Eldritch Moon Spoilers 223/205

Show Text
Apr 23, 2018 - Wretched Gryff
Apr 23, 2018 - Woodland Patrol
Apr 23, 2018 - Woodcutter's Grit
Apr 23, 2018 - Wolfkin Bond
Apr 23, 2018 - Whispers of Emrakul
Apr 23, 2018 - Wharf Infiltrator
Apr 23, 2018 - Weirded Vampire
Apr 23, 2018 - Weaver of Lightning
Apr 23, 2018 - Waxing Moon
Apr 23, 2018 - Wailing Ghoul
Apr 23, 2018 - Voldaren Pariah
Apr 23, 2018 - Vildin-Pack Outcast
Apr 23, 2018 - Vexing Scuttler
Apr 23, 2018 - Vampire Cutthroat
Apr 23, 2018 - Unsubstantiate
Apr 23, 2018 - Ulvenwald Observer
Apr 23, 2018 - Ulvenwald Captive
Apr 23, 2018 - Turn Aside
Apr 23, 2018 - Tree of Perdition
Apr 23, 2018 - Thraben Standard Bearer
Apr 23, 2018 - Thraben Foulbloods
Apr 23, 2018 - Thirsting Axe
Apr 23, 2018 - Thermo-Alchemist
Apr 23, 2018 - Thalia's Lancers
Apr 23, 2018 - Thalia, Heretic Cathar
Apr 23, 2018 - Terrarion
Apr 23, 2018 - Tattered Haunter
Apr 23, 2018 - Tangleclaw Werewolf
Apr 23, 2018 - Tamiyo, Field Researcher
Apr 23, 2018 - Take Inventory
Apr 23, 2018 - Swift Spinner
Apr 23, 2018 - Summary Dismissal
Apr 23, 2018 - Succumb to Temptation
Apr 23, 2018 - Subjugator Angel
Apr 23, 2018 - Stromkirk Occultist
Apr 23, 2018 - Stromkirk Condemned
Apr 23, 2018 - Strange Augmentation
Apr 23, 2018 - Stitcher's Graft
Apr 23, 2018 - Stensia Innkeeper
Apr 23, 2018 - Stensia Banquet
Apr 23, 2018 - Steadfast Cathar
Apr 23, 2018 - Springsage Ritual
Apr 23, 2018 - Spreading Flames
Apr 23, 2018 - Spontaneous Mutation
Apr 23, 2018 - Splendid Reclamation
Apr 23, 2018 - Spirit of the Hunt
Apr 23, 2018 - Spell Queller
Apr 23, 2018 - Spectral Reserves
Apr 23, 2018 - Soul Separator
Apr 23, 2018 - Somberwald Stag
Apr 23, 2018 - Smoldering Werewolf
Apr 23, 2018 - Slayer's Cleaver
Apr 23, 2018 - Skirsdag Supplicant
Apr 23, 2018 - Sigardian Priest
Apr 23, 2018 - Sigarda's Aid
Apr 23, 2018 - Shrill Howler
Apr 23, 2018 - Shreds of Sanity
Apr 23, 2018 - Selfless Spirit
Apr 23, 2018 - Scour the Laboratory
Apr 23, 2018 - Savage Alliance
Apr 23, 2018 - Sanctifier of Souls
Apr 23, 2018 - Ruthless Disposal
Apr 23, 2018 - Rise from the Grave
Apr 23, 2018 - Ride Down
Apr 23, 2018 - Repel the Abominable
Apr 23, 2018 - Prying Questions
Apr 23, 2018 - Providence
Apr 23, 2018 - Prophetic Ravings
Apr 23, 2018 - Primal Druid
Apr 23, 2018 - Prey Upon
Apr 23, 2018 - Permeating Mass
Apr 23, 2018 - Peace of Mind
Apr 23, 2018 - Otherworldly Outburst
Apr 23, 2018 - Olivia's Dragoon
Apr 23, 2018 - Oath of Liliana
Apr 23, 2018 - Noosegraf Mob
Apr 23, 2018 - Noose Constrictor
Apr 23, 2018 - Niblis of Frost
Apr 23, 2018 - Nebelgast Herald
Apr 23, 2018 - Nahiri's Wrath
Apr 23, 2018 - Murder
Apr 23, 2018 - Mournwillow
Apr 23, 2018 - Mockery of Nature
Apr 23, 2018 - Mirrorwing Dragon
Apr 23, 2018 - Mind's Dilation
Apr 23, 2018 - Midnight Scavengers
Apr 23, 2018 - Mercurial Geists
Apr 23, 2018 - Mausoleum Wanderer
Apr 23, 2018 - Markov Crusader
Apr 23, 2018 - Make Mischief
Apr 23, 2018 - Lupine Prototype
Apr 23, 2018 - Lunarch Mantle
Apr 23, 2018 - Lunar Force
Apr 23, 2018 - Long Road Home
Apr 23, 2018 - Lone Rider
Apr 23, 2018 - Liliana's Elite
Apr 23, 2018 - Liliana, the Last Hope
Apr 23, 2018 - Lashweed Lurker
Apr 23, 2018 - Laboratory Brute
Apr 23, 2018 - Kessig Prowler
Apr 23, 2018 - It of the Horrid Swarm
Apr 23, 2018 - Ishkanah, Grafwidow
Apr 23, 2018 - Ironwright's Cleansing
Apr 23, 2018 - Ironclad Slayer
Apr 23, 2018 - Insatiable Gorgers
Apr 23, 2018 - Ingenious Skaab
Apr 23, 2018 - Incendiary Flow
Apr 23, 2018 - Imprisoned in the Moon
Apr 23, 2018 - Impetuous Devils
Apr 23, 2018 - Identity Thief
Apr 23, 2018 - Heron's Grace Champion
Apr 23, 2018 - Haunted Dead
Apr 23, 2018 - Harmless Offering
Apr 23, 2018 - Hanweir Garrison
Apr 23, 2018 - Hamlet Captain
Apr 23, 2018 - Guardian of Pilgrims
Apr 23, 2018 - Grizzled Angler
Apr 23, 2018 - Grim Flayer
Apr 23, 2018 - Grapple with the Past
Apr 23, 2018 - Graf Rats
Apr 23, 2018 - Graf Harvest
Apr 23, 2018 - Gnarlwood Dryad
Apr 23, 2018 - Give No Ground
Apr 23, 2018 - Gisela, the Broken Blade
Apr 23, 2018 - Gisa and Geralf
Apr 23, 2018 - Geist-Fueled Scarecrow
Apr 23, 2018 - Geist of the Archives
Apr 23, 2018 - Gavony Unhallowed
Apr 23, 2018 - Galvanic Bombardment
Apr 23, 2018 - Furyblade Vampire
Apr 23, 2018 - Foul Emissary
Apr 23, 2018 - Fortune's Favor
Apr 23, 2018 - Fogwalker
Apr 23, 2018 - Fiend Binder
Apr 23, 2018 - Field Creeper
Apr 23, 2018 - Falkenrath Reaver
Apr 23, 2018 - Faithbearer Paladin
Apr 23, 2018 - Faith Unbroken
Apr 23, 2018 - Exultant Cultist
Apr 23, 2018 - Extricator of Sin
Apr 23, 2018 - Eternal Scourge
Apr 23, 2018 - Enlightened Maniac
Apr 23, 2018 - Emrakul's Influence
Apr 23, 2018 - Emrakul's Evangel
Apr 23, 2018 - Eldritch Evolution
Apr 23, 2018 - Elder Deep-Fiend
Apr 23, 2018 - Dusk Feaster
Apr 23, 2018 - Drownyard Behemoth
Apr 23, 2018 - Drogskol Shieldmate
Apr 23, 2018 - Drag Under
Apr 23, 2018 - Docent of Perfection
Apr 23, 2018 - Distended Mindbender
Apr 23, 2018 - Distemper of the Blood
Apr 23, 2018 - Displace
Apr 23, 2018 - Desperate Sentry
Apr 23, 2018 - Deranged Whelp
Apr 23, 2018 - Deploy the Gatewatch
Apr 23, 2018 - Dawn Gryff
Apr 23, 2018 - Dark Salvation
Apr 23, 2018 - Curious Homunculus
Apr 23, 2018 - Cultist's Staff
Apr 23, 2018 - Cryptolith Fragment
Apr 23, 2018 - Cryptbreaker
Apr 23, 2018 - Crossroads Consecrator
Apr 23, 2018 - Crop Sigil
Apr 23, 2018 - Courageous Outrider
Apr 23, 2018 - Convolute
Apr 23, 2018 - Contingency Plan
Apr 23, 2018 - Conduit of Storms
Apr 23, 2018 - Collective Effort
Apr 23, 2018 - Collective Defiance
Apr 23, 2018 - Collective Brutality
Apr 23, 2018 - Clear Shot
Apr 23, 2018 - Choking Restraints
Apr 23, 2018 - Chilling Grasp
Apr 23, 2018 - Certain Death
Apr 23, 2018 - Cemetery Recruitment
Apr 23, 2018 - Cathar's Shield
Apr 23, 2018 - Campaign of Vengeance
Apr 23, 2018 - Bruna, the Fading Light
Apr 23, 2018 - Brazen Wolves
Apr 23, 2018 - Borrowed Malevolence
Apr 23, 2018 - Borrowed Hostility
Apr 23, 2018 - Borrowed Grace
Apr 23, 2018 - Boon of Emrakul
Apr 23, 2018 - Bold Impaler
Apr 23, 2018 - Bloodhall Priest
Apr 23, 2018 - Bloodbriar
Apr 23, 2018 - Blood Mist
Apr 23, 2018 - Blessed Alliance
Apr 23, 2018 - Bedlam Reveler
Apr 23, 2018 - Backwoods Survivalists
Apr 23, 2018 - Assembled Alphas
Apr 23, 2018 - Alchemist's Greeting
Apr 23, 2018 - Advanced Stitchwing
Apr 23, 2018 - Abundant Maw
Apr 23, 2018 - Abandon Reason
Jul 15, 2016 - Voracious Reader
Jul 15, 2016 - Ulvenwald Abomination
Jul 15, 2016 - Sinuous Predator
Jul 15, 2016 - Nephalia Academy
Jul 15, 2016 - It That Rides as One
Jul 15, 2016 - Howling Chorus
Jul 15, 2016 - Hanweir Battlements
Jul 15, 2016 - Grisly Anglerfish
Jul 15, 2016 - Geier Reach Sanitarium
Jul 15, 2016 - Final Iteration
Jul 15, 2016 - Fibrous Entangler
Jul 15, 2016 - Extricator of Flesh
Jul 15, 2016 - Erupting Dreadwolf
Jul 15, 2016 - Dronepack Kindred
Jul 15, 2016 - Conduit of Emrakul
Jul 15, 2016 - Chittering Host
Jul 15, 2016 - Aurora of Emrakul
Jul 15, 2016 - Abolisher of Bloodlines
Eldritch Moon
Emrakul rises...
MTGSalvation Rumor Mill
Spoilers, Rumors, and Info on Eldritch Moon!
Number of Cards: 205
Prerelease Events: July 16-17, 2016
Name and Number Crunch
Release Date: July 22, 2016
Launch Weekend: July 22-24, 2016  
Game Day: August 13–14, 2016  
MTGO Prerelease: July 29–August 1, 2016  
MTGO Release: August 1, 2016  
Pro Tour Eldritch Moon: Sydney, Australia
August 5–7, 2016
 
     

Abandon Reason

    2 R
Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Josh Hass # 115/205

Abolisher of Bloodlines

Creature - Eldrazi Vampire

Flying

When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.

illus. James Ryman # 111/205

6/5

Abundant Maw

    8
Creature - Eldrazi Leech

Emerge 6B (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, target opponent loses 3 life and you gain 3 life.

illus. Greg Staples # 1/205

6/4

Advanced Stitchwing

    3 U U
Creature - Zombie Horror

Flying

2U, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.

"Improvement is a consequence of practice."—Stitcher Geralf

illus. Johann Bodin # 49/205

3/4

Alchemist's Greeting

    4 R
Sorcery

Alchemist's Greeting deals 4 damage to target creature.

Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

"Impressive."—Chandra Nalaar

illus. Jakub Kasper # 116/205

Assembled Alphas

    5 R
Creature - Wolf

Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.

There is always a toll to pay for passage.

illus. Christopher Moeller # 117/205

Aurora of Emrakul

Creature - Eldrazi Reflection

Flying, deathtouch

Whenever Aurora of Emrakul attacks, each opponent loses 3 life.

illus. John Avon # 193/205

Backwoods Survivalists

    3 G
Creature - Human Warrior

Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

Paranoia has driven some Kessig communities to hunt down anything—and anyone—that travels through their woods.

illus. Chris Rallis # 150/205

Bedlam Reveler

    6 R R
Creature - Devil Horror

This spell costs 1 less to cast for each instant and sorcery card in your graveyard.

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.

illus. Jama Jurabaev # 118/205

Blessed Alliance

    1 W
Instant

Escalate 2 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player gains 4 life.

• Untap up to two target creatures.

• Target opponent sacrifices an attacking creature.

illus. Johann Bodin # 13/205

Blood Mist

    3 R
Enchantment

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

"Some claim that rage is a cloud that obscures thought and vision. But I can assure you—I've never seen with greater clarity."

illus. Joseph Meehan # 119/205

Bloodbriar

    2 G
Creature - Plant Elemental

Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.

"There is a sourness here that I don't understand. When the land reaches out to me, I hesitate to reach back."—Nissa Revane

illus. Tomasz Jedruszek # 151/205

Bloodhall Priest

    2 B R
Creature - Vampire Cleric

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.

Madness 1BR (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Mark Winters # 181/205

4/4

Bold Impaler

    R
Creature - Vampire Knight

2R: Bold Impaler gets +2/+0 until end of turn.

Burning with hatred for Nahiri, the Voldaren and Markov forces assaulted the warped Markov Manor with a collective fury not seen in centuries.

illus. Karl Kopinski # 120/205

Boon of Emrakul

    2 B
Enchantment - Aura

Enchant creature

Enchanted creature gets +3/-3.

All around Emrakul, life re-formed in her image.

illus. Svetlin Velinov # 81/205

Borrowed Grace

    2 W
Instant

Escalate 1W (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

illus. Volkan Baga # 14/205

Borrowed Hostility

    R
Instant

Escalate 3 (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +3/+0 until end of turn.

• Target creature gains first strike until end of turn.

illus. Volkan Baga # 121/205

Borrowed Malevolence

    B
Instant

Escalate 2 (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +1/+1 until end of turn.

• Target creature gets -1/-1 until end of turn.

illus. Volkan Baga # 82/205

Brazen Wolves

    2 R
Creature - Wolf

Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.

With fewer patrols about, Kessig's roads have become prime hunting grounds.

illus. Nils Hamm # 122/205

Brisela, Voice of Nightmares

Legendary Creature - Eldrazi Angel

Flying, first strike, vigilance, lifelink

Your opponents can't cast spells with converted mana cost 3 or less.

illus. Clint Cearley # 15/205

Bruna, the Fading Light

    5 W W
Legendary Creature - Angel Horror

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.

Flying, vigilance

(Melds with Gisela, the Broken Blade.)

illus. Clint Cearley # 15/205

5/7

Campaign of Vengeance

    3 W B
Enchantment

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

"There is no saving this world, not anymore. But we shall be its bloody vengeance."—Sorin Markov

illus. Igor Kieryluk # 182/205

Cathar's Shield

    0
Artifact - Equipment

Equipped creature gets +0/+3 and has vigilance.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

"A leader can inspire courage, but it is the smiths and healers who truly keep hope alive."—Thalia, heretic cathar

illus. Mark Zug # 192/205

Cemetery Recruitment

    1 B
Sorcery

Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

"There's a smoothness to my magic here that I don't find on any other plane."

illus. Kieran Yanner # 83/205

Certain Death

    5 B
Sorcery

Destroy target creature. Its controller loses 2 life and you gain 2 life.

Some spirits cling to one person, feasting on the growing fear until a final moment of all-consuming terror.

illus. Kev Walker # 84/205

Chilling Grasp

    2 U
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Madness 3U (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Seb McKinnon # 50/205

Chittering Host

Creature - Eldrazi Horror

Haste

Menace (This creature can't be blocked except by two or more creatures.)

When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.

illus. Jason Felix # 96/205

Choking Restraints

    2 W
Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

3WW, Sacrifice Choking Restraints: Exile enchanted creature.

illus. John Stanko # 16/205

Clear Shot

    2 G
Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

"What worked to bring down angels will do the same for these horrors."—Rem Karolus, Slayer of Eldrazi

illus. Craig J Spearing # 152/205

Coax from the Blind Eternities

    2 U
Sorcery

You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand.

At Nahiri's call, Emrakul traversed the vast emptiness between the planes and arrived on Innistrad.

illus. Jaime Jones # 51/205

Collective Brutality

    1 B
Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

illus. Johann Bodin # 85/205

Collective Defiance

    1 R R
Sorcery

Escalate 1 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player discards all the cards in their hand, then draws that many cards.

• Collective Defiance deals 4 damage to target creature.

• Collective Defiance deals 3 damage to target opponent or planeswalker.

illus. Kieran Yanner # 123/205

Collective Effort

    1 W W
Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

illus. Eric Deschamps # 17/205

Conduit of Emrakul

Creature - Eldrazi Werewolf

Whenever Conduit of Emrakul attacks, add CC at the beginning of your next main phase this turn.

illus. Raymond Swanland # 124/205

Conduit of Storms

    2 R
Creature - Werewolf Horror

Whenever Conduit of Storms attacks, add R at the beginning of your next main phase this turn.

3RR: Transform Conduit of Storms.

illus. Raymond Swanland # 124/205

Contingency Plan

    1 U
Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

"Improvisation is for those who failed to prepare."—Jace Beleren

illus. Ryan Yee # 52/205

Convolute

    2 U
Instant

Counter target spell unless its controller pays 4.

"There's no sense arguing with insanity."—Levana, Midnight Duelist

illus. Viktor Titov # 53/205

Courageous Outrider

    3 W
Creature - Human Scout

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

One silvery blast signaled that she wouldn't be arriving at Thraben alone.

illus. Ryan Alexander Lee # 18/205

Crop Sigil

    G
Enchantment

At the beginning of your upkeep, you may put the top card of your library into your graveyard.

Delirium — 2G, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate this ability only if there are four or more card types among cards in your graveyard.

illus. Titus Lunter # 153/205

Crossroads Consecrator

    G
Creature - Human Cleric

G, T: Target attacking Human gets +1/+1 until end of turn.

"May the steel of your blade match the steel in your soul."

illus. David Gaillet # 154/205

Cryptbreaker

    B
Creature - Zombie

1B, T, Discard a card: Create a 2/2 black Zombie creature token.

Tap three untapped Zombies you control: You draw a card and you lose 1 life.

illus. Darek Zabrocki # 86/205

Cryptolith Fragment

    3
Artifact

Cryptolith Fragment enters the battlefield tapped.

T: Add one mana of any color. Each player loses 1 life.

At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.

illus. John Avon # 193/205

Cultist's Staff

    2
Artifact - Equipment

Equipped creature gets +2/+2.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

The head of the staff doubles as a brand to anoint the newly inducted.

illus. Adam Paquette # 194/205

Curious Homunculus

    1 U
Creature - Homunculus

T: Add C. Spend this mana only to cast an instant or sorcery spell.

At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

illus. Filip Burburan # 54/205

1/1

Dark Salvation

    X X B
Sorcery

Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

Countless ghouls surged through Thraben's streets, and with them came the city's salvation.

illus. Cynthia Sheppard # 87/205

Dawn Gryff

    2 W
Creature - Hippogriff

Flying

After facing so many horrors, the survivors of Videns parish couldn't comprehend the hope that the gryff represented.

illus. Christine Choi # 19/205

Decimator of the Provinces

    10
Creature - Eldrazi Boar

Emerge 6GGG (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.

Trample, haste

illus. Svetlin Velinov # 2/205

Deploy the Gatewatch

    4 W W
Sorcery

Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Gideon and Liliana may not have seen eye to eye, but that did not stop them from fighting side by side.

illus. Wesley Burt # 20/205

Deranged Whelp

    1 R
Creature - Wolf

Menace (This creature can't be blocked except by two or more creatures.)

"When you confront a wolf scorned by its pack, extra caution is the order of the day."—Raf Gyel of the Quiver of Kessig

illus. Zoltan Boros # 125/205

Desperate Sentry

    2 W
Creature - Human Soldier

When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.

Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.

illus. Mathias Kollros # 21/205

1/2

Displace

    2 U
Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

"I'll see you soon, Subjects 25 and 26. I've got a good feeling this time!"

illus. Clint Cearley # 55/205

Distemper of the Blood

    1 R
Sorcery

Target creature gets +2/+2 and gains trample until end of turn.

Madness R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Ben Maier # 126/205

Distended Mindbender

    8
Creature - Eldrazi Insect

Emerge 5BB (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards.

illus. Yohann Schepacz # 3/205

Docent of Perfection

    3 U U
Creature - Insect Horror

Flying

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.

illus. Nils Hamm # 56/205

Drag Under

    2 U
Sorcery

Return target creature to its owner's hand.

Draw a card.

Some took to their boats to escape the unfolding nightmare. The remains of their vessels now litter the shores of Nephalia.

illus. Tianhua X # 57/205

Drogskol Shieldmate

    2 W
Creature - Spirit Soldier

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

"I will join you so that you will not yet join me."

illus. Nils Hamm # 22/205

2/3

Dronepack Kindred

Creature - Eldrazi Werewolf

Trample

1: Dronepack Kindred gets +1/+0 until end of turn.

illus. Jose Cabrera # 148/205

Drownyard Behemoth

    9
Creature - Eldrazi Crab

Flash (You may cast this spell any time you could cast an instant.)

Emerge 7U (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.

illus. Jason Kang # 4/205

5/7

Dusk Feaster

    5 B B
Creature - Vampire

Delirium — This spell costs 2 less to cast if there are four or more card types among cards in your graveyard.

Flying

The Voldaren lands remained well protected when Olivia's army marched from Lurenbraum Fortress.

illus. Anastasia Ovchinnikova # 88/205

4/5

Elder Deep-Fiend

    8
Creature - Eldrazi Octopus

Flash

Emerge 5UU (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, tap up to four target permanents.

illus. Jason Felix # 5/205

Eldritch Evolution

    1 G G
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.

illus. Jason Rainville # 155/205

Emrakul, the Promised End

    13
Legendary Creature - Eldrazi

This spell costs 1 less to cast for each card type among cards in your graveyard.

When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.

Flying, trample, protection from instants

An enigma as vexing as life itself.

illus. Jaime Jones # 6/205

Emrakul's Evangel

    2 G
Creature - Human Horror

T, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.

"In times like these, be particularly wary of those who claim they can save your soul."—Alena, trapper of Kessig

illus. Jason Felix # 156/205

Emrakul's Influence

    2 G G
Enchantment

Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards.

Hordes of Eldrazi and cultists swarmed over Thraben's defenses, and the members of the Gatewatch found themselves overrun.

illus. Ryan Alexander Lee # 157/205

Enlightened Maniac

    3 U
Creature - Human

When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.

"At last! Proof that it's not all in my head!"

illus. Jaime Jones # 58/205

0/2

Erupting Dreadwolf

Creature - Eldrazi Werewolf

Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target.

illus. Zack Stella # 142/205

Eternal Scourge

    3
Creature - Eldrazi Horror

You may cast Eternal Scourge from exile.

When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge.

"It has latched onto this place like an infestation. All efforts at eradication have proved futile."—Yeter, Trostad villager

illus. Winona Nelson # 7/205

3/3

Extricator of Flesh

Creature - Eldrazi Horror

Eldrazi you control have vigilance.

2, T, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.

illus. Craig J Spearing # 23/205

3/5

Extricator of Sin

    2 W
Creature - Human Cleric

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.

Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

illus. Craig J Spearing # 23/205

0/3

Exultant Cultist

    2 U
Creature - Human Wizard

When Exultant Cultist dies, draw a card.

Amid the gibbering chorus that rose from the drownyard temple, Jace recognized a single word: "Emrakul."

illus. Joseph Meehan # 59/205

2/2

Faith Unbroken

    3 W
Enchantment - Aura

Enchant creature you control

When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.

Enchanted creature gets +2/+2.

illus. Kev Walker # 24/205

Faithbearer Paladin

    4 W
Creature - Human Knight

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"I've seen cathars riding to battle without a hint of fear. Perhaps that is its own sort of madness."—Esler, Havengul mercenary

illus. Aaron Miller # 25/205

3/4

Falkenrath Reaver

    1 R
Creature - Vampire

"Each day there are new reports of homes along Getander Pass and Hofsaddel falling to vampires of a more savage nature. I've even heard tell that Anje Falkenrath has returned. Please send whatever help you can."—Sterin Gorn, letter to Thalia

illus. Daarken # 127/205

Fibrous Entangler

Creature - Eldrazi Werewolf

Vigilance

Fibrous Entangler must be blocked if able.

Fibrous Entangler can block an additional creature each combat.

illus. Steven Belledin # 174/205

Field Creeper

    2
Artifact Creature - Scarecrow

As it walks across the fallow field, its awkward, loping gait matches the rattling in its head to create a haunting rhythm that chills the bones.

illus. Anthony Palumbo # 195/205

2/1

Fiend Binder

    3 W
Creature - Human Soldier

Whenever Fiend Binder attacks, tap target creature defending player controls.

She had not believed any shred of humanity remained in these writhing monsters until the twisted form of her partner appeared before her.

illus. David Gaillet # 26/205

3/2

Final Iteration

Creature - Eldrazi Insect

Flying

Wizards you control get +2/+1 and have flying.

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.

illus. Nils Hamm # 56/205

Fogwalker

    1 U
Creature - Spirit

Skulk (This creature can't be blocked by creatures with greater power.)

When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

illus. Seb McKinnon # 60/205

1/3

Fortune's Favor

    3 U
Instant

Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

Uncertainty has its own allure.

illus. Yohann Schepacz # 61/205

Foul Emissary

    2 G
Creature - Human Horror

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.

illus. Dan Scott # 158/205

Furyblade Vampire

    1 R
Creature - Vampire Berserker

Trample

At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.

"Writhe all you want, filth. It will do you no good."

illus. Lius Lasahido # 128/205

Galvanic Bombardment

    R
Instant

Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.

Geist-powered devices have no shortage of fuel.

illus. Terese Nielsen # 129/205

Gavony Unhallowed

    3 B
Creature - Zombie

Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.

"We entered the church in search of solace, but it became clear we wouldn't find it there."—Grete, Order of Saint Traft

illus. Christopher Moeller # 89/205

2/4

Geier Reach Sanitarium

Legendary Land

T: Add C.

2, T: Each player draws a card, then discards a card.

All are welcome.

illus. Cliff Childs # 203/205

Geist of the Archives

    2 U
Creature - Spirit

Defender

At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

After reading the final words, it turns back to the first page and begins again.

illus. Lake Hurwitz # 62/205

0/4

Geist of the Lonely Vigil

    1 W
Creature - Spirit Cleric

Defender, flying

Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.

The flicker of candlelight and the echo of hymns told the villagers that the monastery wasn't truly abandoned.

illus. Ryan Yee # 27/205

2/3

Geist-Fueled Scarecrow

    4
Artifact Creature - Scarecrow

Creature spells you cast cost 1 more to cast.

"It'll keep the crows away. Works on neighbors too."—Old Rutstein

illus. Adam Paquette # 196/205

4/4

Gisa and Geralf

    2 U B
Legendary Creature - Human Wizard

When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard.

During each of your turns, you may cast a Zombie creature card from your graveyard.

"These fiends are slightly less tolerable than you.""A sentiment that warms my heart, sister."

illus. Karla Ortiz # 183/205

4/4

Gisela, the Broken Blade

    2 W W
Legendary Creature - Angel Horror

Flying, first strike, lifelink

At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

illus. Clint Cearley # 28/205

4/3

Give No Ground

    3 W
Instant

Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

"Get behind me!"

illus. Tyler Jacobson # 29/205

Gnarlwood Dryad

    G
Creature - Dryad Horror

Deathtouch

Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.

As Emrakul's influence radiated across Innistrad, evacuation from Kessig's remote villages became increasingly difficult.

illus. Raymond Swanland # 159/205

Graf Harvest

    B
Enchantment

Zombies you control have menace. (They can't be blocked except by two or more creatures.)

3B, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.

illus. Lake Hurwitz # 90/205

Graf Rats

    1 B
Creature - Rat

At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.

illus. Jason Felix # 91/205

Grapple with the Past

    1 G
Instant

Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.

Emrakul does not grant wishes. Desires simply align to her will.

illus. Howard Lyon # 160/205

Grim Flayer

    B G
Creature - Human Warrior

Trample

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

illus. Mathias Kollros # 184/205

2/2

Grisly Anglerfish

Creature - Eldrazi Fish

6: Creatures your opponents control attack this turn if able.

illus. Kev Walker # 63/205

Grizzled Angler

    2 U
Creature - Human

T: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.

illus. Kev Walker # 63/205

Guardian of Pilgrims

    1 W
Creature - Spirit Cleric

When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.

Immune to the physical warping caused by Emrakul, geists proved to be some of humanity's most important allies.

illus. Noah Bradley # 30/205

2/2

Hamlet Captain

    1 G
Creature - Human Warrior

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

"Bloodsuckers, howlers, monsters from the beyond . . . it doesn't much matter. I won't have to face them alone."

illus. Wayne Reynolds # 161/205

Hanweir Battlements

Land

T: Add C.

R, T: Target creature gains haste until end of turn.

3RR, T: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

illus. Vincent Proce # 204/205

Hanweir Garrison

    2 R
Creature - Human Soldier

Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.

(Melds with Hanweir Battlements.)

illus. Vincent Proce # 130/205

Hanweir, the Writhing Township

Legendary Creature - Eldrazi Ooze

Trample, haste

Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.

illus. Vincent Proce # 130/205

Harmless Offering

    2 R
Sorcery

Target opponent gains control of target permanent you control.

"Such an adorable face!"

illus. Howard Lyon # 131/205

Haunted Dead

    3 B
Creature - Zombie

When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.

1B, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

illus. Lake Hurwitz # 92/205

2/2

Heron's Grace Champion

    2 G W
Creature - Human Knight

Flash

Lifelink

When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.

Sigarda was the last uncorrupted archangel, but she would not have to fight alone.

illus. Todd Lockwood # 185/205

Howling Chorus

Creature - Eldrazi Werewolf

Creatures with power less than Howling Chorus's power can't block it.

Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.

illus. Matt Stewart # 168/205

Identity Thief

    2 U U
Creature - Shapeshifter

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

illus. Magali Villeneuve # 64/205

Impetuous Devils

    2 R R
Creature - Devil

Trample, haste

When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.

At the beginning of the end step, sacrifice Impetuous Devils.

illus. Filip Burburan # 132/205

Imprisoned in the Moon

    2 U
Enchantment - Aura

Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "T: Add C" and loses all other card types and abilities.

Only one vault was great enough to hold Emrakul.

illus. Ryan Alexander Lee # 65/205

Incendiary Flow

    1 R
Sorcery

Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

"What's your plan?" Gideon asked."Are you serious?" Chandra replied.

illus. Raymond Swanland # 133/205

Ingenious Skaab

    2 U
Creature - Zombie Horror

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

U: Ingenious Skaab gets +1/-1 until end of turn.

Heads and shoulders above the rest.

illus. Jesper Ejsing # 66/205

2/3

Insatiable Gorgers

    2 R R
Creature - Vampire Berserker

Insatiable Gorgers attacks each combat if able.

Madness 3R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

"Drink deeply, for there is no tomorrow!"—Anje Falkenrath

illus. Nils Hamm # 134/205

Ironclad Slayer

    2 W
Creature - Human Warrior

When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.

The best weapon is the one at hand.

illus. Ryan Pancoast # 31/205

3/2

Ironwright's Cleansing

    2 W
Sorcery

Exile target artifact or enchantment.

"Impurities must be pounded out."

illus. John Stanko # 32/205

Ishkanah, Grafwidow

    4 G
Legendary Creature - Spider

Reach

Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.

6B: Target opponent loses 1 life for each Spider you control.

illus. Christine Choi # 162/205

It of the Horrid Swarm

    8
Creature - Eldrazi Insect

Emerge 6G (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, create two 1/1 green Insect creature tokens.

illus. Jason Felix # 8/205

4/4

It That Rides as One

Creature - Eldrazi Horror

First strike, trample, lifelink

illus. Daarken # 33/205

Kessig Prowler

    G
Creature - Werewolf Horror

4G: Transform Kessig Prowler.

illus. Slawomir Maniak # 163/205

Laboratory Brute

    3 U
Creature - Zombie Horror

When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard.

It keeps intruders out and experiments in.

illus. Yeong-Hao Han # 67/205

3/3

Lashweed Lurker

    8
Creature - Eldrazi Horror

Emerge 5GU (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, you may put target nonland permanent on top of its owner's library.

illus. Igor Kieryluk # 9/205

5/4

Liliana, the Last Hope

    1 B B
Legendary Planeswalker - Liliana

+1: Up to one target creature gets -2/-1 until your next turn.

−2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

−7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."

illus. Anna Steinbauer # 93/205

3

Liliana's Elite

    2 B
Creature - Zombie

Liliana's Elite gets +1/+1 for each creature card in your graveyard.

"You have to admit, Gideon—he has great form."—Liliana Vess

illus. Deruchenko Alexander # 94/205

1/1

Lone Rider

    1 W
Creature - Human Knight

First strike, lifelink

At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.

illus. Daarken # 33/205

Long Road Home

    1 W
Instant

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

The person who finishes a journey is rarely the same as the one who starts it.

illus. Sidharth Chaturvedi # 34/205

Lunar Force

    2 U
Enchantment

When an opponent casts a spell, sacrifice Lunar Force and counter that spell.

"Moonlight offers sublime warmth that brings me a comfort sunlight cannot provide."

illus. Eric Deschamps # 68/205

Lunarch Mantle

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1, Sacrifice a permanent: This creature gains flying until end of turn."

"A boon from the angels should never be cast aside."—Manfried Ulmach, Chief Inquisitor

illus. Anastasia Ovchinnikova # 35/205

Lupine Prototype

    2
Artifact Creature - Wolf Construct

Lupine Prototype can't attack or block unless a player has no cards in hand.

"Ludevic saw it in a dream and set to work immediately, every detail already known. Can such genius be taught?"—Stitcher Geralf

illus. Deruchenko Alexander # 197/205

Make Mischief

    2 R
Sorcery

Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."

A tidy desk is as good as an invitation.

illus. Ben Maier # 135/205

Markov Crusader

    4 B
Creature - Vampire Knight

Lifelink

Markov Crusader has haste as long as you control another Vampire.

The surviving members of the Markov bloodline drove through a crush of horrors to reclaim their ancestral home.

illus. Johannes Voss # 95/205

4/3

Mausoleum Wanderer

    U
Creature - Spirit

Flying

Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.

Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays X, where X is Mausoleum Wanderer's power.

illus. Kieran Yanner # 69/205

Mercurial Geists

    2 U R
Creature - Spirit

Flying

Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

"Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess."—Laboratory notes

illus. Lake Hurwitz # 186/205

1/3

Midnight Scavengers

    4 B
Creature - Human Rogue

When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand.

(Melds with Graf Rats.)

illus. Jason Felix # 96/205

Mind's Dilation

    5 U U
Enchantment

Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.

Infinite wisdom cannot be contained within a single mind.

illus. Iain McCaig # 70/205

Mirrorwing Dragon

    3 R R
Creature - Dragon

Flying

Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.

illus. Min Yum # 136/205

Mockery of Nature

    9
Creature - Eldrazi Beast

Emerge 7G (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, you may destroy target artifact or enchantment.

illus. James Ryman # 10/205

6/5

Mournwillow

    1 B G
Creature - Plant Skeleton

Haste

Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.

illus. Jeff Simpson # 187/205

3/2

Murder

    1 B B
Instant

Destroy target creature.

"It's not work if you enjoy it."

illus. Tyler Jacobson # 97/205

Nahiri's Wrath

    2 R
Sorcery

As an additional cost to cast this spell, discard X cards.

Nahiri's Wrath deals damage equal to the total converted mana cost of the discarded cards to each of up to X target creatures and/or planeswalkers.

"You brought this upon yourself, Sorin!"

illus. Chris Rahn # 137/205

Nebelgast Herald

    2 U
Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.

illus. Zezhou Chen # 71/205

2/1

Nephalia Academy

Land

If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.

T: Add C.

"May knowledge be our sanctuary."—Yora, academy researcher

illus. Adam Paquette # 205/205

Niblis of Frost

    2 U U
Creature - Spirit

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

illus. Josu Hernaiz # 72/205

Noose Constrictor

    1 G
Creature - Snake

Reach

Discard a card: Noose Constrictor gets +1/+1 until end of turn.

"More rope may not be necessary."—Kep, Lunarch inquisitor

illus. Igor Kieryluk # 164/205

Noosegraf Mob

    4 B B
Creature - Zombie

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.

Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

illus. Seb McKinnon # 98/205

Oath of Liliana

    2 B
Legendary Enchantment

When Oath of Liliana enters the battlefield, each opponent sacrifices a creature.

At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.

"I'll keep watch. Happy now?"

illus. Wesley Burt # 99/205

Olivia's Dragoon

    1 B
Creature - Vampire Berserker

Discard a card: Olivia's Dragoon gains flying until end of turn.

Displays of Voldaren bloodlust are not restricted to glamorous banquets and lavish parties.

illus. Chris Rallis # 100/205

Otherworldly Outburst

    R
Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.

A tiny crack is enough to open the mind to Emrakul.

illus. Kieran Yanner # 138/205

Peace of Mind

    1 W
Enchantment

W, Discard a card: You gain 3 life.

Not all minds touched by the Eldrazi turn to raging psychosis. Some simply withdraw from this world into memories of a better one.

illus. Christopher Moeller # 36/205

Permeating Mass

    G
Creature - Spirit

Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.

Woodland geists concluded that Emrakul would be unable to warp the denizens of the forest if the geists got there first.

illus. Joseph Meehan # 165/205

Prey Upon

    G
Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

The Somberwald has become a hunting ground for the Dronepack, the group of werewolves that have succumbed to the flesh-twisting power of Emrakul.

illus. Dave Kendall # 166/205

Primal Druid

    1 G
Creature - Human Druid

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

"The power of the woods is only ever borrowed."

illus. Tomasz Jedruszek # 167/205

Prophetic Ravings

    R
Enchantment - Aura

Enchant creature

Enchanted creature has haste and "T, Discard a card: Draw a card."

"Keep your herons and shrews! You will find nothing in the moon, for the moon is a lie! It has told me so!"

illus. Lucas Graciano # 139/205

Providence

    5 W W
Sorcery

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.

Your life total becomes 26.

There is power in prayer, regardless of who is listening.

illus. Zack Stella # 37/205

Prying Questions

    2 B
Sorcery

Target opponent loses 3 life and puts a card from their hand on top of their library.

What remained of the Lunarch Inquisition found new ways to extract confessions.

illus. David Palumbo # 101/205

Repel the Abominable

    1 W
Instant

Prevent all damage that would be dealt this turn by non-Human sources.

"Fight for a better future, even if you may not live to see it."—Grete, Order of Saint Traft

illus. Dan Scott # 38/205

Ride Down

    R W
Instant

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

The Order of Saint Traft cleared the roads of cultists and horrors, opening the way for the villagers to flee Thraben.

illus. David Gaillet # 188/205

Rise from the Grave

    4 B
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

"Don't get too comfortable in there."—Liliana Vess

illus. Kieran Yanner # 102/205

Ruthless Disposal

    4 B
Sorcery

As an additional cost to cast this spell, discard a card and sacrifice a creature.

Two target creatures each get -13/-13 until end of turn.

"Do try to pull your weight, Geralf. I feel like I'm doing everything."—Ghoulcaller Gisa

illus. Dave Kendall # 103/205

Sanctifier of Souls

    3 W
Creature - Human Cleric

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.

2W, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

illus. Jesper Ejsing # 39/205

Savage Alliance

    2 R
Instant

Escalate 1 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Creatures target player controls gain trample until end of turn.

• Savage Alliance deals 2 damage to target creature.

• Savage Alliance deals 1 damage to each creature target opponent controls.

illus. Johann Bodin # 140/205

Scour the Laboratory

    4 U U
Instant

Delirium — This spell costs 2 less to cast if there are four or more card types among cards in your graveyard.

Draw three cards.

"The answer's in here somewhere!"

illus. Greg Opalinski # 73/205

Selfless Spirit

    1 W
Creature - Spirit Cleric

Flying

Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

"There is always more to give."

illus. Seb McKinnon # 40/205

Shreds of Sanity

    2 R
Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

A few gnawing thoughts can eat at the mind until nothing else remains.

illus. Yeong-Hao Han # 141/205

Shrill Howler

    2 G
Creature - Werewolf Horror

Creatures with power less than Shrill Howler's power can't block it.

5G: Transform Shrill Howler.

illus. Matt Stewart # 168/205

Sigarda's Aid

    W
Enchantment

You may cast Aura and Equipment spells as though they had flash.

Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.

The Order of Saint Traft found new strength with Sigarda's support.

illus. Howard Lyon # 41/205

Sigardian Priest

    1 W
Creature - Human Cleric

1, T: Tap target non-Human creature.

Many whose faith was destroyed by Avacyn turned to the only angel who remained true to humanity.

illus. Terese Nielsen # 42/205

1/2

Sinuous Predator

Creature - Eldrazi Werewolf

Sinuous Predator can't be blocked by more than one creature.

illus. Slawomir Maniak # 163/205

Skirsdag Supplicant

    2 B
Creature - Human Cleric

B, T, Discard a card: Each player loses 2 life.

"I can no longer stand by as these Skirsdag infiltrators rot the church from within. Even the Lunarch Council is compromised. What a fool I've been."—Odric

illus. Anastasia Ovchinnikova # 104/205

2/3

Slayer's Cleaver

    3
Artifact - Equipment

Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able.

Equip 4

"Don't stop chopping until the pieces stop wiggling."—Rem Karolus, Slayer of Eldrazi

illus. Daniel Ljunggren # 198/205

Smoldering Werewolf

    2 R R
Creature - Werewolf Horror

When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.

4RR: Transform Smoldering Werewolf.

illus. Zack Stella # 142/205

Somberwald Stag

    3 G G
Creature - Elk

When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.

Despite the reemergence of werewolves and the proliferation of Eldrazi, elk numbers in the Somberwald have remained steady.

illus. Lake Hurwitz # 169/205

Soul Separator

    3
Artifact

5, T, Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.

illus. Daarken # 199/205

Spectral Reserves

    3 W
Sorcery

Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.

"My predecessors taught me of duty and commitment. It seems they have more to teach."—Wendin, veteran cathar

illus. Seb McKinnon # 43/205

Spell Queller

    1 W U
Creature - Spirit

Flash

Flying

When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less.

When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.

illus. Adam Paquette # 189/205

Spirit of the Hunt

    1 G G
Creature - Wolf Spirit

Flash

When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

The bonds of the pack transcend time and death.

illus. Bastien L. Deharme # 170/205

Splendid Reclamation

    3 G
Sorcery

Return all land cards from your graveyard to the battlefield tapped.

"No matter how much a plane has suffered, there is a way to restore it."—Nissa Revane

illus. Wesley Burt # 171/205

Spontaneous Mutation

    U
Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.

illus. Christopher Moeller # 74/205

Spreading Flames

    6 R
Instant

Spreading Flames deals 6 damage divided as you choose among any number of target creatures.

"Hang on. I'm just tidying up."—Chandra Nalaar

illus. Chase Stone # 143/205

Springsage Ritual

    3 G
Instant

Destroy target artifact or enchantment. You gain 4 life.

"Every evil destroyed is a strike against the enemy."—Erold, Gatstaf springsage

illus. Ben Maier # 172/205

Steadfast Cathar

    1 W
Creature - Human Soldier

Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.

"The most resolute soldiers will press forward in the face of overwhelming odds."—Gideon Jura

illus. Dan Scott # 44/205

2/1

Stensia Banquet

    2 R
Sorcery

Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control.

Draw a card.

"We can't win a war on an empty stomach, can we?"—Olivia Voldaren

illus. Greg Opalinski # 144/205

Stensia Innkeeper

    3 R
Creature - Vampire

When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.

"The perils of the road, you say? Don't worry. You won't have to face those again."

illus. Winona Nelson # 145/205

Stitcher's Graft

    1
Artifact - Equipment

Equipped creature gets +3/+3.

Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.

Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.

Equip 2

illus. Josh Hass # 200/205

Strange Augmentation

    B
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.

illus. Josu Hernaiz # 105/205

Stromkirk Condemned

    B B
Creature - Vampire Horror

Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn.

"Blood from the vein is the finest vintage to accompany a feast of the mind."—Runo Stromkirk

illus. Magali Villeneuve # 106/205

Stromkirk Occultist

    2 R
Creature - Vampire Horror

Trample

Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.

Madness 1R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Magali Villeneuve # 146/205

Subjugator Angel

    4 W W
Creature - Angel

Flying

When Subjugator Angel enters the battlefield, tap all creatures your opponents control.

The remnants of Innistrad's corrupted angelic hosts collapsed to form the Flight of Nightmares.

illus. Lius Lasahido # 45/205

Succumb to Temptation

    1 B B
Instant

You draw two cards and you lose 2 life.

"Restraint is for the meek."

illus. Winona Nelson # 107/205

Summary Dismissal

    2 U U
Instant

Exile all other spells and counter all abilities.

"Let's start fresh, shall we?"

illus. Igor Kieryluk # 75/205

Swift Spinner

    3 G
Creature - Spider

Flash (You may cast this spell any time you could cast an instant.)

Reach (This creature can block creatures with flying.)

Its web is woven so tightly that not even geists can avoid capture.

illus. Nils Hamm # 173/205

Take Inventory

    1 U
Sorcery

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

A place for everything, and everything in its place.

illus. Greg Staples # 76/205

Tamiyo, Field Researcher

    1 G W U
Legendary Planeswalker - Tamiyo

+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.

−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.

−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."

illus. Tianhua X # 190/205

Tangleclaw Werewolf

    2 G G
Creature - Werewolf Horror

Tangleclaw Werewolf can block an additional creature each combat.

6G: Transform Tangleclaw Werewolf.

illus. Steven Belledin # 174/205

Tattered Haunter

    1 U
Creature - Spirit

Flying

Tattered Haunter can block only creatures with flying.

When the Nebelgast recedes, there are often stragglers.

illus. Nils Hamm # 77/205

2/1

Terrarion

    1
Artifact

Terrarion enters the battlefield tapped.

2, T, Sacrifice Terrarion: Add two mana in any combination of colors.

When Terrarion is put into a graveyard from the battlefield, draw a card.

illus. Titus Lunter # 201/205

Thalia, Heretic Cathar

    2 W
Legendary Creature - Human Soldier

First strike

Creatures and nonbasic lands your opponents control enter the battlefield tapped.

"Salvation will not be granted by the Lunarch Council. It must be earned—at the edge of a sword, if necessary."

illus. Magali Villeneuve # 46/205

Thalia's Lancers

    3 W W
Creature - Human Knight

First strike

When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library.

"Let the points of our lances lead the way."

illus. David Palumbo # 47/205

4/4

Thermo-Alchemist

    1 R
Creature - Human Shaman

Defender

T: Thermo-Alchemist deals 1 damage to each opponent.

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

"Madness can't touch a mind ignited by genius."

illus. Raymond Swanland # 147/205

Thirsting Axe

    3
Artifact - Equipment

Equipped creature gets +4/+0.

At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.

Equip 2

Sometimes the weapon wields the bearer.

illus. Bastien L. Deharme # 202/205

Thraben Foulbloods

    2 B
Creature - Zombie Hound

Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

The famed hunting hounds of House Cecani continue to prove the quality of their pedigree.

illus. Deruchenko Alexander # 108/205

3/2

Thraben Standard Bearer

    W
Creature - Human Soldier

1W, T, Discard a card: Create a 1/1 white Human Soldier creature token.

The uncorrupted rallied under Thalia's leadership and Sigarda's banner.

illus. Volkan Baga # 48/205

1/1

Tree of Perdition

    3 B
Creature - Plant

Defender

T: Exchange target opponent's life total with Tree of Perdition's toughness.

There will be no absolution.

illus. Jung Park # 109/205

Turn Aside

    U
Instant

Counter target spell that targets a permanent you control.

"There are tides beyond those in the sea that are driven by Innistrad's silver moon. If you learn their patterns, you can channel them in fascinating ways."—Tamiyo

illus. Jaime Jones # 78/205

Ulrich of the Krallenhorde

    3 R G
Legendary Creature - Human Werewolf

Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.

illus. Slawomir Maniak # 191/205

Ulrich, Uncontested Alpha

Legendary Creature - Werewolf

Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.

illus. Slawomir Maniak # 191/205

Ulvenwald Abomination

Creature - Eldrazi Werewolf

T: Add CC.

illus. Chris Rahn # 175/205

Ulvenwald Captive

    1 G
Creature - Werewolf Horror

Defender

T: Add G.

5GG: Transform Ulvenwald Captive.

illus. Chris Rahn # 175/205

Ulvenwald Observer

    4 G G
Creature - Treefolk

Whenever a creature you control with toughness 4 or greater dies, draw a card.

"I tell you, the trees were closing in! It's by the grace of the Heron alone that I made it out of the Ulvenwald!"—Ricton, traveling merchant

illus. Jaime Jones # 176/205

Unsubstantiate

    1 U
Instant

Return target spell or creature to its owner's hand.

"Nicely done, Jace. You always were good at disappearing acts."—Liliana Vess

illus. Victor Adame Minguez # 79/205

Vampire Cutthroat

    B
Creature - Vampire Rogue

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Not all monsters have tentacles.

illus. Matt Stewart # 110/205

1/1

Vexing Scuttler

    8
Creature - Eldrazi Crab

Emerge 6U (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.

illus. James Paick # 11/205

4/5

Vildin-Pack Outcast

    4 R
Creature - Werewolf Horror

Trample

R: Vildin-Pack Outcast gets +1/-1 until end of turn.

5RR: Transform Vildin-Pack Outcast.

illus. Jose Cabrera # 148/205

Voldaren Pariah

    3 B B
Creature - Vampire Horror

Flying

Sacrifice three other creatures: Transform Voldaren Pariah.

Madness BBB (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. James Ryman # 111/205

3/3

Voracious Reader

Creature - Eldrazi Homunculus

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Instant and sorcery spells you cast cost 1 less to cast.

illus. Filip Burburan # 54/205

3/4

Wailing Ghoul

    1 B
Creature - Zombie

When Wailing Ghoul enters the battlefield, put the top two cards of your library into your graveyard.

"Don't worry, sweet brother. Help is on the way."—Ghoulcaller Gisa

illus. Svetlin Velinov # 112/205

Waxing Moon

    1 G
Instant

Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

"Show them what it means to be the source of nightmares!"—Ulrich, Krallenhorde alpha

illus. Adam Paquette # 177/205

Weaver of Lightning

    2 R
Creature - Human Shaman

Reach

Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.

"Lightning in a bottle? That's not where I need it."

illus. John Stanko # 149/205

Weirded Vampire

    3 B
Creature - Vampire Horror

Madness 2B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

"Emrakul makes apparent those whom she has favored."—Runo Stromkirk

illus. David Gaillet # 113/205

3/3

Wharf Infiltrator

    1 U
Creature - Human Horror

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay 2. If you do, create a 3/2 colorless Eldrazi Horror creature token.

illus. Daarken # 80/205

Whispers of Emrakul

    1 B
Sorcery

Target opponent discards a card at random.

Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.

Your thoughts are no longer your own.

illus. Jason Rainville # 114/205

Wolfkin Bond

    4 G
Enchantment - Aura

Enchant creature

When Wolfkin Bond enters the battlefield, Create a 2/2 green Wolf creature token.

Enchanted creature gets +2/+2.

illus. Lindsey Look # 178/205

Woodcutter's Grit

    2 G
Instant

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

The magic used by Kessigers is known for its practical applications.

illus. Anthony Palumbo # 179/205

Woodland Patrol

    2 G
Creature - Human Scout

Vigilance

Each had seen friends and family taken by the corruption, so each carried an axe at the other's request.

illus. James Ryman # 180/205

Wretched Gryff

    7
Creature - Eldrazi Hippogriff

Emerge 5U (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, draw a card.

Flying

illus. Darek Zabrocki # 12/205

Chaoeveler

    6 R R
Creature - Devil Horror

Chaos Reveler costs 1 less for each instant and sorcery you have in your graveyard.

Prowess

When Chaos Reveler enters the battlefield, discard your hand, then draw three cards

When ~ enters the battlefield, discard your hand, then draw three cards

illus. Jama Jurabaev # 118/205

No Image Available

Contigencey Plan

    1 U
Sorcery

Look at the top five cards in your library. Put any number of them into the graveyard and the rest back on top of your library in any order.

"Improvisation is for those who failed to prepare." -=Jace Beleren

illus. Ryan Yee # 52/205

Fiend Bender

    3 W
Creature - Human Soldier

Whenever Fiend Binder attacks, tap target creature defending player controls.

She has not believed any shred of humanity remained in these writhing monsters until the twisted form of her partner appeared before her.

illus. David Gaillet # 26/205

3/2

GrizAngler

    2 U
Creature - Human

t: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.

"There's no question that these waters are treacherous, but if there's one thing I've learned in all my years of sailing..."

illus. Kev Walker # 063/205