Rahn # 266/261

No Mercy

    2 B B
Enchantment

Whenever a creature deals damage to you, destroy it.

“We had years to prepare, while they had mere minutes.” —Kerrick, sleeper agent

illus. Mark Tedin # 95/261

No Mercy

    2 B B
Enchantment

Whenever a creature deals damage to you, destroy it.

“We had years to prepare, while they had mere minutes.” —Kerrick, sleeper agent

illus. Mark Tedin # 308/261

No Mercy

    2 B B
Enchantment

Whenever a creature deals damage to you, destroy it.

"Leave no survivors. Let the other worlds see what befalls those who attempt to resist the might of Phyrexia." —Sheoldred

illus. Ron Spears # 427/261

Nut Collector

    5 G
Creature - Human Druid

At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.

Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.

"I'll call you Reginald, and you're Mimi, and you're Tank, and you're Bobo . . ."

illus. Jesper Ejsing # 171/261

Nut Collector

    5 G
Creature - Human Druid

At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.

Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.

"I'll call you Reginald, and you're Mimi, and you're Tank, and you're Bobo . . ."

illus. Jesper Ejsing # 347/261

Nut Collector

    5 G
Creature - Human Druid

At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.

Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.

"Come, come, my hungry little friends! There's plenty for everyone."

illus. Adam Rex # 440/261

Worldgorger Dragon

    3 R R R
Creature - Nightmare Dragon

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners’ control.

illus. Nestor Ossandon Leal # 148/261

Worldgorger Dragon

    3 R R R
Creature - Nightmare Dragon

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners’ control.

illus. Nestor Ossandon Leal # 334/261

Worldgorger Dragon

    3 R R R
Creature - Nightmare Dragon

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners’ control.

illus. rk post # 437/261

Serra Avatar

    4 W W W
Creature - Avatar

Serra Avatar’s power and toughness are each equal to your life total.

When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner’s library.

Though Serra is long dead, her legacy of grace and kindness will live on forever.

illus. Victor Adame Minguez # 26/261

Serra Avatar

    4 W W W
Creature - Avatar

Serra Avatar’s power and toughness are each equal to your life total.

When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner’s library.

Though Serra is long dead, her legacy of grace and kindness will live on forever.

illus. Victor Adame Minguez # 272/261

Urza, Lord High Artificer

    2 U U
Legendary Creature - Human Artificer

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with “This creature gets +1/+1 for each artifact you control.”

Tap an untapped artifact you control: Add U.

5: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

illus. Grzegorz Rutkowski # 71/261

Urza, Lord High Artificer

    2 U U
Legendary Creature - Human Artificer

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with “This creature gets +1/+1 for each artifact you control.”

Tap an untapped artifact you control: Add U.

5: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

illus. Grzegorz Rutkowski # 296/261

Urza, Lord High Artificer

    2 U U
Legendary Creature - Human Artificer

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with “This creature gets +1/+1 for each artifact you control.”

Tap an untapped artifact you control: Add U.

5: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

illus. Greg Staples # 423/261

Yawgmoth, Thran Physician

    2 B B
Legendary Creature - Human Cleric

Protection from Humans

Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.

BB, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

illus. Mark Winters # 110/261

Yawgmoth, Thran Physician

    2 B B
Legendary Creature - Human Cleric

Protection from Humans

Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.

BB, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

illus. Mark Winters # 315/261

Yawgmoth, Thran Physician

    2 B B
Legendary Creature - Human Cleric

Protection from Humans

Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.

BB, Discard a card: Proliferate.

illus. Greg Staples # 431/261

Dark Depths

Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

3: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

illus. Mathias Kollros # 244/261

Dark Depths

Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

3: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

illus. Mathias Kollros # 394/261

Dark Depths

Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

3: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

illus. Rob Alexander # 454/261

Entomb

    B
Instant

Search your library for a card, put that card into your graveyard, then shuffle.

“I’ll return once you’ve ripened.” —Ghoulcaller Gisa

illus. Seb McKinnon # 82/261

Entomb

    B
Instant

Search your library for a card, put that card into your graveyard, then shuffle.

“I’ll return once you’ve ripened.” —Ghoulcaller Gisa

illus. Seb McKinnon # 304/261

Entomb

    B
Instant

Search your library for a card, put that card into your graveyard, then shuffle.

"Oh, don't worry about that one. I'm saving him for later." —Liliana Vess

illus. Ron Spencer # 426/261

Overmaster

    R
Sorcery

The next instant or sorcery spell you cast this turn can’t be countered.

Draw a card.

"My, what a pretty little trick. At least you'll die with style."

illus. Chris Seaman # 132/261

Overmaster

    R
Sorcery

The next instant or sorcery spell you cast this turn can’t be countered.

Draw a card.

"My, what a pretty little trick. At least you'll die with style."

illus. Chris Seaman # 327/261

Sevinne's Reclamation

    2 W
Sorcery

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.

Flashback 4W (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Zoltan Boros # 27/261

Sevinne's Reclamation

    2 W
Sorcery

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.

Flashback 4W (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Zoltan Boros # 273/261

Exploration

    G
Enchantment

You may play an additional land on each of your turns.

The first explorers found Argoth a storehouse of natural wealth—towering forests grown over rich veins of ore.

illus. Lindsey Look # 159/261

Exploration

    G
Enchantment

You may play an additional land on each of your turns.

The first explorers found Argoth a storehouse of natural wealth—towering forests grown over rich veins of ore.

illus. Lindsey Look # 339/261

Royal Assassin

    1 B B
Creature - Human Assassin

T: Destroy target tapped creature.

Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force.

illus. Mark Zug # 101/261

Royal Assassin

    1 B B
Creature - Human Assassin

T: Destroy target tapped creature.

Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force.

illus. Mark Zug # 310/261

Shivan Dragon

    4 R R
Creature - Dragon

Flying

R: Shivan Dragon gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

illus. Donato Giancola # 135/261

Shivan Dragon

    4 R R
Creature - Dragon

Flying

R: Shivan Dragon gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

illus. Donato Giancola # 329/261

Lotus Blossom

    2
Artifact

At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.

T, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.

illus. Randy Gallegos # 230/261

Lotus Blossom

    2
Artifact

At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.

T, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.

illus. Randy Gallegos # 384/261

Lotus Blossom

    2
Artifact

At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.

T, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.

illus. Darrell Riche # 451/261

Mystic Remora

    U
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays 4.

illus. Jesper Ejsing # 59/261

No Image Available

Mystic Remora

    U
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays 4.

illus. Jesper Ejsing # 288/261

Maze of Ith

Land

T: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

illus. Yeong-Hao Han # 250/261

Maze of Ith

Land

T: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

illus. Yeong-Hao Han # 398/261

Maze of Ith

Land

T: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

"Let the interlopers scurry like trapped rats until they exhaust themselves. They are no threat to us." —Ith, High Arcanist

illus. Mark Tedin # 456/261

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it.

T, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.

illus. Brom # 247/261

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it.

T, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.

illus. Brom # 395/261

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it.

T, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.

illus. Mark Poole # 455/261

Hyalopterous Lemure

    4 B
Creature - Spirit

0: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.

"I was wrong! Not harmless at all!" —Norin the Wary

illus. Pavel Kolomeyets # 89/261

Elvish Spirit Guide

    2 G
Creature - Elf Spirit

Exile Elvish Spirit Guide from your hand: Add G.

“We are never without guidance, if we but seek it.” —Taaveti of Kelsinko, elvish hunter

illus. Anna Steinbauer # 157/261

Elvish Spirit Guide

    2 G
Creature - Elf Spirit

Exile Elvish Spirit Guide from your hand: Add G.

“We are never without guidance, if we but seek it.” —Taaveti of Kelsinko, elvish hunter

illus. Anna Steinbauer # 338/261

Mindslicer

    2 B B
Creature - Horror

When Mindslicer dies, each player discards their hand.

It is the thing that goes bump in the night.

illus. Kev Walker # 91/261

Mindslicer

    2 B B
Creature - Horror

When Mindslicer dies, each player discards their hand.

It is the thing that goes bump in the night.

illus. Kev Walker # 305/261

Terror

    1 B
Instant

Destroy target nonartifact, nonblack creature. It can’t be regenerated.

illus. Adam Rex # 103/261

Terror

    1 B
Instant

Destroy target nonartifact, nonblack creature. It can’t be regenerated.

illus. Adam Rex # 312/261

Fact or Fiction

    3 U
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Slimefoot, I know I said I wanted to grow our repository of knowledge, but this isn't what I had in mind."

illus. Anna Christenson # 48/261

Fact or Fiction

    3 U
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Slimefoot, I know I said I wanted to grow our repository of knowledge, but this isn't what I had in mind."

illus. Anna Christenson # 283/261

Worldly Tutor

    G
Instant

Search your library for a creature card, reveal it, then shuffle and put the card on top.

"All of us, from the tiny leaf-mite to the towering baloth, are vital threads in the weave of life."

illus. Volkan Baga # 185/261

Worldly Tutor

    G
Instant

Search your library for a creature card, reveal it, then shuffle and put the card on top.

"All of us, from the tiny leaf-mite to the towering baloth, are vital threads in the weave of life."

illus. Volkan Baga # 353/261

Worldly Tutor

    G
Instant

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Wisdom is a seed. Nurtured with patience and care, it will bear new fruit each season.

illus. Richard Kane Ferguson # 442/261

Sandstorm

    G
Instant

Sandstorm deals 1 damage to each attacking creature.

Ravaged by decades of war, the land struck back with primal, blinding fury.

illus. Grzegorz Rutkowski # 174/261

Rith, the Awakener

    3 R G W
Legendary Creature - Dragon

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2G. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

illus. Mathias Kollros # 198/261

Rith, the Awakener

    3 R G W
Legendary Creature - Dragon

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2G. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

illus. Mathias Kollros # 366/261

Auramancer

    2 W
Creature - Human Wizard

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

“In memories, we can find our deepest reserves of strength.”

illus. Rebecca Guay # 1/261

Lyra Dawnbringer

    3 W W
Legendary Creature - Angel

Flying, first strike, lifelink

Other Angels you control get +1/+1 and have lifelink.

An angel among angels, she carries the hopes of the world skyward.

illus. Donato Giancola # 413/261

Oversold Cemetery

    1 B
Enchantment

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

"Of course we can squeeze in a few more! It's not like corpses need personal space." —Orson, cemetery baron

illus. Drew Tucker # 428/261

Savannah Lions

    W
Creature - Cat

“One alone is fearsome; one among many is unstoppable.” —Benalish proverb

illus. Winona Nelson # 270/261

Cleric of the Forward Order

    1 W
Creature - Human Cleric

When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.

War after war, a healer’s enemy is always the same—death itself.

illus. Chris Rallis # 3/261

Icatian Javelineers

    W
Creature - Human Soldier

Icatian Javelineers enters the battlefield with a javelin counter on it.

T, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.

illus. Michael Phillippi # 9/261

Orim's Thunder

    2 W
Instant

Kicker R (You may pay an additional R as you cast this spell.)

Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent’s mana value to target creature.

illus. Carl Critchlow # 18/261

Pacifism

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature can’t attack or block.

Without warriors there can be no war.

illus. Eric Peterson # 19/261

Phantom Flock

    3 W W
Creature - Bird Soldier Spirit

Flying

Phantom Flock enters the battlefield with three +1/+1 counters on it.

If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.

illus. David Martin # 20/261

Radiant's Judgment

    2 W
Instant

Destroy target creature with power 4 or greater.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Greg Staples # 21/261

Remedy

    1 W
Instant

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

"Take this. I know it's bitter, but it will ease the fever and get you back on your feet."

illus. Zina Saunders # 22/261

Renewed Faith

    2 W
Instant

You gain 6 life.

Cycling 1W (1W, Discard this card: Draw a card.)

When you cycle Renewed Faith, you may gain 2 life.

Skepticism fades in the face of the miraculous.

illus. Steve Argyle # 23/261

Sun Clasp

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+3.

W: Return enchanted creature to its owner’s hand.

"Open when darkness threatens." —Amulet inscription

illus. Randy Gallegos # 30/261

Vigilant Sentry

    1 W W
Creature - Human Nomad

Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has “T: Target attacking or blocking creature gets +3/+3 until end of turn.”

illus. Eric Peterson # 33/261

Renewed Faith

    2 W
Instant

You gain 6 life.

Cycling 1W (1W, Discard this card: Draw a card.)

When you cycle Renewed Faith, you may gain 2 life.

Skepticism fades in the face of the miraculous.

illus. Steve Argyle # 269/261

Counterspell

    U U
Instant

Counter target spell.

illus. Zack Stella # 281/261

Counterspell

    U U
Instant

Counter target spell.

illus. Mark Poole # 457/261

Aquamoeba

    1 U
Creature - Elemental Beast

Discard a card: Switch Aquamoeba’s power and toughness until end of turn.

Some tides need no moon.

illus. Arnie Swekel # 38/261

Aven Fisher

    3 U
Creature - Bird Soldier

Flying

When Aven Fisher dies, you may draw a card.

The same spears that catch their food today will defend their homes tomorrow.

illus. Christopher Moeller # 41/261

Cloud of Faeries

    1 U
Creature - Faerie

Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Melissa A. Benson # 43/261

Deep Analysis

    3 U
Sorcery

Target player draws two cards.

Flashback—1U, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

“The specimen seems to be broken.”

illus. Jesper Ejsing # 46/261

Hermetic Study

    1 U
Enchantment - Aura

Enchant creature

Enchanted creature has “T: This creature deals 1 damage to any target.”

"At last! I have discovered a way to weaponize one of Tolaria's most abundant resources: horseshoe crabs."

illus. Filipe Pagliuso # 53/261

Horseshoe Crab

    2 U
Creature - Crab

U: Untap Horseshoe Crab.

In the final days before the disaster, all the crabs on Tolaria migrated from inlets, streams, and ponds back to the sea. No one took note.

illus. Scott Kirschner # 55/261

Impulse

    1 U
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

“I’ve always made snap decisions. I’m just better at making the right ones now that I’m older and wiser.” —Teferi

illus. Sam Guay # 56/261

Leaden Fists

    2 U
Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +3/+3 and doesn’t untap during its controller’s untap step.

illus. Shishizaru # 57/261

Obsessive Search

    U
Instant

Draw a card.

Madness U (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Jim Nelson # 61/261

Ovinize

    1 U
Instant

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

The crocodile's failed attack left it feeling both hungry and sheepish.

illus. Chris Seaman # 63/261

Peregrine Drake

    4 U
Creature - Drake

Flying

When Peregrine Drake enters the battlefield, untap up to five lands.

“Always a welcome sight breaking through the clouds.” —Talrand, sky summoner

illus. Mike Bierek # 65/261

Snap

    1 U
Instant

Return target creature to its owner’s hand. Untap up to two lands.

Good riddance.

illus. Mike Raabe # 66/261

Veiled Serpent

    2 U
Enchantment

When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with “This creature can’t attack unless defending player controls an Island.”

Cycling 2 (2, Discard this card: Draw a card.)

illus. Bob Eggleton # 72/261

Wormfang Drake

    2 U
Creature - Nightmare Drake

Flying

When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.

When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner’s control.

illus. Thomas M. Baxa # 74/261

Impulse

    1 U
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

“I’ve always made snap decisions. I’m just better at making the right ones now that I’m older and wiser.” —Teferi

illus. Sam Guay # 287/261

Ovinize

    1 U
Instant

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

The crocodile’s failed attack left it feeling both hungry and sheepish

illus. Chris Seaman # 291/261

Peregrine Drake

    4 U
Creature - Drake

Flying

When Peregrine Drake enters the battlefield, untap up to five lands.

“Always a welcome sight breaking through the clouds.” —Talrand, sky summoner

illus. Mike Bierek # 292/261

Cackling Fiend

    2 B B
Creature - Zombie

When Cackling Fiend enters the battlefield, each opponent discards a card.

Its windpipe is only the first to amplify its maddening laughter.

illus. Brian Despain # 76/261

Duress

    B
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

“Don’t worry. I’m not going to deprive you of all your secrets. Just your most precious one.” —Liliana Vess

illus. Steven Belledin # 81/261

Evil Eye of Orms-by-Gore

    4 B
Creature - Eye

Non-Eye creatures you control can’t attack.

Evil Eye of Orms-by-Gore can’t be blocked except by Walls.

The highway of fear is the shortest route to defeat.

illus. George Pratt # 83/261

Festering Goblin

    B
Creature - Zombie Goblin

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

In life, it was a fetid, disease-ridden thing. In death, not much changed.

illus. Thomas M. Baxa # 85/261

Howl from Beyond

    X B
Instant

Target creature gets +X/+0 until end of turn.

Whether it howls for hunger or for joy, you’re in trouble just the same.

illus. Dave Dorman # 88/261

Nightscape Familair

    1 B
Creature - Zombie

Blue spells and red spells you cast cost 1 less to cast.

1B: Regenerate Nightscape Familiar. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

illus. Jeff Easley # 94/261

Phyrexian Debaser

    3 B
Creature - Phyrexian Carrier

Flying

T, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.

“The second stage of the illness: high fever and severe infectiousness.” —Phyrexian progress notes

illus. Mark Tedin # 97/261

Phyreixan Ghoul

    2 B
Creature - Phyrexian Zombie

Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.

Phyrexia wastes nothing. Its food chain is a spiraling cycle.

illus. Pete Venters # 98/261

Phyrexian Rager

    2 B
Creature - Phyrexian Horror

When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.

It takes no prisoners, but it keeps the choicest bits for Phyrexia.

illus. Mark Tedin # 99/261

Street Wraith

    3 B B
Creature - Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.

illus. Jim Pavelec # 102/261

Twisted Experiment

    1 B
Enchantment - Aura

Enchant creature

Enchanted creature gets +3/-1.

After six days in the hands of the Gixians, what remained was utterly unrecognizable from the person it once was.

illus. Samuel Araya # 104/261

Urborg Syphon-Mage

    2 B
Creature - Human Spellshaper

2B, T, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.

“I have become a gourmet of sorts. Each soul has its own distinctive flavor. The art is in inviting the right company to the feast.”

illus. Greg Staples # 106/261

Wretched Anurid

    1 B
Creature - Zombie Frog Beast

Whenever another creature enters the battlefield, you lose 1 life.

The only prince inside this frog is the one it ate.

illus. Glen Angus # 109/261

Duress

    B
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

“Don’t worry. I’m not going to deprive you of all your secrets. Just your most precious one.” —Liliana Vess

illus. Steven Belledin # 303/261

Street Wraith

    3 B B
Creature - Wraith

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.

illus. Jim Pavelec # 311/261

Street Wraith

    3 B B
Creature - Wraith

Swampwalk

Cycling—Pay 2 life.

Most of the spirits that haunt Urborg were once ordinary people, even children, twisted beyond recognition by the swamp's corrupted mana.

illus. Pete Venters # 429/261

Avarax

    3 R R
Creature - Beast

Haste

When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.

1R: Avarax gets +1/+0 until end of turn.

illus. Greg Staples # 112/261

Chain Lightning

    R
Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent’s controller may pay RR. If the player does, they may copy this spell and may choose a new target for that copy.

illus. Christopher Moeller # 113/261

Coal Stoker

    3 R
Creature - Elemental

When Coal Stoker enters the battlefield, if you cast it from your hand, add RRR.

“The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits.” —Dobruk the Unstable, pyromancer

illus. Mark Zug # 114/261

Ember Beast

    2 R
Creature - Beast

Ember Beast can’t attack or block alone.

Spot one ember beast, attack. Spot a second, best fall back. —Dwarven saying

illus. Wayne England # 117/261

Goblin Matron

    2 R
Creature - Goblin

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

A mother only a child could love.

illus. Jesper Ejsing # 123/261

Goblin Medics

    2 R
Creature - Goblin Shaman

Whenever Goblin Medics becomes tapped, it deals 1 damage to any target.

Dorik was unshakably confident, having learned medicine from the finest butcher shops in Yotia.

illus. Caio Monteiro # 124/261

Lightning Reflexes

    1 R
Enchantment - Aura

You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn’t have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

illus. Slawomir Maniak # 128/261

Ridgetop Raptor

    3 R
Creature - Dinosaur Beast

Double strike

“The Skirk Ridge has many wonderful things to discover—like escape routes.” —Foothill guide

illus. Daren Bader # 134/261

Skirk Prospector

    R
Creature - Goblin

Sacrifice a Goblin: Add R.

Deep beneath the ruined continent of Otaria, there’s a mine where goblins still work, ignorant of the destruction above.

illus. Slawomir Maniak # 137/261

Solar Blast

    3 R
Instant

Solar Blast deals 3 damage to any target.

Cycling 1RR (1RR, Discard this card: Draw a card.)

When you cycle Solar Blast, you may have it deal 1 damage to any target.

illus. Greg Staples # 140/261

Subterranean Scout

    1 R
Creature - Goblin Scout

When Subterranean Scout enters the battlefield, target creature with power 2 or less can’t be blocked this turn.

When things get ugly above ground, goblins resort to alternate routes of passage.

illus. Lucas Graciano # 143/261

Suq'Ata Lancer

    2 R
Creature - Human Knight

Haste

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

“Never stop ‘til you see your lance come out the other side.” —Telim'Tor

illus. Jeff Miracola # 145/261

Chain Lightning

    R
Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent’s controller may pay RR. If the player does, they may copy this spell and may choose a new target for that copy.

illus. Christopher Moeller # 316/261

Goblin Matron

    2 R
Creature - Goblin

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

A mother only a child could love.

illus. Jesper Ejsing # 323/261

Battlefield Scrounger

    3 G G
Creature - Centaur

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

illus. Daren Bader # 150/261

Elvish Aberration

    5 G
Creature - Elf Mutant

T: Add GGG.

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

illus. Johann Bodin # 156/261

Emerald Charm

    G
Instant

Choose one —

• Untap target permanent.

• Destroy target non-Aura enchantment.

• Target creature loses flying until end of turn.

illus. Greg Spalenka # 158/261

Fa'adiyah Seer

    1 G
Creature - Human Shaman

T: Draw a card and reveal it. If it isn’t a land card, discard it.

She nurtures every flower from seed to blossom, and in return, they whisper secrets only she can hear.

illus. Mila Pesic # 160/261

Kavu Primarch

    3 G
Creature - Kavu

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature’s color.)

If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.

illus. Kev Walker # 167/261

Krosan Restorer

    2 G
Creature - Human Druid

T: Untap target land.

ThresholdT: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.

illus. Clyde Caldwell # 168/261

Lull

    1 G
Instant

Prevent all combat damage that would be dealt this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Tayil stood and breathed in the scent of wet earth. For a moment, he was home in his father's village, the battle but a distant dream.

illus. Marta Nael # 169/261

Primal Boost

    2 G
Instant

Target creature gets +4/+4 until end of turn.

Cycling 2G (2G, Discard this card: Draw a card.)

When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.

illus. Eric Peterson # 173/261

Symbiotic Beast

    4 G G
Creature - Insect Beast

When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.

"I'll take the patrol through the hunting grounds. You take the caves. Give me an angry apex predator over those little creepy-crawlies all day." —Oranes, Yavimaya hunter

illus. Ilse Gort # 180/261

Wild Dogs

    G
Creature - Dog

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Randy Vargas # 183/261

Fa'adiyah Seer

    1 G
Creature - Human Shaman

T: Draw a card and reveal it. If it isn’t a land card, discard it.

She nurtures every flower from seed to blossom, and in return, they whisper secrets only she can hear.

illus. Mila Pesic # 340/261

Lull

    1 G
Instant

Prevent all combat damage that would be dealt this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Tayil stood and breathed in the scent of wet earth. For a moment, he was home in his father's village, the battle but a distant dream.

illus. Marta Nael # 345/261

Wild Dogs

    G
Creature - Dog

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Randy Vargas # 351/261

Jalum Tome

    3
Artifact

2, T: Draw a card, then discard a card.

Most books simply deliver knowledge. This one expects some in return.

illus. Jerry Tiritilli # 226/261

Juggernaut

    4
Artifact Creature - Juggernaut

Juggernaut attacks each combat if able.

Juggernaut can’t be blocked by Walls.

“Urza’s machines have a splendid habit of excavating themselves.” —Rona, disciple of Gix

illus. Jonas De Ro # 228/261

Mind Stone

    2
Artifact

T: Add C.

1, T, Sacrifice Mind Stone: Draw a card.

“What is mana but possibility, an idea not yet given form?” —Jhoira, master artificer

illus. Adam Rex # 232/261

Juggernaut

    4
Artifact Creature - Juggernaut

Juggernaut attacks each combat if able.

Juggernaut can’t be blocked by Walls.

“Urza’s machines have a splendid habit of excavating themselves.” —Rona, disciple of Gix

illus. Jonas De Ro # 382/261

Mind Stone

    2
Artifact

T: Add C.

1, T, Sacrifice Mind Stone: Draw a card.

“What is mana but possibility, an idea not yet given form?” —Jhoira, master artificer

illus. Adam Rex # 385/261

Drifting Meadow

Land

Drifting Meadow enters the battlefield tapped.

T: Add W.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Jonas De Ro # 245/261

Polluted Mire

Land

Polluted Mire enters the battlefield tapped.

T: Add B.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Stephen Daniele # 253/261

Remote Isle

Land

Remote Isle enters the battlefield tapped.

T: Add U.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Ciruelo # 254/261

Slippery Karst

Land

Slippery Karst enters the battlefield tapped.

T: Add G.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Stephen Daniele # 256/261

Smoldering Crater

Land

Smoldering Crater enters the battlefield tapped.

T: Add R.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Mark Tedin # 257/261

Terminal Moraine

Land

T: Add C.

2, T, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

illus. Scott Bailey # 259/261

Battle Screech

    2 W W
Sorcery

Create two 1/1 white Bird creature tokens with flying.

Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Randy Gallegos # 2/261

Griffin Guide

    2 W
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

illus. Jim Nelson # 8/261

Improvised Armor

    3 W
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+5.

Cycling 3 (3, Discard this card: Draw a card.)

"I don't care if it's covered in rust, blood, or enemy insignias. If it'll stop an enemy arrow, I'll take it."

illus. Svetlin Velinov # 10/261

Serra Angel

    3 W W
Creature - Angel

Flying, vigilance

The angel remembers her past lives like dreams. Her song held up meadows. Her blade drove back darkness. Her wings carried her across the ages.

illus. Donato Giancola # 25/261

Spectral Lynx

    1 W
Creature - Cat Spirit

Protection from green

B: Regenerate Spectral Lynx.

A shadowy version of its corporeal cousin, this lynx hunts souls, not meals.

illus. Heather Hudson # 28/261

Voice of All

    2 W W
Creature - Angel

Flying

As Voice of All enters the battlefield, choose a color.

Voice of All has protection from the chosen color.

illus. rk post # 34/261

Serra Angel

    3 W W
Creature - Angel

Flying, vigilance

The angel remembers her past lives like dreams. Her song held up meadows. Her blade drove back darkness. Her wings carried her across the ages.

illus. Donato Giancola # 271/261

Aven Fateshaper

    6 U
Creature - Bird Wizard

Flying

When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order.

4U: Look at the top four cards of your library, then put them back in any order.

illus. Anthony S. Waters # 40/261

Thieving Magpie

    2 U U
Creature - Bird

Flying

Whenever Thieving Magpie deals damage to an opponent, draw a card.

Other birds collect twigs for their nests. Magpies collect jewels for theirs.

illus. Una Fricker # 68/261

Turnabout

    2 U U
Instant

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

The best cure for a big ego is a little failure.

illus. Heather Hudson # 70/261

Turnabout

    2 U U
Instant

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

The best cure for a big ego is a little failure.

illus. Heather Hudson # 295/261

Dark Withering

    4 B B
Instant

Destroy target nonblack creature.

Madness B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Wayne Reynolds # 79/261

Dread Return

    2 B B
Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who forget the horrors of the past are doomed to re-meet them.

illus. Kev Walker # 80/261

Necrosavant

    3 B B B
Creature - Zombie Giant

3BB, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.

To the novice necromancers, it looked exactly like a regular human grave.

illus. Alexander Mokhov # 93/261

Phyrexian Scuta

    3 B
Creature - Phyrexian Zombie

Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)

If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.

illus. Scott M. Fischer # 100/261

Zombie Infestation

    1 B
Enchantment

Discard two cards: Create a 2/2 black Zombie creature token.

The nomads’ funeral pyres are more practical than ceremonial.

illus. Thomas M. Baxa # 111/261

Dark Withering

    4 B B
Instant

Destroy target nonblack creature.

Madness B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Wayne Reynolds # 301/261

Dread Return

    2 B B
Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who forget the horrors of the past are doomed to re-meet them.

illus. Kev Walker # 302/261

Necrosavant

    3 B B B
Creature - Zombie Giant

3BB, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.

To the novice necromancers, it looked exactly like a regular human grave.

illus. Alexander Mokhov # 307/261

Dragon Whelp

    2 R R
Creature - Dragon

Flying

R: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

illus. Jokubas Uogintas # 116/261

Fireblast

    4 R R
Instant

You may sacrifice two Mountains rather than pay this spell’s mana cost.

Fireblast deals 4 damage to any target.

Embermages aren't well known for their diplomatic skills.

illus. Mike Bierek # 119/261

Flametongue Kavu

    3 R
Creature - Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

“For dim-witted, thick-skulled genetic mutants, they have pretty good aim.” —Sisay, captain of the Weatherlight

illus. Slawomir Maniak # 120/261

Valduk, Keeper of the Flame

    2 R
Legendary Creature - Human Shaman

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

The hammer strikes. The Flame awakens.

illus. Victor Adame Minguez # 147/261

Dragon Whelp

    2 R R
Creature - Dragon

Flying

R: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

illus. Jokubas Uogintas # 317/261

Fireblast

    4 R R
Instant

You may sacrifice two Mountains rather than pay this spell’s mana cost.

Fireblast deals 4 damage to any target.

Embermages aren’t well known for their diplomatic skills.

illus. Mike Bierek # 319/261

Flametongue Kavu

    3 R
Creature - Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

“For dim-witted, thick-skulled genetic mutants, they have pretty good aim.” —Sisay, captain of the Weatherlight

illus. Slawomir Maniak # 320/261

Valduk, Keeper of the Flame

    2 R
Legendary Creature - Human Shaman

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

The hammer strikes. The Flame awakens.

illus. Victor Adame Minguez # 333/261

Flametongue Kavu

    3 R
Creature - Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

"If you look past the giant claws, nasty teeth, and horrible breath, they're actually kind of cute." —Shanna Sisay

illus. Ron Spencer # 432/261

Call of the Herd

    2 G
Sorcery

Create a 3/3 green Elephant creature token.

Flashback 3G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Carl Critchlow # 153/261

Gamekeeper

    3 G
Creature - Elf

When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

illus. Scott Hampton # 162/261

Invigorating Boon

    1 G
Enchantment

Whenever a player cycles a card, you may put a +1/+1 counter on target creature.

"Bright spores coalesced in empty air. Seedlings burst through barren soil. Genesis had arrived." —Scroll of Beginnings

illus. Sam Guay # 164/261

Squirrel Nest

    1 G G
Enchantment - Aura

Enchant land

Enchanted land has “T: Create a 1/1 green Squirrel creature token.”

In the treetops, unseen by many, lurks chittering, skittering death.

illus. Daniel Ljunggren # 177/261

Terravore

    1 G G
Creature - Lhurgoyf

Trample

Terravore’s power and toughness are each equal to the number of land cards in all graveyards.

illus. Jim Nelson # 181/261

Invigorating Boon

    1 G
Enchantment

Whenever a player cycles a card, you may put a +1/+1 counter on target creature.

"Bright spores coalesced in empty air. Seedlings burst through barren soil. Genesis had arrived." —Scroll of Beginnings

illus. Sam Guay # 342/261

Squirrel Nest

    1 G G
Enchantment - Aura

Enchant land

Enchanted land has “T: Create a 1/1 green Squirrel creature token.”

In the treetops, unseen by many, lurks chittering, skittering death.

illus. Daniel Ljunggren # 349/261

Mystic Enforcer

    2 G W
Creature - Human Nomad Mystic

Protection from black

Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

illus. Gary Ruddell # 192/261

Quicksilver Dagger

    1 U R
Enchantment - Aura

Enchant creature

Enchanted creature has “T: This creature deals 1 damage to target player or planeswalker. You draw a card.”

The dwarves call their quicksilver techniques “improvisational weaponsmithing.”

illus. Alex Horley-Orlandelli # 195/261

Radha, Heir to Keld

    R G
Legendary Creature - Elf Warrior

Whenever Radha, Heir to Keld attacks, you may add RR.

T: Add G.

"Step aside, weakling, or I'll swat you like the bug you are."

illus. Mila Pesic # 196/261

Quicksilver Dagger

    1 U R
Enchantment - Aura

Enchant creature

Enchanted creature has “T: This creature deals 1 damage to target player or planeswalker. You draw a card.”

The dwarves call their quicksilver techniques “improvisational weaponsmithing.”

illus. Alex Horley-Orlandelli # 363/261

Radha, Heir to Keld

    R G
Legendary Creature - Elf Warrior

Whenever Radha, Heir to Keld attacks, you may add RR.

T: Add G.

"Step aside, weakling, or I'll swat you like the bug you are."

illus. Mila Pesic # 364/261

Radha, Heir to Keld

    R G
Legendary Creature - Elf Warrior

Whenever Radha, Heir to Keld attacks, you may add RR.

T: Add G.

"Keep coming, weaklings! I'm just getting warmed up."

illus. Dermot Power # 446/261

Stand // Deliver

    W // 2 U
Instant // Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Return target permanent to its owner’s hand.

illus. David Martin # 207/261

Spite // Malice

    3 U // 3 B
Instant // Instant

Counter target noncreature spell.

Destroy target nonblack creature. It can’t be regenerated.

illus. David Martin # 208/261

Pain // Suffering

    B // 3 R
Sorcery // Sorcery

Target player discards a card.

Destroy target land.

illus. David Martin # 209/261

Assault // Battery

    R // 3 G
Sorcery // Sorcery

Assault deals 2 damage to any target.

Create a 3/3 green Elephant creature token.

illus. Ben Thompson # 210/261

Wax // Wane

    G // W
Instant // Instant

Target creature gets +2/+2 until end of turn.

Destroy target enchantment.

illus. Ben Thompson # 211/261

Order // Chaos

    3 W // 2 R
Instant // Instant

Exile target attacking creature.

Creatures can’t block this turn.

illus. Tim Hildebrandt # 212/261

Illusion // Reality

    U // 2 G
Instant // Instant

Target spell or permanent becomes the color of your choice until end of turn.

Destroy target artifact.

illus. John Avon & David Martin # 213/261

Night // Day

    B // 2 W
Instant // Instant

Target creature gets -1/-1 until end of turn.

Creatures target player controls get +1/+1 until end of turn.

illus. Christopher Moeller & Anthony S. Waters # 214/261

Life // Death

    G // 1 B
Sorcery // Sorcery

All lands you control become 1/1 creatures until end of turn. They’re still lands.

Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.

illus. Ryan Barger # 216/261

Damping Sphere

    2
Artifact

If a land is tapped for two or more mana, it produces C instead of any other type and amount.

Each spell a player casts costs 1 more to cast for each other spell that player has cast this turn.

A Thran relic, it has spent ten thousand years doing absolutely nothing.

illus. Adam Paquette # 219/261

Dodecapod

    4
Artifact Creature - Golem

If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.

illus. John Howe # 220/261

Dragon Blood

    3
Artifact

3, T: Put a +1/+1 counter on target creature.

Fire in the blood, fire in the belly.

illus. Greg Simanson # 221/261

Icy Manipulator

    4
Artifact

1, T: Tap target artifact, creature, or land.

In fire there is the spark of chaos and destruction, the seed of life. In ice there is perfect tranquility, perfect order, and the silence of death.

illus. Matt Cavotta # 225/261

Millikin

    2
Artifact Creature - Construct

T, Mill a card: Add C. (To mill a card, put the top card of your library into your graveyard.)

“Another failure,” grumbled the toymaker. She slammed the door with such gusto that she failed to notice the eyes watching her.

illus. Joe Slucher # 231/261

Tormod's Crypt

    0
Artifact

T, Sacrifice Tormod’s Crypt: Exile target player’s graveyard.

Dominaria’s most extravagant crypt nevertheless holds an empty grave.

illus. Lars Grant-West # 235/261

Wall of Junk

    2
Artifact Creature - Wall

Defender

When Wall of Junk blocks, return it to its owner’s hand at end of combat. (Return it only if it’s on the battlefield.)

Urza saw the wall and realized that even if he tore every Phyrexian to pieces, they would still resist him.

illus. Adam Rex # 240/261

Damping Sphere

    2
Artifact

If a land is tapped for two or more mana, it produces C instead of any other type and amount.

Each spell a player casts costs 1 more to cast for each other spell that player has cast this turn.

A Thran relic, it has spent ten thousand years doing absolutely nothing.

illus. Adam Paquette # 377/261

Icy Manipulator

    4
Artifact

1, T: Tap target artifact, creature, or land.

In fire there is the spark of chaos and destruction, the seed of life. In ice there is perfect tranquility, perfect order, and the silence of death.

illus. Matt Cavotta # 380/261

Tormod's Crypt

    0
Artifact

T, Sacrifice Tormod’s Crypt: Exile target player’s graveyard.

Dominaria’s most extravagant crypt nevertheless holds an empty grave.

illus. Lars Grant-West # 388/261

Mishra' Factory

Land

T: Add C.

1: Mishra’s Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It’s still a land.

T: Target Assembly-Worker creature gets +1/+1 until end of turn.

illus. Scott Chou # 251/261

Nantuko Monastery

Land

T: Add C.

ThresholdGW: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It’s still a land. Activate only if seven or more cards are in your graveyard.

illus. Rob Alexander # 252/261

Mishra's Factory

Land

T: Add C.

1: Mishra’s Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It’s still a land.

T: Target Assembly-Worker creature gets +1/+1 until end of turn.

illus. Scott Chou # 399/261

Glory

    3 W W
Creature - Incarnation

Flying

2W: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.

“Glory was gone; Glory was everywhere.” —Scroll of Beginnings

illus. Donato Giancola # 7/261

Glory

    3 W W
Creature - Incarnation

Flying

2W: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.

“Glory was gone; Glory was everywhere.” —Scroll of Beginnings

illus. Donato Giancola # 264/261

Lieutenant Kirtar

    1 W W
Legendary Creature - Bird Soldier

Flying

1W, Sacrifice Lieutenant Kirtar: Exile target attacking creature.

“His strengths are pride, devotion, and ambition. His weaknesses are the same.” —Pianna, nomad captain

illus. Paolo Parente # 12/261

Lieutenant Kirtar

    1 W W
Legendary Creature - Bird Soldier

Flying

1W, Sacrifice Lieutenant Kirtar: Exile target attacking creature.

“His strengths are pride, devotion, and ambition. His weaknesses are the same.” —Pianna, nomad captain

illus. Paolo Parente # 265/261

Windborn Muse

    3 W
Creature - Spirit

Flying

Creatures can’t attack you unless their controller pays 2 for each creature they control that’s attacking you.

“Her voice is justice, clear and relentless.” —Akroma, angelic avenger

illus. Adam Rex # 36/261

Windborn Muse

    3 W
Creature - Spirit

Flying

Creatures can’t attack you unless their controller pays 2 for each creature they control that’s attacking you.

“Her voice is justice, clear and relentless.” —Akroma, angelic avenger

illus. Adam Rex # 278/261

Windborn Muse

    3 W
Creatire - Spirit

Flying

Creatures can’t attack you unless their controller pays 2 for each creature they control that’s attacking you.

A single glimpse was enough to compel Captain Velkarne to lay down his sword and take up the poet's quill.

illus. Ron Spears # 415/261

Wrath of God

    2 W W
Sorcery

Destroy all creatures. They can’t be regenerated.

illus. Kev Walker # 37/261

Wrath of God

    2 W W
Sorcery

Destroy all creatures. They can’t be regenerated.

illus. Kev Walker # 279/261

Wrath of God

    2 W W
Sorcery

Destroy all creatures. They can’t be regenerated.

Each side prayed for the gods to smite the other. In the end, all their prayers were answered.

illus. Dave Kendall # 416/261

Opposition

    2 U U
Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

Exhausting a wizard can be exhausting work.

illus. Tidd Lockwood # 62/261

Opposition

    2 U U
Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

Exhausting a wizard can be exhausting work.

illus. Todd Lockwood # 290/261

Vexing Sphinx

    1 U U
Creature - Sphinx

Flying

Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Vexing Sphinx dies, draw a card for each age counter on it.

illus. Lars Grant-West # 73/261

Vexing Sphinx

    1 U U
Creature - Sphinx

Flying

Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Vexing Sphinx dies, draw a card for each age counter on it.

illus. Lars Grant-West # 297/261

Body Snatcher

    2 B B
Creature - Phyrexian Minion

When Body Snatcher enters the battlefield, exile it unless you discard a creature card.

When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.

illus. Mark Zug # 75/261

Body Snatcher

    2 B B
Creature - Phyrexian Minion

When Body Snatcher enters the battlefield, exile it unless you discard a creature card.

When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.

illus. Mark Zug # 298/261

Nantuko Shade

    B B
Creature - Insect Shade

B: Nantuko Shade gets +1/+1 until end of turn.

In life, the nantuko study nature by revering it. In death, they study nature by disemboweling it.

illus. Brian Snoddy # 92/261

Nantuko Shade

    B B
Creature - Insect Shade

B: Nantuko Shade gets +1/+1 until end of turn.

In life, the nantuko study nature by revering it. In death, they study nature by disemboweling it.

illus. Brian Snoddy # 306/261

Gamble

    R
Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

When you’ve got nothing, you might as well trade it for something else.

illus. Andrew Goldhawk # 121/261

Gamble

    R
Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

When you’ve got nothing, you might as well trade it for something else.

illus. Andrew Goldhawk # 321/261

Gamble

    R
Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

"What's the worst that could happen?"

illus. Daren Bader # 433/261

Siege-Gang Commander

    3 R R
Creature - Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.

1R, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

“Ready . . . uh . . . fire!”

illus. Aaron Miller # 136/261

Siege-Gang Commander

    3 R R
Creature - Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.

1R, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

“Ready . . . uh . . . fire!”

illus. Aaron Miller # 330/261

Siege-Gang Commander

    3 R R
Creature - Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.

1R, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

"You with the red shirt! You're up next."

illus. Jeff Miracola # 436/261

Sulfuric Vortex

    1 R R
Enchantment

At the beginning of each player’s upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

illus. Greg Staples # 144/261

Sulfuric Vortex

    1 R R
Enchantment

At the beginning of each player’s upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

illus. Greg Staples # 332/261

Forgotten Ancient

    3 G
Creature - Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Its blood is life. Its body is growth.

illus. Mark Tedin # 161/261

Forgotten Ancient

    3 G
Creature - Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Its blood is life. Its body is growth.

illus. Mark Tedin # 341/261

Jolrael, Mwonvuli Reclue

    1 G
Legendary Creature - Human Druid

Whenever you draw your second card each turn, create a 2/2 green Cat creature token.

4GG: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

“Humans bring nothing but suffering and deceit. They are not welcome in my forest.”

illus. Izzy # 165/261

Jolrael, Mwonvuli Recluse

    1 G
Legendary Creature - Human Druid

Whenever you draw your second card each turn, create a 2/2 green Cat creature token.

4GG: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

“Humans bring nothing but suffering and deceit. They are not welcome in my forest.”

illus. Izzy # 343/261

Saproling Symbiosis

    3 G
Sorcery

You may cast Saproling Symbiosis as though it had flash if you pay 2 more to cast it.

Create a 1/1 green Saproling creature token for each creature you control

illus. Ciruelo # 175/261

Saproling Symbiosis

    3 G
Sorcery

You may cast Saproling Symbiosis as though it had flash if you pay 2 more to cast it.

Create a 1/1 green Saproling creature token for each creature you control.

illus. Ciruelo # 348/261

Absorb

    W U U
Instant

Counter target spell. You gain 3 life.

“Your presumption is your downfall.”

illus. Andrew Goldhawk # 186/261

Absorb

    W U U
Instant

Counter target spell. You gain 3 life.

“Your presumption is your downfall.”

illus. Andrew Goldhawk # 354/261

Absorb

    W U U
Instant

Counter target spell. You gain 3 life.

"It's a shame to see such potential wasted on petty evil. Let's correct that, shall we?"

illus. Randy Gallegos # 443/261

Arcades Sabboth

    2 G G W W U U
Legendary Creature - Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay GWU.

Each untapped creature you control gets +0/+2 as long as it’s not attacking.

W: Arcades Sabboth gets +0/+1 until end of turn.

illus. Steven Belledin # 187/261

Arcades Sabboth

    2 G G W W U U
Legendary Creature - Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay GWU.

Each untapped creature you control gets +0/+2 as long as it’s not attacking.

W: Arcades Sabboth gets +0/+1 until end of turn.

illus. Steven Belledin # 355/261

Decimate

    2 R G
Sorcery

Destroy target artifact, target creature, target enchantment, and target land.

Tormented by her own existence, Karona turned her wrath on the world that had birthed her.

illus. Kekai Kotaki # 188/261

Decimate

    2 R G
Sorcery

Destroy target artifact, target creature, target enchantment, and target land.

Tormented by her own existence, Karona turned her wrath on the world that had birthed her.

illus. Kekai Kotaki # 356/261

Decimate

    2 R G
Sorcery

Destroy target artifact, target creature, target enchantment, and target land.

"There is no sweeter sound than the deafening thunder of utter destruction." —Kamahl, pit fighter

illus. Drew Tucker # 444/261

Phantom Nishoba

    5 G W
Creature - Cat Beast Spirit

Trample

Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.

Whenever Phantom Nishoba deals damage, you gain that much life.

If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.

illus. Arnie Swekel # 193/261

Phantom Nishoba

    5 G W
Creature - Cat Beast Spirit

Trample

Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.

Whenever Phantom Nishoba deals damage, you gain that much life.

If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.

illus. Arnie Swekel # 361/261

Pyre Zombie

    1 B R
Creature - Zombie

At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay 1BB. If you do, return Pyre Zombie to your hand.

1RR, Sacrifice Pyre Zombie: It deals 2 damage to any target.

illus. Nelson DeCastro # 194/261

Pyre Zombie

    1 B R
Creature - Zombie

At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay 1BB. If you do, return Pyre Zombie to your hand.

1RR, Sacrifice Pyre Zombie: It deals 2 damage to any target.

illus. Nelson DeCastro # 362/261

Sol'kanar the Swamp King

    2 U B R
Legendary Creature - Demon

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

"All the power of a maro-sorcerer, all the mindless fury of a pitlord. He is a perfect servant." —Geyadrone Dihada

illus. Pavel Kolomeyets # 200/261

Sol'kanar the Swamp King

    2 U B R
Legendary Creature - Demon

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

"All the power of a maro-sorcerer, all the mindless fury of a pitlord. He is a perfect servant." —Geyadrone Dihada

illus. Pavel Kolomeyets # 368/261

Spinal Embrace

    3 U U B
Instant

Cast this spell only during combat.

Untap target creature you don’t control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

illus. Donato Giancola # 201/261

Spinal Embrace

    3 U U B
Instant

Cast this spell only during combat.

Untap target creature you don’t control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

illus. Donato Giancola # 369/261

Xira Arien

    B R G
Legendary Creature - Insect Wizard

Flying

BRG, T: Target player draws a card.

Her wits are sharp, but her blades are sharper.

illus. Simon Dominic # 205/261

Xira Arien

    B R G
Legendary Creature - Insect Wizard

Flying

BRG, T: Target player draws a card.

Her wits are sharp, but her blades are sharper.

illus. Simon Dominic # 373/261

Zur the Enchanter

    1 W U B
Legendary Creature - Human Wizard

Flying

Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Zur remained aloof from Terisiare’s suffering, intent only on his own perfection.

illus. Pete Venters # 206/261

Zur the Enchanter

    1 W U B
Legendary Creature - Human Wizard

Flying

Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Zur remained aloof from Terisiare’s suffering, intent only on his own perfection.

illus. Pete Venters # 374/261

Mystic Enforcer

    2 G W
Creature - Human Nomad Mystic

Protection from black

Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

illus. Gary Ruddell # 360/261

Crawlspace

    3
Artifact

No more than two creatures can attack you each combat.

"Not so scary when you can't squeeze through the air ducts, are you?"

illus. Zoltan Boros # 217/261

Crawlspace

    3
Artifact

No more than two creatures can attack you each combat.

"Not so scary when you can't squeeze through the air ducts, are you?"

illus. Zoltan Boros # 375/261

Cryptic Gateway

    5
Artifact

Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.

Its lock changes to fit each key.

illus. David Martin # 218/261

Cryptic Gateway

    5
Artifact

Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.

Its lock changes to fit each key.

illus. David Martin # 376/261

Helm of Awakening

    2
Artifact

Spells cost 1 less to cast.

“This little prize will cover your head, your spells, your bets, and your behind!” —Pashad ibn Asim, Suq'Ata trader

illus. Adam Rex # 224/261

Helm of Awakening

    2
Artifact

Spells cost 1 less to cast.

“This little prize will cover your head, your spells, your bets, and your behind!” —Pashad ibn Asim, Suq'Ata trader

illus. Adam Rex # 379/261

Helm of Awakening

    2
Artifact

Spells cost 1 less to cast.

Perhaps things would have ended differently had its first gasping breath not been lost in the susurrus of shifting sands.

illus. Tom Wänerstrand # 448/261

Triskelion

    6
Artifact Creature - Construct

Triskelion enters the battlefield with three +1/+1 counters on it.

Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.

"What's got three legs and three heads and wants to kill us? That's not a riddle!" —Jayeen, Fallaji scout

illus. Carl Critchlow # 236/261

Triskelion

    6
Artifact Creature - Construct

Triskelion enters the battlefield with three +1/+1 counters on it.

Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.

"What's got three legs and three heads and wants to kill us? That's not a riddle!" —Jayeen, Fallaji scout

illus. Carl Critchlow # 389/261

Triskelion

    6
Artifact Creature - Construct

Triskelion enters the battlefield with three +1/+1 counters on it.

Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.

Originally designed for agility, mobility, and lethality.

illus. Pete Venters # 452/261

Umbilicus

    4
Artifact

At the beginning of each player’s upkeep, that player returns a permanent they control to its owner’s hand unless they pay 2 life.

It was the explorers’ only tether to reality.

illus. Dermot Power # 237/261

Umbilicus

    4
Artifact

At the beginning of each player’s upkeep, that player returns a permanent they control to its owner’s hand unless they pay 2 life.

It was the explorers’ only tether to reality.

illus. Dermot Power # 390/261

Urza's Blueprints

    6
Artifact

Echo 6 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

T: Draw a card.

From concept to paper to reality.

illus. Tom Wänerstrand # 238/261

Urza's Blueprints

    6
Artifact

Echo 6 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

T: Draw a card.

From concept to paper to reality.

illus. Tom Wänerstrand # 391/261

Mesa Enchantress

    1 W W
Creature - Human Druid

Whenever you cast an enchantment spell, you may draw a card.

She shepherds mysteries and dust as others would a flock of sheep.

illus. Randy Gallegos # 267/261

Mystic Remora

    U
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays 4.

illus. Ron Spears # 420/261