Dominaria Spoilers 281/269

Show Text
Aug 1, 2020 - Darksteel Axe
Apr 23, 2018 - Zahid, Djinn of the Lamp
Apr 23, 2018 - Yawgmoth's Vile Offering
Apr 23, 2018 - Yavimaya Sapherd
Apr 23, 2018 - Wizard's Retort
Apr 23, 2018 - Wizard's Lightning
Apr 23, 2018 - Windgrace Acolyte
Apr 23, 2018 - Wild Onslaught
Apr 23, 2018 - Whisper, Blood Liturgist
Apr 23, 2018 - Weight of Memory
Apr 23, 2018 - Weatherlight
Apr 23, 2018 - Warlord's Fury
Apr 23, 2018 - Warcry Phoenix
Apr 23, 2018 - Voltaic Servant
Apr 23, 2018 - Vodalian Arcanist
Apr 23, 2018 - Vicious Offering
Apr 23, 2018 - Verix Bladewing
Apr 23, 2018 - Verdant Force
Apr 23, 2018 - Urza's Tome
Apr 23, 2018 - Urza's Ruinous Blast
Apr 23, 2018 - Urgoros, the Empty One
Apr 23, 2018 - Unwind
Apr 23, 2018 - Untamed Kavu
Apr 23, 2018 - Two-Headed Giant
Apr 23, 2018 - Triumph of Gerrard
Apr 23, 2018 - Traxos, Scourge of Kroog
Apr 23, 2018 - Tragic Poet
Apr 23, 2018 - Tolarian Scholar
Apr 23, 2018 - Time of Ice
Apr 23, 2018 - Tiana, Ship's Caretaker
Apr 23, 2018 - Thran Temporal Gateway
Apr 23, 2018 - Thorn Elemental
Apr 23, 2018 - The Mirari Conjecture
Apr 23, 2018 - The Mending of Dominaria
Apr 23, 2018 - The Flame of Keld
Apr 23, 2018 - The First Eruption
Apr 23, 2018 - The Eldest Reborn
Apr 23, 2018 - The Antiquities War
Apr 23, 2018 - Thallid Soothsayer
Apr 23, 2018 - Thallid Omnivore
Apr 23, 2018 - Territorial Allosaurus
Apr 23, 2018 - Temporal Machinations
Apr 23, 2018 - Tempest Djinn
Apr 23, 2018 - Teferi's Sentinel
Apr 23, 2018 - Teferi, Timebender
Apr 23, 2018 - Tatyova, Benthic Druid
Apr 23, 2018 - Syncopate
Apr 23, 2018 - Sylvan Awakening
Apr 23, 2018 - Stronghold Confessor
Apr 23, 2018 - Steel Leaf Champion
Apr 23, 2018 - Squee, the Immortal
Apr 23, 2018 - Sporecrown Thallid
Apr 23, 2018 - Spore Swarm
Apr 23, 2018 - Sparring Construct
Apr 23, 2018 - Soul Salvage
Apr 23, 2018 - Sorcerer's Wand
Apr 23, 2018 - Song of Freyalise
Apr 23, 2018 - Slimefoot, the Stowaway
Apr 23, 2018 - Skizzik
Apr 23, 2018 - Skittering Surveyor
Apr 23, 2018 - Skirk Prospector
Apr 23, 2018 - Siege-Gang Commander
Apr 23, 2018 - Short Sword
Apr 23, 2018 - Shivan Fire
Apr 23, 2018 - Shield of the Realm
Apr 23, 2018 - Shanna, Sisay's Legacy
Apr 23, 2018 - Shalai, Voice of Plenty
Apr 23, 2018 - Settle the Score
Apr 23, 2018 - Serra Disciple
Apr 23, 2018 - Serra Angel
Apr 23, 2018 - Sergeant-at-Arms
Apr 23, 2018 - Seismic Shift
Apr 23, 2018 - Seal Away
Apr 23, 2018 - Saproling Migration
Apr 23, 2018 - Sanctum Spirit
Apr 23, 2018 - Sage of Lat-Nam
Apr 23, 2018 - Run Amok
Apr 23, 2018 - Rona, Disciple of Gix
Apr 23, 2018 - Rite of Belzenlok
Apr 23, 2018 - Rescue
Apr 23, 2018 - Relic Runner
Apr 23, 2018 - Rat Colony
Apr 23, 2018 - Rampaging Cyclops
Apr 23, 2018 - Radiating Lightning
Apr 23, 2018 - Pyromantic Pilgrim
Apr 23, 2018 - Primordial Wurm
Apr 23, 2018 - Precognition Field
Apr 23, 2018 - Powerstone Shard
Apr 23, 2018 - Pierce the Sky
Apr 23, 2018 - Phyrexian Scriptures
Apr 23, 2018 - Pegasus Courser
Apr 23, 2018 - Pardic Wanderer
Apr 23, 2018 - Orcish Vandal
Apr 23, 2018 - Opt
Apr 23, 2018 - On Serra's Wings
Apr 23, 2018 - Oath of Teferi
Apr 23, 2018 - Niambi, Faithful Healer
Apr 23, 2018 - Navigator's Compass
Apr 23, 2018 - Nature's Spiral
Apr 23, 2018 - Naru Meha, Master Wizard
Apr 23, 2018 - Naban, Dean of Iteration
Apr 23, 2018 - Muldrotha, the Gravetide
Apr 23, 2018 - Mox Amber
Apr 23, 2018 - Mishra's Self-Replicator
Apr 23, 2018 - Mesa Unicorn
Apr 23, 2018 - Merfolk Trickster
Apr 23, 2018 - Marwyn, the Nurturer
Apr 23, 2018 - Mammoth Spider
Apr 23, 2018 - Lyra Dawnbringer
Apr 23, 2018 - Llanowar Scout
Apr 23, 2018 - Llanowar Envoy
Apr 23, 2018 - Llanowar Elves
Apr 23, 2018 - Lingering Phantom
Apr 23, 2018 - Lich's Mastery
Apr 23, 2018 - Kwende, Pride of Femeref
Apr 23, 2018 - Krosan Druid
Apr 23, 2018 - Knight of New Benalia
Apr 23, 2018 - Knight of Malice
Apr 23, 2018 - Knight of Grace
Apr 23, 2018 - Keldon Warcaller
Apr 23, 2018 - Keldon Raider
Apr 23, 2018 - Keldon Overseer
Apr 23, 2018 - Karplusan Hound
Apr 23, 2018 - Karn, Scion of Urza
Apr 23, 2018 - Kamahl's Druidic Vow
Apr 23, 2018 - Juggernaut
Apr 23, 2018 - Jousting Lance
Apr 23, 2018 - Josu Vess, Lich Knight
Apr 23, 2018 - Jodah, Archmage Eternal
Apr 23, 2018 - Jhoira's Familiar
Apr 23, 2018 - Jaya Ballard
Apr 23, 2018 - Invoke the Divine
Apr 23, 2018 - In Bolas's Clutches
Apr 23, 2018 - Icy Manipulator
Apr 23, 2018 - Howling Golem
Apr 23, 2018 - Homarid Explorer
Apr 23, 2018 - History of Benalia
Apr 23, 2018 - Helm of the Host
Apr 23, 2018 - Healing Grace
Apr 23, 2018 - Haphazard Bombardment
Apr 23, 2018 - Hallar, the Firefletcher
Apr 23, 2018 - Guardians of Koilos
Apr 23, 2018 - Grunn, the Lonely King
Apr 23, 2018 - Grow from the Ashes
Apr 23, 2018 - Grand Warlord Radha
Apr 23, 2018 - Goblin Warchief
Apr 23, 2018 - Goblin Chainwhirler
Apr 23, 2018 - Goblin Barrage
Apr 23, 2018 - Gilded Lotus
Apr 23, 2018 - Gift of Growth
Apr 23, 2018 - Gideon's Reproach
Apr 23, 2018 - Ghitu Lavarunner
Apr 23, 2018 - Ghitu Journeymage
Apr 23, 2018 - Ghitu Chronicler
Apr 23, 2018 - Garna, the Bloodflame
Apr 23, 2018 - Gaea's Protector
Apr 23, 2018 - Gaea's Blessing
Apr 23, 2018 - Fungal Plots
Apr 23, 2018 - Fungal Infection
Apr 23, 2018 - Frenzied Rage
Apr 23, 2018 - Forebear's Blade
Apr 23, 2018 - Firesong and Sunspeaker
Apr 23, 2018 - Firefist Adept
Apr 23, 2018 - Fire Elemental
Apr 23, 2018 - Final Parting
Apr 23, 2018 - Fight with Fire
Apr 23, 2018 - Fiery Intervention
Apr 23, 2018 - Fervent Strike
Apr 23, 2018 - Feral Abomination
Apr 23, 2018 - Fall of the Thran
Apr 23, 2018 - Excavation Elephant
Apr 23, 2018 - Evra, Halcyon Witness
Apr 23, 2018 - Eviscerate
Apr 23, 2018 - Elfhame Druid
Apr 23, 2018 - Dub
Apr 23, 2018 - Drudge Sentinel
Apr 23, 2018 - Dread Shade
Apr 23, 2018 - Divination
Apr 23, 2018 - Divest
Apr 23, 2018 - Diligent Excavator
Apr 23, 2018 - Demonlord Belzenlok
Apr 23, 2018 - Demonic Vigor
Apr 23, 2018 - Deep Freeze
Apr 23, 2018 - Deathbloom Thallid
Apr 23, 2018 - D'Avenant Trapper
Apr 23, 2018 - Dauntless Bodyguard
Apr 23, 2018 - Dark Bargain
Apr 23, 2018 - Daring Archaeologist
Apr 23, 2018 - Darigaaz Reincarnated
Apr 23, 2018 - Damping Sphere
Apr 23, 2018 - Curator's Ward
Apr 23, 2018 - Corrosive Ooze
Apr 23, 2018 - Cold-Water Snapper
Apr 23, 2018 - Cloudreader Sphinx
Apr 23, 2018 - Charge
Apr 23, 2018 - Chandra's Outburst
Apr 23, 2018 - Chandra, Bold Pyromancer
Apr 23, 2018 - Champion of the Flame
Apr 23, 2018 - Chainer's Torment
Apr 23, 2018 - Cast Down
Apr 23, 2018 - Call the Cavalry
Apr 23, 2018 - Caligo Skin-Witch
Apr 23, 2018 - Cabal Paladin
Apr 23, 2018 - Cabal Evangel
Apr 23, 2018 - Broken Bond
Apr 23, 2018 - Board the Weatherlight
Apr 23, 2018 - Bloodtallow Candle
Apr 23, 2018 - Bloodstone Goblin
Apr 23, 2018 - Blink of an Eye
Apr 23, 2018 - Blessing of Belzenlok
Apr 23, 2018 - Blessed Light
Apr 23, 2018 - Blackblade Reforged
Apr 23, 2018 - Benalish Marshal
Apr 23, 2018 - Benalish Honor Guard
Apr 23, 2018 - Befuddle
Apr 23, 2018 - Baloth Gorger
Apr 23, 2018 - Baird, Steward of Argive
Apr 23, 2018 - Aven Sentry
Apr 23, 2018 - Arvad the Cursed
Apr 23, 2018 - Artificer's Assistant
Apr 23, 2018 - Arcane Flight
Apr 23, 2018 - Arbor Armament
Apr 23, 2018 - Ancient Animus
Apr 23, 2018 - Amaranthine Wall
Apr 23, 2018 - Aesthir Glider
Apr 23, 2018 - Adventurous Impulse
Apr 23, 2018 - Adeliz, the Cinder Wind
Apr 23, 2018 - Adamant Will
Apr 23, 2018 - Academy Journeymage
Apr 23, 2018 - Academy Drake
Apr 18, 2018 - Zhalfirin Void
Apr 18, 2018 - Woodland Cemetery
Apr 18, 2018 - Timber Gorge
Apr 18, 2018 - Swamp
Apr 18, 2018 - Sulfur Falls
Apr 18, 2018 - Plains
Apr 18, 2018 - Mountain
Apr 18, 2018 - Memorial to War
Apr 18, 2018 - Memorial to Unity
Apr 18, 2018 - Memorial to Glory
Apr 18, 2018 - Memorial to Genius
Apr 18, 2018 - Memorial to Folly
Apr 18, 2018 - Meandering River
Apr 18, 2018 - Isolated Chapel
Apr 18, 2018 - Island
Apr 18, 2018 - Hinterland Harbor
Apr 18, 2018 - Forest
Apr 18, 2018 - Clifftop Retreat
Apr 18, 2018 - Cabal Stronghold
Apr 12, 2018 - Forest
Apr 12, 2018 - Forest
Apr 12, 2018 - Forest
Apr 12, 2018 - Mountain
Apr 12, 2018 - Mountain
Apr 12, 2018 - Mountain
Apr 12, 2018 - Swamp
Apr 12, 2018 - Swamp
Apr 12, 2018 - Swamp
Apr 12, 2018 - Island
Apr 12, 2018 - Island
Apr 12, 2018 - Island
Apr 12, 2018 - Plains
Apr 12, 2018 - Plains
Apr 12, 2018 - Plains

Wizard's Retort

    1 U U
Instant

This spell costs 1 less to cast if you control a Wizard.

Counter target spell.

"The second mage learned to dissipate blasts of lightning. Threat and response: thus did the study of magic progress."—Naban, dean of iteration

illus. Grzegorz Rutkowski # 75/269

Wizard's Lightning

    2 R
Instant

This spell costs 2 less to cast if you control a Wizard.

Wizard's Lightning deals 3 damage to any target.

"The study of magic began when the first mage taught herself to throw lightning."—Naban, dean of iteration

illus. Grzegorz Rutkowski # 152/269

Whisper, Blood Liturgist

    3 B
Legendary Creature - Human Cleric

T, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.

"Look how they beg for the knife! The Demonlord has trained them well."

illus. Kieran Yanner # 111/269

2/2

Warlord's Fury

    R
Sorcery

Creatures you control gain first strike until end of turn.

Draw a card.

"The old ways were for a winter world. We do what's best for us, not for the past. We are Keldons!"—Grand Warlord Radha

illus. Volkan Baga # 151/269

Warcry Phoenix

    3 R
Creature - Phoenix

Flying, haste

Whenever you attack with three or more creatures, you may pay 2R. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking.

War begins with one red ember.

illus. Daarken # 150/269

Voltaic Servant

    2
Artifact Creature - Construct

At the beginning of your end step, untap target artifact.

A missing piece in search of a puzzle.

illus. Jonas De Ro # 236/269

1/3

Verix Bladewing

    2 R R
Legendary Creature - Dragon

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Flying

When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.

illus. XiaoDi Jin # 149/269

4/4

Verdant Force

    5 G G G
Creature - Elemental

At the beginning of each upkeep, create a 1/1 green Saproling creature token.

The bower shuddered. The stillness broke. The scurf shifted, and a being emerged from the flowers and ferns.

illus. Viktor Titov # 187/269

Valduk, Keeper of the Flame

    2 R
Legendary Creature - Human Shaman

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

The hammer strikes. The Flame awakens.

illus. Victor Adame Minguez # 148/269

Urza's Tome

    2
Artifact

3, T: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)

"Truly understanding even one volume can be a life's work."—Naru Meha, master wizard

illus. Aaron Miller # 235/269

~Voltaic Servant

    2
Artifact Creature - Construct

At the beginning of your end step, untap target artifact.

illus. # ?/269

No Image Available

Urza's Ruinous Blast

    4 W
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Exile all nonland permanents that aren't legendary.

Centuries ago, one man's vengeance plunged the world into ice and darkness.

illus. Noah Bradley # 39/269

Urgoros, the Empty One

    4 B B
Legendary Creature - Specter

Flying

Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.

As the phantom flies overhead, the city of Vhelnish screams in silence.

illus. Daarken # 109/269

Triumph of Gerrard

    1 W
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Put a +1/+1 counter on target creature you control with the greatest power.

III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.

illus. Daniel Ljunggren # 38/269

Torgaar, Famine Incarnate

    6 B B
Legendary Creature - Avatar

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs 2 less to cast for each creature sacrificed this way.

When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.

illus. Lius Lasahido # 108/269

7/6

Time of Ice

    3 U
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice.

III — Return all tapped creatures to their owners' hands.

illus. Franz Vohwinkel # 70/269

Academy Journeymage

    4 U
Creature - Human Wizard

This spell costs 1 less to cast if you control a Wizard.

When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.

"We don't choose who comes here. We choose how long they stay."

illus. Magali Villeneuve # 41/269

3/2

Tiana, Ship's Caretaker

    3 R W
Legendary Creature - Angel Artificer

Flying, first strike

Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.

"Nothing is too broken to mend."

illus. Eric Deschamps # 208/269

3/3

Adeliz, the Cinder Wind

    1 U R
Legendary Creature - Human Wizard

Flying, haste

Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

The passionate intensity of the Ghitu tempered by the cool insight of Tolarian training.

illus. Zezhou Chen # 190/269

2/2

Thorn Elemental

    5 G G
Creature - Elemental

You may have Thorn Elemental assign its combat damage as though it weren't blocked.

The first law of Yavimaya is that guests may kill only to survive. As fires aren't needed in the warm weather, cutting trees for wood means death.

illus. Daarken # 185/269

Ancient Animus

    1 G
Instant

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Multani's mind grasped for consciousness as rage itself rebuilt his body.

illus. Titus Lunter # 154/269

The Mirari Conjecture

    4 U
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Return target instant card from your graveyard to your hand.

II — Return target sorcery card from your graveyard to your hand.

III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.

illus. James Arnold # 57/269

The Flame of Keld

    1 R
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Discard your hand.

II — Draw two cards.

III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.

illus. Lake Hurwitz # 123/269

Arvad the Cursed

    3 W B
Legendary Creature - Vampire Knight

Deathtouch, lifelink

Other legendary creatures you control get +2/+2.

"I won't abandon the Weatherlight. My destiny is to serve at Jhoira's side. This ‘illness' means I must trust my faith more and myself less."

illus. Lius Lasahido # 191/269

3/3

The First Eruption

    2 R
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — The First Eruption deals 1 damage to each creature without flying.

II — Add RR.

III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.

illus. Steven Belledin # 122/269

The Eldest Reborn

    4 B
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each opponent sacrifices a creature or planeswalker.

II — Each opponent discards a card.

III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

illus. Jenn Ravenna # 90/269

The Antiquities War

    3 U
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

illus. Mark Tedin # 42/269

Thallid Soothsayer

    3 B
Creature - Fungus

2, Sacrifice a creature: Draw a card.

Some of the thallids that escaped into the fens of Urborg began emulating the Cabal's bloodsoaked rituals in their own peculiar way.

illus. Jason A. Engle # 107/269

2/3

Aryel, Knight of Windgrace

    2 W B
Legendary Creature - Human Knight

Vigilance

2W, T: Create a 2/2 white Knight creature token with vigilance.

B, T, Tap X untapped Knights you control: Destroy target creature with power X or less.

illus. Grzegorz Rutkowski # 192/269

4/4

Tetsuko Umezawa, Fugitive

    1 U
Legendary Creature - Human Rogue

Creatures you control with power or toughness 1 or less can't be blocked.

"My ancestor Toshiro used to say, ‘Life is a series of choices between bad and worse.' I'm a master of making great bad choices."

illus. Randy Vargas # 69/269

1/3

Baird, Steward of Argive

    2 W W
Legendary Creature - Human Soldier

Vigilance

Creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures.

"The walls of Argive were built by a peaceful dynastic union that has guarded us against war for fifteen centuries. The lesson is clear."

illus. Christine Choi # 4/269

2/4

Baloth Gorger

    2 G G
Creature - Beast

Kicker 4 (You may pay an additional 4 as you cast this spell.)

If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.

A baloth only cares about the many things it eats and the few things that eat it.

illus. Zezhou Chen # 156/269

4/4

Teshar, Ancestor's Apostle

    3 W
Legendary Creature - Bird Cleric

Flying

Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

"The Ancestor saved us for a purpose."

illus. Even Amundsen # 36/269

Territorial Allosaurus

    2 G G
Creature - Dinosaur

Kicker 2G (You may pay an additional 2G as you cast this spell.)

When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature.

A living remnant of the Ice Age.

illus. Jonathan Kuo # 184/269

Befuddle

    2 U
Instant

Target creature gets -4/-0 until end of turn.

Draw a card.

"The trick to talking sense into Keldons is getting them to hold still. I learned that from Radha."—Jhoira

illus. Svetlin Velinov # 45/269

Benalish Marshal

    W W W
Creature - Human Knight

Other creatures you control get +1/+1.

"Some aspire to climb the mountain of Honor. The Benalish are born upon its peak, and from there ascend among the stars."—History of Benalia

illus. Mark Zug # 6/269

3/3

Blackblade Reforged

    2
Legendary Artifact - Equipment

Equipped creature gets +1/+1 for each land you control.

Equip legendary creature 3

Equip 7

It spilled the blood of one elder dragon. In Gideon's hands, it may yet taste another's.

illus. Chris Rahn # 211/269

Temporal Machinations

    2 U
Sorcery

Return target creature to its owner's hand. If you control an artifact, draw a card.

The Cabal soldier blinked and found day had become night, he had a face full of thistle seeds, and the old man was nowhere to be seen.

illus. Zack Stella # 271/269

Tempest Djinn

    U U U
Creature - Djinn

Flying

Tempest Djinn gets +1/+0 for each basic Island you control.

The first to arrive on Dominaria from their distant home, the marids are the oldest tribe of djinn and the most respected by storm and sea.

illus. Zezhou Chen # 68/269

0/4

Blink of an Eye

    1 U
Instant

Kicker 1U (You may pay an additional 1U as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

illus. Igor Kieryluk # 46/269

Teferi, Hero of Dominaria

    3 W U
Legendary Planeswalker - Teferi

+1: Draw a card. At the beginning of the next end step, untap two lands.

−3: Put target nonland permanent into its owner's library third from the top.

−8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."

illus. Chris Rallis # 207/269

Sylvan Awakening

    2 G
Sorcery

Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.

"Yavimaya is aware, but not always awake. You will know the difference when you see it."—Karn

illus. Adam Paquette # 183/269

Bloodstone Goblin

    1 R
Creature - Goblin Warrior

Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

The stone whispers tales of darkness and fire. She replies, "Tell me more."

illus. Magali Villeneuve # 115/269

2/2

Steel Leaf Champion

    G G G
Creature - Elf Knight

Steel Leaf Champion can't be blocked by creatures with power 2 or less.

One eye open to see the truth of the world. One eye covered to gaze at the goddess within.

illus. Chris Rahn # 182/269

5/4

Squee, the Immortal

    1 R R
Legendary Creature - Goblin

You may cast Squee, the Immortal from your graveyard or from exile.

"You gotta be pretty smart to live long as me, but not being able to die helps."

illus. Svetlin Velinov # 146/269

2/1

Sporecrown Thallid

    1 G
Creature - Fungus

Each other creature you control that's a Fungus or Saproling gets +1/+1.

"The identifying ornamental growths of alpha thallids may be hereditary, or catalyzed by some chemical signal."—Sarpadian Empires, vol. III

illus. Bram Sels # 181/269

Broken Bond

    1 G
Sorcery

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

"I can't bear to see another plane broken before I make my own home whole. I'm sorry, but my watch is over."

illus. Ryan Yee # 157/269

Sparring Construct

    1
Artifact Creature - Construct

When Sparring Construct dies, put a +1/+1 counter on target creature you control.

The trainers were a gift of gratitude from the wizards of Tolaria West to the knights of New Benalia for their aid during the Talas Incursion.

illus. Mark Behm # 232/269

1/1

Sorcerer's Wand

    1
Artifact - Equipment

Equipped creature has "T: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage to that player or planeswalker instead."

Equip 3

illus. Matt Stewart # 231/269

Chainer's Torment

    3 B
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life.

III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.

illus. Vincent Proce # 82/269

Song of Freyalise

    1 G
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Until your next turn, creatures you control gain "T: Add one mana of any color."

III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

illus. Min Yum # 179/269

Slimefoot, the Stowaway

    1 B G
Legendary Creature - Fungus

Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.

4: Create a 1/1 green Saproling creature token.

As Jhoira restored the Weatherlight, a mushroom growing in its hold unexpectedly became her first crew member.

illus. Alex Konstad # 205/269

2/3

Chandra, Bold Pyromancer

    4 R R
Legendary Planeswalker - Chandra

+1: Add RR. Chandra, Bold Pyromancer deals 2 damage to target player.

−3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker.

−7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control.

illus. Zack Stella # 275/269

Skizzik

    3 R
Creature - Elemental

Kicker R (You may pay an additional R as you cast this spell.)

Trample, haste

At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.

It skitters across Shiv, each tendril hitting the ground with a sharp snap.

illus. Tomasz Jedruszek # 145/269

Charge

    W
Instant

Creatures you control get +1/+1 until end of turn.

"Honor rides before us. All we have to do is catch up."—Danitha Capashen

illus. Zezhou Chen # 10/269

Siege-Gang Commander

    3 R R
Creature - Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.

1R, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

"Ready . . . uh . . . fire!"

illus. Aaron Miller # 143/269

Shield of the Realm

    2
Artifact - Equipment

If a source would deal damage to equipped creature, prevent 2 of that damage.

Equip 1

Benalish glazeplate is stained with salts from the Rift Era and enchanted to deflect blows.

illus. Manuel Castañón # 228/269

Shanna, Sisay's Legacy

    G W
Legendary Creature - Human Warrior

Shanna, Sisay's Legacy can't be the target of abilities your opponents control.

Shanna gets +1/+1 for each creature you control.

"I am heir to many treasures. None is as precious as knowing how my ancestor lived her life."

illus. Magali Villeneuve # 204/269

Corrosive Ooze

    1 G
Creature - Ooze

Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.

Nothing tastes finer to an ooze than a priceless family heirloom.

illus. Daniel Ljunggren # 158/269

2/2

Jaya Ballard

    2 R R R
Legendary Planeswalker - Jaya

+1: Add RRR. Spend this mana only to cast instant or sorcery spells.

+1: Discard up to three cards, then draw that many cards.

−8: You get an emblem with "You may cast instant and sorcery cards from your graveyard. If a card cast this way would be put into your graveyard, exile it instead."

illus. Magali Villeneuve # 132/269

5

Curator's Ward

    2 U
Enchantment - Aura

Enchant permanent

Enchanted permanent has hexproof.

When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)

illus. Josu Hernaiz # 49/269

Jaya's Immolating Inferno

    X R R
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Jaya's Immolating Inferno deals X damage to each of up to three targets.

Centuries ago, a pyromancer's spark ignited a fiery conflagration.

illus. Noah Bradley # 133/269

Jhoira, Weatherlight Captain

    2 U R
Legendary Creature - Human Artificer

Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)

As she took the wheel of the Weatherlight for the first time in a millennium, Jhoira knew she'd been right to restore the ship. Anything was possible now.

illus. Brad Rigney # 197/269

3/3

Settle the Score

    2 B B
Sorcery

Exile target creature. Put two loyalty counters on a planeswalker you control.

"You bound me with a contract only your death could end—and you thought me the fool?"—Liliana Vess

illus. Yongjae Choi # 103/269

Damping Sphere

    2
Artifact

If a land is tapped for two or more mana, it produces C instead of any other type and amount.

Each spell a player casts costs 1 more to cast for each other spell that player has cast this turn.

A Thran relic, it has spent ten thousand years doing absolutely nothing.

illus. Adam Paquette # 213/269

Jhoira's Familiar

    4
Artifact Creature - Bird

Flying

Historic spells you cast cost 1 less to cast. (Artifacts, legendaries, and Sagas are historic.)

"You could say it was my pet project."—Jhoira

illus. Kev Walker # 220/269

Sentinel of the Pearl Trident

    4 U
Creature - Merfolk Soldier

Flash

When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

illus. Jonas De Ro # 65/269

3/3

Seal Away

    1 W
Enchantment

Flash

When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.

An ancient nemesis rendered harmless long ago.

illus. Joseph Meehan # 31/269

Jodah, Archmage Eternal

    1 U R W
Legendary Creature - Human Wizard

Flying

You may pay WUBRG rather than pay the mana cost for spells that you cast.

"Chronicles across the ages describe Jodah. They likely refer not to one mage, but to a family or an arcane title."—Arkol, Argivian scholar

illus. Yongjae Choi # 198/269

Darigaaz Reincarnated

    4 B R G
Legendary Creature - Dragon

Flying, trample, haste

If Darigaaz Reincarnated would die, instead exile it with three egg counters on it.

At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.

illus. Grzegorz Rutkowski # 193/269

7/7

Juggernaut

    4
Artifact Creature - Juggernaut

Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.

"Urza's machines have a splendid habit of excavating themselves."—Rona, disciple of Gix

illus. Jonas De Ro # 222/269

Dark Bargain

    3 B
Instant

Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.

"I have pustules of the great Ratadrabik, very cheap. No? Surely you'll want a tincture of Nevinyrral's pulverized remains. Genuine!"

illus. Tyler Jacobson # 83/269

Kamahl's Druidic Vow

    X G G
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard.

Centuries ago, a barbarian laid his rage to rest.

illus. Noah Bradley # 166/269

Karn, Scion of Urza

    4
Legendary Planeswalker - Karn

+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.

−1: Put a card you own with a silver counter on it from exile into your hand.

−2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

illus. Chase Stone # 1/269

5

Karn's Temporal Sundering

    4 U U
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

Centuries ago, a quest to harness time became a spiral into chaos.

illus. Noah Bradley # 55/269

Kazarov, Sengir Pureblood

    5 B B
Legendary Creature - Vampire

Flying

Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood.

3R: Kazarov deals 2 damage to target creature.

illus. Igor Kieryluk # 96/269

4/4

Keldon Overseer

    2 R
Creature - Human Warrior

Kicker 3R (You may pay an additional 3R as you cast this spell.)

Haste

When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

illus. Jason A. Engle # 134/269

Keldon Warcaller

    1 R
Creature - Human Warrior

Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control.

"The Mountain gave the Flame to Kradak to light the furnaces of his people's hearts. The wanderers became Keldons, and he the first warlord."—"The Flame of Keld"

illus. Aaron Miller # 136/269

2/2

Dauntless Bodyguard

    W
Creature - Human Knight

As Dauntless Bodyguard enters the battlefield, choose another creature you control.

Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

The Benalish aristocracy is hereditary, but the loyalty of its subjects is earned.

illus. Manuel Castañón # 14/269

2/1

Deep Freeze

    2 U
Enchantment - Aura

Enchant creature

Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.

For cryomancers, studying the Ice Age isn't just an academic exercise.

illus. Svetlin Velinov # 50/269

Knight of Grace

    1 W
Creature - Human Knight

First strike

Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)

Knight of Grace gets +1/+0 as long as any player controls a black permanent.

A light to pierce the shadows.

illus. Sidharth Chaturvedi # 23/269

2/2

Knight of Malice

    1 B
Creature - Human Knight

First strike

Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)

Knight of Malice gets +1/+0 as long as any player controls a white permanent.

A shadow to swallow the light.

illus. Sidharth Chaturvedi # 97/269

2/2

Demonic Vigor

    B
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

When enchanted creature dies, return that card to its owner's hand.

In the Cabal, death is just another mark of devotion.

illus. Zoltan Boros # 85/269

Kwende, Pride of Femeref

    3 W
Legendary Creature - Human Knight

Double strike

Creatures you control with first strike have double strike.

Descendant of a vanished land, student of a forgotten general, and master of blades no smith could forge anew. He honors them all by living a life worthy of song.

illus. Daarken # 25/269

Lich's Mastery

    3 B B B
Legendary Enchantment

Hexproof

You can't lose the game.

Whenever you gain life, draw that many cards.

Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.

When Lich's Mastery leaves the battlefield, you lose the game.

illus. Daarken # 98/269

Llanowar Elves

    G
Creature - Elf Druid

T: Add G.

As patient and generous as life, as harsh and merciless as nature.

illus. Chris Rahn # 168/269

Rona, Disciple of Gix

    1 U B
Legendary Creature - Human Artificer

When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)

You may cast nonland cards exiled with Rona.

4, T: Exile the top card of your library.

illus. Tommy Arnold # 203/269

2/2

Llanowar Scout

    1 G
Creature - Elf Scout

T: You may put a land card from your hand onto the battlefield.

Llanowar elfhames occupy different heights within the great forest. Elves of the Loridalh and Kelfae hames can see neither earth nor sky.

illus. Wayne Reynolds # 170/269

1/3

Demonlord Belzenlok

    4 B B
Legendary Creature - Elder Demon

Flying, trample

When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

illus. Tyler Jacobson # 86/269

6/6

Rat Colony

    1 B
Creature - Rat

Rat Colony gets +1/+0 for each other Rat you control.

A deck can have any number of cards named Rat Colony.

Wreckage from the Phyrexian Invasion provided the rats with a seemingly unlimited number of breeding grounds.

illus. Suzanne Helmigh # 101/269

2/1

Marwyn, the Nurturer

    2 G
Legendary Creature - Elf Druid

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.

T: Add an amount of G equal to Marwyn's power.

Midwife to mothers and leader to all.

illus. Chris Rahn # 172/269

Drudge Sentinel

    2 B
Creature - Skeleton Warrior

3: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

The Cabal assured the Seven Housesthat hostages receive all the food andrest they require.

illus. Sara Winters # 89/269

Dub

    2 W
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types.

"Rise, knight of New Benalia."

illus. Bastien L. Deharme # 15/269

Merfolk Trickster

    U U
Creature - Merfolk Wizard

Flash

When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.

Saved from destruction by one planeswalker's sacrifice, the Eliterate colony forswore the taking of life.

illus. Jesper Ejsing # 56/269

2/2

Rampaging Cyclops

    3 R
Creature - Cyclops

Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.

Keldon warriors take advantage of the cyclops's inability to focus on more than one thing at a time.

illus. Tomasz Jedruszek # 139/269

4/4

Evra, Halcyon Witness

    4 W W
Legendary Creature - Avatar

Lifelink

4: Exchange your life total with Evra, Halcyon Witness's power.

"Light from the Null Moon took form—a mirage made real, alone in grandeur, isolated in a world that once had been its own."—Fall of the Thran

illus. Johannes Voss # 16/269

4/4

Mishra's Self-Replicator

    5
Artifact Creature - Assembly-Worker

Whenever you cast a historic spell, you may pay 1. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)

It has witnessed history's most significant events, one incarnation after another.

illus. Joseph Meehan # 223/269

Radiating Lightning

    3 R
Instant

Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.

As the Cabal legions pushed into Shiv, they learned not to stand so close together.

illus. Suzanne Helmigh # 138/269

Mox Amber

    0
Legendary Artifact

T: Add one mana of any color among legendary creatures and planeswalkers you control.

A moment in time made tangible, it has the power to realize epic visions.

illus. Steven Belledin # 224/269

Muldrotha, the Gravetide

    3 B G U
Legendary Creature - Elemental Avatar

During each of your turns, you may play up to one permanent card of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)

"My child grew from rot and ruin, yet she bloomed."—Multani

illus. Jason Rainville # 199/269

6/6

Primevals' Glorious Rebirth

    5 W B
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Return all legendary permanent cards from your graveyard to the battlefield.

Centuries ago, five dragons conquered death to rule the living.

illus. Noah Bradley # 201/269

Multani, Yavimaya's Avatar

    4 G G
Legendary Creature - Elemental Avatar

Reach, trample

Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.

1G, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.

illus. Ryan Yee # 174/269

Precognition Field

    3 U
Enchantment

You may look at the top card of your library. (You may do this at any time.)

You may cast the top card of your library if it's an instant or sorcery card.

3: Exile the top card of your library.

illus. Adam Paquette # 61/269

Naban, Dean of Iteration

    1 U
Legendary Creature - Human Wizard

If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

"Perfect. Now do it again."

illus. Ryan Alexander Lee # 58/269

Powerstone Shard

    3
Artifact

T: Add C for each artifact you control named Powerstone Shard.

"Light passing through a powerstone is refracted by eternity and colored by planar energy. I wonder how the world appeared through Urza's eyes?"—Teferi

illus. Lindsey Look # 227/269

Phyrexian Scriptures

    2 B B
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.

II — Destroy all nonartifact creatures.

III — Exile all cards from all opponents' graveyards.

illus. Joseph Meehan # 100/269

Naru Meha, Master Wizard

    2 U U
Legendary Creature - Human Wizard

Flash

When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.

Other Wizards you control get +1/+1.

illus. Matt Stewart # 59/269

Navigator's Compass

    1
Artifact

When Navigator's Compass enters the battlefield, you gain 3 life.

T: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.

The Weatherlight can no longer planeshift, but it can traverse Dominaria with ease.

illus. Sung Choi # 225/269

On Serra's Wings

    3 W
Legendary Enchantment - Aura

Enchant creature

Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.

"The spirit of Serra raised Brindri high and commanded her to keep the balance."—Song of All, canto 524

illus. Johannes Voss # 28/269

Oath of Teferi

    3 W U
Legendary Enchantment

When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.

"For the lost and forgotten, I will keep watch."

illus. Wesley Burt # 200/269

Fall of the Thran

    5 W
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy all lands.

II, III — Each player returns two land cards from their graveyard to the battlefield.

illus. Jason Felix # 18/269

Isolated Chapel

Land

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

T: Add W or B.

Serra's blessing lies strongest upon Sursi, where her holy chapels are untouched even as the Cabal encroaches.

illus. Richard Wright # 241/269

Fight with Fire

    2 R
Sorcery

Kicker 5R (You may pay an additional 5R as you cast this spell.)

Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

illus. Yongjae Choi # 119/269

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

T: Add R or W.

The sunlight falls pristine on the temple at Epityr, softened by the remembered shadows of angelic saviors' wings.

illus. Christine Choi # 239/269

Firefist Adept

    4 R
Creature - Human Wizard

When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.

The versatile "fiery gauntlet" is among the first spells young Ghitu mages learn.

illus. Lucas Graciano # 121/269

3/3

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

T: Add G or U.

"Our ancestors brought down a Phyrexian portal ship, then built our town on its hull. We're pretty proud of that."—Alene of Riverspan

illus. Daniel Ljunggren # 240/269

Firesong and Sunspeaker

    4 R W
Legendary Creature - Minotaur Cleric

Red instant and sorcery spells you control have lifelink.

Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

The peaks of Hurloon never fall silent.

illus. Zoltan Boros # 280/269

Sulfur Falls

Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

T: Add U or R.

"We have inherited the mysteries of the Thran, but few of the answers."—Jhoira

illus. Cliff Childs # 247/269

Forebear's Blade

    3
Artifact - Equipment

Equipped creature gets +3/+0 and has vigilance and trample.

Whenever equipped creature dies, attach Forebear's Blade to target creature you control.

Equip 3

illus. Scott Murphy # 214/269

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

T: Add B or G.

"They never found the body of young Josu, or that of his murderous sister."—"The Fall of the House of Vess"

illus. Christine Choi # 248/269

Fungal Infection

    B
Instant

Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.

To thallids, the whole world is just a pile of mulch to grow saprolings in.

illus. Filip Burburan # 94/269

Invoke the Divine

    2 W
Instant

Destroy target artifact or enchantment. You gain 4 life.

"Let go of all that harms you. Cast your burdens into the darkness, and build for the faithful a house of light."—Song of All, canto 1008

illus. Magali Villeneuve # 22/269

Gaea's Blessing

    1 G
Sorcery

Target player shuffles up to three target cards from their graveyard into their library.

Draw a card.

When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

illus. David Palumbo # 161/269

In Bolas's Clutches

    4 U U
Legendary Enchantment - Aura

Enchant permanent

You control enchanted permanent.

Enchanted permanent is legendary.

"Your contract is in default. You belong to me now. Serve, or die."—Nicol Bolas

illus. Zack Stella # 54/269

Gaea's Protector

    3 G
Creature - Elemental Warrior

Gaea's Protector must be blocked if able.

Fallen Phyrexians were transmuted into elementals by Gaea long ago, but Yavimaya's other inhabitants still regard them with unease.

illus. Grzegorz Rutkowski # 162/269

Icy Manipulator

    4
Artifact

1, T: Tap target artifact, creature, or land.

Ice may thaw, but malice never does.

illus. Titus Lunter # 219/269

Garna, the Bloodflame

    3 B R
Legendary Creature - Human Warrior

Flash

When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.

Other creatures you control have haste.

illus. Winona Nelson # 194/269

3/3

Ghitu Journeymage

    2 R
Creature - Human Wizard

When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.

The Ghitu of Shiv are as fierce and uncompromising as their volcanic home.

illus. Jason Rainville # 126/269

3/2

Howling Golem

    3
Artifact Creature - Golem

Whenever Howling Golem attacks or blocks, each player draws a card.

It wails of buried riches and the souls lost seeking them.

illus. Grzegorz Rutkowski # 218/269

2/3

Ghitu Lavarunner

    R
Creature - Human Wizard

As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste.

Tolarians teach the theory of pyromancy. The Ghitu prefer applied research.

illus. Jesper Ejsing # 127/269

1/2

Gift of Growth

    1 G
Instant

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.

illus. YW Tang # 163/269

Homarid Explorer

    3 U
Creature - Homarid Scout

When Homarid Explorer enters the battlefield, target player puts the top four cards of their library into their graveyard.

"Homarids spread northward from Sarpadia as the climate cooled, raiding coastal settlements for supplies."—Time of Ice

illus. Jehan Choo # 53/269

3/3

Goblin Barrage

    3 R
Sorcery

Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.)

Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.

illus. Bram Sels # 128/269

History of Benalia

    1 W W
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create a 2/2 white Knight creature token with vigilance.

III — Knights you control get +2/+1 until end of turn.

illus. Noah Bradley # 21/269

Goblin Chainwhirler

    R R R
Creature - Goblin Warrior

First strike

When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.

"The trick is, once you get moving, don't stop!"

illus. Svetlin Velinov # 129/269

3/3

Helm of the Host

    4
Legendary Artifact - Equipment

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste.

Equip 5

Forged out of flowstone for the queen of Vesuva.

illus. Igor Kieryluk # 217/269

Goblin Warchief

    1 R R
Creature - Goblin Warrior

Goblin spells you cast cost 1 less to cast.

Goblins you control have haste.

Not since the days of Pashalik Mons have the Rundvelt goblins been so united or effective.

illus. Karl Kopinski # 130/269

Healing Grace

    W
Instant

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

"Whatever faith you have in Serra, she has more in you."—Lyra Dawnbringer

illus. Magali Villeneuve # 20/269

Grand Warlord Radha

    2 R G
Legendary Creature - Elf Warrior

Haste

Whenever one or more creatures you control attack, add that much mana in any combination of R and/or G. Until end of turn, you don't lose this mana as steps and phases end.

"The future is my gift to Keld."

illus. Anna Steinbauer # 195/269

3/4

Grunn, the Lonely King

    4 G G
Legendary Creature - Ape Warrior

Kicker 3 (You may pay an additional 3 as you cast this spell.)

If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it.

Whenever Grunn attacks alone, double its power and toughness until end of turn.

illus. Mathias Kollros # 165/269

5/5

Haphazard Bombardment

    5 R
Enchantment

When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.

At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.

illus. Jesper Ejsing # 131/269

Hallar, the Firefletcher

    1 R G
Legendary Creature - Elf Archer

Trample

Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.

illus. Bram Sels # 196/269

3/3

Opt

    U
Instant

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Draw a card.

The crystal pulsed with the power of Teferi's planeswalker spark. Had Jhoira given him a blessing or a curse?

illus. Tyler Jacobson # 60/269

Zhalfirin Void

Land

When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

T: Add C.

"The wind whispers, ‘come home,' but I cannot."—Teferi

illus. Chase Stone # 249/269

Cast Down

    1 B
Instant

Destroy target nonlegendary creature.

"Your life is finished, your name lost, and your work forgotten. It is as though Mazeura never existed."—Chainer's Torment

illus. Bastien L. Deharme # 81/269

Zahid, Djinn of the Lamp

    4 U U
Legendary Creature - Djinn

You may pay 3U and tap an untapped artifact you control rather than pay this spell's mana cost.

Flying

"I do as I please, little mortal. Do go on about your wishes, though—they amuse me to no end."

illus. Magali Villeneuve # 76/269

Serra Disciple

    1 W
Creature - Bird Cleric

Flying, first strike

Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Theologians now believe the Ancestor was another divine form of Serra.

illus. Victor Adame Minguez # 34/269

1/1

Guardians of Koilos

    5
Artifact Creature - Construct

When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)

Archaeologists depend on automatons inspired by their previous discoveries at Koilos to guard the excavations.

illus. Yeong-Hao Han # 216/269

Academy Drake

    2 U
Creature - Drake

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Flying

If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.

illus. Svetlin Velinov # 40/269

2/2

Keldon Overseer - DELETED

    2 R
Creature - Human Warrior

Kicker 3R (You may pay an additional 3R as you cast this spell.)

Haste

When Keldon Overseer enters the Battlefield, if it was kicked, gain control of target creature until end of turn.

Untap that creature. It gains haste until end of turn.

illus. Jason A. Engle # 134/269

Saproling Migration

    1 G
Sorcery

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.

Thallids herd saprolings from place to place in search of detritus to feed them.

illus. Christine Choi # 178/269

Vicious Offering

    1 B
Instant

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)

Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.

illus. Anthony Palumbo # 110/269

Danitha Capashen, Paragon

    2 W
Legendary Creature - Human Knight

First strike, vigilance, lifelink

Aura and Equipment spells you cast cost 1 less to cast.

"I will protect the less fortunate. I will love bravely. I will face despair and fight on. As a Capashen, I can do no less."

illus. Chris Rallis # 12/269

Teferi, Timebender

    4 W U
Legendary Planeswalker - Teferi

+2: Untap up to one target artifact or creature.

−3: You gain 2 life and draw two cards.

−9: Take an extra turn after this one.

illus. Zack Stella # 270/269

Meandering River

Land

Meandering River enters the battlefield tapped.

T: Add W or U.

"Everywhere you look, this world is healing from its wounds. Aren't you ready to do the same?"—Jhoira, to Teferi

illus. James Paick # 274/269

Chandra's Outburst

    3 R R
Sorcery

Chandra's Outburst deals 4 damage to target player or planeswalker.

Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it.

illus. Yongjae Choi # 276/269

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

T: Add R or G.

Glaciers, torrential floods, and temporal disturbances came and went. The mountains yet stood, unchanged.

illus. YW Tang # 279/269

Karplusan Hound

    3 R
Creature - Hound

Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.

"Don't worry, they don't bite. They much prefer setting people on fire."—Jaya Ballard, to Chandra

illus. Viktor Titov # 277/269

Niambi, Faithful Healer

    1 W U
Legendary Creature - Human Cleric

When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it.

"My father will be happy to see you."

illus. Greg Opalinski # 272/269

Pyromantic Pilgrim

    2 R
Creature - Human Wizard

Haste (This creature can attack and T as soon as it comes under your control.)

"From the volcanoes of Shiv to the Balduvian steppes, I have sought a worthy teacher. At last, I have found one."

illus. Magali Villeneuve # 278/269

Teferi's Sentinel

    5
Artifact Creature - Golem

As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.

"Long ago, I enchanted an army of statues to guard Zhalfir. My homeland is gone, but its protectors remain."—Teferi

illus. Titus Lunter # 273/269

test

    W U B R G
instant

test

illus. # 300/269

No Image Available

Cabal Evangel

    1 B
Creature - Human Cleric

"All hail the Demonlord Belzenlok, Evincar of the Stronghold, Scion of Darkness, Doom of Fools, Lord of the Wastes, Master of the Ebon Hand, Eternal Patriarch of the Cabal . . ."

illus. Lius Lasahido # 78/269

Cabal Paladin

    3 B
Creature - Human Knight

Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)

"The Demonlord has ruled every age. Every ruin, myth, and nightmare proves his power."—"Rite of Belzenlok"

illus. Lius Lasahido # 79/269

Caligo Skin-Witch

    1 B
Creature - Human Wizard

Kicker 3B (You may pay an additional 3B as you cast this spell.)

When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.

"Take their faces. The lips of these unbelievers may yet honor the Demonlord."

illus. Daarken # 80/269

Weatherlight

    4
Legendary Artifact - Vehicle

Flying

Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Crew 3

illus. Jaime Jones # 237/269

Raff Capashen, Ship's Mage

    2 W U
Legendary Creature - Human Wizard

Flash

Flying

You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)

illus. John Stanko # 202/269

Board the Weatherlight

    1 W
Sorcery

Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

A new gathering for a new age.

illus. Tyler Jacobson # 8/269

Tatyova, Benthic Druid

    3 G U
Legendary Creature - Merfolk Druid

Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.

"Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one part."

illus. Mathias Kollros # 206/269

Yawgmoth's Vile Offering

    4 B
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.

Centuries ago, a mad god offered a simple trade.

illus. Noah Bradley # 114/269

Shalai, Voice of Plenty

    3 W
Legendary Creature - Angel

Flying

You, planeswalkers you control, and other creatures you control have hexproof.

4GG: Put a +1/+1 counter on each creature you control.

illus. Victor Adame Minguez # 35/269

Serra Angel

    3 W W
Creature - Angel

Flying, vigilance

The angel remembers her past lives like dreams. Her song held up meadows. Her blade drove back darkness. Her wings carried her across the ages.

illus. Donato Giancola # 33/269

Memorial to Glory

Land

Memorial to Glory enters the battlefield tapped.

T: Add W.

3W, T, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.

illus. James Paick # 244/269

Memorial to Genius

Land

Memorial to Genius enters the battlefield tapped.

T: Add U.

4U, T, Sacrifice Memorial to Genius: Draw two cards.

illus. James Paick # 243/269

Memorial to Folly

Land

Memorial to Folly enters the battlefield tapped.

T: Add B.

2B, T, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.

illus. Sung Choi # 242/269

Memorial to War

Land

Memorial to War enters the battlefield tapped.

T: Add R.

4R, T, Sacrifice Memorial to War: Destroy target land.

illus. Richard Wright # 246/269

Sage of Lat-Nam

    1 U
Creature - Human Artificer

T, Sacrifice an artifact: Draw a card.

Though it was laid to waste by the brothers, many schools of magic trace their origins to the College of Lat-Nam, including the first Tolarian Academy.

illus. Matt Stewart # 64/269

Slinn Voda, the Rising Deep

    6 U U
Legendary Creature - Leviathan

Kicker 1U (You may pay an additional 1U as you cast this spell.)

When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.

illus. Grzegorz Rutkowski # 66/269

Memorial to Unity

Land

Memorial to Unity enters the battlefield tapped.

T: Add G.

2G, T, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

illus. Cliff Childs # 245/269

Tolarian Scholar

    2 U
Creature - Human Wizard

The Tolarian Academies embrace a tradition of study and research while discouraging the kinds of experiments that ruined the original island of Tolaria.

illus. Sara Winters # 71/269

Divest

    B
Sorcery

Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.

Flittersprites collect unusually valuable things: coins of fallen empires, baby teeth, and memories of treasured names.

illus. Jesper Ejsing # 87/269

Ghitu Chronicler

    1 R
Creature - Human Wizard

Kicker 3R (You may pay an additional 3R as you cast this spell.)

When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.

"What fire forged, fire remembers."

illus. Anthony Palumbo # 125/269

Two-Headed Giant

    2 R R
Creature - Giant Warrior

Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.

He watches the pass in both directions, and all must pay his toll.

illus. Simon Dominic # 147/269

Oath of Teferi DUPLICATE TO DELETE

    3 W U
Legendary Enchantment

When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.

"For the lost and forgotten, I will keep watch."

illus. Wesley Burt # 200/269

Gilded Lotus

    5
Artifact

T: Add three mana of any one color.

"The perfection of the lotus reminds me of my hopes for this world . . . and my failures. I will not rest until I've atoned for them."—Karn

illus. Volkan Baga # 215/269

Daring Archaeologist

    3 W
Creature - Human Artificer

When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.

Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)

illus. Sidharth Chaturvedi # 13/269

Llanowar Envoy

    2 G
Creature - Elf Scout

1G: Add one mana of any color.

"Cherish this world in honor of the martyrs who saved it. We too must be prepared to give our lives."—The Mending of Dominaria

illus. Daniel Ljunggren # 169/269

Lingering Phantom

    5 B
Creature - Spirit

Whenever you cast a historic spell, you may pay B. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)

"True power never dies, but lies awake, waiting for its name to be spoken."—The Eldest Reborn

illus. YW Tang # 99/269

Adventurous Impulse

    G
Sorcery

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Every odyssey begins with a single step.

illus. Titus Lunter # 153/269

Unwind

    2 U
Instant

Counter target noncreature spell. Untap up to three lands.

"A problem is only a problem if you don't have the tools to correct it."—Jhoira

illus. Anna Steinbauer # 72/269

Mesa Unicorn

    1 W
Creature - Unicorn

Lifelink

The unicorns of Sursi are a manifestation of Serra's joy and compassion. They frolic and dance like children, offering blessings to anyone they encounter.

illus. Winona Nelson # 27/269

Syncopate

    X U
Instant

Counter target spell unless its controller pays X. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

The fire spell stuttered and broke. Its pieces reached Teferi out of rhythm, meaningless.

illus. Tommy Arnold # 67/269

Fire Elemental

    3 R R
Creature - Elemental

"The best way to learn from a book on pyromancy is to burn it."—Jaya Ballard

illus. Joe Slucher # 120/269

Thorn Elemental - COPY

    5 G G
Creature - Elemental

You may have Thorn Elemental assign its combat damage as though it weren't blocked.

The first law of Yavimaya is that guests may kill only to survive. As fires aren't needed in the warm weather, cutting trees for wood means death.

illus. Daarken # 185/269

Benalish Honor Guard

    1 W
Creature - Human Knight

Benalish Honor Guard gets +1/+0 for each legendary creature you control.

"The true measure of all heroes is not what they achieve, but who they inspire."—Triumph of Gerrard

illus. Ryan Pancoast # 5/269

Cabal Stronghold

Land

T: Add C.

3, T: Add B for each basic Swamp you control.

The seat of Belzenlok's power, the Stronghold serves as the gathering place for the Cabal as their dark influence spreads from Urborg.

illus. Dimitar Marinski # 238/269

Blessed Light

    4 W
Instant

Exile target creature or enchantment.

Enchanted by mage-smiths and blessed by priests, Benalish windows let in light and cast out darkness.

illus. Anthony Palumbo # 7/269

Josu Vess, Lich Knight

    2 B B
Legendary Creature - Zombie Knight

Kicker 5B (You may pay an additional 5B as you cast this spell.)

Menace

When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

illus. Tyler Jacobson # 95/269

Rite of Belzenlok

    2 B B
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create two 0/1 black Cleric creature tokens.

III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."

illus. Seb McKinnon # 102/269

Arcane Flight

    U
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

The Tolarian Academies are known for their magical research, powerful sorcerers, and accidental destruction of ecosystems.

illus. Steve Prescott # 43/269

Dread Shade

    B B B
Creature - Shade

B: Dread Shade gets +1/+1 until end of turn.

"The forest surrounding the Vess estate became the Caligo Morass, a vast bog stalked by horrors too terrible to name."—"The Fall of the House of Vess"

illus. G-host Lee # 88/269

Final Parting

    3 B B
Sorcery

Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library.

"Sleep now, brother. That is the one gift I can give you."—Liliana Vess

illus. Eric Deschamps # 93/269

Skirk Prospector

    R
Creature - Goblin

Sacrifice a Goblin: Add R.

Deep beneath the ruined continent of Otaria, there's a mine where goblins still work, ignorant of the destruction above.

illus. Slawomir Maniak # 144/269

Elfhame Druid

    1 G
Creature - Elf Druid

T: Add G.

T: Add GG. Spend this mana only to cast kicked spells.

The bond between Llanowar elves and their kavu empowers both.

illus. Yongjae Choi # 159/269

Aven Sentry

    3 W
Creature - Bird Soldier

Flying

"My flock flew from a distant continent ruined by cataclysm and war. Benalia gave us shelter to end our exodus."

illus. Dan Scott # 3/269

Cloudreader Sphinx

    4 U
Creature - Sphinx

Flying

When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

illus. Kev Walker # 47/269

Divination

    2 U
Sorcery

Draw two cards.

"Half your studies will be learning the laws of magic. The other half will be bending them."—Naru Meha, master wizard

illus. Matt Stewart # 52/269

Pegasus Courser

    2 W
Creature - Pegasus

Flying

Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.

A pegasus chooses its rider, bearing the worthy into the clouds and tossing all others to the ground.

illus. Mathias Kollros # 29/269

Skittering Surveyor

    3
Artifact Creature - Construct

When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Like a cross between a spider and a spyglass, but friendlier.

illus. Dan Scott # 230/269

Bloodtallow Candle

    1
Artifact

6, T, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.

"Bring me an angel feather, and I will give you one death in return. There can be no turning back once the candle is lit."—Whisper, blood liturgist

illus. Alayna Danner # 212/269

Orcish Vandal

    1 R
Creature - Orc Warrior

T, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.

Every ancient relic is a weapon if you throw it hard enough.

illus. Alex Konstad # 137/269

Untamed Kavu

    1 G
Creature - Kavu

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Vigilance, trample

If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.

illus. Yongjae Choi # 186/269

Thran Temporal Gateway

    4
Legendary Artifact

4, T: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)

The portal opens not to the past, but from it. Those who step through discover an unimaginable future.

illus. Jason Felix # 233/269

The Mending of Dominaria

    3 G G
Enchantment - Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

illus. Adam Paquette # 173/269

Spore Swarm

    3 G
Instant

Create three 1/1 green Saproling creature tokens.

As the irrepressible power of a dormant Multani courses through Yavimaya, the forest passes judgment on travelers and natives alike. Only the fungus prospers.

illus. Mathias Kollros # 180/269

Fungal Plots

    1 G
Enchantment

1G, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.

Sacrifice two Saprolings: You gain 2 life and draw a card.

Thallids nurture saprolings, entertain them, and eat them.

illus. Even Amundsen # 160/269

Weight of Memory

    3 U U
Sorcery

Draw three cards. Target player puts the top three cards of their library into their graveyard.

In lives that have stretched for centuries, there are bound to be a few awkward silences.

illus. Eric Deschamps # 74/269

Yargle, Glutton of Urborg

    4 B
Legendary Creature - Frog Spirit

When Belzenlok's lieutenant Yar-Kul grew too ambitious, the Demonlord transformed him into a maggot. The frog that ate the maggot grew and grew, until a ravenous spirit burst from its body.

illus. Jehan Choo # 113/269

Traxos, Scourge of Kroog

    4
Legendary Artifact Creature - Construct

Trample

Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step.

Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)

illus. Lius Lasahido # 234/269

Arbor Armament

    G
Instant

Put a +1/+1 counter on target creature. That creature gains reach until end of turn.

"Llanowar's boughs are ever readyTo unleash an autumn of steel leaves."—"Song of Freyalise"

illus. Bayard Wu # 155/269

Adamant Will

    1 W
Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.

illus. Alex Konstad # 2/269

Call the Cavalry

    3 W
Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

Benalish citizens born under the same constellations share a star-clan. Their loyalty to one another interlaces the Seven Houses.

illus. Scott Murphy # 9/269

Excavation Elephant

    4 W
Creature - Elephant

Kicker 1W (You may pay an additional 1W as you cast this spell.)

When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.

illus. Viktor Titov # 17/269

3/5

Gideon's Reproach

    1 W
Instant

Gideon's Reproach deals 4 damage to target attacking or blocking creature.

On Amonkhet, Gideon lost both his sural and his faith in himself. But he can still throw a punch, and he still knows a bad guy when he sees one.

illus. Izzy # 19/269

Grow from the Ashes

    2 G
Sorcery

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Search your library for a basic land card, put it onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library.

illus. Richard Wright # 164/269

Krosan Druid

    2 G
Creature - Centaur Druid

Kicker 4G (You may pay an additional 4G as you cast this spell.)

When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.

"Druids endure disaster as seeds endure winter. Now Krosa blooms once more."

illus. Bastien L. Deharme # 167/269

2/3

Sanctum Spirit

    3 W
Creature - Spirit

Lifelink

Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

"When history becomes too mournful, even good souls may choose to forget."—Shalai, voice of Plenty

illus. Nils Hamm # 30/269

3/2

Mammoth Spider

    4 G
Creature - Spider

Reach

Most spiders of Llanowar disdain elvish alliances. No elf has as many beautiful eyes or as many strong arms.

illus. Lars Grant-West # 171/269

3/5

Sergeant-at-Arms

    2 W
Creature - Human Soldier

Kicker 2W (You may pay an additional 2W as you cast this spell.)

When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.

Knights get the glory. Soldiers get things done.

illus. Scott Murphy # 32/269

2/3

Nature's Spiral

    1 G
Sorcery

Return target permanent card from your graveyard to your hand.

"As Argoth's last defenders fell to Urza's juggernauts, Titania said, ‘Nature cannot be destroyed, only changed.'"—The Antiquities War

illus. Florian de Gesincourt # 175/269

Pierce the Sky

    1 G
Instant

Pierce the Sky deals 7 damage to target creature with flying.

Llanowar elves conceal their ballistae in the upper canopy of the forest, ready to clear the skies of any intruder.

illus. Slawomir Maniak # 176/269

Artificer's Assistant

    U
Creature - Bird

Flying

Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

illus. Chris Seaman # 44/269

1/1

Primordial Wurm

    4 G G
Creature - Wurm

"You can hear its tail thrashing from a mile away. Keep in mind that its jaws may already be half a mile closer."—Jenson Carthalion, Yavimaya exile

illus. Yeong-Hao Han # 177/269

7/6

Wild Onslaught

    3 G
Instant

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.

illus. Simon Dominic # 188/269

Yavimaya Sapherd

    2 G
Creature - Fungus

When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token.

"When their community grows cluttered, thallids begin a traditional bobbing dance, then trek out in all directions."—Sarpadian Empires, vol. III

illus. Christine Choi # 189/269

2/2

Cold-Water Snapper

    5 U
Creature - Turtle

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

For generations, the inhabitants of Orvada have hungered for turtle soup. For generations, the turtles have frustrated their ambitions.

illus. Jason Kang # 48/269

4/5

Champion of the Flame

    1 R
Creature - Human Warrior

Trample

Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.

Grand Warlord Radha's challengers are always defeated, but she rewards the most passionate with the Flame of Keld. After that, they burn for her.

illus. Wayne Reynolds # 116/269

1/1

Diligent Excavator

    1 U
Creature - Human Artificer

Whenever you cast a historic spell, target player puts the top two cards of their library into their graveyard. (Artifacts, legendaries, and Sagas are historic.)

Archaeologists don't just dig in the dirt. They excavate time, scraping off the years grain by grain.

illus. Mark Behm # 51/269

1/3

Relic Runner

    1 U
Creature - Human Rogue

Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)

Her knack for tampering with wards got her kicked out of the academy, but they also got her back in.

illus. Josu Hernaiz # 62/269

2/1

Rescue

    U
Instant

Return target permanent you control to its owner's hand.

With just a few seconds to escape, Deryan saved Hurkyl's editions on restoring physical objects from ash.

illus. Joe Slucher # 63/269

Fervent Strike

    R
Instant

Target creature gets +1/+0 and gains first strike and haste until end of turn.

"The flame paints a bright wheel on the sky, then shifts into a stabbing spark. The enemy falls; the smoke of victory rises."—"Legends of the Firedancer"

illus. Winona Nelson # 117/269

Vodalian Arcanist

    1 U
Creature - Merfolk Wizard

T: Add C. Spend this mana only to cast an instant or sorcery spell.

The Vodalian Empire tends to be insular. The scholarly Volshe caste are the exception, using education as an antidote to xenophobia.

illus. Tyler Walpole # 73/269

1/3

Fiery Intervention

    4 R
Sorcery

Choose one —

• Fiery Intervention deals 5 damage to target creature.

• Destroy target artifact.

Burning something is easy. Choosing a target can be more difficult.

illus. Adam Paquette # 118/269

Frenzied Rage

    1 R
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

"The heat in our hearts sometimes rises to the surface."—Valduk, keeper of the Flame

illus. Simon Dominic # 124/269

Blessing of Belzenlok

    B
Instant

Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.

"My heart is not mine, it is Belzenlok's. All hearts are his, and all blood."—"Rite of Belzenlok"

illus. Joe Slucher # 77/269

Keldon Raider

    2 R R
Creature - Human Warrior

When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.

Keldon raiders' spoils are limited to what their colos can carry. No matter the value, the rest goes up in smoke.

illus. Chris Seaman # 135/269

4/3

Deathbloom Thallid

    2 B
Creature - Fungus

When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.

"Nature is not always gentle or kind, but all life begets life."—Marwyn of Llanowar

illus. Mike Burns # 84/269

3/2

Eviscerate

    3 B
Sorcery

Destroy target creature.

"Fear the dark if you must, but don't mistake sunlight for safety."—Josu Vess

illus. Min Yum # 91/269

Run Amok

    1 R
Instant

Target attacking creature gets +3/+3 and gains trample until end of turn.

Keld faced an apocalypse to fulfill a dire prophecy. Now Keldons have nothing left to believe in except themselves.

illus. Svetlin Velinov # 140/269

Seismic Shift

    3 R
Sorcery

Destroy target land. Up to two target creatures can't block this turn.

"Shiv is a restless land. It heaves ash, bleeds lava, and scabs over in black obsidian."—The First Eruption

illus. James Paick # 141/269

Feral Abomination

    5 B
Creature - Thrull

Deathtouch

"Urborg used to be lovely—scenic volcanoes, respectable lich lords. Since the Cabal came with their nightmares and thrulls, it's all gone to the worms."—Mister Lostspoons, Skulltown gossip

illus. Darek Zabrocki # 92/269

5/5

Shivan Fire

    R
Instant

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.

Sometimes Shivan dragons toy with their food. Other times they just cook it.

illus. Grzegorz Rutkowski # 142/269

Soul Salvage

    2 B
Sorcery

Return up to two target creature cards from your graveyard to your hand.

The first mistake the Grimnant knights made was bullying the owner of an Urborg corpse shop. Their second mistake was dying.

illus. Daarken # 104/269

Stronghold Confessor

    B
Creature - Human Cleric

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Menace (This creature can't be blocked except by two or more creatures.)

If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.

illus. Igor Kieryluk # 105/269

1/1

Thallid Omnivore

    3 B
Creature - Fungus

1, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.

Thelon of Havenwood created thallids as a food source in times of darkness. Thallids did the same with saprolings.

illus. Mathias Kollros # 106/269

3/3

Windgrace Acolyte

    4 B
Creature - Cat Warrior

Flying

When Windgrace Acolyte enters the battlefield, put the top three cards of your library into your graveyard and you gain 3 life.

Acolytes of the lost Lord Windgrace fight to keep Urborg relics out of Cabal hands.

illus. Bayard Wu # 112/269

3/2

Aesthir Glider

    3
Artifact Creature - Bird Construct

Flying

Aesthir Glider can't block.

An ancient device recovered from a thawing glacier high in the Karplusan mountains.

illus. James Paick # 209/269

Amaranthine Wall

    4
Artifact Creature - Wall

Defender

2: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Neither its appearance nor its temperature varies as the years pass, an eternal testament to the forces that shaped Dominaria.

illus. Jason Felix # 210/269

0/6

Jousting Lance

    2
Artifact - Equipment

Equipped creature gets +2/+0.

As long as it's your turn, equipped creature has first strike.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

illus. Alayna Danner # 221/269

Pardic Wanderer

    6
Artifact Creature - Golem

Trample

"To the head of Archaeological Findings: The excavation schedule at dig site 93-beta must be revised. Part of the site has walked off."—Tolarian field dispatch

illus. Igor Kieryluk # 226/269

5/5

Short Sword

    1
Artifact - Equipment

Equipped creature gets +1/+1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

"Sometimes the only difference between a martyr and a hero is a sword."—Captain Sisay, Memoirs

illus. John Severin Brassell # 229/269

Plains

Basic Land - Plains

illus. Titus Lunter # 251/269

Plains

Basic Land - Plains

illus. Titus Lunter # 251/269

Plains

Basic Land - Plains

illus. Dimitar Marinski # 252/269

Plains

Basic Land - Plains

illus. Mark Poole # 253/269

Island

Basic Land - Island

illus. Titus Lunter # 255/269

Island

Basic Land - Island

illus. Titus Lunter # 255/269

Island

    256
Basic Land - Island

illus. Dimitar Marinski # 256/269

Island

Basic Land - Island

illus. Mark Poole # 257/269

Swamp

Basic Land - Swamp

illus. Titus Lunter # 259/269

Swamp

Basic Land - Swamp

illus. Titus Lunter # 259/269

Swamp

Basic Land - Swamp

illus. Dimitar Marinski # 260/269

Swamp

Basic Land - Swamp

illus. Mark Poole # 261/269

Mountain

Basic Land - Mountain

illus. Titus Lunter # 263/269

Mountain

Basic Land - Mountain

illus. Titus Lunter # 263/269

Mountain

Basic Land - Mountain

illus. Dimitar Marinski # 264/269

Mountain

Basic Land - Mountain

illus. Mark Poole # 265/269

Forest

Basic Land - Forest

illus. Titus Lunter # 267/269

Forest

Basic Land - Forest

illus. Titus Lunter # 267/269

Forest

Basic Land - Forest

illus. Dimitar Marinski # 268/269

Forest

Basic Land - Forest

illus. Mark Poole # 269/269

D'Avenant Trapper

    2 W
Creature - Human Archer

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)

"Go swiftly, clever arrow, and teachThe philosophy of stillness."—D'Avenant verse

illus. Winona Nelson # 11/269

3/2

Knight of New Benalia

    1 W
Creature - Human Knight

The mage-smiths of New Benalia have perfected the art of blending fine steel and enchanted glass into weapons that are both beautiful and deadly. Only elite knights are entrusted with these martial works of art.

illus. Josu Hernaiz # 24/269

3/1

Tragic Poet

    W
Creature - Human

T, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.

"In a healing world I write—I, who will never be healed. Let my last gift be one of memory: from a thousand lost thoughts, choose one, and remember my name."

illus. Anthony Palumbo # 37/269

Lyra Dawnbringer

    3 W W
Legendary Creature - Angel - Angel

Flying, first strike, lifelink

Other Angels you control get +1/+1 and have lifelink.

"You are not alone. You never were."

illus. Chris Rahn # 26/269

5/5

Darksteel Axe

    2
Artifact - Equipment

Indestructible

Equipped creature gets +2/+0.

Equip 2

Heavier than it looks, tricky to wield, guaranteed to last.

illus. Daniel Ljunggren # 247/269