Streets of New Capenna Commander Spoilers 447/93

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May 13, 2022 - Kitt Kanto, Mayhem Diva
May 13, 2022 - Henzie "Toolbox" Torre
May 13, 2022 - Anhelo, the Painter
May 13, 2022 - Kamiz, Obscura Oculus
May 13, 2022 - Perrie, the Pulverizer
May 13, 2022 - Weathered Sentinels
May 13, 2022 - Smuggler's Buggy
May 13, 2022 - Gavel of the Righteous
May 13, 2022 - False Floor
May 13, 2022 - Currency Converter
May 12, 2022 - Riveteers Confluence
May 12, 2022 - Prosperous Partnership
May 12, 2022 - Obscura Confluence
May 12, 2022 - Maestros Confluence
May 12, 2022 - Life Insurance
May 12, 2022 - Grime Gorger
May 12, 2022 - Cryptic Pursuit
May 12, 2022 - Cabaretti Confluence
May 12, 2022 - Brokers Confluence
May 12, 2022 - Agent's Toolkit
May 12, 2022 - Oskar, Rubbish Reclaimer
May 12, 2022 - Jolene, Plunder Queen
May 12, 2022 - Bess, Soul Nourisher
May 12, 2022 - Vivien's Stampede
May 12, 2022 - Scepter of Celebration
May 12, 2022 - Park Heights Maverick
May 12, 2022 - Next of Kin
May 12, 2022 - Killer Service
May 12, 2022 - First Responder
May 12, 2022 - Family's Favor
May 12, 2022 - Dodgy Jalopy
May 12, 2022 - Crash the Party
May 12, 2022 - Caldaia Guardian
May 12, 2022 - Bribe Taker
May 12, 2022 - Turf War
May 12, 2022 - Spellbinding Soprano
May 12, 2022 - Seize the Spotlight
May 12, 2022 - Rose Room Treasurer
May 12, 2022 - Rain of Riches
May 12, 2022 - Mezzio Mugger
May 12, 2022 - Life of the Party
May 12, 2022 - Industrial Advancement
May 12, 2022 - Determined Iteration
May 12, 2022 - Audacious Swap
May 12, 2022 - Xander's Pact
May 12, 2022 - Writ of Return
May 12, 2022 - Wave of Rats
May 12, 2022 - Waste Management
May 12, 2022 - Protection Racket
May 12, 2022 - Misfortune Teller
May 12, 2022 - Make an Example
May 12, 2022 - Lethal Scheme
May 12, 2022 - Dogged Detective
May 12, 2022 - Body Count
May 12, 2022 - Bellowing Mauler
May 12, 2022 - Storm of Forms
May 12, 2022 - Skyway Robber
May 12, 2022 - Sinister Concierge
May 12, 2022 - Shield Broker
May 12, 2022 - Mask of the Schemer
May 12, 2022 - In Too Deep
May 12, 2022 - Flawless Forgery
May 12, 2022 - Extravagant Replication
May 12, 2022 - Change of Plans
May 12, 2022 - Cephalid Facetaker
May 12, 2022 - Aven Courier
May 12, 2022 - Smuggler's Share
May 12, 2022 - Skyboon Evangelist
May 12, 2022 - Resourceful Defense
May 12, 2022 - Master of Ceremonies
May 12, 2022 - Jailbreak
May 12, 2022 - Grand Crescendo
May 12, 2022 - Damning Verdict
May 12, 2022 - Contractual Safeguard
May 12, 2022 - Boss's Chauffeur
May 12, 2022 - Angelic Sleuth
May 12, 2022 - Aerial Extortionist
May 12, 2022 - Tivit, Seller of Secrets
May 12, 2022 - Kros, Defense Contractor
May 12, 2022 - The Beamtown Bullies
May 4, 2022 - Nadir Kraken
May 4, 2022 - Windbrisk Heights
May 4, 2022 - Vivid Meadow
May 4, 2022 - Vivid Grove
May 4, 2022 - Vivid Creek
May 4, 2022 - Twilight Mire
May 4, 2022 - Thriving Moor
May 4, 2022 - Thriving Isle
May 4, 2022 - Thriving Heath
May 4, 2022 - Thriving Grove
May 4, 2022 - Thriving Bluff
May 4, 2022 - Temple of Triumph
May 4, 2022 - Temple of Silence
May 4, 2022 - Temple of Mystery
May 4, 2022 - Temple of Malady
May 4, 2022 - Temple of Epiphany
May 4, 2022 - Sunken Hollow
May 4, 2022 - Sungrass Prairie
May 4, 2022 - Spinerock Knoll
May 4, 2022 - Smoldering Marsh
May 4, 2022 - Skycloud Expanse
May 4, 2022 - Shadowblood Ridge
May 4, 2022 - Seaside Citadel
May 4, 2022 - Savage Lands
May 4, 2022 - Rigged Prairie
May 4, 2022 - Rogue's Passage
May 4, 2022 - Prairie Stream
May 4, 2022 - Port Town
May 4, 2022 - Path of Ancestry
May 4, 2022 - Nesting Grounds
May 4, 2022 - Naya Panorama
May 4, 2022 - Myriad Landscape
May 4, 2022 - Mosswort Bridge
May 4, 2022 - Mossfire Valley
May 4, 2022 - Llanowar Reborn
May 4, 2022 - Littjara Mirrorlake
May 4, 2022 - Kessig Wolf Run
May 4, 2022 - Kanr's Bastion
May 4, 2022 - Jungle Shrine
May 4, 2022 - Jund Panorama
May 4, 2022 - Grixis Panorama
May 4, 2022 - Gavony Township
May 4, 2022 - Game Trail
May 4, 2022 - Fortified Village
May 4, 2022 - Foreboding Ruins
May 4, 2022 - Flooded Grove
May 4, 2022 - Fetid Heath
May 4, 2022 - Exotic Orchard
May 4, 2022 - Esper Panorama
May 4, 2022 - Darkwater Catacombs
May 4, 2022 - Crumbling Necropolis
May 4, 2022 - Creeping Tar Pit
May 4, 2022 - Command Tower
May 4, 2022 - Cinder Glade
May 4, 2022 - Choked Estuary
May 4, 2022 - Castle Embereth
May 4, 2022 - Castle Ardenvale
May 4, 2022 - Cascade Bluffs
May 4, 2022 - Canopy Vista
May 4, 2022 - Blighted Woodland
May 4, 2022 - Bant Panorama
May 4, 2022 - Ash Barrens
May 4, 2022 - Arcane Sanctum
Apr 24, 2022 - Wayfarer's Bauble
Apr 24, 2022 - Twinning Staff
Apr 24, 2022 - Swiftfoot Boots
Apr 24, 2022 - Strionic Resonator
Apr 24, 2022 - Solemn Simulacrum
Apr 24, 2022 - Sol Ring
Apr 24, 2022 - Rakdos Signet
Apr 24, 2022 - Quietus Spike
Apr 24, 2022 - Power Conduit
Apr 24, 2022 - Orzhov Signet
Apr 24, 2022 - Oracle's Vault
Apr 24, 2022 - Oblivion Stone
Apr 24, 2022 - Mimic Vat
Apr 24, 2022 - Lightning Greaves
Apr 24, 2022 - Lifecrafter's Bestiary
Apr 24, 2022 - Izzet Signet
Apr 24, 2022 - idol of Oblivion
Apr 24, 2022 - Fellwar Stone
Apr 24, 2022 - Everflowing Chalice
Apr 24, 2022 - Dimir Signet
Apr 24, 2022 - Crystalline Giant
Apr 24, 2022 - Commander's Sphere
Apr 24, 2022 - Bloodthirsty Blade
Apr 24, 2022 - Azorius Signet
Apr 24, 2022 - Arcane Signet
Apr 24, 2022 - Artisan of Kozilek
Apr 24, 2022 - Wrexial, the Risen Deep
Apr 24, 2022 - Windgrace's Judgment
Apr 24, 2022 - Vorel of the Hull Clade
Apr 24, 2022 - Utter End
Apr 24, 2022 - Urban Evolution
Apr 24, 2022 - Thief of Sanity
Apr 24, 2022 - Terminate
Apr 24, 2022 - Silent-Blade Oni
Apr 24, 2022 - Shadowmage Infiltrator
Apr 24, 2022 - Roalesk, Apex Hybrid
Apr 24, 2022 - Primal Empathy
Apr 24, 2022 - Mask of Riddles
Apr 24, 2022 - March of the Multitudes
Apr 24, 2022 - Kresh the Bloodbraided
Apr 24, 2022 - Kess, Dissident Mage
Apr 24, 2022 - Jenara, Asura of War
Apr 24, 2022 - Inkfathom Witch
Apr 24, 2022 - Goblin Electromancer
Apr 24, 2022 - Gahiji, Honored One
Apr 24, 2022 - Fathom Mage
Apr 24, 2022 - Fallen Shinobi
Apr 24, 2022 - Dragonlord Ojutai
Apr 24, 2022 - Deathreap Ritual
Apr 24, 2022 - Daxos of Meletis
Apr 24, 2022 - Camaraderie
Apr 24, 2022 - Call the Skybreaker
Apr 24, 2022 - Boros Charm
Apr 24, 2022 - Bedevil
Apr 24, 2022 - Bant Charm
Apr 24, 2022 - Bedecked Brokers
Apr 24, 2022 - Aura Mutation
Apr 24, 2022 - Assemble the Legion
Apr 24, 2022 - Artifact Mutation
Apr 24, 2022 - Ajani Unyielding
Apr 23, 2022 - World Shaper
Apr 23, 2022 - Woodfall Primus
Apr 23, 2022 - Wood Elves
Apr 23, 2022 - Wickerbough Elder
Apr 23, 2022 - Wall of Roots
Apr 23, 2022 - Treeshaker Chimera
Apr 23, 2022 - Thunderfoot Baloth
Apr 23, 2022 - Thragtusk
Apr 23, 2022 - Temur Sabertooth
Apr 23, 2022 - Sylvan Offering
Apr 23, 2022 - Steelbane Hydra
Apr 23, 2022 - Slippery Bogbonder
Apr 23, 2022 - Shamanic Revelation
Apr 23, 2022 - Scute Swarm
Apr 23, 2022 - Scavenging Ooze
Apr 23, 2022 - Sandwurm Convergence
Apr 23, 2022 - Sakura-Tribe Elder
Apr 23, 2022 - Rishkar's Expertise
Apr 23, 2022 - Rishkar, Peema Renegade
Apr 23, 2022 - Rampant Growth
Apr 23, 2022 - Overgrown Battlement
Apr 23, 2022 - Mitotic Slime
Apr 23, 2022 - Migration Path
Apr 23, 2022 - Life's Legacy
Apr 23, 2022 - Leafkin Druid
Apr 23, 2022 - Kodama's Reach
Apr 23, 2022 - Indrik Stomphowler
Apr 23, 2022 - Incubation Druid
Apr 23, 2022 - Harmonize
Apr 23, 2022 - Greenwarden of Murasa
Apr 23, 2022 - Giant Adephage
Apr 23, 2022 - Garruk's Uprising
Apr 23, 2022 - Forgotten Ancient
Apr 23, 2022 - Farseek
Apr 23, 2022 - Explore
Apr 23, 2022 - Evolutionary Leap
Apr 23, 2022 - Evolution Sage
Apr 23, 2022 - Devoted Druid
Apr 23, 2022 - Cultivate
Apr 23, 2022 - Champion of Lambholt
Apr 23, 2022 - Beastmaster Ascension
Apr 23, 2022 - Beast Within
Apr 23, 2022 - Awakening Zone
Apr 23, 2022 - Avenger of Zendikar
Apr 22, 2022 - Zurzoth, Chaos Rider
Apr 22, 2022 - Warstorm Surge
Apr 22, 2022 - Stalking Vengeance
Apr 22, 2022 - Squee, the Immortal
Apr 22, 2022 - Rite of the Raging Storm
Apr 22, 2022 - Rekindling Phoenix
Apr 22, 2022 - Outpost Siege
Apr 22, 2022 - Magus of the Wheel
Apr 22, 2022 - Inferno Titan
Apr 22, 2022 - Etali, Primal Storm
Apr 22, 2022 - Double Vision
Apr 22, 2022 - Chaos Warp
Apr 22, 2022 - Chain Reaction
Apr 22, 2022 - Blasphemous Act
Apr 22, 2022 - Agitator Ant
Apr 22, 2022 - Woe Strider
Apr 22, 2022 - Victimize
Apr 22, 2022 - Skyclave Shade
Apr 22, 2022 - Sever the Bloodline
Apr 22, 2022 - Reign of the Pit
Apr 22, 2022 - Puppeteer Clique
Apr 22, 2022 - Profane Command
Apr 22, 2022 - Painful Truths
Apr 22, 2022 - Noxious Gearhulk
Apr 22, 2022 - Nightmare Unmaking
Apr 22, 2022 - Hex
Apr 22, 2022 - Graveblade Marauder
Apr 22, 2022 - Feed the Swarm
Apr 22, 2022 - Dread Summons
Apr 22, 2022 - Disciple of Bolas
Apr 22, 2022 - Deathbringer Regent
Apr 22, 2022 - Damnable Pact
Apr 22, 2022 - Custodi Lich
Apr 22, 2022 - Bloodsoaked Champion
Apr 22, 2022 - Army of the Damned
Apr 22, 2022 - Aether Snap
Apr 22, 2022 - Zndrsplt's Judgment
Apr 22, 2022 - Wingspan Mentor
Apr 22, 2022 - Whirler Rogue
Apr 22, 2022 - Treasure Cruise
Apr 22, 2022 - Thrummingbird
Apr 22, 2022 - Tezzeret's Gambit
Apr 22, 2022 - Talrand's Invocation
Apr 22, 2022 - Stolen Identity
Apr 22, 2022 - Skyship Plunderer
Apr 22, 2022 - River's Rebuke
Apr 22, 2022 - Preordain
Apr 22, 2022 - Ponder
Apr 22, 2022 - Mystic Confluence
Apr 22, 2022 - Midnight Clock
Apr 22, 2022 - Looter il-Kor
Apr 22, 2022 - Identity Thief
Apr 22, 2022 - Ghostly Pilferer
Apr 22, 2022 - Frantic Search
Apr 22, 2022 - Fact or Fiction
Apr 22, 2022 - Drawn from Dreams
Apr 22, 2022 - Dig Through Time
Apr 22, 2022 - Deep Analysis
Apr 22, 2022 - Daring Saboteur
Apr 22, 2022 - Commit // Memory
Apr 22, 2022 - Clone Legion
Apr 22, 2022 - Chasm Skulker
Apr 22, 2022 - Champion of Wits
Apr 21, 2022 - Together Forever
Apr 21, 2022 - Swords to Plowshares
Apr 21, 2022 - Sun Titan
Apr 21, 2022 - Planar Outburst
Apr 21, 2022 - Path to Exile
Apr 21, 2022 - Orzhov Advokist
Apr 21, 2022 - Martial Coup
Apr 21, 2022 - Luminarch Aspirant
Apr 21, 2022 - Intangible Virtue
Apr 21, 2022 - Hoofprints of the Stag
Apr 21, 2022 - Grateful Apparition
Apr 21, 2022 - Generous Gift
Apr 21, 2022 - Fell the Mighty
Apr 21, 2022 - Felidar Retreat
Apr 21, 2022 - Dusk // Dawn
Apr 21, 2022 - Duelist's Heritage
Apr 21, 2022 - Declaration in Stone
Apr 21, 2022 - Call the Coppercoats
Apr 21, 2022 - Avenging Huntbonder
Apr 21, 2022 - Austere Command
Apr 21, 2022 - Archon of Coronation
Apr 19, 2022 - False Floor
Apr 19, 2022 - Prosperous Partnership
Apr 19, 2022 - Cabaretti Confluence
Apr 19, 2022 - Master of Ceremonies
Apr 19, 2022 - Grand Crescendo
Apr 19, 2022 - Boss's Chauffeur
Apr 19, 2022 - Seize the Spotlight
Apr 19, 2022 - Rose Room Treasurer
Apr 19, 2022 - Life of the Party
Apr 19, 2022 - Indulge // Excess
Apr 19, 2022 - Vivien's Stampede
Apr 19, 2022 - Scepter of Celebration
Apr 19, 2022 - Killer Service
Apr 19, 2022 - Crash the Party
Apr 19, 2022 - Bess, Soul Nourisher
Apr 19, 2022 - Currency Converter
Apr 19, 2022 - Obscura Confluence
Apr 19, 2022 - Life Insurance
Apr 19, 2022 - Writ of Return
Apr 19, 2022 - Misfortune Teller
Apr 19, 2022 - Lethal Scheme
Apr 19, 2022 - Smuggler's Share
Apr 19, 2022 - Jailbreak
Apr 19, 2022 - Aerial Extortionist
Apr 19, 2022 - Skyway Robber
Apr 19, 2022 - Mask of the Schemer
Apr 19, 2022 - In Too Deep
Apr 19, 2022 - Change of Plans
Apr 19, 2022 - Cephalid Facetaker
Apr 19, 2022 - Oskar, Rubbish Reclaimer
Apr 19, 2022 - Tivit, Seller of Secrets
Apr 19, 2022 - Weathered Sentinels
Apr 19, 2022 - Riveteers Confluence
Apr 19, 2022 - Grime Gorger
Apr 19, 2022 - Next of Kin
Apr 19, 2022 - First Responder
Apr 19, 2022 - Dodgy Jalopy
Apr 19, 2022 - Caldaia Guardian
Apr 19, 2022 - Wave of Rats
Apr 19, 2022 - Protection Racket
Apr 19, 2022 - Bellowing Mauler
Apr 19, 2022 - Turf War
Apr 19, 2022 - Rain of Riches
Apr 19, 2022 - Mezzio Mugger
Apr 19, 2022 - Industrial Advancement
Apr 19, 2022 - The Beamtown Bullies
Apr 18, 2022 - Gavel of the Righteous
Apr 18, 2022 - Broker Confluence
Apr 18, 2022 - Agent's Toolkit
Apr 18, 2022 - Storm of Forms
Apr 18, 2022 - Shield Broker
Apr 18, 2022 - Aven Courier
Apr 18, 2022 - Park Heights Maverick
Apr 18, 2022 - Family's Favor
Apr 18, 2022 - Bribe Taker
Apr 18, 2022 - Skyboon Evangelist
Apr 18, 2022 - Resourceful Defense
Apr 18, 2022 - Damning Verdict
Apr 18, 2022 - Contractual Safeguard
Apr 18, 2022 - Angelic Sleuth
Apr 18, 2022 - Kros, Defense Contractor
Apr 18, 2022 - Smuggler's Buggy
Apr 18, 2022 - Maestros Confluence
Apr 18, 2022 - Cryptic Pursuit
Apr 18, 2022 - Spellbinding Soprano
Apr 18, 2022 - Determined Iteration
Apr 18, 2022 - Audacious Swap
Apr 18, 2022 - Sinister Concierge
Apr 18, 2022 - Flawless Forgery
Apr 18, 2022 - Extravagant Replication
Apr 18, 2022 - Xander's Pact
Apr 18, 2022 - Waste Management
Apr 18, 2022 - Make an Example
Apr 18, 2022 - Dogged Detective
Apr 18, 2022 - Body Count
Apr 18, 2022 - Kitt Kanto, Mayhem Diva
Apr 18, 2022 - Henzie "Toolbox" Torre
Apr 18, 2022 - Anhelo, the Painter
Apr 18, 2022 - Kamiz, Obscura Oculus
Apr 18, 2022 - Perrie, the Pulverizer
Apr 17, 2022 - Threefold Signal
Apr 17, 2022 - Threefold Signal
Apr 17, 2022 - Tenuous Truce
Apr 17, 2022 - Tenuous Truce
Apr 17, 2022 - Bennie Bracks, Zoologist
Apr 17, 2022 - Bennie Bracks, Zoologist
Apr 17, 2022 - Swindler's Scheme
Apr 17, 2022 - Swindler's Scheme
Apr 17, 2022 - Vazi, Keen Negotiator
Apr 17, 2022 - Vazi, Keen Negotiator
Apr 17, 2022 - Boxing Ring
Apr 17, 2022 - Boxing Ring
Apr 17, 2022 - Spiteful Repossession
Apr 17, 2022 - Spiteful Repossession
Apr 17, 2022 - Mari, the Killing Quill
Apr 17, 2022 - Mari, the Killing Quill
Apr 12, 2022 - Kitt Kanto, Mayhem Diva
Apr 12, 2022 - Henzie "Toolbox" Torre
Apr 12, 2022 - Anhelo, the Painter
Apr 12, 2022 - Kamiz, Obscura Oculus
Apr 12, 2022 - Perrie, the Pulverizer

Perrie, the Pulverizer

    1 G W U
Legendary Creature - Rhino Soldier

When Perrie enters the battlefield, put a shield counter on target creature.

Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.

illus. Joshua Raphael # 5/93

Kamiz, Obscura Oculus

    1 W U B
Legendary Creature - Cephalid Rogue

Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another target creature with lesser power. That creature gains double strike until end of turn.

illus. Chris Rallis # 3/93

Anhelo, the Painter

    U B R
Legendary Creature - Vampire Assassin

Deathtouch

The first instant or sorcery spell you cast each turn has casualty 2.

Every work of art is a hit.

illus. Aurore Folny # 1/93

Henzie "Toolbox" Torre

    B R G
Legendary Creature - Devil Rogue

Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost.

Blitz costs you pay cost 1 less for each time you've cast your commander from the command zone this game.

illus. Johannes Voss # 2/93

Kitt Kanto, Mayhem Diva

    1 R G W
Legendary Creature - Cat Bard Druid

When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token.

At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.

illus. Fariba Khamseh # 4/93

Mari, the Killing Quill

    1 B B
Legendary Creature - Vampire Assassin

Whenever a creature an opponent controls dies, exile it with a hit counter on it.

Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns it exile. If you do, draw a card and create two Treasure tokens."

illus. Roby Rey # 89/93

Mari, the Killing Quill

    1 B B
Legendary Creature - Vampire Assassin

Whenever a creature an opponent controls dies, exile it with a hit counter on it.

Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns it exile. If you do, draw a card and create two Treasure tokens."

illus. Rob Rey # 97/93

Spiteful Repossession

    4 R
Sorcery

Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.

Late payment shall be extracted however they see fit.

illus. Stanton Feng # 90/93

Spiteful Repossession

    4 R
Sorcery

Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.

illus. Stanton Feng # 98/93

Boxing Ring

    1 G
Artifact

Whenever a creature enters the battlefield under your control, it fights up to one target creature you don't control with the same mana value.

T: Create a Treasure token. Activate only if you control a creature that fought this turn.

illus. James Paick # 91/93

Boxing Ring

    1 G
Artifact

Whenever a creature enters the battlefield under your control, it fights up to one target creature you don't control with the same mana value.

T: Create a Treasure token. Activate only if you control a creature that fought this turn.

illus. James Paick # 99/93

Vazi, Keen Negotiator

    2 B R G
Legendary Creature - Human Advisor

Haste

T: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn.

Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card.

illus. José Parodi # 92/93

Vazi, Keen Negotiator

    2 B R G
Legendary Creature - Human Advisor

Haste

T: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn.

Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card.

illus. José Parodi # 110/93

Swindler's Scheme

    2 U
Enchantment

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.

illus. Anato Finnstark # 88/93

Swindler's Scheme

    2 U
Enchantment

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.

illus. Anato Finnstark # 96/93

Bennie Bracks, Zoologist

    3 W
Legendary Creature - Elf Druid

Convoke

At the beginning of each end step, if you created a token this turn, draw a card.

His enthusiastic curiosity puts even the most fearsome of beasts at ease.

illus. Eric Deschamps # 86/93

Bennie Bracks, Zoologist

    3 W
Legendary Creature - Elf Druid

Convoke

At the beginning of each end step, if you created a token this turn, draw a card.

illus. Eric Deschamps # 94/93

Tenuous Truce

    1 W
Enchantment - Aura

Enchant opponent

At the beginning of enchanted opponent's end step, you and that player each draw a card.

When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.

illus. Kari Christensen # 87/93

Tenuous Truce

    1 W
Enchantment - Aura

Enchant opponent

At the beginning of enchanted opponent's end step, you and that player each draw a card.

When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.

illus. Kari Christensen # 95/93

Threefold Signal

    3
Artifact

When Threefold Signal enters the battlefielfd, scry 3.

Each spell you cast that's exactly three colors has replicate 3.

illus. Julian Kok Joon Wen # 93/93

Threefold Signal

    3
Artifact

When Threefold Signal enters the battlefielfd, scry 3.

Each spell you cast that's exactly three colors has replicate 3.

illus. Julian Kok Joon Wen # 111/93

Perrie, the Pulverizer

    1 G W U
Legendary Creature - Rhino Soldier

When Perrie enters the battlefield, put a shield counter on target creature.

Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.

illus. Joshua Raphael # 107/93

Kamiz, Obscura Oculus

    1 W U B
Legendary Creature - Cephalid Rogue

Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another target creature with lesser power. That creature gains double strike until end of turn.

illus. Chris Rallis # 103/93

Anhelo, the Painter

    U B R
Legendary Creature - Vampire Assassin

Deathtouch

The first instant or sorcery spell you cast each turn has casualty 2.

illus. Aurore Folny # 100/93

Henzie "Toolbox" Torre

    B R G
Legendary Creature - Devil Rogue

Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost.

Blitz costs you pay cost 1 less for each time you've cast your commander from the command zone this game.

illus. Johannes Voss # 102/93

Kitt Kanto, Mayhem Diva

    1 R G W
Legendary Creature - Cat Bard Druid

When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token.

At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.

illus. Fariba Khamseh # 104/93

Parnesse, the Subtle Brush

    2 U B R
Legendary Creature - Vampire Wizard

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.

Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for the copy.

illus. Svetlin Velinov # 8/93

Syrix, Carrier of the Flame

    2 B R
Legendary Creature - Phoenix

Flying, haste

At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.

Whenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard.

illus. Brian Valeza # 80/93

Body Count

    2 B
Instant

Spectacle 2B

Draw a card for each creature that died under your control this turn.

"Your friends stayed quiet, and look what happened to them. You feeling a little more talkative yet?"

illus. Vladimir Krisetskiy # 34/93

Dogged Detective

    1 B
Creature - Human Rogue

When Dogged Detective enters the battlefield, surveil 2.

Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand.

illus. Caroline Gariba # 35/93

Make an Example

    3 B
Sorcery

Each opponents separates their creatures into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in the chosen piles.

As the Adversary's influence grew, the conflicts between families escalated.

illus. Igor Grechanyi # 37/93

Waste Management

    2 B
Instant

Kicker 3B

Exile two target cards from a single graveyard. If this spell was kicked, instead exile target player's graveyard. Create a 2/2 black Rogue creature token for each creature card exiled this way.

illus. Aaron Miller # 40/93

Xander's Pact

    4 B B
Sorcery

Casualty 2

Each opponent exiles the top card of their library. You may cast spells from among those cards this turn. If you cast a spell this way, play life equal to that spell's mana value rather than pay its mana cost.

illus. Helge C. Balzer # 43/93

Extravagant Replication

    4 U U
Enchantment

At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.

"Just one aether tiger? What do I look like, a peasant?"

illus. Pauline Voss # 25/93

Flawless Forgery

    3 U U
Sorcery

Casualty 3

Exile target instant or sorcery card from an opponent's graveyard. Copy that card. You may cast the copy without paying its mana cost.

illus. Durion # 26/93

Sinister Concierge

    1 U
Creature - Human Wizard

When Sinister Concierge dies, you may exile it and put three time counters on it. If you do, exile up to one target creature and put three time counters on it. Each card exiled this way that doesn't have suspend gains suspend.

illus. Tomas Duchek # 30/93

Audacious Swap

    3 R
Instant

Casualty 2

The owner of target nonenchantment permanent shuffles it into their library, then exiles the top card of their library. If it's a land card, they put it on the battlefield. Otherwise, they may cast it without paying its mana cost.

illus. Igor Grechanyi # 44/93

Determined Iteration

    1 R
Enchantment

At the beginning of combat on your turn, populate. The token creature this way gains haste. Sacrifice it at the beginning of the next end step.

"Only a fool believes they have nothing left to learn."

illus. Zoltan Boros # 45/93

Spellbinding Soprano

    1 R
Creature - Human Bard

Whenever Spellbinding Soprano attacks, instant and sorcery spells you cast this turn cost 1 less to cast.

Encore 3R

illus. Ernanda Souza # 53/93

Cryptic Pursuit

    2 U R
Enchantment

Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library.

Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn.

illus. Marc Simonetti # 70/93

Maestros Confluence

    3 U B R
Sorcery

Choose three. You may choose the same mode more than once.

• Return target monocolored instant or sorcery card from your graveyard to your hand.

• Target creature gets -3/-3 until end of turn.

• Goad each creature target player controls.

illus. Leonardo Santanna # 75/93

Smuggler's Buggy

    4
Artifact - Vehicle

Hideaway 4

Whenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to it's owner's hand.

Crew 2

illus. James Paick # 84/93

Kros, Defense Contractor

    1 G W U
Legendary Creature - Cat Advisor

At the beginning of your upkeep, put a shield counter on target creature an opponent controls.

Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn.

illus. Katerina Ladon # 7/93

Denry Klin, Editor in Chief

    2 W U
Legendary Creature - Cat Advisor

Denry, Editor in Chief enters the battlefield with your choice of +1/+1, first strike, or vigilance counter on it.

Whenever a nontoken creature you control enters the battlefield, if Denry has counters on it, put the same number and kind of counters on that creature.

illus. Aaron J. Riley # 71/93

Angelic Sleuth

    2 W
Creature - Angel Advisor

Flying

Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate.

Some crime scenes' secrets can only be discerned from an angel's-eye view.

illus. Marc Simonetti # 12/93

Contractual Safeguard

    2 W
Instant

Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control.

Choose a kind of counter on a creature you control. Put a counter of that kind on each creature you control.

illus. Gaboleps # 14/93

Damning Verdict

    3 W W
Sorcery

Destroy all creatures with no counters on them.

"Guilty as charged!"

illus. Gaboleps # 15/93

Resourceful Defense

    2 W
Enchantment

Whenever a permanent you control leaves the battlefield, if it has counters on it, put those counters on target permanent you control.

4W: Move any number of counters from target permanent you control to another target permanent you control.

illus. Francis Tsen # 19/93

Skyboon Evangelist

    4 W
Creature - Bird Advisor

Flying

When Skyboon Evangelist enters the battlefield, support 6.

Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.

illus. Rudy Siswanto # 20/93

Bribe Taker

    5 G
Creature - Rhino Warrior

Trample

When Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker.

In New Capenna, it's survival of the richest.

illus. Christopher Burdett # 55/93

Family's Favor

    2 G
Enchantment

Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card."

illus. Alexander Mokhov # 59/93

Park Heights Maverick

    2 G
Creature - Human Soldier

Dethrone

Park Heights Maverick can't be blocked by creatures with power 2 or less.

Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate.

illus. Daarken # 63/93

Aven Courier

    1 U
Creature - Bird Advisor

Flying

Whenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.

illus. Lars Grant-West # 22/93

Shield Broker

    3 U U
Creature - Cephalid Advisor

When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it.

illus. Daniel Ljunggren # 29/93

Storm of Forms

    3 U
Instant

When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.

Return target nonland permanent to its owner's hand.

Beware the fine print.

illus. Campbell White # 32/93

Agent's Toolkit

    1 G U
Artifact - Clue

Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it.

Whenever a creature enters the battlefield under you control, you may move a counter from Agent's Toolkit onto that creature.

2, Sacrifice Agent's Toolkit: Draw a card.

illus. Olena Richards # 66/93

Broker Confluence

    2 G W U
Instant

Choose three. You may choose the same mode more than once.

• Proliferate.

• Target creature phases out.

• Counter target activated or triggered ability.

illus. Brian Valeza # 68/93

Gavel of the Righteous

    2
Artifact - Equipment

At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.

Equipped creature gets +1/+1 for each counter on Gavel of the Righteous.

As long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.

Equip—Pay 3 or remove a charge counter on Gavel of the Righteous.

illus. Milivoj Ćeran # 83/93

The Beamtown Bullies

    1 B R G
Legendary Creature - Ogre Devil Warrior

Vigilance, haste

T: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under your control. It gains haste. Goad it. At the beginning of the next end step, exile it.

illus. Tyler Jacobson # 6/93

Jolene, the Plunder Queen

    2 R G
Legendary Creature - Human Warrior

Whenever a player attacks one or more of your opponents, that attacking creature creates a Treasure token.

If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.

Sacrifice five Treasures: Put five +1/+1 counters on Jolene.

illus. Campbell White # 73/93

Industrial Advancement

    3 R
Enchantment

At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

illus. Svetlin Velinov # 47/93

Mezzio Mugger

    4 R
Creature - Viashino Rogue

Whenever Mezzio Mugger attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.

Blitz 2R

illus. Filipe Pagliuso # 49/93

Rain of Riches

    3 R R
Enchantment

When Rain of Riches enters the battlefield, create two Treasure tokens.

The first spell you cast each turn that mana from a Treasure was spent to cast has cascade.

illus. Evyn Fong # 50/93

Turf War

    4 R
Enchantment

When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls.

Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.

illus. Victor Adame Minguez # 54/93

Bellowing Mauler

    4 B
Creature - Ogre Warrior

At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature.

He's pretty sure he can't get charged with murder if he calls it "organic demolition."

illus. Daarken # 33/93

Protection Racket

    2 B
Enchantment

At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand.

illus. Ernanda Souza # 39/93

Wave of Rats

    3 B
Creature - Rat

Trample

When Wave of Rats dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control.

Blitz 4B

illus. Brian Valeza # 41/93

Caldaia Guardian

    3 G
Creature - Human Soldier

Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.

Blitz 2G

illus. Aaron J. Riley # 56/93

Dodgy Jalopy

    2 G
Artifact - Vehicle

Trample

Dodgy Jalopy's power is equal to the highest mana value among creatures you control.

Crew 3

Scavenge 2G

illus. Sean Murray # 58/93

First Responder

    3 G
Creature - Ogre Citizen

Vigilance

At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder.

illus. Helge C. Balzer # 60/93

Next of Kin

    2 G
Enchantment - Aura

Enchant creature

When enchanted creature dies, you may put a creature card you own with lesser mana value from your hand or from the command zone onto the battlefield. If you do, return Next of Kin to the battlefield attached to that creature at the beginning of the next end step.

illus. Andreas Zafiratos # 62/93

Grime Gorger

    2 B G
Creature - Horror

Menace

Whenever Grime Gorger attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on Grime Gorger for each card exiled this way.

Sometimes the trash throws you out.

illus. Uriah Voth # 72/93

Riveteers Confluence

    2 B R G
Sorcery

Choose three. You may choose the same mode more than once.

• You draw a card and you lose 1 life.

• Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control.

• You may put a land card from your hand or graveyard onto the battlefield tapped.

illus. Vladimir Krisetskiy # 79/93

Weathered Sentinels

    3
Artifact Creature - Wall

Defender, vigilance, reach, trample

Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender.

Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.

illus. Jakub Kasper # 85/93

Tivit, Seller of Secrets

    3 W U B
Legendary Creature - Sphinx Rogue

Flying, ward 3

Council's dilemma —Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.

While voting, you may vote an additional time.

illus. Chris Rahn # 10/93

Oskar, Rubbish Reclaimer

    3 U B
Legendary Creature - Human Wizard

This spell costs 1 less to cast for each different mana value among cards in your graveyard.

Whenever you discard a nonland card, you may cast it from your graveyard,

"So many fools think throwing something away is the same as disposing of it."

illus. Leonardo Santanna # 77/93

Cephalid Facetaker

    2 U C
Creature - Cephalid Rogue

Cephalid Facetaker can't be blocked.

At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked."

Few think to look past a familiar face and a friendly smile.

illus. Uriah Voth # 23/93

Change of Plans

    X 1 U
Instant

Each of X target creatures you control connive. You may have any number of them phase out.

illus. Campbell White # 24/93

In Too Deep

    U U
Enchantment - Aura

Split second

Enchant creature, planeswalker, or Clue

Enchanted permanent is a colorless Clue artifact with "2, Sacrifice this artifact: Draw a card" and loses all other abilities.

illus. José Parodi # 27/93

Mask of the Schemer

    2 U
Artifact - Equipment

Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player.

illus. James Paick # 28/93

Skyway Robber

    3 U
Creature - Bird Rogue

Flying

Escape—3U, Exile five other cards from your graveyard.

Skyway Robber escapes with "Whenever Skyway Robber deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with Skyway Robber without paying its mana cost."

illus. Denys Tsiperko # 31/93

Aerial Extortionist

    3 W W
Creature - Bird Soldier

Flying

Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.

Whenever another player casts a spell from anywhere other than their hand, draw a card.

illus. Deruchenko Alexander # 11/93

Jailbreak

    1 W
Sorcery

Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.

Obscura spies rarely stay locked up long enough to make it to trial.

illus. Tatiana Kirgetova # 17/93

Smuggler's Share

    2 W
Enchantment

At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

One way or another, everyone gets paid what they're owed.

illus. Aaron Miller # 21/93

Lethal Scheme

    2 B B
Instant

Convoke

Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives.

illus. Tuan Duong Chu # 36/93

Misfortune Teller

    3 B
Creature - Human Warlock

Deathtouch

When Misfortune Teller enters the battlefield or deals combat damage to a player, exile target creature card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life.

illus. Nils Hamm # 38/93

Writ of Return

    3 B B
Sorcery

Return target creature card from your graveyard to the battlefield tapped.

Cipher

illus. Kai Carpenter # 42/93

Life Insurance

    3 W B
Enchantment

Extort

Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.

All the money in the world won't buy back a pulse.

illus. Brian Valeza # 74/93

Obscura Confluence

    1 W U B
Instant

Choose three. You may choose the same mode more than once.

• Until end of turn, target creature loses all abilities and has base power and toughness 1/1.

• Target creature connives.

• Target player returns a creature card from their graveyard to their hand.

illus. Wisnu Tan # 76/93

Currency Converter

    1
Artifact

Whenever you discard a card, you may exile that card from your graveyard.

2, T: Draw a card, then discard a card.

T: Put a card exiled with Currency Converter into your graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.

illus. Sean Murray # 81/93

Phabine, Boss's Confidant

    3 R G W
Legendary Creature - Cat Advisor

Creature tokens you control have haste.

Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.

illus. Ryan Pancoast # 9/93

Bess, Soul Nourisher

    1 G W
Legendary Creature - Human Citizen

Whenever one or more creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on Bess, Soul Nourisher.

Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.

illus. Leonardo Santanna # 67/93

Crash the Party

    5 G
Instant

Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control.

The profits from that night barely paid for the damages.

illus. Ben Wootten # 57/93

Killer Service

    2 G
Enchantment

When Killer Service enters the battlefield, create a number of Food tokens equal to the number of opponents you have.

At the beginning of your end step, you may pay 2 and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.

illus. Simon Dominic # 61/93

Scepter of Celebration

    2 G
Artifact - Equipment

Equipped creature gets +2/+0 and has trample.

Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.

Equip 3

illus. Olena Richards # 64/93

Vivien's Stampede

    4 G G
Sorcery

Each creature you control gains vigilance, trample, and melee until end of turn.

At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.

illus. Olena Richards # 65/93

Indulge // Excess

    2 R // 1 R
Sorcery // Sorcery

Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token tapped and attacking.

Aftermath

Create a Treasure token for each creature you controlled that dealt combat damage to a player this turn.

illus. Gaboleps # 46/93

Life of the Party

    3 R
Creature - Elemental

First strike, trample, haste

Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.

When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. Those tokens are goaded for the rest of the game.

illus. Brian Valeza # 48/93

Rose Room Treasurer

    3 R
Creature - Ogre Warrior

Alliance — Whenever another creature enters the battlefield under your control, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay X. If you do, Rose Room Treasurer deals X damage to any target.

illus. David Sladek # 51/93

Seize the Spotlight

    2 R
Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

illus. Ernanda Souza # 52/93

Boss's Chauffeur

    4 W
Creature - Elf Citizen

Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.

Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.

When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.

illus. Yangtian Li # 13/93

Grand Crescendo

    X W W
Instant

Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.

The roar of applause drowned out the melee raging in the lobby.

illus. Raluca Marinescu # 16/93

Master of Ceremonies

    3 W
Creature - Rhino Druid

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

illus. Milivoj Ćeran # 18/93

Cabaretti Confluence

    3 R G W
Sorcery

Choose three. You may choose the same mode more than once.

• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.

• Exile target artifact or enchantment.

• Creatures target player controls get +1/+1 and gain first strike until end of turn.

illus. Jake Murray # 69/93

Prosperous Partnership

    1 R W
Enchantment

When Prosperous Partnership enters the battlefield, create two 1/1 green and white Citizen creature tokens.

Tap three untapped creatures you control: Create a Treasure token.

Partners in love, partners in life, and partners in crime.

illus. Evyn Fong # 78/93

False Floor

    4
Artifact

False Floor enters the battlefield tapped.

Creatures enter the battlefield tapped.

2, T, Exile False Floor: Exile all untapped creatures. Activate only as a sorcery.

"That performance was truly the pits." —Jetmir

illus. James Paick # 82/93

Archon of Coronation

    4 W W
Creature - Archon

Flying

When Archon of Coronation enters the battlefield, you become the monarch.

As long as you’re the monarch, damage doesn’t cause you to lose life.

illus. Antonio José Manzanedo # 192/93

Austere Command

    4 W W
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

illus. Anna Steinbauer # 193/93

Avenging Huntbonder

    3 W W
Creature - Human Warrior

Double strike

Whenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature.

“I teach the cubs how to kill the two-legs quickly, and why it’s best for the pride.”

illus. Evyn Fong # 194/93

Call the Coppercoats

    2 W
Instant

Strive — This spell costs 1W more to cast for each target beyond the first.

Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

When the alarm crystals flash, Drannith’s finest answer the call.

illus. Cristi Balanescu # 195/93

Declaration in Stone

    1 W
Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

The message was clear to Sorin—Nahiri had paid Markov Manor a visit.

illus. Tyler Jacobson # 196/93

Duelist's Heritage

    2 W
Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

The best techniques outlive their creators.

illus. Lake Hurwitz # 197/93

Dusk // Dawn

    2 W W // 3 W W
Sorcery // Sorcery

Destroy all creatures with power 3 or greater.

Aftermath

Return all creature cards with power 2 or less from your graveyard to your hand.

illus. Kasia 'Kafis' Zielińska # 198/93

Felidar Retreat

    3 W
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• Create a 2/2 white Cat Beast creature token.

• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

illus. Ralph Horsley # 199/93

Fell the Mighty

    4 W
Sorcery

Destroy all creatures with power greater than target creature’s power.

“They had it coming.” —Squire Imalia, savior of Thiswick

illus. Raymond Swanland # 200/93

Generous Gift

    2 W
Instant

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

The best presents are impossible to regift.

illus. Kev Walker # 201/93

Grateful Apparition

    1 W
Creature - Spirit

Flying

Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate.

illus. Izzy # 202/93

Hoofprints of the Stag

    1 W
Tribal Enchantment - Elemental

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.

2W, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.

illus. Anthony S. Waters # 203/93

Intangible Virtue

    1 W
Enchantment

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

illus. Clint Cearley # 204/93

Luminarch Aspirant

    1 W
Creature - Human Cleric

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

“Rally to my light, and together we will drive out this darkness!”

illus. Mads Ahm # 205/93

Martial Coup

    X W W
Sorcery

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Their war forgotten, the nations of Bant stood united in the face of a common threat.

illus. Greg Staples # 206/93

Orzhov Advokist

    2 W
Creature - Human Advisor

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can’t attack you or planeswalkers you control until your next turn.

The Orzhov care not for repentance, only repayment.

illus. Jason A. Engle # 207/93

Path to Exile

    W
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

illus. Todd Lockwood # 208/93

Planar Outburst

    3 W W
Sorcery

Destroy all nonland creatures.

Awaken 4—5WWW

illus. Vincent Proce # 209/93

Sun Titan

    4 W W
Creature - Giant

Vigilance

Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

A blazing sun that never sets.

illus. Todd Lockwood # 210/93

Swords to Plowshares

    W
Instant

Exile target creature. Its controller gains life equal to its power.

“The arc of my blade has carved a path of light for the peace that will follow.”

illus. Jesper Ejsing # 211/93

Together Forever

    W W
Enchantment

When Together Forever enters the battlefield, support 2.

1: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner’s hand.

illus. Aaron Miller # 212/93

Champion of Wits

    2 U
Creature - Naga Wizard

When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.

Eternalize 5UU

illus. Even Amundsen # 213/93

Chasm Skulker

    2 U
Creature - Squid Horror

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker.

illus. Jack Wang # 214/93

Clone Legion

    7 U U
Sorcery

For each creature target player controls, create a token that’s a copy of that creature.

Their lust for battle was so great that they didn’t care their enemies wore their own faces.

illus. Svetlin Velinov # 215/93

Commit // Memory

    3 U // 4 U U
Instant // Sorcery

Put target spell or nonland permanent into its owner’s library second from the top.

Aftermath

Each player shuffles their hand and graveyard into their library, then draws seven cards.

illus. Ryan Alexander Lee # 216/93

Daring Saboteur

    1 U
Creature - Human Pirate

2U: Daring Saboteur can’t be blocked this turn.

Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

illus. Victor Adame Minguez # 217/93

Deep Analysis

    3 U
Sorcery

Target player draws two cards.

Flashback—1U, Pay 3 life.

“The specimen seems to be broken.”

illus. Jesper Ejsing # 218/93

Dig Through Time

    6 U U
Instant

Delve

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

illus. Ryan Yee # 219/93

Drawn from Dreams

    2 U U
Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.

“From a sea of infinite possibilities, our choices create the future.” —Mu Yanling

illus. Chris Seaman # 220/93

Fact or Fiction

    3 U
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

“Try to pretend like you understand what’s important.”

illus. Matt Cavotta # 221/93

Frantic Search

    2 U
Instant

Draw two cards, then discard two cards. Untap up to three lands.

It took the banning of temporal manipulation at Tolaria West to teach its students the value of time.

illus. Mitchell Malloy # 222/93

Ghostly Pilferer

    1 U
Creature - Spirit Rogue

Whenever Ghostly Pilferer becomes untapped, you may pay 2. If you do, draw a card.

Whenever an opponent casts a spell from anywhere other than their hand, draw a card.

Discard a card: Ghostly Pilferer can’t be blocked this turn.

illus. Craig J Spearing # 223/93

Identity Thief

    2 U U
Creature - Shapeshifter

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner’s control at the beginning of the next end step.

illus. Magali Villeneuve # 224/93

Looter il-Kor

    1 U
Creature - Kor Rogue

Shadow

Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.

Unable to touch items of value, he goes forth to steal secrets instead.

illus. Mike Dringenberg # 225/93

Midnight Clock

    2 U
Artifact

T: Add U.

2U: Put an hour counter on Midnight Clock.

At the beginning of each upkeep, put an hour counter on Midnight Clock.

When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

illus. Alexander Forssberg # 226/93

Mystic Confluence

    3 U U
Instant

Choose three. You may choose the same mode more than once.

• Counter target spell unless its controller pays 3.

• Return target creature to its owner’s hand.

• Draw a card.

illus. Kieran Yanner # 227/93

Ponder

    U
Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle.

Draw a card.

Tomorrow belongs to those who prepare for it today.

illus. Dan Scott # 229/93

Preordain

    U
Sorcery

Scry 2, then draw a card.

illus. Svetlin Velinov # 230/93

River's Rebuke

    4 U U
Sorcery

Return all nonland permanents target player controls to their owner’s hand.

Carefully following the thaumatic compass Bolas had given her, Vraska blundered straight into the River Heralds’ trap.

illus. Raymond Swanland # 231/93

Skyship Plunderer

    1 U
Creature - Human Pirate

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Escapes should always be daring.

illus. Slawomir Maniak # 232/93

Stolen Identity

    4 U U
Sorcery

Create a token that’s a copy of target artifact or creature.

Cipher

illus. Clint Cearley # 233/93

Talrand's Invocation

    2 U U
Sorcery

Create two 2/2 blue Drake creature tokens with flying.

After Talrand conquered the depths of Shandalar, his ambitions drove him skyward, joined by servants whose drive and curiosity equaled his own.

illus. Svetlin Velinov # 234/93

Tezzeret's Gambit

    3 (U/P)
Sorcery

Draw two cards, then proliferate.

illus. Karl Kopinski # 235/93

Thrummingbird

    1 U
Creature - Phyrexian Bird Horror

Flying

Whenever Thrummingbird deals combat damage to a player, proliferate.

illus. Efrem Palacios # 236/93

Treasure Cruise

    7 U
Sorcery

Delve

Draw three cards.

Countless delights drift on the surface while dark schemes run below.

illus. Cynthia Sheppard # 237/93

Whirler Rogue

    2 U U
Creature - Human Rogue Artificer

When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

Tap two untapped artifacts you control: Target creature can’t be blocked this turn.

illus. Winona Nelson # 238/93

Wingspan Mentor

    2 U
Creature - Human Wizard

When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control.

2U, T: Put a +1/+1 counter on each creature you control with flying.

Their bond grew over time, as did the height of their jumps.

illus. Sidharth Chaturvedi # 239/93

Zndrsplt's Judgment

    4 U
Sorcery

For each player, choose friend or foe. Each friend creates a token that’s a copy of a creature they control. Each foe returns a creature they control to its owner’s hand.

Zndrsplt retired from officiating when she teamed up with Okaun, but she still knows the penalties better than anyone else.

illus. Bayard Wu # 240/93

Aether Snap

    3 B B
Sorcery

Remove all counters from all permanents and exile all tokens.

“May you wake to find you were only ever a dream.” —Mephidross curse

illus. Kev Walker # 241/93

Army of the Damned

    5 B B B
Sorcery

Create thirteen tapped 2/2 black Zombie creature tokens.

Flashback 7BBB

Sometimes death comes knocking. Sometimes it tears down the walls.

illus. Ryan Pancoast # 242/93

Bloodsoaked Champion

    B
Creature - Human Warrior

Bloodsoaked Champion can’t block.

Raid1B: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.

“Death is merely another foe the Mardu will overcome.”

illus. Aaron Miller # 243/93

Custodi Lich

    3 B B
Creature - Zombie Cleric

When Custodi Lich enters the battlefield, you become the monarch.

Whenever you become the monarch, target player sacrifices a creature.

“Keeping order is a task too important to relinquish in death.” —Abrado, Custodi priest

illus. Bastien L. Deharme # 244/93

Damnable Pact

    X B B
Sorcery

Target player draws X cards and loses X life.

“Silumgar’s mind is a dark labyrinth, full of grim secrets and subtle traps.” —Siara, the Dragon’s Mouth

illus. Zack Stella # 245/93

Deathbringer Regent

    5 B B
Creature - Dragon

Flying

When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

illus. Adam Paquette # 246/93

Disciple of Bolas

    3 B
Creature - Human Wizard

When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature’s power.

“Lord Bolas has shown me how each miserable little life holds untold resources.”

illus. Slawomir Maniak # 247/93

Drana, Liberator of Malakir

    1 B B
Legendary Creature - Vampire Ally

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

illus. Mike Bierek # 248/93

Dread Summons

    X B B
Sorcery

Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.

“Did you have a nice nap?” —Liliana Vess

illus. Izzy # 249/93

Feed the Swarm

    1 B
Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent’s mana value.

“On vile wings and bloody wind, the swarm will rise.” —Skyclave inscription

illus. Andrey Kuzinskiy # 250/93

Graveblade Marauder

    2 B
Creature - Human Warrior

Deathtouch

Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

illus. Jason Rainville # 251/93

Hex

    4 B B
Sorcery

Destroy six target creatures.

When killing five just isn’t enough.

illus. Michael Sutfin # 252/93

Nightmare Unmaking

    3 B B
Sorcery

Choose one —

• Exile each creature with power greater than the number of cards in your hand.

• Exile each creature with power less than the number of cards in your hand.

illus. Izzy # 253/93

Noxious Gearhulk

    4 B B
Artifact Creature - Construct

Menace

When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

illus. Lius Lasahido # 254/93

Painful Truths

    2 B
Sorcery

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

As the Eldrazi spread, no secret that could give Zendikar’s defenders an advantage was considered too dangerous to seek.

illus. Winona Nelson # 255/93

Profane Command

    X B B
Sorcery

Choose two —

• Target player loses X life.

• Return target creature card with mana value X or less from your graveyard to the battlefield.

• Target creature gets -X/-X until end of turn.

• Up to X target creatures gain fear until end of turn.

illus. Wayne England # 256/93

Puppeteer Clique

    3 B B
Creature - Faerie Wizard

Flying

When Puppeteer Clique enters the battlefield, put target creature card from an opponent’s graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.

Persist

illus. Daren Bader # 257/93

Reign of the Pit

    4 B B
Sorcery

Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.

illus. Evan Shipard # 258/93

Sever the Bloodline

    3 B
Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback 5BB

illus. Clint Cearley # 259/93

Skyclave Shade

    1 B
Creature - Shade

Kicker 2B

Skyclave Shade can’t block.

If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it.

Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it’s your turn, you may cast it from your graveyard this turn.

illus. Daarken # 260/93

Victimize

    2 B
Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

“Die. But die knowing that your pathetic life will yield a great bounty for me.” —Zul Ashur, lich lord

illus. Craig J Spearing # 261/93

Woe Strider

    2 B
Creature - Horror

When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.

Escape—3BB, Exile four other cards from your graveyard.

Woe Strider escapes with two +1/+1 counters on it.

illus. John Thacker # 262/93

Agitator Ant

    2 R
Creature - Insect

At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way.

illus. Igor Kieryluk # 263/93

Blasphemous Act

    8 R
Sorcery

This spell costs 1 less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

“Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything.” —Thalia, Knight-Cathar

illus. Daarken # 264/93

Chain Reaction

    2 R R
Sorcery

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

“We train for the improbable, like lightning striking the same place twice, or striking everywhere at once.” —Nundari, Sea Gate militia captain

illus. Trevor Claxton # 265/93

Chaos Warp

    2 R
Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.

illus. Trevor Claxton # 266/93

Double Vision

    3 R R
Enchantment

Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.

“Your eyes aren’t playing tricks on you. I am.”

illus. Heonhwa Choe # 267/93

Etali, Primal Storm

    4 R R
Legendary Creature - Elder Dinosaur

Whenever Etali, Primal Storm attacks, exile the top card of each player’s library, then you may cast any number of spells from among those cards without paying their mana costs.

The storm rages and the earth breaks.

illus. Raymond Swanland # 268/93

Inferno Titan

    4 R R
Creature - Giant

R: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

illus. Kev Walker # 269/93

Kazuul, Tyrant of the Cliffs

    3 R R
Legendary Creature - Ogre Warrior

Whenever a creature an opponent controls attacks, if you’re the defending player, create a 3/3 red Ogre creature token unless that creature’s controller pays 3.

Warning to those who scale the cliffs without paying tribute: It’s a long way down.

illus. Paul Bonner # 270/93

Magus of the Wheel

    2 R
Creature - Human Wizard

1R, T, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

“Fate is not as fixed as you might think.”

illus. Carl Frank # 271/93

Outpost Siege

    3 R
Enchantment

As Outpost Siege enters the battlefield, choose Khans or Dragons.

• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.

• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.

illus. Daarken # 272/93

Rekindling Phoenix

    2 R R
Creature - Phoenix

Flying

When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with “At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn.”

illus. Jason Rainville # 273/93

Rite of the Raging Storm

    3 R R
Enchantment

Creatures named Lightning Rager can’t attack you or planeswalkers you control.

At the beginning of each player’s upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and “At the beginning of the end step, sacrifice this creature.”

illus. Svetlin Velinov # 274/93

Squee, the Immortal

    1 R R
Legendary Creature - Goblin

You may cast Squee, the Immortal from your graveyard or from exile.

“You gotta be pretty smart to live long as me, but not being able to die helps.”

illus. Svetlin Velinov # 275/93

Stalking Vengeance

    5 R R
Creature - Avatar

Haste

Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.

Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.

illus. Anthony S. Waters # 276/93

Warstorm Surge

    5 R
Enchantment

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.

“Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!”

illus. Raymond Swanland # 277/93

Zurzoth, Chaos Rider

    2 R
Legendary Creature - Devil

Whenever an opponent draws their first card each turn, if it’s not their turn, you create a 1/1 red Devil creature token with “When this creature dies, it deals 1 damage to any target.”

Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.

illus. Dmitry Burmak # 278/93

Arasta of the Endless Web

    2 G G
Legendary Enchantment Creature - Spider

Reach

Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

Her webs, spun from her own hair, reach from Nyx to the mortal world and even into the Underworld.

illus. Sam Rowan # 279/93

Avenger of Zendikar

    5 G G
Creature - Elemental

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

illus. Zoltan Boros & Gabor Szikszai # 280/93

Awakening Zone

    2 G
Enchantment

At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has “Sacrifice this creature: Add C.”

The ground erupted in time with the hedron’s thrum, a dirge of the last days.

illus. Johann Bodin # 281/93

Beast Within

    2 G
Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

“Monsters dwell in every heart. We only think civilization tames them.” ―Euphemia, Nexus watcher

illus. Jesper Ejsing # 282/93

Beastmaster Ascension

    2 G
Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

illus. Alex Horley-Orlandelli # 283/93

Champion of Lambholt

    1 G G
Creature - Human Warrior

Creatures with power less than Champion of Lambholt’s power can’t block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

illus. Christopher Moeller # 284/93

Cultivate

    2 G
Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

illus. Anthony Palumbo # 285/93

Devoted Druid

    1 G
Creature - Elf Druid

T: Add G.

Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

“Mana lurks in all things, even in the depths of one’s own heart.”

illus. Kimonas Theodossiou # 286/93

Evolution Sage

    2 G
Creature - Elf Druid

Whenever a land enters the battlefield under your control, proliferate.

“To care for yourself, cultivate the world. To care for the world, cultivate yourself.”

illus. Simon Dominic # 287/93

Evolutionary Leap

    1 G
Enchantment

G, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

The essence of nature is change.

illus. Chris Rahn # 288/93

Explore

    1 G
Sorcery

You may play an additional land this turn.

Draw a card.

An explorer’s reward is a view of tomorrow’s possibilities.

illus. John Avon # 289/93

Farseek

    1 G
Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

“How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail.”

illus. Martina Pilcerova # 290/93

Forgotten Ancient

    3 G
Creature - Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Its blood is life. Its body is growth.

illus. Mark Tedin # 291/93

Garruk's Uprising

    2 G
Enchantment

When Garruk’s Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample.

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

illus. Wisnu Tan # 292/93

Giant Adephage

    5 G G
Creature - Insect

Whenever Giant Adephage deals combat damage to a player, create a token that’s a copy of Giant Adephage.

“To a creature like that, we must seem like, well, bugs.” —Dars Gostok, Firefist captain

illus. Christine Choi # 293/93

Greenwarden of Murasa

    4 G G
Creature - Elemental

When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.

When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

illus. Eric Deschamps # 294/93

Harmonize

    2 G G
Sorcery

Draw three cards.

“Animals commune with their environment without the need for language. Theirs is a fundamental connection that surpasses flimsy words.” —Vivien Reid

illus. Dan Scott # 295/93

Incubation Druid

    1 G
Creature - Elf Druid

T: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.

3GG: Adapt 3.

illus. Daniel Ljunggren # 296/93

Indrik Stomphowler

    4 G
Creature - Beast

When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.

“An indrik’s howl has destructive power much subtler than that of its crushing foot. The sound is mundane, but inaudible vibrations scatter and sunder magical contrivances.” —Simic research notes

illus. Carl Critchlow # 297/93

Kodama's Reach

    2 G
Sorcery - Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

“The land grows only where the kami will it.” —Dosan the Falling Leaf

illus. John Avon # 298/93

Leafkin Druid

    1 G
Creature - Elemental Druid

T: Add G. If you control four or more creatures, add GG instead.

“I am rooted in the life of all that thrives around me. You cannot move me.”

illus. Filip Burburan # 299/93

Life's Legacy

    1 G
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw cards equal to the sacrificed creature’s power.

At the instant of death, the mystery of life.

illus. Howard Lyon # 300/93

Migration Path

    3 G
Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Cycling 2

illus. Grzegorz Rutkowski # 301/93

Mitotic Slime

    4 G
Creature - Ooze

When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have “When this creature dies, create two 1/1 green Ooze creature tokens.”

illus. Raymond Swanland # 302/93

Overgrown Battlement

    1 G
Creature - Wall

Defender

T: Add G for each creature with defender you control.

“Our enemy is nothing less than the end of all life. We shall not want for allies.” —The War Diaries

illus. Franz Vohwinkel # 303/93

Rampant Growth

    1 G
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Nature grows solutions to its problems.

illus. Steven Belledin # 304/93

Rishkar, Peema Renegade

    2 G
Legendary Creature - Elf Druid

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

Each creature you control with a counter on it has “T: Add G.”

“Aether is the soul of Kaladesh, and all souls should be free.”

illus. Todd Lockwood # 305/93

Rishkar's Expertise

    4 G G
Sorcery

Draw cards equal to the greatest power among creatures you control.

You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

“Control the Great Conduit? You might as well try to divert a river with your hands.”

illus. Magali Villeneuve # 306/93

Sakura-Tribe Elder

    1 G
Creature - Snake Shaman

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.

illus. Carl Critchlow # 307/93

Sandwurm Convergence

    6 G G
Enchantment

Creatures with flying can’t attack you or planeswalkers you control.

At the beginning of your end step, create a 5/5 green Wurm creature token.

Cantankerous and territorial, sandwurms claim even the skies above their dunes.

illus. Slawomir Maniak # 308/93

Scavenging Ooze

    1 G
Creature - Ooze

G: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

In nature, not a single bone or scrap of flesh goes to waste.

illus. Austin Hsu # 309/93

Scute Swarm

    2 G
Creature - Insect

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that’s a copy of Scute Swarm instead.

“Survival rule 782: There are always more scute bugs.” —Zurdi, goblin shortcutter

illus. Alex Konstad # 310/93

Shamanic Revelation

    3 G G
Sorcery

Draw a card for each creature you control.

Ferocious — You gain 4 life for each creature you control with power 4 or greater.

First, whispers of ancient days. Then, visions of things to come.

illus. Cynthia Sheppard # 311/93

Slippery Bogbonder

    3 G
Creature - Human Druid

Flash

Hexproof

When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.

illus. Mila Pesic # 312/93

Steelbane Hydra

    X G G
Creature - Turtle Hydra

Steelbane Hydra enters the battlefield with X +1/+1 counters on it.

2G, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

Many an ancient treasure has been reduced to jagged caltrops by its snapping jaws.

illus. Nicholas Gregory # 313/93

Sylvan Offering

    X G
Sorcery

Choose an opponent. You and that player each create an X/X green Treefolk creature token.

Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.

illus. Zoltan Boros # 314/93

Temur Sabertooth

    2 G G
Creature - Cat

1G: You may return another creature you control to its owner’s hand. If you do, Temur Sabertooth gains indestructible until end of turn.

The Temur see themselves as a pack, their bonds more primal than the Abzan’s.

illus. Mike Sass # 315/93

Thragtusk

    4 G
Creature - Beast

When Thragtusk enters the battlefield, you gain 5 life.

When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

“Always carry two spears.” —Mokgar, Kalonian hunter

illus. Nils Hamm # 316/93

Thunderfoot Baloth

    4 G G
Creature - Beast

Trample

Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

“Odd. I didn’t see any lightning … .” —Herreth, poacher, last words

illus. Nicholas Gregory # 317/93

Treeshaker Chimera

    5 G G
Creature - Chimera

All creatures able to block Treeshaker Chimera do so.

When Treeshaker Chimera dies, draw three cards.

The wisdom of the past is written on the bones of ancients.

illus. Vincent Proce # 318/93

Wall of Roots

    1 G
Creature - Plant Wall

Defender

Put a -0/-1 counter on Wall of Roots: Add G. Activate only once each turn.

“Mana grows and changes like the roots of a plant. Like a plant, it must be nurtured.” —Nissa Revane

illus. Matt Stewart # 319/93

Wickerbough Elder

    3 G
Creature - Treefolk Shaman

Wickerbough Elder enters the battlefield with a -1/-1 counter on it.

G, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.

“Living scarecrows make a mockery of the natural order. Dead ones make fine hats.”

illus. Jesper Ejsing # 320/93

Wood Elves

    2 G
Creature - Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Every branch a crossroads, every vine a swift steed.

illus. Josh Hass # 321/93

Woodfall Primus

    5 G G G
Creature - Treefolk Shaman

Trample

When Woodfall Primus enters the battlefield, destroy target noncreature permanent.

Persist

illus. Adam Rex # 322/93

World Shaper

    3 G
Creature - Merfolk Shaman

Whenever World Shaper attacks, you may mill three cards.

When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.

“The Great River will not be tamed.”

illus. Raymond Swanland # 323/93

Ajani Unyielding

    4 G W
Legendary Planeswalker - Ajani

+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.

−2: Exile target creature. Its controller gains life equal to its power.

−9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.

illus. Kieran Yanner # 324/93

Alela, Artful Provocateur

    1 W U B
Legendary Creature - Faerie Warlock

Flying, deathtouch, lifelink

Other creatures you control with flying get +1/+0.

Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

“Rankle’s pranks are child’s play. My games will topple kingdoms.”

illus. Grzegorz Rutkowski # 325/93

Artifact Mutation

    R G
Instant

Destroy target artifact. It can’t be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact’s mana value.

“There’s nothing technology can build that nature can’t eventually reclaim.” —Vivien Reid

illus. José Parodi # 326/93

Assemble the Legion

    3 R W
Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

illus. Eric Deschamps # 327/93

Aura Mutation

    G W
Instant

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment’s mana value.

“Nature has a way of adapting to and overcoming any force that seeks its end.” —Vivien Reid

illus. Olivier Bernard # 328/93

Bedecked Brokers

    1 W U
Creature - Bird Wizard

Flying

At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.

“If the skies are our only refuge, I will see all of us take wing.”

illus. Jesper Ejsing # 329/93

Bant Charm

    G W U
Instant

Choose one —

• Destroy target artifact.

• Put target creature on the bottom of its owner’s library.

• Counter target instant spell.

Bant is a world where death and chaos hold no sway.

illus. Randy Gallegos # 330/93

Bedevil

    B B R
Instant

Destroy target artifact, creature, or planeswalker.

“It’s easy to get taken in by the spectacle, to enjoy a bit of naughty amusement. But make no mistake: the Cult of Rakdos is a danger.” —Tajic

illus. Seb McKinnon # 331/93

Boros Charm

    R W
Instant

Choose one —

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.

illus. Zoltan Boros # 332/93

Call the Skybreaker

    5 (U/R) (U/R)
Sorcery

Create a 5/5 blue and red Elemental creature token with flying.

Retrace

It hears and answers every orison across Shadowmoor.

illus. Randy Gallegos # 333/93

Camaraderie

    4 G W
Sorcery

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

“Within the song of Mat'Selesnya, one becomes all.” —Heruj, Selesnya hierophant

illus. Sidharth Chaturvedi # 334/93

Daxos of Meletis

    1 W U
Legendary Creature - Human Soldier

Daxos of Meletis can’t be blocked by creatures with power 3 or greater.

Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player’s library. You gain life equal to that card’s mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

illus. Karla Ortiz # 335/93

Deathreap Ritual

    2 B G
Enchantment

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

“All who set foot in Paliano are pawns in someone’s play for power.” —Marchesa, the Black Rose

illus. Steve Argyle # 336/93

Dragonlord Ojutai

    3 W U
Legendary Creature - Elder Dragon

Flying

Dragonlord Ojutai has hexproof as long as it’s untapped.

Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

illus. Chase Stone # 337/93

Fallen Shinobi

    3 U B
Creature - Zombie Ninja

Ninjutsu 2UB

Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.

illus. Tomasz Jedruszek # 338/93

Fathom Mage

    2 G U
Creature - Human Wizard

Evolve

Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

illus. Ryan Pancoast # 339/93

Gahiji, Honored One

    2 R G W
Legendary Creature - Beast

Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.

He can stir the gentlest spirit to wild ferocity.

illus. Brynn Metheney # 340/93

Goblin Electromancer

    U R
Creature - Goblin Wizard

Instant and sorcery spells you cast cost 1 less to cast.

When asked how much power is required, Izzet mages always answer “more.”

illus. Svetlin Velinov # 341/93

Inkfathom Witch

    1 (U/B)
Creature - Merfolk Wizard

Fear

2UB: Each unblocked creature has base power and toughness 4/1 until end of turn.

The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.

illus. Larry MacDougall # 342/93

Jenara, Asura of War

    G W U
Legendary Creature - Angel

Flying

1W: Put a +1/+1 counter on Jenara, Asura of War.

Wounded soldiers looked up, grateful for her appearance. But she passed over them, her eyes firmly on their foe.

illus. Chris Rahn # 343/93

Kess, Dissident Mage

    1 U B R
Legendary Creature - Human Wizard

Flying

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.

illus. Izzy # 344/93

Kresh the Bloodbraided

    2 B R G
Legendary Creature - Human Warrior

Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature’s power.

Each of his twenty-two braids is bound with bone and leather from a foe.

illus. Raymond Swanland # 345/93

March of the Multitudes

    X G W W
Instant

Convoke

Create X 1/1 white Soldier creature tokens with lifelink.

“Our forces number more than the leaves of Vitu-Ghazi. Do not provoke us.”

illus. Zack Stella # 346/93

Mask of Riddles

    U B
Artifact - Equipment

Equipped creature has fear.

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip 2

illus. Matt Cavotta # 347/93

Primal Empathy

    1 G U
Enchantment

At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.

“From this day forward, we confront this world together, lifting each other up.”

illus. Micah Epstein # 348/93

Roalesk, Apex Hybrid

    2 G G U
Legendary Creature - Human Mutant

Flying, trample

When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control.

When Roalesk dies, proliferate, then proliferate again.

illus. Svetlin Velinov # 349/93

Selvala, Explorer Returned

    1 G W
Legendary Creature - Elf Scout

ParleyT: Each player reveals the top card of their library. For each nonland card revealed this way, add G and you gain 1 life. Then each player draws a card.

“The Lowlands refuse to suffer at the whims of the High City.”

illus. Tyler Jacobson # 350/93

Shadowmage Infiltrator

    1 U B
Creature - Human Wizard

Fear

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

illus. Tomasz Jedruszek # 351/93

Silent-Blade Oni

    3 U U B B
Creature - Demon Ninja

Ninjutsu 4UB

Whenever Silent-Blade Oni deals combat damage to a player, look at that player’s hand. You may cast a spell from among those cards without paying its mana cost.

illus. Steve Prescott # 352/93

Terminate

    B R
Instant

Destroy target creature. It can’t be regenerated.

All suns must set.

illus. Lucas Graciano # 353/93

Thief of Sanity

    1 U B
Creature - Specter

Flying

Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player’s library, exile one of them face down, then put the rest into their graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

illus. Igor Kieryluk # 354/93

Urban Evolution

    3 G U
Sorcery

Draw three cards. You may play an additional land this turn.

As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.

illus. Eytan Zana # 355/93

Utter End

    2 W B
Instant

Exile target nonland permanent.

“I came seeking a challenge. All I found was you.” —Zurgo, khan of the Mardu

illus. Mark Winters # 356/93

Vorel of the Hull Clade

    1 G U
Legendary Creature - Human Merfolk

GU, T: Double the number of each kind of counter on target artifact, creature, or land.

“I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I’ve become and tell me Simic does not hold infinite possibility.”

illus. Mike Bierek # 357/93

Windgrace's Judgment

    3 B G
Instant

For any number of opponents, destroy target nonland permanent that player controls.

Not all who remember Urza do so with fondness.

illus. Grzegorz Rutkowski # 358/93

Wrexial, the Risen Deep

    3 U U B
Legendary Creature - Kraken

Islandwalk, swampwalk

Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player’s graveyard without paying its mana cost. If that spell would be put into a graveyard this turn, exile it instead.

illus. Eric Deschamps # 359/93

Artisan of Kozilek

    9
Creature - Eldrazi

When you cast this spell, you may return target creature card from your graveyard to the battlefield.

Annihilator 2

illus. Jason Felix # 191/93

Arcane Signet

    2
Artifact

T: Add one mana of any color in your commander’s color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

illus. Dan Scott # 360/93

Azorius Signet

    2
Artifact

1, T: Add WU.

The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.

illus. Raoul Vitale # 361/93

Bloodthirsty Blade

    2
Artifact - Equipment

Equipped creature gets +2/+0 and is goaded.

1: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.

The weapon wields the hand that holds it.

illus. Jason Kang # 362/93

Commander's Sphere

    3
Artifact

T: Add one mana of any color in your commander’s color identity.

Sacrifice Commander’s Sphere: Draw a card.

It harmonizes with the essence of its master.

illus. Ryan Alexander Lee # 363/93

Crystalline Giant

    3
Artifact Creature - Giant

At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn’t have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.

illus. Jason Rainville # 364/93

Dimir Signet

    2
Artifact

1, T: Add UB.

An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed.

illus. Raoul Vitale # 365/93

Everflowing Chalice

    0
Artifact

Multikicker 2

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

T: Add C for each charge counter on Everflowing Chalice.

illus. Steve Argyle # 366/93

Fellwar Stone

    2
Artifact

T: Add one mana of any color that a land an opponent controls could produce.

“What do you have that I cannot obtain?” —Mairsil, the Pretender

illus. John Avon # 367/93

idol of Oblivion

    2
Artifact

T: Draw a card. Activate only if you created a token this turn.

8, T, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.

“Arise, great one, and cleanse the world of our enemies!”

illus. Piotr Dura # 368/93

Izzet Signet

    2
Artifact

1, T: Add UR.

The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.

illus. Raoul Vitale # 369/93

Lifecrafter's Bestiary

    3
Artifact

At the beginning of your upkeep, scry 1.

Whenever you cast a creature spell, you may pay G. If you do, draw a card.

“Inspiration is found by looking outward.” —Oviya Pashiri, sage lifecrafter

illus. Izzy # 370/93

Lightning Greaves

    2
Artifact - Equipment

Equipped creature has haste and shroud.

Equip 0

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.

illus. Jeremy Jarvis # 371/93

Mimic Vat

    3
Artifact

Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner’s graveyard.

3, T: Create a token that’s a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.

illus. Donato Giancola # 372/93

Oblivion Stone

    3
Artifact

4, T: Put a fate counter on target permanent.

5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

illus. Gabor Szikszai # 373/93

Oracle's Vault

    4
Artifact

2, T: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle’s Vault.

T: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on Oracle’s Vault.

illus. Jonas De Rp # 374/93

Orzhov Signet

    2
Artifact

1, T: Add WB.

The sigil holds different meanings depending on its form and presentation. While some wear it as a sign of status, others wear it as a sign of debt.

illus. Martina Pilcerova # 375/93

Power Conduit

    2
Artifact

T, Remove a counter from a permanent you control: Choose one —

• Put a charge counter on target artifact.

• Put a +1/+1 counter on target creature.

Never content, vedalken artificers continually tinker with their creations.

illus. Todd Lockwood # 376/93

Quietus Spike

    3
Artifact - Equipment

Equipped creature has deathtouch.

Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.

Equip 3

illus. Mark Brill # 377/93

Rakdos Signet

    2
Artifact

1, T: Add BR.

Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.

illus. Martina Pilcerova # 378/93

Sol Ring

    1
Artifact

T: Add CC.

Lost to time is the artificer’s art of trapping light from a distant star in a ring of purest gold.

illus. Mike Bierek # 379/93

Solemn Simulacrum

    4
Artifact Creature - Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.

illus. Donato Giancola # 380/93

Strionic Resonator

    2
Artifact

2, T: Copy target triggered ability you control. You may choose new targets for the copy.

Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance.

illus. Sam White # 381/93

Swiftfoot Boots

    2
Artifact - Equipment

Equipped creature has hexproof and haste.

Equip 1

“There is great wisdom in rushing headlong into combat … if you’re prepared.” —Kenjek, captain of the Thousand Swords

illus. Svetlin Velinov # 382/93

Twinning Staff

    3
Artifact

If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.

7, T: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

illus. Mike Bierek # 383/93

Wayfarer's Bauble

    1
Artifact

2, T, Sacrifice Wayfarer’s Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Druids hold certain plants to be sacred and use their leaves and wood as a spellcasting focus.

illus. Tomas Duchek # 384/93

Arcane Sanctum

Land

Arcane Sanctum enters the battlefield tapped.

T: Add W, U, or B.

“We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes.” —Tullus of Palandius

illus. Anthony Francisco # 385/93

Ash Barrens

Land

T: Add C.

Basic landcycling 1

illus. Jonas De Ro # 386/93

Bant Panorama

Land

T: Add C.

1, T, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Bant’s hearts are as pure as its air and as bright as its skies.

illus. Donato Giancola # 387/93

Blighted Woodland

Land

T: Add C.

3G, T, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

illus. Jason Felix # 388/93

Canopy Vista

Land - Forest Plains

(T: Add G or W.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.

illus. Adam Paquette # 389/93

Cascade Bluffs

Land

T: Add C.

U/, T: Add UU, UR, or RR.

Travelers bathe in the falls to wash away curses from the pucas who lurk nearby.

illus. Brandon Kitkouski # 390/93

Castle Ardenvale

Land

Castle Ardenvale enters the battlefield tapped unless you control a Plains.

T: Add W.

2WW, T: Create a 1/1 white Human creature token.

Without Ardenvale’s loyalty, the realm would greedily devour itself.

illus. Volkan Baga # 391/93

Castle Embereth

Land

Castle Embereth enters the battlefield tapped unless you control a Mountain.

T: Add R.

1RR, T: Creatures you control get +1/+0 until end of turn.

Without Embereth’s courage, the realm would falter and fall.

illus. Jaime Jones # 392/93

Choked Estuary

Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don’t, Choked Estuary enters the battlefield tapped.

T: Add U or B.

illus. Vincent Proce # 393/93

Cinder Glade

Land - Mountain Forest

(T: Add R or G.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.

illus. Adam Paquette # 394/93

Command Tower

Land

T: Add one mana of any color in your commander’s color identity.

“Approach my tower on bended knee or depart from it as ash upon the wind.” —Gadwick, the Wizened

illus. Evan Shipard # 395/93

Creeping Tar Pit

Land

Creeping Tar Pit enters the battlefield tapped.

T: Add U or B.

1UB: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can’t be blocked this turn. It’s still a land.

illus. Jason Felix # 396/93

Crumbling Necropolis

Land

Crumbling Necropolis enters the battlefield tapped.

T: Add U, B, or R.

“They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living.” —Olcot, Rider of Joffik

illus. Dave Kendall # 397/93

Darkwater Catacombs

Land

1, T: Add UB.

Murky Otarian tides hide the forgotten treacheries of the Phyrexian war.

illus. Monte Michael Moore # 398/93

Esper Panorama

Land

T: Add C.

1, T, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Esper is an expansive canvas painted by precise, controlling hands.

illus. Franz Vohwinkel # 399/93

Exotic Orchard

Land

T: Add one mana of any color that a land an opponent controls could produce.

“It was a strange morning. When we awoke, we found our trees transformed. We didn’t know whether to water them or polish them.” —Pulan, Bant orchardist

illus. Steven Belledin # 400/93

Fetid Heath

Land

T: Add C.

W/, T: Add WW, WB, or BB.

“Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity.” —Talara, elvish safewright

illus. Daarken # 401/93

Flooded Grove

Land

T: Add C.

G/, T: Add GG, GU, or UU.

At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents.

illus. Dave Kendall # 402/93

Foreboding Ruins

Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don’t, Foreboding Ruins enters the battlefield tapped.

T: Add B or R.

illus. Adam Paquette # 403/93

Fortified Village

Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don’t, Fortified Village enters the battlefield tapped.

T: Add G or W.

illus. Cliff Childs # 404/93

Game Trail

Land

As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don’t, Game Trail enters the battlefield tapped.

T: Add R or G.

illus. Adam Paquette # 405/93

Gavony Township

Land

T: Add C.

2GW, T: Put a +1/+1 counter on each creature you control.

“The protective wards of the church have weakened, and no one can tell us why. It’s time to look to our own defenses.” —Gregel, militia leader

illus. Julian Kok Joon Wen # 406/93

Grixis Panorama

Land

T: Add C.

1, T, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

There is no height above Grixis that is free from the stench of death.

illus. Nils Hamm # 407/93

Jund Panorama

Land

T: Add C.

1, T, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.

The sky is the dragon’s throne, the seat from which it issues its fiery decrees.

illus. Jaime Jones # 408/93

Jungle Shrine

Land

Jungle Shrine enters the battlefield tapped.

T: Add R, G, or W.

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

illus. Wayne Reynolds # 409/93

Kanr's Bastion

Land

T: Add C.

4, T: Proliferate.

“I can’t protect everyone here. But those I can, I will.” —Karn

illus. Adam Paquette # 410/93

Kessig Wolf Run

Land

T: Add C.

XRG, T: Target creature gets +X/+0 and gains trample until end of turn.

When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.

illus. Eytan Zana # 411/93

Littjara Mirrorlake

Land

Littjara Mirrorlake enters the battlefield tapped.

T: Add U.

2GGU, T, Sacrifice Littjara Mirrorlake: Create a token that’s a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.

illus. Jokubas Uogintas # 412/93

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped.

T: Add G.

Graft 1

illus. Philip Straub # 413/93

Mossfire Valley

Land

1, T: Add RG.

Plant life in the valley changes for the worse as runoff from dwarven forges contaminates the water.

illus. Yeong-Hao Han # 414/93

Mosswort Bridge

Land

Hideaway 4

Mosswort Bridge enters the battlefield tapped.

T: Add G.

G, T: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

illus. Jeremy Jarvis # 415/93

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.

T: Add C.

2, T, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

illus. Jonas De Ro # 416/93

Naya Panorama

Land

T: Add C.

1, T, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Between the thunderous footfalls of Naya’s behemoths lie moments of perfect quiet.

illus. Hideaki Takamura # 417/93

Nesting Grounds

Land

T: Add C.

1, T: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.

Dappled coats become armored hides. Soft jaws become razor tusks. Nestling play becomes the fight for survival.

illus. Yeong-Hao Han # 418/93

Path of Ancestry

Land

Path of Ancestry enters the battlefield tapped.

T: Add one mana of any color in your commander’s color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.

illus. Alayna Danner # 419/93

Port Town

Land

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don’t, Port Town enters the battlefield tapped.

T: Add W or U.

illus. Kamila Szutenberg # 420/93

Prairie Stream

Land - Plains Island

(T: Add W or U.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

illus. Adam Paquette # 421/93

Rogue's Passage

Land

T: Add C.

4, T: Target creature can’t be blocked this turn.

Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.

illus. Christine Choi # 422/93

Rigged Prairie

Land

T: Add C.

R/, T: Add RR, RW, or WW.

Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits.

illus. Fred Fields # 423/93

Savage Lands

Land

Savage Lands enters the battlefield tapped.

T: Add B, R, or G.

Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.

illus. Vance Kovacs # 424/93

Seaside Citadel

Land

Seaside Citadel enters the battlefield tapped.

T: Add G, W, or U.

For wisdom’s sake, it was built high to gaze on all things. For glory’s sake, it was built high as a testament of power. For strength’s sake, it was built high to repel all attacks.

illus. Volkan Baga # 425/93

Shadowblood Ridge

Land

1, T: Add BR.

Gnolls make offerings to sinister forces in the shadow-drenched chasms.

illus. Sam White # 426/93

Skycloud Expanse

Land

1, T: Add WU.

Legend says a mighty angel appears to pilgrims in need who reach this lofty height.

illus. Sam White # 427/93

Smoldering Marsh

Land - Swamp Mountain

(T: Add B or R.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

illus. Adam Paquette # 428/93

Spinerock Knoll

Land

Hideaway 4

Spinerock Knoll enters the battlefield tapped.

T: Add R.

R, T: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

illus. Steve Prescott # 429/93

Sungrass Prairie

Land

1, T: Add GW.

The ancient magic of the sun elves keeps these lands in an eternal summer.

illus. Alayna Danner # 430/93

Sunken Hollow

Land - Island Swamp

(T: Add U or B.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

illus. Adam Paquette # 431/93

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1.

T: Add U or R.

illus. Adam Paquette # 432/93

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1.

T: Add B or G.

illus. Titus Lunter # 433/93

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1.

T: Add G or U.

illus. Piotr Dura # 434/93

Temple of Silence

Land

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1.

T: Add W or B.

illus. Adam Paquette # 435/93

Temple of the False God

Land

T: Add CC. Activate only if you control five or more lands.

“When gods become apathetic, the people will worship anyone who answers their pleas.” —Kiora

illus. James Zapata # 436/93

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1.

T: Add R or W.

illus. Piotr Dura # 437/93

Thriving Bluff

Land

Thriving Bluff enters the battlefield tapped.

As Thriving Bluff enters the battlefield, choose a color other than red.

T: Add R or one mana of the chosen color.

As eons passed, the rock wore away, revealing the rich colors at the mountain’s heart.

illus. Johannes Voss # 438/93

Thriving Grove

Land

Thriving Grove enters the battlefield tapped.

As Thriving Grove enters the battlefield, choose a color other than green.

T: Add G or one mana of the chosen color.

Far from human eyes, birds flit between vivid blossoms in a hidden paradise.

illus. Ravenna Tran # 439/93

Thriving Heath

Land

Thriving Heath enters the battlefield tapped.

As Thriving Heath enters the battlefield, choose a color other than white.

T: Add W or one mana of the chosen color.

Wildflowers here bloom not with the season but with the ebb and flow of magic.

illus. Alayna Danner # 440/93

Thriving Isle

Land

Thriving Isle enters the battlefield tapped.

As Thriving Isle enters the battlefield, choose a color other than blue.

T: Add U or one mana of the chosen color.

All the wonders of the natural world in one breathtaking microcosm.

illus. Jonas De Ro # 441/93

Thriving Moor

Land

Thriving Moor enters the battlefield tapped.

As Thriving Moor enters the battlefield, choose a color other than black.

T: Add B or one mana of the chosen color.

Beauty appears in strange places for those with eyes to see it.

illus. Titus Lunter # 442/93

Twilight Mire

Land

T: Add C.

B/, T: Add BB, BG, or GG.

As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue.

illus. Rob Alexander # 443/93

Vivid Creek

Land

Vivid Creek enters the battlefield tapped with two charge counters on it.

T: Add U.

T, Remove a charge counter from Vivid Creek: Add one mana of any color.

illus. Fred Fields # 444/93

Vivid Grove

Land

Vivid Grove enters the battlefield tapped with two charge counters on it.

T: Add G.

T, Remove a charge counter from Vivid Grove: Add one mana of any color.

illus. Howard Lyon # 445/93

Vivid Meadow

Land

Vivid Meadow enters the battlefield tapped with two charge counters on it.

T: Add W.

T, Remove a charge counter from Vivid Meadow: Add one mana of any color.

illus. Rob Alexander # 446/93

Windbrisk Heights

Land

Hideaway 4

Windbrisk Heights enters the battlefield tapped.

T: Add W.

W, T: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

illus. Omar Rayyan # 447/93

Nadir Kraken

    1 U U
Creature - Kraken

Whenever you draw a card, you may pay 1. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.

illus. Dan Scott # 228/93

The Beamtown Bullies

    1 B R G
Legendary Creature - Ogre Devil Warrior

Vigilance, haste

T: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under your control. It gains haste. Goad it. At the beginning of the next end step, exile it.

illus. Tyler Jacobson # 101/93

Kros, Defense Contractor

    1 G W U
Legendary Creature - Cat Advisor

At the beginning of your upkeep, put a shield counter on target creature an opponent controls.

Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn.

illus. Katerina Ladon # 105/93

Parnesse, the Subtle Brush

    2 U B R
Legendary Creature - Vampire Wizard

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.

Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for the copy.

illus. Svetlin Velinov # 106/93

Phabine, Boss's Confidant

    3 R G W
Legendary Creature - Cat Advisor

Creature tokens you control have haste.

Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.

illus. Ryan Pancoast # 108/93

Tivit, Seller of Secrets

    3 W U B
Legendary Creature - Sphinx Rogue

Flying, ward 3

Council's dilemma —Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.

While voting, you may vote an additional time.

illus. Chris Rahn # 109/93

Aerial Extortionist

    3 W W
Creature - Bird Soldier

Flying

Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.

Whenever another player casts a spell from anywhere other than their hand, draw a card.

illus. Deruchenko Alexander # 112/93

Angelic Sleuth

    2 W
Creature - Angel Advisor

Flying

Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate.

illus. Marc Simonetti # 113/93

Boss's Chauffeur

    4 W
Creature - Elf Citizen

Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.

Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.

When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.

illus. Yangtian Li # 114/93

Contractual Safeguard

    2 W
Instant

Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control.

Choose a kind of counter on a creature you control. Put a counter of that kind on each creature you control.

illus. Gaboleps # 115/93

Damning Verdict

    3 W W
Sorcery

Destroy all creatures with no counters on them.

illus. Gaboleps # 116/93

Grand Crescendo

    X W W
Instant

Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.

illus. Raluca Marinescu # 117/93

Jailbreak

    1 W
Sorcery

Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.

illus. Tatiana Kirgetova # 118/93

Master of Ceremonies

    3 W
Creature - Rhino Druid

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

illus. Milivoj Ćeran # 119/93

Resourceful Defense

    2 W
Enchantment

Whenever a permanent you control leaves the battlefield, if it has counters on it, put those counters on target permanent you control.

4W: Move any number of counters from target permanent you control to another target permanent you control.

illus. Francis Tsen # 120/93

Skyboon Evangelist

    4 W
Creature - Bird Advisor

Flying

When Skyboon Evangelist enters the battlefield, support 6.

Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.