Modern Masters 2017 Spoilers 250/249

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Apr 23, 2018 - Zur the Enchanter
Apr 23, 2018 - Zealous Conscripts
Apr 23, 2018 - Youthful Knight
Apr 23, 2018 - Wort, the Raidmother
Apr 23, 2018 - Woolly Thoctar
Apr 23, 2018 - Wingcrafter
Apr 23, 2018 - Wing Splicer
Apr 23, 2018 - Wayfaring Temple
Apr 23, 2018 - Wall of Frost
Apr 23, 2018 - Wall of Denial
Apr 23, 2018 - Wake the Reflections
Apr 23, 2018 - Voice of Resurgence
Apr 23, 2018 - Vithian Stinger
Apr 23, 2018 - Vital Splicer
Apr 23, 2018 - Venser, Shaper Savant
Apr 23, 2018 - Vanish into Memory
Apr 23, 2018 - Vampire Nighthawk
Apr 23, 2018 - Vampire Aristocrat
Apr 23, 2018 - Urbis Protector
Apr 23, 2018 - Urban Evolution
Apr 23, 2018 - Unflinching Courage
Apr 23, 2018 - Unburial Rites
Apr 23, 2018 - Ulvenwald Tracker
Apr 23, 2018 - Traitorous Instinct
Apr 23, 2018 - Tower Gargoyle
Apr 23, 2018 - Torrent of Souls
Apr 23, 2018 - Thundersong Trumpeter
Apr 23, 2018 - Thunderous Wrath
Apr 23, 2018 - Thragtusk
Apr 23, 2018 - Thornscape Battlemage
Apr 23, 2018 - Terminus
Apr 23, 2018 - Terminate
Apr 23, 2018 - Temporal Mastery
Apr 23, 2018 - Teleportal
Apr 23, 2018 - Tattermunge Witch
Apr 23, 2018 - Tarmogoyf
Apr 23, 2018 - Tandem Lookout
Apr 23, 2018 - Talon Trooper
Apr 23, 2018 - Sylvan Ranger
Apr 23, 2018 - Sunhome Guildmage
Apr 23, 2018 - Sundering Growth
Apr 23, 2018 - Summoning Trap
Apr 23, 2018 - Strength in Numbers
Apr 23, 2018 - Stony Silence
Apr 23, 2018 - Stoic Angel
Apr 23, 2018 - Sprouting Thrinax
Apr 23, 2018 - Spire Monitor
Apr 23, 2018 - Spike Jester
Apr 23, 2018 - Sphinx's Revelation
Apr 23, 2018 - Spell Pierce
Apr 23, 2018 - Soul Warden
Apr 23, 2018 - Soul Ransom
Apr 23, 2018 - Soul Manipulation
Apr 23, 2018 - Snapcaster Mage
Apr 23, 2018 - Slime Molding
Apr 23, 2018 - Slaughterhorn
Apr 23, 2018 - Skyknight Legionnaire
Apr 23, 2018 - Skirsdag Cultist
Apr 23, 2018 - Sin Collector
Apr 23, 2018 - Simic Sky Swallower
Apr 23, 2018 - Simic Signet
Apr 23, 2018 - Sever the Bloodline
Apr 23, 2018 - Serum Visions
Apr 23, 2018 - Sensor Splicer
Apr 23, 2018 - Selesnya Signet
Apr 23, 2018 - Sedraxis Specter
Apr 23, 2018 - Séance
Apr 23, 2018 - Seal of Primordium
Apr 23, 2018 - Seal of Doom
Apr 23, 2018 - Sea Gate Oracle
Apr 23, 2018 - Scourge Devil
Apr 23, 2018 - Scorched Rusalka
Apr 23, 2018 - Scavenging Ooze
Apr 23, 2018 - Rubblebelt Maaka
Apr 23, 2018 - Rootborn Defenses
Apr 23, 2018 - Rhox War Monk
Apr 23, 2018 - Rewind
Apr 23, 2018 - Revive
Apr 23, 2018 - Restoration Angel
Apr 23, 2018 - Recover
Apr 23, 2018 - Ranger of Eos
Apr 23, 2018 - Rakdos Signet
Apr 23, 2018 - Pyromancer Ascension
Apr 23, 2018 - Pyroclasm
Apr 23, 2018 - Pyrewild Shaman
Apr 23, 2018 - Putrefy
Apr 23, 2018 - Primal Command
Apr 23, 2018 - Pitfall Trap
Apr 23, 2018 - Pit Keeper
Apr 23, 2018 - Pilfered Plans
Apr 23, 2018 - Phantasmal Image
Apr 23, 2018 - Penumbra Spider
Apr 23, 2018 - Path to Exile
Apr 23, 2018 - Past in Flames
Apr 23, 2018 - Orzhov Signet
Apr 23, 2018 - Opportunity
Apr 23, 2018 - Olivia Voldaren
Apr 23, 2018 - Ogre Jailbreaker
Apr 23, 2018 - Obzedat, Ghost Council
Apr 23, 2018 - Niv-Mizzet, Dracogenius
Apr 23, 2018 - Night Terrors
Apr 23, 2018 - Mystical Teachings
Apr 23, 2018 - Mystic Genesis
Apr 23, 2018 - Mudbutton Torchrunner
Apr 23, 2018 - Mortician Beetle
Apr 23, 2018 - Moroii
Apr 23, 2018 - Momentary Blink
Apr 23, 2018 - Molten Rain
Apr 23, 2018 - Mogg Flunkies
Apr 23, 2018 - Mizzium Mortars
Apr 23, 2018 - Mistmeadow Witch
Apr 23, 2018 - Mist Raven
Apr 23, 2018 - Mind Shatter
Apr 23, 2018 - Might of Old Krosa
Apr 23, 2018 - Master Splicer
Apr 23, 2018 - Magma Jet
Apr 23, 2018 - Madcap Skills
Apr 23, 2018 - Lone Missionary
Apr 23, 2018 - Lingering Souls
Apr 23, 2018 - Liliana of the Veil
Apr 23, 2018 - Kraken Hatchling
Apr 23, 2018 - Kor Skyfisher
Apr 23, 2018 - Kor Hookmaster
Apr 23, 2018 - Kathari Bomber
Apr 23, 2018 - Izzet Signet
Apr 23, 2018 - Izzet Charm
Apr 23, 2018 - Intangible Virtue
Apr 23, 2018 - Inquisition of Kozilek
Apr 23, 2018 - Hungry Spriggan
Apr 23, 2018 - Hellrider
Apr 23, 2018 - Harmonize
Apr 23, 2018 - Hanweir Lancer
Apr 23, 2018 - Gruul War Chant
Apr 23, 2018 - Gruul Signet
Apr 23, 2018 - Ground Assault
Apr 23, 2018 - Grixis Slavedriver
Apr 23, 2018 - Grisly Spectacle
Apr 23, 2018 - Griselbrand
Apr 23, 2018 - Grasp of Phantoms
Apr 23, 2018 - Grafdigger's Cage
Apr 23, 2018 - Graceful Reprieve
Apr 23, 2018 - Golgari Signet
Apr 23, 2018 - Golgari Rotwurm
Apr 23, 2018 - Golgari Germination
Apr 23, 2018 - Goblin Guide
Apr 23, 2018 - Goblin Electromancer
Apr 23, 2018 - Goblin Assault
Apr 23, 2018 - Gnawing Zombie
Apr 23, 2018 - Gifts Ungiven
Apr 23, 2018 - Gift of Orzhova
Apr 23, 2018 - Gideon's Lawkeeper
Apr 23, 2018 - Giantbaiting
Apr 23, 2018 - Ghostly Flicker
Apr 23, 2018 - Ghor-Clan Rampager
Apr 23, 2018 - Gaea's Anthem
Apr 23, 2018 - Forbidden Alchemy
Apr 23, 2018 - Flickerwisp
Apr 23, 2018 - Fists of Ironwood
Apr 23, 2018 - Fiery Justice
Apr 23, 2018 - Familiar's Ruse
Apr 23, 2018 - Falkenrath Noble
Apr 23, 2018 - Falkenrath Aristocrat
Apr 23, 2018 - Eyes in the Skies
Apr 23, 2018 - Extractor Demon
Apr 23, 2018 - Explore
Apr 23, 2018 - Evil Twin
Apr 23, 2018 - Entreat the Angels
Apr 23, 2018 - Entomber Exarch
Apr 23, 2018 - Dynacharge
Apr 23, 2018 - Druid's Deliverance
Apr 23, 2018 - Dregscape Zombie
Apr 23, 2018 - Dragon Fodder
Apr 23, 2018 - Domri Rade
Apr 23, 2018 - Dinrova Horror
Apr 23, 2018 - Dimir Signet
Apr 23, 2018 - Desecration Demon
Apr 23, 2018 - Deputy of Acquittals
Apr 23, 2018 - Delirium Skeins
Apr 23, 2018 - Death's Shadow
Apr 23, 2018 - Death-Hood Cobra
Apr 23, 2018 - Deadeye Navigator
Apr 23, 2018 - Damping Matrix
Apr 23, 2018 - Damnation
Apr 23, 2018 - Cyclonic Rift
Apr 23, 2018 - Cruel Ultimatum
Apr 23, 2018 - Crippling Chill
Apr 23, 2018 - Craterhoof Behemoth
Apr 23, 2018 - Cower in Fear
Apr 23, 2018 - Corpse Connoisseur
Apr 23, 2018 - Compulsive Research
Apr 23, 2018 - Coiling Oracle
Apr 23, 2018 - Chandra's Outrage
Apr 23, 2018 - Centaur Healer
Apr 23, 2018 - Carnage Gladiator
Apr 23, 2018 - Call of the Herd
Apr 23, 2018 - Call of the Conclave
Apr 23, 2018 - Cackling Counterpart
Apr 23, 2018 - Burning-Tree Emissary
Apr 23, 2018 - Broodmate Dragon
Apr 23, 2018 - Bronzebeak Moa
Apr 23, 2018 - Boros Signet
Apr 23, 2018 - Boros Reckoner
Apr 23, 2018 - Bonfire of the Damned
Apr 23, 2018 - Bone Splinters
Apr 23, 2018 - Blood Moon
Apr 23, 2018 - Blade Splicer
Apr 23, 2018 - Battle-Rattle Shaman
Apr 23, 2018 - Basilisk Collar
Apr 23, 2018 - Banishing Stroke
Apr 23, 2018 - Baloth Cage Trap
Apr 23, 2018 - Azure Mage
Apr 23, 2018 - Azorius Signet
Apr 23, 2018 - Avacyn's Pilgrim
Apr 23, 2018 - Augur of Bolas
Apr 23, 2018 - Auger Spree
Apr 23, 2018 - Attended Knight
Apr 23, 2018 - Arachnus Web
Apr 23, 2018 - Arachnus Spinner
Apr 23, 2018 - Ancient Grudge
Apr 23, 2018 - Agony Warp
Apr 23, 2018 - Agent of Masks
Apr 23, 2018 - Aethertow
Apr 23, 2018 - Aethermage's Touch
Apr 23, 2018 - Advent of the Wurm
Apr 23, 2018 - Abyssal Specter
Apr 23, 2018 - Abrupt Decay
Dec 12, 2017 - Simic Guildgate
Dec 12, 2017 - Shimmering Grotto
Dec 12, 2017 - Selesnya Guildgate
Dec 12, 2017 - Seaside Citadel
Dec 12, 2017 - Savage Lands
Dec 12, 2017 - Rakdos Guildgate
Dec 12, 2017 - Orzhov Guildgate
Dec 12, 2017 - Jungle Shrine
Dec 12, 2017 - Golgari Guildgate
Dec 12, 2017 - Crumbling Necropolis
Dec 12, 2017 - Boros Guildgate
Dec 12, 2017 - Azorius Guildgate
Dec 12, 2017 - Arcane Sanctum
Dec 11, 2017 - Verdant Catacombs
Dec 11, 2017 - Scalding Tarn
Dec 11, 2017 - Misty Rainforest
Dec 11, 2017 - Marsh Flats
Dec 11, 2017 - Cavern of Souls
Dec 11, 2017 - Arid Mesa
Dec 11, 2017 - Izzet Guildgate
Dec 11, 2017 - Gruul Guildgate
Dec 11, 2017 - Dimir Guildgate
Feb 28, 2017 - Inquizition of Kozilek

Blood Moon

    2 R
Enchantment

Nonbasic lands are Mountains.

Heavy light flooded across the landscape, cloaking everything in deep crimson.

illus. Franz Vohwinkel # 90/249

Flickerwisp

    1 W W
Creature - Elemental

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Its wings disturb more than air.

illus. Jeremy Enecio # 6/249

3/1

Gifts Ungiven

    3 U
Instant

Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

illus. D. Alexander Gregory # 40/249

Path to Exile

    W
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.

illus. Todd Lockwood # 17/249

Penumbra Spider

    2 G G
Creature - Spider

Reach

When Penumbra Spider dies, create a 2/4 black Spider creature token with reach.

When it snared a passing cockatrice, its own soul darkly doubled.

illus. Jeff Easley # 131/249

2/4

Aethermage's Touch

    2 W U
Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

illus. Randy Gallegos # 148/249

Augur of Bolas

    1 U
Creature - Merfolk Wizard

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

illus. Slawomir Maniak # 30/249

1/3

Azorius Guildgate

Land - Gate

Azorius Guildgate enters the battlefield tapped.

T: Add W or U.

The Azorius symbol stares down like a great eye, reminding visitors of the watchful presence of Isperia and her lawmages.

illus. Drew Baker # 230/249

Cruel Ultimatum

    U U B B B R R
Sorcery

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

There is always a greater power.

illus. Todd Lockwood # 158/249

Crumbling Necropolis

Land

Crumbling Necropolis enters the battlefield tapped.

T: Add U, B, or R.

"They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living."—Olcot, Rider of Joffik

illus. Dave Kendall # 233/249

Dimir Guildgate

Land - Gate

Dimir Guildgate enters the battlefield tapped.

T: Add U or B.

In the cold corridors of the undercity, misinformation unfurls from Duskmantle like a spreading stain.

illus. Cliff Childs # 234/249

Fiery Justice

    R G W
Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.

illus. Mathias Kollros # 164/249

Gruul Guildgate

Land - Gate

Gruul Guildgate enters the battlefield tapped.

T: Add R or G.

The scarred rubble around the gate is testament to past meetings of the Clans, summits that inevitably devolved into brawls.

illus. Randy Gallegos # 236/249

Jungle Shrine

Land

Jungle Shrine enters the battlefield tapped.

T: Add R, G, or W.

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

illus. Wayne Reynolds # 238/249

Mistmeadow Witch

    1 (W/U)
Creature - Kithkin Wizard

2WU: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.

illus. Greg Staples # 210/249

1/1

Selesnya Signet

    2
Artifact

1, T: Add GW.

The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree.

illus. Raoul Vitale # 226/249

Soul Manipulation

    1 U B
Instant

Choose one or both —

• Counter target creature spell.

• Return target creature card from your graveyard to your hand.

"Birth and death are both reversible."—Nicol Bolas

illus. Carl Critchlow # 185/249

Sprouting Thrinax

    B R G
Creature - Lizard

When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.

The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.

illus. Jarreau Wimberly # 189/249

Tower Gargoyle

    1 W U B
Artifact Creature - Gargoyle

Flying

"Esper, like any work of art, can be truly appreciated only from a distance."—Tezzeret

illus. Matt Cavotta # 196/249

Vampire Nighthawk

    1 B B
Creature - Vampire Shaman

Flying, deathtouch, lifelink

As they fought the Eldrazi, many vampires learned to live among humans. Others were unable to make the adjustment.

illus. Jason Chan # 87/249

Intangible Virtue

    1 W
Enchantment

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

illus. Clint Cearley # 9/249

Compulsive Research

    2 U
Sorcery

Target player draws three cards. Then that player discards two cards unless they discard a land card.

"Four parts molten bronze, yes . . . one part frozen mercury, yes, yes . . . but then what?"

illus. Sara Winters # 33/249

Domri Rade

    1 R G
Legendary Planeswalker - Domri

+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.

−2: Target creature you control fights another target creature.

−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

illus. Tyler Jacobson # 161/249

Stoic Angel

    1 G W U
Creature - Angel

Flying, vigilance

Players can't untap more than one creature during their untap steps.

Even the most battle-hardened soldiers pause in her presence for a moment of introspection.

illus. Volkan Baga # 190/249

Griselbrand

    4 B B B B
Legendary Creature - Demon

Flying, lifelink

Pay 7 life: Draw seven cards.

"Avacyn emerged from the broken Helvault, but her freedom came at a price—him."—Thalia, Knight-Cathar

illus. Igor Kieryluk # 72/249

Savage Lands

Land

Savage Lands enters the battlefield tapped.

T: Add B, R, or G.

Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.

illus. Vance Kovacs # 243/249

Damnation

    2 B B
Sorcery

Destroy all creatures. They can't be regenerated.

illus. Kev Walker # 63/249

Seaside Citadel

Land

Seaside Citadel enters the battlefield tapped.

T: Add G, W, or U.

For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.

illus. Volkan Baga # 245/249

Marsh Flats

Land

T, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.

illus. Izzy # 239/249

Arcane Sanctum

Land

Arcane Sanctum enters the battlefield tapped.

T: Add W, U, or B.

"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes."—Tullus of Palandius

illus. Anthony Francisco # 228/249

Arid Mesa

Land

T, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.

illus. Raymond Swanland # 229/249

Verdant Catacombs

Land

T, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.

illus. Vance Kovacs # 249/249

Misty Rainforest

Land

T, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.

illus. Shelly Wan # 240/249

Rakdos Guildgate

Land - Gate

Rakdos Guildgate enters the battlefield tapped.

T: Add B or R.

Maze-runners who pass through the Rakdos gate leave behind their scruples and a significant amount of skin.

illus. Eytan Zana # 242/249

Scalding Tarn

Land

T, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.

illus. Philip Straub # 244/249

Selesnya Guildgate

Land - Gate

Selesnya Guildgate enters the battlefield tapped.

T: Add G or W.

The Selesyna welcome all to help them heal the city's wounds. The price, however, is devotion to the guild and a selfless belief in Trostani.

illus. Howard Lyon # 246/249

Boros Guildgate

Land - Gate

Boros Guildgate enters the battlefield tapped.

T: Add R or W.

It promises protection to those in need and proclaims a warning to any who would threaten Ravnican law.

illus. Noah Bradley # 231/249

Golgari Guildgate

Land - Gate

Golgari Guildgate enters the battlefield tapped.

T: Add B or G.

Every part of the gate was reclaimed from forgotten ruins and imbued with new purpose by the Swarm.

illus. Eytan Zana # 235/249

Orzhov Guildgate

Land - Gate

Orzhov Guildgate enters the battlefield tapped.

T: Add W or B.

"We do not believe in hiding our wealth in the shadows. This is Orzhov, and this is how we reward greatness."—Teysa Karlov, Grand Envoy of Orzhov

illus. John Avon # 241/249

Simic Guildgate

Land - Gate

Simic Guildgate enters the battlefield tapped.

T: Add G or U.

Simic biomancers don't concern themselves with guarding a gate. Their ever-present creations are enough to ward off trespassers.

illus. Svetlin Velinov # 248/249

Goblin Guide

    R
Creature - Goblin Scout

Haste

Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.

"I've been all over this world. I even remember some of those places."

illus. Filip Burburan # 96/249

Goblin Assault

    2 R
Enchantment

At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.

Goblin creatures attack each combat if able.

A goblin raid is a delicate gambit—a blend of stealth, precision, and screaming death.

illus. Jaime Jones # 95/249

Vanish into Memory

    2 W U
Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

Out of sight, into mind.

illus. Rebekah Lynn # 199/249

Primal Command

    3 G G
Sorcery

Choose two —

• Target player gains 7 life.

• Put target noncreature permanent on top of its owner's library.

• Target player shuffles their graveyard into their library.

• Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.

illus. Wayne England # 132/249

Harmonize

    2 G G
Sorcery

Draw three cards.

"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing."—Seton, centaur druid

illus. Rob Alexander # 128/249

Molten Rain

    1 R R
Sorcery

Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

It came as a cruel answer to the farmers' prayers.

illus. Sung Choi # 103/249

Thragtusk

    4 G
Creature - Beast

When Thragtusk enters the battlefield, you gain 5 life.

When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

"Always carry two spears."—Mokgar, Kalonian hunter

illus. Nils Hamm # 143/249

Venser, Shaper Savant

    2 U U
Legendary Creature - Human Wizard

Flash

When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

His marvels of artifice pale in comparison to the developing machinery of his mind.

illus. Eric Deschamps # 55/249

Ranger of Eos

    3 W
Creature - Human Soldier

When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.

At his side, humble beasts become weapons more deadly than sharpened steel.

illus. Ryan Pancoast # 19/249

SRC RP

3/2

Woolly Thoctar

    R G W
Creature - Beast

One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices.

illus. Wayne Reynolds # 203/249

Rhox War Monk

    G W U
Creature - Rhino Monk

Lifelink

Rhox monks are dedicated to spiritual growth and learning, and most bear the sigils of many students. However, they do not gladly suffer fools or those who disagree with their carefully wrought dogma.

illus. Dan Dos Santos # 180/249

Snapcaster Mage

    1 U
Creature - Human Wizard

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

illus. Ryan Alexander Lee # 50/249

Sedraxis Specter

    U B R
Creature - Specter

Flying

Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.

Unearth 1B (1B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Cole Eastburn # 181/249

Deadeye Navigator

    4 U U
Creature - Spirit

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Deadeye Navigator is paired with another creature, each of those creatures has "1U: Exile this creature, then return it to the battlefield under your control."

illus. Tomasz Jedruszek # 36/249

Bonfire of the Damned

    X X R
Sorcery

Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Miracle XR (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

illus. James Paick # 91/249

Might of Old Krosa

    G
Instant

Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.

"Krosa the great. Krosa the enduring. Look to the forest, and it will share its bounty."—Zyd, Kamahlite druid

illus. Lars Grant-West # 130/249

Grafdigger's Cage

    1
Artifact

Creature cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

"If you wind up in one of mine, you can be sure as silver it will be your last."—Grafdigger Wulmer

illus. Daniel Ljunggren # 221/249

Temporal Mastery

    5 U U
Sorcery

Take an extra turn after this one. Exile Temporal Mastery.

Miracle 1U (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Time is a marvelous plaything.

illus. Franz Vohwinkel # 54/249

Inquizition of Kozilek

    B
Sorcery

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

After the awakening of the Eldrazi, some vampires took it upon themselves toremind the others where their loyalty should be.

illus. Volkan Baga # 75/249

Zur the Enchanter

    1 W U B
Legendary Creature - Human Wizard

Flying

Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library.

Zur remained aloof from Terisiare's suffering, intent only on his own perfection.

illus. Pete Venters # 204/249

Stony Silence

    1 W
Enchantment

Activated abilities of artifacts can't be activated.

The relic's purpose? Its design? Whatever the intent, it is now a mere curiosity that breaks up the horizon.

illus. Mark Poole # 25/249

Abyssal Specter

    2 B B
Creature - Specter

Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.

It rides to a chorus of whispers that are more felt than heard.

illus. Daarken # 59/249

Linvala, Keeper of Silence

    2 W W
Legendary Creature - Angel

Flying

Activated abilities of creatures your opponents control can't be activated.

Those who seek to disturb the harmony of life will see their instruments taken from them.

illus. Igor Kieryluk # 13/249

Phantasmal Image

    1 U
Creature - Illusion

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."

illus. Nils Hamm # 46/249

Séance

    2 W W
Enchantment

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

illus. David Rapoza # 22/249

Entreat the Angels

    X X W W W
Sorcery

Create X 4/4 white Angel creature tokens with flying.

Miracle XWW (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

illus. Todd Lockwood # 4/249

Sphinx's Revelation

    X W U U
Instant

You gain X life and draw X cards.

"Let the knowledge of absolute law inspire you to live a life of absolute order."

illus. Slawomir Maniak # 187/249

Mist Raven

    2 U U
Creature - Bird

Flying

When Mist Raven enters the battlefield, return target creature to its owner's hand.

"When you see a raven, head for the hills. It knows when the ghost-tide is headed in."—Sved, fisherman of Nephalia

illus. John Avon # 43/249

Momentary Blink

    1 W
Instant

Exile target creature you control, then return it to the battlefield under its owner's control.

Flashback 3U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Evan Shipard # 16/249

Pyromancer Ascension

    1 R
Enchantment

Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.

Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.

illus. Kev Walker # 108/249

Death's Shadow

    B
Creature - Avatar

Death's Shadow gets -X/-X, where X is your life total.

The shadow of the candle looms tall even as its light grows dim.

illus. Howard Lyon # 64/249

Abrupt Decay

    B G
Instant

This spell can't be countered.

Destroy target nonland permanent with converted mana cost 3 or less.

The Izzet quickly suspended their policy of lifetime guarantees.

illus. Svetlin Velinov # 146/249

Craterhoof Behemoth

    5 G G G
Creature - Beast

Haste

When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

illus. Chris Rahn # 122/249

Liliana of the Veil

    1 B B
Legendary Planeswalker - Liliana

+1: Each player discards a card.

−2: Target player sacrifices a creature.

−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.

illus. Steve Argyle # 76/249

Magma Jet

    1 R
Instant

Magma Jet deals 2 damage to any target. Scry 2.

Some Akroans make the dangerous pilgrimage to the volcanic temples of Purphoros, where oracles known as flamespeakers glean omens from lava.

illus. Maciej Kuciara # 100/249

Burning-Tree Emissary

    (R/G) (R/G)
Creature - Human Shaman

When Burning-Tree Emissary enters the battlefield, add RG.

Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans.

illus. Izzy # 207/249

Past in Flames

    3 R
Sorcery

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Flashback 4R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Anna Steinbauer # 105/249

Falkenrath Aristocrat

    2 B R
Creature - Vampire

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

"Your blood is quite pleasing. A pity there's not enough for both of us."

illus. Igor Kieryluk # 163/249

Extractor Demon

    4 B B
Creature - Demon

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of their library into their graveyard.

Unearth 2B (2B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Carl Critchlow # 69/249

Bone Splinters

    B
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.

Witches of the Split-Eye Coven speak of a future when Grixis will overflow with life energy. For now, they must harvest vis from the living to fuel their dark magics.

illus. Cole Eastburn # 60/249

Gnawing Zombie

    1 B
Creature - Zombie

1B, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

On still nights you can hear its rotted teeth grinding tirelessly on scavenged bones.

illus. Greg Staples # 71/249

Mortician Beetle

    B
Creature - Insect

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.

To the soldier, war is famine; to the scavenger, a feast.

illus. Lars Grant-West # 78/249

Basilisk Collar

    1
Artifact - Equipment

Equipped creature has deathtouch and lifelink.

Equip 2

During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death.

illus. Howard Lyon # 216/249

Vithian Stinger

    2 R
Creature - Human Shaman

T: Vithian Stinger deals 1 damage to any target.

Unearth 1R (1R: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Dave Kendall # 115/249

Terminus

    4 W W
Sorcery

Put all creatures on the bottom of their owners' libraries.

Miracle W (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

illus. James Paick # 26/249

Lingering Souls

    2 W
Sorcery

Create two 1/1 white Spirit creature tokens with flying.

Flashback 1B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.

illus. John Stanko # 12/249

Scavenging Ooze

    1 G
Creature - Ooze

G: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

In nature, not a single bone or scrap of flesh goes to waste.

illus. Austin Hsu # 134/249

Voice of Resurgence

    G W
Creature - Elemental

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."

illus. Winona Nelson # 200/249

Cavern of Souls

Land

As Cavern of Souls enters the battlefield, choose a creature type.

T: Add C.

T: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

illus. Richard Wright # 232/249

Blade Splicer

    2 W
Creature - Human Artificer

When Blade Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.

Golem creatures you control have first strike.

"Flesh is a betrayal of the self."

illus. Greg Staples # 3/249

SRC RP

1/1

Tarmogoyf

    1 G
Creature - Lhurgoyf

Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

What doesn't grow, dies. And what dies grows the tarmogoyf.

illus. Ryan Barger # 141/249

Master Splicer

    3 W
Creature - Human Artificer

When Master Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.

Golem creatures you control get +1/+1.

With Phyrexia's victory at hand, each sect began perfecting its vision.

illus. Chippy # 15/249

SRC RP

1/1

Sensor Splicer

    4 W
Creature - Artificer

When Sensor Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.

Golem creatures you control have vigilance.

With clarity of vision comes clarity of function.

illus. Izzy # 23/249

SRC RP

1/1

Wing Splicer

    3 U
Creature - Human Artificer

When Wing Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.

Golem creatures you control have flying.

"Progress is our great inheritance, perfection our ultimate destination."

illus. Kev Walker # 57/249

Vital Splicer

    3 G
Creature - Human Artificer

When Vital Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.

1: Regenerate target Golem you control.

"For every one that falls, ten shall rise. The revelation of New Phyrexia is at hand."—Vorinclex, Voice of Hunger

illus. Daarken # 145/249

Izzet Charm

    U R
Instant

Choose one —

• Counter target noncreature spell unless its controller pays 2.

• Izzet Charm deals 2 damage to target creature.

• Draw two cards, then discard two cards.

illus. Zoltan Boros # 171/249

Simic Signet

    2
Artifact

1, T: Add GU.

For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.

illus. Mike Sass # 227/249

Izzet Signet

    2
Artifact

1, T: Add UR.

The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.

illus. Raoul Vitale # 223/249

Gruul Signet

    2
Artifact

1, T: Add RG.

Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.

illus. Efrem Palacios # 222/249

Azorius Signet

    2
Artifact

1, T: Add WU.

The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.

illus. Raoul Vitale # 215/249

Dimir Signet

    2
Artifact

1, T: Add UB.

An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed.

illus. Raoul Vitale # 219/249

Golgari Signet

    2
Artifact

1, T: Add BG.

Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.

illus. Raoul Vitale # 220/249

Olivia Voldaren

    2 B R
Legendary Creature - Vampire

Flying

1R: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.

3BB: Gain control of target Vampire for as long as you control Olivia Voldaren.

illus. Eric Deschamps # 177/249

Mystical Teachings

    3 U
Instant

Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.

Flashback 5B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Ron Spears # 44/249

Arachnus Spinner

    5 G
Creature - Spider

Reach

Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.

illus. Karl Kopinski # 117/249

Arachnus Web

    2 G
Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.

illus. Karl Kopinski # 118/249

Avacyn's Pilgrim

    G
Creature - Human Monk

T: Add W.

"Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch."

illus. Jana Schirmer & Johannes Voss # 119/249

Damping Matrix

    3
Artifact

Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.

The priests tried cursing it. The mages tried dispelling it. In the end, they all obeyed it.

illus. Mike Dringenberg # 218/249

Baloth Cage Trap

    3 G G
Instant - Trap

If an opponent had an artifact enter the battlefield under their control this turn, you may pay 1G rather than pay this spell's mana cost.

Create a 4/4 green Beast creature token.

illus. Austin Hsu # 120/249

Call of the Herd

    2 G
Sorcery

Create a 3/3 green Elephant creature token.

Flashback 3G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Carl Critchlow # 121/249

Death-Hood Cobra

    1 G
Creature - Snake

1G: Death-Hood Cobra gains reach until end of turn.

1G: Death-Hood Cobra gains deathtouch until end of turn.

"Size alone does not guarantee survival."—Vorinclex, Voice of Hunger

illus. Jason Felix # 123/249

Druid's Deliverance

    1 G
Instant

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

"So many oppose us, but we are the reed that bends without breaking."

illus. Dan Scott # 124/249

Explore

    1 G
Sorcery

You may play an additional land this turn.

Draw a card.

An explorer's reward is a view of tomorrow's possibilities.

illus. John Avon # 125/249

Shimmering Grotto

Land

T: Add C.

1, T: Add one mana of any color.

Untold riches await those who forsake the bustling world to search the secret, silent places.

illus. Cliff Childs # 247/249

Fists of Ironwood

    1 G
Enchantment - Aura

Enchant creature

When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.

Enchanted creature has trample.

illus. Glen Angus # 126/249

Gaea's Anthem

    1 G G
Enchantment

Creatures you control get +1/+1.

"To those who can hear it, Gaea's battle song brings power as swift as sunlight and as enduring as the deep roots of the forest."—Gamelen, Citanul elder

illus. Greg Staples # 127/249

Hungry Spriggan

    2 G
Creature - Goblin Warrior

Trample

Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

If a spriggan's eyes are larger than its stomach, it has ways to remedy the situation.

illus. Drew Tucker # 129/249

Attended Knight

    2 W
Creature - Human Knight

First strike

When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.

The virtues of knighthood are best taught in the field.

illus. Seb McKinnon # 1/249

Banishing Stroke

    5 W
Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.

Miracle W (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

illus. Igor Kieryluk # 2/249

Revive

    1 G
Sorcery

Return target green card from your graveyard to your hand.

Even what is lost beyond recall returns when coaxed by a dryad's hand.

illus. Matthew D. Wilson # 133/249

Eyes in the Skies

    3 W
Instant

Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)

"What root and branch cannot reach, our winged friends will attend to."—Zunak, Selesnya strategist

illus. James Ryman # 5/249

Seal of Primordium

    1 G
Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

"I am the simplifier, the root that drags all artifice to earth."—Seal inscription

illus. Christopher Moeller # 135/249

Slaughterhorn

    2 G
Creature - Beast

Bloodrush — G, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.

The Orzhov clergy would never cross its path, but sending thrull couriers to do so is cheap and entertaining.

illus. Steve Prescott # 136/249

Gideon's Lawkeeper

    W
Creature - Human Soldier

W, T: Tap target creature.

"The essence of a lawful society is swift deterrence."

illus. Steve Prescott # 7/249

Slime Molding

    X G
Sorcery

Create an X/X green Ooze creature token.

"Give me enough refuse and mana and I will summon an ooze that can engulf all of Ravnica."—Cevraya, Golgari shaman

illus. Marco Nelor # 137/249

Graceful Reprieve

    1 W
Instant

When target creature dies this turn, return that card to the battlefield under its owner's control.

"In my moment of death, I had a vision of the world, dark and unwelcoming. I wanted to hide in the deepest meander, but the light pulled me back."

illus. William O'Connor # 8/249

Crippling Chill

    2 U
Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

One breath of the geist turns veins to rivers of ice and freezes hearts midbeat.

illus. Svetlin Velinov # 34/249

Kor Hookmaster

    2 W
Creature - Kor Soldier

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

"For us, a rope represents the ties that bind the kor. For you, it's more literal."

illus. Wayne Reynolds # 10/249

Kor Skyfisher

    1 W
Creature - Kor Soldier

Flying

When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."

illus. Dan Scott # 11/249

Summoning Trap

    4 G G
Instant - Trap

If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay 0 rather than pay this spell's mana cost.

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.

illus. Kieran Yanner # 139/249

Cyclonic Rift

    1 U
Instant

Return target nonland permanent you don't control to its owner's hand.

Overload 6U (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

The Izzet specialize in unnatural disaster.

illus. Chris Rahn # 35/249

Sylvan Ranger

    1 G
Creature - Elf Scout

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

"Not all paths are found on the forest floor."

illus. Christopher Moeller # 140/249

Lone Missionary

    1 W
Creature - Kor Monk

When Lone Missionary enters the battlefield, you gain 4 life.

His mission has become a grim pilgrimage, a tour of the Eldrazi-stricken outposts across Zendikar. But he marches on alone, stubborn as the daily dawn.

illus. Svetlin Velinov # 14/249

Thornscape Battlemage

    2 G
Creature - Elf Wizard

Kicker R and/or W (You may pay an additional R and/or W as you cast this spell.)

When Thornscape Battlemage enters the battlefield, if it was kicked with its R kicker, it deals 2 damage to any target.

When Thornscape Battlemage enters the battlefield, if it was kicked with its W kicker, destroy target artifact.

illus. Matt Cavotta # 142/249

Familiar's Ruse

    U U
Instant

As an additional cost to cast this spell, return a creature you control to its owner's hand.

Counter target spell.

Because of their capricious nature, faeries can serve as living lenses for disruptive magic.

illus. Eric Fortune # 37/249

Ulvenwald Tracker

    G
Creature - Human Shaman

1G, T: Target creature you control fights another target creature.

"Peace will come to Innistrad, but only after all abominations have been dealt with, one by one."

illus. Christopher Moeller # 144/249

Advent of the Wurm

    1 G G W
Instant

Create a 5/5 green Wurm creature token with trample.

The consciousness of Mat'Selesnya does not always spread in peaceful ways.

illus. Lucas Graciano # 147/249

Forbidden Alchemy

    2 U
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Flashback 6B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. David Rapoza # 38/249

Pitfall Trap

    2 W
Instant - Trap

If exactly one creature is attacking, you may pay W rather than pay this spell's mana cost.

Destroy target attacking creature without flying.

Each spike is poisoned—the trapmaker's idea of mercy.

illus. Franz Vohwinkel # 18/249

Rootborn Defenses

    2 W
Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

illus. Mark Zug # 21/249

Ghostly Flicker

    2 U
Instant

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Sometimes it's useful to take a break from existence.

illus. Raymond Swanland # 39/249

Agent of Masks

    3 W B
Creature - Human Advisor

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

"Two-faced" is an understatement.

illus. Allen Williams # 149/249

Soul Warden

    W
Creature - Human Cleric

Whenever another creature enters the battlefield, you gain 1 life.

"One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."

illus. Randy Gallegos # 24/249

Agony Warp

    U B
Instant

Target creature gets -3/-0 until end of turn.

Target creature gets -0/-3 until end of turn.

Life's circle has become inverted in Grixis. The same energy is endlessly recycled and becomes more stagnant with each pass.

illus. Dave Allsop # 150/249

Auger Spree

    1 B R
Instant

Target creature gets +4/-4 until end of turn.

"Finally, a weapon the Boros can't confiscate!"—Juri, proprietor of the Juri Revue

illus. Raymond Swanland # 151/249

Grasp of Phantoms

    3 U
Sorcery

Put target creature on top of its owner's library.

Flashback 7U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Izzy # 41/249

Urbis Protector

    4 W W
Creature - Human Cleric

When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.

"Guilds be damned. We can fend for ourselves."—Vennick of the Gateless

illus. Magali Villeneuve # 27/249

Bronzebeak Moa

    2 G W
Creature - Bird

Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.

They fight for their home with more loyalty than any conscript.

illus. James Ryman # 152/249

Wake the Reflections

    W
Sorcery

Populate. (Create a token that's a copy of a creature token you control.)

"You see a bird, an oak, a packbeast. I see the potential for an army."—Lalia, Selesnya dryad

illus. Cynthia Sheppard # 28/249

Youthful Knight

    1 W
Creature - Human Knight

First strike

"Let no child be without a sword. We will all fight, for if we fail, we will certainly all die."—Oracle en-Vec

illus. Rebecca Guay # 29/249

Call of the Conclave

    G W
Sorcery

Create a 3/3 green Centaur creature token.

Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.

illus. Terese Nielsen # 154/249

Kraken Hatchling

    U
Creature - Kraken

A spike and a maul are needed to crack their shells, but the taste is worth the effort.

illus. Jason Felix # 42/249

Opportunity

    4 U U
Instant

Target player draws four cards.

"Opportunity isn't something you wait for. It's something you create."

illus. Allen Williams # 45/249

Centaur Healer

    1 G W
Creature - Centaur Cleric

When Centaur Healer enters the battlefield, you gain 3 life.

Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat.

illus. Mark Zug # 156/249

Rewind

    2 U U
Instant

Counter target spell. Untap up to four lands.

"The best denials are simply that: a beginning and end unchanged, a dream with no memory."

illus. Dermot Power # 47/249

Deputy of Acquittals

    W U
Creature - Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

"Everyone deserves a day in court."

illus. James Ryman # 159/249

Dinrova Horror

    4 U B
Creature - Horror

When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.

"Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits."—Sign outside Dinrova Building

illus. Johann Bodin # 160/249

Evil Twin

    2 U B
Creature - Shapeshifter

You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it gains "UB, T: Destroy target creature with the same name as this creature."

You can always tell the evil one by the dagger he's sticking in you.

illus. Greg Staples # 162/249

Ghor-Clan Rampager

    2 R G
Creature - Beast

Trample

Bloodrush — RG, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?"—Kroshkar, Gruul shaman

illus. Charles Urbach # 165/249

Goblin Electromancer

    U R
Creature - Goblin Wizard

Instant and sorcery spells you cast cost 1 less to cast.

When asked how much power is required, Izzet mages always answer "more."

illus. Svetlin Velinov # 166/249

Golgari Germination

    1 B G
Enchantment

Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.

The Golgari don't bury their dead. They plant them.

illus. Svetlin Velinov # 167/249

Spell Pierce

    U
Instant

Counter target noncreature spell unless its controller pays 2.

"There's a hole in your plan."—Noyan Dar, Tazeem lullmage

illus. Vance Kovacs # 51/249

Golgari Rotwurm

    3 B G
Creature - Zombie Wurm

B, Sacrifice a creature: Target player loses 1 life.

Like corpse-worms through a carapace, rotwurms slide through the hollowed bones of the undercity.

illus. Wayne England # 168/249

Spire Monitor

    4 U
Creature - Drake

Flash (You may cast this spell any time you could cast an instant.)

Flying

Each monitor is given an eye for each spire it is to guard.

illus. Daniel Ljunggren # 52/249

Ground Assault

    R G
Sorcery

Ground Assault deals damage to target creature equal to the number of lands you control.

"Taking down a dragon is easy. All you need is enough space to get in a good swing."—Narbulg Nine Fingers

illus. Karl Kopinski # 169/249

Kathari Bomber

    1 B R
Creature - Bird Shaman

Flying

When Kathari Bomber deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice Kathari Bomber.

Unearth 3BR (3BR: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Carl Critchlow # 172/249

Moroii

    2 U B
Creature - Vampire

Flying

At the beginning of your upkeep, you lose 1 life.

"Touched by moroii"—Undercity slang meaning "to grow old"

illus. Dan Scott # 173/249

Tandem Lookout

    2 U
Creature - Human Scout

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

illus. Kev Walker # 53/249

Mystic Genesis

    2 G U U
Instant

Counter target spell. Create an X/X green Ooze creature token, where X is that spell's converted mana cost.

"The Simic can grow anything out of a puddle of sludge. I just hope they never join forces with the Golgari."—Teysa Karlov, Grand Envoy of Orzhov

illus. Mike Bierek # 174/249

Wall of Frost

    1 U U
Creature - Wall

Defender

Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

"I welcome it. The pasture is cleared of weeds and the wolves are frozen solid."—Lumi, goatherd

illus. Mike Bierek # 56/249

Obzedat, Ghost Council

    1 W W B B
Legendary Creature - Spirit Advisor

When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.

At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.

illus. Svetlin Velinov # 176/249

Pilfered Plans

    1 U B
Sorcery

Target player puts the top two cards of their library into their graveyard. Draw two cards.

Mirko Vosk hunted anyone with knowledge of the maze, draining the chances of the other guilds.

illus. Michael C. Hayes # 178/249

Wingcrafter

    U
Creature - Human Wizard

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wingcrafter is paired with another creature, both creatures have flying.

illus. Matt Stewart # 58/249

Putrefy

    1 B G
Instant

Destroy target artifact or creature. It can't be regenerated.

"We are all decaying, always in a state of near-death. One moment without breath and we begin to break down."—Cevraya, Golgari shaman

illus. Igor Kieryluk # 179/249

Sin Collector

    1 W B
Creature - Human Cleric

When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.

"That must weigh heavily on your soul. Let me purge it for you."

illus. Mike Bierek # 183/249

Skyknight Legionnaire

    1 R W
Creature - Human Knight

Flying, haste

"I do not know which gives me more pride: the legions of soldiers marching in thunderous lockstep, or the cry of the skyknights riding their rocs like jagged lightning overhead."—Razia

illus. Jim Murray # 184/249

Soul Ransom

    2 U B
Enchantment - Aura

Enchant creature

You control enchanted creature.

Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

illus. Steve Argyle # 186/249

Spike Jester

    B R
Creature - Goblin Warrior

Haste

For the Rakdos, "suicidal charge" and "good showmanship" are one and the same.

illus. Ryan Barger # 188/249

Sunhome Guildmage

    R W
Creature - Human Wizard

1RW: Creatures you control get +1/+0 until end of turn.

2RW: Create a 1/1 red and white Soldier creature token with haste.

illus. Eric Deschamps # 191/249

Talon Trooper

    1 W U
Creature - Bird Scout

Flying

"The volcanic winds make a maze of the skies of Jund. If we mean to invade, we must first learn their invisible paths."

illus. Matt Stewart # 192/249

Teleportal

    U R
Sorcery

Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.

Overload 3UR (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

illus. Scott M. Fischer # 193/249

Thundersong Trumpeter

    R W
Creature - Human Soldier

T: Target creature can't attack or block this turn.

"Hear that? Those notes mean we've arrived at Sunhome! Let our allies' hearts soar and our enemies' hearts shatter at the sound!"—Klattic, Boros legionnaire

illus. Michael Sutfin # 195/249

Unflinching Courage

    1 G W
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample and lifelink.

As Trostani's influence grew, vitality spread through the Conclave—much to the other guilds' dismay.

illus. Mike Bierek # 197/249

Urban Evolution

    3 G U
Sorcery

Draw three cards. You may play an additional land this turn.

As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.

illus. Eytan Zana # 198/249

Wall of Denial

    1 W U
Creature - Wall

Defender, flying

Shroud (This creature can't be the target of spells or abilities.)

It provides what every discerning mage requires—time to think.

illus. Howard Lyon # 201/249

Wayfaring Temple

    1 G W
Creature - Elemental

Wayfaring Temple's power and toughness are each equal to the number of creatures you control.

Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)

illus. Peter Mohrbacher # 202/249

Aethertow

    3 (W/U)
Instant

Put target attacking or blocking creature on top of its owner's library.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

illus. Warren Mahy # 205/249

Boros Reckoner

    (R/W) (R/W) (R/W)
Creature - Minotaur Wizard

Whenever Boros Reckoner is dealt damage, it deals that much damage to any target.

(R/W): Boros Reckoner gains first strike until end of turn.

"Imagine a thunderstorm that's also a tactical genius. That's him."—Dars Gostok, Firefist captain

illus. Howard Lyon # 206/249

Giantbaiting

    2 (R/G)
Sorcery

Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

illus. Trevor Hairsine # 208/249

Gift of Orzhova

    1 (W/B) (W/B)
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying and lifelink.

"Remember by whose gift you ascend."—Milana, Orzhov prelate

illus. Johannes Voss # 209/249

Sundering Growth

    (G/W) (G/W)
Instant

Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)

"One day every pillar will be a tree and every hall a glade."—Trostani

illus. David Palumbo # 211/249

Tattermunge Witch

    1 (R/G)
Creature - Goblin Shaman

RG: Each blocked creature gets +1/+0 and gains trample until end of turn.

The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it.

illus. Warren Mahy # 212/249

Torrent of Souls

    4 (B/R)
Sorcery

Return up to one target creature card from your graveyard to the battlefield if B was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if R was spent to cast Torrent of Souls. (Do both if BR was spent.)

illus. Ian Edward Ameling # 213/249

Wort, the Raidmother

    4 (R/G) (R/G)
Legendary Creature - Goblin Shaman

When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.

Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)

illus. Dave Allsop # 214/249

Azure Mage

    1 U
Creature - Human Wizard

3U: Draw a card.

"We draw our power from the infinite ocean of the mind, where all manner of things can be conceived."—Azure creed

illus. Izzy # 31/249

Cackling Counterpart

    1 U U
Instant

Create a token that's a copy of target creature you control.

Flashback 5UU (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. David Rapoza # 32/249

Ancient Grudge

    1 R
Instant

Destroy target artifact.

Flashback G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

If there's anything a werewolf hates, it's a collar—especially Avacyn's Collar, the symbol of her church.

illus. Ryan Yee # 88/249

Chandra's Outrage

    2 R R
Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Chandra never believed in using her "inside voice."

illus. Christopher Moeller # 92/249

Dragon Fodder

    1 R
Sorcery

Create two 1/1 red Goblin creature tokens.

Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other's grisly demise.

illus. Jaime Jones # 93/249

Dynacharge

    R
Instant

Target creature you control gets +2/+0 until end of turn.

Overload 2R (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Nothing evens the odds like a little lightning.

illus. Matt Stewart # 94/249

Hanweir Lancer

    2 R
Creature - Human Knight

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

illus. Steve Prescott # 97/249

Hellrider

    2 R R
Creature - Devil

Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.

"Behind every devil's mayhem lurks a demon's scheme."—Rem Karolus, Blade of the Inquisitors

illus. Svetlin Velinov # 98/249

Madcap Skills

    1 R
Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+0 and has menace.

The larger the crowd, the harder it is for them to run away.

illus. Anthony Palumbo # 99/249

Mizzium Mortars

    1 R
Sorcery

Mizzium Mortars deals 4 damage to target creature you don't control.

Overload 3RRR (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

illus. Noah Bradley # 101/249

Mogg Flunkies

    1 R
Creature - Goblin

Mogg Flunkies can't attack or block alone.

They'll attack whatever's in front of them—as long as you tell them where that is.

illus. Brom # 102/249

Mudbutton Torchrunner

    2 R
Creature - Goblin Warrior

When Mudbutton Torchrunner dies, it deals 3 damage to any target.

The oil sloshes against his skull as he nears his destination: the Frogtosser Games and the lighting of the Flaming Boggart.

illus. Steve Ellis # 104/249

Pyrewild Shaman

    2 R
Creature - Goblin Shaman

Bloodrush — 1R, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.

Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay 3. If you do, return Pyrewild Shaman to your hand.

illus. Lucas Graciano # 106/249

Pyroclasm

    1 R
Sorcery

Pyroclasm deals 2 damage to each creature.

"Who'd want to ignite things one at a time?"—Chandra Nalaar

illus. John Avon # 107/249

Rubblebelt Maaka

    3 R
Creature - Cat

Bloodrush — R, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.

"The maaka remain loyal to us in this time of strife. We don't even have to feed them—our enemies do."—Nedja, Gruul shaman

illus. Eric Velhagen # 109/249

Scorched Rusalka

    R
Creature - Spirit

R, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker.

Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end.

illus. Luca Zontini # 110/249

Scourge Devil

    4 R
Creature - Devil

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.

Unearth 2R (2R: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Dave Kendall # 111/249

Skirsdag Cultist

    2 R R
Creature - Human Shaman

R, T, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.

"Within blood is life. Within life is fire. Within fire is the path to our masters' glory!"

illus. Slawomir Maniak # 112/249

Thunderous Wrath

    4 R R
Instant

Thunderous Wrath deals 5 damage to any target.

Miracle R (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

illus. Adam Paquette # 113/249

Traitorous Instinct

    3 R
Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

The horror lurched about like a puppet from a madman's nightmare, squeezing the life from its own kind.

illus. Scott Chou # 114/249

Zealous Conscripts

    4 R
Creature - Human Warrior

Haste

When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

illus. Steve Prescott # 116/249

Corpse Connoisseur

    4 B
Creature - Zombie Wizard

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.

Unearth 3B (3B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Mark Hyzer # 61/249

Cower in Fear

    1 B B
Instant

Creatures your opponents control get -1/-1 until end of turn.

"You will fully understand fear when you discover it is the final thing you put your faith in."—Nicol Bolas

illus. Nils Hamm # 62/249

Delirium Skeins

    2 B
Sorcery

Each player discards three cards.

There came a rush, a sudden fire in the mind. Then the two saw only the sooty fog of madness, heard only the crackling of their last thoughts burning away.

illus. Aleksi Briclot # 65/249

Desecration Demon

    2 B B
Creature - Demon

Flying

At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.

illus. Jason Chan # 66/249

Dregscape Zombie

    1 B
Creature - Zombie

Unearth B (B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The undead of Grixis are fueled by their hatred of the living.

illus. Lars Grant-West # 67/249

Entomber Exarch

    2 B B
Creature - Cleric

When Entomber Exarch enters the battlefield, choose one —

• Return target creature card from your graveyard to your hand.

• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.

illus. Svetlin Velinov # 68/249

Grixis Slavedriver

    5 B
Creature - Zombie Giant

When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.

Unearth 3B (3B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

illus. Dave Kendall # 74/249

Mind Shatter

    X B B
Sorcery

Target player discards X cards at random.

Dark thoughts hatch and twist within the mind, straining to take wing.

illus. Michael Sutfin # 77/249

Night Terrors

    2 B
Sorcery

Target player reveals their hand. You choose a nonland card from it. Exile that card.

Innistrad is a place where dreams invade the mind and mere shadows exact a terrible toll.

illus. Christopher Moeller # 79/249

Ogre Jailbreaker

    3 B
Creature - Ogre Rogue

Defender

Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.

It took three years for it to occur to him to use the chain as a weapon, but once it did, he made up for lost time.

illus. Karl Kopinski # 80/249

Pit Keeper

    1 B
Creature - Human Wizard

When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

"The undead are not ‘awakened.' They are evicted when there is no room left in the pit for more bodies."

illus. Anthony S. Waters # 81/249

Recover

    2 B
Sorcery

Return target creature card from your graveyard to your hand.

Draw a card.

"Wisdom from the past is best gathered directly from the source."

illus. Bastien L. Deharme # 82/249

Seal of Doom

    2 B
Enchantment

Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.

"A basilisk's gaze is effective, but disposing of physical remains is a tiresome task. It's far more discreet to dissolve one's victim entirely."—Szadek

illus. Ralph Horsley # 83/249

Sever the Bloodline

    3 B
Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback 5BB (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Clint Cearley # 84/249

Unburial Rites

    4 B
Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback 3W (You may cast this card from your graveyard for its flashback cost. Then exile it.)

All crave the Blessed Sleep. Few receive it.

illus. Ryan Pancoast # 85/249

Vampire Aristocrat

    2 B
Creature - Vampire Rogue

Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.

"I admit, I am a creature of the city. The sights, the nightly excitement, the abundance of fine drink . . ."

illus. Austin Hsu # 86/249

Izzet Guildgate

Land - Gate

Izzet Guildgate enters the battlefield tapped.

T: Add U or R.

Beyond lies the culmination of all Izzet projects, a grand experiment led by the dragon Niv-Mizzet himself.

illus. Noah Bradley # 237/249

Carnage Gladiator

    2 B R
Creature - Skeleton Warrior

Whenever a creature blocks, that creature's controller loses 1 life.

1BR: Regenerate Carnage Gladiator.

Not the foulest or bloodiest act at Rix Maadi by a stretch.

illus. Ryan Barger # 155/249

4/2

Coiling Oracle

    G U
Creature - Snake Elf Druid

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

illus. Mark Zug # 157/249

1/1

Gruul War Chant

    2 R G
Enchantment

Attacking creatures you control get +1/+0 and have menace.

"We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born."—Kroshkar, Gruul shaman

illus. Dave Kendall # 170/249

Inquisition of Kozilek

    B
Sorcery

Target player reveals their hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

After the awakening of the Eldrazi, some vampires took it upon themselves to remind the others where their loyalty should lie.

illus. Volkan Baga # 75/249

Serum Visions

    U
Sorcery

Draw a card. Scry 2.

Serum was once derived from Mirrodin's blinkmoths, offering visions of inspiration. Now it is pulled from Phyrexian inkmoths, yielding visions of perfection.

illus. Izzy # 49/249

Strength in Numbers

    1 G
Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

"The hermit dies. The outcast dies. The lone wolf dies. Only those who stick together survive this world."—Uros, Pendelhaven elder

illus. Ron Spencer # 138/249

Battle-Rattle Shaman

    3 R
Creature - Goblin Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.

illus. Warren Mahy # 89/249

2/2

Boros Signet

    2
Artifact

1, T: Add RW.

"Have you ever held a Boros signet? There's a weight to it that belies its size—a weight of strength and of pride."—Agrus Kos

illus. Mike Sass # 217/249

Broodmate Dragon

    3 B R G
Creature - Dragon

Flying

When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying.

Frozen in fear, the goblins stared upward at the circling hunter—and were promptly eaten by its diving mate.

illus. Vance Kovacs # 153/249

4/4

Falkenrath Noble

    3 B
Creature - Vampire

Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

"I often think on how excited they must feel to be chosen as my prey."

illus. Slawomir Maniak # 70/249

2/2

Grisly Spectacle

    2 B B
Instant

Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of their library into their graveyard.

illus. Zoltan Boros # 73/249

Niv-Mizzet, Dracogenius

    2 U U R R
Legendary Creature - Dragon Wizard

Flying

Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.

UR: Niv-Mizzet, Dracogenius deals 1 damage to any target.

He has no patience for minds that do not inspire him or explode by trying.

illus. Todd Lockwood # 175/249

5/5

Orzhov Signet

    2
Artifact

1, T: Add WB.

The form of the sigil is just as important as the sigil itself. If it's carried on a medallion, its bearer is a master. If it's tattooed on the body, its bearer is a slave.

illus. Martina Pilcerova # 224/249

Rakdos Signet

    2
Artifact

1, T: Add BR.

Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.

illus. Martina Pilcerova # 225/249

Restoration Angel

    3 W
Creature - Angel

Flash

Flying

When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

illus. Johannes Voss # 20/249

3/4

Sea Gate Oracle

    2 U
Creature - Human Wizard

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"The secret entrance should be near."

illus. Daniel Ljunggren # 48/249

1/3

Simic Sky Swallower

    5 G U
Creature - Leviathan

Flying, trample

Shroud (This creature can't be the target of spells or abilities.)

"We've bred out the shortcomings of the species' natural form and replaced them with assets of our own design."—Momir Vig

illus. rk post # 182/249

6/6

Terminate

    B R
Instant

Destroy target creature. It can't be regenerated.

All suns must set.

illus. Lucas Graciano # 194/249