Battlebond Spoilers 254/254
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Bountiful Promenade
Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.
: Add or .
No pilgrimage to Valor's Reach is complete without a stroll through its celebrated shopping district.
illus. Jung Park # 81/254
Luxury Suite
Luxury Suite enters the battlefield tapped unless you have two or more opponents.
: Add or .
The view is rivaled only by the decadence of the decor.
illus. Jonas De Ro # 82/254
Morphic Pool
Morphic Pool enters the battlefield tapped unless you have two or more opponents.
: Add or .
Ancient magic reshapes the stage into a variety of landscapes.
illus. Grzegorz Rutkowski # 83/254
Sea of Clouds
Sea of Clouds enters the battlefield tapped unless you have two or more opponents.
: Add or .
Skybridges from across Kylem converge at the grand stadium of Valor's Reach.
illus. Florian de Gesincourt # 84/254
Spire Garden
Spire Garden enters the battlefield tapped unless you have two or more opponents.
: Add or .
From thrilling combat to unparalleled vistas, Valor's Reach has it all.
illus. Darek Zabrocki # 85/254
Pir, Imaginative Rascal
Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.)
If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.
illus. Zoltan Boros # 11/254
Toothy, Imaginary Friend
Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
illus. Zoltan Boros # 12/254
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
illus. Richard Wright # 195/254
Pir's Whim
For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles their library. Each foe sacrifices an artifact or enchantment.
illus. Jakub Kasper # 073/254
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
The true strength of nature is not the raging storm or the charging rhino, but the inexorable vitality of life.
illus. Heather Hudson # 198/254
Eager Construct
When Eager Construct enters the battlefield, each player may scry 1.
Loyal to a fault, it anticipates it's master's every need.
illus. Craig J Spearing # 234/254
Peregrine Drake
Flying
When Peregrine Drake enters the battlefield, untap up to five lands.
"Always a welcome sight breaking through the clouds." —Talrand, sky summoner
illus. Mike Bierek # 128/254
Charging Binox
Assist (Another player can pay up to
of this spell's cost.)Trample
Arena beasts are bred for flashiness and foul temper. An extra head addresses both requirements.
illus. Jason Felix # 066/254
Doomed Dissenter
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
There is only one fate left to those banished from the God-Pharaoh's city.
illus. Tony Foti # 142/254
Doomed Traveler
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
He vowed he would never rest until he reached his destination. He doesn't know how right he was.
illus. Lars Grant-West # 091/254
Soaring Show-Off
Flying
When Soaring Show-Off enters the battlefield, each player draws a card.
Some spectators love an underdog, but others are just as happy to support a proven winner.
illus. Sidharth Chaturvedi # 40/254
Daggerdrome Imp
Flying
Lifelink
One of the many reasons why open-air markets close at dusk.
illus. Jack Wang # 140/254
Expedition Raptor
Flying
When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
illus. Johann Bodin # 092/254
Huddle Up
Assist (Another player can pay up to
of this spell's cost.)Two target players each draw a card.
"Are you sure this is going to work?" asked Will. "No," said Rowan. "But if it does, it's going to be spectacular."
illus. Magali Villeneuve # 36/254
Rushblade Commander
Warriors your team controls have haste.
"I like a quick victory. More time to celebrate."
illus. Gabor Szikszai # 077/254
Centaur Healer
When Centaur Healer enters the battlefield, you gain 3 life.
Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat.
illus. Mark Zug # 219/254
Fan Favorite
Assist (Another player can play up to
of this spell's cost.): Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.
"Pathetic? I've heard more noise in a monastery. Let me hear you, Valor's Reach!"
illus. Suzanne Heemigh # 46/254
Auger Spree
Target creature gets +4/-4 until end of turn.
"Finally, a weapon the Boros can't confiscate!" —Juri, proprietor of the Juri Revue
illus. Raymond Swanland # 218/254
Shoulder to Shoulder
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Draw a card.
"Sea Gate may have fallen, but we still stand. We still fight." —Gideon Jura
illus. Chris Rallis # 105/254
Dwarven Lightsmith
Assist (Another player can pay up to
of this spell's cost.)When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.
illus. Craig J Spearing # 027/254
Rowan Kenrith
+2: During target player's next turn, each creature that player controls attacks if able.
-2: Rowan Kenrith deals 3 damage to each tapped creature target player controls.
-8: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy."
Partner with Will Kenrith
Rowan Kenrith can be your commander.
illus. Anna Steinbauer # 2/254
Will Kenrith
+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.
-2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost
less to cast.-8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."
Partner with Rowan Kenrith
Will Kenrith can be your commander.
illus. Anna Steinbauer # 001/254
Stunning Reversal
The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.
Exile Stunning Reversal.
The line between victory and defeat can be as slim as a razor's edge.
illus. Zoltan Boros # 51/254
Gorm the Great
Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.)
Vigilance
Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.
illus. Johann Bodin # 8/254
Virtus the Veiled
Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.)
Deathtouch
Whenever Virus the Veiled deals combat damage to a player, that player loses half their life, rounded up.
illus. Johann Bodin # 7/254
Play of the Game
Assist (Another player can pay up to
of this spell's cost)Exile all nonland permanents.
The most sensational plays send everyone home breathless.
illus. Jung Park # 29/254
Mindblade Render
Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.
"There will be no secrets between us...like it or not."
illus. Mitchell Malloy # 049/254
Archfiend of Despair
Flying
Your opponents can't gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
illus. Josh Hass # 044/254
Soulblade Renewer
Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.)
When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
illus. Suzanne Helmigh # 18/254
Soulblade Corrupter
Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.)
Deathtouch
Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.
illus. Suzanne Heemigh # 17/254
Proud Mentor
Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.)
, : Tap target creature.
"Get ready, son."
illus. Jakub Kasper # 20/254
Impetuous Protege
Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.)
Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.
illus. Jakub Kasper # 19/254
Generous Patron
When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Whenever you put one or more counters on a creature you don't control, draw a card.
illus. Lucas Graciano # 70/254
Vigor
Trample
If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
illus. Jim Murray # 215/254
True-Name Nemesis
As True-Name Nemesis enters the battlefield, choose a player.
True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
illus. Zack Stella # 136/254
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
illus. Chuck Lukacs # 94/254
Game Plan
Assist (Another player can pay up to
of this spell's cost.)Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Plan for victory, or prepare for defeat.
illus. Seb McKennon # 35/254
Stolen Strategy
At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast nonland cards from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
illus. Dmitry Burmak # 64/254
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card and put that card into your hand. Then shuffle your library.
illus. Josu Hernaiz # 141/254
Veteran Explorer
When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it.
illus. Steven Belleden # 214/254
Tidespout Tyrant
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
The stadium tests more than just fighting ability. For example, swimming ability.
illus. Viktor Titov # 134/254
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
The smallest seed of regret can bloom into redemption.
illus. Terese Nielsen # 110/254
Boldwyr Intimidator
Cowards can't block Warriors.
: Target creature becomes a Coward until end of turn.
: Target creature becomes a Warrior until end of turn.
"Now everyone knows what you are."
illus. Esad Ribic # 169/254
Arena Rector
When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put that card onto the battlefield, then shuffle your library.
"I see something special in you—a bright ember that yearns to dance among the stars."
illus. Ryan Pancoast # 23/254
Krav, the Unredeemed
Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.)
, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.
illus. Randy Vargas # 4/254
Regna, the Redeemer
Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.)
Flying
At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
illus. Randy Vargas # 3/254
Jungle Wayfinder
When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library.
She is adept at navigating the stadium's ever-changing landscape.
illus. Chris Seaman # 72/254
Sickle Dancer
Whenever Sickle Dancer attacks, if you control another Warrior, Sickle Dancer gets +1/+1 until end of turn.
"I lead, destruction follows."
illus. Steve Argyle # 50/254
Thrasher Brute
Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life.
Some competitors fight for glory or money. Some just like hitting people.
illus. Gabor Szikszai # 52/254
Chain Lightning
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay
. If the player does, they may copy this spell and may choose a new target for that copy.illus. Christopher Moeller # 171/254
Saltwater Stalwart
Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.
Every attack is a test of your defenses. Every hit marks the map of your defeat.
illus. Sam Burley # 39/254
Sower of Temptation
Flying
When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
One glamer leads him far from home. The next washes away his memory that home was ever anywhere but at her side.
illus. Christopher Moeller # 131/254
Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
"You call it luck. I call it preparation."
illus. Izzy # 119/254
Kraken Hatchling
A spike and a maul are needed to crack their shells, but the taste is worth the effort.
illus. Jason Felix # 121/254
Regna's Sanction
For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.
"Show them the light, my love." —Krav, the Unredeemed
illus. Bayard Wu # 30/254
Virtus's Maneuver
For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.
Brutality had never been so exquisite.
illus. Tomasz Jedruszek # 54/254
The Crowd Goes Wild
Assist (Another player can help you pay up to
of this spell's cost. You choose the value of X.)Support X. (Put a +1/+1 counter on each of up to X target creatures.)
Each creature with a +1/+1 counter on it gains trample until end of turn.
illus. Mike Burns # 68/254
Greater Good
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
"There's wisdom to be gained in death—whether it be one's own or someone else's." —Jarad, Golgari Lich-Lord
illus. Mathias Kollros # 201/254
Seedborn Muse
Untap all permanents you control during each other player’s untap step.
“Her voice is the wilderness, savage and pure.” —Kamahl, druid acolyte
illus. Adam Rex # 212/254
Nirkana Revenant
Whenever you tap a Swamp for mana, add an additional
.: Nirkana Revenant gets +1/+1 until end of turn.
Hate is an everlasting wellspring from which it is eternally sustained.
illus. Igor Kieryluk # 150/254
Last One Standing
Choose a creature at random, then destroy the rest.
Some train all their lives for a shot at the title. Some just get really, really lucky.
illus. Svetlin Velinov # 76/254
Bramble Sovereign
Whenever another nontoken creature enters the battlefield, you may pat
. If you do, that creature's controller creates a token that's a copy of that creature."Within this grove, you belong to me."
illus. Lucas Graciano # 065/254
Out of Bounds
Assist (Another player can pay up to
of this spell's cost.)Counter target spell.
The wardens watch for illegal tactics and protect spectators from the occasional rogue fireball.
illus. Dmitry Burmak # 038/254
Lava-Field Overlord
Assist (Another player can pay up to
of this spell's cost.)Flying
When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls.
illus. Todd Lockwood # 060/254
Spellseeker
When Spellseeker enters the battlefield, you may search your library for an instant or sorcery with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library.
Mages and warriors recruited from across Kylem display their skills at Valor's Reach.
illus. Igor Kieryluk # 041/254
Stadium Vendors
When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose.
"Potions! Mana potions, health potions, energy potions—get your potions here!"
illus. Sidharth Chaturvedi # 063/254
Together Forever
When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
illus. Aaron Miller # 032/254
Gang Up
Assist (Another player can pay up to
of this spell's cost. You choose the value of X.)Destroy target creature with power X or less.
"Well, who do we have here, Gorm?" "No one, Virtus. No one at all."
illus. Aaron Miller # 047/254
Sylvia Brightspear
Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.)
Double strike
Dragons your team controls have double strike.
illus. Carmen Sinek # 010/254
Khorvath Brightflame
Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.)
Flying, haste
Knights your team controls have flying and haste.
illus. Carmen Sinek # 009/254
Inner Demon
Enchant creature
Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.
When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
illus. Mark Behm # 048/254
Kor Spiritdancer
Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
She reaches beyond the physical realm, touching the ideals from which all creatures draw their power.
illus. Scott Chou # 93/254
Chakram Slinger
Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)
, : Chakram Slinger deals 2 damage to target player or planeswalker.
illus. Dmitry Burmak # 16/254
Chakram Retriever
Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)
Whenever you cast a spell during your turn, untap target creature.
illus. Dmitry Burmak # 15/254
Cheering Fanatic
Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost
less to cast this turn."Punch 'em, kick 'em, bite 'em, beat 'em! Burn 'em all and we'll defeat 'em!"
illus. Filip Burburan # 58/254
Lore Weaver
Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.)
: Target player draws two cards.
illus. Livia Prima # 22/254
Ley Weaver
Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.)
: Untap two target lands.
illus. Livia Prima # 21/254
Jubilant Mascot
At the beginning of combat on your turn, you may pay
. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)The competition is but one aspect of the spectacle.
illus. Filip Burburan # 28/254
Skyshroud Claim
Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle your library.
The forest’s constant struggle is to keep the spreading flowstone at bay.
illus. Mark Romanoski # 213/254
Skystreamer
Assist (Another player can pay up to
of this spell's cost.)Flying
When Skystreamer enters the battlefield, target player gains 4 life.
Victories at Valor's Reach are broadcast via griffins in the sky above.
illus. Dan Scott # 31/254
Magus of the Candelabra
, : Untap X target lands.
“What would Urza think, I wonder, if he could hear how the nature mages still snarl at his name, but venerate the work of his apprentice?” —Teferi, to Jhoira
illus. Terese Nielsen # 206/254
Zndrsplt, Eye of Wisdom
Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, draw a card.
illus. Yongjae Choi # 5/254
Okaun, Eye of Chaos
Partner with Zndrsplt, Eye of Wisdom (When this creature enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
illus. Yongjae Choi # 6/254
Fumble
Return target creature to its owners hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.
A moment of distraction, a lifetime of regret.
illus. Gabor Szikszai # 34/254
Angelic Chorus
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
The harmony of the glorious is a dirge to the wicked.
illus. Jim Murray # 87/254
Khorvath's Fury
For each player, choose friend and foe. Each friend discards all cards from their hand, then draws that many cards plus one. Khorvath's Fury deals damage to each foe equal to the number of cards in their hand.
illus. Mark Behm # 59/254
Grothama, All-Devouring
Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring".
When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealth to Grothama this turn by sources they controlled.
illus. Mark Behm # 71/254
Spell Snare
Counter target spell with converted mana cost 2.
With practice, the measurement of magic can lead to its mastery.
illus. Hideaki Takamura # 132/254
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
“Monsters dwell in every heart. We only think civilization tames them.” ―Euphemia, Nexus watcher
illus. Jesper Ejsing # 190/254
Sentinel Tower
Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.
The built-in obstacles force competitors to think three moves ahead.
illus. Jung Park # 79/254
Archon of Valor's Reach
Flying, vigilance, trample
As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker.
Players can't cast spells of the chosen type.
illus. Gabor Szikszai # 74/254
Najeela, the Blade-Blossom
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.
: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat.
illus. Matt Stewart # 062/254
Blaring Captain
Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)
Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.
illus. Grzegorz Rutkowski # 014/254
Blaring Recruiter
Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.)
: Create a 1/1 white Warrior creature token.
illus. Grzegorz Rutkowski # 013/254
Zndrsplt's Judgment
For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand.
Zndrsplt retired from officiating when she teamed up with Okaun, but she still knows the penalties better than anyone else.
illus. Bayard Wu # 043/254
Bonus Round
Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
When the twin-spell bonus round begins, the crowd rises to its feet in anticipation of incredible combinations.
illus. Lake Hurwitz # 56/254
Arcane Artisan
, : Target player draws a card and then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.
When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.
illus. Tommy Arnold # 33/254
Victory Chimes
Untap Victory Chimes during each other player's untap step.
: A player of your choice adds .
The favored noisemaker of goblins ever since the wardens cracked down on explosives.
illus. Urlan Voth # 80/254
Mystic Confluence
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays
.• Return target creature to its owner's hand.
• Draw a card.
illus. Kieran Yanner # 123/254
Brightling
: Brightling gains vigilance until end of turn.
: Brightling gains lifelink until end of turn.
: Return Brightling to its owner's hand.
: Brightling gets +1/-1 or -1/+1 until end of turn.
illus. Steve Argyle # 25/254
Tandem Tactics
Up to two target creatures get +1/+2 until end of turn. You gain 2 life.
In times of infestation and war, Zendikar favors the blades that strike in unison.
illus. David Gaillet # 112/254
Spellweaver Duo
Assist (Another player can pay up to
of this spell's cost.)When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand.
Synchronized spellweaving is a difficult but rewarding skill to master.
illus. Steve Argyle # 42/254
Bloodborn Scoundrels
Assist (Another player can pay up to
of this spell's cost.)When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.
The ring plays host to some combatants that the spectators love to hate.
illus. Mathias Kollros # 45/254
Saddleback Lagac
When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
"A good lagac will carry you through thick and thin. A bad one... well, it's a tasty dinner." -Raff Slugeater, goblin shortcutter
illus. Jason Kang # 211/254
Mangara of Corondor
: Exile Mangara of Corondor and target permanent.
"I have been brought to this place and I cannot leave. I may be free of the amber, but I am still in prison."
illus. Zoltan Boros & Gabor Szikszai # 98/254
Azra Oddsmaker
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
"I never give odds on my own fights. Unless, of course, you want to bet against me..."
illus. Josh Hass # 75/254
Combo Attack
Two target creatures your team controls each deal damage equal to their power to target creature.
Success at Valor's Reach requires not only individual skill but also the ability to merge that skill with a partner's.
illus. Sara Winters # 67/254
Mind's Eye
Whenever an opponent draws a card, you may pay
. If you do, draw a card."Ideas drift like petals on the wind. I have only to lift my face to the breeze."
illus. Karl Kopinski # 240/254
Thrilling Encore
Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.
"Welcome to the winning team."
illus. Alex Konstad # 53/254
Mycosynth Lattice
All permanents are artifacts in addition to their other types.
All cards that aren’t on the battlefield, spells, and permanents are colorless.
Players may spend mana as though it were mana of any color.
illus. Anthony S. Waters # 241/254
Aurora Champion
Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.
Many combatants at Valor's Reach wield glowing weapons to distract their enemies and delight the crowd.
illus. Urlan Voth # 24/254
Benthic Giant
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"Some fates you can see coming for you, plain as day, and there's nothing you can do about them." —Callaphe the mariner
illus. Jaime Jones # 113/254
Decorated Champion
Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.
The oddsmakers hate him because every fight is a foregone conclusion. The crowd loves him for exactly the same reason.
illus. Naomi Baker # 069/254
Call to Heel
Return target creature to its owner's hand. Its controller draws a card.
On Bant, a sigil is both a prize of honor and a bond of duty. The one who bears it may be called to fulfill that charge at any moment.
illus. Randy Gallegos # 114/254
Aim High
Untap target creature. It gets +2/+2 and gains reach until end of turn.
"A slayer gets by on wits and reflexes." —Higa, slayer-captain of Gatstaf
illus. Steve Prescott # 189/254
Canopy Spider
Reach (This creature can block creatures with flying.)
It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.
illus. Christopher Rush # 191/254
Claustrophobia
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Six feet of earth muffled his cries.
illus. Ryan Pancost # 115/254
Charging Rhino
Charging Rhino can't be blocked by more than one creature.
The knights of Troinir Keep took the rhino as their emblem due to its intense focus when charging down a perceived threat—a trait they discovered on a hunting excursion.
illus. Daren Bader # 192/254
Cowl Prowler
Consulate guards who pursue fleeing renegades into the Cowl often become lost—occasionally permanently—in the city's wildest greenbelt.
illus. Tomasz Jedruszek # 193/254
Coralhelm Guide
: Target creature can't be blocked this turn.
"She knows every step of this coastline, both above and below the surface, and she has hideouts all along the way. She will get you there." —Jori En, expedition leader
illus. Viktor Titov # 116/254
Bring Down
Assist (Another player can pay up to
of this spell's cost.)Destroy target creature with power 4 or greater.
"Big, wicked, and not too smart. Poor thing never sotod a chance against us, dear." -Regna, to Krav
illus. Filip Burburan # 26/254
Daggerback Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
"Petrifying gaze, deadly fangs, knifelike dorsal spines, venomous saliva . . . Am I missing anything? . . . Toxic bones? Seriously?" —Samila, Murasa Expeditionary House
illus. Jesper Ejsing # 194/254
Angel of Retribution
Flying, first strike
Bitter vengeance never glowed so bright nor sang so sweet.
illus. KK Post # 86/254
Elvish Visionary
When Elvish Visionary enters the battlefield, draw a card.
"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."
illus. D.. Alexander Gregory # 196/254
Angelic Gift
Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
illus. Josu Hernaiz # 88/254
Fog Bank
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
"The union of sea and sky makes a perfect cover." —Talrand, sky summoner
illus. Howard Lyon # 117/254
Feral Hydra
Feral Hydra enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.
It shreds its prey as each head fights for the choicest bits.
illus. Steve Prescott # 197/254
Fertilid
Fertilid enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.
illus. Wayne Reynolds # 199/254
Battle Mastery
Enchant creature
Enchanted creature has double strike.
"There is elegance in all the Ojutai do - even their killing." -Kirada, Silumgar enforcer
illus. Viktor Tetov # 89/254
Frost Lynx
When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
It readily attacks much larger prey, knowing retaliation is impossible.
illus. Izzy # 118/254
Giant Growth
Target creature gets +3/+3 until end of turn.
"The prohibition of unnecessary tossing of the citizenry by giants shall also extend to spontaneous giants." —Isperia's Edict, provision VII.789.2
illus. Noah Bradley # 200/254
Champion of Arashin
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
"The blood of Dromoka and the blood of my veins are the same."
illus. Joseph Meehan # 90/254
Hunted Wumpus
When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.
Just one can feed a dozen people for a month.
illus. Thomas M. Baxa # 202/254
Kitesail Corsair
Kitesail Corsair has flying as long as it's attacking.
"Why perch in the crow's nest when I can fly like the crows?"
illus. Greg Opalinski # 120/254
Karametra's Favor
Enchant creature
When Karametra's Favor enters the battlefield, draw a card.
Enchanted creature has "
: Add one mana of any color to your mana pool."The harvest god's cornucopia contains the fruits of the fields, the forest, and beyond.
illus. Chase Stone # 203/254
Lightwalker
Lightwalker has flying as long as it has a +1/+1 counter on it.
"The greatest gift Dromoka gives is the ability to fly without wings." -Urdnan, Dromoka warrior
illus. Winona Nelson # 95/254
Negate
Counter target noncreature spell.
"It is fascinating to see how the people of this plane replicate magical techniques without a natural gift. Also frustrating." —Jace Beleren
illus. Zack Stella # 123/254
Kraul Warrior
: Kraul Warrior gets +3/+3 until end of turn.
The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system.
illus. David Rapoza # 204/254
Long Road Home
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
The person who finishes a journey is rarely the same as the one who starts it.
illus. Sidharth Chaturvedi # 96/254
Nimbus of the Isles
Flying
The people of the Sevick Isles have a unique understanding of the term "ominous clouds."
illus. Cliff Childs # 124/254
Lead by Example
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Gideon and Nissa carved a path through the Eldrazi swarm, and their Zendikari allies charged into the fray behind them.
illus. Johannes Voss # 205/254
Loyal Pegasus
Flying
Loyal Pegasus can't attack or block alone.
"Even if I should die in the saddle, she will not let me fall to the ground." -Hypatia of the Winged Horse
illus. John Severin Brassell # 97/254
Omenspeaker
When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Her prophecies amaze her even as she speaks them.
illus. Dallas Williams # 125/254
Plated Crusher
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"It might fight the Eldrazi, but don't mistake it for a companion, Gideon. It's not interested in your concept of strength through unity." —Najiya, leader of the Tajuru
illus. Jama Jurabaev # 207/254
Primal Huntbeast
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"To the unskilled, it appears as blurred patches of distorted light. Few have seen its true form." —Garruk Wildspeaker
illus. Chris Rahn # 208/254
Opportunity
Target player draws four cards.
"Opportunity isn't something you wait for. It's something you create."
illus. Allen Williams # 126/254
Midnight Guard
Whenever another creature enters the battlefield, untap Midnight Guard.
"When you're on watch, no noise is harmless and no shadow can be ignored." -Olgard of the Skiltfolk
illus. Jason A. Engle # 99/254
Pulse of Murasa
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
"Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us all."
illus. Matt Stewart # 209/254
Return to the Earth
Destroy target artifact, enchantment, or creature with flying.
"Dragons are feared for their breath and their bite, but it is their wings that make them unconquerable. Bring them to earth, and they die like any other beast." —Kassur, Sultai hunter
illus. Mark Winters # 210/254
Oracle's Insight
Enchanted creature has "Tap: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
illus. Raymond Swanland # 127/254
Oreskos Explorer
When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library.
illus. Winona Nelson # 100/254
Pacifism
Enchant creature
Enchanted creature can't attack or block.
For the first time in his life, Grakk felt a little warm and fuzzy inside.
illus. Robert Bliss # 101/254
Raptor Companion
A raptor will follow any order as long as that order is "Hunt," "kill," or "go for the guts."
illus. Slawomir Maniak # 102/254
Phantom Warrior
Phantom Warrior can't be blocked.
"The construction of a defense is not accomplished by adding bricks." —Jace Beleren
illus. Greg Staples # 129/254
Wandering Wolf
Creatures with power less than Wandering Wolf's power can't block it.
Humans still feared wolves, though no connection between them and the curse of lycanthropy had ever been proved.
illus. Tomasz Jedruszek # 216/254
Rebuke
Destroy target attacking creature.
"No one chooses to be stitched together into a skaab. If it could speak, it would beg for its own destruction." -Thalia, Knight-Cathar
illus. Igor Kieryluk # 103/254
Reckless Scholar
: Target player draws a card then discards a card.
Progress comes at a price.
illus. Steve Prescott # 130/254
Royal Trooper
Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.
"Loyalty guides me. Pride compels me. Anger sustains me. And the pay isn't bad."
illus. Scott M. Fischer # 104/254
Switcheroo
Exchange control of two target creatures.
Say hello to your new friend
illus. Kev Walker # 133/254
Silverchase Fox
, Sacrifice Silverchase Fox: Exile target enchantment.
"Be careful in your hunt. The clever little creature can steal your wards and lead you right into the werewolf's den." -Britta, midwife of Gatstaf
illus. Howard Lyon # 106/254
Solemn Offering
Destroy target artifact or enchantment.
You gain 4 life.
"You will be reimbursed for your donation." "The reimbursement is spiritual." -Temple signs
illus. Sam Wood # 107/254
Totally Lost
Put target nonland permanent on top of its owner's library
Fblthp had always hated crowds
illus. David Palumbo # 135/254
Sparring Mummy
When Sparring Mummy enters the battlefield, untap target creature.
Aspiring to earn their place in the afterlife, acolytes train every day against those who fell short of that glory.
illus. Ryan Pancoast # 108/254
Watercourser
: Watercourser gets +1/-1 until end of turn.
"Beware an eddy where there should be none or a stretch that flows too fast or too slow."—Old Fishbones, Martyne river guide
illus. Mathias Kollros # 137/254
Steppe Glider
Flying, vigilance
: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.
It glides over the landscape. It also happens to be one.
illus. John Severin Brassell # 109/254
Take Up Arms
Create three 1/1 white Warrior creature tokens.
"Many scales make the skin of a dragon." -Abzan wisdom
illus. Craig J Spearing # 111/254
Vampire Charmseeker
Assist (Another player can pay up to
of this spell's cost.)Flying
When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
illus. Manuel Castañón # 078/254
Azra Bladeseeker
When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
"Never get too attached to a weapon. You must allow a better one to find its way to you."
illus. Joe Slucher # 55/254
Apocalypse Hydra
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.
illus. Jason Chan # 217/254
Dinrova Horror
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
"Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits." —Sign outside Dinrova Building
illus. Johann Bodin # 220/254
Enduring Scalelord
Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
Only the sun that beats down upon Arashin's walls could shine more brightly.
illus. Clint Cearley # 221/254
Bull-Rush Bruiser
Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
There will always be a spot at Valor's Reach for headlong violence.
illus. Sam Rowan # 57/254
Evil Twin
You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it gains "
, : Destroy target creature with the same name as this creature."You can always tell the evil one by the dagger he's sticking in you.
illus. Greg Staples # 222/254
Gwafa Hazid, Profiteer
, : Put a bribery counter on target creature you don't control. Its controller draws a card.
Creatures with bribery counters on them can't attack or block.
"Everyone has a price."
illus. Todd Lockwood # 223/254
Jelenn Sphinx
Flying, vigilance
Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.
Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence.
illus. Wesley Burt # 224/254
Magma Hellion
Assist (Another player can pay up to
of this spell's cost.)Trample, haste
This stadium is well-stocked with hazards to force the action of combatants show too much caution.
illus. Jason Felex # 61/254
Kiss of the Amesha
Target player gains 7 life and draws two cards.
Once a year, Akrasa holds a joust that draws knights and their leotaus from every nation on Bant. The prize is an Akrasan sigil, but the true reward is the angel's kiss.
illus. Todd Lockwood # 225/254
Bathe in Dragonfire
Bathe in Dragonfire deals 4 damage to target creature.
The scent of cooked flesh lingers in the charred landscape of Tarkir.
illus. Chris Rallis # 164/254
Relentless Hunter
: Relentless Hunter gets +1/+1 and gains trample until end of turn.
"I swore to take one head for each member of my family they killed. My task is nowhere near its end."
illus. Matt Stewart # 226/254
Rhox Brute
"In this new world, I have seen the once-devout rhoxes take up arms with the savages of Jund. I would be offended, but I see the wisdom in their choice." —Gernan, Dawnray archer
illus. Raymond Swanland # 227/254
Battle Rampart
Defender
: Target creature gains haste until end of turn.
"I will build no sanctuaries. The safety you seek can be won only by the sword." -Yannash, outpost builder
illus. Steve Prescott # 165/254
Riptide Crab
Vigilance
When Riptide Crab dies, draw a card.
It sleeps with its claws open.
illus. David Martin # 228/254
Assassin's Strike
Destroy target creature. Its controller discards a card.
When Selesnya missionaries moved into the Shanav Quarter, they faced scorn, ridicule, and ultimately martyrdom.
illus. Chase Stone # 138/254
Savage Ventmaw
Flying
Whenever Savage Ventmaw attacks, add
to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.illus. Slawomir Maniak # 229/254
Battle-Rattle Shaman
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.
illus. Warren Mahy # 166/254
Unflinching Courage
Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
illus. Mike Bierek # 230/254
Assassinate
Destroy target tapped creature.
"This is how wars are won—not with armies of soldiers but with a single knife blade, artfully placed." —Yurin, royal assassin
illus. Kev Walker # 139/254
Blaze
Blaze deals X damage to any target.
Fire never dies alone.
illus. Alex Horley-Orlandelli # 167/254
Urborg Drake
Flying
Urborg Drake attacks each combat if able.
Relentless as the sea, remorseless as death.
illus. Sam Wood # 231/254
Blood Feud
Target creature fights another target creature. (Each deals damage equal to its power to each other.)
Succession is a matter of blood, and by blood it is often decided.
illus. Winona Nelson # 168/254
Consulate Skygate
Defender
Reach (This creature can block creatures with flying.)
All skyships entering or leaving the fairgrounds must pass through the security checkpoint.
illus. John Avon # 232/254
Culling Dais
, Sacrifice a creature: Put a charge counter on Culling Dais.
, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.
"Forswear the flesh and you will truly see." —Jin-Gitaxias, Core Augur
illus. Anthony Palumbo # 233/254
Eyeblight Assassin
When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
"Boggart blood disgusts me almost as much as the foul creatures themselves."
illus. Dan Scott # 141/254
Borderland Marauder
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids.
illus. Scott M. Fischer # 170/254
Genesis Chamber
Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
"As the experimental population grows, so do the number of myr. It's a perfect equilibrium." —Memnarch
illus. Mark Tedin # 235/254
Gold-Forged Sentinel
Flying
Blessed by the gods. Coveted by mortals. Beholden to neither.
illus. James Zapata # 236/254
Fill with Fright
Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
illus. Luca Zontini # 144/254
Hexplate Golem
"Use everything. Iron, rust, scrap . . . even the ground must join our cause." —Ezuri, renegade leader
illus. Matt Cavotta # 237/254
Dragon Breath
Enchant creature
Enchanted creature has haste.
: Enchanted creature gets +1/+0 until end of turn.
When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
illus. Greg Staples # 172/254
Juggernaut
Juggernaut attacks each combat if able.
Juggernaut can't be blocked by Walls.
Many a besieged city has surrendered upon hearing the distinctive rumble of the juggernaut.
illus. Kev Walker # 238/254
Grotesque Mutation
Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
illus. Dan Scott # 145/254
Millennial Gargoyle
Flying
"You've got to keep your wits about you on the roofs. Not all stones are compliant handholds." —Iveta, rooftop runner
illus. Seb McKinnon # 239/254
Dragon Hatchling
Flying
: Dragon Hatchling gets +1/+0 until end of turn.
"Those dragon grow fast. For a while they feed on squirrels and goblins and then suddenly you're missing a mammoth." -Hurdek, Mazar mammoth trainer
illus. David Palumbo # 173/254
Hand of Silumgar
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Silumgar trains those whom he favors in his magic, granting them the ability to spread his disdain across the land.
illus. Lius Lashido # 146/254
Earth Elemental
Earth elemental have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures.
illus. Anthony S. Waters # 174/254
Night Market Guard
Night Market Guard can block an additional creature each combat.
"One head watches for Consulate enforcers. The other watches for renegade thieves." —Crime Lord Gonti
illus. Steve Argyle # 242/254
Peace Strider
When Peace Strider enters the battlefield, you gain 3 life.
"The Vanished must have sent it from beyond to aid us in this struggle." —Kessla, Sylvok shaman
illus. Igor Kieryluk # 243/254
Ember Beast
Ember Beast can't attack or block alone.
The only livestock that will survive for long in the Smelting District, ember beasts serve many functions - none of them willingly.
illus. David Rapoza # 175/254
Pierce Strider
When Pierce Strider enters the battlefield, target opponent loses 3 life.
"Pain isn't a negative stimulus. Pain is a sign of your imperfection." —Sheoldred, Whispering One
illus. Igor Kieryluk # 244/254
Last Gasp
Target Creature gets -3/-3 until end of turn.
Takedowns in Valor's Reach are never meant to be lethal, but that doesn't mean they won't be incredibly painful.
illus. Jason A. Engle # 147/254
Seer's Lantern
: Add .
, : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
A light to bring hope in dark times.
illus. Jung Park # 245/254
Enthralling Victor
When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn.
If you stare at the sun for too long, you'll lose your ability to see clearly.
illus. Winona Nelson # 176/254
Spectral Searchlight
: Choose a player. That player adds one mana of any color they choose.
The first searchlights were given as gifts, symbols of cooperation, to the emissaries present at the signing of the Guildpact.
illus. Martina Pilcerova # 246/254
Liturgy of Blood
Destroy target creature. Add
."You harbor such vast potential. It would be such a shame to let you die of old age."—Zul Ashur, lich lord
illus. Zack Stella # 148/254
Stone Golem
The sculptor, like most artists, put his heart and soul in his work. But the newly awakened golem decided he wanted his creator's other, more tangible parts.
illus. Martina Pilcerova # 247/254
Expedite
Target creature gains haste until end of turn.
Draw a card.
"I run, and thunder follows."
illus. Kieran Yanner # 177/254
Tyrant's Machine
, : Tap target creature.
"Though tempered differently, all wills can be broken." —Inquisitor Kyrik
illus. Yeong-Hao Han # 248/254
Yotian Soldier
Vigilance
Poets dream the verses of otherworldly stories. Artificers dream the blueprints of otherplanar artifacts.
illus. Luca Zontini # 249/254
Morbid Curiousity
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw cards equal to the converted mana cost of the sacrificed permanent.
"Every creation carries a piece of its creators. Their knowledge, their dreams, their soul. That is the best part."
illus. Kieran Yanner # 149/254
Noosegraf Mob
Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
illus. Seb McKinnon # 151/254
Noxious Dragon
Flying
When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.
Dragons of Silumgar's brood begin to digest their prey even before consuming it, letting their caustic breath do much of the work.
illus. Svetlin Velinov # 152/254
Nyxathid
As Nyxathid enters the battlefield, choose an opponent.
Nyxathid gets -1/-1 for each card in the chosen player's hand.
Born of volcanic forces, it thrives on the absolute panic it inspires.
illus. Raymond Swanland # 153/254
Painful Lesson
Target player draws two cards and loses two life.
"You wish to remember this lesson? I will write it down for you." —Senifet, vizier of Bontu
illus. Adrian Majkrzak # 154/254
Prakhata Club Security
It's rare that the Prakhata Club closes its doors. It's also rare that Lord Gonti meets with Consul Kambal. What are the odds the two would occur on the same day?
illus. Igor Kieryluk # 155/254
Quest for the Gravelord
Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.
Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.
illus. Chris Rahn # 156/254
Rotfeaster Maggot
When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.
Is it at the top of the food chain or the bottom?
illus. Yeong-Hao Han # 157/254
Screeching Buzzard
Flying
When Screeching Buzzard dies, each opponent discards a card.
"A shrill creature that delights in the misery of others—what's not to love?" —Braids, dementia summoner
illus. Heather Hudson # 158/254
Shambling Ghoul
Shambling Ghoul enters the battlefield tapped.
Once he gets up and going, he will forever shamble on.
illus. Joseph Meehan # 159/254
Flamewave Invoker
: Flamewave Invoker deals 5 damage to target player or planeswalker.
Inside even the humblest goblin lurks the potential for far greater things-and far worse.
illus. Dave Dorman # 178/254
Slum Reaper
When Slum Reaper enters the battlefield, each player sacrifices a creature.
It's sent into unguilded districts by the Orzhov to collect the souls of those no one will miss.
illus. Karl Kopinski # 160/254
Goblin Razerunners
, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.
At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.
Finding an unexplored world, they immediately set it on fire.
illus. Raymond Swanland # 179/254
Swarm of Bloodflies
Flying
Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.
Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.
In the Gudul delta, bloodfly bites are indistinguishable from spear wounds.
illus. Marco Nelor # 161/254
Lightning Talons
Enchant creature
Enchanted creature gets +3/+0 and has first strike.
"The victim was either clawed to death or struck by lightning. Possibly both." -Pel Javya, Wojek investigator
illus. Johann Bodin # 180/254
Magmatic Force
At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.
It's the pinnacle of utter destructiveness.
illus. Jung Park # 181/254
Tavern Swindler
, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Rakdos cultists are her best customers. They never flinch at pain and are seldom good at math.
illus. Cynthia Sheppard # 162/254
Pathmaker Initiate
: Target creature with power 2 or less can't be blocked this turn.
"The expected way through the trial is far too tedious."
illus. Josu Hernaiz # 182/254
Tenacious Dead
When Tenacious Dead dies, you may pay
. If you do, return it to the battlefield tapped under its owner's control.Raising the bones of Hekjek the Mad proved far easier than getting them to lie back down.
illus. John Stanko # 163/254
Reckless Reveler
, Sacrifice Reckless Reveler: Destroy target artifact.
"The gods of Theros are born of the expectations and beliefs of mortals. If I have found godhood, what does that say about their true desires?" -Xenagos, god of revels
illus. Mike Sass # 183/254
Shock
Shock deals 2 damage to any target.
The tools of invention became the weapons of revolution.
illus. Jason Rainville # 184/254
Thunder Strike
Target creatuer gets +2/+0 and gains first strike until end of turn.
Lightning reflexes, thunderous might.
illus. Wayne Reynolds # 185/254
Trumpet Blast
Attacking creatures get +2/+0 until end of turn.
"Do you hear that, Sarkhan? The glory of the horde! I made a legend from what you abandoned." -Zurgo, khan of the Mardu
illus. Steve Prescott # 186/254
War's Toll
Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
Razia, archangel of war, demands total commitment.
illus. Dana Knutson # 187/254
Wrap in Flames
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
"Our pyromancer's flames may not have killed them, but they bought us the time we needed." -The War Diaries
illus. Véronique Meignaud # 188/254
Nimbus Champion
Flying
Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
illus. Anastasia Ovchinnikova # 37/254