Kaladesh Spoilers 276/264

Show Text
Apr 23, 2018 - Workshop Assistant
Apr 23, 2018 - Woodweaver's Puzzleknot
Apr 23, 2018 - Wispweaver Angel
Apr 23, 2018 - Wind Drake
Apr 23, 2018 - Wily Bandar
Apr 23, 2018 - Wildest Dreams
Apr 23, 2018 - Wild Wanderer
Apr 23, 2018 - Whirlermaker
Apr 23, 2018 - Whirler Virtuoso
Apr 23, 2018 - Welding Sparks
Apr 23, 2018 - Weldfast Wingsmith
Apr 23, 2018 - Weldfast Monitor
Apr 23, 2018 - Weaponcraft Enthusiast
Apr 23, 2018 - Wayward Giant
Apr 23, 2018 - Voltaic Brawler
Apr 23, 2018 - Visionary Augmenter
Apr 23, 2018 - Veteran Motorist
Apr 23, 2018 - Verdurous Gearhulk
Apr 23, 2018 - Verdant Crescendo
Apr 23, 2018 - Vedalken Blademaster
Apr 23, 2018 - Underhanded Designs
Apr 23, 2018 - Trusty Companion
Apr 23, 2018 - Torrential Gearhulk
Apr 23, 2018 - Torch Gauntlet
Apr 23, 2018 - Toolcraft Exemplar
Apr 23, 2018 - Tidy Conclusion
Apr 23, 2018 - Thriving Turtle
Apr 23, 2018 - Thriving Rhino
Apr 23, 2018 - Thriving Rats
Apr 23, 2018 - Thriving Ibex
Apr 23, 2018 - Thriving Grubs
Apr 23, 2018 - Tezzeret's Ambition
Apr 23, 2018 - Territorial Gorger
Apr 23, 2018 - Terrain Elemental
Apr 23, 2018 - Tasseled Dromedary
Apr 23, 2018 - Take Down
Apr 23, 2018 - Syndicate Trafficker
Apr 23, 2018 - Subtle Strike
Apr 23, 2018 - Start Your Engines
Apr 23, 2018 - Spontaneous Artist
Apr 23, 2018 - Spireside Infiltrator
Apr 23, 2018 - Speedway Fanatic
Apr 23, 2018 - Spark of Creativity
Apr 23, 2018 - Snare Thopter
Apr 23, 2018 - Smuggler's Copter
Apr 23, 2018 - Skywhaler's Shot
Apr 23, 2018 - Skyswirl Harrier
Apr 23, 2018 - Skyship Stalker
Apr 23, 2018 - Sky Skiff
Apr 23, 2018 - Shrewd Negotiation
Apr 23, 2018 - Servo Exhibition
Apr 23, 2018 - Servant of the Conduit
Apr 23, 2018 - Self-Assembler
Apr 23, 2018 - Select for Inspection
Apr 23, 2018 - Scrapheap Scrounger
Apr 23, 2018 - Salivating Gremlins
Apr 23, 2018 - Saheeli's Artistry
Apr 23, 2018 - Saheeli Rai
Apr 23, 2018 - Sage of Shaila's Claim
Apr 23, 2018 - Rush of Vitality
Apr 23, 2018 - Ruinous Gremlin
Apr 23, 2018 - Riparian Tiger
Apr 23, 2018 - Revolutionary Rebuff
Apr 23, 2018 - Revoke Privileges
Apr 23, 2018 - Restoration Gearsmith
Apr 23, 2018 - Renegade Tactics
Apr 23, 2018 - Renegade Freighter
Apr 23, 2018 - Renegade Firebrand
Apr 23, 2018 - Refurbish
Apr 23, 2018 - Reckless Fireweaver
Apr 23, 2018 - Quicksmith Genius
Apr 23, 2018 - Prophetic Prism
Apr 23, 2018 - Propeller Pioneer
Apr 23, 2018 - Pressure Point
Apr 23, 2018 - Prakhata Pillar-Bug
Apr 23, 2018 - Prakhata Club Security
Apr 23, 2018 - Pia Nalaar
Apr 23, 2018 - Perpetual Timepiece
Apr 23, 2018 - Peema Outrider
Apr 23, 2018 - Paradoxical Outcome
Apr 23, 2018 - Panharmonicon
Apr 23, 2018 - Ovalchase Dragster
Apr 23, 2018 - Ovalchase Daredevil
Apr 23, 2018 - Ornamental Courage
Apr 23, 2018 - Noxious Gearhulk
Apr 23, 2018 - Nissa, Vital Force
Apr 23, 2018 - Nissa, Nature's Artisan
Apr 23, 2018 - Ninth Bridge Patrol
Apr 23, 2018 - Nimble Innovator
Apr 23, 2018 - Night Market Lookout
Apr 23, 2018 - Nature's Way
Apr 23, 2018 - Narnam Cobra
Apr 23, 2018 - Multiform Wonder
Apr 23, 2018 - Morbid Curiosity
Apr 23, 2018 - Minister of Inquiries
Apr 23, 2018 - Mind Rot
Apr 23, 2018 - Midnight Oil
Apr 23, 2018 - Metalwork Colossus
Apr 23, 2018 - Metallurgic Summonings
Apr 23, 2018 - Maulfist Squad
Apr 23, 2018 - Maulfist Doorbuster
Apr 23, 2018 - Master Trinketeer
Apr 23, 2018 - Marionette Master
Apr 23, 2018 - Malfunction
Apr 23, 2018 - Make Obsolete
Apr 23, 2018 - Madcap Experiment
Apr 23, 2018 - Lost Legacy
Apr 23, 2018 - Longtusk Cub
Apr 23, 2018 - Long-Finned Skywhale
Apr 23, 2018 - Live Fast
Apr 23, 2018 - Liberating Combustion
Apr 23, 2018 - Lawless Broker
Apr 23, 2018 - Lathnu Hellion
Apr 23, 2018 - Larger Than Life
Apr 23, 2018 - Kujar Seedsculptor
Apr 23, 2018 - Key to the City
Apr 23, 2018 - Janjeet Sentry
Apr 23, 2018 - Iron League Steed
Apr 23, 2018 - Inventor's Goggles
Apr 23, 2018 - Inventor's Apprentice
Apr 23, 2018 - Inspired Charge
Apr 23, 2018 - Insidious Will
Apr 23, 2018 - Incendiary Sabotage
Apr 23, 2018 - Impeccable Timing
Apr 23, 2018 - Hunt the Weak
Apr 23, 2018 - Hijack
Apr 23, 2018 - Hightide Hermit
Apr 23, 2018 - Highspire Artisan
Apr 23, 2018 - Herald of the Fair
Apr 23, 2018 - Hazardous Conditions
Apr 23, 2018 - Harsh Scrutiny
Apr 23, 2018 - Harnessed Lightning
Apr 23, 2018 - Gonti, Lord of Luxury
Apr 23, 2018 - Glint-Sleeve Artisan
Apr 23, 2018 - Glint-Nest Crane
Apr 23, 2018 - Glimmer of Genius
Apr 23, 2018 - Glassblower's Puzzleknot
Apr 23, 2018 - Giant Spectacle
Apr 23, 2018 - Ghirapur Orrery
Apr 23, 2018 - Ghirapur Guide
Apr 23, 2018 - Gearshift Ace
Apr 23, 2018 - Gearseeker Serpent
Apr 23, 2018 - Furious Reprisal
Apr 23, 2018 - Fumigate
Apr 23, 2018 - Fretwork Colony
Apr 23, 2018 - Fragmentize
Apr 23, 2018 - Foundry Screecher
Apr 23, 2018 - Foundry Inspector
Apr 23, 2018 - Fortuitous Find
Apr 23, 2018 - Fleetwheel Cruiser
Apr 23, 2018 - Flame Lash
Apr 23, 2018 - Fireforger's Puzzleknot
Apr 23, 2018 - Filigree Familiar
Apr 23, 2018 - Fateful Showdown
Apr 23, 2018 - Fairgrounds Warden
Apr 23, 2018 - Fairgrounds Trumpeter
Apr 23, 2018 - Failed Inspection
Apr 23, 2018 - Fabrication Module
Apr 23, 2018 - Experimental Aviator
Apr 23, 2018 - Essence Extraction
Apr 23, 2018 - Era of Innovation
Apr 23, 2018 - Engineered Might
Apr 23, 2018 - Empyreal Voyager
Apr 23, 2018 - Embraal Bruiser
Apr 23, 2018 - Elegant Edgecrafters
Apr 23, 2018 - Electrostatic Pummeler
Apr 23, 2018 - Eddytrail Hawk
Apr 23, 2018 - Eager Construct
Apr 23, 2018 - Dynavolt Tower
Apr 23, 2018 - Durable Handicraft
Apr 23, 2018 - Dukhara Scavenger
Apr 23, 2018 - Dukhara Peafowl
Apr 23, 2018 - Dubious Challenge
Apr 23, 2018 - Dramatic Reversal
Apr 23, 2018 - Dovin Baan
Apr 23, 2018 - Disappearing Act
Apr 23, 2018 - Die Young
Apr 23, 2018 - Diabolic Tutor
Apr 23, 2018 - Dhund Operative
Apr 23, 2018 - Depala, Pilot Exemplar
Apr 23, 2018 - Demon of Dark Schemes
Apr 23, 2018 - Demolition Stomper
Apr 23, 2018 - Demolish
Apr 23, 2018 - Decoction Module
Apr 23, 2018 - Deadlock Trap
Apr 23, 2018 - Curio Vendor
Apr 23, 2018 - Cultivator's Caravan
Apr 23, 2018 - Cultivator of Blades
Apr 23, 2018 - Creeping Mold
Apr 23, 2018 - Cowl Prowler
Apr 23, 2018 - Contraband Kingpin
Apr 23, 2018 - Consul's Shieldguard
Apr 23, 2018 - Consulate Surveillance
Apr 23, 2018 - Consulate Skygate
Apr 23, 2018 - Confiscation Coup
Apr 23, 2018 - Combustible Gearhulk
Apr 23, 2018 - Cogworker's Puzzleknot
Apr 23, 2018 - Cloudblazer
Apr 23, 2018 - Chief of the Foundry
Apr 23, 2018 - Chandra's Pyrohelix
Apr 23, 2018 - Chandra, Pyrogenius
Apr 23, 2018 - Ceremonious Rejection
Apr 23, 2018 - Cathartic Reunion
Apr 23, 2018 - Cataclysmic Gearhulk
Apr 23, 2018 - Built to Smash
Apr 23, 2018 - Built to Last
Apr 23, 2018 - Bristling Hydra
Apr 23, 2018 - Brazen Scourge
Apr 23, 2018 - Bomat Courier
Apr 23, 2018 - Bomat Bazaar Barge
Apr 23, 2018 - Blossoming Defense
Apr 23, 2018 - Bastion Mastodon
Apr 23, 2018 - Ballista Charger
Apr 23, 2018 - Aviary Mechanic
Apr 23, 2018 - Authority of the Consuls
Apr 23, 2018 - Attune with Aether
Apr 23, 2018 - Armorcraft Judge
Apr 23, 2018 - Architect of the Untamed
Apr 23, 2018 - Arborback Stomper
Apr 23, 2018 - Aradara Express
Apr 23, 2018 - Animation Module
Apr 23, 2018 - Angel of Invention
Apr 23, 2018 - Ambitious Aetherborn
Apr 23, 2018 - Aetherworks Marvel
Apr 23, 2018 - Aethertorch Renegade
Apr 23, 2018 - Aetherstorm Roc
Apr 23, 2018 - Aethersquall Ancient
Apr 23, 2018 - Aetherflux Reservoir
Apr 23, 2018 - Aetherborn Marauder
Apr 23, 2018 - Aether Tradewinds
Apr 23, 2018 - Aether Theorist
Apr 23, 2018 - Aether Meltdown
Apr 23, 2018 - Aerial Responder
Apr 23, 2018 - Acrobatic Maneuver
Apr 23, 2018 - Accomplished Automaton
Dec 11, 2017 - Woodland Stream
Dec 11, 2017 - Swamp
Dec 11, 2017 - Stone Quarry
Dec 11, 2017 - Spirebluff Canal
Dec 11, 2017 - Sequestered Stash
Dec 11, 2017 - Plains
Dec 11, 2017 - Mountain
Dec 11, 2017 - Island
Dec 11, 2017 - Inventors' Fair
Dec 11, 2017 - Inspiring Vantage
Dec 11, 2017 - Forest
Dec 11, 2017 - Concealed Courtyard
Dec 11, 2017 - Botanical Sanctum
Dec 11, 2017 - Blooming Marsh
Dec 11, 2017 - Aether Hub
Sep 16, 2016 - Revoke Privilege
Sep 12, 2016 - Prakhata Club Secruity
Sep 12, 2016 - Forest
Sep 12, 2016 - Forest
Sep 12, 2016 - Mountain
Sep 12, 2016 - Mountain
Sep 12, 2016 - Swamp
Sep 12, 2016 - Swamp
Sep 12, 2016 - Island
Sep 12, 2016 - Island
Sep 12, 2016 - Plains
Sep 12, 2016 - Plains
The Kaladesh Inventions Spoiler contains all Masterpiece Series cards from this set.
Kaladesh
Invent your Tomorrow.
MTGSalvation Rumor Mill
Spoilers, Rumors, and Info on Kaladesh!
Number of Cards: 264
Prerelease Events: September 24–25, 2016
Release Date: September 30, 2016
Launch Weekend: Sept 30 – Oct 2, 2016  
Game Day: October 22–23, 2016  
MTGO Prerelease: October 7–10, 2016  
MTGO Release: October 10, 2016  
Pro Tour Kaladesh: Honolulu, Hawaii, USA
October 14–16, 2016
 
     

Aether Tradewinds

    2 U
Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

Consulate engineers have developed safe methods of harvesting aether, but renegades aren't always so careful.

illus. Lius Lasahido # 38/264

Saheeli's Artistry

    4 U U
Sorcery

Choose one or both —

• Create a token that's a copy of target artifact.

• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

"From the first touch, I know exactly what the metal wants to be."

illus. Kieran Yanner # 62/264

Inventors' Fair

Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.

T: Add C.

4, T, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.

illus. Jonas De Ro # 247/264

Saheeli Rai

    1 U R
Legendary Planeswalker - Saheeli

+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.

−2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.

−7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.

illus. Willian Murai # 186/264

Furious Reprisal

    3 R
Sorcery

Furious Reprisal deals 2 damage to each of two targets.

"Now that's the Chandra I've been waiting to see."—Liliana Vess

illus. Svetlin Velinov # 115/264

Aetherworks Marvel

    4
Legendary Artifact

Whenever a permanent you control is put into a graveyard, you get E (an energy counter).

T, Pay EEEEEE: Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

illus. James Paick # 193/264

Propeller Pioneer

    3 W
Creature - Human Artificer

Flying

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

"The sky isn't the limit. It's the starting point."

illus. Winona Nelson # 24/264

Ovalchase Dragster

    4
Artifact - Vehicle

Trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

It'll either crash or win the race. Possibly both.

illus. Victor Adame Minguez # 225/264

Gonti, Lord of Luxury

    2 B B
Legendary Creature - Aetherborn Rogue

Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

illus. Daarken # 84/264

Skysovereign, Consul Flagship

    5
Legendary Artifact - Vehicle

Flying

Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

illus. Jung Park # 234/264

Depala, Pilot Exemplar

    1 R W
Legendary Creature - Dwarf Pilot

Other Dwarves you control get +1/+1.

Each Vehicle you control gets +1/+1 as long as it's a creature.

Whenever Depala, Pilot Exemplar becomes tapped, you may pay X. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

illus. Greg Opalinski # 178/264

Architect of the Untamed

    2 G
Creature - Elf Artificer Druid

Whenever a land enters the battlefield under your control, you get EnERGy (an energy counter).

Pay EnERGyEnERGyEnERGyEnERGyEnERGyEnERGyEnERGyEnERGy: Create a 6/6 colorless Beast artifact creature token.

Next to her designs, life seems like a pale imitation.

illus. Sara Winters # 143/264

Rashmi, Eternities Crafter

    2 G U
Legendary Creature - Elf Druid

Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.

illus. Magali Villeneuve # 184/264

Rashmi, Eterniafter

    2 G U
Legendary Creature - Elf Druid

Whenever you cast your first spell each turn, reveal the top card of your library. If it's a permanent card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.

illus. Magali Villenueve # 184/264

Fleetwheel Cruiser

    4
Artifact - Vehicle

Trample, haste

When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

illus. Sung Choi # 214/264

Start Your Engines

    3 R
Sorcery

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

Inventors from around the world have come to the Fair hoping their creations will fly, drive, or sail their way to a top prize.

illus. Darek Zabrocki # 135/264

Whirlermaker

    3
Artifact

4, T: Create a 1/1 colorless Thopter artifact creature token with flying.

"Our creations are more than mere things. They have life in them, little bits of ourselves."—Saheeli Rai

illus. Victor Adame Minguez # 239/264

Sky Skiff

    2
Artifact - Vehicle

Flying

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

illus. Richard Wright # 233/264

Glint-Sleeve Artisan

    2 W
Creature - Dwarf Artificer

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

"Shine bright, bolts tight."

illus. Ryan Pancoast # 17/264

Speedway Fanatic

    1 R
Creature - Human Pilot

Haste

Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.

If her vehicle even has a brake, she couldn't tell you which pedal it is.

illus. Slawomir Maniak # 132/264

Aetherstorm Roc

    2 W W
Creature - Bird

Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get EnERGy (an energy counter).

Whenever Aetherstorm Roc attacks, you may pay EnERGyEnERGy. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

illus. Scott Murphy # 3/264

Cultivator of Blades

    3 G G
Creature - Elf Artificer

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

illus. Bastien L. Deharme # 151/264

Filigree Familiar

    3
Artifact Creature - Fox

When Filigree Familiar enters the battlefield, you gain 2 life.

When Filigree Familiar dies, draw a card.

"It's the must-have gift for everyone on your list. Get one for yourself, too!"—Chammi, curio vendor

illus. Izzy # 212/264

Curio Vendor

    1 U
Creature - Vedalken

"Step right up! Try your hand! It'll thrill the senses and boggle the mind!"

illus. Igor Kieryluk # 42/264

Terror of the Fairgrounds

    3 R
Creature - Gremlin

"Consider this a high alert, people. Permission to destroy on sight. Either we take it down or it'll take down the Fair."—Pav, gremlin watch

illus. Filip Burburan # 137/264

Tasseled Dromedary

    W
Creature - Camel

There is no dress code for the Inventors' Fair, but you'll be hard-pressed to find anyone or anything not done up in their finest.

illus. Raoul Vitale # 30/264

Skyship Stalker

    2 R R
Creature - Dragon

Flying

R: Skyship Stalker gets +1/+0 until end of turn.

R: Skyship Stalker gains first strike until end of turn.

R: Skyship Stalker gains haste until end of turn.

illus. Chris Rahn # 130/264

Verdurous Gearhulk

    3 G G
Artifact Creature - Construct

Trample

When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.

illus. Jaime Jones # 172/264

Die Young

    1 B
Sorcery

Choose target creature. You get EnERGyEnERGy (two energy counters), then you may pay any amount of EnERGy. The creature gets -1/-1 until end of turn for each EnERGy paid this way.

"When the time comes, let go. Nothing lasts forever."

illus. Ryan Yee # 76/264

Woodweaver's Puzzleknot

    2
Artifact

When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get EnERGyEnERGyEnERGy (three energy counters).

2G, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get EnERGyEnERGyEnERGy.

illus. Volkan Baga # 240/264

Live Fast

    2 B
Sorcery

You draw two cards, lose 2 life, and get EnERGyEnERGy (two energy counters).

"When you have the chance, take it. Laugh, sing, dance. Don't allow the night to end."

illus. Ryan Yee # 87/264

Territorial Gorger

    3 R
Creature - Gremlin

Trample

Whenever you get one or more EnERGy (energy counters), Territorial Gorger gets +2/+2 until end of turn.

Inventors have been known to capture gremlins with the intent to release them in a rival's workshop. More often than not, that plan backfires.

illus. Lius Lasahido # 136/264

Demon of Dark Schemes

    3 B B B
Creature - Demon

Flying

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.

Whenever another creature dies, you get EnERGy (an energy counter).

2B, Pay EnERGyEnERGyEnERGyEnERGy: Put target creature card from a graveyard onto the battlefield under your control tapped.

illus. Daarken # 73/264

Ghirapur Orrery

    4
Artifact

Each player may play an additional land on each of their turns.

At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

This detailed model allows the edificers to examine the city from every angle.

illus. Kirsten Zirngibl # 216/264

Concealed Courtyard

Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

T: Add W or B.

Where high society and dark opportunity intersect.

illus. Jung Park # 245/264

Spirebluff Canal

Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

T: Add U or R.

There's so much more to Ghirapur than can be accessed by traditional roads.

illus. Adam Paquette # 249/264

Botanical Sanctum

Land

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

T: Add G or U.

Life inspires technology, which expands life's domain.

illus. Christine Choi # 244/264

Blooming Marsh

Land

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.

T: Add B or G.

A retreat to nature can inspire even the most jaded inventor.

illus. Adam Paquette # 243/264

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

T: Add R or W.

Ghirapur is a beacon of inspiration, attracting the most brilliant minds on Kaladesh.

illus. Jonas De Ro # 246/264

Panharmonicon

    4
Artifact

If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

All who listen hear their own song, a unique melody played just for them.

illus. Volkan Baga # 226/264

Ovalchase Daredevil

    3 B
Creature - Human Pilot

Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.

"Let me guess. You thought I was dead."

illus. Winona Nelson # 97/264

Aerial Responder

    1 W W
Creature - Dwarf Soldier

Flying, vigilance, lifelink

Dwarves have an instinct for repair, an inherent understanding of how systems work, and a reputation for fearlessness. They're perfect candidates for the Fair's emergency response team.

illus. Raoul Vitale # 2/264

Ceremonious Rejection

    U
Instant

Counter target colorless spell.

The judges at the Fair are held in such high esteem that a nod of recognition can inspire an inventor for a lifetime—and a wave of dismissal can end a career.

illus. Chris Rahn # 40/264

Essence Extraction

    1 B B
Instant

Essence Extraction deals 3 damage to target creature and you gain 3 life.

The "gifted" among the aetherborn can draw the life essence of other living beings into themselves.

illus. Min Yum # 80/264

Inventor's Goggles

    1
Artifact - Equipment

Equipped creature gets +1/+2.

Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

illus. Jason Felix # 218/264

Demolition Stomper

    6
Artifact - Vehicle

Demolition Stomper can't be blocked by creatures with power 2 or less.

Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)

illus. James Paick # 206/264

Cataclysmic Gearhulk

    3 W W
Artifact Creature - Construct

Vigilance

When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

illus. Victor Adame Minguez # 9/264

Ghirapur Guide

    2 G
Creature - Elf Scout

2G: Target creature you control can't be blocked by creatures with power 2 or less this turn.

Fairgoers were delighted to find that even outside the fairgrounds, Ghirapur was a city of wonders.

illus. Scott Murphy # 156/264

Multiform Wonder

    5
Artifact Creature - Construct

When Multiform Wonder enters the battlefield, you get EnERGyEnERGyEnERGy (three energy counters).

Pay EnERGy: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.

Pay EnERGy: Multiform Wonder gets +2/-2 or -2/+2 until end of turn.

illus. Daarken # 223/264

Larger Than Life

    1 G
Sorcery

Target creature gets +4/+4 and gains trample until end of turn.

"They say Head Judge Tezzeret will be reviewing every invention at the Fair. I made sure to build something that will stand out."—Jehvani, Vahadar artificer

illus. Jaime Jones # 160/264

Pia Nalaar

    2 R
Legendary Creature - Human Artificer

When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

1R: Target artifact creature gets +1/+0 until end of turn.

1, Sacrifice an artifact: Target creature can't block this turn.

illus. Tyler Jacobson # 124/264

Master Trinketeer

    2 W
Creature - Dwarf Artificer

Servos and Thopters you control get +1/+1.

3W: Create a 1/1 colorless Servo artifact creature token.

"Let us never forget the joy that lies at the heart of invention."

illus. Matt Stewart # 21/264

Fortuitous Find

    2 B
Sorcery

Choose one or both —

• Return target artifact card from your graveyard to your hand.

• Return target creature card from your graveyard to your hand.

An aetherborn wastes neither time nor treasure.

illus. Tomasz Jedruszek # 81/264

Morbid Curiosity

    1 B B
Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw cards equal to the converted mana cost of the sacrificed permanent.

"Every creation carries a piece of its creators. Their knowledge, their dreams, their soul. That is the best part."

illus. Kieran Yanner # 94/264

Armorcraft Judge

    3 G
Creature - Elf Artificer

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

Were she not a judge, she'd win the division herself.

illus. David Palumbo # 144/264

Arborback Stomper

    3 G G
Creature - Beast

Trample

When Arborback Stomper enters the battlefield, you gain 5 life.

The power of aether draws creatures to it like a magnetic force, and those that are touched by it are forever altered.

illus. Dan Scott # 142/264

Voltaic Brawler

    R G
Creature - Human Warrior

When Voltaic Brawler enters the battlefield, you get EnERGyEnERGy (two energy counters).

Whenever Voltaic Brawler attacks, you may pay EnERGy. If you do, it gets +1/+1 and gains trample until end of turn.

illus. Raymond Swanland # 189/264

Longtusk Cub

    1 G
Creature - Cat

Whenever Longtusk Cub deals combat damage to a player, you get EnERGyEnERGy (two energy counters).

Pay EnERGyEnERGy: Put a +1/+1 counter on Longtusk Cub.

It won't be small forever.

illus. Zoltan Boros # 161/264

Harnessed Lightning

    1 R
Instant

Choose target creature. You get EnERGyEnERGyEnERGy (three energy counters), then you may pay any amount of EnERGy. Harnessed Lightning deals that much damage to that creature.

illus. Chris Rallis # 117/264

Wispweaver Angel

    4 W W
Creature - Angel

Flying

When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

illus. James Ryman # 35/264

Bomat Bazaar Barge

    4
Artifact - Vehicle

When Bomat Bazaar Barge enters the battlefield, draw a card.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

illus. Christine Choi # 198/264

Metallurgic Summonings

    3 U U
Enchantment

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost.

3UU, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.

illus. Kieran Yanner # 56/264

Chandra, Torch of Defiance

    2 R R
Legendary Planeswalker - Chandra

+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add RR.

−3: Chandra, Torch of Defiance deals 4 damage to target creature.

−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."

illus. Magali Villeneuve # 110/264

Chandra, Pyrogenius

    4 R R
Legendary Planeswalker - Chandra

+2: Chandra, Pyrogenius deals 2 damage to each opponent.

−3: Chandra, Pyrogenius deals 4 damage to target creature.

−10: Chandra, Pyrogenius deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

illus. Jason Rainville # 265/264

Nissa, Nature's Artisan

    4 G G
Legendary Planeswalker - Nissa

+3: You gain 3 life.

−4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.

−12: Creatures you control get +5/+5 and gain trample until end of turn.

illus. Willian Murai # 270/264

Lathnu Hellion

    2 R
Creature - Hellion

Haste

When Lathnu Hellion enters the battlefield, you get EnERGyEnERGy (two energy counters).

At the beginning of your end step, sacrifice Lathnu Hellion unless you pay EnERGyEnERGy.

illus. Lars Grant-West # 121/264

Madcap Experiment

    3 R
Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

illus. Joseph Meehan # 122/264

Animation Module

    1
Artifact

Whenever one or more +1/+1 counters are put on a permanent you control, you may pay 1. If you do, create a 1/1 colorless Servo artifact creature token.

3, T: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.

Design leads to progress.

illus. Aaron Miller # 194/264

Decoction Module

    2
Artifact

Whenever a creature enters the battlefield under your control, you get EnERGy (an energy counter).

4, T: Return target creature you control to its owner's hand.

Progress leads to inspiration.

illus. Aaron Miller # 205/264

Fabrication Module

    3
Artifact

Whenever you get one or more EnERGy (energy counters), put a +1/+1 counter on target creature you control.

4, T: You get EnERGy.

Inspiration leads to design.

illus. Aaron Miller # 211/264

Nissa, Vital Force

    3 G G
Legendary Planeswalker - Nissa

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

−3: Return target permanent card from your graveyard to your hand.

−6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

illus. Clint Cearley # 163/264

Torrential Gearhulk

    4 U U
Artifact Creature - Construct

Flash

When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

illus. Svetlin Velinov # 67/264

Paradoxical Outcome

    3 U
Instant

Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.

The results of Rashmi's experimentation forced her to consider the possibility that multitudinous realities existed beyond her own.

illus. Nils Hamm # 60/264

Aetherflux Reservoir

    4
Artifact

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.

While most power is used for ordinary, everyday tasks, one shouldn't underestimate its potential for the extraordinary.

illus. Cliff Childs # 192/264

Cogworker's Puzzleknot

    2
Artifact

When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.

1W, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.

illus. Cliff Childs # 201/264

Glassblower's Puzzleknot

    2
Artifact

When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get EnERGyEnERGy. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

2U, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get EnERGyEnERGy.

illus. Kieran Yanner # 217/264

Metalspinner's Puzzleknot

    2
Artifact

When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life.

2B, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.

illus. Vincent Proce # 221/264

Fireforger's Puzzleknot

    2
Artifact

When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to any target.

2R, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target.

illus. Zezhou Chen # 213/264

Noxious Gearhulk

    4 B B
Artifact Creature - Construct

Menace

When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

illus. Lius Lasahido # 96/264

Bristling Hydra

    2 G G
Creature - Hydra

When Bristling Hydra enters the battlefield, you get EnERGyEnERGyEnERGy (three energy counters).

Pay EnERGyEnERGyEnERGy: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

illus. Chris Rahn # 147/264

Shrewd Negotiation

    4 U
Sorcery

Exchange control of target artifact you control and target artifact or creature you don't control.

"Pleasure doing business with you."

illus. Slawomir Maniak # 64/264

Key to the City

    2
Artifact

T, Discard a card: Up to one target creature can't be blocked this turn.

Whenever Key to the City becomes untapped, you may pay 2. If you do, draw a card.

It would be unfortunate if the key fell into the wrong hands.

illus. Sean Murray # 220/264

Incendiary Sabotage

    2 R R
Instant

As an additional cost to cast this spell, sacrifice an artifact.

Incendiary Sabotage deals 3 damage to each creature.

"All of those Consulate safety measures undone with one simple tweak."

illus. Ben Maier # 119/264

Angel of Invention

    3 W W
Creature - Angel

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

illus. Volkan Baga # 4/264

Wildest Dreams

    X X G
Sorcery

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

"I opened my mind to the immensity of the wonders around me. It was only then that I could see the Great Conduit."—Rashmi, aether-seer

illus. Daniel Ljunggren # 174/264

Thriving Ibex

    3 W
Creature - Goat

When Thriving Ibex enters the battlefield, you get EnERGyEnERGy (two energy counters).

Whenever Thriving Ibex attacks, you may pay EnERGyEnERGy. If you do, put a +1/+1 counter on it.

Textiles at the Inventors' Fair feature threads from every corner of Kaladesh.

illus. Sidharth Chaturvedi # 31/264

Thriving Turtle

    U
Creature - Turtle

When Thriving Turtle enters the battlefield, you get EnERGyEnERGy (two energy counters).

Whenever Thriving Turtle attacks, you may pay EnERGyEnERGy. If you do, put a +1/+1 counter on it.

Aether shapes everything on Kaladesh, from the sky to the sea.

illus. Jeff Simpson # 66/264

Thriving Rats

    1 B
Creature - Rat

When Thriving Rats enters the battlefield, you get EnERGyEnERGy (two energy counters).

Whenever Thriving Rats attacks, you may pay EnERGyEnERGy. If you do, put a +1/+1 counter on it.

In Ghirapur, even the lowliest residents live in lavish surroundings.

illus. Tom Babbey # 102/264

Thriving Grubs

    1 R
Creature - Gremlin

When Thriving Grubs enters the battlefield, you get EnERGyEnERGy (two energy counters).

Whenever Thriving Grubs attacks, you may pay EnERGyEnERGy. If you do, put a +1/+1 counter on it.

Some passengers ride without tickets.

illus. Steve Prescott # 138/264

Thriving Rhino

    2 G
Creature - Rhino

When Thriving Rhino enters the battlefield, you get EnERGyEnERGy (two energy counters).

Whenever Thriving Rhino attacks, you may pay EnERGyEnERGy. If you do, put a +1/+1 counter on it.

As unpredictable as aether, and just as hard to contain.

illus. Matt Stewart # 171/264

Cultivator's Caravan

    3
Artifact - Vehicle

T: Add one mana of any color.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

illus. Mark Zug # 203/264

Kambal, Consul of Allocation

    1 W B
Legendary Creature - Human Advisor

Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.

He has "friends" in places both high and low, and all seem to owe him favors.

illus. Vincent Proce # 183/264

Lost Legacy

    1 B B
Sorcery

Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from hand this way.

"That name shall not be spoken."—Baral, Chief of Compliance

illus. Greg Opalinski # 88/264

Aether Hub

Land

When Aether Hub enters the battlefield, you get EnERGy (an energy counter).

T: Add C.

T, Pay EnERGy: Add one mana of any color.

It powers the dreams of Ghirapur.

illus. Sam Burley # 242/264

Dynavolt Tower

    3
Artifact

Whenever you cast an instant or sorcery spell, you get EnERGyEnERGy (two energy counters).

T, Pay EnERGyEnERGyEnERGyEnERGyEnERGy: Dynavolt Tower deals 3 damage to any target.

"I like that Tezzeret. He has vision the other judges don't. He sees the potential in what we're making here."—Faiz, inventor

illus. Titus Lunter # 208/264

Midnight Oil

    2 B B
Enchantment

Midnight Oil enters the battlefield with seven hour counters on it.

At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.

Your maximum hand size is equal to the number of hour counters on Midnight Oil.

Whenever you discard a card, you lose 1 life.

illus. Daniel Ljunggren # 92/264

Acrobatic Maneuver

    2 W
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

Renegades find ever more creative ways to work around the Consulate's aether regulations.

illus. Winona Nelson # 1/264

Dubious Challenge

    3 G
Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.

illus. Scott Murphy # 152/264

Cloudblazer

    3 W U
Creature - Human Scout

Flying

When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

All the aether charts in the world can't compete with the trained eye of a talented scout.

illus. Dan Scott # 176/264

Unlicensed Disintegration

    1 B R
Instant

Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.

"I'd stand back if I were you."

illus. Izzy # 187/264

Smuggler's Copter

    2
Artifact - Vehicle

Flying

Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

illus. Florian de Gesincourt # 235/264

Welding Sparks

    2 R
Instant

Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.

"The fires of invention burn in all of us. I fight for the freedom to unleash those flames."—Pia Nalaar

illus. Raymond Swanland # 140/264

Fragmentize

    W
Sorcery

Destroy target artifact or enchantment with converted mana cost 4 or less.

"Too much friction on your bearings, your countersinking is inconsistent, and there are lines in your casting. Dispose of it, and begin again."—Dovin Baan

illus. Jason Felix # 14/264

Underhanded Designs

    1 B
Enchantment

Whenever an artifact enters the battlefield under your control, you may pay 1. If you do, each opponent loses 1 life and you gain 1 life.

1B, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.

illus. Anastasia Ovchinnikova # 104/264

Electrostatic Pummeler

    3
Artifact Creature - Construct

When Electrostatic Pummeler enters the battlefield, you get EnERGyEnERGyEnERGy (three energy counters).

Pay EnERGyEnERGyEnERGy: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.

illus. Slawomir Maniak # 210/264

Toolcraft Exemplar

    W
Creature - Dwarf Artificer

At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.

"If you wish to produce the finest work, you must start with the finest tools."

illus. Zezhou Chen # 32/264

Combustible Gearhulk

    4 R R
Artifact Creature - Construct

First strike

When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into your graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards.

illus. Daarken # 112/264

Consulate Surveillance

    3 W
Enchantment

When Consulate Surveillance enters the battlefield, you get EnERGyEnERGyEnERGyEnERGy (four energy counters).

Pay EnERGyEnERGy: Prevent all damage that would be dealt to you this turn by a source of your choice.

illus. Daniel Ljunggren # 10/264

Plains

Basic Land - Plains

illus. John Avon # 250/264

Plains

Basic Land - Plains

illus. John Avon # 251/264

Plains

Basic Land - Plains

illus. John Avon # 250/264

Island

Basic Land - Island

illus. Yeong-Hao Han # 253/264

Island

Basic Land - Island

illus. Yeong-Hao Han # 254/264

Island

Basic Land - Island

illus. Yeong-Hao Han # 253/264

Swamp

Basic Land - Swamp

illus. James Paick # 256/264

Swamp

Basic Land - Swamp

illus. James Paick # 256/264

Swamp

Basic Land - Swamp

illus. Adam Paquette # 258/264

Mountain

Basic Land - Mountain

illus. Richard Wright # 259/264

Mountain

Basic Land - Mountain

illus. Eytan Zana # 260/264

Mountain

Basic Land - Mountain

illus. Eytan Zana # 261/264

Forest

Basic Land - Forest

illus. Christine Choi # 262/264

Forest

Basic Land - Forest

illus. Christine Choi # 263/264

Forest

Basic Land - Forest

illus. Chase Stone # 264/264

Glint-Nest Crane

    1 U
Creature - Bird

Flying

When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

illus. Christopher Moeller # 50/264

Contraband Kingpin

    U B
Creature - Aetherborn Rogue

Lifelink

Whenever an artifact enters the battlefield under your control, scry 1.

"Don't waste my time with trifles. Bring me works of art, and I will make you rich."

illus. Anna Steinbauer # 177/264

Blossoming Defense

    G
Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn.

Those who move harmoniously with the flow of aether can channel the power of the natural world.

illus. Anastasia Ovchinnikova # 146/264

Lawless Broker

    2 B
Creature - Aetherborn Rogue

When Lawless Broker dies, put a +1/+1 counter on target creature you control.

Kaladesh's illicit marketplaces are known as "night markets," but if you know who to ask, you can find what you're looking for at any time of the day.

illus. Darek Zabrocki # 86/264

Prakhata Club Secruity

    3 B
Creature - Aetherborn Warrior

It's rare that the Prakhata Club closes its doors. It's also rare that Lord Gonti meets with Consul Kambal. What are the odds the two would occur on the same day?

illus. Igor Kieryluk # 98/264

Eliminate the Competition

    4 B
Sorcery

As an additional cost to cast this spell, sacrifice X creatures.

Destroy X target creatures.

Open hostilities are strictly forbidden at the Inventors' Fair, but "accidents" still happen.

illus. Joseph Meehan # 78/264

Authority of the Consuls

    W
Enchantment

Creatures your opponents control enter the battlefield tapped.

Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.

Citizens are free to do as they wish, within the confines of the Consulate's laws.

illus. Lake Hurwitz # 5/264

Scrapheap Scrounger

    2
Artifact Creature - Construct

Scrapheap Scrounger can't block.

1B, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.

Some machines refuse to accept their own obsolescence.

illus. Jason A. Engle # 231/264

Bomat Courier

    1
Artifact Creature - Construct

Haste

Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)

R, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.

illus. Craig J Spearing # 199/264

Dovin Baan

    2 W U
Legendary Planeswalker - Dovin

+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.

−1: You gain 2 life and draw a card.

−7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."

illus. Tyler Jacobson # 179/264

Aetherborn Marauder

    3 B
Creature - Aetherborn Rogue

Flying, lifelink

When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.

"I don't know what that is or who it belongs to, but it's shiny and I want it."

illus. Kieran Yanner # 71/264

Inspired Charge

    2 W W
Instant

Creatures you control get +2/+1 until end of turn.

One dwarf on a build team ensures competence. All dwarves on the team ensures brilliance.

illus. Deruchenko Alexander # 20/264

Salivating Gremlins

    2 R
Creature - Gremlin

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

If an elf can dream it, a dwarf can build it, and a gremlin can eat it.

illus. Christopher Burdett # 129/264

Ruinous Gremlin

    R
Creature - Gremlin

2R, Sacrifice Ruinous Gremlin: Destroy target artifact.

City officials once sent twenty gleaming automatons to exterminate a nest of gremlins. They soon saw the error of their ways.

illus. Steve Prescott # 128/264

Maulfist Squad

    3 B
Creature - Human Artificer

Menace

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

"Nice invention there. Looks real fragile."

illus. Matt Stewart # 91/264

Whirler Virtuoso

    1 U R
Creature - Vedalken Artificer

When Whirler Virtuoso enters the battlefield, you get EnERGyEnERGyEnERGy (three energy counters).

Pay EnERGyEnERGyEnERGy: Create a 1/1 colorless Thopter artifact creature token with flying.

The first tentative flaps are like a song to his soul.

illus. Lake Hurwitz # 190/264

Padeem, Consul of Innovation

    3 U
Legendary Creature - Vedalken Artificer

Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.

"Impress me."

illus. Matt Stewart # 59/264

Inventor's Apprentice

    R
Creature - Human Artificer

Inventor's Apprentice gets +1/+1 as long as you control an artifact.

"Everyone starts off making garbage. If you finally make something halfway decent, it'll be the best day of your life."—Nehra, inventor

illus. Ryan Pancoast # 120/264

Flame Lash

    3 R
Instant

Flame Lash deals 4 damage to any target.

"This is just my warm-up."

illus. Viktor Titov # 266/264

Liberating Combustion

    4 R
Sorcery

Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle it.

illus. Lius Lasahido # 267/264

Renegade Firebrand

    2 R
Creature - Human Warrior

As long as you control a Chandra planeswalker, Renegade Firebrand gets +1/+0 and has first strike. (It deals combat damage before creatures without first strike.)

"For freedom! For fame! For fire!"

illus. John Stanko # 268/264

Stone Quarry

Land

Stone Quarry enters the battlefield tapped.

T: Add R or W.

The Inventors' Renaissance came on the heels of the Great Aether Boom, hiking demand for raw materials of every kind.

illus. Efflam Mercier # 269/264

Guardian of the Great Conduit

    3 G
Creature - Elemental

Reach (This creature can block creatures with flying.)

As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

illus. Christine Choi # 271/264

Terrain Elemental

    1 G
Creature - Elemental

"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."—Nissa Revane

illus. Magali Villeneuve # 272/264

Chandra's Pyrohelix

    1 R
Instant

Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.

"This one's for my mom, and this one's for me."

illus. Kieran Yanner # 111/264

Impeccable Timing

    1 W
Instant

Impeccable Timing deals 3 damage to target attacking or blocking creature.

When Baral constructed his trap for Chandra, he did not account for the arrival of an enormous leonin wielding a twin-headed axe.

illus. Chris Rallis # 19/264

Tezzeret's Ambition

    3 U U
Sorcery

Draw three cards. If you control no artifacts, discard a card.

"To achieve what none have achieved before, one must dare what none have dared before."

illus. Tyler Jacobson # 65/264

Attune with Aether

    G
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get EnERGyEnERGy (two energy counters).

"I've never seen a world where aether weaves through every aspect of nature."

illus. Wesley Burt # 145/264

Verdant Crescendo

    3 G
Sorcery

Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.

illus. Zack Stella # 273/264

Woodland Stream

Land

Woodland Stream enters the battlefield tapped.

T: Add G or U.

Waterways carve their routes through the land to reflect the paths the aether streams cut through the clouds.

illus. Efflam Mercier # 274/264

Aethersquall Ancient

    5 U U
Creature - Leviathan

Flying

At the beginning of your upkeep, you get EnERGyEnERGyEnERGy (three energy counters).

Pay EnERGyEnERGyEnERGyEnERGyEnERGyEnERGyEnERGyEnERGy: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

illus. Sam Burley # 39/264

Long-Finned Skywhale

    2 U U
Creature - Whale

Flying

Long-Finned Skywhale can block only creatures with flying.

The aethersphere is home to the most wondrous beings on all of Kaladesh, although the dangers of traversing it mean that not much is known of them.

illus. Cliff Childs # 54/264

Skywhaler's Shot

    2 W
Instant

Destroy target creature with power 3 or greater. Scry 1.

In the moment of truth, it is as though time stands still, and the whale waits, suspended in the sky.

illus. Chris Rallis # 29/264

Metalwork Colossus

    11
Artifact Creature - Construct

This spell costs X less to cast, where X is the total converted mana cost of noncreature artifacts you control.

Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.

illus. Jaime Jones # 222/264

Disappearing Act

    1 U U
Instant

As an additional cost to cast this spell, return a permanent you control to its owner's hand.

Counter target spell.

"Baral took my family from me back then. I'd do anything to face him now."—Chandra Nalaar

illus. Anthony Palumbo # 43/264

Spark of Creativity

    R
Sorcery

Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn.

"To invent is to rebel."—Pia Nalaar

illus. Johann Bodin # 131/264

Perpetual Timepiece

    2
Artifact

T: Put the top two cards of your library into your graveyard.

2, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.

Do not be so caught up in keeping track of time that you forget to make use of it.

illus. Cliff Childs # 227/264

Prophetic Prism

    2
Artifact

When Prophetic Prism enters the battlefield, draw a card.

1, T: Add one mana of any color.

To understand Kaladesh, one must first understand how aether and invention flow together through the great Aether Cycle.

illus. Noah Bradley # 229/264

Torch Gauntlet

    2
Artifact - Equipment

Equipped creature gets +2/+0.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

"Good morning, children. Please open your aether valves and ignite your gauntlets."—Rakib, Ghirapur schoolteacher

illus. Igor Kieryluk # 237/264

Experimental Aviator

    3 U U
Creature - Human Artificer

Flying

When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

"The little thopters seemed lonely up here, so I thought I'd join them."

illus. Jesper Ejsing # 46/264

Brazen Scourge

    1 R R
Creature - Gremlin

Haste

Driven by an insatiable hunger, gremlins never cease feeding. They can destroy a lifetime of work in just a few moments.

illus. Kev Walker # 107/264

Demolish

    3 R
Sorcery

Destroy target artifact or land.

Most came to Ghirapur for the Fair. Gremlins came for the feast.

illus. Steven Belledin # 113/264

Oviya Pashiri, Sage Lifecrafter

    G
Legendary Creature - Human Artificer

2G, T: Create a 1/1 colorless Servo artifact creature token.

4G, T: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.

"Inspiration is reciprocal: we all have a responsibility to each other to create."

illus. Magali Villeneuve # 165/264

Refurbish

    3 W
Sorcery

Return target artifact card from your graveyard to the battlefield.

"There's no reason to buy a new one when I've got the tools to fix the one you've got."—Ripu, repair specialist

illus. Johann Bodin # 25/264

Captured by the Consulate

    3 W
Enchantment - Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

"At last, the infamous Pia Nalaar."—Tezzeret

illus. Tyler Jacobson # 8/264

Cathartic Reunion

    1 R
Sorcery

As an additional cost to cast this spell, discard two cards.

Draw three cards.

The chasm of years and worlds collapsed under the power of their embrace.

illus. Howard Lyon # 109/264

Highspire Artisan

    2 G
Creature - Elf Artificer

Reach (This creature can block creatures with flying.)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

illus. Anna Steinbauer # 157/264

Aviary Mechanic

    1 W
Creature - Dwarf Artificer

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

Pilots take crippled skyships to the Aviaries, trusting Ghirapur's most talented mechanics to get them back into the air.

illus. Mark Zug # 6/264

Restoration Gearsmith

    2 W B
Creature - Human Artificer

When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.

All she touches turns to well-oiled, delicately calibrated, perfectly balanced gold.

illus. John Severin Brassell # 185/264

Nimble Innovator

    3 U
Creature - Vedalken Artificer

When Nimble Innovator enters the battlefield, draw a card.

"A failure is simply another opportunity for improvement. Just wait until you see what I come up with next."

illus. Slawomir Maniak # 58/264

Weldfast Wingsmith

    3 U
Creature - Human Artificer

Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.

"Airships are too confining. If I'm in the sky, I want to feel the wind in my hair and taste the aether."

illus. Dan Scott # 69/264

Reckless Fireweaver

    1 R
Creature - Human Artificer

Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.

Architects find inspiration in the dragon's beauty of form, while artificers are influenced by the function of its fire.

illus. Deruchenko Alexander # 126/264

Weaponcraft Enthusiast

    2 B
Creature - Aetherborn Artificer

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

"No, I don't believe they have the proper permits for those, but I'm not going to be the one to ask."—Caru, Consulate warden

illus. Mike Bierek # 105/264

Ambitious Aetherborn

    4 B
Creature - Aetherborn Artificer

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Aetherborn who are unwilling to accept the decomposition of their bodies invent ways to preserve and augment themselves.

illus. Josu Hernaiz # 72/264

Chief of the Foundry

    3
Artifact Creature - Construct

Other artifact creatures you control get +1/+1.

The foundries of Kaladesh run like clockwork under the supervision of their formidable overseers.

illus. Daniel Ljunggren # 200/264

Self-Assembler

    5
Artifact Creature - Assembly-Worker

When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library.

It sees itself in all of its creations.

illus. Noah Bradley # 232/264

Workshop Assistant

    3
Artifact Creature - Construct

When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.

Sometimes the smallest things make the biggest difference.

illus. Victor Adame Minguez # 241/264

Foundry Inspector

    3
Artifact Creature - Construct

Artifact spells you cast cost 1 less to cast.

Automaton inspectors ensure that the Consulate's stringent standards for mass production are upheld.

illus. Jason A. Engle # 215/264

Insidious Will

    2 U U
Instant

Choose one —

• Counter target spell.

• You may choose new targets for target spell.

• Copy target instant or sorcery spell. You may choose new targets for the copy.

"We meet again, pyromancer."—Baral, Chief of Compliance

illus. Anthony Palumbo # 52/264

Era of Innovation

    1 U
Enchantment

Whenever an artifact or Artificer enters the battlefield under your control, you may pay 1. If you do, you get EnERGyEnERGy (two energy counters).

Pay EnERGyEnERGyEnERGyEnERGyEnERGyEnERGy, Sacrifice Era of Innovation: Draw three cards.

illus. Jason Rainville # 45/264

Marionette Master

    4 B B
Creature - Human Artificer

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

illus. James Ryman # 90/264

Fairgrounds Warden

    2 W
Creature - Dwarf Soldier

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

"You're coming with me."

illus. Izzy # 13/264

Fumigate

    3 W W
Sorcery

Destroy all creatures. You gain 1 life for each creature destroyed this way.

"Ghirapur's gremlin population poses a threat to the infrastructure of the fairgrounds. Threats must be eliminated."—Sram, senior edificer

illus. Svetlin Velinov # 15/264

Syndicate Trafficker

    1 B
Creature - Aetherborn Rogue

1, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.

"The price isn't negotiable, but I'm sure you'll agree it's fair."

illus. Tony Foti # 101/264

Visionary Augmenter

    2 W W
Creature - Dwarf Artificer

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

"It's a multifunctional radial extension system with superlateral, force-amplifying rigging. Of course it will win."

illus. James Paick # 34/264

Renegade Freighter

    3
Artifact - Vehicle

Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

illus. Izzy # 230/264

Ballista Charger

    5
Artifact - Vehicle

Whenever Ballista Charger attacks, it deals 1 damage to any target.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

illus. Sung Choi # 196/264

Aradara Express

    5
Artifact - Vehicle

Menace

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

It glides around the city, a sublime combination of elegance and utility.

illus. Adam Paquette # 195/264

Dhund Operative

    1 B
Creature - Human Rogue

As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

Baral's spies always have the latest technology.

illus. Magali Villeneuve # 74/264

2/2

Appetite for the Unnatural

    2 G
Instant

Destroy target artifact or enchantment. You gain 2 life.

"I'd just let the monkey have it if I were you. You can make another, but the same can't be said of your fingers."—Turni, Greenwheel groundskeeper

illus. Zoltan Boros # 141/264

Diabolic Tutor

    2 B B
Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

"Show them. Show them how hot your fire can burn."—Liliana Vess, to Chandra Nalaar

illus. Mark Winters # 75/264

Commencement of Festivities

    1 G
Instant

Prevent all combat damage that would be dealt to players this turn.

Never before have there been so many brilliant minds and wondrous inventions in one place. Denizens from every corner of Kaladesh will flock to the once-in-a-lifetime Inventors' Fair.

illus. Zack Stella # 148/264

Accomplished Automaton

    7
Artifact Creature - Construct

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Was it just lonely, or was some form of evolution inevitable?

illus. Daarken # 191/264

5/7

Dukhara Scavenger

    5 B
Creature - Crocodile

When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.

The teeth marks add character.

illus. Sidharth Chaturvedi # 77/264

4/6

Built to Last

    W
Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Consulate-built automatons have a lifetime warranty.

illus. Svetlin Velinov # 7/264

Cowl Prowler

    4 G G
Creature - Wurm

Consulate guards who pursue fleeing renegades into the Cowl often become lost—occasionally permanently—in the city's wildest greenbelt.

illus. Tomasz Jedruszek # 149/264

6/6

Embraal Bruiser

    1 B
Creature - Human Warrior

Embraal Bruiser enters the battlefield tapped.

Embraal Bruiser has menace as long as you control an artifact.

In Embraal, inventor gangs defend their turf with ingenious devices and blunt objects.

illus. Sidharth Chaturvedi # 79/264

3/1

Bastion Mastodon

    5
Artifact Creature - Elephant

W: Bastion Mastodon gains vigilance until end of turn.

The Consulate's automaton bank contains only the most impressive specimens.

illus. Victor Adame Minguez # 197/264

4/5

Foundry Screecher

    2 B
Creature - Bat

Flying

Foundry Screecher gets +1/+0 as long as you control an artifact.

"My creations still can't match the dive speed of those floppy-winged mammals. Maybe I should enter one of them in the Fair."—Viprikti, thopterist

illus. Dan Scott # 82/264

2/1

Creeping Mold

    2 G G
Sorcery

Destroy target artifact, enchantment, or land.

Sanctions, mandates, regulations . . . These things mean nothing to the natural world.

illus. Cliff Childs # 150/264

Fretwork Colony

    1 B
Creature - Insect

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

The swarm leaves behind a flawless pattern that only occasionally threatens the structural integrity of the wood.

illus. Christopher Burdett # 83/264

1/1

Consulate Skygate

    2
Artifact Creature - Wall

Defender

Reach (This creature can block creatures with flying.)

All skyships entering or leaving the fairgrounds must pass through the security checkpoint.

illus. John Avon # 202/264

0/4

Harsh Scrutiny

    B
Sorcery

Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.

"If you've done nothing wrong, you have nothing to fear."—Enforcer-Chief Ranaj

illus. Vincent Proce # 85/264

Gearshift Ace

    1 W
Creature - Dwarf Pilot

First strike

Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.

Some display their trophies at the Hall of Mechanists. Others display their talent in the streets of Ghirapur.

illus. Winona Nelson # 16/264

Make Obsolete

    2 B
Instant

Creatures your opponents control get -1/-1 until end of turn.

Yesterday's marvels are today's antiques.

illus. Darek Zabrocki # 89/264

Durable Handicraft

    1 G
Enchantment

Whenever a creature enters the battlefield under your control, you may pay 1. If you do, put a +1/+1 counter on that creature.

5G, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

illus. Raoul Vitale # 153/264

Mind Rot

    2 B
Sorcery

Target player discards two cards.

Many an inventor has collapsed under the pressure to create a flawless design.

illus. Seb McKinnon # 93/264

Deadlock Trap

    3
Artifact

Deadlock Trap enters the battlefield tapped.

When Deadlock Trap enters the battlefield, you get EnERGyEnERGy (two energy counters).

T, Pay EnERGy: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.

illus. Jason Rainville # 204/264

Night Market Lookout

    B
Creature - Human Rogue

Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.

The Consulate rarely cracks the coded announcement of a night market's location before dawn, and enforcers are taken care of if they wander too close.

illus. Nils Hamm # 95/264

1/1

Elegant Edgecrafters

    4 G G
Creature - Elf Artificer

Elegant Edgecrafters can't be blocked by creatures with power 2 or less.

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

illus. Sean Sevestre # 154/264

3/4

Herald of the Fair

    2 W
Creature - Human

When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.

"Welcome, one and all! Right this way! Open your eyes, your ears, and your imaginations to the wonders of the Inventors' Fair!"

illus. Steven Belledin # 18/264

Rush of Vitality

    1 B
Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

Short lives lead to forbidden choices.

illus. Lindsey Look # 99/264

Dukhara Peafowl

    4
Artifact Creature - Bird

U: Dukhara Peafowl gains flying until end of turn.

Elegant filigree birds perch along the eleven bridges that cross Canal Dukhara.

illus. Craig J Spearing # 207/264

2/4

Fairgrounds Trumpeter

    2 G
Creature - Elephant

At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.

The louder the elephant trumpeted, the more the crowd cheered. And the more the crowd cheered . . .

illus. Jesper Ejsing # 155/264

2/2

Subtle Strike

    1 B
Instant

Choose one or both —

• Target creature gets -1/-1 until end of turn.

• Put a +1/+1 counter on target creature.

Renegades do some of their best work right under the Consulate's nose.

illus. David Palumbo # 100/264

Pressure Point

    1 W
Instant

Tap target creature.

Draw a card.

Everything has an off switch.

illus. Jakub Kasper # 23/264

Tidy Conclusion

    3 B B
Instant

Destroy target creature. You gain 1 life for each artifact you control.

Aetherborn patrons use any means necessary to secure victory for their protégés.

illus. Bastien L. Deharme # 103/264

Eager Construct

    2
Artifact Creature - Construct

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Loyal to a fault, it anticipates its master's every need.

illus. Craig J Spearing # 209/264

2/2

Sequestered Stash

Land

T: Add C.

4, T, Sacrifice Sequestered Stash: Put the top five cards of your library into your graveyard. Then you may put an artifact card from your graveyard on top of your library.

illus. Yeong-Hao Han # 248/264

Hunt the Weak

    3 G
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Natural evolution is often at odds with industrial progress.

illus. Raoul Vitale # 158/264

Ninth Bridge Patrol

    1 W
Creature - Dwarf Soldier

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.

The Consulate keeps watch at each of the eleven bridges to ensure that the market remains a haven for commerce, not for con artists.

illus. Ryan Alexander Lee # 22/264

Iron League Steed

    4
Artifact Creature - Construct

Haste

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

The Iron League prides itself on its metal-shaping techniques.

illus. Darek Zabrocki # 219/264

2/2

Narnam Cobra

    2
Artifact Creature - Snake

G: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Some say tales of the Narnam greenhouse are told to scare the children, but every tale grows from a seed of truth.

illus. Christopher Burdett # 224/264

2/1

Kujar Seedsculptor

    1 G
Creature - Elf Druid

When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.

Every leaf, tree, and building in Kujar has been placed to achieve maximum harmony, in accordance with the elvish philosophy known as the Great Conduit.

illus. Anna Steinbauer # 159/264

1/2

Servo Exhibition

    1 W
Sorcery

Create two 1/1 colorless Servo artifact creature tokens.

"The judges really put them through their paces, but they prevailed. I think they even impressed Head Judge Tezzeret."—Ritika, artificer

illus. Sara Winters # 27/264

Prakhata Pillar-Bug

    3
Artifact Creature - Insect

B: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Not a mote of dust escapes the dutiful cleaners that keep the exclusive Prakhata Club immaculate.

illus. Jason Felix # 228/264

2/3

Nature's Way

    1 G
Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Many elves incorporate the beauty of nature into their inventions. Very few capture its savagery.

illus. Zack Stella # 162/264

Ornamental Courage

    G
Instant

Untap target creature. It gets +1/+3 until end of turn.

Inspired by the thorns and brambles of the untamed wilds, elvish armor is both beautiful and formidable.

illus. Anthony Palumbo # 164/264

Snare Thopter

    4
Artifact Creature - Thopter

Flying, haste

"I did not think I would understand the cold filigree creatures of this world, but they too are governed by the laws of nature."—Nissa Revane

illus. John Avon # 236/264

3/2

Skyswirl Harrier

    4 W
Creature - Bird

Flying

The great birds dive through the sky, wings skimming the aether streams, to fall upon their unsuspecting prey.

illus. John Severin Brassell # 28/264

Peema Outrider

    2 G G
Creature - Elf Artificer

Trample

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Connected as artificer and invention, bonded as rider and steed.

illus. Craig J Spearing # 166/264

3/3

Weldfast Monitor

    3
Artifact Creature - Lizard

R: Weldfast Monitor gains menace until end of turn.

The avant-garde among Ghirapur's inventors disregard the Consulate's safety standards completely.

illus. Jakub Kasper # 238/264

3/2

Trusty Companion

    1 W
Creature - Hyena

Vigilance

Trusty Companion can't attack alone.

It shows affection an automaton never could.

illus. Jakub Kasper # 33/264

Revoke Privilege

    2 W
Enchantment - Aura

Enchant creature.

Enchanted creature can't attack, block, or crew Vehicles.

"By order of the Consulate Mandate 482, I am required to detain you, citizen."

illus. James Ryman # ?/264

Sage of Shaila's Claim

    1 G
Creature - Elf Druid

When Sage of Shaila's Claim enters the battlefield, you get EnERGyEnERGyEnERGy (three energy counters).

Even now, Shaila's descendants proudly occupy the greenway that she refused to relinquish to the Consulate.

illus. Howard Lyon # 168/264

2/1

Riparian Tiger

    3 G G
Creature - Cat

Trample

When Riparian Tiger enters the battlefield, you get EnERGyEnERGy (two energy counters).

Whenever Riparian Tiger attacks, you may pay EnERGyEnERGy. If you do, it gets +2/+2 until end of turn.

illus. Igor Kieryluk # 167/264

4/4

Empyreal Voyager

    1 G U
Creature - Vedalken Scout

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many EnERGy (energy counters).

"For years, I studied the aethersphere from afar, but it was not until I touched the aether for myself that I came to know the power contained in the swirling sky."

illus. David Gaillet # 180/264

2/3

Eddytrail Hawk

    1 W
Creature - Bird

Flying

When Eddytrail Hawk enters the battlefield, you get EnERGyEnERGy (two energy counters).

Whenever Eddytrail Hawk attacks, you may pay EnERGy. If you do, another target attacking creature gains flying until end of turn.

illus. James Paick # 12/264

Enginarble Matarble

    3 G W
Sorcery

Choose one -

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

illus. Lake Hurwitz # 191/264

Servant of the Conduit

    1 G
Creature - Elf Druid

When Servant of the Conduit enters the battlefield, you get EnERGyEnERGy (two energy counters).

T, Pay EnERGy: Add one mana of any color.

"Creation without connection to nature is just manufacture."

illus. Magali Villeneuve # 169/264

2/2

Consul's Shieldguard

    3 W
Creature - Dwarf Soldier

When Consul's Shieldguard enters the battlefield, you get EnERGyEnERGy (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay EnERGy. If you do, another target attacking creature gains indestructible until end of turn.

illus. David Gaillet # 11/264

Take Down

    G
Sorcery

Choose one —

• Take Down deals 4 damage to target creature with flying.

• Take Down deals 1 damage to each creature with flying.

The drake flew true. The arrow flew truer.

illus. Izzy # 170/264

Hazardous Conditions

    2 B G
Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

"There are many reasons we invent, of which survival is not the least."

illus. Anastasia Ovchinnikova # 182/264

Wild Wanderer

    3 G
Creature - Elf Druid

When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

"We all began in nature, and nature is where we belong."

illus. Sidharth Chaturvedi # 173/264

3/2

Veteran Motorist

    R W
Creature - Dwarf Pilot

When Veteran Motorist enters the battlefield, scry 2.

Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

He's set to compete in every race at the Fair, and he plans to win them all.

illus. Christopher Moeller # 188/264

3/1

Wily Bandar

    G
Creature - Cat Monkey

2G: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Part feline, part primate, all trouble.

illus. Yeong-Hao Han # 175/264

1/1

Vedalken Blademaster

    2 U
Creature - Vedalken Soldier

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Vedalken have six thin, agile fingers on each hand, giving them unparalleled dexterity.

illus. Lake Hurwitz # 68/264

Wind Drake

    2 U
Creature - Drake

Flying

Drakes prowl the skies of Kaladesh, waiting for the perfect moment to strike.

illus. Todd Lockwood # 70/264

Select for Inspection

    U U
Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

illus. James Paick # 63/264

SRC

Revolutionary Rebuff

    1 U
Instant

Counter target nonartifact spell unless its controller pays 2.

By the time a Consulate sanction becomes official, the renegade quicksmiths have already found a way to circumvent it.

illus. Zack Stella # 61/264

Minister of Inquiries

    U
Creature - Vedalken Advisor

When Minister of Inquiries enters the battlefield, you get EnERGyEnERGy (two energy counters).

T, Pay EnERGy: Target player puts the top three cards of their library into their graveyard.

"This research violates Consulate law."

illus. Dan Scott # 57/264

Aethertorch Renegade

    2 R
Creature - Human Rogue

When Aethertorch Renegade enters the battlefield, you get EnERGyEnERGyEnERGyEnERGy (four energy counters).

T, Pay EnERGyEnERGy: Aethertorch Renegade deals 1 damage to target creature.

T, Pay EnERGyEnERGyEnERGyEnERGyEnERGyEnERGyEnERGyEnERGy: Aethertorch Renegade deals 6 damage to target player or planeswalker.

illus. Johann Bodin # 106/264

1/2

Built to Smash

    R
Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

Free from Consulate regulations, renegade-built automatons push performance to the limit.

illus. Svetlin Velinov # 108/264

Aether Meltdown

    1 U
Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get EnERGyEnERGy (two energy counters).

Enchanted permanent gets -4/-0.

illus. Jason Felix # 36/264

Aether Theorist

    1 U
Creature - Vedalken Rogue

When Aether Theorist enters the battlefield, you get EnERGyEnERGyEnERGy (three energy counters).

T, Pay EnERGy: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

illus. Lucas Graciano # 37/264

Fateful Showdown

    2 R R
Instant

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

Tonight at the Grand Exhibition, witness Head Judge Tezzeret face off against the infamous renegade Pia Nalaar.

illus. Chris Rallis # 114/264

Giant Spectacle

    1 R
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

The giant-decorating contest at the migration festival is a tradition that may have started as a dare.

illus. Johann Bodin # 116/264

Confiscation Coup

    3 U U
Sorcery

Choose target artifact or creature. You get EnERGyEnERGyEnERGyEnERGy (four energy counters), then you may pay an amount of EnERGy equal to that permanent's converted mana cost. If you do, gain control of it.

"Citizens, do not resist. This is for your safety. Tezzeret bids you to surrender your inventions. Now."

illus. Joseph Meehan # 41/264

Dramatic Reversal

    1 U
Instant

Untap all nonland permanents you control.

"Nobody asked you to butt in, Jace. But thanks."—Chandra Nalaar

illus. Eric Deschamps # 44/264

Hijack

    1 R R
Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

"Whoa there. Easy. We're just going to take a little detour."

illus. Victor Adame Minguez # 118/264

Malfunction

    3 U
Enchantment - Aura

Enchant artifact or creature

When Malfunction enters the battlefield, tap enchanted permanent.

Enchanted permanent doesn't untap during its controller's untap step.

"They don't make them like they used to."

illus. Izzy # 55/264

Maulfist Doorbuster

    3 R
Creature - Human Warrior

When Maulfist Doorbuster enters the battlefield, you get EnERGyEnERGy (two energy counters).

Whenever Maulfist Doorbuster attacks, you may pay EnERGy. If you do, target creature can't block this turn.

"Knock, knock . . . too late."

illus. Josh Hass # 123/264

4/2

Glimmer of Genius

    3 U
Instant

Scry 2, then draw two cards. You get EnERGyEnERGy (two energy counters).

Creators live for that moment of inspiration: precious, profound, perfect.

illus. Tommy Arnold # 49/264

Janjeet Sentry

    2 U
Creature - Vedalken Soldier

When Janjeet Sentry enters the battlefield, you get EnERGyEnERGy (two energy counters).

T, Pay EnERGyEnERGy: You may tap or untap target artifact or creature.

Janjeet Observatory is open to the public, but access to the adjoining laboratories is restricted.

illus. Dan Scott # 53/264

Quicksmith Genius

    2 R
Creature - Human Artificer

Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card.

Quicksmiths are eager to jump from one project to the next, relying on flashes of inspiration rather than careful research.

illus. David Gaillet # 125/264

3/2

Failed Inspection

    2 U U
Instant

Counter target spell. Draw a card, then discard a card.

The most dangerous thing an artificer can do is believe an invention is perfect.

illus. Matt Stewart # 47/264

Renegade Tactics

    R
Sorcery

Target creature can't block this turn.

Draw a card.

"Nothing against you. It's just that waiting for Consulate clearance was never really my thing."

illus. Yeong-Hao Han # 127/264

Gearseeker Serpent

    5 U U
Creature - Serpent

This spell costs 1 less to cast for each artifact you control.

5U: Gearseeker Serpent can't be blocked this turn.

Its collection is vast, yet each ship has a special place in its heart.

illus. Filip Burburan # 48/264

Spireside Infiltrator

    2 R
Creature - Human Rogue

Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.

"The Consulate promised that we would all have access to aether. I'm just keeping them honest."

illus. Deruchenko Alexander # 133/264

3/2

Hightide Hermit

    4 U
Creature - Crab

Defender

When Hightide Hermit enters the battlefield, you get EnERGyEnERGyEnERGyEnERGy (four energy counters).

Pay EnERGyEnERGy: Hightide Hermit can attack this turn as though it didn't have defender.

illus. Jason Kang # 51/264

Spontaneous Artist

    3 R
Creature - Human Rogue

When Spontaneous Artist enters the battlefield, you get EnERGy (an energy counter).

Pay EnERGy: Target creature gains haste until end of turn.

Graffiti of the "leaking spire" symbol is found wherever the renegades have been.

illus. Viktor Titov # 134/264

3/3

Wayward Giant

    4 R
Creature - Giant

Menace

"The giants follow the flow of aether, and twice a year it leads them through here. Lesson learned. More clearance is needed."—Sram, senior edificer

illus. Filip Burburan # 139/264

Engineered Might

    3 G W
Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

illus. Lake Hurwitz # 181/264

Prakhata Club Security

    3 B
Creature - Aetherborn Warrior

It's rare that the Prakhata Club closes its doors. It's also rare that Lord Gonti meets with Consul Kambal. What are the odds the two would occur on the same day?

illus. Igor Kieryluk # 98/264

3/4

Revoke Privileges

    2 W
Enchantment - Aura

Enchant creature

Enchanted creature can't attack, block, or crew Vehicles.

"By order of Consulate Mandate 482, I am required to detain you, citizen."

illus. James Ryman # 26/264