Explorers of Ixalan Spoilers 47/0
Show TextVampire Noble
"No emergency is so dire that it cannot be dealt with elegantly."—Olivia Voldaren
illus. Ryan Alexander Lee # 24/0
Rush of Adrenaline
Target creature gets +2/+1 and gains trample until end of turn.
Scarecrows only go so far in sending the message to stay away.
illus. Chris Rallis # 28/0
Child of Night
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.
illus. Ash Wood # 16/0
Prey Upon
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Nature exists in balance: river and jungle, sky and sea, predator and prey.
illus. Deruchenko Alexander # 34/0
Adaptive Automaton
As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
illus. Igor Kieryluk # 42/0
Aether Gale
Return six target nonland permanents to their owners' hands.
The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.
illus. Jack Wang # 7/0
Aggravated Assault
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.
illus. Greg Staples # 25/0
Beacon of Immortality
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
The cave floods with light. A thousand rays shine forth and meld into one.
illus. Rob Alexander # 1/0
Blatant Thievery
For each opponent, gain control of target permanent that player controls.
Centuries of association with the Sun Empire have taught the dinosaurs that shiny things are important.
illus. Victor Adame Minguez # 8/0
Bloodbond Vampire
Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
"Let the vampires join us. In this war, we no longer have the luxury of choosing our comrades."—General Tazri, allied commander
illus. Anna Steinbauer # 15/0
Borderland Ranger
When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
"There's only one route from Kessig into Stensia. Unless you come with me."
illus. Zoltan Boros # 31/0
Coat with Venom
Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
"Every Silumgar blade carries the blessing of our dragonlord."—Xathi the Infallible
illus. Johann Bodin # 17/0
Concentrate
Draw three cards.
"The treasure in my mind is greater than any worldly glory."
illus. rk post # 9/0
Crumbling Necropolis
Crumbling Necropolis enters the battlefield tapped.
: Add , , or .
It's said the spirits of the drowned dead hang their lights from the shattered figureheads.
illus. Volkan Baga # 45/0
Day of Judgment
Destroy all creatures.
illus. Vincent Proce # 2/0
Disaster Radius
As an additional cost to cast this spell, reveal a creature card from your hand.
Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.
illus. James Paick # 26/0
Doom Blade
Destroy target nonblack creature.
The void is without substance but cuts like steel.
illus. Chippy # 18/0
Giant Growth
Target creature gets +3/+3 until end of turn.
illus. Matt Cavotta # 32/0
Hunter's Prowess
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
To be counted among the warriors of Setessa's Leina Tower, you must not fear death, only failure.
illus. Greg Staples # 33/0
Innocent Blood
Each player sacrifices a creature.
Zombies mourn for the living and celebrate those who will soon be given the gift of death.
illus. Carl Critchlow # 19/0
Jungle Barrier
Defender (This creature can't attack.)
When Jungle Barrier enters the battlefield, draw a card.
Within silent clearings guarded by living palisades, the natural world guards its most precious secrets.
illus. Christine Choi # 38/0
Jungle Shrine
Jungle Shrine enters the battlefield tapped.
: Add , , or .
The people of the Sun Empire worship the sun in three aspects: the creative sun, the sustaining sun, and the destructive sun.
illus. Rob Alexander # 46/0
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
Though less well-known than its army of soldiers, the Boros Legion's mage-priests are as respected by the innocent as they are hated by the ghosts of the guilty.
illus. Kev Walker # 39/0
Mass Mutiny
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
"You too, Squib?"
illus. Sidharth Chaturvedi # 27/0
Merfolk Sovereign
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
"We are not an empire, and I am not a queen. But I speak with the shout of the rivers and the whisper of the clinging mist."
illus. Slawomir Maniak # 10/0
Mortify
Destroy target creature or enchantment.
Many who cross Sorin's path come down with a sudden and fatal case of being-in-the-way-of-a-millennia-old-vampire.
illus. Nils Hamm # 40/0
Necropolis Regent
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
"Jarad fancies himself king of the undercity, but he's merely king of rot."
illus. Winona Nelson # 20/0
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.
illus. Todd Lockwood # 3/0
Prismatic Lens
: Add .
, : Add one mana of any color.
It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes.
illus. Alan Pollack # 43/0
Quicksilver Amulet
, : You may put a creature card from your hand onto the battlefield.
Those who examine the amulet too closely have been known to become part of its ornate carvings.
illus. Brad Rigney # 44/0
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
illus. Kev Walker # 35/0
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
"It is the nature of souls that they burn more brightly together than apart."—Vessifrus, flamekin demagogue
illus. Chuck Lukacs # 29/0
Shielded by Faith
Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.
illus. David Palumbo # 4/0
Soul of the Harvest
Trample
Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
It's there when a seed sprouts, when gourds ripen on the vines, and when the reapers cut the grains under the Harvest Moon.
illus. Eytan Zana # 36/0
Tainted Field
: Add .
: Add or . Activate this ability only if you control a Swamp.
illus. Don Hazeltine # 47/0
Threads of Disloyalty
Enchant creature with converted mana cost 2 or less
You control enchanted creature.
"Over time, Konda grew ever more suspicious, fearing even his most loyal allies were being manipulated by unseen hands."—The History of Kamigawa
illus. Anthony S. Waters # 11/0
Time Warp
Target player takes an extra turn after this one.
Just when you thought you'd survived the first wave.
illus. Jon Foster # 12/0
Unsummon
Return target creature to its owner's hand.
Not to be. That is the answer.
illus. Izzy # 13/0
Urge to Feed
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
illus. Johann Bodin # 21/0
Vampire Interloper
Flying
Vampire Interloper can't block.
He listens to every heartbeat, deciding which one of hundreds he will stop.
illus. James Ryman # 22/0
Vampire Nighthawk
Flying, deathtouch, lifelink
illus. Jason Chan # 23/0
Veteran's Reflexes
Target creature gets +1/+1 until end of turn. Untap that creature.
"Assume everything wants to kill you. At the very least, assume everything wants what's in your pack."
illus. Scott Chou # 5/0
Vow of Duty
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.
"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."—Kaalia of the Vast
illus. Wayne Reynolds # 6/0
Vow of Flight
Enchant creature
Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.
"Soaring is wasted on the winged."—Edric, Spymaster of Trest
illus. Erica Yang # 14/0
Vow of Lightning
Enchant creature
Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.
"Ruhan would never agree to such terms."—Ruhan of the Fomori
illus. Svetlin Velinov # 30/0
Vow of Wildness
Enchant creature
Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.
"Savagery is the birthright of every creature that draws breath—or wishes it could."—Karador, Ghost Chieftain
illus. Jim Pavelec # 37/0
Zealous Persecution
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
"Rejoice! Your vile blood will help fulfill our righteous cause."
illus. Sara Winters # 41/0