Commander 2017 Spoilers 299/56
Show TextAkoum Refuge
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or .
illus. Fred Fields # 233/56
Arcane Sanctum
Arcane Sanctum enters the battlefield tapped.
: Add , , or .
"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes."—Tullus of Palandius
illus. Anthony Francisco # 234/56
Armillary Sphere
, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
The mysterious purpose of two of the rings had eluded Esper mages—until now.
illus. Franz Vohwinkel # 203/56
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
"Choices belong to those with the luxuries of time and distance. We have neither. I recommend we proceed with the plan to destroy all shrines of the kami."—Lady Azami, letter to Sensei Hisoka
illus. Ittoku # 82/56
Behemoth Sledge
Equipped creature gets +2/+2 and has trample and lifelink.
Equip
Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon.
illus. Steve Prescott # 162/56
Bojuka Bog
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.
: Add .
illus. Howard Lyon # 238/56
Crosis's Charm
Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.
A pretty bauble of persecution.
illus. Marco Nelor # 169/56
Cultivate
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
All seeds share a common bond, calling to each other across infinity.
illus. Anthony Palumbo # 147/56
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling
( , Discard this card: Draw a card.)When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
illus. Mathias Kollros # 111/56
Grixis Panorama
: Add .
, , Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
There is no height above Grixis that is free from the stench of death.
illus. Nils Hamm # 254/56
Harmonize
Draw three cards.
"Words lie. People lie. The land tells the truth."
illus. Paul Lee # 151/56
Jwar Isle Refuge
Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
: Add or .
illus. Cyril Van Der Haegen # 258/56
Nevinyrral's Disk
Nevinyrral's Disk enters the battlefield tapped.
, : Destroy all artifacts, creatures, and enchantments.
illus. Steve Argyle # 217/56
Nihil Spellbomb
, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.
When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay
. If you do, draw a card.illus. Franz Vohwinkel # 218/56
Nivix Guildmage
: Draw a card, then discard a card.
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
"The only action worth taking is one with an unknown outcome."
illus. Scott M. Fischer # 186/56
Opal Palace
: Add .
, : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
illus. Andreas Rocha # 266/56
Opportunity
Target player draws four cards.
"Opportunity isn't something you wait for. It's something you create."
illus. Allen Williams # 89/56
Rain of Thorns
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target land.
When the forests became havens for evil, the archmages devised new ways to cleanse the wilds.
illus. Sam Burley # 156/56
Rakdos Guildgate
Rakdos Guildgate enters the battlefield tapped.
: Add or .
Maze-runners who pass through the Rakdos gate leave behind their scruples and a significant amount of skin.
illus. Eytan Zana # 271/56
Saltcrusted Steppe
: Add .
, : Put a storage counter on Saltcrusted Steppe.
, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or .
illus. Greg Staples # 273/56
Savage Lands
Savage Lands enters the battlefield tapped.
: Add , , or .
Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.
illus. Vance Kovacs # 275/56
Seaside Citadel
Seaside Citadel enters the battlefield tapped.
: Add , , or .
For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.
illus. Volkan Baga # 277/56
Selesnya Guildgate
Selesnya Guildgate enters the battlefield tapped.
: Add or .
The Selesyna welcome all to help them heal the city's wounds. The price, however, is devotion to the guild and a selfless belief in Trostani.
illus. Howard Lyon # 279/56
Marchesa, the Black Rose
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
illus. Matt Stewart # 177/56
Tranquil Thicket
Tranquil Thicket enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)illus. Heather Hudson # 287/56
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.Some say the knowledge lost during the Ritual of Rebuking is returned through the well's waters.
illus. Jeff Miracola # 231/56
Rout
You may cast Rout as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)Destroy all creatures. They can't be regenerated.
"End this. What I seek is far greater."—Elesh Norn, Grand Cenobite
illus. Igor Kieryluk # 71/56
Relic Crush
Destroy target artifact or enchantment and up to one other target artifact or enchantment.
There are many ruins, but there used to be many more.
illus. Steven Belledin # 157/56
Skeletal Scrying
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
illus. Bob Petillo # 125/56
Mirari's Wake
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
The land drank power from the Mirari as though it had thirsted forever.
illus. Volkan Baga # 181/56
Stone Quarry
Stone Quarry enters the battlefield tapped.
: Add or .
In Gavony, headstones come only from quarries that have been blessed by chaplains.
illus. Cliff Childs # 282/56
Forsaken Sanctuary
Forsaken Sanctuary enters the battlefield tapped.
: Add or .
"Prayers will curdle on the tongue and be heard by rotting ears."—Minaldra, the Vizag Atum
illus. Vincent Proce # 250/56
Terminate
Destroy target creature. It can't be regenerated.
All suns must set.
illus. Lucas Graciano # 199/56
Niv-Mizzet, Dracogenius
Flying
Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.
: Niv-Mizzet, Dracogenius deals 1 damage to any target.
He has no patience for minds that do not inspire him or explode by trying.
illus. Todd Lockwood # 184/56
Rakdos Signet
, : Add .
Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.
illus. Martina Pilcerova # 221/56
Orzhov Signet
, : Add .
The form of the sigil is just as important as the sigil itself. If it's carried on a medallion, its bearer is a master. If it's tattooed on the body, its bearer is a slave.
illus. Martina Pilcerova # 219/56
Boros Signet
, : Add .
"Have you ever held a Boros signet? There's a weight to it that belies its size—a weight of strength and of pride."—Agrus Kos
illus. Mike Sass # 205/56
Broodmate Dragon
Flying
When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying.
Frozen in fear, the goblins stared upward at the circling hunter—and were promptly eaten by its diving mate.
illus. Vance Kovacs # 165/56
Sea Gate Oracle
When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
"The secret entrance should be near."
illus. Daniel Ljunggren # 92/56
Falkenrath Noble
Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
"I often think on how excited they must feel to be chosen as my prey."
illus. Slawomir Maniak # 113/56
Arahbo, Roar of the World
Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.
Whenever another Cat you control attacks, you may pay
. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.illus. Jesper Ejsing # 35/56
Wasitora, Nekoru Queen
Flying, trample
Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.
Once a fierce foe, she would become one of Madara's greatest protectors.
illus. Cynthia Sheppard # 49/56
O-Kagachi, Vengeful Kami
Flying, trample
Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.
At his behest the Kami War began to regain That Which Was Taken.
illus. Daarken # 45/56
The Ur-Dragon
Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost
less to cast.Flying
Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
illus. Jaime Jones # 48/56
Taigam, Ojutai Master
Instant, sorcery, and Dragon spells you control can't be countered.
Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
illus. Simon Dominic # 46/56
Ramos, Dragon Engine
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add
. Activate this ability only once each turn.illus. Joseph Meehan # 55/56
Traverse the Outlands
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library.
With such great footsteps, everything is within walking distance.
illus. Daarken # 34/56
Balan, Wandering Knight
First strike
Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.
: Attach all Equipment you control to Balan.
"What weapon will you bear against one who's mastered them all?"
illus. Svetlin Velinov # 2/56
Hungry Lynx
Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.)
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
illus. Shreya Shetty # 31/56
Bloodforged Battle-Axe
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip
Spilled blood always begets more of the same.
illus. Alayna Danner # 50/56
Stalking Leonin
When Stalking Leonin enters the battlefield, secretly choose an opponent.
Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once.
illus. Zoltan Boros # 7/56
Mirri, Weatherlight Duelist
First strike
Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat.
As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.
illus. Magali Villeneuve # 43/56
Nazahn, Revered Bladesmith
When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library.
Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
illus. Victor Adame Minguez # 44/56
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
illus. Victor Adame Minguez # 51/56
Alms Collector
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
"There is no justice when some profit and others go without."
illus. Bram Sels # 1/56
Bloodline Necromancer
Lifelink
When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
"The veil of death hides little from our kind."
illus. Joe Slucher # 14/56
Herald's Horn
As Herald's Horn enters the battlefield, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
illus. Jason Felix # 53/56
Kindred Summons
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
illus. Ryan Pancoast # 32/56
Path of Ancestry
Path of Ancestry enters the battlefield tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
illus. Alayna Danner # 56/56
Kindred Discovery
As Kindred Discovery enters the battlefield, choose a creature type.
Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
Few things are truly "lost" at sea.
illus. Lake Hurwitz # 11/56
Territorial Hellkite
Flying, haste
At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
illus. Jonas De Ro # 29/56
Scalelord Reckoner
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
The justice of dragons demands more than just an eye for an eye.
illus. Even Amundsen # 6/56
Fractured Identity
Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Self-reflection is not without its perils.
illus. Yongjae Choi # 37/56
Boneyard Scourge
Flying
Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay
. If you do, return Boneyard Scourge from your graveyard to the battlefield.Death arrives on tattered wings and stolen bones.
illus. Grzegorz Rutkowski # 15/56
Fortunate Few
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
". . . Is it over?"
illus. Jesper Ejsing # 4/56
Qasali Slingers
Reach
Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.
All things will crumble, whether by time or by force.
illus. Izzy # 33/56
Mirror of the Forebears
As Mirror of the Forebears enters the battlefield, choose a creature type.
: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
illus. Kieran Yanner # 54/56
Licia, Sanguine Tribune
This spell costs
less to cast for each 1 life you gained this turn.First strike, lifelink
Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate this ability only during your turn and only once each turn.
"I give my blood, my life, all I have in exchange for victory."
illus. Magali Villeneuve # 40/56
Bloodsworn Steward
Flying
Commander creatures you control get +2/+2 and have haste.
"My liege will lead and I will follow—to the battlefield, to the grave, and beyond."
illus. Daarken # 22/56
Edgar Markov
Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
illus. Volkan Baga # 36/56
Curse of Vitality
Enchant player
Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
Good health beckons many a vigorous follower.
illus. Kieran Yanner # 3/56
Curse of Verbosity
Enchant player
Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
Idle chatter beckons many an attentive ear.
illus. Kieran Yanner # 9/56
Crimson Honor Guard
Trample
At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.
The finest soldiers aren't worth a whit without a set of hands to lead them and a set of eyes to guide them.
illus. Kieran Yanner # 23/56
Curse of Disturbance
Enchant player
Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
Sounds of life beckon many a restless soul.
illus. Kieran Yanner # 16/56
Curse of Opulence
Enchant player
Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color." Each opponent attacking that player does the same.
Jingling coins beckon many an eager hand.
illus. Kieran Yanner # 24/56
Curse of Bounty
Enchant player
Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
Flavorful aromas beckon many a salivating maw.
illus. Kieran Yanner # 30/56
Disrupt Decorum
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Dinner and politics don't mix.
illus. Sidharth Chaturvedi # 25/56
Teferi's Protection
Until your next turn, your life total can't change and you have protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
illus. Chase Stone # 8/56
Mathas, Fiend Seeker
Menace
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
"All will know of your crimes."
illus. Joe Slucher # 42/56
Kindred Charge
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
For goblins, quantity is quality.
illus. Dan Scott # 27/56
New Blood
As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
"Now isn't that better?"—Olivia Voldaren
illus. Howard Lyon # 19/56
Patron of the Vein
Flying
When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
illus. Tommy Arnold # 20/56
Inalla, Archmage Ritualist
Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay
. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.Tap five untapped Wizards you control: Target player loses 7 life.
illus. Yongjae Choi # 38/56
Heirloom Blade
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
illus. Carmen Sinek # 52/56
Kheru Mind-Eater
Menace
Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from their hand face down.
You may look at and play cards exiled with Kheru Mind-Eater.
illus. Igor Kieryluk # 17/56
Galecaster Colossus
Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
Ground bones, broken glass, and splintered shipwrecks make up the sands of his shores.
illus. Darek Zabrocki # 10/56
Kindred Dominance
Choose a creature type. Destroy all creatures that aren't of the chosen type.
In the end, the lights fade, the land withers, and only the dead and vile remain.
illus. Bram Sels # 18/56
Kindred Boon
As Kindred Boon enters the battlefield, choose a creature type.
: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.
illus. McLean Kendree # 5/56
Mairsil, the Pretender
When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
illus. Izzy # 41/56
Vindictive Lich
When Vindictive Lich dies, choose one or more. Each mode must target a different player.
• Target opponent sacrifices a creature.
• Target opponent discards two cards.
• Target opponent loses 5 life.
Heart, mind, soul—weapons all.
illus. Toma Feizo Gas # 21/56
Portal Mage
Flash
When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.)
illus. Yongjae Choi # 13/56
Magus of the Mind
, , Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play cards exiled this way without paying their mana costs.
"I'll show you what you truly desire."
illus. John Stanko # 12/56
Taigam, Sidisi's Hand
Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
illus. Simon Dominic # 47/56
Izzet Chemister
Haste
, : Exile target instant or sorcery card from your graveyard.
, , Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.
illus. Svetlin Velinov # 26/56
Kess, Dissident Mage
Flying
During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead.
"Loss has no meaning here. You cannot take from those who have nothing."
illus. Izzy # 39/56
Shifting Shadow
Enchant creature
Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."
illus. Christopher Burdett # 28/56
Boros Guildgate
Boros Guildgate enters the battlefield tapped.
: Add or .
It promises protection to those in need and proclaims a warning to any who would threaten Ravnican law.
illus. Noah Bradley # 240/56
Command Tower
: Add one mana of any color in your commander's color identity.
When defeat is near and guidance is scarce, all eyes look in one direction.
illus. Ryan Yee # 242/56
Darksteel Ingot
Indestructible
: Add one mana of any color.
"It reflects the purity of Mirrodin-that-was."—Koth of the Hammer
illus. Martina Pilcerova # 207/56
Mosswort Bridge
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
illus. Jeremy Jarvis # 261/56
Orzhov Guildgate
Orzhov Guildgate enters the battlefield tapped.
: Add or .
"We do not believe in hiding our wealth in the shadows. This is Orzhov, and this is how we reward greatness."—Teysa Karlov, Grand Envoy of Orzhov
illus. John Avon # 269/56
Secluded Steppe
Secluded Steppe enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)illus. Heather Hudson # 278/56
Sol Ring
: Add .
Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.
illus. Mike Bierek # 223/56
Swiftfoot Boots
Equipped creature has hexproof and haste.
Equip
"There is great wisdom in rushing headlong into combat . . . if you're prepared."—Kenjek, captain of the Thousand Swords
illus. Svetlin Velinov # 226/56
Temple of the False God
: Add . Activate this ability only if you control five or more lands.
"When gods become apathetic, the people will worship anyone who answers their pleas."—Kiora
illus. James Zapata # 284/56
Terramorphic Expanse
, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
illus. Dan Scott # 285/56
Vivid Crag
Vivid Crag enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Crag: Add one mana of any color.
illus. Martina Pilcerova # 289/56
Vivid Creek
Vivid Creek enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Creek: Add one mana of any color.
illus. Fred Fields # 290/56
Vivid Grove
Vivid Grove enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Grove: Add one mana of any color.
illus. Howard Lyon # 291/56
Vivid Marsh
Vivid Marsh enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Marsh: Add one mana of any color.
illus. John Avon # 292/56
Wayfarer's Bauble
, , Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.
illus. Darrell Riche # 230/56
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."—Pulan, Bant orchardist
illus. Steven Belledin # 249/56
Rogue's Passage
: Add .
, : Target creature can't be blocked this turn.
Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.
illus. Christine Choi # 272/56
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
illus. Igor Kieryluk # 123/56
Spirit of the Hearth
Flying
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Thieves know that a snarl in the night means, "Rob another house."
illus. Jason Chan # 73/56
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
illus. Rebecca Guay # 145/56
Ambition's Cost
You draw three cards and you lose 3 life.
"Conquering your first world is the hardest, after all. My power grew as I moved from world to world, taking anything that would make the next taking easier."—Ob Nixilis
illus. Zezhou Chen # 95/56
Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
"So many have died in search of that map. And now it appears in the hands of the arrogant child Chandra Nalaar."
illus. Dan Scott # 96/56
Apprentice Necromancer
, , Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
A mage willing to dedicate his life to his craft.
illus. Randy Vargas # 97/56
Arcanis the Omnipotent
: Draw three cards.
: Return Arcanis the Omnipotent to its owner's hand.
He has journeyed where none have been before. Now he returns to ensure that none follow.
illus. Justin Sweet # 80/56
Archaeomancer
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
"Words of power never disappear. They sleep, awaiting those with the will to rouse them."
illus. Zoltan Boros # 81/56
Argentum Armor
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip
Mirrodin's creator still lives, still shapes metal, and still commands world-shaking power.
illus. Matt Cavotta # 202/56
Atarka, World Render
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
"Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir."—Yasova Dragonclaw
illus. Karl Kopinski # 161/56
Black Market
Whenever a creature dies, put a charge counter on Black Market.
At the beginning of your precombat main phase, add
for each charge counter on Black Market.illus. Jeff Easley # 98/56
Blade of the Bloodchief
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
illus. Jung Park # 204/56
Bladewing the Risen
Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
: Dragon creatures get +1/+1 until end of turn.
illus. Kev Walker # 163/56
Blighted Woodland
: Add .
, , Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
illus. Jason Felix # 235/56
Blind Obedience
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)Artifacts and creatures your opponents control enter the battlefield tapped.
"By the time your knees have worn through your robe, you may have begun to learn your place."
illus. Seb McKinnon # 57/56
Blood Artist
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
"Great art can never be created without great suffering."
illus. Johannes Voss # 99/56
Blood Baron of Vizkopa
Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
illus. Anthony Palumbo # 164/56
Blood Tribute
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
illus. Volkan Baga # 100/56
Bloodfell Caves
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
: Add or .
illus. Adam Paquette # 236/56
Bloodhusk Ritualist
Multikicker
(You may pay an additional any number of times as you cast this spell.)When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
illus. Daarken # 101/56
Bloodlord of Vaasgoth
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
illus. Greg Staples # 102/56
Blossoming Sands
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add or .
illus. Sam Burley # 237/56
Body Double
You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.
"I am who I pretend to be."
illus. Winona Nelson # 83/56
Boros Garrison
Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 239/56
Butcher of Malakir
Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
His verdict is always guilty. His sentence is always death.
illus. Jason Chan # 103/56
Captivating Vampire
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
illus. Eric Deschamps # 104/56
Cauldron Dance
Cast this spell only during combat.
Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
illus. Donato Giancola # 166/56
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
illus. Trevor Claxton # 131/56
Cinder Barrens
Cinder Barrens enters the battlefield tapped.
: Add or .
A mudflow swallowed the lowlands years ago. All that remains are a bottomless mire and an endless rain of ash.
illus. Cliff Childs # 241/56
Clone Legion
For each creature target player controls, create a token that's a copy of that creature.
Their lust for battle was so great that they didn't care their enemies wore their own faces.
illus. Svetlin Velinov # 84/56
Comet Storm
Multikicker
(You may pay an additional any number of times as you cast this spell.)Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
illus. Jung Park # 132/56
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
It harmonizes with the essence of its master.
illus. Ryan Alexander Lee # 206/56
Condemn
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."—Alovnek, Boros guildmage
illus. Daren Bader # 58/56
Consuming Vapors
Target player sacrifices a creature. You gain life equal to that creature's toughness.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
illus. Trevor Claxton # 105/56
Corpse Augur
When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
Even when the flesh grows cold, knowledge waits in the bones for a master to release it.
illus. Scott M. Fischer # 106/56
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Do not fear the lightning. Fear the one it obeys.
illus. Yohann Schepacz # 167/56
Crosis, the Purger
Flying
Whenever Crosis, the Purger deals combat damage to a player, you may pay
. If you do, choose a color, then that player reveals their hand and discards all cards of that color.illus. Chris Rahn # 168/56
Crucible of Fire
Dragon creatures you control get +3/+3.
"The dragon is a perfect marriage of power and the will to use it."—Sarkhan Vol
illus. Dominick Domingo # 133/56
Crucible of the Spirit Dragon
: Add .
, : Put a storage counter on Crucible of the Spirit Dragon.
, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
illus. Jung Park # 243/56
Crumbling Necropolis
Crumbling Necropolis enters the battlefield tapped.
: Add , , or .
"They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living."—Olcot, Rider of Joffik
illus. Dave Kendall # 244/56
Crushing Vines
Choose one —
• Destroy target creature with flying.
• Destroy target artifact.
"Your veil's curse won't stop me, deathmage. I have taken down countless night hunters and this dark plane is not big enough for you to hide."—Garruk Wildspeaker, to Liliana Vess
illus. Scott Chou # 146/56
Crux of Fate
Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
Ugin's whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir's fate: the primal battle between Ugin and Nicol Bolas.
illus. Michael Komarck # 107/56
Damnable Pact
Target player draws X cards and loses X life.
"Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps."—Siara, the Dragon's Mouth
illus. Zack Stella # 108/56
Dark Impostor
: Exile target creature and put a +1/+1 counter on Dark Impostor.
Dark Impostor has all activated abilities of all creature cards exiled with it.
"Ah, this is a nice life. I can see why you were so desperate to keep it."
illus. Johannes Voss # 109/56
Deathbringer Regent
Flying
When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
illus. Adam Paquette # 110/56
Dimir Aqueduct
Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 245/56
Dismal Backwater
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
: Add or .
illus. Sam Burley # 246/56
Divine Reckoning
Each player chooses a creature they control. Destroy the rest.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)Survival of the purest.
illus. Greg Staples # 59/56
Door of Destinies
As Door of Destinies enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
illus. Larry MacDougall # 208/56
Dragon Tempest
Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.
Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
illus. Willian Murai # 134/56
Dragonlord's Servant
Dragon spells you cast cost
less to cast.Atarka serving-goblins coat themselves with grease imbued with noxious herbs, hoping to discourage their ravenous masters from adding them to the meal.
illus. Steve Prescott # 135/56
Dragonspeaker Shaman
Dragon spells you cast cost
less to cast."We speak the dragons' language of flame and rage. They speak our language of fury and honor. Together we shall weave a tale of destruction without equal."
illus. Kev Walker # 136/56
Drana, Kalastria Bloodchief
Flying
: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
"If our former masters would have us kneel again, they shall feel our defiance slashed across their membranes."
illus. Mike Bierek # 112/56
Dreamstone Hedron
: Add .
, , Sacrifice Dreamstone Hedron: Draw three cards.
Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.
illus. Eric Deschamps # 209/56
Dromoka, the Eternal
Flying
Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
"The bane of countless shattered weapons, each a failure to slay her."—Daghatar the Adamant
illus. Eric Deschamps # 170/56
Earthquake
Earthquake deals X damage to each creature without flying and each player.
They fell screaming into the depths of the chasm like so many pebbles tossed down a well.
illus. Adrian Smith # 137/56
Elemental Bond
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
"I want to help Zendikar. Show me the way."—Nissa Revane
illus. David Gaillet # 148/56
Elfhame Palace
Elfhame Palace enters the battlefield tapped.
: Add or .
Llanowar has seven elfhames, or kingdoms, each with its own ruler. Their palaces are objects of awe, wonder, and envy.
illus. Jerry Tiritilli # 247/56
Etherium-Horn Sorcerer
: Return Etherium-Horn Sorcerer to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
illus. Franz Vohwinkel # 171/56
Evolving Wilds
, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Without the interfering hands of civilization, nature will always shape itself to its own needs.
illus. Steven Belledin # 248/56
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."
illus. Martina Pilcerova # 149/56
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
"They had it coming."—Squire Imalia, savior of Thiswick
illus. Raymond Swanland # 60/56
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
"What do you have that I cannot obtain?"—Mairsil, the Pretender
illus. John Avon # 210/56
Fist of Suns
You may pay
rather than pay the mana cost for spells that you cast."It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me."—Memnarch
illus. Arnie Swekel # 211/56
Fleecemane Lion
: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
illus. Slawomir Maniak # 172/56
Frontier Bivouac
Frontier Bivouac enters the battlefield tapped.
: Add , , or .
"The most powerful dreams visit those who shelter in a dragon's skull."—Chianul, Who Whispers Twice
illus. Titus Lunter # 251/56
Frontier Siege
As Frontier Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add
.• Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
illus. James Ryman # 150/56
Go for the Throat
Destroy target nonartifact creature.
Having flesh is increasingly a liability on Mirrodin.
illus. David Rapoza # 114/56
Grappling Hook
Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Equip
Part tool, part weapon, part of the kor.
illus. Philip Straub # 212/56
Grasslands
Grasslands enters the battlefield tapped.
, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.
illus. John Avon # 252/56
Graypelt Refuge
Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
: Add or .
illus. Philip Straub # 253/56
Harbinger of the Tides
You may cast Harbinger of the Tides as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.
illus. Svetlin Velinov # 85/56
Haven of the Spirit Dragon
: Add .
: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
, , Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
illus. Raymond Swanland # 255/56
Havengul Lich
: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.
Fusing intelligence with the power of undeath requires inspiration of the darkest kind.
illus. James Ryman # 173/56
Hedron Archive
: Add .
, , Sacrifice Hedron Archive: Draw two cards.
"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace.
illus. Craig J Spearing # 213/56
Hellkite Charger
Flying, haste
Whenever Hellkite Charger attacks, you may pay
. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.illus. Jaime Jones # 138/56
Hero's Blade
Equipped creature gets +3/+2.
Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.
Equip
The best swords are forged with dragonfire.
illus. Aaron Miller # 214/56
Hunter's Prowess
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
To be counted among the warriors of Setessa's Leina Tower, you must not fear death, only failure.
illus. Greg Staples # 152/56
Intet, the Dreamer
Flying
Whenever Intet, the Dreamer deals combat damage to a player, you may pay
. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.illus. Dan Scott # 174/56
Into the Roil
Kicker
(You may pay an additional as you cast this spell.)Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
"Roil tide! Roil tide! Tie yourselves down!"
illus. Kieran Yanner # 86/56
Izzet Boilerworks
Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 256/56
Izzet Chronarch
When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
He ensures not only whether but also when and where the lightning strikes twice.
illus. Steven Belledin # 175/56
Jareth, Leonine Titan
Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.
: Jareth gains protection from the color of your choice until end of turn.
Light's champion in the stronghold of darkness.
illus. Daren Bader # 61/56
Jazal Goldmane
First strike
: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
"As my kha, he is the source of my inspiration. As my brother, he is the embodiment of my aspirations."—Ajani Goldmane
illus. Aaron Miller # 62/56
Jedit Ojanen of Efrava
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
The cat warriors recognized this Jedit's face, but not his fierce loyalty to Efrava.
illus. Carl Critchlow # 153/56
Jungle Shrine
Jungle Shrine enters the battlefield tapped.
: Add , , or .
On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.
illus. Wayne Reynolds # 257/56
Kabira Crossroads
Kabira Crossroads enters the battlefield tapped.
When Kabira Crossroads enters the battlefield, you gain 2 life.
: Add .
illus. James Paick # 259/56
Kemba, Kha Regent
At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.
"I am not Raksha. I never will be. But I refuse to be the kha who watched her pride be torn asunder."
illus. Todd Lockwood # 63/56
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
"The land grows only where the kami will it."—Dosan the Falling Leaf
illus. Heather Hudson # 154/56
Kolaghan, the Storm's Fury
Flying
Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)illus. Jaime Jones # 176/56
Krosan Verge
Krosan Verge enters the battlefield tapped.
: Add .
, , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.
illus. Tony Szczudlo # 260/56
Leonin Arbiter
Players can't search libraries. Any player may pay
for that player to ignore this effect until end of turn."Our people are torn by infighting. Until the two sides reconcile, our laws can carry no meaning."
illus. Shelly Wan # 64/56
Leonin Relic-Warder
When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.
illus. Greg Staples # 65/56
Leonin Shikari
You may activate equip abilities any time you could cast an instant.
Her instinct is as sharp as her blade.
illus. Wayne England # 66/56
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.
illus. Jeremy Jarvis # 215/56
Loxodon Warhammer
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
"A crafter must imbue her weapon with part of her soul—something the Phyrexians are incapable of doing."—Melira, sylvok outcast
illus. Jeremy Jarvis # 216/56
Magus of the Abyss
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
He climbs a staircase of falling souls, fighting the continuous pull of the void.
illus. Kev Walker # 115/56
Malakir Bloodwitch
Flying, protection from white
When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
illus. Shelly Wan # 116/56
Memory Plunder
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
"Vengeance is the echo of the victim's own crime."—Grensch, merrow cutthroat
illus. Dan Scott # 178/56
Merchant of Secrets
When Merchant of Secrets enters the battlefield, draw a card.
To scrape out a living in Aphetto, wizards are reduced to selling rumors, lies, forgeries, or—if they get desperate enough—the truth.
illus. Greg Hildebrandt # 87/56
Merciless Eviction
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
illus. Richard Wright # 179/56
Mercurial Chemister
, : Draw two cards.
, , Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost.
What some see as "distracted" is really "fathoming the unfathomable."
illus. Wesley Burt # 180/56
Monastery Siege
As Monastery Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost
more to cast.illus. Mark Winters # 88/56
Mortify
Destroy target creature or enchantment.
Many who cross Sorin's path come down with a sudden and fatal case of being-in-the-way-of-a-millennia-old-vampire.
illus. Nils Hamm # 182/56
Myriad Landscape
Myriad Landscape enters the battlefield tapped.
: Add .
, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.
illus. Richard Wright # 262/56
Mystic Monastery
Mystic Monastery enters the battlefield tapped.
: Add , , or .
When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains."
illus. Florian de Gesincourt # 263/56
Mystifying Maze
: Add .
, : Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
illus. Robh Ruppel # 264/56
Necromantic Selection
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
It shambled from the cloud of ash and bone dust, undeterred by its own extinction.
illus. Dave Kendall # 117/56
Nin, the Pain Artist
, : Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.
"Your body is a delicate instrument that tells me truths. These devices help me ‘tune' that instrument."
illus. Brad Rigney # 183/56
Nissa's Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
illus. Matt Stewart # 155/56
Niv-Mizzet, the Firemind
Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.
: Draw a card.
illus. Todd Lockwood # 185/56
Nomad Outpost
Nomad Outpost enters the battlefield tapped.
: Add , , or .
"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong."—Zurgo, khan of the Mardu
illus. Noah Bradley # 265/56
Ojutai, Soul of Winter
Flying, vigilance
Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.
"When I battled Ojutai, I realized my learning had only begun."—Shu Yun, the Silent Tempest
illus. Chase Stone # 187/56
Opulent Palace
Opulent Palace enters the battlefield tapped.
: Add , , or .
The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.
illus. Adam Paquette # 267/56
Orator of Ojutai
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
illus. Zack Stella # 67/56
Oreskos Explorer
When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library.
illus. Winona Nelson # 68/56
Orzhov Basilica
Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 268/56
Outpost Siege
As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
illus. Daarken # 139/56
Painful Truths
Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.
As the Eldrazi spread, no secret that could give Zendikar's defenders an advantage was considered too dangerous to seek.
illus. Winona Nelson # 118/56
Palace Siege
As Palace Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
illus. Slawomir Maniak # 119/56
Pawn of Ulamog
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add
."illus. Daarken # 120/56
Phantom Nishoba
Trample
Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.
Whenever Phantom Nishoba deals damage, you gain that much life.
If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
illus. Arnie Swekel # 188/56
Polymorphist's Jest
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
"The flies were bothering me."—Jalira, master polymorphist
illus. Craig J Spearing # 90/56
Puppeteer Clique
Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
illus. Daren Bader # 121/56
Qasali Pridemage
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
An elder in one pride, of the Sigiled caste in another.
illus. Chris Rahn # 189/56
Quietus Spike
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
illus. Mark Brill # 220/56
Rakdos Carnarium
Rakdos Carnarium enters the battlefield tapped.
When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 270/56
Rakdos Charm
Choose one —
• Exile all cards from target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
illus. Zoltan Boros # 190/56
Rakish Heir
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
"If you're not having fun, what's the point of living forever?"
illus. Winona Nelson # 140/56
Raksha Golden Cub
Vigilance
As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
Some believe that Raksha, youngest of the kha, is the reincarnation of Dakan, the first and mightiest of leonin leaders.
illus. Pete Venters # 69/56
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
The dead know lessons the living haven't learned.
illus. Lars Grant-West # 122/56
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
illus. Howard Lyon # 91/56
Return to Dust
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Some timelines forever fray, branch, and intermingle. Others end abruptly.
illus. Wayne Reynolds # 70/56
Ryusei, the Falling Star
Flying
When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.
illus. Nottsuo # 141/56
Sandsteppe Citadel
Sandsteppe Citadel enters the battlefield tapped.
: Add , , or .
That which endures, survives.
illus. Sam Burley # 274/56
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
"Blood is constant. Every drop I drink, someone must bleed."—Vradeen, vampire nocturnus
illus. Jaime Jones # 124/56
Savage Ventmaw
Flying
Whenever Savage Ventmaw attacks, add
. Until end of turn, you don't lose this mana as steps and phases end.illus. Slawomir Maniak # 191/56
Scion of the Ur-Dragon
Flying
: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.
"I am the blood of the ur-dragon, coursing through all dragonkind."
illus. Jim Murray # 192/56
Scoured Barrens
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 276/56
Scourge of Valkas
Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
: Scourge of Valkas gets +1/+0 until end of turn.
illus. Lucas Graciano # 142/56
Seht's Tiger
Flash (You may cast this spell any time you could cast an instant.)
When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)
illus. Thomas Gianni # 72/56
Selesnya Sanctuary
Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 280/56
Serendib Sorcerer
: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.
"Even a dragon is humble as a kitten if it thinks itself a slave."
illus. Dan Scott # 93/56
Shadowmage Infiltrator
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
illus. Tomasz Jedruszek # 193/56
Silumgar, the Drifting Death
Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
"No machinations, no puppet strings, no plots. Just pure, sweeping death."—Tasigur, the Golden Fang
illus. Steven Belledin # 194/56
Silumgar's Command
Choose two —
• Counter target noncreature spell.
• Return target permanent to its owner's hand.
• Target creature gets -3/-3 until end of turn.
• Destroy target planeswalker.
illus. Nils Hamm # 195/56
Skeletal Vampire
Flying
When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate Skeletal Vampire.
illus. Wayne Reynolds # 126/56
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
The mind is a beautiful bounty encased in an annoying bone container.
illus. Daniel Ljunggren # 222/56
Soul's Majesty
Draw cards equal to the power of target creature you control.
An avatar he sculpts of wisdom and strength.
illus. Jesper Ejsing # 158/56
Spellbound Dragon
Flying
Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.
A king in Jund, a serf in Esper.
illus. Jesper Ejsing # 196/56
Spelltwine
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
illus. Noah Bradley # 94/56
Staff of Nin
At the beginning of your upkeep, draw a card.
: Staff of Nin deals 1 damage to any target.
"I have attuned the staff to your screams so that only I may benefit from your pain."—Volux, disciple of Nin
illus. Dan Scott # 224/56
Steel Hellkite
Flying
: Steel Hellkite gets +1/+0 until end of turn.
: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
illus. James Paick # 225/56
Stirring Wildwood
Stirring Wildwood enters the battlefield tapped.
: Add or .
: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
illus. Eric Deschamps # 281/56
Stromkirk Captain
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
"No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass."—Runo Stromkirk
illus. Jana Schirmer & Johannes Voss # 197/56
Sunscorch Regent
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
"We trust in the scalelords, bringers of justice that none can escape."—Urdnan, Dromoka warrior
illus. Matt Stewart # 74/56
Sunspear Shikari
As long as Sunspear Shikari is equipped, it has first strike and lifelink.
Left without their leader Raksha, the leonin split into two prides: one side supported the regent kha, while the other rebelled in fury.
illus. Allen Williams # 75/56
Swiftwater Cliffs
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 283/56
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Equip
The blade glows only for Zendikar's chosen.
illus. Daniel Ljunggren # 227/56
Sword of Vengeance
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip
When wielded by a true believer, it matters little whether the sword is a relic or a replica.
illus. Dan Scott # 228/56
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
The smallest seed of regret can bloom into redemption.
illus. Terese Nielsen # 76/56
Syphon Mind
Each other player discards a card. You draw a card for each card discarded this way.
When tempers run high, it's easy to lose your head.
illus. Jeff Easley # 127/56
Taj-Nar Swordsmith
When Taj-Nar Swordsmith enters the battlefield, you may pay
. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.illus. Todd Lockwood # 77/56
Temur Sabertooth
: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
The Temur see themselves as a pack, their bonds more primal than the Abzan's.
illus. Mike Sass # 159/56
Teneb, the Harvester
Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay
. If you do, put target creature card from a graveyard onto the battlefield under your control.illus. Zoltan Boros & Gabor Szikszai # 198/56
Tithe Drinker
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)illus. Slawomir Maniak # 200/56
Tranquil Expanse
Tranquil Expanse enters the battlefield tapped.
: Add or .
Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty.
illus. Cliff Childs # 286/56
Tyrant's Familiar
Flying, haste
Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."
Nothing escapes its gaze—or its breath.
illus. Todd Lockwood # 143/56
Underworld Connections
Enchant land
Enchanted land has "
, Pay 1 life: Draw a card."If you're looking for it, it's available. The question is how much you're willing to pay.
illus. Yeong-Hao Han # 128/56
Unstable Obelisk
: Add .
, , Sacrifice Unstable Obelisk: Destroy target permanent.
Its collapse is like the lashing out of a long-dead civilization that resents being forgotten.
illus. William Wu # 229/56
Urborg Volcano
Urborg Volcano enters the battlefield tapped.
: Add or .
Deep in the heart of Urborg lie massive volcanoes whose thick black smoke covers the land with perpetual darkness.
illus. Tony Szczudlo # 288/56
Utvara Hellkite
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
The fear of dragons is as old and as powerful as the fear of death itself.
illus. Mark Zug # 144/56
Vampire Nighthawk
Flying, deathtouch, lifelink
As they fought the Eldrazi, many vampires learned to live among humans. Others were unable to make the adjustment.
illus. Jason Chan # 129/56
Vein Drinker
Flying
, : Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.
Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker.
illus. Lars Grant-West # 130/56
Vela the Night-Clad
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other creatures you control have intimidate.
Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
illus. Allen Williams # 201/56
Vivid Meadow
Vivid Meadow enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Meadow: Add one mana of any color.
illus. Rob Alexander # 293/56
White Sun's Zenith
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
After the Battle of Liet Field, the white sun crested above Taj-Nar, bringing hope to all who survived the carnage.
illus. Mike Bierek # 78/56
Wind-Scarred Crag
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 294/56
Wing Shards
Target player sacrifices an attacking creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
illus. Daren Bader # 79/56
Worn Powerstone
Worn Powerstone enters the battlefield tapped.
: Add .
Even a fragment of a powerstone contains within it not just energy, but space—vast dimensions trapped in fragile crystal.
illus. Henry G. Higginbotham # 232/56
Zendikar Resurgent
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
illus. Chris Rallis # 160/56