Double Masters Spoilers 379/332

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Aug 1, 2020 - Buried Ruin
Aug 1, 2020 - Vulshok Guantlets
Aug 1, 2020 - Tumble Magnet
Aug 1, 2020 - Surge Node
Aug 1, 2020 - Skinwing
Aug 1, 2020 - Sickleslicer
Aug 1, 2020 - Sandstone Oracle
Aug 1, 2020 - Peace Strider
Aug 1, 2020 - O-Naginata
Aug 1, 2020 - Magnifying Glass
Aug 1, 2020 - Iron League Steed
Aug 1, 2020 - Iron Bully
Aug 1, 2020 - Golem-Skin Guantlets
Aug 1, 2020 - Golem Artisan
Aug 1, 2020 - Gleaming Barrier
Aug 1, 2020 - Flayer Husk
Aug 1, 2020 - Everflowing Chalice
Aug 1, 2020 - Eager Construct
Aug 1, 2020 - Darksteel Axe
Aug 1, 2020 - Culling Dais
Aug 1, 2020 - Coretapper
Aug 1, 2020 - Cogwork Assembler
Aug 1, 2020 - Clone Shell
Aug 1, 2020 - Cathodion
Aug 1, 2020 - Accomplished Automaton
Jul 31, 2020 - Weapons Trainer
Jul 31, 2020 - Selesnya Guildmage
Jul 31, 2020 - Ghor-Clan Rampager
Jul 31, 2020 - Deathreap Ritual
Jul 31, 2020 - Woodland Champion
Jul 31, 2020 - Whisperer of the Wilds
Jul 31, 2020 - Ulvenwald Mysteries
Jul 31, 2020 - Sylvan Might
Jul 31, 2020 - Skullmulcher
Jul 31, 2020 - Might of the Masses
Jul 31, 2020 - Gelatinous Genesis
Jul 31, 2020 - Fierce Empath
Jul 31, 2020 - Enlarge
Jul 31, 2020 - Elvish Aberration
Jul 31, 2020 - Death-Hood Cobra
Jul 31, 2020 - Crushing Vines
Jul 31, 2020 - Clear Shot
Jul 31, 2020 - Conclave Naturalists
Jul 31, 2020 - Chatter of the Squirrel
Jul 31, 2020 - Yavimaya's Embrace
Jul 31, 2020 - Weapon Surge
Jul 31, 2020 - Thopter Engineer
Jul 31, 2020 - Temur Battle Rage
Jul 31, 2020 - Skinbrand Goblin
Jul 31, 2020 - Salivating Gremlins
Jul 31, 2020 - Rapacious Dragon
Jul 31, 2020 - Pyrewild Shaman
Jul 31, 2020 - Orcish Vandal
Jul 31, 2020 - Lightning Axe
Jul 31, 2020 - Kuldotha Flamefiend
Jul 31, 2020 - Kazuul's Toll Collector
Jul 31, 2020 - Goblin Gaveleer
Jul 31, 2020 - Dismantle
Jul 31, 2020 - Cathartic Reunion
Jul 31, 2020 - Brimstone Volley
Jul 31, 2020 - Bloodshot Trainee
Jul 31, 2020 - Battle-Rattle Shaman
Jul 31, 2020 - Balduvian Rage
Jul 31, 2020 - Twisted Abomination
Jul 31, 2020 - Supernatural Stamina
Jul 31, 2020 - Silumgar Scavenger
Jul 31, 2020 - Painsmith
Jul 31, 2020 - Ovalchase Daredevil
Jul 31, 2020 - Morkrut Banshee
Jul 31, 2020 - Heartless Pillage
Jul 31, 2020 - Glaze Fiend
Jul 31, 2020 - Executioner's Capsule
Jul 31, 2020 - Drown in Sorrow
Jul 31, 2020 - Driver of the Dead
Jul 31, 2020 - Divest
Jul 31, 2020 - Dire Fleet Hoarder
Jul 31, 2020 - Defiant Salvager
Jul 31, 2020 - Costly Plunder
Jul 31, 2020 - Bone Picker
Jul 31, 2020 - Vedalken Infuser
Jul 31, 2020 - Steel Sabotage
Jul 31, 2020 - Sift
Jul 31, 2020 - Serra Sphinx
Jul 31, 2020 - Rush of Knowledge
Jul 31, 2020 - Riddlesmith
Jul 31, 2020 - Relic Runner
Jul 31, 2020 - Parasitic Strix
Jul 31, 2020 - Metallic Rebuke
Jul 31, 2020 - Frogify
Jul 31, 2020 - Faerie Mechanist
Jul 31, 2020 - Corridor Monitor
Jul 31, 2020 - Cloudreader Sphinx
Jul 31, 2020 - Argivian Restoration
Jul 31, 2020 - Apprentice WIzard
Jul 30, 2020 - Valorous Stance
Jul 30, 2020 - Traben Inspector
Jul 30, 2020 - Valor in Akros
Jul 30, 2020 - Topple the Statue
Jul 30, 2020 - Strength of Arms
Jul 30, 2020 - Sanctum Spirit
Jul 30, 2020 - Sanctum Gargoyle
Jul 30, 2020 - Revoke Existence
Jul 30, 2020 - Remember the Fallen
Jul 30, 2020 - Master Splicer
Jul 30, 2020 - Glint-Sleeve Artisan
Jul 30, 2020 - Fortify
Jul 30, 2020 - Crusader of Odric
Jul 30, 2020 - Crib Swap
Jul 30, 2020 - Angel of the Dawn
Jul 30, 2020 - Ancestral Blade
Jul 30, 2020 - Alabaster Mage
Jul 30, 2020 - Toxic Deluge
Jul 30, 2020 - Toxic Deluge
Jul 30, 2020 - Deepglow Skate
Jul 30, 2020 - Welding Jar
Jul 30, 2020 - Springleaf Drum
Jul 30, 2020 - Ravenous Intruder
Jul 30, 2020 - Pongify
Jul 30, 2020 - Izzet Charm
Jul 30, 2020 - Invigorate
Jul 30, 2020 - Hinder
Jul 30, 2020 - Glassdust Hulk
Jul 30, 2020 - Esperzoa
Jul 30, 2020 - Cast Down
Jul 30, 2020 - Abrade
Jul 30, 2020 - Imperial Recruiter
Jul 30, 2020 - Riku of Two Reflections
Jul 30, 2020 - Myr Retriever
Jul 30, 2020 - Mishra's Factory
Jul 30, 2020 - Jhoira's Familiar
Jul 30, 2020 - Ash Barrens
Jul 30, 2020 - Isochron Scepter
Jul 30, 2020 - Chief of the Foundry
Jul 30, 2020 - Twilight More
Jul 30, 2020 - Rugged Prairie
Jul 30, 2020 - Flooded Strand
Jul 30, 2020 - Fetid Heath
Jul 30, 2020 - Cascade Bluffs
Jul 29, 2020 - Awakening Zone
Jul 29, 2020 - Maelstrom Pulse
Jul 29, 2020 - Mana Echoes
Jul 29, 2020 - The Scarab God
Jul 29, 2020 - Leonin Abunas
Jul 29, 2020 - High Market
Jul 29, 2020 - Dsiciple of Bolas
Jul 29, 2020 - Sword of the Meek
Jul 29, 2020 - Thopter Foundry
Jul 29, 2020 - Sword of Body and Mind
Jul 29, 2020 - Sword of Body and Mind
Jul 29, 2020 - Mesmeric Orb
Jul 29, 2020 - Ancient Stirrings
Jul 29, 2020 - Fulminator Mage
Jul 29, 2020 - Karrthus, Tyrant of Jund
Jul 29, 2020 - Maelstrom Nexus
Jul 29, 2020 - Fencing Ace
Jul 29, 2020 - Myrsmith
Jul 29, 2020 - Tempered Steel
Jul 28, 2020 - Oubliette
Jul 28, 2020 - Galvanic Blast
Jul 28, 2020 - Bloodbriar
Jul 28, 2020 - Kozilek's Predator
Jul 28, 2020 - Bloodspore Thrinax
Jul 28, 2020 - Thoughtseize
Jul 28, 2020 - Thoughtseize
Jul 28, 2020 - Ad Nauseam
Jul 28, 2020 - Merciless Eviction
Jul 28, 2020 - Rage Reflection
Jul 28, 2020 - Wound Reflection
Jul 28, 2020 - Veteran Explorer
Jul 28, 2020 - Vexing Shusher
Jul 28, 2020 - Progenitor Mimic
Jul 28, 2020 - Inkwell Leviathan
Jul 28, 2020 - Avacyn, Angel of Hope
Jul 28, 2020 - Avacyn, Angel of Hope
Jul 28, 2020 - Ratchet Bomb
Jul 28, 2020 - Savageborn Hydra
Jul 28, 2020 - Ravenous Trap
Jul 27, 2020 - Oblivion Stone
Jul 27, 2020 - Darksteel Forge
Jul 27, 2020 - Maze of Ith
Jul 27, 2020 - Hanna, Ship's Navigator
Jul 27, 2020 - Geth, Lord of the Vault
Jul 27, 2020 - Brainstorm
Jul 27, 2020 - Brainstorm
Jul 27, 2020 - Death's Shadow
Jul 27, 2020 - Blood Moon
Jul 27, 2020 - Blood Moon
Jul 27, 2020 - Goblin Guide
Jul 27, 2020 - Goblin Guide
Jul 27, 2020 - Batterskull
Jul 27, 2020 - Batterskull
Jul 27, 2020 - Stoneforge Mystic
Jul 27, 2020 - Stoneforge Mystic
Jul 27, 2020 - Hidden Stockpile
Jul 27, 2020 - Vish Kal, Blood Arbiter
Jul 27, 2020 - Basalt Monolith
Jul 27, 2020 - Mana Reflection
Jul 27, 2020 - Liege of the Tangle
Jul 27, 2020 - Avenger of Zendikar
Jul 27, 2020 - Dualcaster Mage
Jul 27, 2020 - Sen Triplets
Jul 27, 2020 - Tuktuk the Explorer
Jul 27, 2020 - Archangel of Thune
Jul 27, 2020 - Lightning Greaves
Jul 27, 2020 - Lightning Greaves
Jul 27, 2020 - Fatal Push
Jul 27, 2020 - Fatal Push
Jul 26, 2020 - Falkenrath Aristocrat
Jul 26, 2020 - Swiftblade Vindicator
Jul 26, 2020 - Puresteel Paladin
Jul 26, 2020 - Skirsdag High Priest
Jul 26, 2020 - Magus of the Will
Jul 26, 2020 - Chromatic Star
Jul 26, 2020 - Ichor Wellspring
Jul 26, 2020 - Time Sieve
Jul 26, 2020 - Open the Vaults
Jul 25, 2020 - Shamanic Revelation
Jul 25, 2020 - Ion Storm
Jul 24, 2020 - Phyrexian Revoker
Jul 24, 2020 - Spellskite
Jul 24, 2020 - Adaptive Automaton
Jul 24, 2020 - Endless Atlas
Jul 24, 2020 - Throne of Geth
Jul 24, 2020 - Darksteel Citadel
Jul 24, 2020 - Treasure Keeper
Jul 24, 2020 - Pentad Prism
Jul 24, 2020 - Salvage Titan
Jul 24, 2020 - Dread Return
Jul 24, 2020 - Disciple of the Vault
Jul 24, 2020 - Cranial Plating
Jul 24, 2020 - Ethersworn Canonist
Jul 24, 2020 - Land Tax
Jul 24, 2020 - Chrome Mox
Jul 24, 2020 - Chrome Mox
Jul 24, 2020 - Manamorphose
Jul 24, 2020 - Heartbeat of Spring
Jul 23, 2020 - Force of Will
Jul 23, 2020 - Force of Will
Jul 23, 2020 - Geist of Saint Traft
Jul 23, 2020 - Greater Good
Jul 23, 2020 - Thragtusk
Jul 23, 2020 - Sword of Fire and Ice
Jul 23, 2020 - Sword of Fire and Ice
Jul 23, 2020 - Godo, Bandit Warlord
Jul 23, 2020 - Braids, Conjurer Adept
Jul 23, 2020 - Well of Ideas
Jul 23, 2020 - Master of Etherium
Jul 23, 2020 - Reshape
Jul 23, 2020 - Grand Architect
Jul 23, 2020 - Walking Ballista
Jul 23, 2020 - Basilisk Collar
Jul 23, 2020 - Kemba, Kha Regent
Jul 23, 2020 - Masterwork of Ingenuity
Jul 23, 2020 - Hammer of Nazahn
Jul 23, 2020 - Kuldotha Forgemaster
Jul 23, 2020 - Duplicant
Jul 23, 2020 - Myr Battlesphere
Jul 23, 2020 - Master Transmuter
Jul 23, 2020 - Phyrexian Metamorph
Jul 23, 2020 - Phyrexian Metamorph
Jul 23, 2020 - Mox Opal
Jul 23, 2020 - Mox Opal
Jul 23, 2020 - Ensnaring Bridge
Jul 23, 2020 - Beacon of Unrest
Jul 23, 2020 - Mishra's Bauble
Jul 23, 2020 - Auriok Salvagers
Jul 23, 2020 - Pyrite Spellbomb
Jul 22, 2020 - Chord of Calling
Jul 22, 2020 - Chord of Calling
Jul 22, 2020 - Wooded Bastion
Jul 22, 2020 - Sunken Ruins
Jul 22, 2020 - Mystic Gate
Jul 22, 2020 - Graven Cairns
Jul 22, 2020 - Fire-Lit Thicket
Jul 22, 2020 - Blasphemous Act
Jul 22, 2020 - Rolling Earthquake
Jul 22, 2020 - Sundering Titan
Jul 22, 2020 - Treasure Mage
Jul 22, 2020 - Meddling Mage
Jul 22, 2020 - Meddling Mage
Jul 22, 2020 - Academy Ruins
Jul 22, 2020 - Academy Ruins
Jul 22, 2020 - Trinisphere
Jul 22, 2020 - Vengevine
Jul 22, 2020 - Wrath of God
Jul 22, 2020 - Wrath of God
Jul 22, 2020 - Bosh, Iron Golem
Jul 22, 2020 - Cragganwick Cremator
Jul 22, 2020 - Council's Judgment
Jul 22, 2020 - Council's Judgment
Jul 22, 2020 - Crop Rotation
Jul 22, 2020 - Crop Rotation
Jul 21, 2020 - Vampire Hexmage
Jul 21, 2020 - Thespian's Stage
Jul 21, 2020 - Dark Depths
Jul 21, 2020 - Dark Confidant
Jul 21, 2020 - Dark Confidant
Jul 21, 2020 - Doomed Necromancer
Jul 21, 2020 - Path to Exile
Jul 21, 2020 - Thirst for Knowledge
Jul 21, 2020 - Breya, Etherium Shaper
Jul 21, 2020 - Noble Hierarch
Jul 21, 2020 - Trash for Treasure
Jul 21, 2020 - Arcum Dagsson
Jul 21, 2020 - Sneak Attack
Jul 21, 2020 - Sneak Attack
Jul 21, 2020 - Rhys the Redeemed
Jul 21, 2020 - Sphinx Summoner
Jul 21, 2020 - Voice of Resurgence
Jul 21, 2020 - Noble Hierarch
Jul 21, 2020 - Austere Command
Jul 21, 2020 - Cyclonic Rift
Jul 21, 2020 - Cyclonic Rift
Jul 21, 2020 - Heat Shimmer
Jul 21, 2020 - Stonehewer Giant
Jul 21, 2020 - Blade Splicer
Jul 21, 2020 - Flickerwisp
Jul 20, 2020 - Wurmcoil Engine
Jul 20, 2020 - Sharuum the Hegemon
Jul 20, 2020 - Sculpting Steel
Jul 20, 2020 - Magus of the Abyss
Jul 20, 2020 - Wurmcoil Engine
Jul 20, 2020 - Terastodon
Jul 20, 2020 - Exploration
Jul 20, 2020 - Exploration
Jul 20, 2020 - Lux Cannon
Jul 20, 2020 - Engineered Explosives
Jul 20, 2020 - Champion of Lambholt
Jul 20, 2020 - Grim Lavamancer
Jul 20, 2020 - Sword of War and Peace
Jul 20, 2020 - Sword of War and Peace
Jul 20, 2020 - Sunforger
Jul 20, 2020 - Jace, the Mind Sculptor
Jul 20, 2020 - Jace, the Mind Sculptor
Jul 20, 2020 - Karn Liberated
Jul 20, 2020 - Karn Liberated
Jul 20, 2020 - Urza's Tower
Jul 20, 2020 - Urza's Tower
Jul 20, 2020 - Urza's Power Plant
Jul 20, 2020 - Urza's Power Plant
Jul 20, 2020 - Urza's Mine
Jul 20, 2020 - Urza's Mine
Jul 20, 2020 - Glimmervoid
Jul 20, 2020 - Blinkmoth Nexus
Jul 20, 2020 - Conjurer's Closet
Jul 20, 2020 - Baleful Strix
Jul 20, 2020 - Expedition Map
Jul 20, 2020 - Expedition Map
Jul 20, 2020 - Reclamation Sage
Jul 20, 2020 - Thought Reflection
Jul 20, 2020 - Boon Reflection
Jul 20, 2020 - Forest
Jul 20, 2020 - Mountain
Jul 20, 2020 - Swamp
Jul 20, 2020 - Island
Jul 20, 2020 - Plains
Jul 20, 2020 - Mana Crypt
Jul 20, 2020 - Mana Crypt
Jul 20, 2020 - Kaalia of the Vast
Jul 20, 2020 - Kaalia of the Vast
Jul 20, 2020 - Atraxa, Praetors' Voice
Jul 20, 2020 - Atraxa, Praetors' Voice
Jul 20, 2020 - Blightsteel Colossus
Jul 20, 2020 - Blightsteel Colossus
Jul 20, 2020 - Doubling Season
Jul 20, 2020 - Doubling Season

Doubling Season

    4 G
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

illus. Chuck Lukacs # 164/332

Doubling Season

    4 G
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

illus. Ron Spencer # 350/332

Blightsteel Colossus

    12
Artifact Creature - Golem

Trample, infect, indestructible

If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

illus. Chris Rahn # 235/332

Blightsteel Colossus

    12
Artifact Creature - Golem

Trample, infect, indestructible

If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

illus. Wayne Reynolds # 357/332

Atraxa, Praetors' Voice

    G W U B
Legendary Creature - Angel Horror

Flying, vigilance, deathtouch, lifelink

At the beginning of your end step, proliferate.

illus. Victor Adame Minguez # 190/332

Atraxa, Praetors' Voice

    G W U B
Legendary Creature - Angel Horror

Flying, vigilance, deathtouch, lifelink

At the beginning of your end step, proliferate.

illus. Kev Walker # 353/332

Kaalia of the Vast

    1 R W B
Legendary Creature - Human Cleric

Flying

Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

"I'll have my revenge if I have to call on every force from above and below."

illus. Michael Komarck # 204/332

Kaalia of the Vast

    1 R W B
Legendary Creature - Human Cleric

Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

"I'll have my revenge if I have to call on every force from above and below."

illus. Scott M. Fischer # 354/332

Mana Crypt

    0
Artifact

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.

T: Add CC.

illus. Matt Stewart # 270/332

Mana Crypt

    0
Artifact

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.

T: Add CC.

At first they thought the vault was empty. Then the walls began to glow.

illus. Ron Spencer # 361/332

Plains

Basic Land - Plains

T: Add W.

illus. John Avon # 373/332

Island

Basic Land - Island

T: Add U.

illus. John Avon # 375/332

Swamp

Basic Land - Swamp

T: Add B.

illus. John Avon # 377/332

Mountain

    379
Basic Land - Mountain

T: Add R.

illus. John Avon # 379/332

Forest

Basic Land - Forest

T: Add G.

illus. John Avon # 381/332

Boon Reflection

    4 W
Enchantment

If you would gain life, you gain twice that much life instead.

Twice brewed and twice blessed, the remedy restores both body and mind.

illus. Chris Seaman # 10/332

Thought Reflection

    4 U U U
Enchantment

If you would draw a card, draw two cards instead.

Only when two oracles speak in unison is an omen accepted as truth.

illus. Chris Seaman # 72/332

Reclamation Sage

    2 G
Creature - Elf Shaman

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth."

illus. Clint Cearley # 178/332

Expedition Map

    1
Artifact

2, T, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

"I use maps to find out where explorers have already been. Then I go the other way." —Javad Nasrin, Ondu relic hunter

illus. Franz Vohwinkel # 255/332

Expedition Map

    1
Artifact

2, T, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

"Let's see. I've been here, here, here, here, and here. Where next?" —Olenn, tireless traveler

illus. Scott Murphy # 359/332

Baleful Strix

    U B
Artifact Creature - Bird

Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

illus. Nils Hamm # 191/332

Conjurer's Closet

    5
Artifact

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

"Tomorrow wears yesterday's face." —Kordel the Cryptic

illus. Jason Felix # 243/332

Blinkmoth Nexus

Land

T: Add Colorless.

1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.

1, T: Target Blinkmoth creature gets +1/+1 until end of turn.

illus. Sam Burley # 311/332

Glimmervoid

Land

At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.

T: Add one mana of any color.

An empty canvas holds infinite possibilities.

illus. Lars Grant-West # 319/332

Urza's Mine

Land - Urza's Mine

T: Add C. If you control an Urza's Power-Plant and an Urza's Tower, add CC instead.

In his hunger for power and knowledge, Urza dug deep into Dominaria's ancient past.

illus. Brian Snoddy # 329/332

Urza's Mine

Land - Urza's Mine

T: Add C. If you control an Urza's Power-Plant and an Urza's Tower, add CC instead.

In his hunger for power and knowledge, Urza dug deep into Dominaria's ancient past.

illus. Mark Tedin # 370/332

Urza's Power Plant

Land - Urza's Power-Plant

T: Add C. If you control an Urza's Mine and an Urza's Tower, add CC instead.

Urza threw himself into his research, pushing both the boundaries of possibility and morality.

illus. Brian Snoddy # 330/332

Urza's Power Plant

Land - Urza's Power-Plant

T: Add C. If you control an Urza's Mine and an Urza's Tower, add CC instead.

Urza threw himself into his research, pushing both the boundaries of possibility and morality.

illus. Mark Tedin # 371/332

Urza's Tower

Land - Urza's Tower

T: Add C. If you control an Urza's Mine and an Urza's Power-Plant, add CCC instead.

Urza studied the creations of the Thran not simply to learn from them, but to surpass them.

illus. Brian Snoddy # 331/332

Urza's Tower

Land - Urza's Tower

T: Add C. If you control an Urza's Mine and an Urza's Power-Plant, add CCC instead.

Urza studied the creations of the Thran not simply to learn from them, but to surpass them.

illus. Mark Tedin # 372/332

Karn Liberated

    7
Legendary Planeswalker - Karn

+4: Target player exiles a card from their hand.

−3: Exile target permanent.

−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

illus. Jason Chan # 1/332

Karn Liberated

    7
Legendary Planeswalker - Karn

+4: Target player exiles a card from their hand.

−3: Exile target permanent.

−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

illus. Mark Tedin # 333/332

Jace, the Mind Sculptor

    2 U U
Legendary Planeswalker - Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

−1: Return target creature to its owner's hand.

−12: Exile all cards from target player's library, then that player shuffles their hand into their library.

illus. Jason Chan # 56/332

Jace, the Mind Sculptor

    2 U U
Legendary Planeswalker - Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

−1: Return target creature to its owner's hand.

−12: Exile all cards from target player's library, then that player shuffles their hand into their library.

illus. Jason Chan # 334/332

Sunforger

    3
Artifact - Equipment

Equipped creature gets +4/+0.

RW, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library.

Equip 3

illus. Darrell Riche # 293/332

Sword of War and Peace

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip 2

illus. Chris Rahn # 300/332

Sword of War and Peace

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip 2

illus. Franz Vohwinkel # 367/332

Grim Lavamancer

    R
Creature - Human Wizard

R, T, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.

"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

illus. Michael Sutfin # 129/332

Champion of Lambholt

    1 G G
Creature - Human Warrior

Creatures with power less than Champion of Lambholt's power can't block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

illus. Christopher Moeller # 156/332

Engineered Explosives

    X
Artifact

Sunburst

2, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

illus. Lars Grant-West # 252/332

Lux Cannon

    4
Artifact

T: Put a charge counter on Lux Cannon.

T, Remove three charge counters from Lux Cannon: Destroy target permanent.

There are few problems that can't be solved by putting a hole in the world.

illus. Martina Pilcerova # 268/332

Exploration

    G
Enchantment

You may play an additional land on each of your turns.

"Only when we journey into the unknown can we find the impossible." —Cyrul the Wanderer

illus. Florian de Gesincourt # 167/332

Exploration

    G
Enchantment

You may play an additional land on each of your turns.

With every step she took, a new world unfolded in front of her.

illus. Mark Poole # 351/332

Terastodon

    6 G G
Creature - Elephant

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

illus. Lars Grant-West # 182/332

Wurmcoil Engine

    6
Artifact Creature - Wurm

Deathtouch, lifelink

When Wurmcoil Engine dies, create a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink.

illus. Raymond Swanland # 308/332

Magus of the Abyss

    3 B
Creature - Human Wizard

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

He climbs a staircase of falling souls, fighting the continuous pull of the void.

illus. Kev Walker # 97/332

Sculpting Steel

    3
Artifact

You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

An artificer once dropped one in a vault full of coins. She has yet to find it.

illus. Heather Hudson # 286/332

Sharuum the Hegemon

    3 W U B
Legendary Artifact Creature - Sphinx

Flying

When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

To gain audience with the hegemon, one must bring a riddle she has not heard.

illus. Izzy # 219/332

Wurmcoil Engine

    6
Artifact Creature - Wurm

Deathtouch, lifelink

When Wurmcoil Engine dies, create a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink.

illus. Carl Critchlow # 368/332

Flickerwisp

    1 W W
Creature - Elemental

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Its wings disturb more than air.

illus. Jeremy Enecio # 16/332

Blade Splicer

    2 W
Creature - Human Artificer

When Blade Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.

Golem creatures you control have first strike.

"Flesh is a betrayal of the self."

illus. Greg Staples # 9/332

Stonehewer Giant

    3 W W
Creature - Giant Warrior

Vigilance

1W, Tap: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.

"No matter how strong, an unarmed fighter is no more than a fool."

illus. Steve Prescott # 32/332

Heat Shimmer

    2 R
Sorcery

Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."

"Better to flare out than to gutter." —Flamekin expression

illus. Franz Vohwinkel # 130/332

Cyclonic Rift

    1 U
Instant

Return target nonland permanent you don't control to its owner's hand.

Overload 6U

The Izzet specialize in unnatural disaster.

illus. Chris Rahn # 47/332

Cyclonic Rift

    1 U
Instant

Return target nonland permanent you don't control to its owner's hand.

Overload 6U

"Oh, that's what that switch does!"

illus. Chuck Lukacs # 339/332

Austere Command

    4 W W
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with converted mana cost 3 or less.

• Destroy all creatures with converted mana cost 4 or greater.

illus. Anna Steinbauer # 7/332

Noble Hierarch

    G
Creature - Human Druid

Exalted

T: Add G, W, or U.

She protects the sacred groves from blight, drought, and the Unbeholden.

illus. Mark Zug # 177/332

Voice of Resurgence

    G W
Creature - Elemental

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."

illus. Winona Nelson # 227/332

Sphinx Summoner

    3 U B
Artifact Creature - Sphinx

Flying

When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.

illus. Jaime Jones # 220/332

Rhys the Redeemed

    (G/W)
Legendary Creature - Elf Warrior

2(G/W), T: Create a 1/1 green and white Elf Warrior creature token.

4(G/W)(G/W), T: For each creature token you control, create a token that's a copy of that creature.

Whole again in honor and horn.

illus. Steve Prescott # 213/332

Sneak Attack

    3 R
Enchantment

R: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

illus. Tyler Jacobson # 145/332

Sneak Attack

    3 R
Enchantment

R: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

"Keep watch? Why? Nothing going to mess with us. We too big and scary."

illus. Mark Zug # 348/332

Arcum Dagsson

    3 U
Legendary Creature - Human Artificer

T: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle their library.

"Artifice sundered the world. It shall not again wreak such sorrow."

illus. Pete Venters # 41/332

Trash for Treasure

    2 R
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Return target artifact card from your graveyard to the battlefield.

Goblins generally have two possessions: one per hand.

illus. Lars Grant-West # 148/332

Noble Hierarch

    G
Creature - Human Druid

Exalted

T: Add G, W or U.

In all her years of vigil, her resolve has never faltered.

illus. Greg Staples # 352/332

Breya, Etherium Shaper

    W U B R
Legendary Artifact Creature - Human

When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.

2, Sacrifice two artifacts: Choose one —

• Breya deals 3 damage to target player or planeswalker.

• Target creature gets -4/-4 until end of turn.

• You gain 5 life.

illus. Clint Cearley # 192/332

Thirst for Knowledge

    2 U
Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

Lymph, the fluid essence of blinkmoths, is prized by wizards for the rush of intellect it provides.

illus. Ben Thompson # 71/332

Path to Exile

    W
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.

illus. Todd Lockwood # 25/332

Skithiryx, the Blight Dragon

    3 B B
Legendary Creature - Dragon Skeleton

Flying

Infect

B: Skithiryx, the Blight Dragon gains haste until end of turn.

BB: Regenerate Skithiryx.

illus. Chippy # 107/332

Doomed Necromancer

    2 B
Creature - Human Cleric Mercenary

B, Tap, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.

Many necromancers share the same last words—the ones that conclude the undeath ritual.

illus. Volkan Baga # 88/332

Dark Confidant

    1 B
Creature - Human Wizard

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Greatness, at any cost.

illus. Scott M. Fischer # 81/332

Dark Confidant

    1 B
Creature - Human Wizard

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Greatness, at any cost.

illus. Mark Zug # 342/332

Dark Depths

Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

3: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

illus. Mathias Kollros # 314/332

Thespian's Stage

Land

T: Add Colorless.

2, T: Thespian's Stage becomes a copy of target land, except it has this ability.

Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.

illus. John Avon # 327/332

Vampire Hexmage

    B B
Creature - Vampire Shaman

First strike

Sacrifice Vampire Hexmage: Remove all counters from target permanent.

When the blood hunt lost its thrill, she looked for less tangible means of domination.

illus. Eric Deschamps # 112/332

Crop Rotation

    G
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for a land card, put that card onto the battlefield, then shuffle your library.

Zendikar's elves have developed innovative methods to mitigate the effects of the Roil.

illus. Daniel Ljunggren # 161/332

Crop Rotation

    G
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for a land card, put that card onto the battlefield, then shuffle your library.

"The end of my cycle draws near. Rise up, young sprouts, and take root in my place.

illus. Mark Poole # 349/332

Council's Judgment

    1 W W
Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

When its power is threatened, the council speaks with a unified voice.

illus. Kev Walker # 11/332

Council's Judgment

    1 W W
Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

"Our ruling is final."

illus. Jeff Simpson # 336/332

Cragganwick Cremator

    2 R R
Creature - Giant Shaman

When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.

Each night that his bowl fills, a village mourns.

illus. Jeremy Enecio # 122/332

Bosh, Iron Golem

    8
Legendary Artifact Creature - Golem

Trample

3R, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to any target.

As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of his past.

illus. Brom # 236/332

Wrath of God

    2 W W
Sorcery

Destroy all creatures. They can't be regenerated.

illus. Kev Walker # 39/332

Wrath of God

    2 W W
Sorcery

Destroy all creatures. They can't be regenerated.

illus. Thomas M. Baxa # 383/332

Vengevine

    2 G G
Creature - Elemental

Haste

Whenever you cast a spell, if it's the second creature spell you've cast this turn, you may return Vengevine from your graveyard to the battlefield.

Leave but a shred of root and it will return, bursting with vigor.

illus. Raymond Swanland # 185/332

Trinisphere

    3
Artifact

As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast.

illus. Tim Hildebrandt # 303/332

Academy Ruins

Legendary Land

T: Add C.

1U, T: Put target artifact card from your graveyard on top of your library.

Its secrets once wrought the greatest artifice ever known. Now crabs loot the rubble to decorate their shells.

illus. Zoltan Boros & Gabor Szikszai # 309/332

Academy Ruins

Legendary Land

T: Add C.

1U, T: Put target artifact card from your graveyard on top of your library.

The Tolarian Academy was home to some of the greatest discoveries in Dominaria's history—as well as its greatest tragedies.

illus. John Avon # 369/332

Meddling Mage

    W U
Creature - Human Wizard

As Meddling Mage enters the battlefield, choose a nonland card name.

Spells with the chosen name can't be cast.

"Some defy the laws of nature. I dare nature to defy me."

illus. Jeff Simpson # 355/332

Meddling Mage

    W U
Creature - Human Wizard

As Meddling Mage enters the battlefield, choose a nonland card name.

Spells with the chosen name can't be cast.

"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."

illus. Todd Lockwood # 210/332

Treasure Mage

    2 U
Creature - Human Wizard

When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.

illus. Ryan Pancoast # 73/332

Sundering Titan

    8
Artifact Creature - Golem

When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

"Even if we defeat it, what remains to be saved?" —Glissa Sunseeker

illus. Grzegorz Rutkowski # 292/332

Rolling Earthquake

    X R
Sorcery

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

An empire can take centuries to build but mere moments to destroy.

illus. Yang Hong # 142/332

Blasphemous Act

    8 R
Sorcery

This spell costs 1 less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything." —Thalia, Knight-Cathar

illus. Daarken # 117/332

Fire-Lit Thicket

Land

T: Add C.

(R/G), T: Add RR, RG, or GG.

Occupancy of the den changes from night to night as boggart gangs fight for control of a place they aren't willing to simply eat.

illus. Ralph Horsley # 317/332

Graven Cairns

Land

T: Add C.

(B/R), T: Add BB, BR, or RR.

"Here did the Extinguisher steal the light from the world. Here will we sacrifice her to bring the Great Rekindling to our people." —Illulia of Nighthearth

illus. Rob Alexander # 320/332

Mystic Gate

Land

T: Add C.

(W/U), T: Add WW, WU, or UU.

The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape.

illus. Fred Fields # 324/332

Sunken Ruins

Land

T: Add C.

(U/B), T: Add UU, UB, or BB.

Without the care of the tideshapers, the Lanes lie neglected. Some have flooded entire towns; others dried to cracked mud.

illus. Warren Mahy # 326/332

Wooded Bastion

Land

T: Add C.

(G/W), T: Add GG, GW, or WW.

The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.

illus. Christopher Moeller # 332/332

Chord of Calling

    X G G G
Instant

Convoke

Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

illus. Karl Kopinski # 158/332

Chord of Calling

    X G G G
Instant

Convoke

Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

illus. Scott M. Fischer # 384/332

Pyrite Spellbomb

    1
Artifact

R, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target.

1, Sacrifice Pyrite Spellbomb: Draw a card.

"Melt that which was never frozen." —Spellbomb inscription

illus. Jim Nelson # 283/332

Auriok Salvagers

    3 W
Creature - Human Soldier

1W: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

"Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough."

illus. Randy Gallegos # 6/332

Mishra's Bauble

    0
Artifact

T, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

"Arcum is a babbling fool! Phyrexian technology is our greatest blessing. Take this delightful trinket for instance . . ." —Heidar, Rimewind master

illus. Chippy # 274/332

Beacon of Unrest

    3 B B
Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

"The light of my master's guidance traverses all boundaries, even those separating life and death."

illus. Joseph Meehan # 77/332

Ensnaring Bridge

    3
Artifact

Creatures with power greater than the number of cards in your hand can't attack.

"When I said I needed a hand, I didn't mean this." —Gerrard Capashen

illus. Titus Lunter # 253/332

Mox Opal

    0
Legendary Artifact

MetalcraftT: Add one mana of any color. Activate this ability only if you control three or more artifacts.

The suns of Mirrodin have shone upon perfection only once.

illus. Volkan Baga # 275/332

Mox Opal

    0
Legendary Artifact

MetalcraftT: Add one mana of any color. Activate this ability only if you control three or more artifacts.

What crossed her mind defied Orthodoxy: could there be perfection beyond compleation?

illus. Martina Pilcerova # 362/332

Phyrexian Metamorph

    3 (U/P)
Artifact Creature - Shapeshifter

You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

illus. Jana Schirmer & Johannes Voss # 61/332

Phyrexian Metamorph

    3 (U/P)
Artifact Creature - Shapeshifter

You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

illus. Thomas M. Baxa # 341/332

Master Transmuter

    3 U
Artifact Creature - Human Artificer

U, T, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

"Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be."

illus. Chippy # 58/332

Myr Battlesphere

    7
Artifact Creature - Myr Construct

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

illus. Franz Vohwinkel # 276/332

Duplicant

    6
Artifact Creature - Shapeshifter

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.

As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

illus. Thomas M. Baxa # 249/332

Kuldotha Forgemaster

    5
Artifact Creature - Construct

T, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.

The goblins say it used to be larger, before it began to stoke the Great Furnace with pieces of itself.

illus. jD # 266/332

Hammer of Nazahn

    4
Legendary Artifact - Equipment

Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.

Equipped creature gets +2/+0 and has indestructible.

Equip 4

illus. Victor Adame Minguez # 260/332

Masterwork of Ingenuity

    1
Artifact - Equipment

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

"The crucible yields what you have forged in your mind. You need only reach in and draw the masterwork forth." —Wahara, Keeper of the Crucible

illus. Ulrich Brunin # 271/332

Kemba, Kha Regent

    1 W W
Legendary Creature - Cat Cleric

At the beginning of your upkeep, create a 2/2 white Cat creature token for each equipment attached to Kemba, Kha Regent.

"I am not Raksha. I never will be. But I refuse to be the kha who watched her pride be torn asunder."

illus. Todd Lockwood # 19/332

Geist of Saint Traft

    1 W U
Legendary Creature - Spirit Cleric

Hexproof

Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

illus. Igor Kieryuk # 197/332

Basilisk Collar

    1
Artifact - Equipment

Equipped creature has deathtouch and lifelink.

Equip 2

During their endless travels, the mages of Goma Fada caravan have learned ways to harness both life and death.

illus. Howard Lyon # 233/332

Walking Ballista

    X X
Artifact Creature - Construct

Walking Ballista enters the battlefield with X +1/+1 counters on it.

4: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.

illus. Daniel Ljungren # 306/332

Grand Architect

    1 U U
Creature - Vedalken Artificer

Other blue creatures you control get +1/+1.

U: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add CC. Spend this mana only to cast artifact spells or activate abilities of artifacts.

illus. Steven Belledin # 53/332

Reshape

    X U U
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

"Today's paperweight, tomorrow's leveler." — Bruenna, Neurok leader

illus. Jon Foster # 64/332

Master of Etherium

    2 U
Artifact Creature - Vedalken Wizard

Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

"Only a mind unfettered with the concerns of the flesh can see the world as it truly is."

illus. Matt Cavotta # 57/332

Well of Ideas

    5 U
Enchantment

When Well of Ideas enters the battlefield, draw two cards.

At the beginning of each other player's draw step, that player draws an additional card.

At the beginning of your draw step, draw two additional cards.

illus. Steve Prescott # 75/332

Braids, Conjurer Adept

    2 U U
Legendary Creature - Human Wizard

At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.

The rifted multiverse became a sea of conflicting realities, each peopled by possible versions of every living being.

illus. Zoltan Boros & Gabor Szikszai # 43/332

Godo, Bandit Warlord

    5 R
Legendary Creature - Human Barbarian

When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library.

Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

illus. Paolo Parente # 128/332

Sword of Fire and Ice

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip 2

illus. Chris Rahn # 297/332

Sword of Fire and Ice

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip 2

illus. Dan Dos Santos # 365/332

Thragtusk

    4 G
Creature - Beast

When Thragtusk enters the battlefield, you gain 5 life.

When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

"Always carry two spears." —Mokgar, Kalonian hunter

illus. Nils Hamm # 183/332

Greater Good

    2 G G
Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

"There's wisdom to be gained in death—whether it be one's own or someone else's." —Jarad, Golgari Lich-Lord

illus. Mathias Kollros # 170/332

Geist of Saint Traft

    1 W U
Legendary Creature - Spirit Cleric

Hexproof

Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

illus. Igor Kieryluk # 197/332

Force of Will

    3 U U
Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.

"I alone determine my destiny."

illus. Terese Nielsen # 51/332

Force of Will

    3 U U
Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.

"Amateur."

illus. Scott M. Fischer # 340/332

Heartbeat of Spring

    2 G
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

"It is true that we monks hold the key to paradise, but most don't understand that the paradise we guard is the one within." —Diary of Azusa

illus. Rob Alexander # 171/332

Manamorphose

    1 (R/G)
Instant

Add two mana in any combination of colors.

Draw a card.

"Master the chaotic forces of nature, and you shall master magic." —Yare-Tiva, warden of Gramur forest

illus. Adam Paquette # 208/332

Chrome Mox

    0
Artifact

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.

T: Add one mana of any of the exiled card's colors.

illus. Volkan Baga # 240/332

Chrome Mox

    0
Artifact

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.

T: Add one mana of any of the exiled card's colors.

illus. Franz Vohwinkel # 358/332

Land Tax

    W
Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle your library.

illus. Chuck Lukacs # 20/332

Ethersworn Canonist

    1 W
Artifact Creature - Human Cleric

Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

"The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed."

illus. Izzy # 14/332

Jhoira, Weatherlight Captain

    2 U R
Legendary Creature - Human Artificer

Whenever you cast a historic spell, draw a card.

As she took the wheel of the Weatherlight for the first time in a millennium, Jhoira knew she'd been right to restore the ship. Anything was possible now.

illus. Brad Rigney # 203/332

Cranial Plating

    2
Artifact - Equipment

Equipped creature gets +1/+0 for each artifact you control.

BB: Attach Cranial Plating to target creature you control.

Equip 1

illus. Adam Rex # 245/332

Disciple of the Vault

    B
Creature - Human Cleric

Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.

He stands in the shadow of his lord, Geth, drinking in the dark energies of the Vault.

illus. Matt Thompson # 86/332

Brudiclad, Telchor Engineer

    4 U R
Legendary Artifact Creature - Artificer

Creature tokens you control have haste.

At the beginning of combat on your turn, create a 2/1 blue Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.

illus. Daarken # 193/332

Dread Return

    2 B B
Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback—Sacrifice three creatures.

Those who forget the horrors of the past are doomed to re-meet them.

illus. Kev Walker # 89/332

Salvage Titan

    4 B B
Artifact Creature - Golem

You may sacrifice three artifacts rather than pay this spell's mana cost.

Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.

illus. Anthony Francisco # 104/332

Pentad Prism

    2
Artifact

Sunburst

Remove a charge counter from Pentad Prism: Add one mana of any color.

illus. David Martin # 281/332

Treasure Keeper

    4
Artifact Creature - Construct

When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

illus. James Paick # 302/332

Darksteel Citadel

Artifact Land

Indestructible

T: Add C.

Structures built from darksteel yield to neither assault nor age.

illus. John Avon # 315/332

Throne of Geth

    2
Artifact

T, Sacrifice an artifact: Proliferate.

At the heart of Ish Sah, Geth stokes the dark fires of Phyrexia.

illus. Jana Schirmer & Johannes Voss # 301/332

Endless Atlas

    2
Artifact

2, T: Draw a card. Activate this ability only if you control three or more lands with the same name.

Guarded by cartographers, disdained by warlords, coveted by adventurers.

illus. Titus Lunter # 251/332

Adaptive Automaton

    3
Artifact Creature - Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Such loyalty can only be made.

illus. Igor Kieryluk # 231/332

Spellskite

    2
Artifact Creature - Horror

(U/P): Change a target of target spell or ability to Spellskite.

"Let's show Vorinclex that progress doesn't always need teeth or claws." —Malcator, Executor of Synthesis

illus. Chippy # 289/332

Phyrexian Revoker

    2
Artifact Creature - Horror

As Phyrexian Revoker enters the battlefield, choose a nonland card name.

Activated abilities of sources with the chosen name can't be activated.

"To be in the presence of a revoker is to be truly alone." —Kara Vrist, Neurok agent

illus. Kev Walker # 282/332

Ion Storm

    2 R
Enchantment

1R, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.

When enough artifacts lie too long in the same place, their magical radiation weakens reality, opening rifts of unpredictable destructive power.

illus. Michael Sutfin # 132/332

Shamanic Revelation

    3 G G
Sorcery

Draw a card for each creature you control.

Ferocious — You gain 4 life for each creature you control with power 4 or greater.

First, whispers of ancient days. Then, visions of things to come.

illus. Cynthia Sheppard # 179/332

Open the Vaults

    4 W W
Sorcery

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control.

When the vaults are empty, everyone is rich.

illus. Brian Despain # 24/332

Time Sieve

    U B
Artifact

T, Sacrifice five artifacts: Take an extra turn after this one.

"I pray that I am never considered useless or old." —Sharuum the Hegemon

illus. Franz Vohwinkel # 223/332

Ichor Wellspring

    2
Artifact

When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.

"Our glorious infection has taken hold." —Elesh Norn, Grand Cenobite

illus. Steven Belledin # 261/332

Chromatic Star

    1
Artifact

1, T, Sacrifice Chromatic Star: Add one mana of any color.

When Chromatic Star is put into a graveyard from the battlefield, draw a card.

illus. Alex Horley-Orlandelli # 239/332

Magus of the Will

    2 B
Creature - Human Wizard

2B, T, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

"These eyes have shown me the flaws of flesh."

illus. Vincent Proce # 98/332

Arixmethes, Slumbering Isle

    2 G U
Legendary Creature - Kraken

Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.

As long as Arixmethes has a slumber counter on it, it's a land.

Whenever you cast a spell, you may remove a slumber counter from Arixmethes.

T: Add GU.

illus. Dimitar Marinski # 189/332

Mazirek, Kraul Death Priest

    3 B G
Legendary Creature - Insect Shaman

Flying

Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

The clicks and buzz of the undercity proclaim him the incarnation of decay.

illus. Mathias Kollros # 209/332

Skirsdag High Priest

    1 B
Creature - Human Cleric

MorbidT, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate this ability only if a creature died this turn.

"Thraben's pleas fall on deaf ears. Ours do not."

illus. Jason A. Engle # 106/332

Puresteel Paladin

    W W
Creature - Human Knight

Whenever an Equipment enters the battlefield under your control, you may draw a card.

Metalcraft — Equipment you control have equip 0 as long as you control three or more artifacts.

illus. Jason Chan # 26/332

Swiftblade Vindicator

    R W
Creature - Human Soldier

Double strike, vigilance, trample

A swiftblade is an artist, each fiery trail of their blades a fleeting masterpiece traced on the air.

illus. Viktor Titov # 221/332

Falkenrath Aristocrat

    2 B R
Creature - Vampire Noble

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

"Your blood is quite pleasing. A pity there's not enough for both of us."

illus. Igor Kieryluk # 195/332

Fatal Push

    B
Instant

Destroy target creature if it has converted mana cost 2 or less.

Revolt — Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

illus. Eric Deschamps # 93/332

Fatal Push

    B
Instant

Destroy target creature if it has converted mana cost 2 or less.

Revolt — Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

illus. Eric Velhagen # 343/332

Lightning Greaves

    2
Artifact - Equipment

Equipped creature has haste and shroud.

Equip 0

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.

illus. Jeremy Jarvis # 267/332

Lightning Greaves

    2
Artifact - Equipment

Equipped creature has haste and shroud.

Equip 0

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.

illus. Mark Zug # 360/332

Archangel of Thune

    3 W W
Creature - Angel

Flying, lifelink

Whenever you gain life, put a +1/+1 counter on each creature you control.

Even the wicked have nightmares.

illus. James Ryman # 5/332

Tuktuk the Explorer

    2 R
Legendary Creature - Goblin

Haste

When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.

Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.

illus. Volkan Baga # 149/332

Sen Triplets

    2 W U B
Legendary Artifact Creature - Human Wizard

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

They are the masters of your mind.

illus. Greg Staples # 218/332

Dualcaster Mage

    1 R R
Creature - Human Wizard

Flash

When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

"It has been my experience that disasters like to strike in pairs."

illus. Matt Stewart # 124/332

Avenger of Zendikar

    5 G G
Creature - Elemental

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

illus. Zoltan Boros & Gabor Szikszai # 152/332

Liege of the Tangle

    6 G G
Creature - Elemental

Trample

Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.

illus. Jason Chan # 174/332

Mana Reflection

    4 G G
Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

The greatest wonders of nature are found in the smallest saplings straining towards the canopy.

illus. Chris Seaman # 175/332

Basalt Monolith

    3
Artifact

Basalt Monolith doesn't untap during your untap step.

T: Add CCC.

3: Untap Basalt Monolith.

illus. Yeong-Hao Han # 232/332

Vish Kal, Blood Arbiter

    4 W B B
Legendary Creature - Vampire

Flying, lifelink

Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.

Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.

illus. Michael C. Hayes # 226/332

Hidden Stockpile

    W B
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

1, Sacrifice a creature: Scry 1.

illus. Darek Zabrocki # 201/332

Stoneforge Mystic

    1 W
Creature - Kor Artificer

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.

1W, T: You may put an Equipment card from your hand onto the battlefield.

illus. Mike Bierek # 31/332

Stoneforge Mystic

    1 W
Creature - Kor Artificer

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.

1W, T: You may put an Equipment card from your hand onto the battlefield.

illus. Dan Dos Santos # 337/332

Batterskull

    4
Artifact - Equipment

Living weapon

Equipped creature gets +4/+4 and has vigilance and lifelink.

3: Return Batterskull to its owner's hand.

Equip 5

illus. Mark Zug # 234/332

Batterskull

    4
Artifact - Equipment

Living weapon

Equipped creature gets +4/+4 and has vigilance and lifelink.

3: Return Batterskull to its owner's hand.

Equip 5

illus. rk post # 356/332

Goblin Guide

    R
Creature - Goblin Scout

Haste

Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.

"I've been all over this world. I even remember some of those places."

illus. Filip Burburan # 127/332

Goblin Guide

    R
Creature - Goblin Scout

Haste

Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.

When the landmarks themselves up and move, goblin intuition beats any map.

illus. Mark Zug # 347/332

Blood Moon

    2 R
Enchantment

Nonbasic lands are Mountains.

Heavy light flooded across the landscape, cloaking everything in deep crimson.

illus. Franz Vohwinkel # 118/332

Blood Moon

    2 R
Enchantment

Nonbasic lands are Mountains.

Bathed in deep crimson, the land that once gave comfort and shelter now yielded nothing but hostility.

illus. Jim Pavelec # 346/332

Death's Shadow

    B
Creature - Avatar

Death's Shadow gets -X/-X, where X is your life total.

The shadow of the candle looms tall even as its light grows dim.

illus. Howard Lyon # 82/332

Brainstorm

    U
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

The mizzium-sphere array drove her mind deep into the thought field, where only the rarest motes of genius may be plucked.

illus. Willian Murai # 44/332

Brainstorm

    U
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

"In all my years of research, I have yet to accurately quantify that baffling mental process known as 'inspiration.'" —Elmora, mage-analyst

illus. Ron Spencer # 338/332

Geth, Lord of the Vault

    4 B B
Legendary Creature - Zombie

Intimidate

XB: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.

illus. Whit Brachna # 94/332

Hanna, Ship's Navigator

    1 W U
Legendary Creature - Human Artificer

1WU, T: Return target artifact or enchantment card from your graveyard to your hand.

"I never thought I'd spend my life fighting. I'm a maker, not a destroyer."

illus. Chris Rallis # 200/332

Maze of Ith

Land

T: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

illus. Yeong-Hao Han # 322/332

Darksteel Forge

    9
Artifact

Artifacts you control have indestructible.

"It is as if this world has been expecting our blessings." —Elesh Norn, Grand Cenobite

illus. Martina Pilcerova # 248/332

Oblivion Stone

    3
Artifact

4, T: Put a fate counter on target permanent.

5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

illus. Gabor Szikszai # 279/332

Ravenous Trap

    2 B B
Instant - Trap

If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay 0 rather than pay this spell's mana cost.

Exile all cards from target player's graveyard.

illus. Cyril Van Der Haegen # 103/332

Savageborn Hydra

    X R G
Creature - Hydra

Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

1(R/G): Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.

illus. Raymond Swanland # 215/332

Ratchet Bomb

    2
Artifact

T: Put a charge counter on Ratchet Bomb.

T, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

illus. Austin Hsu # 284/332

Avacyn, Angel of Hope

    5 W W W
Legendary Creature - Angel

Flying, vigilance, indestructible

Other permanents you control have indestructible.

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

illus. Jason Chan # 8/332

Avacyn, Angel of Hope

    5 W W W
Legendary Creature - Angel

Flying, vigilance, indestructible

Other permanents you control have indestructible.

Avacyn lives on in the hearts and minds of Innistrad's people.

illus. Randy Vargas # 335/332

Inkwell Leviathan

    7 U U
Artifact Creature - Leviathan

Islandwalk, trample

Shroud

"Into its maw went the seventh sea, never to be seen again while the world remains." —Esper fable

illus. Anthony Francisco # 55/332

Progenitor Mimic

    4 G U
Creature - Shapeshifter

You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."

illus. Daarken # 212/332

Vexing Shusher

    (R/G) (R/G)
Creature - Goblin Shaman

This spell can't be countered.

(R/G): Target spell can't be countered.

The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."

illus. Cyril Van Der Haegen # 225/332

Veteran Explorer

    G
Creature - Human Soldier Scout

When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it.

illus. Steven Belledin # 186/332

Wound Reflection

    5 B
Enchantment

At the beginning of each end step, each opponent loses life equal to the life they lost this turn.

The greater the suffering, the sweeter the taste.

illus. Chris Seaman # 113/332

Rage Reflection

    4 R R
Enchantment

Creatures you control have double strike.

Make every blow count.

illus. Chris Seaman # 139/332

Merciless Eviction

    4 W B
Sorcery

Choose one —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.

illus. Richard Wright # 211/332

Ad Nauseam

    3 B B
Instant

Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

When the task spilled over into undeath, he stopped calling it his life's work.

illus. Jeremy Jarvis # 76/332

Thoughtseize

    B
Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

"Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind."

illus. Aleksi Briclot # 109/332

Thoughtseize

    B
Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

The mind is a fragile thing. Remove the smallest fragment, and the whole thing starts to fall apart.

illus. Chuck Lukacs # 344/332

Bloodspore Thrinax

    2 G G
Creature - Lizard

Devour 1

Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.

illus. Ralph Horsley # 155/332

Kozilek's Predator

    3 G
Creature - Eldrazi Drone

When Kozilek's Predator enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add C."

It's difficult to outwit something that doesn't speak, strategize, or even think.

illus. Steve Argyle # 173/332

Bloodbriar

    2 G
Creature - Elemental

Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.

"There is a sourness here that I don't understand. When the land reaches out to me, I hesitate to reach back." —Nissa Revane

illus. Tomasz Jedruszek # 154/332

Galvanic Blast

    R
Instant

Galvanic Blast deals 2 damage to any target.

Metalcraft — Galvanic Blast deals 4 damage instead if you control three or more artifacts.

Mirrodin has little weather, but it certainly has lightning.

illus. Marc Simonetti # 125/332

Oubliette

    1 B B
Enchantment

When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as in phases in this way. Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.

illus. Jim Pavelec # 100/332

Tempered Steel

    1 W W
Enchantment

Artifact creatures you control get +2/+2.

"Death shall prevail as long as our will falls to rust. May necessity anneal our resolve." —Ghalma the Shaper

illus. Wayne Reynolds # 34/332

Myrsmith

    1 W
Creature - Human Artificer

Whenever you cast an artifact spell, you may pay 1. If you do, create a 1/1 colorless Myr artifact creature token.

The Auriok see the artificer as a conduit, beckoning new creations into the world.

illus. Eric Deschamps # 23/332

Sword of Feast and Famine

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip 2

illus. Chris Rahn # 296/332

Sword of Feast and Famine

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip 2

illus. Thomas M. Baxa # 364/332

Fencing Ace

    1 W
Creature - Human Soldier

Double strike

His prowess gives the guildless hope that they can hold out against tyranny.

illus. David Rapoza # 15/332

Fencing Ace

    1 W
Creature - Human Soldier

Double strike

His prowess gives the guildless hope that they can hold out against tyranny.

illus. David Rapoza # 15/332

Maelstrom Nexus

    W U B R G
Enchantment

The first spell you cast each turn has cascade.

illus. Steven Belledin # 206/332

Karrthus, Tyrant of Jund

    4 B R G
Legendary Creature - Dragon

Flying, haste

When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons.

Other Dragon creatures you control have haste.

illus. Dave Kendall # 205/332

Fulminator Mage

    1 (B/R) (B/R)
Creature - Elemental Shaman

Sacrifice Fulminator Mage: Destroy target nonbasic land.

"Burn, suffer, and trouble me no more."

illus. Lucas Graciano # 196/332

Ancient Stirrings

    G
Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.

illus. Vincent Proce # 151/332

Mesmeric Orb

    2
Artifact

Whenever a permanent becomes untapped, that permanent's controller mills a card.

A step in one direction is two steps away from another.

illus. David Martin # 272/332

Sword of Body and Mind

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.

Equip 2

illus. Chris Rahn # 295/332

Sword of Body and Mind

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.

Equip 2

illus. Steve Prescott # 363/332

Thopter Foundry

    (W/B) U
Artifact

1, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

"Etherium is limited. Innovation is not." —Tezzeret

illus. Ralph Horsley # 222/332

Sword of the Meek

    2
Artifact - Equipment

Equipped creature gets +1/+2.

Equip 2

Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.

illus. Franz Vohwinkel # 299/332

Dsiciple of Bolas

    3 B
Creature - Human Wizard

When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

"Lord Bolas has shown me how each miserable little life holds untold resources."

illus. Slawomir Maniak # 85/332

High Market

Land

T: Add Colorless.

T, Sacrifice a creature: You gain 1 life.

If it can't be had here, it can't be had on any world.

illus. Carl Critchlow # 321/332

Sword of Light and Shadow

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip 2

illus. Chris Rahn # 298/332

Sword of Light and Shadow

    3
Artifact - Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip 2

illus. Kev Walker # 366/332

Leonin Abunas

    3 W
Creature - Cat Cleric

Artifacts you control have hexproof.

Only leonin clerics who can survive the Razor Fields for one turning of the suns can stand in the Cave of Light.

illus. Carl Critchlow # 21/332

The Scarab God

    2 U B
Legendary Creature - God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

2UB: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

illus. Lius Lasahido # 216/332

Mana Echoes

    2 R R
Enchantment

Whenever a creature enters the battlefield, you may add an amount of C equal to the number of creatures you control that share a creature type with it.

When the ground is saturated with mana, even the lightest footstep can bring it to the surface.

illus. Christopher Moeller # 136/332

Maelstrom Pulse

    1 B G
Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

During the collision of the shards, entire ways of life disappeared without a trace.

illus. John Avon # 207/332

Awakening Zone

    2 G
Enchantment

At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add C"

The ground erupted in time with the hedron's thrum, a dirge of the last days.

illus. Johann Bodin # 153/332

Cascade Bluffs

Land

T: Add C.

(U/R), T: Add UU, UR, or RR.

Travelers bathe in the falls to wash away curses from the pucas who lurk nearby.

illus. Brandon Kitkouski # 313/332

Fetid Heath

Land

T: Add C.

(W/B), T: Add WW, WB, or BB.

"Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity." —Talara, elvish safewright

illus. # 316/332

Flooded Strand

Land

T: Add C.

(G/U), T: Add GG, GU, or UU.

At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents.

illus. Dave Kendall # 318/332

Rugged Prairie

Land

T: Add C.

(R/W),[mana]T[/mana]: Add RR, RW, or RW.

Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits.

illus. Fred Fields # 325/332

Twilight More

Land

T: Add C.

(B/G), T: Add BB, BG, or GG.

As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue.

illus. Rob Alexander # 328/332

Chief of the Foundry

    3
Artifact Creature - Construct

Other artifact creatures you control get +1/+1.

The foundries of Kaladesh run like clockwork under the supervision of their formidable overseers.

illus. Daniel Ljunggren # 238/332

Isochron Scepter

    2
Artifact

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.

2, T: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

illus. Mark Harrison # 264/332

Ash Barrens

Land

Tap: Add C.

Basic landcycling 1

illus. Jonas De Ro # 310/332

Jhoira's Familiar

    4
Artifact Creature - Bird

Flying

Historic spells you cast cost 1 less to cast.

"You could say it was my pet project." —Jhoira

illus. Kev Walker # 265/332

Mishra's Factory

Land

1: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

T: Target Assembly-Worker creature gets +1/+1 until end of turn.

illus. Scott Chou # 323/332

Myr Retriever

    2
Artifact Creature - Myr

When Myr Retriever dies, return another target artifact card from your graveyard to your hand.

Mephidross gives up treasure easily . . . as long as you take its place.

illus. Trevor Hairsine # 277/332

Riku of Two Reflections

    2 G U R
Legendary Creature - Human Wizard

Whenever you cast an instant or sorcery spell, you may pay UR. If you do, copy that spell. You may choose new targets for the copy.

Whenever another nontoken creature enters the battlefield under your control, you may pay GU. If you do, create a token that's a copy of that creature.

illus. Izzy # 214/332

Imperial Recruiter

    2 R
Creature - Human Advisor

When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle your library.

A passionate recruiter will win a war before the first arrow flies.

illus. Zack Stella # 131/332

Abrade

    1 R
Instant

Choose one —

• Abrade deals 3 damage to target creature.

• Destroy target artifact.

The desert is a voracious beast, devouring both flesh and stone.

illus. Jonas De Ro # 114/332

Cast Down

    1 B
Instant

Destroy target nonlegendary creature.

"Your life is finished, your name lost, and your work forgotten. It is as though Mazeura never existed." —Chainer's Torment

illus. Bastien L. Deharme # 79/332

Esperzoa

    2 U
Artifact Creature - Jellyfish

Flying

At the beginning of your upkeep, return an artifact you control to its owner's hand.

The more metal it digests, the more its jelly will fetch on the alchemists' market.

illus. Warren Mahy # 49/332