Innistrad: Midnight Hunt Spoilers 470/277

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Sep 10, 2021 - Storm the Festival
Sep 10, 2021 - Lord of the Forsaken
Sep 10, 2021 - Dire-Strain Brawler
Sep 10, 2021 - Tireless Hauler
Sep 10, 2021 - Dire-Strain Brawler
Sep 10, 2021 - Tireless Hauler
Sep 10, 2021 - Harvesttide Assailant
Sep 10, 2021 - Harvesttide Infiltrator
Sep 10, 2021 - Harvesttide Assailant
Sep 10, 2021 - Harvesttide Infiltrator
Sep 10, 2021 - Stalking Predator
Sep 10, 2021 - Shady Traveler
Sep 10, 2021 - Stalking Predator
Sep 10, 2021 - Shady Traveler
Sep 10, 2021 - Storm Skreelix
Sep 10, 2021 - Duelcraft Trainer
Sep 10, 2021 - Cathar's Call
Sep 10, 2021 - Awoken Demon
Sep 10, 2021 - Ecstatic Awakener
Sep 10, 2021 - Waildrifter
Sep 10, 2021 - Galedrifter
Sep 10, 2021 - Morning Apparition
Sep 10, 2021 - Mourning Patrol
Sep 10, 2021 - Luminous Phantom
Sep 10, 2021 - Lunarch Veteran
Sep 10, 2021 - Evolving Wilds
Sep 10, 2021 - Silver Bolt
Sep 10, 2021 - Crossroads Candleguide
Sep 10, 2021 - Timberland Guide
Sep 10, 2021 - Tapping at the Window
Sep 10, 2021 - Shadowbeast Sighting
Sep 10, 2021 - Return to Nature
Sep 10, 2021 - Plummet
Sep 10, 2021 - Path to the Festival
Sep 10, 2021 - Harvesttide Sentry
Sep 10, 2021 - Eccentric Farmer
Sep 10, 2021 - Bramble Armor
Sep 10, 2021 - Bounding Wolf
Sep 10, 2021 - Voldaren Stinger
Sep 10, 2021 - Stolen Vitality
Sep 10, 2021 - Raze the Effigy
Sep 10, 2021 - Pack's Betrayal
Sep 10, 2021 - Neonate's Rush
Sep 10, 2021 - Mounted Dreadknight
Sep 10, 2021 - Moonrager's Slash
Sep 10, 2021 - Lambholt Harrier
Sep 10, 2021 - Electric Revelation
Sep 10, 2021 - Burn the Accursed
Sep 10, 2021 - Ardent Elementalist
Sep 10, 2021 - Abandon the Post
Sep 10, 2021 - Vampire Interloper
Sep 10, 2021 - Rotten Reunion
Sep 10, 2021 - Olivia's Midnight Ambush
Sep 10, 2021 - Novice Occultist
Sep 10, 2021 - No Way Out
Sep 10, 2021 - Morkrut Behemoth
Sep 10, 2021 - Duress
Sep 10, 2021 - Crawl from the Cellar
Sep 10, 2021 - Blood Pact
Sep 10, 2021 - Bat Whisperer
Sep 10, 2021 - Unblinking Observer
Sep 10, 2021 - Shipwreck Sifters
Sep 10, 2021 - Revenge of the Drowned
Sep 10, 2021 - Otherworldly Gaze
Sep 10, 2021 - Geistwave
Sep 10, 2021 - Flip the Switch
Sep 10, 2021 - Falcon Abomination
Sep 10, 2021 - Drownyard Amalgam
Sep 10, 2021 - Devious Cover-Up
Sep 10, 2021 - Component Collector
Sep 10, 2021 - Soul-Guide Gryff
Sep 10, 2021 - Search Party Captain
Sep 10, 2021 - Homestead Courage
Sep 10, 2021 - Gavony Trapper
Sep 10, 2021 - Gavony Silversmith
Sep 10, 2021 - Clarion Cathars
Sep 10, 2021 - Cathar Commando
Sep 10, 2021 - Blessed Defiance
Sep 10, 2021 - Winterthorn Blessing
Sep 10, 2021 - Stromkirk Bloodthief
Sep 10, 2021 - Lord of the Forsaken
Sep 10, 2021 - Obsessive Astronomer
Sep 10, 2021 - Ormendahl, the Corrupter
Sep 10, 2021 - Jerren, Corrupted Bishop
Sep 10, 2021 - Ormendahl, the Corrupter
Sep 10, 2021 - Jerren, Corrupted Bishop
Sep 10, 2021 - Benevolent Geist
Sep 10, 2021 - Malevolent Hermit
Sep 10, 2021 - Benevolent Geist
Sep 10, 2021 - Malevolent Hermit
Sep 9, 2021 - Bloodline Culling
Sep 9, 2021 - Primal Adversary
Sep 9, 2021 - Primal Adversary
Sep 9, 2021 - Fateful Absence
Sep 9, 2021 - Fateful Absence
Sep 9, 2021 - Tovolar's Packleader
Sep 9, 2021 - Tovolar's Huntmaster
Sep 9, 2021 - Tovolar's Packleader
Sep 9, 2021 - Tovolar's Huntmaster
Sep 9, 2021 - Strangling Grasp
Sep 9, 2021 - Vengeful Strangler
Sep 9, 2021 - Deathbonnet Hulk
Sep 9, 2021 - Deathbonnet Sprout
Sep 9, 2021 - Bloodtithe Collector
Sep 9, 2021 - Hallowed Respite
Sep 9, 2021 - Hallowed Respite
Sep 9, 2021 - Vivisection
Sep 9, 2021 - Ashmouth Dragon
Sep 9, 2021 - Smoldering Egg
Sep 9, 2021 - Ashmouth Dragon
Sep 9, 2021 - Smoldering Egg
Sep 9, 2021 - Sunstreak Phoenix
Sep 9, 2021 - Sunstreak Phoenix
Sep 9, 2021 - Burn Down the House
Sep 9, 2021 - Burn Down the House
Sep 9, 2021 - Cathartic Pyre
Sep 9, 2021 - Memory Deluge
Sep 9, 2021 - Memory Deluge
Sep 9, 2021 - The Meathook Massacre
Sep 9, 2021 - The Meathook Massacre
Sep 9, 2021 - Fading Hope
Sep 9, 2021 - Angelfire Ignition
Sep 9, 2021 - Angelfire Ignition
Sep 9, 2021 - Sunrise Cavalier
Sep 9, 2021 - Firmament Sage
Sep 9, 2021 - Dreadhound
Sep 9, 2021 - Phantom Carriage
Sep 9, 2021 - Storm the Festival
Sep 8, 2021 - Bloodline Culling
Sep 8, 2021 - Unnatural Moonrise
Sep 8, 2021 - Wake to Slaughter
Sep 8, 2021 - Dire-Strain Rampage
Sep 8, 2021 - Willow Geist
Sep 8, 2021 - Mask of Griselbrand
Sep 8, 2021 - Triskaidekaphile
Sep 8, 2021 - Vanquish the Horde
Sep 8, 2021 - Slaughter Specialist
Sep 8, 2021 - Slaughter Specialist
Sep 8, 2021 - Untamed Pup
Sep 8, 2021 - Hound Tamer
Sep 8, 2021 - Untamed Pup
Sep 8, 2021 - Hound Tamer
Sep 8, 2021 - Morbid Opportunist
Sep 8, 2021 - Dauntless Avenger
Sep 8, 2021 - Bereaved Survivor
Sep 8, 2021 - Rite of Oblivion
Sep 8, 2021 - Field of Ruin
Sep 8, 2021 - Jack-o-Lantern
Sep 8, 2021 - Eaten Alive
Sep 8, 2021 - Bladebrand
Sep 8, 2021 - Organ Hoarder
Sep 8, 2021 - Thraben Exorcism
Sep 8, 2021 - Sigardian Savior
Sep 8, 2021 - Sigardian Savior
Sep 8, 2021 - Olag, Ludevic's Hubris
Sep 8, 2021 - Ludevic, Necrogenius
Sep 8, 2021 - Olag, Ludevic's Hubris
Sep 8, 2021 - Ludevic, Necrogenius
Sep 8, 2021 - Skaab Wrangler
Sep 8, 2021 - Frenzied Trapbreaker
Sep 8, 2021 - Outland Liberator
Sep 8, 2021 - Frenzied Trapbreaker
Sep 8, 2021 - Outland Liberator
Sep 8, 2021 - Slogurk, the Overslime
Sep 8, 2021 - Slogurk, the Overslime
Sep 8, 2021 - Wing Shredder
Sep 8, 2021 - Bird Admirer
Sep 8, 2021 - Wing Shredder
Sep 8, 2021 - Bird Admirer
Sep 8, 2021 - Moonsilver Key
Sep 8, 2021 - Sigarda's Splendor
Sep 8, 2021 - Sigarda's Splendor
Sep 8, 2021 - Stuffed Bear
Sep 8, 2021 - Seafaring Werewolf
Sep 8, 2021 - Suspicious Stowaway
Sep 8, 2021 - Seafaring Werewolf
Sep 8, 2021 - Suspicious Stowaway
Sep 8, 2021 - Falkenrath Perforator
Sep 8, 2021 - Spellrune Howler
Sep 8, 2021 - Spellrune Painter
Sep 8, 2021 - Spellrune Howler
Sep 8, 2021 - Spellrune Painter
Sep 8, 2021 - Storm-Charged Slasher
Sep 8, 2021 - Reckless Stormseeker
Sep 8, 2021 - Storm-Charged Slasher
Sep 8, 2021 - Reckless Stormseeker
Sep 8, 2021 - Wake to Slaughter
Sep 8, 2021 - Brood Weaver
Sep 8, 2021 - Dawnhart Mentor
Sep 8, 2021 - Dawnhart Mentor
Sep 8, 2021 - Archive Haunt
Sep 8, 2021 - Overwhelmed Archivist
Sep 8, 2021 - Odric's Outrider
Sep 8, 2021 - Sungold Sentinel
Sep 8, 2021 - Sungold Sentinel
Sep 8, 2021 - Willow Geist
Sep 7, 2021 - Duel for Dominance
Sep 7, 2021 - Sacred Fire
Sep 7, 2021 - Curse of Surveillance
Sep 7, 2021 - Curse of Surveillance
Sep 7, 2021 - Mystic Monstrosity
Sep 7, 2021 - Mystic Skull
Sep 7, 2021 - Insectile Aberration
Sep 7, 2021 - Delver of Secrets
Sep 7, 2021 - Diregraf Horde
Sep 7, 2021 - Dryad's Revival
Sep 7, 2021 - Mask of Griselbrand
Sep 7, 2021 - Consuming Blob
Sep 7, 2021 - Augur of Autumn
Sep 7, 2021 - Moonveil Regent
Sep 7, 2021 - Falkenrath Pit Fighter
Sep 7, 2021 - Curse of Shaken Faith
Sep 7, 2021 - Sludge Monster
Sep 7, 2021 - Intrepid Adversary
Sep 7, 2021 - Bloodthirsty Adversary
Sep 7, 2021 - Bloodthirsty Adversary
Sep 7, 2021 - Creeping Inn
Sep 7, 2021 - Hostile Hostel
Sep 7, 2021 - Creeping Inn
Sep 7, 2021 - Hostile Hostel
Sep 7, 2021 - Rise of the Ants
Sep 7, 2021 - Seasoned Cathar
Sep 7, 2021 - Ambitious Farmhand
Sep 7, 2021 - Siphon Insight
Sep 7, 2021 - Siphon Insight
Sep 7, 2021 - Ritual of Hope
Sep 7, 2021 - Dire-Strain Rampage
Sep 7, 2021 - Rootcoil Creeper
Sep 7, 2021 - Grizzly Ghoul
Sep 7, 2021 - Necrosynthesis
Sep 7, 2021 - Old Stickfingers
Sep 7, 2021 - Old Stickfingers
Sep 7, 2021 - Startle
Sep 7, 2021 - Flare of Faith
Sep 7, 2021 - Borrowed Time
Sep 7, 2021 - Vanquish the Horde
Sep 6, 2021 - Sunset Revelry
Sep 6, 2021 - Hungry for More
Sep 6, 2021 - Briarbridge Tracker
Sep 6, 2021 - Briarbridge Tracker
Sep 6, 2021 - Chapel Shieldgeist
Sep 6, 2021 - Chaplain of Alms
Sep 6, 2021 - Loyal Gryff
Sep 6, 2021 - Spectral Adversary
Sep 6, 2021 - Spectral Adversary
Sep 6, 2021 - Moonveil Regent
Sep 6, 2021 - Grafted Identity
Sep 6, 2021 - Grafted Identity
Sep 6, 2021 - Chilling Chronicle
Sep 6, 2021 - Mysterious Tome
Sep 6, 2021 - Nebelgast Intruder
Sep 6, 2021 - Covetous Geist
Sep 6, 2021 - Covert Cutpurse
Sep 6, 2021 - Dire-Strain Demolisher
Sep 6, 2021 - Burly Breaker
Sep 6, 2021 - Dire-Strain Demolisher
Sep 6, 2021 - Burly Breaker
Sep 6, 2021 - Tainted Adversary
Sep 6, 2021 - Tainted Adversary
Sep 6, 2021 - Candlegrove Witch
Sep 6, 2021 - Sungold Barrier
Sep 6, 2021 - Hedgewitch's Mask
Sep 6, 2021 - Ritual Guardian
Sep 6, 2021 - Celestus Sanctifier
Sep 6, 2021 - Candlegrove Witch
Sep 6, 2021 - Patrician Geist
Sep 6, 2021 - Patrician Geist
Sep 6, 2021 - Ghostly Castigator
Sep 6, 2021 - Covetous Castaway
Sep 6, 2021 - Intrepid Adversary
Sep 6, 2021 - Turn the Earth
Sep 6, 2021 - Augur of Autumn
Sep 6, 2021 - Defend the Celestus
Sep 6, 2021 - Corpse Cobble
Sep 6, 2021 - Purifying Dragon
Sep 6, 2021 - Immolation
Sep 5, 2021 - Voldaren Ambusher
Sep 5, 2021 - Dawnhart Wardens
Sep 5, 2021 - Dawnhart Wardens
Sep 5, 2021 - Ghoulcaller's Harvest
Sep 5, 2021 - Ghoulcaller's Harvest
Sep 4, 2021 - Fleshtaker
Sep 4, 2021 - Diregraf Rebirth
Sep 4, 2021 - Sludge Monster
Sep 4, 2021 - Unnatural Growth
Sep 4, 2021 - Unnatural Growth
Sep 4, 2021 - Croaking Counterpart
Sep 4, 2021 - Croaking Counterpart
Sep 4, 2021 - Faithful Mending
Sep 4, 2021 - Ghoulish Procession
Sep 4, 2021 - Curse of Silence
Sep 4, 2021 - Curse of Silence
Sep 4, 2021 - Pithing Needle
Sep 4, 2021 - Pithing Needle
Sep 4, 2021 - Seize the Storm
Sep 4, 2021 - Graveyard Glutton
Sep 4, 2021 - Graveyard Trespasser
Sep 4, 2021 - Graveyard Glutton
Sep 4, 2021 - Graveyard Trespasser
Sep 4, 2021 - Vampire Socialite
Sep 4, 2021 - The Celestus
Sep 4, 2021 - The Celestus
Sep 4, 2021 - Arcane Infusion
Sep 4, 2021 - Falkenrath Pit Fighter
Sep 4, 2021 - Lunar Frenzy
Sep 4, 2021 - Moonrage Brute
Sep 4, 2021 - Brutal Cathar
Sep 4, 2021 - Dawnhart Rejuvenator
Sep 4, 2021 - Light Up the Night
Sep 4, 2021 - Poppet Factory
Sep 4, 2021 - Poppet Stitcher
Sep 4, 2021 - Gavony Dawnguard
Sep 3, 2021 - Departed Soulkeeper
Sep 3, 2021 - Devoted Grafkeeper
Sep 3, 2021 - Gavony Dawnguard
Sep 3, 2021 - Lord of the Ulvenwald
Sep 3, 2021 - Kessig Naturalist
Sep 3, 2021 - Lord of the Ulvenwald
Sep 3, 2021 - Kessig Naturalist
Sep 3, 2021 - Bladestitched Skaab
Sep 3, 2021 - Larder Zombie
Sep 3, 2021 - Hobbling Zombie
Sep 3, 2021 - Dissipate
Sep 3, 2021 - Embodiment of Flame
Sep 3, 2021 - Flame Channeler
Sep 3, 2021 - Siege Zombie
Sep 3, 2021 - Clear Shot
Sep 3, 2021 - Locked in the Cemetery
Sep 3, 2021 - Fangblade Eviscerator
Sep 3, 2021 - Fangblade Brigand
Sep 3, 2021 - Fangblade Eviscerator
Sep 3, 2021 - Fangblade Brigand
Sep 3, 2021 - Curse of Shaken Faith
Sep 3, 2021 - Consuming Blob
Sep 3, 2021 - Rite of Harmony
Sep 3, 2021 - Rite of Harmony
Sep 3, 2021 - Secrets of the Key
Sep 3, 2021 - Geistflame Reservoir
Sep 3, 2021 - Geistflame Reservoir
Sep 3, 2021 - Thermo-Alchemist
Sep 3, 2021 - Foul Play
Sep 3, 2021 - Can't Stay Away
Sep 3, 2021 - Can't Stay Away
Sep 3, 2021 - Inherited Fiend
Sep 3, 2021 - Heirloom Mirror
Sep 3, 2021 - Leeching Lurker
Sep 3, 2021 - Curse of Leeches
Sep 3, 2021 - Leeching Lurker
Sep 3, 2021 - Curse of Leeches
Sep 3, 2021 - Baneclaw Marauder
Sep 3, 2021 - Baneblade Scoundrel
Sep 3, 2021 - Baneclaw Marauder
Sep 3, 2021 - Baneblade Scoundrel
Sep 3, 2021 - Village Reavers
Sep 3, 2021 - Village Watch
Sep 3, 2021 - Village Reavers
Sep 3, 2021 - Village Watch
Sep 3, 2021 - Ominous Roost
Sep 3, 2021 - Poppet Factory
Sep 3, 2021 - Poppet Stitcher
Sep 3, 2021 - Dawnhart Rejuvenator
Sep 3, 2021 - Arrogant Outlaw
Sep 3, 2021 - Famished Foragers
Sep 3, 2021 - Stormrider Spirit
Sep 3, 2021 - Might of the Old Ways
Sep 3, 2021 - Candletrap
Sep 3, 2021 - Candlelit Cavalry
Sep 3, 2021 - Defenestrate
Sep 3, 2021 - Hook-Haunt Drifter
Sep 3, 2021 - Baithook Angler
Sep 3, 2021 - Brimstone Vandal
Sep 3, 2021 - Tavern Smasher
Sep 3, 2021 - Tavern Ruffian
Sep 3, 2021 - Tavern Smasher
Sep 3, 2021 - Tavern Ruffian
Sep 3, 2021 - Moonrage Brute
Sep 3, 2021 - Brutal Cathar
Sep 2, 2021 - Shipwreck Marsh
Sep 2, 2021 - Deserted Beach
Sep 2, 2021 - Overgrown Farmland
Sep 2, 2021 - Rockfall Vale
Sep 2, 2021 - Haunted Ridge
Sep 2, 2021 - Shipwreck Marsh
Sep 2, 2021 - Deserted Beach
Sep 2, 2021 - Overgrown Farmland
Sep 2, 2021 - Generous Soul
Sep 2, 2021 - Beloved Beggar
Sep 2, 2021 - Light Up the Night
Sep 2, 2021 - Contortionist Troupe
Sep 2, 2021 - Galvanic Iteration
Sep 2, 2021 - Galvanic Iteration
Sep 2, 2021 - Howl of the Hunt
Sep 2, 2021 - Snarling Wolf
Sep 2, 2021 - Pestilent Wolf
Sep 2, 2021 - Festival Crasher
Sep 2, 2021 - Unruly Mob
Sep 2, 2021 - Angelic Enforcer
Sep 2, 2021 - Enduring Angel
Sep 2, 2021 - Angelic Enforcer
Sep 2, 2021 - Enduring Angel
Aug 16, 2021 - Forest
Aug 16, 2021 - Forest
Aug 16, 2021 - Mountain
Aug 16, 2021 - Mountain
Aug 16, 2021 - Swamp
Aug 16, 2021 - Swamp
Aug 16, 2021 - Island
Aug 16, 2021 - Island
Aug 16, 2021 - Plains
Aug 16, 2021 - Plains
Aug 16, 2021 - Wrenn and Seven
Aug 16, 2021 - Wrenn and Seven
Aug 16, 2021 - Play with Fire
Aug 16, 2021 - Play with Fire
Aug 16, 2021 - Infernal Grasp
Aug 16, 2021 - Infernal Grasp
Aug 16, 2021 - Consider
Aug 16, 2021 - Consider
Aug 16, 2021 - Champion of the Perished
Aug 16, 2021 - Champion of the Perished
Aug 16, 2021 - Triskaidekaphile
Aug 16, 2021 - Triskaidekaphile
Aug 16, 2021 - Join the Dance
Aug 16, 2021 - Join the Dance
Aug 15, 2021 - Forest
Aug 15, 2021 - Mountain
Aug 15, 2021 - Swamp
Aug 15, 2021 - Island
Aug 15, 2021 - Plains

Plains

Basic Land - Plains

(T: Add W.)

illus. Andreas Rocha # 380/277

Island

Basic Land - Island

(T: Add U.)

illus. Andreas Rocha # 381/277

Swamp

Basic Land - Swamp

(T: Add B.)

illus. Kasia 'Kafis' Zielińska # 382/277

Mountain

Basic Land - Mountain

(T: Add R.)

illus. Muhammad Firdaus # 383/277

Forest

Basic Land - Forest

(T: Add G.)

illus. Andreas Rocha # 384/277

Join the Dance

    G W
Sorcery

Create two 1/1 white Human creature tokens.

Flashback 3GW

"We can go into the dark hand-in-hand or alone. I know which I prefer."

illus. Raoul Vitale # 229/277

Join the Dance

    G W
Sorcery

Create two 1/1 white Human creature tokens.

Flashback 3GW

"We can go into the dark hand-in-hand or alone. I know which I prefer."

illus. Raoul Vitale # 391/277

Triskaidekaphile

    1 U
Creature - Human Wizard

You have no maximum hand size.

At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.

3U: Draw a card.

She's always willing to lend a hand. It just won't be her own.

illus. Slawomir Maniak # 81/277

Triskaidekaphile

    1 U
Creature - Human Wizard

You have no maximum hand size.

At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.

3U: Draw a card.

She's always willing to lend a hand. It just won't be her own.

illus. Slawomir Maniak # 342/277

Champion of the Perished

    B
Creature - Zombie

Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.

He rose from the graf for every cobbler, tanner, and fool who'd been slaughtered in the parish—and they rose and shambled after him.

illus. Kekai Kotaki # 91/277

Champion of the Perished

    B
Creature - Zombie

Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.

illus. Kekai Kotaki # 344/277

Consider

    U
Instant

Look at the top card of your library. You may put that card into your graveyard.

Draw a card.

Ivold gasped in surprise. Either a very strange insect had crawled onto one of the lenses or he was seeing geists at last!

illus. Zezhou Chen # 44/277

Consider

    U
Instant

Look at the top card of your library. You may put that card into your graveyard.

Draw a card.

Ivold gasped in surprise. Either a very strange insect had crawled onto one of the lenses or he was seeing geists at last!

illus. Zezhou Chen # 388/277

Infernal Grasp

    1 B
Instant

Destroy target creature. You lose 2 life.

Ancient evils dwell within the burning chasm called the Ashmouth, ever ready to devour those foolish enough to travel alone.

illus. Naomi Baker # 107/277

Infernal Grasp

    1 B
Instant

Destroy target creature. You lose 2 life.

Ancient evils dwell within the burning chasm called the Ashmouth, ever ready to devour those foolish enough to travel alone.

illus. Naomi Baker # 389/277

Play with Fire

    R
Instant

Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1.

Devils find human dwellings to be oppressively cold, dark, and unburnt.

illus. Svetlin Velinov # 154/277

Play with Fire

    R
Instant

Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1.

Devils find human dwellings to be oppressively cold, dark, and unburnt.

illus. Svetlin Velinov # 390/277

Wrenn and Seven

    3 G G
Legendary Planeswalker - Wrenn

+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

0: Put any number of land cards from your hand onto the battlefield tapped.

-3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."

-8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

illus. Heonhwa Choe # 208/277

Wrenn and Seven

    3 G G
Legendary Planeswalker - Wrenn

+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

0: Put any number of land cards from your hand onto the battlefield tapped.

-3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."

-8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

illus. Bram Sels # 278/277

Plains

Basic Land - Plains

(T: Add W.)

illus. Alayna Danner # 268/277

Plains

Basic Land - Plains

(T: Add W.)

illus. Dan Mumford # 269/277

Island

Basic Land - Island

(T: Add U.)

illus. Evan Cagle # 270/277

Island

Basic Land - Island

(T: Add U.)

illus. Dan Mumford # 271/277

Swamp

Basic Land - Swamp

(T: Add B.)

illus. Alayna Danner # 272/277

Swamp

Basic Land - Swamp

(T: Add B.)

illus. Dan Mumford # 273/277

Mountain

Basic Land - Mountain

(T: Add R.)

illus. Daria Khlebnikova # 274/277

Mountain

Basic Land - Mountain

(T: Add R.)

illus. Dan Mumford # 275/277

Forest

Basic Land - Forest

(T: Add G.)

illus. Alayna Danner # 276/277

Forest

Basic Land - Forest

(T: Add G.)

illus. Dan Mumford # 277/277

Enduring Angel

    2 W W W
Creature - Angel

Flying, double strike

You have hexproof.

If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.

illus. Irina Nordsol # 17/277

Angelic Enforcer

Creature - Angel

Flying

You have hexproof.

Angelic Enforcer's power and toughness are each equal to your life total.

Whenever Angelic Enforcer attacks, double your life total.

illus. Irina Nordsol # 17/277

Enduring Angel

    327
Creature - Angel

Flying, double strike

You have hexproof.

If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.

illus. Irina Nordsol # 327/277

Angelic Enforcer

Creature - Angel

Flying

You have hexproof.

Angelic Enforcer's power and toughness are each equal to your life total.

Whenever Angelic Enforcer attacks, double your life total.

illus. Irina Nordsol # 327/277

Unruly Mob

    1 W
Creature - Human

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

"We survived the Travails! Killer angels! Horrors from beyond the moon! Now some big werewolves think they can scare us? Let 'em try."

illus. Ryan Pancoast # 40/277

Festival Crasher

    1 R
Creature - Devil

Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.

So many candles. So many flammables. So little time.

illus. Milivoj Ćeran # 140/277

Pestilent Wolf

    1 G
Creature - Wolf

2G: Pestilent Wolf gains deathtouch until end of turn.

Wolves that feast on zombie flesh and survive carry the foul diseases of the dead wherever they roam.

illus. Oriana Menendez # 192/277

Snarling Wolf

    G
Creature - Wolf

1G: Snarling Wolf gets +2/+2 until end of turn.

"Oh, thank the angels. It's not a werewolf, just a regular wo—" —Bruno, Ulvenwald guide, last words

illus. Ilse Gort # 199/277

Howl of the Hunt

    2 G
Enchantment - Aura

Flash

Enchant creature

When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature.

Enchanted creature gets +2/+2 and has vigilance.

illus. Josu Hernaiz # 188/277

Galvanic Iteration

    U R
Instant

When you cast the next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Flashback 1UR

Better potent than predictable.

illus. Johann Bodin # 224/277

Galvanic Iteration

    U R
Instant

When you cast the next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Flashback 1UR

illus. Johann Bodin # 371/277

Arlinn, the Pack's Hope

    2 R G
Legendary Planeswalker - Arlinn

Daybound

+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.

-3: Create two 2/2 green Wolf creature tokens.

illus. Anna Steinbauer # 211/277

Arlinn, the Moon's Fury

Legendary Planeswalker - Arlinn

Nightbound

+2: Add RG.

0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf with trample, indestructible, and haste.

illus. Anna Steinbauer # 211/277

Contortionist Troupe

    X G
Creature - Human

Contortionist Troupe enters the battlefield with X +1/+1 counters on it.

Coven—At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.

"Welcome to the greatest show in Kessig!"

illus. Jesper Ejsing # 178/277

Light Up the Night

    X R
Sorcery

Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.

Flashback—3R, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0.

illus. Wei Wei # 146/277

Beloved Beggar

    1 W
Creature - Human Peasant

Disturb 4WW

Charity is rare on Innistrad, but kindness is always repaid.

illus. Francisco Miyara # 3/277

Generous Soul

Creature - Spirit

Flying, vigilance

If Generous Soul would be put into a graveyard from anywhere, exile it instead.

As long as evil threatens his town, the Blessed Sleep can wait.

illus. Francisco Miyara # 3/277

Overgrown Farmland

Land

Overgrown Farmland enters the battlefield tapped unless you control two or more other lands.

T: Add G or W.

A few weed-choked gourd patches are all that remain of the proud, thriving farms that once blanketed the province.

illus. Jonas De Ro # 265/277

Deserted Beach

Land

Deserted Beach enters the battlefield tapped unless you control two or more other lands.

T: Add W or U.

Drownyard floods and unnatural frost made the once peaceful boardwalk deceptively treacherous.

illus. Jonas De Ro # 260/277

Shipwreck Marsh

Land

Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.

T: Add U or B.

The bones of doomed ships jut out from the muck while the bones of their sailors molder below.

illus. Jonas De Ro # 267/277

Haunted Ridge

Land

Haunted Ridge enters the battlefield tapped unless you control two or more other lands.

T: Add B or R.

Swirling eddies of ash hide crumbling cliffs, treacherous drops, and the slavering maws of unknown evils.

illus. Jonas De Ro # 263/277

Rockfall Vale

Land

Rockfall Vale enters the battlefield tapped unless you control two or more other lands.

T: Add R or G.

Cries of panic echo along Kessig's narrow ravines as howlpacks herd their prey.

illus. Muhammad Firdaus # 266/277

Overgrown Farmland

Land

Overgrown Farmland enters the battlefield tapped unless you control two or more other lands.

T: Add G or W.

illus. Donato Giancola # 283/277

Deserted Beach

Land

Deserted Beach enters the battlefield tapped unless you control two or more other lands.

T: Add W or U.

illus. Piotr Dura # 281/277

Shipwreck Marsh

Land

Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.

T: Add U or B.

illus. Steven Belledin # 285/277

Haunted Ridge

Land

Haunted Ridge enters the battlefield tapped unless you control two or more other lands.

T: Add B or R.

illus. Piotr Dura # 282/277

Rockfall Vale

Land

Rockfall Vale enters the battlefield tapped unless you control two or more other lands.

T: Add R or G.

illus. Piotr Dura # 284/277

Jadar, Ghoulcaller of Nephalia

    1 B
Legendary Creature - Human Wizard

At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie token with decayed.

"Rise, my pretty thing. Why rot in the river when you can serve at my bidding?"

illus. Yongjae Choi # 108/277

Jadar, Ghoulcaller of Nephalia

    1 B
Legendary Creature - Human Wizard

At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie token with decayed.

illus. DZO # 315/277

Arlinn, the Pack's Hope

    2 R G
Legendary Planeswalker - Arlinn

Daybound

+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.

-3: Create two 2/2 green Wolf creature tokens.

illus. Eric Deschamps # 279/277

Arlinn, the Pack's Hope

    2 R G
Legendary Planeswalker - Arlinn

Daybound

+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.

-3: Create two 2/2 green Wolf creature tokens.

illus. Emma Rios # 307/277

Arlinn, the Moon's Fury

Legendary Planeswalker - Arlinn

Nightbound

+2: Add RG.

0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf with trample, indestructible, and haste.

illus. Eric Deschamps # 279/277

Arlinn, the Moon's Fury

Legendary Planeswalker - Arlinn

Nightbound

+2: Add RG.

0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf with trample, indestructible, and haste.

illus. Emma Rios # 307/277

Tovolar, Dire Overlord

    1 R G
Legendary Creature - Human Werewolf

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.

Daybound

illus. Chris Rahn # 246/277

Tovolar, the Midnight Scourge

Legendary Creature - Werewolf

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

XRG: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.

Nightbound

illus. Chris Rahn # 246/277

Tovolar, Dire Overlord

    1 R G
Legendary Creature - Human Werewolf

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.

Daybound

illus. Michael Walsh # 311/277

Tovolar, the Midnight Scourge

Legendary Creature - Werewolf

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

XRG: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.

Nightbound

illus. Michael Walsh # 311/277

Sigarda, Champion of Light

    1 G W W
Legendary Creature - Angel

Flying, trample

Humans you control get +1/+1.

Coven—Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

illus. Howard Lyon # 240/277

Sigarda, Champion of Light

    1 G W W
Legendary Creature - Angel

Flying, trample

Humans you control get +1/+1.

Coven—Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

illus. N.C. Winters # 323/277

Brutal Cathar

    2 W
Creature - Human Soldier Werewolf

When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.

Daybound

illus. Karl Kopinski # 7/277

Moonrage Brute

    2 W
Creature - Human Soldier Werewolf

First strike

Ward—Pay 3 life.

Nightbound

illus. Karl Kopinski # 7/277

Tavern Ruffian

    3 R
Creature - Human Warrior Werewolf

Daybound

She dispatched every challenger with a sickening snap of bone.

illus. Zoltan Boros # 163/277

Tavern Smasher

Creature - Werewolf

Nightbound

With every arm in sight broken, she turned her attention to the furniture.

illus. Zoltan Boros # 163/277

Tavern Ruffian

    3 R
Creature - Human Warrior Werewolf

Daybound

illus. Michael Walsh # 296/277

Tavern Smasher

Creature - Werewolf

Nightbound

illus. Michael Walsh # 296/277

Brimstone Vandal

    2 R
Creature - Devil

Menace

If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield.

Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent.

illus. Andreas Zafiratos # 130/277

Baithook Angler

    1 U
Creature - Human Peasant

Disturb 1U

Geor was determined to stay out until he got a bite from something big.

illus. Uriah Voth # 42/277

Hook-Haunt Drifter

Creature - Spirit

Flying

If Hook-Haunt Drifterwould be put into a graveyard from anywhere, exile it instead.

Even in death, he casts his lines, forever fishing for reasons long forgotten.

illus. Uriah Voth # 42/277

Defenestrate

    2 B
Instant

Destroy target creature without flying.

The chaplain would have perhaps have found some small comfort had he known the replacement window would be named in his honor.

illus. Darek Zabrocki # 95/277

Candlelit Cavalry

    4 G
Creature - Human Knight

Coven—At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

"On this night, the dark will fear us."

illus. Viko Menezes # 175/277

Candletrap

    W
Enchantment - Aura

Enchant creature

Enchanted creature has defender.

Prevent all combat damage that would be dealt by enchanted creature.

Coven2W, Sacrifice Candletrap: Exile enchanted creature. Activate only if you control three or more creatures with different powers.

illus. Manuel Castañón # 9/277

Might of the Old Ways

    1 G
Instant

Target creature gets +2/+2 until end of turn.

Coven—Then if you control three or more creatures with different powers, draw a card.

Brimming with power from the disrupted ritual, the Dawnhart witches lashed out at the werewolf intruders.

illus. Zezhou Chen # 189/277

Stormrider Spirit

    4 U
Creature - Spirit

Flash

Flying

The weary travelers mistook the flickering lights for a candleguide pointing the way to Harvesttide. Their relief turned to terror as lightning lit the sky.

illus. Lake Hurwitz # 79/277

Famished Foragers

    3 R
Creature - Vampire

When Famished Foragers enters the battlefield, if an opponent lost life this turn, add RRR.

2R, Discard a card: Draw a card.

Furious to find the workshop empty, the starving vampires flew into a frenzy.

illus. Lorenzo Mastroianni # 138/277

Arrogant Outlaw

    2 B
Creature - Vampire Noble

When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.

The debased remnants of the Falkenrath bloodline prowl the passes near their ruined castles.

illus. Aurore Folny # 84/277

Dawnhart Rejuvenator

    3 G
Creature - Human Warlock

When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.

T: Add one mana of any color.

"Wherever there is life, there is power for one who knows the old ways."

illus. Darren Tan # 180/277

Poppet Stitcher

    2 U
Creature - Human Wizard

Whenever you cast an instant or or sorcery spell, create a 2/2 black Zombie creature token with decayed.

At the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Stitcher.

illus. Simon Dominic # 71/277

Poppet Factory

Artifact

Creature tokens you control lose all abilities and have base power and toughness 3/3.

At the beginning of your upkeep, you may transform Poppet Factory.

It may have been a mistake to give them minds of their own.

illus. Simon Dominic # 71/277

Ominous Roost

    2 U
Enchantment

When Ominous Roost enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying."

"One raven is a bad omen. Two are a curse. I don't know what this is, but it can't be good." —Verna, priest of Sigarda

illus. Josu Hernaiz # 65/277

Village Watch

    4 R
Creature - Human Werewolf

Haste

Daybound

"You have my word. You'll see no wolf attacks while we're around!"

illus. Nestor Ossandon Leal # 165/277

Village Reavers

Creature - Werewolf

Wolves and Werewolves you control have haste.

Nightbound

With no guards to be seen, the cobbled streets of Gatstaf echoed with howls.

illus. Nestor Ossandon Leal # 165/277

Village Watch

    4 R
Creature - Human Werewolf

Haste

Daybound

illus. Andrea De Dominicis # 297/277

Village Reavers

Creature - Werewolf

Wolves and Werewolves you control have haste.

Nightbound

illus. Andrea De Dominicis # 297/277

Baneblade Scoundrel

    3 B
Creature - Human Rogue Werewolf

Whenever Baneblade Scoundrel becomes blocked, each creature blocking its gets -1/-1 until end of turn.

Daybound

"I was a mere cutpurse until I learned the going rate for fresh corpses."

illus. Marta Nael # 85/277

Baneclaw Marauder

Creature - Werewolf

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.

Nightbound

illus. Marta Nael # 85/277

Baneblade Scoundrel

    3 B
Creature - Human Rogue Werewolf

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Daybound

illus. Andrea De Dominicis # 289/277

Baneclaw Marauder

Creature - Werewolf

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.

Nightbound

illus. Andrea De Dominicis # 289/277

Curse of Leeches

    2 B
Enchantment - Aura Curse

Enchant player

As this permanent transforms into Curse of Leeches, attach it to a player.

At the beginning of enchanted player's upkeep, they loses 1 life and you gain 1 life.

Daybound

illus. Uriah Voth # 94/277

Leeching Lurker

Creature - Leech Horror

Lifelink

Nightbound

First darkness falls. Then it burrows in.

illus. Uriah Voth # 94/277

Curse of Leeches

    2 B
Enchantment - Aura Curse

Enchant player

As this permanent transforms into Curse of Leeches, attach it to a player.

At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

Daybound

illus. Uriah Voth # 345/277

Leeching Lurker

Creature - Leech Horror

Lifelink

Nightbound

illus. Uriah Voth # 345/277

Heirloom Mirror

    1 B
Artifact

1, T, Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on Heirloom Mirror. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery.

"Speak my name thrice, and be rewarded."

illus. Josh Hass # 105/277

Inherited Fiend

Creature - Demon

Flying

2B: Exile target creature card from a graveyard. Put a +1+1 counter on Inherited Fiend.

"Well done, young fool, well done! Now for your reward."

illus. Josh Hass # 105/277

Can't Stay Away

    W B
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."

Flashback 3WB

illus. Milivoj Ćeran # 213/277

Can't Stay Away

    W B
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."

Flashback 3WB

illus. Milivoj Ćeran # 368/277

Foul Play

    1 B
Sorcery

Destroy target creature with power 2 or less. Investigate.

The evidence was overwhelming. Tovolar's howlpack was getting bolder, smarter, and stronger.

illus. Campbell White # 101/277

Thermo-Alchemist

    1 R
Creature - Human Shaman

Defender

T: Thermo-Alchemist deals 1 damage to each opponent.

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

“Madness can’t touch a mind ignited by genius.”

illus. Raymond Swanland # 164/277

Geistflame Reservoir

    2 R
Artifact

Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.

1R, T, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.

1R, T: Exile the top card of your library, You may play that card this turn.

illus. Anna Christenson # 142/277

Geistflame Reservoir

    2 R
Artifact

Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.

1R, T, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.

1R, T: Exile the top card of your library, You may play that card this turn.

illus. Anna Christenson # 355/277

Secrets of the Key

    U
Instant

Investigate. If this spell was cast from a graveyard, investigate twice instead.

Flashback 3U

As Sigarda and Sorin battled, Arlinn and Teferi recovered the key from the Markov catacombs.

illus. Alix Branwyn # 73/277

Rite of Harmony

    G W
Instant

Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card.

Flashback 2GW

Nature bends to the witches' call.

illus. Rovina Cai # 236/277

Rite of Harmony

    G W
Instant

Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card.

Flashback 2GW

illus. Rovina Cai # 374/277

Consuming Blob

    3 G G
Creature - Ooze

Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.

At the beginning of your end step, create a green Ooze creature token with “This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1”.

illus. Simon Dominic # 177/277

Curse of Shaken Faith

    1 R
Enchantment - Aura Curse

Enchant player

Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them.

Even within the chapel's hallowed halls, the devils' laughter pierced his prayers.

illus. Campbell White # 134/277

Fangblade Brigand

    3 R
Creature - Human Werewolf

1R: Fangblade Brigand gets +1/+0 and gains first strike until the end of turn.

Daybound

As long as the sun is up, you'll only lose your purse.

illus. Vincent Proce # 139/277

Fangblade Eviscerator

Creature - Werewolf

1R: Fangblade Eviscerator gets +1/+0 and gains first strike until the end of turn.

4R: Creatures you control get +2/+0 until the end of turn.

illus. Vincent Proce # 139/277

Fangblade Brigand

    3 R
Creature - Human Werewolf

1R: Fangblade Brigand gets +1/+0 and gains first strike until the end of turn.

Daybound

illus. Sami Makkonen # 292/277

Fangblade Eviscerator

Creature - Werewolf

1R: Fangblade Eviscerator gets +1/+0 and gains first strike until the end of turn.

4R: Creatures you control get +2/+0 until the end of turn.

illus. Sami Makkonen # 292/277

Locked in the Cemetery

    1 U
Enchantment - Aura

Enchant creature

When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature.

Enchanted creature doesn’t untap during its controller’s untap step.

"Help! I'm not a zombie! Let me out!"

illus. Tran Nguyen # 60/277

Clear Shot

    2 G
Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

As werewolf attacks increased, brutal weapons not seen since the Travails were dusted off and put to work.

illus. Craig J Spearing # 176/277

Siege Zombie

    1 B
Creature - Zombie

Tap three untapped creatures you control: Each opponent loses 1 life.

A barricade only buys time. So the wealthy buy more barricades.

illus. Johann Bodin # 121/277

Flame Channeler

    1 R
Creature - Human Wizard

Whenever a spell you control deals damage , transform Flame Channeler.

At the edge of night, on the cusp of winter, the allure of fire grows ever stronger.

illus. Veronique Meignaud # 141/277

Embodiment of Flame

Creature - Elemental Wizard

Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame.

1, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn.

Never again would she fear the dusk.

illus. Veronique Meignaud # 141/277

Gisa, Glorious Resurrector

    2 B B
Legendary Creature - Human Wizard

If a creature an opponent controls would die, exile it instead.

At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed.

illus. Yongjae Choi # 103/277

Gisa, Glorious Resurrector

    2 B B
Legendary Creature - Human Wizard

If a creature an opponent controls would die, exile it instead.

At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed.

illus. Cabrol # 314/277

Dissipate

    1 U U
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard.

"Morning light, morning light, Chase away the fears of night." —Gavony children's rhyme

illus. David Palumbo # 49/277

Hobbling Zombie

    2 B
Creature - Zombie

Deathtouch

When Hobbling Zombie dies, create a2/2 black Zombie creature token with decayed.

"I see someone tried to stop you, my pet. How delightful." —Ghoulcaller Gisa

illus. Josh Hass # 106/277

Larder Zombie

    U
Creature - Zombie

Defender

Tap three untapped creatures you control: Look at the top card of your library. You may put in into your graveyard.

When the cathars arrived at the abandoned lab to find many of the unfinished projects gnawing on one another.

illus. E. M. Gist # 58/277

Bladestitched Skaab

    U B
Creature - Zombie Soldier

Other Zombies you control get +1/+0.

The surviving militia members reunited with their fallen comrades sooner than they'd hoped.

illus. Dave Kendall # 212/277

Kessig Naturalist

    R G
Creature - Human Werewolf

Whenever Kessig Naturalist attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end.

Daybound

"Far from home, little one? I know the feeling."

illus. Johan Grenier # 231/277

Lord of the Ulvenwald

Creature - Werewolf

Other Wolves and Werewolves you control get +1/+1.

Whenever Lord of the Ulvenwald attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end.

illus. Johan Grenier # 231/277

Kessig Naturalist

    R G
Creature - Human Werewolf

Whenever Kessig Naturalist attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end.

Daybound

illus. Rafael Albuquerque # 310/277

Lord of the Ulvenwald

Creature - Werewolf

Other Wolves and Werewolves you control get +1/+1.

Whenever Lord of the Ulvenwald attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end.

illus. Rafael Albuquerque # 310/277

Gavony Dawnguard

    1 W W
Creature - Human Soldier

Ward 1

If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.

Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.

illus. Micah Epstein # 20/277

Saryth, the Viper's Fang

    2 G G
Legendary Creature - Human Warlock

Other tapped creatures you control have deathtouch.

Other untapped creatures you control have hexproof.

1, T: Untap another target creature or land you control.

illus. Igor Kieryluk # 197/277

Devoted Grafkeeper

    W U
Creature - Human Peasant

When Devoted Grafkeeper enters the battlefield, mill two cards.

Whenever you cast a spell from your graveyard, tap target creature you don't control.

Disturb 1WU

illus. Raoul Vitale # 218/277

Departed Soulkeeper

Creature - Spirit

Flying

Departed Soulkeeper can block only creatures with flying.

If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.

illus. Raoul Vitale # 218/277

Gavony Dawnguard

    1 W W
Creature - Human Soldier

Ward 1

If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.

Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.

illus. Micah Epstein # 387/277

Poppet Stitcher

    2 U
Creature - Human Wizard

Whenever you cast an instant or or sorcery spell, create a 2/2 black Zombie creature token with decayed.

At the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Stitcher.

illus. Simon Dominic # 339/277

Poppet Factory

Artifact

Creature tokens you control lose all abilities and have base power and toughness 3/3.

At the beginning of your upkeep, you may transform Poppet Factory.

illus. Simon Dominic # 339/277

Light Up the Night

    X R
Sorcery

Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.

Flashback—3R, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0.

illus. Wei Wei # 356/277

Dawnhart Rejuvenator

    3 G
Creature - Human Warlock

When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.

T: Add one mana of any color.

illus. Cabrol # 301/277

Saryth, the Viper's Fang

    2 G G
Legendary Creature - Human Warlock

Other tapped creatures you control have deathtouch.

Other untapped creatures you control have hexproof.

1, T: Untap another target creature or land you control.

illus. Tyler Crook # 304/277

Brutal Cathar

    2 W
Creature - Human Soldier Werewolf

When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.

Daybound

illus. Steve Ellis # 286/277

Moonrage Brute

Creature - Werewolf

First strike

Ward—Pay 3 life.

Nightbound

illus. Steve Ellis # 286/277

Lunar Frenzy

    X R
Instant

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

In the adrenaline-fueled chaos, she hadn't even felt the bite.

illus. Alix Branwyn # 147/277

Falkenrath Pit Fighter

    R
Creature - Vampire Warrior

1R, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent has lost life this turn.

In the arena, vampires leave aside all pretense of honor or civilization and fight like the predators they know themselves to be.

illus. Anna Fehr # 137/277

Arcane Infusion

    U R
Instant

Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Flashback 3UR

illus. Jason Felix # 210/277

The Celestus

    3
Legendary Artifact

If it's neither day nor night, it becomes day as The Celestus enters the battlefield.

T: Add one mana of any color.

3, T: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.

When day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

illus. Jonas De Ro # 252/277

The Celestus

    3
Legendary Artifact

If it's neither day nor night, it becomes day as The Celestus enters the battlefield.

T: Add one mana of any color.

3, T: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.

When day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

illus. Jonas De Ro # 377/277

Vampire Socialite

    B R
Creature - Vampire Noble

Menace

When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.

As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it.

illus. Suzanne Helmigh # 249/277

Graveyard Trespasser

    2 B
Creature - Human Werewolf

Ward—Discard a card.

Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.

Daybound

illus. Chris Rallis # 104/277

Graveyard Glutton

Creature - Werewolf

Ward—Discard a card.

Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.

Nightbound

illus. Chris Rallis # 104/277

Graveyard Trespasser

    2 B
Creature - Human Werewolf

Ward—Discard a card.

Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.

Daybound

illus. Tyler Crook # 290/277

Graveyard Glutton

Creature - Werewolf

Ward—Discard a card.

Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.

Nightbound

illus. Tyler Crook # 290/277

Seize the Storm

    4 R
Sorcery

Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."

Flashback 6R

illus. Deruchenko Alexander # 158/277

Pithing Needle

    1
Artifact

As Pithing Needle enters the battlefield, choose a card name.

Activated abilities of sources with the chosen name can’t be activated unless they’re mana abilities.

Occasionally a skaab remembers too much of its former life. Luckily, there's an easy cure.

illus. Ovidio Cartagena # 257/277

Pithing Needle

    1
Artifact

As Pithing Needle enters the battlefield, choose a card name.

Activated abilities of sources with the chosen name can’t be activated unless they’re mana abilities.

illus. Ovidio Cartagena # 378/277

Curse of Silence

    W
Enchantment - Aura Curse

Enchant player

As Curse of Silence enters the battlefield, choose a card name.

Spells with the chosen card name enchanted player casts cost 2 more to cast.

Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.

illus. Irina Nordsol # 15/277

Curse of Silence

    W
Enchantment - Aura Curse

Enchant player

As Curse of Silence enters the battlefield, choose a card name.

Spells with the chosen card name enchanted player casts cost 2 more to cast.

Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.

illus. Irina Nordsol # 326/277

Ghoulish Procession

    1 B
Enchantment

Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn.

It was a family reunion to die for.

illus. Vincent Proce # 102/277

Faithful Mending

    W U
Instant

You gain 2 life, draw two cards, then discard two cards.

Flashback 1WU

"What has been looted can be restored. The church live son within us."

illus. Caroline Gariba # 221/277

Croaking Counterpart

    1 G U
Sorcery

Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.

Flashback 3GU

Frog is the sincerest form of flattery.

illus. Yeong-Hao Han # 215/277

Croaking Counterpart

    1 G U
Sorcery

Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.

Flashback 3GU

illus. Yeong-Hao Han # 369/277

Unnatural Growth

    1 G G G G
Enchantment

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

With the cycles of day and night unspooled, the twisted sway of the moon only grew. And grew.

illus. Svetlin Velinov # 206/277

Unnatural Growth

    1 G G G G
Enchantment

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

illus. Svetlin Velinov # 365/277

Sludge Monster

    3 U U
Creature - Horror

Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature.

Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.

Tracking it isn't the hard part.

illus. Svetlin Velinov # 76/277

Diregraf Rebirth

    3 B G
Sorcery

This spell costs 1 less to cast for each creature that died this turn.

Return target creature card from your graveyard to the battlefield.

Flashback 5BG

illus. Irina Nordsol # 220/277

Fleshtaker

    W B
Creature - Human Assassin

Whenever you sacrifice another creature, you gain 1 life and scry 1.

1, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.

A soulless husk of endless hunger.

illus. Kev Walker # 222/277

Ghoulcaller's Harvest

    B G
Sorcery

Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up.

Flashback 3BG

illus. Anna Steinbauer # 225/277

Ghoulcaller's Harvest

    B G
Sorcery

Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up.

Flashback 3BG

illus. Anna Steinbauer # 372/277

Dawnhart Wardens

    1 G W
Creature - Human Warlock

Vigilance

Coven—At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.

"The balance of day and night is shattered. We must find the Moonsilver Key."

illus. Joshua Raphael # 216/277

Dawnhart Wardens

    1 G W
Creature - Human Warlock

Vigilance

Coven—At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.

illus. Antonio Bravo # 308/277

Liesa, Forgotten Archangel

    2 W W B
Legendary Creature - Angel

Flying, lifelink

Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.

If a creature an opponent controls would die, exile it instead.

illus. Dmitry Burmak # 232/277

Liesa, Forgotten Archangel

    2 W W B
Legendary Creature - Angel

Flying, lifelink

Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.

If a creature an opponent controls would die, exile it instead.

illus. Evan Cagle # 319/277

Voldaren Ambusher

    2 R
Creature - Vampire Archer

When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.

"Gotcha."

illus. Evyn Fong # 166/277

Immolation

    R
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/-2.

Nothing is funnier to a devil than setting someone—anyone—on fire.

illus. Olena Richards # 144/277

Purifying Dragon

    3 R R
Creature - Dragon

Flying

When Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead.

illus. Zezhou Chen # 155/277

Corpse Cobble

    U B
Instant

As an additional cost to cast this spell, sacrifice any number of creatures.

Create an X/X blue and black Zombie creature token with menace, where X is the total power of sacrificed creatures.

Flashback 3UB

illus. Ravenna Tran # 214/277

Defend the Celestus

    2 G G
Instant

Distribute three +1/+1 counters among one, two, or three target creatures you control.

Witch, werewolf, and cathar stood shoulder to shoulder around the Sungold Lock at the center of the ritual, ready to stop Tovolar's assault—or die trying.

illus. Andrey Kuzinskiy # 182/277

Augur of Autumn

    1 G G
Creature - Human Druid

You may look at the top of your library at any time.

You may play lands from the top of your library.

Coven—A long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.

illus. Billy Christian # 168/277

Turn the Earth

    G
Instant

Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life.

Flashback 1G

illus. Alayna Danner # 205/277

Intrepid Adversary

    1 W
Creature - Human Scout

Lifelink

When Intrepid Adversary enters the battlefield, you may pay 1W any number of times. When you pay this cost one or more times, put that many valor counters on intrepid Adversary.

Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

illus. Viktor Titov # 25/277

Covetous Castaway

    1 U
Creature - Human

When Covetous Castaway dies, mill three cards.

Disturb 3UU

illus. Dan Scott # 45/277

Ghostly Castigator

Creature - Spirit

When Ghostly Castigator enters the battlefield, shuffle up to three target cards from your graveyard into your library.

When Ghostly Castigator is put into the graveyard from anywhere, exile it instead.

illus. Dan Scott # 45/277

Patrician Geist

    2 U
Creature - Spirit Knight

Flying

Other Spirits you control get +1/+1.

Spells you cast from your graveyard costs 1 less to cast.

He rides in agitated circles, snapping orders at servants who've long since found their peace.

illus. Marta Nael # 69/277

Patrician Geist

    2 U
Creature - Spirit Knight

Flying

Other Spirits you control get +1/+1.

Spells you cast from your graveyard costs 1 less to cast.

illus. Marta Nael # 338/277

Candlegrove Witch

    1 W
Creature - Human Warlock

Coven—At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

"Like a thousand candles fighting back the darkness, we are strongest when we stand together."

illus. Anna Christenson # 8/277

Celestus Sanctifier

    2 W
Creature - Human Cleric

If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield.

Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.

illus. Irina Nordsol # 12/277

Ritual Guardian

    2 W
Creature - Human Soldier

Coven—At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

"By ancient magics, by angels' grace, we will survive this night."

illus. Denman Rooke # 30/277

Hedgewitch's Mask

    W
Artifact - Equipment

Equipped creature gets +1/+1.

Equipped creature can't be blocked by creatures with power 4 or greater.

Equip 2

In Kessig, even celebration wears a fearsome face.

illus. Ovidio Cartagena # 23/277

Sungold Barrier

    2 W
Instant

Destroy target creature with toughness 4 or greater.

Heida allowed herself a moment of satisfaction as she watched the beast fall, then turned to seek another foe. It would be a long, long night.

illus. Leanna Crossan # 36/277

Candlegrove Witch

    1 W
Creature - Human Warlock

Coven—At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

illus. Bridgitte Roka # 287/277

Tainted Adversary

    1 B
Creature - Zombie

Deathtouch

When Tainted Adversary enters the battlefield, you may pay 2B any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed.

illus. Tuan Duong Chu # 124/277

Tainted Adversary

    1 B
Creature - Zombie

Deathtouch

When Tainted Adversary enters the battlefield, you may pay 2B any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed.

illus. Tuan Duong Chu # 350/277

Burly Breaker

    3 G G
Creature - Human Werewolf

Ward 1

Daybound

illus. Justine Cruz # 174/277

Dire-Strain Demolisher

Creature - Werewolf

Ward 3

Nightbound

illus. Justine Cruz # 174/277

Burly Breaker

    3 G G
Creature - Human Werewolf

Ward 1

Daybound

illus. Sami Makkonen # 299/277

Dire-Strain Demolisher

Creature - Werewolf

Ward 3

Nightbound

illus. Sami Makkonen # 299/277

Covert Cutpurse

    2 B
Creature - Human Rogue

When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn.

Disturb 4B

illus. John Stanko # 92/277

Covetous Geist

Creature - Spirit Rogue

Flying, deathtouch

If Covetous Geist would be put into a graveyard from anywhere, exile it instead.

"It has no need for wealth in the afterlife. It steals and kills purely for its own spiteful amusement." —Kaya

illus. John Stanko # 92/277

Nebelgast Intruder

    2 U
Creature - Spirit

Flash

Flying

When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn.

illus. Volkan Baga # 64/277

Mysterious Tome

    2 U
Artifact

2, T: Draw a card. Transform Mysterious Tome.

The villagers pored through the old storybook, hoping that one of the tales within might hold some clue to saving the fading sun.

illus. David Auden Nash # 63/277

Chilling Chronicle

Artifact

1, T: Tap target nonland permanent. Transform Chilling Chronicle.

But each story ended in the same way: the countryside was captured in the icy grip of winter and darkened by eternal night.

illus. David Auden Nash # 63/277

Grafted Identity

    2 U U
Enchantment - Aura

As an additional cost to cast this spell, sacrifice a creature.

Enchant creature

You control enchanted creature.

Enchanted creature gets +1/+1.

Autonomy is only skin deep.

illus. Manuel Castañón # 57/277

Grafted Identity

    2 U U
Enchantment - Aura

As an additional cost to cast this spell, sacrifice a creature.

Enchant creature

You control enchanted creature.

Enchanted creature gets +1/+1.

illus. Manuel Castañón # 335/277

Moonveil Regent

    3 R
Creature - Dragon

Flying

Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.

When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control.

illus. Joshua Raphael # 149/277

Spectral Adversary

    1 U
Creature - Spirit

Flash

Flying

When Spectral Adversary enters the battlefield, you may pay 1U any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.

illus. Uriah Voth # 77/277

Spectral Adversary

    1 U
Creature - Spirit

Flash

Flying

When Spectral Adversary enters the battlefield, you may pay 1U any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.

illus. Uriah Voth # 341/277

Loyal Gryff

    2 W
Creature - Hippogriff

Flash

Flying

When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand.

Silverstreak had lost her rider, but not her instinct to help humankind.

illus. Ilse Gort # 26/277

Chaplain of Alms

    W
Creature - Human Cleric

First strike

Ward 1

Disturb 3W

illus. Anastasia Ovchinnikova # 13/277

Chapel Shieldgeist

Creature - Spirit Cleric

Flying, first strike

Each creature you control has ward 1.

If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.

illus. Anastasia Ovchinnikova # 13/277

Briarbridge Tracker

    2 G
Creature - Human Scout

Vigilance

When Briarbridge Tracker enters the battlefield, investigate.

As long as you control a token, Briarbridge Tracker gets +2/+0.

illus. Mathias Kollros # 172/277

Briarbridge Tracker

    2 G
Creature - Human Scout

Vigilance

When Briarbridge Tracker enters the battlefield, investigate.

As long as you control a token, Briarbridge Tracker gets +2/+0.

illus. Mathias Kollros # 361/277

Hungry for More

    B R
Sorcery

Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step.

Flashback 1BR

illus. Bastien L. Deharme # 228/277

Sunset Revelry

    1 W
Sorcery

If an opponent has more life than you, you gain 4 life.

If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.

If an opponent has more cards in hand than you, draw a card.

illus. Antonio José Manzanedo # 38/277

Vanquish the Horde

    6 W W
Sorcery

This spells costs 1 less to cast for each creature on the battlefield.

Destroy all creatures.

Odric took no joy in violence, but neither did he mourn for the twisted things he dispatched. All that mattered were the lives he had saved.

illus. Grzegorz Rutkowski # 41/277

Borrowed Time

    2 W
Enchantment

When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.

Teferi stepped calmly into the fray. Suddenly the sun paused in the sky, and the werewolves' snarls froze on their faces.

illus. Andreas Zafiratos # 6/277

Flare of Faith

    1 W
Instant

Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.

"I fell to my knees. I called out to Sigarda. And then I saw my tormentors blazed with blessed sunlight."

illus. Justyna Gil # 19/277

Startle

    1 U
Instant

Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed.

Draw a card.

illus. Craig J Spearing # 78/277

Old Stickfingers

    X B G
Legendary Creature - Horror

When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.

Old Stickfingers's power and toughness are equal to the number of creature cards in your graveyard.

illus. Jehan Choo # 234/277

Old Stickfingers

    X B G
Legendary Creature - Horror

When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.

Old Stickfingers's power and toughness are equal to the number of creature cards in your graveyard.

illus. DZO # 321/277

Necrosynthesis

    1 B
Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature."

When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

illus. Isis # 115/277

Grizzly Ghoul

    2 B G
Creature - Bear Zombie

Trample

Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

The hunters spent the evening celebrating their kill and the rest of the night running from it.

illus. Vincent Proce # 226/277

Rootcoil Creeper

    G U
Creature - Plant Horror

T: Add one mana of any color.

T: Add two mana of any one color. Spend this mana only to cast spells from your graveyard.

GU, T, Exile Rootcoil Creeper: Return target card with flashback you own from exile to your hand.

illus. Iris Compiet # 238/277

Dire-Strain Rampage

    1 R G
Sorcery

Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic lands, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Flashback 3RG

illus. Darek Zabrocki # 219/277

Adeline, Resplendent Cathar

    1 W W
Legendary Creature - Human Knight

Vigilance

Adeline, Resplendent Cathar's power is equal to the number of creatures you control.

Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

illus. Bryan Sola # 1/277

Adeline, Resplendent Cathar

    1 W W
Legendary Creature - Human Knight

Vigilance

Adeline, Resplendent Cathar's power is equal to the number of creatures you control.

Whenever you attack, for each opponent, create a 1/1 white Human creature token tapped and attacking that player or a planeswalker they control.

illus. rishxxv # 312/277

Ritual of Hope

    1 W
Instant

Creatures you control get +1/+1 until end of turn.

Coven—If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.

"Tonight, we can be anything."

illus. Craig J Spearing # 31/277

Siphon Insight

    U B
Instant

Look at the top two cards to target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at it and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Flashback 1UB

illus. Livia Prima # 241/277

Siphon Insight

    U B
Instant

Look at the top two cards to target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at it and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Flashback 1UB

illus. Livia Prima # 375/277

Ambitious Farmhand

    1 W
Creature - Human Peasant

When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

Coven1WW: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.

illus. Bryan Sola # 2/277

Seasoned Cathar

Creature - Human Knight

Lifelink

"The cathars have taught me many things, but I will never forget the hard, honest work that first callused my hands."

illus. Bryan Sola # 2/277

Rise of the Ants

    4 G G
Sorcery

Create two 3/3 green Insect creature tokens. You gain 2 life.

Flashback 6GG

illus. Nicholas Gregory # 196/277

Hostile Hostel

Land

T: Add C.

1, T, Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.

illus. Daniel Ljunggren # 264/277

Creeping Inn

Artifact Creature - Horror Construct

Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn.

4: Creeping Inn phases out.

illus. Daniel Ljunggren # 264/277

Hostile Hostel

Land

T: Add C.

1, T, Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.

illus. Daniel Ljunggren # 379/277

Creeping Inn

Artifact Creature - Horror Construct

Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn.

4: Creeping Inn phases out.

illus. Daniel Ljunggren # 379/277

Bloodthirsty Adversary

    1 R
Creature - Vampire

Haste

When Bloodthirsty Adversary enters the battlefield, you may pay 2R any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.

illus. Heonhwa Choe # 129/277

Bloodthirsty Adversary

    1 R
Creature - Vampire

Haste

When Bloodthirsty Adversary enters the battlefield, you may pay 2R any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.

illus. Heonhwa Choe # 351/277

Intrepid Adversary

    1 W
Creature - Human Scout

Lifelink

When Intrepid Adversary enters the battlefield, you may pay 1W any number of times. When you pay this cost one or more times, put that many valor counters on intrepid Adversary.

Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

illus. Viktor Titov # 329/277

Sludge Monster

    3 U U
Creature - Horror

Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature.

Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.

illus. Svetlin Velinov # 340/277

Champion of the Perished

    B
Creature - Zombie

Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.

illus. Daarken # 385/277

Curse of Shaken Faith

    1 R
Creature - Aura Curse

Enchant player

Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them.

illus. Campbell White # 353/277

Falkenrath Pit Fighter

    R
Creature - Vampire Warrior

1R, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent has lost life this turn.

illus. Anna Fehr # 354/277

Moonveil Regent

    3 R
Creature - Dragon

Flying

Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.

When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control.

illus. Joshua Raphael # 357/277

Augur of Autumn

    1 G G
Creature - Human Druid

You may look at the top of your library at any time.

You may play lands from the top of your library.

Coven—A long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.

illus. Billy Christian # 360/277

Consuming Blob

    3 G G
Creature - Ooze

Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.

At the beginning of your end step, create a green Ooze creature token with “This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1”.

illus. Simon Dominic # 362/277

Mask of Griselbrand

    1 B B
Legendary Artifact - Equipment

Equipped creature has flying and lifelink.

Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.

Equip 3

The legacy of evil lives on.

illus. Jason Felix # 111/277

Dryad's Revival

    2 G
Sorcery

Return target card from your graveyard to your hand.

Flashback 4G

"Pleased to meet you, Seven."

illus. Mila Pesic # 183/277

Diregraf Horde

    4 B
Creature - Zombie

When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards.

illus. Alex Negrea # 96/277

Delver of Secrets

    U
Creature - Human Wizard

At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.

"If my hypothesis is correct . . ."

illus. Matt Stewart # 47/277

Insectile Aberration

Creature - Human Insect

Flying

"Aha! Yes! Now I hear it, the beautiful poetry of the lights in the sky. I must reach the moon and ask what it all means!"

illus. Matt Stewart # 47/277

Mystic Skull

    2
Artifact

1, T: Add one mana of any color.

5, T: Transform Mystic Skull.

It waited on the barn wall for decades, forgotten, looking for the perfect opportunity.

illus. Joe Slucher # 256/277

Mystic Monstrosity

Artifact Creature - Construct

Lands you control have "T: Add one mana of any color."

Under the light of an unnatural moon, it walked out on legs of straw with joints of hinges ripped from the barn doors.

illus. Joe Slucher # 256/277

Curse of Surveillance

    4 U
Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.

For every eye gouged out, two blinked open.

illus. Igor Kieryluk # 46/277

Curse of Surveillance

    4 U
Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.

illus. Igor Kieryluk # 334/277

Sacred Fire

    R W
Instant

Sacred Fire deals 2 damage to any target and you gain 2 life.

Flashback 4RW

"Do not confuse justice with mercy." —Odric, Order of Saint Traft

illus. Svetlin Velinov # 239/277

Duel for Dominance

    1 G
Instant

Coven—Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other.

illus. Ryan Pancoast # 184/277

Willow Geist

    G
Creature - Treefolk Spirit

Trample

Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.

When Willow Geist dies, you gain life equal to its power.

Die beneath a tree, wake up a part of it.

illus. Ryan Yee # 207/277

Sungold Sentinel

    1 W
Creature - Human Soldier

Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.

Coven1W: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color until end of turn. Activate only if you control three or more creatures with different powers.

illus. Marta Nael # 37/277

Sungold Sentinel

    1 W
Creature - Human Soldier

Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.

Coven1W: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color until end of turn. Activate only if you control three or more creatures with different powers.

illus. Marta Nael # 332/277

Odric's Outrider

    3 W
Creature - Human Knight

Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control.

Terms like "safe route" and "cleared district" are a source of dark humor to the cathars who patrol the ruins of Thraben.

illus. Cristi Balanescu # 29/277

Overwhelmed Archivist

    2 U
Creature - Human Wizard

When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.

Disturb 3U

"Bah! As if I have time to preserve everything."

illus. Cristi Balanescu # 68/277

Archive Haunt

Creature - Spirit Wizard

Flying

When Haunted Archive attacks, draw a card, then discard a card.

If Archive Haunt would be put into a graveyard from anywhere, exile it instead.

Cleaning up his life's work was his afterlife's work.

illus. Cristi Balanescu # 68/277

Dawnhart Mentor

    2 G
Creature - Human Warlock

When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token.

Coven5G: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.

illus. Fariba Khamseh # 179/277

Dawnhart Mentor

    2 G
Creature - Human Warlock

When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token.

Coven5G: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.

illus. Antonio Bravo # 300/277

Brood Weaver

    3 G
Creature - Spider

Reach

When Brood Weaver dies, create a 1/2 green Spider creature token with reach.

Travelers in the Somberwald scan the ground for werewolves and other threats, unaware of what lurks above.

illus. Slawomir Maniak # 173/277

Wake to Slaughter

    3 B R
Sorcery

Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.

Flashback 4BR

illus. Chris Cold # 250/277

Reckless Stormseeker

    2 R
Creature - Human Werewolf

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.

Daybound

illus. Manuel Castañón # 157/277

Storm-Charged Slasher

Creature - Werewolf

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.

Nightbound

illus. Manuel Castañón # 157/277

Reckless Stormseeker

    2 R
Creature - Human Werewolf

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.

Daybound

illus. Michael Walsh # 294/277

Storm-Charged Slasher

Creature - Werewolf

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.

Nightbound

illus. Michael Walsh # 294/277

Spellrune Painter

    2 R
Creature - Human Shaman Werewolf

Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.

Daybound

illus. Lucas Graciano # 160/277

Spellrune Howler

Creature - Werewolf

Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn.

Nightbound

illus. Lucas Graciano # 160/277

Spellrune Painter

    2 R
Creature - Human Shaman Werewolf

Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.

Daybound

illus. Michael Walsh # 295/277

Spellrune Howler

Creature - Werewolf

Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn.

Nightbound

illus. Michael Walsh # 295/277

Falkenrath Perforator

    1 R
Creature - Vampire

Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player.

"Lady Anje sends her regards. I'll carve the rest of her message into your skin."

illus. Marcela Medeiros # 136/277

Suspicious Stowaway

    1 U
Creature - Human Rogue Werewolf

Suspicious Stowaway can't be blocked.

Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.

Daybound

illus. Jake Murray # 80/277

Seafaring Werewolf

Creature - Werewolf

Seafaring Werewolf can't be blocked.

Whenever Seafaring Werewolf deals combat damage to a player, draw a card.

Nightbound

illus. Jake Murray # 80/277

Suspicious Stowaway

    1 U
Creature - Human Rogue Werewolf

Suspicious Stowaway can't be blocked.

Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.

Daybound

illus. Joshua Alvarado # 288/277

Seafaring Werewolf

Creature - Werewolf

Seafaring Werewolf can't be blocked.

Whenever Seafaring Werewolf deals combat damage to a player, draw a card.

Nightbound

illus. Joshua Alvarado # 288/277

Stuffed Bear

    2
Artifact

2: Stuffed Bear becomes a 4/4 green Bear artifact creature token until end of turn.

It takes a taxidermist of unusual skill to cleanly stuff and mount a beast without severing its primal, predatory drive.

illus. Joe Slucher # 259/277

Sigarda's Splendor

    2 W W
Enchantment

As Sigarda's Splendor enters the battlefield, note your life total.

At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.

Whenever you cast a white spell, you gain 1 life.

illus. Howard Lyon # 33/277

Sigarda's Splendor

    2 W W
Enchantment

As Sigarda's Splendor enters the battlefield, note your life total.

At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.

Whenever you cast a white spell, you gain 1 life.

illus. Howard Lyon # 330/277

Lier, Disciple of the Drowned

    3 U U
Legendary Creature - Human Wizard

Spells can't be countered.

Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.

Beneath the waves, lost gods stir in their slumber.

illus. Ekaterina Burmak # 59/277

Lier, Disciple of the Drowned

    3 U U
Legendary Creature - Human Wizard

Spells can't be countered.

Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.

illus. Evan Cagle # 313/277

Vadrik, Astral Archmage

    1 U R
Legendary Creature - Human Wizard

If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.

Instants and sorceries you cast cost X less to cast, where X is Vadrik's power.

Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.

illus. Kieran Yanner # 248/277

Vadrik, Astral Archmage

    1 U R
Legendary Creature - Human Wizard

If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.

Instants and sorceries you cast cost X less to cast, where X is Vadrik's power.

Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.

illus. Evan Cagle # 325/277

Moonsilver Key

    2
Artifact

1, T, Sacrifice Moonsilver Key: Search your library for and artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.

To restore the day-night balance, the Celestus mechanism's Sungold Lock must be reunited with its long-lost key.

illus. Joseph Meehan # 255/277

Bird Admirer

    2 G
Creature - Human Archer Werewolf

Reach

Daybound

She won't rest until she's collected specimens of every bird on Innistrad.

illus. Slawomir Maniak # 169/277

Wing Shredder

Creature - Werewolf

Reach

Nightbound

Her hunger won't be sated until she's tasted every bird on Innistrad.

illus. Slawomir Maniak # 169/277

Bird Admirer

    2 G
Creature - Human Archer Werewolf

Reach

Daybound

illus. Joshua Alvarado # 298/277

Wing Shredder

Creature - Werewolf

Reach

Nightbound

illus. Joshua Alvarado # 298/277

Slogurk, the Overslime

    1 G U
Legendary Creature - Ooze

Trample

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.

Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.

When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.

illus. Nicholas Gregory # 242/277

Slogurk, the Overslime

    1 G U
Legendary Creature - Ooze

Trample

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.

Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.

When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.

illus. Robbie Trevino # 324/277

Outland Liberator

    1 G
Creature - Human Werewolf

1, Sacrifice Outland Liberator: Destroy target artifact or enchantment.

Daybound

"Just hold still. I'll help you."

illus. Randy Vargas # 190/277

Frenzied Trapbreaker

Creature - Werewolf

1, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.

Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls.

Nightbound

illus. Randy Vargas # 190/277

Outland Liberator

    1 G
Creature - Human Werewolf

1, Sacrifice Outland Liberator: Destroy target artifact or enchantment.

Daybound

illus. Bridgitte Roka # 303/277

Frenzied Trapbreaker

Creature - Werewolf

1, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.

Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls.

Nightbound

illus. Bridgitte Roka # 303/277

Skaab Wrangler

    1 U
Creature - Human Wizard

Tap three untapped creatures you control: Tap target creature.

After Uda's hat boutique in Selhoff was destroyed by werewolves, she relocated outside of town and took up a new type of sewing.

illus. Billy Christian # 75/277

Ludevic, Necrogenius

    U B
Legendary Creature - Human Wizard

When Ludevic, Necrogenius enters the battlefield or attacks, mill a card.

XUUBB, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery.

illus. Ryan Pancoast # 233/277

Olag, Ludevic's Hubris

Legendary Creature - Zombie

As this creature transforms into Olag, Ludevic’s Hubris, it becomes a copy of a creature card exiled with it, except this card's name is Olag, Ludevic’s Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.

illus. Ryan Pancoast # 233/277

Ludevic, Necrogenius

    U B
Legendary Creature - Human Wizard

When Ludevic, Necrogenius enters the battlefield or attacks, mill a card.

XUUBB, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery.

illus. Milivoj Ćeran # 320/277

Olag, Ludevic's Hubris

Legendary Creature - Zombie Horror

As this creature transforms into Olag, Ludevic’s Hubris, it becomes a copy of a creature card exiled with it, except this card's name is Olag, Ludevic’s Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.

illus. Milivoj Ćeran # 320/277

Rem Karolus, Stalwart Slayer

    1 R W
Legendary Creature - Human Knight

Flying, haste

If a spell would deal damage to you or another permanent you control, prevent that damage.

If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plsu 1 instead.

illus. Francisco Miyara # 235/277

Rem Karolus, Stalwart Slayer

    1 R W
Legendary Creature - Human Knight

Flying, haste

If a spell would deal damage to you or another permanent you control, prevent that damage.

If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plsu 1 instead.

illus. Andy Brase # 322/277

Sigardian Savior

    3 W W
Creature - Angel

Flying

When Sigardan Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.

"Begone, moon-cursed! These folk are no prey of yours."

illus. David Rapoza # 34/277

Sigardian Savior

    3 W W
Creature - Angel

Flying

When Sigardan Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.

illus. David Rapoza # 331/277

Teferi, Who Slows the Sunset

    2 W U
Legendary Planeswalker - Teferi

+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.

-2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

-7: You gain an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."

illus. Heonhwa Choe # 245/277

Teferi, Who Slows the Sunset

    2 W U
Legendary Planeswalker - Teferi

+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.

-2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

-7: You gain an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."

illus. Francisco Miyara # 280/277

Thraben Exorcism

    1 W
Instant

Exile target Spirit, creature with disturb, or enchantment.

Chandra, Teferi, and Arlinn sought clues to the Moonsilver Key's whereabouts while Kaya dispatched the spirits obstructing their path.

illus. Matt Stewart # 39/277

Organ Hoarder

    3 U
Creature - Zombie

When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.

The stitcher died years ago, but her dutiful assistant still keeps the laboratory well-stocked.

illus. Nicholas Gregory # 66/277

Bladebrand

    1 B
Instant

Target creature gains deathtouch until end of turn.

Draw a card.

Skirsdag cultists believe that the right poison "purifies" a tainted soul before it makes its way to Ormendahl.

illus. Khurrum # 87/277

Eaten Alive

    B
Sorcery

As an additional cost to cast this spell, sacrifice a creature or pay 3B.

Exile target creature or planeswalker.

"If you hear a groaning noise in the cellar, don't investigate. Don't split up. Just lock the door and barricade it." —Emili, guard captain

illus. Nicholas Gregory # 99/277

Jack-o-Lantern

    1
Artifact

1, Sacrifice Jack-o'-Lantern: Exile up to one card from a graveyard. Draw a card.

1, Exile Jack-o-Lantern from your graveyard: Add one mana of any color.

By the end of the festival, it was the only thing still grinning.

illus. Josu Hernaiz # 254/277

Field of Ruin

Land

T: Add C.

2, T, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

illus. Chris Ostrowski # 262/277

Rite of Oblivion

    W B
Sorcery

As an additional cost to cast this spell, sacrifice a nonland permanent.

Exile target nonland permanent.

Flashback 2WB

Revenge is a circle without end.

illus. Martina Pilcerova # 237/277

Bereaved Survivor

    2 W
Creature - Human Peasant

When another creature you control dies, transform Bereaved Survivor.

"With Avacyn gone, I no longer knew who to pray to. Alone, I wept for a sister who would never return."

illus. Zara Alfonso # 4/277

Dauntless Avenger

Creature - Human Soldier

Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.

"It was Sigarda who lifted me from despair and gave me the strength to fight on."

illus. Zara Alfonso # 4/277

Morbid Opportunist

    2 B
Creature - Human Rogue

Whenever one or more creatures die, draw a card. This ability triggers only once each turn.

On Innistrad, one person's windfall usually starts with another person lying face down in the mud.

illus. Tyler Walpole # 113/277

Hound Tamer

    2 G
Creature - Human Werewolf

Trample

3G; Put a +1/+1 counter on target creature.

Daybound

"You and me, we're not built for captivity."

illus. Randy Vargas # 187/277

Untamed Pup

Creature - Werewolf

Trample

Other Wolves and Werewolves you control have trample.

3G: Put a +1/+1 counter on target creature.

Nightbound

illus. Randy Vargas # 187/277

Hound Tamer

    2 G
Creature - Human Werewolf

Trample

3G; Put a +1/+1 counter on target creature.

Daybound

illus. Cabrol # 302/277

Untamed Pup

Creature - Werewolf

Trample

Other Wolves and Werewolves you control have trample.

3G: Put a +1/+1 counter on target creature.

Nightbound

illus. Cabrol # 302/277

Slaughter Specialist

    1 B
Creature - Vampire Warrior

When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.

Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.

From every kill, a gruesome trophy.

illus. Kari Christensen # 122/277

Slaughter Specialist

    1 B
Creature - Vampire Warrior

When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.

Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.

illus. Kari Christensen # 349/277

Vanquish the Horde

    6 W W
Sorcery

This spells costs 1 less to cast for each creature on the battlefield.

Destroy all creatures.

illus. Grzegorz Rutkowski # 333/277

Triskaidekaphile

    1 U
Creature - Human Wizard

You have no maximum hand size.

At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.

3U: Draw a card.

She's always willing to lend a hand. It just won't be her own.

illus. Mathias Kollros # 386/277

Mask of Griselbrand

    1 B B
Legendary Artifact - Equipment

Equipped creature has flying and lifelink.

Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.

Equip 3

illus. Jason Felix # 347/277

Willow Geist

    G
Creature - Treefolk Spirit

Trample

Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.

When Willow Geist dies, you gain life equal to its power.

illus. Ryan Yee # 366/277

Dire-Strain Rampage

    1 R G
Sorcery

Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic lands, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Flashback 3RG

illus. Darek Zabrocki # 370/277

Wake to Slaughter

    3 B R
Sorcery

Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.

Flashback 4BR

illus. Chris Cold # 376/277

Unnatural Moonrise

    R G
Sorcery

It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card."

Flashback 2RG

illus. Ryan Pancoast # 247/277

Bloodline Culling

    1 B B
Instant

Choose one—

• Target creature gets -5/-5 until end of turn.

• Creature tokens get -2/-2 until end of turn.

"Forget your human ancestors. You're part of my family now."

illus. Liiga Smilshkalne # 89/277

Katilda, Dawnhart Prime

    G W
Legendary Creature - Human Warlock

Protection from Werewolves

Human creatures you control have "T: Add one mana of any of this creature's colors."

4GW, T: Put a +1/+1 counter on each creature you control.

"The angels may have abandoned us, but Ghrin-Danu has not."

illus. Bryan Sola # 230/277

Katilda, Dawnhart Prime

    G W
Legendary Creature - Human Warlock

Protection from Werewolves

Human creatures you control have "T: Add one mana of any of this creature's colors."

4GW, T: Put a +1/+1 counter on each creature you control.

illus. Tyler Crook # 309/277

Dennick, Pious Apprentice

    W U
Legendary Creature - Human Soldier

Lifelink

Cards in graveyards can't be the target of spells or abilities.

Disturb 2WU

illus. Chris Rallis # 217/277

Dennick, Pious Apparition

Legendary Creature - Spirit Soldier

Flying

Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn.

If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead.

illus. Chris Rallis # 217/277

Dennick, Pious Apprentice

    W U
Legendary Creature - Human Soldier

Lifelink

Cards in graveyards can't be the target of spells or abilities.

Disturb 2WU

illus. Paul Jackson # 317/277

Dennick, Pious Apparition

Legendary Creature - Spirit Soldier

Flying

Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn.

If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead.

illus. Paul Jackson # 317/277

Storm the Festival

    3 G G G
Sorcery

Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Flashback 7GGG

illus. Yigit Koroglu # 200/277

Florian, Voldaren Scion

    1 B R
Legendary Creature - Vampire Noble

First strike

At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

illus. Justine Cruz # 223/277

Florian, Voldaren Scion

    1 B R
Legendary Creature - Vampire Noble

First strike

At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

illus. DZO # 318/277

Phantom Carriage

    4 U U
Creature - Spirit

Flying

When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.

Passage to the abyss is free, but the return trip will cost you.

illus. Igor Kieryluk # 70/277

Dreadhound

    4 B B
Creature - Demon Dog

When Dreadhound enters the battlefield, mill three cards.

Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.

It herds souls towards eternal torment.

illus. Joe Slucher # 97/277

Firmament Sage

    3 U
Creature - Human Wizard

If it is neither day nor night, it becomes day as Firmament Sage enters the battlefield.

Whenever day becomes night or night becomes day, draw a card.

The cause remains unclear, but the fact was undeniable: nights were lengthening faster than in any autumn past.

illus. Anastasia Ovchinnikova # 53/277

Sunrise Cavalier

    1 R W
Creature - Human Knight

If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield.

Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.

"Like us, the morning fights for survival."

illus. John Di Giovanni # 244/277

Angelfire Ignition

    1 R W
Sorcery

Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.

Flashback 2RW

"My angel is the flint, and I am her steel."

illus. Yeong-Hao Han # 209/277

Angelfire Ignition

    1 R W
Sorcery

Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.

Flashback 2RW

illus. Yeong-Hao Han # 367/277

Fading Hope

    U
Instant

Return target creature to its owner's hand. If its mana value was 3 or less, scry 1.

"At least I won't become one of . . . those things."

illus. Rovina Cai # 51/277

The Meathook Massacre

    X B B
Legendary Enchantment

When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn.

Whenever a creature you control dies, each opponent loses 1 life.

Whenever a creature an opponent controls dies, you gain 1 life.

illus. Chris Seaman # 112/277

The Meathook Massacre

    X B B
Legendary Enchantment

When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn.

Whenever a creature you control dies, each opponent loses 1 life.

Whenever a creature an opponent controls dies, you gain 1 life.

illus. Chris Seaman # 348/277

Memory Deluge

    2 U U
Instant

Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.

Flashback 5UU

illus. Lake Hurwitz # 62/277

Memory Deluge

    2 U U
Instant

Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.

Flashback 5UU

illus. Lake Hurwitz # 337/277

Cathartic Pyre

    1 R
Instant

Choose one—

• Cathartic Pyre deals 3 damage to target creature or planeswalker.

• Discard up to two cards, then draw that many cards.

"Leave behind the sorrow of this body. Be blessed, being of light."

illus. Ryan Yee # 133/277

Burn Down the House

    3 R R
Sorcery

Choose one—

• Burn Down the House deals 5 damage to each creature and each planeswalker.

• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.

illus. Campbell White # 131/277

Burn Down the House

    3 R R
Sorcery

Choose one—

• Burn Down the House deals 5 damage to each creature and each planeswalker.

• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.

illus. Campbell White # 352/277

Sunstreak Phoenix

    2 R R
Creature - Phoenix

Flying

If it’s neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.

Whenever day becomes night or night becomes day, you may pay 1R. If you do, return Sunstreak Phoenix from your graveyard to battlefield tapped.

illus. Brian Valeza # 162/277

Sunstreak Phoenix

    2 R R
Creature - Phoenix

Flying

If it’s neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.

Whenever day becomes night or night becomes day, you may pay 1R. If you do, return Sunstreak Phoenix from your graveyard to battlefield tapped.

illus. Brian Valeza # 359/277

Smoldering Egg

    1 R
Creature - Dragon Egg

Defender

Whenever you cast an instant or sorcery spell, put an number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove then and transform Smoldering Egg.

illus. Simon Dominic # 159/277

Ashmouth Dragon

Creature - Dragon

Flying

Whenever you can an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target.

A dragon is born. A province burns.

illus. Simon Dominic # 159/277

Smoldering Egg

    1 R
Creature - Dragon Egg

Defender

Whenever you cast an instant or sorcery spell, put an number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove then and transform Smoldering Egg.

illus. Simon Dominic # 358/277

Ashmouth Dragon

Creature - Dragon

Flying

Whenever you can an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target.

illus. Simon Dominic # 358/277

Vivisection

    3 U
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

Though their work is widely reviled, stitchers see themselves as being on the cutting edge of science.

illus. Aaron Miller # 83/277

Hallowed Respite

    W U
Sorcery

Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.

Flashback 1WU

illus. Jason A. Engle # 227/277

Hallowed Respite

    W U
Sorcery

Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.

Flashback 1WU

illus. Jason A. Engle # 373/277

Bloodtithe Collector

    4 B
Creature - Vampire Noble

Flying

When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.

For the more refined vampire, break a victim's will is far more satisfying than simply taking their blood.

illus. Maria Zolotukhina # 90/277

Deathbonnet Sprout

    G
Creature - Fungus

At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout.

illus. Filip Burburan # 181/277

Deathbonnet Hulk

Creature - Fungus Horror

At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk.

They grow up so fast.

illus. Filip Burburan # 181/277

Vengeful Strangler

    1 B
Creature - Human Rogue

Vengeful Strangler can't block.

When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.

As the flames consumed the killer, his eyes remained fixed on the executioner's face, his hands twitching like angry spiders.

illus. Sean Sevestre # 126/277

Strangling Grasp

Enchantment - Aura

Enchant creature or planeswalker an opponent controls

At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent and loses 1 life.

The next day, the executioner was found with ashen handprints on his throat.

illus. Sean Sevestre # 126/277

Tovolar's Huntmaster

    4 G G
Creature - Human Werewolf

When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens.

Daybound

"Do you smell that, friends? Fear and despair."

illus. Cristi Balanescu # 204/277

Tovolar's Packleader

Creature - Werewolf

When Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.

2GG: Another target Wolf or Werewolf you control fights target creature you don't control.

Nightbound

illus. Cristi Balanescu # 204/277

Tovolar's Huntmaster

    4 G G
Creature - Human Werewolf

When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens.

Daybound

illus. # 306/277

Tovolar's Packleader

Creature - Werewolf

When Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.

2GG: Another target Wolf or Werewolf you control fights target creature you don't control.

Nightbound

illus. # 306/277

Fateful Absence

    1 W
Instant

Destroy target creature or planeswalker. Its controller investigates.

Sensing a plot, Sorin raced to his grandfather's resting-crypt. But someone else had gotten there first.

illus. Eric Deschamps # 18/277

Fateful Absence

    1 W
Instant

Destroy target creature or planeswalker. Its controller investigates.

illus. Eric Deschamps # 328/277

Primal Adversary

    2 G
Creature - Wolf

Trample

When Primal Adversary enters the battlefield, you may pay 1G any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

illus. Ilse Gort # 194/277

Primal Adversary

    2 G
Creature - Wolf

Trample

When Primal Adversary enters the battlefield, you may pay 1G any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

illus. Ilse Gort # 363/277

Bloodline Culling

    1 B B
Instant

Choose one—

• Target creature gets -5/-5 until end of turn.

• Creature tokens get -2/-2 until end of turn.

illus. Liiga Smilshkalne # 343/277

Malevolent Hermit

    1 U
Creature - Human Wizard

U, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays 3.

Disturb 2U

illus. Daarken # 61/277

Benevolent Geist

Creature - Spirit Wizard

Flying

Noncreature spells you control can't be countered.

If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.

All his old grudges seemed laughably petty. So he laughed.

illus. Daarken # 61/277

Malevolent Hermit

    1 U
Creature - Human Wizard

U, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays 3.

Disturb 2U

illus. Daarken # 336/277

Benevolent Geist

Creature - Spirit Wizard

Flying

Noncreature spells you control can't be countered.

If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.

illus. Daarken # 336/277

Jerren, Corrupted Bishop

    2 B
Legendary Creature - Human Cleric

Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken creature you control dies, you lose 1 life and create a 1/1 white Human creature token.

2: Target Human you control gains lifelink until end of turn.

At the beginning of your end step, if you have exactly 13 life, you may pay 4BB. If you do, transform Jerren.

illus. Yongjae Choi # 109/277

Ormendahl, the Corrupter

Legendary Creature - Demon

Flying, trample, lifelink

Sacrifice another creature: Draw a card.

"Ah, Jerren. You've been such a faithful, useful insect."

illus. Yongjae Choi # 109/277

Jerren, Corrupted Bishop

    2 B
Legendary Creature - Human Cleric

Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken creature you control dies, you lose 1 life and create a 1/1 white Human creature token.

2: Target Human you control gains lifelink until end of turn.

At the beginning of your end step, if you have exactly 13 life, you may pay 4BB. If you do, transform Jerren.

illus. Andrew Mar # 316/277

Ormendahl, the Corrupter

Legendary Creature - Demon

Flying, trample, lifelink

Sacrifice another creature: Draw a card.

illus. Andrew Mar # 316/277

Obsessive Astronomer

    1 R
Creature - Human Wizard

If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.

Whenever day becomes night or night becomes day, discard up to two cards, then draw two cards.

"Sleep? I can sleep when I'm dead!"

illus. Josu Hernaiz # 152/277

Lord of the Forsaken

    4 B B
Creature - Demon

Flying, trample

B, Sacrifice another creature: Target player mills three cards.

Pay 1 life: Add C. Spend this mana only to cast a spell from your graveyard.

illus. Kekai Kotaki # 110/277

Stromkirk Bloodthief

    2 B
Creature - Vampire Rogue

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

With House Voldaren ascendant, some members of the Stromkirk line took it upon themselves to "borrow" from the blood tithes.

illus. Caroline Gariba # 123/277

Winterthorn Blessing

    G U
Sorcery

Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.

Flashback 1GU

illus. Yeong-Hao Han # 251/277

Blessed Defiance

    W
Instant

Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.

"If I'm going, I'm taking you with me!"

illus. Kim Sokol # 5/277

Cathar Commando

    1 W
Creature - Human Soldier

Flash

1, Sacrifice Cathar Commando: Destroy target artifact or enchantment.

"Honorable tactics are for honorable foes. These werewolves are preying on innocent travelers. I'll stab them in the back while they sleep if I have to."

illus. Evyn Fong # 10/277

Clarion Cathars

    3 W
Creature - Human Knight

When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.

The sound of the trumpet is both warning and comfort: it tells of approaching danger but also reminds the village folk that someone is there to stand against it.

illus. Leanna Crossan # 14/277

Gavony Silversmith

    3 W
Creature - Human Soldier

When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

More than heat and the strength of his arm, it was his faith that gave the blade its unyielding edge.

illus. Volkan Baga # 21/277

Gavony Trapper

    W
Creature - Human Soldier

2, T: Tap target creature.

The elite cathars of the Parish-Blades train in all manner of techniques designed to delay and frustrate the beasts that hunt the crossways.

illus. Caio Monteiro # 22/277

Homestead Courage

    W
Sorcery

Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.

Flashback W

"C'mon fiend. I'll carve you up like a Harvesttide ham."

illus. Colin Boyer # 24/277

Search Party Captain

    3 W
Creature - Human Soldier

This spell costs 1 less to cast for each creature you attacked with this turn.

When Search Party Captain enters the battlefield, draw a card.

"Werewolves leave messy trails. Easy to follow. Hard to forget."

illus. Mike Bierek # 32/277

Soul-Guide Gryff

    4 W
Creature - Hippogriff Spirit

Flying

When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard.

It conducts the souls of the righteous to their blessed rest and the spirits of the evil to justice.

illus. Cristi Balanescu # 35/277

Component Collector

    2 U
Creature - Homunculus

If it's neither day nor night, it becomes day as Component Collector enters the battlefield.

Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.

"Keep master busy with new bits or else maybe she wonders if I'm made of bits too."

illus. Mark Behm # 43/277

Devious Cover-Up

    2 U U
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard. You may shuffle up to four target cards from your graveyard into your library.

Widow Weber's new scarecrow seemed to attract more cr