Exodus Spoilers 143/0
Show TextAether Tide
As an additional cost to cast this spell, discard X creature cards.
Return X target creatures to their owners' hands.
The tide of magic brought them here. Now it would take them home.
illus. Andrew Robinson # 27/0
Allay
Buyback
(You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Destroy target enchantment.
illus. Randy Gallegos # 1/0
Anarchist
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
"I'll take that. You won't need it when the revolution comes."
illus. Brom # 79/0
Angelic Blessing
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Only the warrior who can admit mortal weakness will be bolstered by immortal strength.
illus. Mark Zug # 2/0
Avenging Druid
Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
illus. Daren Bader # 105/0
Bequeathal
Enchant creature
When enchanted creature dies, you draw two cards.
"On my death, I give you this treasure: the knowledge that life is hard, yet too soon past."—Dal funeral rite
illus. D. Alexander Gregory # 106/0
Carnophage
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Eating is all it knows.
illus. Pete Venters # 53/0
Cartographer
When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
How do you map a world when the land moves beneath your feet?
illus. Jeff Laubenstein # 107/0
Cat Burglar
, : Target player discards a card. Activate this ability only any time you could cast a sorcery.
The il-Kor no longer roam the open plains, but they are still hunters.
illus. DiTerlizzi # 54/0
Cataclysm
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
The Weatherlight dragged the Predator behind it, the cradle hauling the casket.
illus. Jim Nelson # 3/0
Charging Paladin
Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
"Hope shall be the blade that severs our bonds."
illus. Ciruelo # 4/0
Cinder Crawler
: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.
The crawler doesn't care what gets in its way. It pushes everything into the boiling muck and waits for the meal to cook.
illus. Jim Nelson # 80/0
City of Traitors
When you play another land, sacrifice City of Traitors.
: Add .
"While we fought, the il surrendered."—Oracle en-Vec
illus. Kev Walker # 143/0
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
"Hup, two, three, four,Dunno how to count no more."—Mogg march
illus. Scott M. Fischer # 131/0
Convalescence
At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Selenia had hurt Mirri terribly, but injuries of the flesh could be treated. The wounds she had torn in Crovax's soul would never close.
illus. D. Alexander Gregory # 5/0
Crashing Boars
Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.
Bores ruin a party. Boars are party to ruin.
illus. Ron Spencer # 108/0
Culling the Weak
As an additional cost to cast this spell, sacrifice a creature.
Add
."The blood of the weak shall be the ink with which we scribe great Yawgmoth's glorious name."—Stronghold architect, journal
illus. Scott M. Fischer # 55/0
Cunning
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.
". . . Dry-walkers dieWe feed on sweet flesh . . . ."—Rootwater Saga
illus. Kev Walker # 28/0
Curiosity
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
All Mirri wanted to do was rest, but she couldn't ignore a nagging suspicion as she followed Crovax's skulking form.
illus. Val Mayerik # 29/0
Cursed Flesh
Enchant creature
Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
A farewell to arms . . . and feet . . . and legs . . . .
illus. Ron Spencer # 56/0
Dauthi Cutthroat
Shadow (This creature can block or be blocked by only creatures with shadow.)
, : Destroy target creature with shadow.
In their twisted logic, to empty the shadow world is to escape it.
illus. Dermot Power # 57/0
Dauthi Jackal
Shadow (This creature can block or be blocked by only creatures with shadow.)
, Sacrifice Dauthi Jackal: Destroy target blocking creature.
"All Dauthi are jackals, regardless of breed."—Lyna, Soltari emissary
illus. Adam Rex # 58/0
Dauthi Warlord
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.
illus. Kev Walker # 59/0
Death's Duet
Return two target creature cards from your graveyard to your hand.
Life has always been a dance. It is only fitting that death sing the tune.
illus. Keith Parkinson # 60/0
Dizzying Gaze
Enchant creature you control
: Enchanted creature deals 1 damage to target creature with flying.
"When I cut down my angel I only started my fall."—Crovax
illus. Thomas M. Baxa # 81/0
Dominating Licid
, : Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
You control enchanted creature.
illus. Heather Hudson # 30/0
Elven Palisade
Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.
"Volrath is not the only one who can shape this world to serve him."—Eladamri, Lord of Leaves
illus. Mark Zug # 109/0
Elvish Berserker
Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Their fury scatters enemies like a pile of dry leaves.
illus. Paolo Parente # 110/0
Entropic Specter
Flying
As Entropic Specter enters the battlefield, choose an opponent.
Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.
illus. Ron Spencer # 61/0
Ephemeron
Flying
Discard a card: Return Ephemeron to its owner's hand.
From nothing came teeth.
illus. Keith Parkinson # 31/0
Equilibrium
Whenever you cast a creature spell, you may pay
. If you do, return target creature to its owner's hand.In Rath, there are only so many souls to go around.
illus. Jeff Miracola # 32/0
Erratic Portal
, : Return target creature to its owner's hand unless its controller pays .
"In Barrin's name" cried Lyna as Hanna's sword passed through her, "Ertai sends word that the portal is open—but not for long"
illus. John Matson # 132/0
Ertai, Wizard Adept
, : Counter target spell.
"Was that it?"—Ertai, wizard adept
illus. Terese Nielsen # 33/0
Exalted Dragon
Flying
Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
If dragons excel at anything more than vanity, it is greed.
illus. Matthew Wilson # 6/0
Fade Away
For each creature, its controller sacrifices a permanent unless they pay
."Consider the fable of the greedy herder. As her flock grew, so did her weariness; she slept, and the sheep wandered off."—Karn, silver golem
illus. Jeff Miracola # 34/0
Fighting Chance
For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
A stroke of luck can smite an army.
illus. Mike Raabe # 82/0
Flowstone Flood
Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target land.
illus. Paolo Parente # 83/0
Forbid
Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell.
illus. Scott Kirschner # 35/0
Fugue
Target player discards three cards.
"My ship . . . ," Sisay mumbled. "Intact," Gerrard reassured her, "which is more than I can say for you, my friend." Sisay laughed despite the pain.
illus. Randy Gallegos # 62/0
Furnace Brood
: Target creature can't be regenerated this turn.
Furnace air crackles with magmatic cackles.
illus. Jeff Miracola # 84/0
Grollub
Whenever Grollub is dealt damage, each opponent gains that much life.
Mogglings caught in a misdeed often blame the grollub. Even though the creature is usually innocent, no taskmaster can resist an excuse to beat it.
illus. Chippy # 63/0
Hatred
As an additional cost to cast this spell, pay X life.
Target creature gets +X/+0 until end of turn.
"I will flay the skin from your flesh and the flesh from your bones and scrape your bones dry. And still you will not have suffered enough."—Greven il-Vec, to Gerrard
illus. Brom # 64/0
High Ground
Each creature you control can block an additional creature each combat.
In war, as in society, position is everything.
illus. rk post # 7/0
Jackalope Herd
When you cast a spell, return Jackalope Herd to its owner's hand.
There's little more demeaning than getting your butt kicked by a bunch of bunnies.
illus. Ron Spencer # 111/0
Keeper of the Beasts
, : Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.
illus. rk post # 112/0
Keeper of the Dead
, : Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.
illus. Brom # 65/0
Keeper of the Flame
, : Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.
illus. Terese Nielsen # 85/0
Keeper of the Light
, : Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.
illus. D. Alexander Gregory # 8/0
Keeper of the Mind
, : Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.
illus. Matthew Wilson # 36/0
Killer Whale
: Killer Whale gains flying until end of turn.
Hunger is like the sea: deep, endless, and unforgiving.
illus. Stephen Daniele # 37/0
Kor Chant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
The true treasure no thief can touch.
illus. John Matson # 9/0
Limited Resources
When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest.
Players can't play lands as long as ten or more lands are on the battlefield.
illus. Keith Parkinson # 10/0
Mage il-Vec
, Discard a card at random: Mage il-Vec deals 1 damage to any target.
Living below a flowstone foundry produces a disproportionate number of fire mages among the il.
illus. John Matson # 86/0
Mana Breach
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
The wizard had it all—until she tried to use it.
illus. Rebecca Guay # 38/0
Manabond
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
illus. Stephen Daniele # 113/0
Maniacal Rage
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Only by sacrificing any semblance of defense could Gerrard best Greven.
illus. Pete Venters # 87/0
Medicine Bag
, , Discard a card: Regenerate target creature.
"My medicine bag and I have treated countless wounds and illnesses. But never have I seen so many made so sick for so long. We will never eat Squee's cooking again." —Orim, journal
illus. DiTerlizzi # 133/0
Memory Crystal
Buyback costs cost
less.Hues of recollection flicker like facets of a gem.
illus. Michael Sutfin # 134/0
Merfolk Looter
: Draw a card, then discard a card.
In the depths of Rootwater, salvage and sewage differ only in texture.
illus. Ron Spencer # 39/0
Mind Maggots
When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.
illus. Ron Spencer # 66/0
Mind Over Matter
Discard a card: You may tap or untap target artifact, creature, or land.
Lyna turned to the figure beside her. "They're gone. What now?""As ever," said Urza, "we wait."
illus. Keith Parkinson # 40/0
Mindless Automaton
Mindless Automaton enters the battlefield with two +1/+1 counters on it.
, Discard a card: Put a +1/+1 counter on Mindless Automaton.
Remove two +1/+1 counters from Mindless Automaton: Draw a card.
illus. Brian Snoddy # 135/0
Mirozel
Flying
When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.
The mirozels are the only stars in Rath's opaque skies.
illus. Jim Nelson # 41/0
Mirri, Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
illus. Daren Bader # 114/0
Mogg Assassin
: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
illus. Dermot Power # 88/0
Monstrous Hound
Monstrous Hound can't attack unless you control more lands than defending player.
Monstrous Hound can't block unless you control more lands than attacking player.
"Stay."
illus. Dermot Power # 89/0
Nausea
All creatures get -1/-1 until end of turn.
Any mogg will tell you there's nothing more nauseating than the smell of cute.
illus. Jeff Miracola # 67/0
Necrologia
Cast this spell only during your end step.
As an additional cost to cast this spell, pay X life.
Draw X cards.
"My enemies' death yields threefold benefit: removal, reuse, and research."—Volrath
illus. Brom # 68/0
Null Brooch
, , Discard your hand: Counter target noncreature spell.
Give away everything so others have nothing.—Brooch inscription
illus. DiTerlizzi # 136/0
Oath of Druids
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
illus. Daren Bader # 115/0
Oath of Ghouls
At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand.
illus. Brom # 69/0
Oath of Lieges
At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle their library.
illus. Mark Zug # 11/0
Oath of Mages
At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have Oath of Mages deal 1 damage to the second player.
illus. Keith Parkinson # 90/0
Oath of Scholars
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
illus. Michael Sutfin # 42/0
Ogre Shaman
, Discard a card at random: Ogre Shaman deals 2 damage to any target.
Ogre shamans must be bright enough to learn their invocations and dim enough to use them.
illus. Paolo Parente # 91/0
Onslaught
Whenever you cast a creature spell, tap target creature.
The last thing to go through the mogg's mind was its teeth.
illus. Paolo Parente # 92/0
Paladin en-Vec
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
"Our belief shall be the lance that pierces Volrath's heart."
illus. Randy Elliott # 12/0
Pandemonium
Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.
"If we cannot live proudly, we die so"—Eladamri, Lord of Leaves
illus. Pete Venters # 93/0
Paroxysm
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
illus. Scott Kirschner # 94/0
Peace of Mind
, Discard a card: You gain 3 life.
Three are the paths of the soul:One out—roam across the plain,One back—dwell with tribe and tent,One in—turn an enemy's hate.
illus. Randy Elliott # 13/0
Pegasus Stampede
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.
illus. Mark Zug # 14/0
Penance
Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
illus. Terese Nielsen # 15/0
Pit Spawn
First strike
At the beginning of your upkeep, sacrifice Pit Spawn unless you pay
.Whenever Pit Spawn deals damage to a creature, exile that creature.
illus. Thomas M. Baxa # 70/0
Plaguebearer
: Destroy target nonblack creature with converted mana cost X.
Its respiration is your expiration.
illus. Ron Spencer # 71/0
Plated Rootwalla
: Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.
" . . . And the third little boar built his house out of rootwalla plates . . . ."—Skyshroud children's story
illus. Randy Elliott # 116/0
Predatory Hunger
Enchant creature
Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
Hunger growls, never purrs.
illus. Brom # 117/0
Price of Progress
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Man versus nature is not a fair fight.
illus. Richard Kane Ferguson # 95/0
Pygmy Troll
Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn.
: Regenerate Pygmy Troll.
"Who you callin' ‘shorty'?"
illus. Daniel Gelon # 118/0
Rabid Wolverines
Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.
Is there any other kind?
illus. Daren Bader # 119/0
Raging Goblin
Haste (This creature can attack and
as soon as it comes under your control.)Volrath has bred them to fear only him. Are they charging into battle, or merely fleeing his wrath?
illus. Brian Snoddy # 96/0
Ravenous Baboons
When Ravenous Baboons enters the battlefield, destroy target nonbasic land.
Build something and the baboons will tear it down. Leave the pieces lying and they will scatter them.
illus. Daren Bader # 97/0
Reaping the Rewards
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
You gain 2 life.
illus. Heather Hudson # 16/0
Reckless Ogre
Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.
There is no such thing as a regiment of ogres.
illus. Paolo Parente # 98/0
Reclaim
Put target card from your graveyard on top of your library.
The wise pay as much attention to what they throw away as to what they keep.
illus. Andrew Robinson # 120/0
Reconnaissance
: Remove target attacking creature you control from combat and untap it.
War favors the informed.
illus. Val Mayerik # 17/0
Recurring Nightmare
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
"I am confined by sleep and defined by nightmare."—Crovax
illus. Jeff Laubenstein # 72/0
Resuscitate
Until end of turn, creatures you control gain "
: Regenerate this creature.""It is the art of convincing someone to live."—Orim, Samite healer
illus. Rebecca Guay # 121/0
Robe of Mirrors
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
"Does this make me look fat?"
illus. John Matson # 43/0
Rootwater Alligator
Sacrifice a Forest: Regenerate Rootwater Alligator.
Subduing and skinning an alligator is the first rite of maturity adolescent merfolk must pass.
illus. Stephen Daniele # 122/0
Rootwater Mystic
: Look at the top card of target player's library.
"Read the roots tell the taleFuture forms in waving weedsHigher than truth is hope."—Rootwater Saga
illus. Michael Sutfin # 44/0
Sabertooth Wyvern
Flying, first strike
Most creatures grow out of their baby teeth, but sabertooth wyverns grow into theirs.
illus. Keith Parkinson # 99/0
Scalding Salamander
Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.
illus. Terese Nielsen # 100/0
Scare Tactics
Creatures you control get +1/+0 until end of turn.
"Fear rules those weak enough to accept it."—Greven il-Vec
illus. DiTerlizzi # 73/0
School of Piranha
At the beginning of your upkeep, sacrifice School of Piranha unless you pay
.Some schools aren't worth getting into.
illus. Daren Bader # 45/0
Scrivener
When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.
"History is a potent weapon."—Karn, silver golem
illus. Heather Hudson # 46/0
Seismic Assault
Discard a land card: Seismic Assault deals 2 damage to any target.
The flowstone seemed for a moment to assume Greven's rage—it lunged like a wild beast at the Weatherlight.
illus. Dermot Power # 101/0
Shackles
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
: Return Shackles to its owner's hand.
Shackles of gold are still shackles.
illus. Heather Hudson # 18/0
Shattering Pulse
Buyback
(You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Destroy target artifact.
illus. Donato Giancola # 102/0
Shield Mate
Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.
They bear weightier burdens than the shields they carry.
illus. Randy Elliott # 19/0
Skyshaper
Sacrifice Skyshaper: Creatures you control gain flying until end of turn.
"It'll get us to the portal, but I can't guarantee what it'll do to the ship."—Hanna, Weatherlight navigator
illus. Donato Giancola # 137/0
Skyshroud Elite
Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.
"Civilization is a conspiracy to disguise the mutilation of nature."—Skyshroud elite creed
illus. Paolo Parente # 123/0
Skyshroud War Beast
Trample
As Skyshroud War Beast enters the battlefield, choose an opponent.
Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.
illus. Jim Nelson # 124/0
Slaughter
Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target nonblack creature. It can't be regenerated.
illus. Pete Venters # 74/0
Soltari Visionary
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
illus. Adam Rex # 20/0
Song of Serenity
Creatures that are enchanted can't attack or block.
Heartwood brings peace in great symphonies where dryads conduct the trees through every note.
illus. DiTerlizzi # 125/0
Sonic Burst
As an additional cost to cast this spell, discard a card at random.
Sonic Burst deals 4 damage to any target.
Music scythes the savage beast.
illus. Brian Snoddy # 103/0
Soul Warden
Whenever another creature enters the battlefield, you gain 1 life.
Count carefully the souls and see that none are lost.—Vec teaching
illus. Randy Gallegos # 21/0
Spellbook
You have no maximum hand size.
"Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again."—Karn, silver golem
illus. Ciruelo # 138/0
Spellshock
Whenever a player casts a spell, Spellshock deals 2 damage to that player.
A snap of fingers, a snap of teeth.
illus. Thomas M. Baxa # 104/0
Sphere of Resistance
Spells cost
more to cast.A sphere pushes equally in all directions.
illus. Doug Chaffee # 139/0
Spike Cannibal
Spike Cannibal enters the battlefield with a +1/+1 counter on it.
When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
illus. Joel Biske # 75/0
Spike Hatcher
Spike Hatcher enters the battlefield with six +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.
illus. Stephen Daniele # 126/0
Spike Rogue
Spike Rogue enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.
illus. Heather Hudson # 127/0
Spike Weaver
Spike Weaver enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
illus. Mike Raabe # 128/0
Standing Troops
Vigilance
The less you have, the harder you fight for it.
illus. Daren Bader # 22/0
Survival of the Fittest
, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
illus. Pete Venters # 129/0
Thalakos Drifters
Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
They drift in and out of shadow and ever on toward madness.
illus. Andrew Robinson # 47/0
Thalakos Scout
Shadow (This creature can block or be blocked by only creatures with shadow.)
Discard a card: Return Thalakos Scout to its owner's hand.
illus. Daren Bader # 48/0
Theft of Dreams
Draw a card for each tapped creature target opponent controls.
"Volrath stole everything there was of me."—Takara
illus. Richard Kane Ferguson # 49/0
Thopter Squadron
Flying
Thopter Squadron enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate this ability only any time you could cast a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.
illus. Doug Chaffee # 140/0
Thrull Surgeon
, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
"Just take a little off the top."
illus. rk post # 76/0
Transmogrifying Licid
, : Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
illus. Jim Nelson # 141/0
Treasure Hunter
When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.
"What separates junk from treasure is imagination."—Hanna, Weatherlight navigator
illus. Adam Rex # 23/0
Treasure Trove
: Draw a card.
Karn and Hanna stood over the recovered Legacy artifacts like loving parents over sleeping children.
illus. Michael Sutfin # 50/0
Vampire Hounds
Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.
The hounds' barks are a horrifying chorus of screams, moans, and whispers.
illus. Kev Walker # 77/0
Volrath's Dungeon
Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn.
Discard a card: Target player puts a card from their hand on top of their library. Activate this ability only any time you could cast a sorcery.
illus. Stephen Daniele # 78/0
Wall of Nets
Defender (This creature can't attack.)
At end of combat, exile all creatures blocked by Wall of Nets.
When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.
illus. Terese Nielsen # 24/0
Wayward Soul
Flying
: Put Wayward Soul on top of its owner's library.
"no home no heart no hope"—Stronghold graffito
illus. DiTerlizzi # 51/0
Welkin Hawk
Flying
When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library.
illus. Rob Alexander # 25/0
Whiptongue Frog
: Whiptongue Frog gains flying until end of turn.
Their favorite food? Wind dancers.
illus. Jeff Miracola # 52/0
Wood Elves
When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Secure in the embrace of wood, they want no part of Eladamri's war.
illus. Rebecca Guay # 130/0
Workhorse
Workhorse enters the battlefield with four +1/+1 counters on it.
Remove a +1/+1 counter from Workhorse: Add
.illus. DiTerlizzi # 142/0
Zealots en-Dal
At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.
"Great chains shall free our warriors."—Oracle en-Vec
illus. Brom # 26/0