Eternal Masters Spoilers 250/249

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Apr 23, 2018 - Zealous Persecution
Apr 23, 2018 - Young Pyromancer
Apr 23, 2018 - Yavimaya Enchantress
Apr 23, 2018 - Xantid Swarm
Apr 23, 2018 - Wrath of God
Apr 23, 2018 - Worn Powerstone
Apr 23, 2018 - Worldgorger Dragon
Apr 23, 2018 - Wonder
Apr 23, 2018 - Wirewood Symbiote
Apr 23, 2018 - Winter Orb
Apr 23, 2018 - Wildfire Emissary
Apr 23, 2018 - Whitemane Lion
Apr 23, 2018 - Werebear
Apr 23, 2018 - Welkin Guide
Apr 23, 2018 - Wee Dragonauts
Apr 23, 2018 - Warden of Evos Isle
Apr 23, 2018 - War Priest of Thune
Apr 23, 2018 - Wall of Omens
Apr 23, 2018 - Wakedancer
Apr 23, 2018 - Wake of Vultures
Apr 23, 2018 - Void
Apr 23, 2018 - Visara the Dreadful
Apr 23, 2018 - Vindicate
Apr 23, 2018 - Victimize
Apr 23, 2018 - Vampiric Tutor
Apr 23, 2018 - Urborg Uprising
Apr 23, 2018 - Unexpectedly Absent
Apr 23, 2018 - Undying Rage
Apr 23, 2018 - Twisted Abomination
Apr 23, 2018 - Trygon Predator
Apr 23, 2018 - Tragic Slip
Apr 23, 2018 - Toxic Deluge
Apr 23, 2018 - Torrent of Souls
Apr 23, 2018 - Tooth and Claw
Apr 23, 2018 - Timberwatch Elf
Apr 23, 2018 - Tidal Wave
Apr 23, 2018 - Ticking Gnomes
Apr 23, 2018 - Thunderclap Wyvern
Apr 23, 2018 - Thornweald Archer
Apr 23, 2018 - Sylvan Might
Apr 23, 2018 - Sylvan Library
Apr 23, 2018 - Swords to Plowshares
Apr 23, 2018 - Sulfuric Vortex
Apr 23, 2018 - Stupefying Touch
Apr 23, 2018 - Stingscourger
Apr 23, 2018 - Squadron Hawk
Apr 23, 2018 - Sprite Noble
Apr 23, 2018 - Sphinx of the Steel Wind
Apr 23, 2018 - Soulcatcher
Apr 23, 2018 - Sneak Attack
Apr 23, 2018 - Skulking Ghost
Apr 23, 2018 - Sinkhole
Apr 23, 2018 - Silvos, Rogue Elemental
Apr 23, 2018 - Silent Departure
Apr 23, 2018 - Siege-Gang Commander
Apr 23, 2018 - Shoreline Ranger
Apr 23, 2018 - Shelter
Apr 23, 2018 - Shardless Agent
Apr 23, 2018 - Shaman of the Pack
Apr 23, 2018 - Serra Angel
Apr 23, 2018 - Serendib Efreet
Apr 23, 2018 - Sentinel Spider
Apr 23, 2018 - Sensei's Divining Top
Apr 23, 2018 - Sengir Autocrat
Apr 23, 2018 - Seismic Stomp
Apr 23, 2018 - Second Thoughts
Apr 23, 2018 - Seal of Strength
Apr 23, 2018 - Seal of Cleansing
Apr 23, 2018 - Screeching Skaab
Apr 23, 2018 - Rorix Bladewing
Apr 23, 2018 - Roots
Apr 23, 2018 - Roar of the Wurm
Apr 23, 2018 - Relic of Progenitus
Apr 23, 2018 - Regal Force
Apr 23, 2018 - Reckless Charge
Apr 23, 2018 - Rancor
Apr 23, 2018 - Rally the Peasants
Apr 23, 2018 - Raise the Alarm
Apr 23, 2018 - Quiet Speculation
Apr 23, 2018 - Pyrokinesis
Apr 23, 2018 - Pyroblast
Apr 23, 2018 - Prowling Pangolin
Apr 23, 2018 - Prodigal Sorcerer
Apr 23, 2018 - Prismatic Lens
Apr 23, 2018 - Price of Progress
Apr 23, 2018 - Plague Witch
Apr 23, 2018 - Pilgrim's Eye
Apr 23, 2018 - Phyrexian Rager
Apr 23, 2018 - Phyrexian Ingester
Apr 23, 2018 - Phyrexian Gargantua
Apr 23, 2018 - Phantom Monster
Apr 23, 2018 - Peregrine Drake
Apr 23, 2018 - Pacifism
Apr 23, 2018 - Orcish Oriflamme
Apr 23, 2018 - Oona's Grace
Apr 23, 2018 - Nimble Mongoose
Apr 23, 2018 - Night's Whisper
Apr 23, 2018 - Nevinyrral's Disk
Apr 23, 2018 - Nekrataal
Apr 23, 2018 - Necropotence
Apr 23, 2018 - Nausea
Apr 23, 2018 - Nature's Claim
Apr 23, 2018 - Natural Order
Apr 23, 2018 - Mystical Tutor
Apr 23, 2018 - Mother of Runes
Apr 23, 2018 - Monk Idealist
Apr 23, 2018 - Mogg War Marshal
Apr 23, 2018 - Mogg Fanatic
Apr 23, 2018 - Mistral Charger
Apr 23, 2018 - Mindless Automaton
Apr 23, 2018 - Millikin
Apr 23, 2018 - Mesa Enchantress
Apr 23, 2018 - Merfolk Looter
Apr 23, 2018 - Memory Lapse
Apr 23, 2018 - Man-o'-War
Apr 23, 2018 - Mana Crypt
Apr 23, 2018 - Malicious Affliction
Apr 23, 2018 - Maelstrom Wanderer
Apr 23, 2018 - Lys Alana Scarblade
Apr 23, 2018 - Lys Alana Huntmaster
Apr 23, 2018 - Llanowar Elves
Apr 23, 2018 - Kor Hookmaster
Apr 23, 2018 - Kird Ape
Apr 23, 2018 - Keldon Marauders
Apr 23, 2018 - Keldon Champion
Apr 23, 2018 - Karmic Guide
Apr 23, 2018 - Juggernaut
Apr 23, 2018 - Jetting Glasskite
Apr 23, 2018 - Jareth, Leonine Titan
Apr 23, 2018 - Jace, the Mind Sculptor
Apr 23, 2018 - Isochron Scepter
Apr 23, 2018 - Invigorate
Apr 23, 2018 - Intangible Virtue
Apr 23, 2018 - Innocent Blood
Apr 23, 2018 - Inkwell Leviathan
Apr 23, 2018 - Imperious Perfect
Apr 23, 2018 - Ichorid
Apr 23, 2018 - Hymn to Tourach
Apr 23, 2018 - Hydroblast
Apr 23, 2018 - Humble
Apr 23, 2018 - Honden of Seeing Winds
Apr 23, 2018 - Honden of Night's Reach
Apr 23, 2018 - Honden of Life's Web
Apr 23, 2018 - Honden of Infinite Rage
Apr 23, 2018 - Honden of Cleansing Fire
Apr 23, 2018 - Heritage Druid
Apr 23, 2018 - Havoc Demon
Apr 23, 2018 - Harmonize
Apr 23, 2018 - Green Sun's Zenith
Apr 23, 2018 - Gravedigger
Apr 23, 2018 - Goblin Trenches
Apr 23, 2018 - Goblin Charbelcher
Apr 23, 2018 - Glimmerpoint Stag
Apr 23, 2018 - Glare of Subdual
Apr 23, 2018 - Glacial Wall
Apr 23, 2018 - Giant Tortoise
Apr 23, 2018 - Giant Solifuge
Apr 23, 2018 - Ghitu Slinger
Apr 23, 2018 - Gaseous Form
Apr 23, 2018 - Gamble
Apr 23, 2018 - Gaea's Blessing
Apr 23, 2018 - Future Sight
Apr 23, 2018 - Force of Will
Apr 23, 2018 - Fog
Apr 23, 2018 - Flinthoof Boar
Apr 23, 2018 - Flame-Kin Zealot
Apr 23, 2018 - Flame Jab
Apr 23, 2018 - Firebolt
Apr 23, 2018 - Field of Souls
Apr 23, 2018 - Fervent Cathar
Apr 23, 2018 - Faith's Fetters
Apr 23, 2018 - Faithless Looting
Apr 23, 2018 - Fact or Fiction
Apr 23, 2018 - Eyeblight's Ending
Apr 23, 2018 - Extract from Darkness
Apr 23, 2018 - Entomb
Apr 23, 2018 - Enlightened Tutor
Apr 23, 2018 - Emperor Crocodile
Apr 23, 2018 - Emmessi Tome
Apr 23, 2018 - Elvish Vanguard
Apr 23, 2018 - Elite Vanguard
Apr 23, 2018 - Elephant Guide
Apr 23, 2018 - Eight-and-a-Half-Tails
Apr 23, 2018 - Duress
Apr 23, 2018 - Duplicant
Apr 23, 2018 - Dualcaster Mage
Apr 23, 2018 - Dream Twist
Apr 23, 2018 - Dragon Egg
Apr 23, 2018 - Diminishing Returns
Apr 23, 2018 - Desperate Ravings
Apr 23, 2018 - Deep Analysis
Apr 23, 2018 - Deathrite Shaman
Apr 23, 2018 - Deadbridge Shaman
Apr 23, 2018 - Daze
Apr 23, 2018 - Dack Fayden
Apr 23, 2018 - Crater Hellion
Apr 23, 2018 - Counterspell
Apr 23, 2018 - Control Magic
Apr 23, 2018 - Commune with the Gods
Apr 23, 2018 - Coalition Honor Guard
Apr 23, 2018 - Civic Wayfinder
Apr 23, 2018 - Chrome Mox
Apr 23, 2018 - Chain Lightning
Apr 23, 2018 - Cephalid Sage
Apr 23, 2018 - Centaur Chieftain
Apr 23, 2018 - Carrion Feeder
Apr 23, 2018 - Carbonize
Apr 23, 2018 - Call the Skybreaker
Apr 23, 2018 - Calciderm
Apr 23, 2018 - Cabal Therapy
Apr 23, 2018 - Burning Vengeance
Apr 23, 2018 - Brawn
Apr 23, 2018 - Brainstorm
Apr 23, 2018 - Braids, Cabal Minion
Apr 23, 2018 - Brago, King Eternal
Apr 23, 2018 - Borderland Marauder
Apr 23, 2018 - Bloodbraid Elf
Apr 23, 2018 - Blood Artist
Apr 23, 2018 - Blightsoil Druid
Apr 23, 2018 - Benevolent Bodyguard
Apr 23, 2018 - Beetleback Chief
Apr 23, 2018 - Battle Squadron
Apr 23, 2018 - Ballynock Cohort
Apr 23, 2018 - Baleful Strix
Apr 23, 2018 - Balance
Apr 23, 2018 - Aven Riftwatcher
Apr 23, 2018 - Avarax
Apr 23, 2018 - Ashnod's Altar
Apr 23, 2018 - Armadillo Cloak
Apr 23, 2018 - Argothian Enchantress
Apr 23, 2018 - Arcanis the Omnipotent
Apr 23, 2018 - Annihilate
Apr 23, 2018 - Animate Dead
Apr 23, 2018 - Ancestral Mask
Apr 23, 2018 - Abundant Growth
Mar 2, 2018 - Act of Treason
Jun 11, 2016 - Wind-Scarred Crag
Jun 11, 2016 - Wasteland
Jun 11, 2016 - Tranquil Cove
Jun 11, 2016 - Thornwood Falls
Jun 11, 2016 - Swiftwater Cliffs
Jun 11, 2016 - Scoured Barrens
Jun 11, 2016 - Rugged Highlands
Jun 11, 2016 - Mishra's Factory
Jun 11, 2016 - Maze of Ith
Jun 11, 2016 - Karakas
Jun 11, 2016 - Jungle Hollow
Jun 11, 2016 - Dismal Backwater
Jun 11, 2016 - Blossoming Sands
Jun 11, 2016 - Bloodfell Caves
Eternal Masters
Take a step outside time...
MTGSalvation Rumor Mill
Spoilers, Rumors, and Info on Eternal Masters!
Number of Cards: 249
Release Date: June 10, 2016
MSRP: $9.99 USD  
  

Force of Will

    3 U U
Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.

"I alone determine my destiny."

illus. Terese Nielsen # 49/249

Wasteland

Land

T: Add C.

T, Sacrifice Wasteland: Destroy target nonbasic land.

"The land promises nothing and keeps its promise."—Oracle en-Vec

illus. Eytan Zana # 248/249

Daze

    1 U
Instant

You may return an Island you control to its owner's hand rather than pay this spell's mana cost.

Counter target spell unless its controller pays 1.

illus. Min Yum # 44/249

Chrome Mox

    0
Artifact

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.

T: Add one mana of any of the exiled card's colors.

illus. Volkan Baga # 219/249

Deathrite Shaman

    (B/G)
Creature - Elf Shaman

T: Exile target land card from a graveyard. Add one mana of any color.

B, T: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

G, T: Exile target creature card from a graveyard. You gain 2 life.

illus. Steve Argyle # 215/249

Bloodbraid Elf

    2 R G
Creature - Elf Berserker

Haste

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

illus. Raymond Swanland # 197/249

Sneak Attack

    3 R
Enchantment

R: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

illus. Tyler Jacobson # 148/249

Necropotence

    B B B
Enchantment

Skip your draw step.

Whenever you discard a card, exile that card from your graveyard.

Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

illus. Dave Kendall # 98/249

Jace, the Mind Sculptor

    2 U U
Legendary Planeswalker - Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

−1: Return target creature to its owner's hand.

−12: Exile all cards from target player's library, then that player shuffles their hand into their library.

illus. Jason Chan # 57/249

Goblin Charbelcher

    4
Artifact

3, T: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.

illus. Jesper Ejsing # 222/249

Gamble

    R
Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

"What's the worst that can happen?"

illus. Winona Nelson # 132/249

Nimble Mongoose

    G
Creature - Mongoose

Shroud (This creature can't be the target of spells or abilities.)

Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

One thread connected all the travelers' stories: the ferocity of the mongoose.

illus. Kev Walker # 179/249

Toxic Deluge

    2 B
Sorcery

As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.

"It's a difficult task to quarantine a plague that moves with the clouds."—Esara, healer adept

illus. Svetlin Velinov # 108/249

Sylvan Library

    1 G
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

illus. Yeong-Hao Han # 187/249

Mana Crypt

    0
Artifact

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.

T: Add CC.

illus. Matt Stewart # 225/249

Maze of Ith

Land

T: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

illus. Yeong-Hao Han # 241/249

Enlightened Tutor

    W
Instant

Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

"Organization is often undervalued but rarely unjustified."—Frasio, royal archivist

illus. Howard Lyon # 9/249

Worldgorger Dragon

    3 R R R
Creature - Nightmare Dragon

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

illus. Wayne England # 154/249

Vampiric Tutor

    B
Instant

Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.

True power is achieved through blood and sweat. But mostly blood.

illus. Raymond Swanland # 112/249

Diminishing Returns

    2 U U
Sorcery

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

illus. Greg Opalinski # 46/249

Entomb

    B
Instant

Search your library for a card and put that card into your graveyard. Then shuffle your library.

"I'll return once you've ripened."—Ghoulcaller Gisa

illus. Seb McKinnon # 87/249

Control Magic

    2 U U
Enchantment - Aura

Enchant creature

You control enchanted creature.

If you don't have the best toys, find the one who does.

illus. Terese Nielsen # 42/249

Sensei's Divining Top

    1
Artifact

1: Look at the top three cards of your library, then put them back in any order.

T: Draw a card, then put Sensei's Divining Top on top of its owner's library.

illus. Rob Alexander # 232/249

Balance

    1 W
Sorcery

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

illus. Kev Walker # 2/249

Shaman of the Pack

    1 B G
Creature - Elf Shaman

When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.

To the elves, her spear is a compass; to the boggarts, a harbinger of doom.

illus. Dan Scott # 205/249

Timberwatch Elf

    2 G
Creature - Elf

T: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

"If you ever want to leave this forest, now's the time."

illus. Yohann Schepacz # 190/249

Wirewood Symbiote

    G
Creature - Insect

Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

"Let the wild in. Channel its strength."—Freyalise

illus. Yohann Schepacz # 192/249

Dack Fayden

    1 U R
Legendary Planeswalker - Dack

+1: Target player draws two cards, then discards two cards.

−2: Gain control of target artifact.

−6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

illus. Eric Deschamps # 199/249

Werebear

    1 G
Creature - Human Bear Druid

T: Add G.

Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

To become is to understand.

illus. Filip Burburan # 191/249

Karakas

Legendary Land

T: Add W.

T: Return target legendary creature to its owner's hand.

illus. Drew Baker # 240/249

Mishra's Factory

Land

T: Add C.

1: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

T: Target Assembly-Worker creature gets +1/+1 until end of turn.

illus. Scott Chou # 242/249

Animate Dead

    1 B
Enchantment - Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

illus. Bastien L. Deharme # 78/249

Giant Tortoise

    1 U
Creature - Turtle

Giant Tortoise gets +0/+3 as long as it's untapped.

In the coastal states of Jhess and Valeron, "tortoise" is a synonym for "stubborn."

illus. Richard Wright # 52/249

Dualcaster Mage

    1 R R
Creature - Human Wizard

Flash

When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

"It has been my experience that disasters like to strike in pairs."

illus. Matt Stewart # 127/249

Regal Force

    4 G G G
Creature - Elemental

When Regal Force enters the battlefield, draw a card for each green creature you control.

It rarely moves, standing stock still in its clearing. When it does stir, ravens stop their cawing and crickets their chirping. All of nature watches in awed silence.

illus. Brandon Kitkouski # 181/249

Baleful Strix

    U B
Artifact Creature - Bird

Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

illus. Nils Hamm # 196/249

Gaea's Blessing

    1 G
Sorcery

Target player shuffles up to three target cards from their graveyard into their library.

Draw a card.

When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

illus. Rebecca Guay # 168/249

Ichorid

    3 B
Creature - Horror

Haste

At the beginning of the end step, sacrifice Ichorid.

At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.

illus. rk post # 93/249

Nevinyrral's Disk

    4
Artifact

Nevinyrral's Disk enters the battlefield tapped.

1, T: Destroy all artifacts, creatures, and enchantments.

illus. Steve Argyle # 228/249

Counterspell

    U U
Instant

Counter target spell.

illus. Zack Stella # 43/249

Cabal Therapy

    B
Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.

Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Raymond Swanland # 83/249

Unexpectedly Absent

    X W W
Instant

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

Once you've been dragged down the currents of time, you'll never quite trust your own permanence again.

illus. Min Yum # 33/249

Rorix Bladewing

    3 R R R
Legendary Creature - Dragon

Flying, haste

In an attempt to restore pride to Shiv and to forge an undying legacy, Rorix traveled far to compete for glory in Otaria's Grand Coliseum.

illus. Clint Cearley # 145/249

Maelstrom Wanderer

    5 G U R
Legendary Creature - Elemental

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)

illus. Victor Adame Minguez # 204/249

Prodigal Sorcerer

    2 U
Creature - Human Wizard

T: Prodigal Sorcerer deals 1 damage to any target.

"You can't learn to enjoy life's amusements in the pages of books. You must seek them out in earnest."

illus. Eric Deschamps # 67/249

Hymn to Tourach

    B B
Sorcery

Target player discards two cards at random.

The priests plead for your anguish and pray for your despair.

illus. Greg Staples # 92/249

Vindicate

    1 W B
Sorcery

Destroy target permanent.

"I have seen entire civilizations rise and fall. You mortals are but dust to me."—Sorin Markov

illus. Karla Ortiz # 210/249

Chain Lightning

    R
Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay RR. If the player does, they may copy this spell and may choose a new target for that copy.

illus. Christopher Moeller # 123/249

Shardless Agent

    1 G U
Artifact Creature - Human Rogue

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

illus. Izzy # 206/249

Mystical Tutor

    U
Instant

Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

The student searches the world for meaning. The master finds worlds of meaning in the search.

illus. Lindsey Look # 62/249

Ashnod's Altar

    3
Artifact

Sacrifice a creature: Add CC.

"If you work at sawing up carcasses, you notice how the joints fit, how the nerves are arrayed, and how the skin peels back."—Ashnod, to Tawnos

illus. Greg Staples # 218/249

Void

    3 B R
Sorcery

Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals their hand and discards all nonland cards with converted mana cost equal to the number.

illus. Jakub Kasper # 211/249

Wrath of God

    2 W W
Sorcery

Destroy all creatures. They can't be regenerated.

illus. Kev Walker # 38/249

Squadron Hawk

    1 W
Creature - Bird

Flying

When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.

illus. Martina Pilcerova # 31/249

Wee Dragonauts

    1 U R
Creature - Faerie Wizard

Flying

Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

"The blazekite is a simple concept, really—just a vehicular application of dragscoop ionics and electropropulsion magnetronics."—Juzba, Izzet tinker

illus. Greg Staples # 212/249

Call the Skybreaker

    5 (U/R) (U/R)
Sorcery

Create a 5/5 blue and red Elemental creature token with flying.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It hears and answers every orison across Shadowmoor.

illus. Randy Gallegos # 214/249

Hydroblast

    U
Instant

Choose one —

• Counter target spell if it's red.

• Destroy target permanent if it's red.

Fire can be savage, but it is fickle. Water is always true, its flow steady and world-shaping.

illus. Lake Hurwitz # 55/249

Pyroblast

    R
Instant

Choose one —

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.

Water can be crushing, but it is predictable. Fire is always dynamic, its rage absolute and all-consuming.

illus. Lake Hurwitz # 142/249

Giant Solifuge

    2 (R/G) (R/G)
Creature - Insect

((R/G) can be paid with either R or G.)

Trample; haste; shroud (This creature can't be the target of spells or abilities.)

"If you'd ever met one, you wouldn't ask me to justify the extra provisions for additional security."—Lorref, caravan master

illus. Svetlin Velinov # 216/249

Natural Order

    2 G G
Sorcery

As an additional cost to cast this spell, sacrifice a green creature.

Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.

. . . but the price of Mangara's freedom was Asmira's life.

illus. Terese Nielsen # 177/249

Green Sun's Zenith

    X G
Sorcery

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

As the green sun crowned, Phyrexian prophecies glowed on the Tree of Tales.

illus. David Rapoza # 169/249

Burning Vengeance

    2 R
Enchantment

Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target.

Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance.

illus. Raymond Swanland # 121/249

Quiet Speculation

    1 U
Sorcery

Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles their library.

"The best foresight is hindsight."—Empress Llawan

illus. John Avon # 68/249

Oona's Grace

    2 U
Instant

Target player draws a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Oona grants her favored subjects a dream from her own guarded heart.

illus. Rebecca Guay # 63/249

Nausea

    1 B
Sorcery

All creatures get -1/-1 until end of turn.

"Was it something I said?"

illus. Willian Murai # 97/249

Goblin Trenches

    1 R W
Enchantment

2, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.

"Even if we dislodge them, I fear these lands will never again yield crops."—Kimmick, vanguard knight

illus. Filip Burburan # 203/249

Sinkhole

    B B
Sorcery

Destroy target land.

High walls, a sturdy keep, a strong garrison . . . they made no difference. In a matter of moments, the city was lost.

illus. Jonas De Ro # 106/249

Brainstorm

    U
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

The mizzium-sphere array drove her mind deep into the thought field, where only the rarest motes of genius may be plucked.

illus. Willian Murai # 40/249

Isochron Scepter

    2
Artifact

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.

2, T: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

illus. Chippy # 223/249

Argothian Enchantress

    1 G
Creature - Human Druid

Shroud (This creature can't be the target of spells or abilities.)

Whenever you cast an enchantment spell, draw a card.

illus. Daren Bader # 158/249

Karmic Guide

    3 W W
Creature - Angel Spirit

Flying, protection from black

Echo 3WW (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

illus. Allen Williams # 17/249

Price of Progress

    1 R
Instant

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

Enthusiasm can be tempered in the furnace of the earth.

illus. Yohann Schepacz # 141/249

Mesa Enchantress

    1 W W
Creature - Human Druid

Whenever you cast an enchantment spell, you may draw a card.

"Scholars seek to understand the way the world is. I wish to shape the world into what it should be."

illus. Randy Gallegos # 19/249

Ancestral Mask

    2 G
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

"I pass to you all we have ever been. Go forth and become all we never could."

illus. Magali Villeneuve # 157/249

Firebolt

    R
Sorcery

Firebolt deals 2 damage to any target.

Flashback 4R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"There's more where that came from!"

illus. Chris Rallis # 130/249

Wildfire Emissary

    3 R
Creature - Efreet

Protection from white

1R: Wildfire Emissary gets +1/+0 until end of turn.

"The efreet is a striding storm with a voice that crackles like fire."—Qhattib, vizier of Amiqat

illus. Richard Kane Ferguson # 153/249

Sulfuric Vortex

    1 R R
Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

illus. Greg Staples # 150/249

Emperor Crocodile

    3 G
Creature - Crocodile

When you control no other creatures, sacrifice Emperor Crocodile.

The king of Yavimaya's waters pays constant attention to his subjects . . . and thrives on their adulation.

illus. Kev Walker # 165/249

Innocent Blood

    B
Sorcery

Each player sacrifices a creature.

Zombies mourn for the living and celebrate those who will soon be given the gift of death.

illus. Carl Critchlow # 94/249

Winter Orb

    2
Artifact

As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.

"How could anyone survive this? There is some force at work that stifles even the will to go on."—Naromin, veteran explorer

illus. Brian Snoddy # 234/249

Man-o'-War

    2 U
Creature - Jellyfish

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

"Beauty to the eye does not always translate to the touch."—Naimah, Femeref philosopher

illus. Jon J Muth # 59/249

Mother of Runes

    W
Creature - Human Cleric

T: Target creature you control gains protection from the color of your choice until end of turn.

She will not touch a weapon, yet she is the greatest protector her people have ever known.

illus. Terese Nielsen # 22/249

Swords to Plowshares

    W
Instant

Exile target creature. Its controller gains life equal to its power.

The smallest seed of regret can bloom into redemption.

illus. Terese Nielsen # 32/249

Sengir Autocrat

    3 B
Creature - Human

When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

"The penalty for idleness is death. The penalty for disputing the penalty is death."

illus. Aaron Miller # 105/249

Brago, King Eternal

    2 W U
Legendary Creature - Spirit

Flying

Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

"My rule persists beyond death itself."

illus. Karla Ortiz # 198/249

Heritage Druid

    G
Creature - Elf Druid

Tap three untapped Elves you control: Add GGG.

"Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage."—Twila, Gilt-Leaf archdruid

illus. Larry MacDougall # 171/249

Aven Riftwatcher

    2 W
Creature - Bird Rebel Soldier

Flying

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.

illus. Don Hazeltine # 1/249

Arcanis the Omnipotent

    3 U U U
Legendary Creature - Wizard

T: Draw three cards.

2UU: Return Arcanis the Omnipotent to its owner's hand.

He has journeyed where none have been before. Now he returns to ensure that none follow.

illus. Justin Sweet # 39/249

SRC RP

3/4

Ballynock Cohort

    2 W
Creature - Kithkin Soldier

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

A kithkin's worst enemy is solitude.

illus. Jesper Ejsing # 3/249

Sphinx of the Steel Wind

    5 W U B
Artifact Creature - Sphinx

Flying, first strike, vigilance, lifelink, protection from red and from green

No one has properly answered her favorite riddle: "Why should I spare your life?"

illus. Kev Walker # 207/249

Trygon Predator

    1 G U
Creature - Beast

Flying

Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel.

illus. Jack Wang # 209/249

Cephalid Sage

    3 U
Creature - Cephalid

Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."

illus. Keith Garletts # 41/249

SRC RP

2/3

Benevolent Bodyguard

    W
Creature - Human Cleric

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

"My destiny is to save others so their destinies may be achieved."

illus. Roger Raupp # 4/249

Extract from Darkness

    3 U B
Sorcery

Each player puts the top two cards of their library into their graveyard. Then you put a creature card from a graveyard onto the battlefield under your control.

If you want to wreak havoc above, sometimes it's best to look below.

illus. Dallas Williams # 200/249

Torrent of Souls

    4 (B/R)
Sorcery

Return up to one target creature card from your graveyard to the battlefield if B was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if R was spent to cast Torrent of Souls. (Do both if BR was spent.)

illus. Ian Edward Ameling # 217/249

Flame-Kin Zealot

    1 R R W
Creature - Elemental Berserker

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

Boros soldiers are like a cache of bombs ready to explode, and the flame-kin light their fuses.

illus. Arnie Swekel # 201/249

Deep Analysis

    3 U
Sorcery

Target player draws two cards.

Flashback—1U, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"No fact escapes me. Why do you think you can?"

illus. Jesper Ejsing # 45/249

Armadillo Cloak

    1 G W
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.

"Don't laugh. It works."

illus. Wayne Reynolds # 195/249

Dream Twist

    U
Instant

Target player puts the top three cards of their library into their graveyard.

Flashback 1U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Dan Scott # 47/249

Glare of Subdual

    2 G W
Enchantment

Tap an untapped creature you control: Tap target artifact or creature.

The righteous light of Selesnya is channeled through the devout, striking out to blind the nonbelievers.

illus. Zoltan Boros & Gabor Szikszai # 202/249

Fact or Fiction

    3 U
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

illus. Terese Nielsen # 48/249

Thunderclap Wyvern

    2 W U
Creature - Drake

Flash (You may cast this spell any time you could cast an instant.)

Flying

Other creatures you control with flying get +1/+1.

Thunder doesn't always mean rain. Sometimes it means ruin.

illus. Jason Felix # 208/249

Future Sight

    2 U U U
Enchantment

Play with the top card of your library revealed.

You may play the top card of your library.

"Is the inevitable any less miraculous?"—Veldka, wandering sage

illus. Dan Scott # 50/249

Zealous Persecution

    W B
Instant

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

"Jharic returned from Grixis changed, a haunted look in her eyes. She destroyed them with an unholy glee that made me shudder."—Knight-Captain Wyhorn

illus. Christopher Moeller # 213/249

Gaseous Form

    2 U
Enchantment - Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

"It's hard to hurt anyone when you're as transparent as your motives."—Ertai, wizard adept

illus. Roger Raupp # 51/249

Glacial Wall

    2 U
Creature - Wall

Defender (This creature can't attack.)

"There is no confusion as to the boundary of the archmage's territory."—Ippin, master cartographer

illus. Craig Mullins # 53/249

SRC RP

0/7

Honden of Seeing Winds

    4 U
Legendary Enchantment - Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom.

illus. Martina Pilcerova # 54/249

Inkwell Leviathan

    7 U U
Artifact Creature - Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Trample

Shroud (This creature can't be the target of spells or abilities.)

"Into its maw went the seventh sea, never to be seen again while the world remains."—Esper fable

illus. Anthony Francisco # 56/249

SRC RP

7/11

Jetting Glasskite

    4 U U
Creature - Spirit

Flying

Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

The bolt struck with a flash, and there was a terrible sound, as of glass shattering, but the creature was unharmed.

illus. Shishizaru # 58/249

SRC RP

4/4

Calciderm

    2 W W
Creature - Beast

Shroud (This creature can't be the target of spells or abilities.)

Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

illus. Dave Kendall # 5/249

Coalition Honor Guard

    3 W
Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Giving little thought to their own defense, they carried the flag that united their army.

illus. Eric Peterson # 6/249

Eight-and-a-Half-Tails

    W W
Legendary Creature - Fox Cleric

1W: Target permanent you control gains protection from white until end of turn.

1: Target spell or permanent becomes white until end of turn.

"Virtue is an inner light that can prevail in every soul."

illus. Daren Bader # 7/249

Elite Vanguard

    W
Creature - Human Soldier

The vanguard is skilled at waging war alone. The enemy is often defeated before its reinforcements reach the front.

illus. Mark Tedin # 8/249

Faith's Fetters

    3 W
Enchantment - Aura

Enchant permanent

When Faith's Fetters enters the battlefield, you gain 4 life.

Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.

illus. Chippy # 10/249

Memory Lapse

    1 U
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

What a lonely agony, the memory of memories lost.

illus. Greg Staples # 60/249

Field of Souls

    2 W W
Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.

illus. Richard Kane Ferguson # 11/249

Glimmerpoint Stag

    2 W W
Creature - Elk

Vigilance

When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

illus. Ryan Pancoast # 12/249

Honden of Cleansing Fire

    3 W
Legendary Enchantment - Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

To the sorrow of all, its fire was turned toward those who worshipped it.

illus. Greg Staples # 13/249

Merfolk Looter

    1 U
Creature - Merfolk Rogue

T: Draw a card, then discard a card.

Merfolk don't always know what they're looking for, but they're certain once they find it.

illus. Austin Hsu # 61/249

SRC RP

1/1

Humble

    1 W
Instant

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

Through failure we learn our finest lessons in humility.

illus. Chris Rallis # 14/249

Intangible Virtue

    1 W
Enchantment

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

illus. Clint Cearley # 15/249

Jareth, Leonine Titan

    3 W W W
Legendary Creature - Cat Giant

Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.

W: Jareth gains protection from the color of your choice until end of turn.

Light's champion in the stronghold of darkness.

illus. Daren Bader # 16/249

Peregrine Drake

    4 U
Creature - Drake

Flying

When Peregrine Drake enters the battlefield, untap up to five lands.

"Always a welcome sight breaking through the clouds."—Talrand, sky summoner

illus. Mike Bierek # 64/249

SRC RP

2/3

Kor Hookmaster

    2 W
Creature - Kor Soldier

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

"For us, a rope represents the ties that bind the kor. For you, it's more literal."

illus. Wayne Reynolds # 18/249

Mistral Charger

    1 W
Creature - Pegasus

Flying

Some sky steeds break from the thundering herd to ride free on the open winds.

illus. Terese Nielsen # 20/249

Phantom Monster

    3 U
Creature - Illusion

Flying

Is it an amalgamation of faded memories or the projection of a half-remembered dream? Neither answer offers any comfort.

illus. Richard Wright # 65/249

SRC RP

3/3

Monk Idealist

    2 W
Creature - Human Monk Cleric

When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.

"Belief is the strongest mortar."

illus. Daren Bader # 21/249

Pacifism

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

For the first time in his life, Grakk felt a little warm and fuzzy inside.

illus. Robert Bliss # 23/249

Raise the Alarm

    1 W
Instant

Create two 1/1 white Soldier creature tokens.

Like blinking or breathing, responding to an alarm is an involuntary reflex.

illus. Zoltan Boros # 24/249

Rally the Peasants

    2 W
Instant

Creatures you control get +2/+0 until end of turn.

Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"If you must go out at night, bring a mob."—Master of the Elgaud Cathars

illus. Jaime Jones # 25/249

Seal of Cleansing

    1 W
Enchantment

Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.

"Find the dens of evil and flood them with light."—Hulo, the Penitent Wanderer

illus. Noah Bradley # 26/249

Phyrexian Ingester

    6 U
Creature - Beast

Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.

Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.

illus. Chris Rahn # 66/249

SRC

3/3

Second Thoughts

    4 W
Instant

Exile target attacking creature.

Draw a card.

It suddenly dawned on Jorin that farming was quite a noble profession.

illus. Ray Lago # 27/249

Serra Angel

    3 W W
Creature - Angel

Flying, vigilance

Follow the light. In its absence, follow her.

illus. Greg Staples # 28/249

Shelter

    1 W
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Draw a card.

Good strategists seize opportunities. Great strategists make their own.

illus. Christopher Moeller # 29/249

Soulcatcher

    1 W
Creature - Bird Soldier

Flying

Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.

"Their spirits walk the winds and fill my soul."

illus. Julie Dillon # 30/249

Wall of Omens

    1 W
Creature - Wall

Defender

When Wall of Omens enters the battlefield, draw a card.

"I search for a vision of Zendikar that does not include the Eldrazi."—Expedition journal entry

illus. James Paick # 34/249

Screeching Skaab

    1 U
Creature - Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Its screeching is the sound of you losing your mind.

illus. Clint Cearley # 69/249

SRC RP

2/1

War Priest of Thune

    1 W
Creature - Human Cleric

When War Priest of Thune enters the battlefield, you may destroy target enchantment.

"Let nothing take away from the purity of swords clashing or of arrows taking flight toward the breast of evil."

illus. Izzy # 35/249

Welkin Guide

    4 W
Creature - Bird Cleric

Flying

When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

"Those talons really dig into your skin, but it's better than being dropped."—Rafiq of the Many

illus. David Palumbo # 36/249

Serendib Efreet

    2 U
Creature - Efreet

Flying

At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Summoners of efreeti remember only the power of command, never the sting of regret.

illus. Matt Stewart # 70/249

SRC RP

3/4

Whitemane Lion

    1 W
Creature - Cat

Flash (You may cast this spell any time you could cast an instant.)

When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

Saltfield nomads call a sudden storm a "whitemane."

illus. Zoltan Boros & Gabor Szikszai # 37/249

Shoreline Ranger

    5 U
Creature - Bird Soldier

Flying

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)

illus. Michael Sutfin # 71/249

SRC

3/4

Silent Departure

    U
Sorcery

Return target creature to its owner's hand.

Flashback 4U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The same magic that lets geists pass through our realm can force them out of it.

illus. John Avon # 72/249

Sprite Noble

    1 U U
Creature - Faerie

Flying

Other creatures you control with flying get +0/+1.

T: Other creatures you control with flying get +1/+0 until end of turn.

"By thorn and by stone, we will fight to see the day when beauty returns to this world."

illus. Randy Gallegos # 73/249

SRC RP

2/2

Stupefying Touch

    1 U
Enchantment - Aura

Enchant creature

When Stupefying Touch enters the battlefield, draw a card.

Enchanted creature's activated abilities can't be activated.

"A warrior without wit is simply meat."

illus. Greg Opalinski # 74/249

Tidal Wave

    2 U
Instant

Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.

"The floor of the sea is paved with the shattered remnants of vessels that navigated its surface unwelcomed."—Thassa, god of the sea

illus. Brian Snoddy # 75/249

Warden of Evos Isle

    2 U
Creature - Bird Wizard

Flying

Creature spells with flying you cast cost 1 less to cast.

On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes.

illus. Nils Hamm # 76/249

Wonder

    3 U
Creature - Incarnation

Flying

As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."—Scroll of Beginnings

illus. Rebecca Guay # 77/249

Annihilate

    3 B B
Instant

Destroy target nonblack creature. It can't be regenerated.

Draw a card.

"Whatever Yawgmoth marks, dies. There is no escape."—Tsabo Tavoc, Phyrexian general

illus. Kev Walker # 79/249

Blightsoil Druid

    1 B
Creature - Elf Druid

T, Pay 1 life: Add G.

"See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth."

illus. Nils Hamm # 80/249

Blood Artist

    1 B
Creature - Vampire

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

"Great art can never be created without great suffering."

illus. Johannes Voss # 81/249

Braids, Cabal Minion

    2 B B
Legendary Creature - Human Minion

At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.

"Home is where you can find a decent graveyard and strangers can disappear without awkward questions."

illus. Eric Peterson # 82/249

Carrion Feeder

    B
Creature - Zombie

Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

Stinking of rot, it leaps between gravestones in search of its next meal.

illus. Brian Snoddy # 84/249

Deadbridge Shaman

    2 B
Creature - Elf Shaman

When Deadbridge Shaman dies, target opponent discards a card.

Ending her life won't end the infestation.

illus. Nils Hamm # 85/249

Duress

    B
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

"Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one."—Liliana Vess

illus. Steven Belledin # 86/249

Eyeblight's Ending

    2 B
Tribal Instant - Elf

Destroy target non-Elf creature.

"Those without beauty are Lorwyn's greatest tumor. The winnowers have an unpleasant duty, but a necessary one."—Eidren, perfect of Lys Alana

illus. Ron Spears # 88/249

Gravedigger

    3 B
Creature - Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

A full coffin is like a full coffer—both are attractive to thieves.

illus. Dermot Power # 89/249

Havoc Demon

    5 B B
Creature - Demon

Flying

When Havoc Demon dies, all creatures get -5/-5 until end of turn.

A cry of pain as it enters this world. A chorus of screams as it leaves.

illus. Jack Wang # 90/249

Honden of Night's Reach

    3 B
Legendary Enchantment - Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil.

illus. Jim Nelson # 91/249

Lys Alana Scarblade

    2 B
Creature - Elf Assassin

T, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.

In beauty-obsessed Lys Alana, one cut of her blade means the difference between a high society feast and raking through the dungheap for scraps.

illus. Christopher Moeller # 95/249

Malicious Affliction

    B B
Instant

Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.

Destroy target nonblack creature.

"Such an affliction appears to seek out the pure."—Byro, plague doctor

illus. Erica Yang # 96/249

Nekrataal

    2 B B
Creature - Human Assassin

First strike

When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

His victims don't have time to feel despair.

illus. Christopher Moeller # 99/249

Abundant Growth

    G
Enchantment - Aura

Enchant land

When Abundant Growth enters the battlefield, draw a card.

Enchanted land has "T: Add one mana of any color."

illus. Vincent Proce # 156/249

Night's Whisper

    1 B
Sorcery

You draw two cards and you lose 2 life.

"I have seen things that would reduce a weaker person to blubbering and raving. Want to hear about them?"—Vraska

illus. John Severin Brassell # 100/249

Avarax

    3 R R
Creature - Beast

Haste

When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library.

1R: Avarax gets +1/+0 until end of turn.

illus. Greg Staples # 117/249

Phyrexian Gargantua

    4 B B
Creature - Horror

When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.

Other Phyrexians have nightmares about the gargantua.

illus. Igor Kieryluk # 101/249

Brawn

    3 G
Creature - Incarnation

Trample

As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

"‘I have arrived,' bellowed Brawn, and the plane shuddered."—Scroll of Beginnings

illus. Matt Cavotta # 159/249

Centaur Chieftain

    3 G
Creature - Centaur

Haste

Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."

illus. Justin Sweet # 160/249

Battle Squadron

    3 R R
Creature - Goblin

Flying

Battle Squadron's power and toughness are each equal to the number of creatures you control.

The goblins made an unruly pile with military precision.

illus. Mark Tedin # 118/249

Phyrexian Rager

    2 B
Creature - Horror

When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.

"I believe many worlds will bow to Phyrexia. Mirrodin is merely the first."—Sheoldred, Whispering One

illus. Stephan Martiniere # 102/249

Civic Wayfinder

    2 G
Creature - Elf Warrior Druid

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

"These alleys are not safe. Come, I can guide you back to the market square."

illus. Cyril Van Der Haegen # 161/249

Plague Witch

    1 B
Creature - Elf Spellshaper

B, T, Discard a card: Target creature gets -1/-1 until end of turn.

"I can ail what cures you."

illus. Nelson DeCastro # 103/249

Commune with the Gods

    1 G
Sorcery

Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

For the first time in many years, Elspeth asked for help.

illus. Aleksi Briclot # 162/249

Elephant Guide

    2 G
Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature dies, create a 3/3 green Elephant creature token.

illus. Tomasz Jedruszek # 163/249

Prowling Pangolin

    3 B B
Creature - Beast

When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.

"Wait, are we the decoys?"

illus. Tomasz Jedruszek # 104/249

Beetleback Chief

    2 R R
Creature - Goblin Warrior

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.

illus. Wayne England # 119/249

Skulking Ghost

    1 B
Creature - Spirit

Flying

When Skulking Ghost becomes the target of a spell or ability, sacrifice it.

"They exist only so long as the living take no notice."—Kifimbo, Shadow guildmage

illus. Robert Bliss # 107/249

Tragic Slip

    B
Instant

Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Linger on death's door and risk being invited in.

illus. Christopher Moeller # 109/249

Elvish Vanguard

    1 G
Creature - Elf Warrior

Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.

"Our lives are woven together like the trees' branches over our heads, forming a canopy that protects us all."

illus. Steve Prescott # 164/249

Twisted Abomination

    5 B
Creature - Zombie Mutant

B: Regenerate Twisted Abomination.

Swampcycling 2 (2, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.)

illus. Daren Bader # 110/249

Borderland Marauder

    1 R
Creature - Human Warrior

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids.

illus. Scott M. Fischer # 120/249

Urborg Uprising

    4 B
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Draw a card.

In Urborg, few things are less permanent than death.

illus. Adam Rex # 111/249

Flinthoof Boar

    1 G
Creature - Boar

Flinthoof Boar gets +1/+1 as long as you control a Mountain.

R: Flinthoof Boar gains haste until end of turn. (It can attack and T this turn.)

Through the smoke and flames it hunts, sniffing out the panicked and confused.

illus. Erica Yang # 166/249

Victimize

    2 B
Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

"Die. But die knowing that your pathetic life will yield a great bounty for me."—Zul Ashur, lich lord

illus. Craig J Spearing # 113/249

Fog

    G
Instant

Prevent all combat damage that would be dealt this turn.

"I fear no army or beast, but only the morning fog. Our assault can survive everything else."—Lord Hilneth

illus. Jaime Jones # 167/249

Harmonize

    2 G G
Sorcery

Draw three cards.

"Words lie. People lie. The land tells the truth."

illus. Paul Lee # 170/249

Visara the Dreadful

    3 B B B
Legendary Creature - Gorgon

Flying

T: Destroy target creature. It can't be regenerated.

"My eyes are my strongest feature."

illus. Kev Walker # 114/249

Honden of Life's Web

    4 G
Legendary Enchantment - Shrine

At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

To the sorrow of all, its web became a net that strangled those who helped weave it.

illus. Rob Alexander # 172/249

Carbonize

    2 R
Instant

Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

"There's no coming back from that."—Jaya Ballard

illus. Lake Hurwitz # 122/249

Wake of Vultures

    3 B
Creature - Bird

Flying

1B, Sacrifice a creature: Regenerate Wake of Vultures.

"So the vulture said to the griffin, ‘You gonna eat that?'"—Azeworai, "The Ugly Bird"

illus. Jeff Miracola # 115/249

Imperious Perfect

    2 G
Creature - Elf Warrior

Other Elf creatures you control get +1/+1.

G, T: Create a 1/1 green Elf Warrior creature token.

In a culture of beauty, the most beautiful are worshipped as gods.

illus. Scott M. Fischer # 173/249

Wakedancer

    2 B
Creature - Human Shaman

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend.

illus. Austin Hsu # 116/249

Invigorate

    2 G
Instant

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

illus. Mark Zug # 174/249

Llanowar Elves

    G
Creature - Elf Druid

T: Add G.

One bone broken for every twig snapped underfoot.—Llanowar penalty for trespassing

illus. Kev Walker # 175/249

Crater Hellion

    4 R R
Creature - Hellion Beast

Echo 4RR (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.

illus. Daren Bader # 124/249

Lys Alana Huntmaster

    2 G G
Creature - Elf Warrior

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull.

illus. Pete Venters # 176/249

Nature's Claim

    G
Instant

Destroy target artifact or enchantment. Its controller gains 4 life.

"The timeless, tireless jaws of nature shall one day devour us all."—Sildark, artificer of Omu

illus. Raoul Vitale # 178/249

Worn Powerstone

    3
Artifact

Worn Powerstone enters the battlefield tapped.

T: Add CC.

Even a fragment of a powerstone contains within it not just energy, but space—vast dimensions trapped in fragile crystal.

illus. Henry G. Higginbotham # 235/249

Desperate Ravings

    1 R
Instant

Draw two cards, then discard a card at random.

Flashback 2U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Her mind was quite gone, yet she spoke nothing but truth.

illus. John Stanko # 125/249

Rancor

    G
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

illus. Kev Walker # 180/249

Juggernaut

    4
Artifact Creature - Juggernaut

Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.

Many a besieged city has surrendered upon hearing the distinctive rumble of the juggernaut.

illus. Kev Walker # 224/249

Roar of the Wurm

    6 G
Sorcery

Create a 6/6 green Wurm creature token.

Flashback 3G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Kev Walker # 182/249

Millikin

    2
Artifact Creature - Construct

T, Put the top card of your library into your graveyard: Add C.

The toymaker frowned in bewilderment. None of his creations had ever sneezed before.

illus. Alex Horley-Orlandelli # 226/249

Roots

    3 G
Enchantment - Aura

Enchant creature without flying

When Roots enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

illus. Scott Murphy # 183/249

Dragon Egg

    2 R
Creature - Dragon

Defender (This creature can't attack.)

When Dragon Egg dies, create a 2/2 red Dragon creature token with flying. It has "R: This creature gets +1/+0 until end of turn."

Dragon birth lairs are littered with treasure to entice the young from their eggs.

illus. Jack Wang # 126/249

Seal of Strength

    G
Enchantment

Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.

When does majestic become ominous?

illus. Noah Bradley # 184/249

Emmessi Tome

    4
Artifact

5, T: Draw two cards, then discard a card.

It is like life and destiny: we think we know the story, but we have read only half the tale.

illus. Craig J Spearing # 221/249

Pilgrim's Eye

    3
Artifact Creature - Thopter

Flying

When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

The kor send their thopter kites to see if the land is in a welcoming mood.

illus. Dan Scott # 229/249

Sentinel Spider

    3 G G
Creature - Spider

Vigilance (Attacking doesn't cause this creature to tap.)

Reach (This creature can block creatures with flying.)

"Your first reaction may be to stand very still and hope she didn't see you. Trust me, she did."—Endril, Kalonian naturalist

illus. Vincent Proce # 185/249

Duplicant

    6
Artifact Creature - Shapeshifter

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.

As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

illus. Marco Nelor # 220/249

Silvos, Rogue Elemental

    3 G G G
Legendary Creature - Elemental

Trample

G: Regenerate Silvos, Rogue Elemental.

He was born of the Mirari, thrust out of his homeland before he was even aware. Left without purpose or meaning, he found both in the pits.

illus. Carl Critchlow # 186/249

Relic of Progenitus

    1
Artifact

T: Target player exiles a card from their graveyard.

1, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.

Elves believe the hydra-god Progenitus sleeps beneath Naya, feeding on forgotten magics.

illus. Jean-Sébastien Rossbach # 231/249

Prismatic Lens

    2
Artifact

T: Add C.

1, T: Add one mana of any color.

It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes.

illus. Alan Pollack # 230/249

Sylvan Might

    1 G
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Flashback 2GG (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Arnie Swekel # 188/249

Mindless Automaton

    4
Artifact Creature - Construct

Mindless Automaton enters the battlefield with two +1/+1 counters on it.

1, Discard a card: Put a +1/+1 counter on Mindless Automaton.

Remove two +1/+1 counters from Mindless Automaton: Draw a card.

illus. Brian Snoddy # 227/249

Thornweald Archer

    1 G
Creature - Elf Archer

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers.

illus. Dave Kendall # 189/249

Faithless Looting

    R
Sorcery

Draw two cards, then discard two cards.

Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Avacyn has abandoned us! We have nothing left except what we can take!"

illus. Gabor Szikszai # 128/249

Ticking Gnomes

    3
Artifact Creature - Gnome

Echo 3 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Sacrifice Ticking Gnomes: It deals 1 damage to any target.

illus. Wayne Reynolds # 233/249

Xantid Swarm

    G
Creature - Insect

Flying

Whenever Xantid Swarm attacks, defending player can't cast spells this turn.

When they land on you, all you can think about is tearing them off.

illus. David Martin # 193/249

Yavimaya Enchantress

    2 G
Creature - Human Druid

Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.

Her roots connect her to the forest's wishes.

illus. Terese Nielsen # 194/249

Fervent Cathar

    2 R
Creature - Human Knight

Haste

When Fervent Cathar enters the battlefield, target creature can't block this turn.

"I'll put my sword down only to die. And I don't plan on doing that today."

illus. Steven Belledin # 129/249

Flame Jab

    R
Sorcery

Flame Jab deals 1 damage to any target.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

"Fire's out. Should be safe now."—Gnarltrunk

illus. rk post # 131/249

Jungle Hollow

Land

Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

T: Add B or G.

illus. Eytan Zana # 239/249

Ghitu Slinger

    2 R
Creature - Human Nomad

Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.

illus. Clint Cearley # 133/249

Thornwood Falls

Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

T: Add G or U.

illus. Eytan Zana # 246/249

Swiftwater Cliffs

Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

T: Add U or R.

illus. Eytan Zana # 245/249

Dismal Backwater

Land

Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

T: Add U or B.

illus. Sam Burley # 238/249

Honden of Infinite Rage

    2 R
Legendary Enchantment - Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

To the sorrow of all, its rage became focused on those who once stoked it.

illus. John Avon # 134/249

Rugged Highlands

Land

Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

T: Add R or G.

illus. Eytan Zana # 243/249

Blossoming Sands

Land

Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

T: Add G or W.

illus. Sam Burley # 237/249

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

T: Add W or B.

illus. Eytan Zana # 244/249

Wind-Scarred Crag

Land

Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

T: Add R or W.

illus. Eytan Zana # 249/249

Keldon Champion

    2 R R
Creature - Human Barbarian

Haste

Echo 2RR (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Keldon Champion enters the battlefield, it deals 3 damage to target player or planeswalker.

illus. Mark Tedin # 135/249

Bloodfell Caves

Land

Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

T: Add B or R.

illus. Adam Paquette # 236/249

Tranquil Cove

Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

T: Add W or U.

illus. John Avon # 247/249

Keldon Marauders

    1 R
Creature - Human Warrior

Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player or planeswalker.

illus. Alex Horley-Orlandelli # 136/249

Kird Ape

    R
Creature - Ape

Kird Ape gets +1/+2 as long as you control a Forest.

It puts the "fur" in "fury."

illus. Terese Nielsen # 137/249

Mogg Fanatic

    R
Creature - Goblin

Sacrifice Mogg Fanatic: It deals 1 damage to any target.

"I got it! I got it! I—"

illus. Brom # 138/249

Mogg War Marshal

    1 R
Creature - Goblin Warrior

Echo 1R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

illus. Jesper Ejsing # 139/249

Orcish Oriflamme

    3 R
Enchantment

Attacking creatures you control get +1/+0.

The orcs' banner sends a clear message: "Stand against us and meet the same fate as the goblins."

illus. Ben Thompson # 140/249

Pyrokinesis

    4 R R
Instant

You may exile a red card from your hand rather than pay this spell's mana cost.

Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.

illus. Igor Kieryluk # 143/249

Reckless Charge

    R
Sorcery

Target creature gets +3/+0 and gains haste until end of turn.

Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Scott M. Fischer # 144/249

Seismic Stomp

    1 R
Sorcery

Creatures without flying can't block this turn.

"It is not in me to tread lightly."—Ryda, geomancer

illus. Chase Stone # 146/249

Siege-Gang Commander

    3 R R
Creature - Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.

1R, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

illus. Lucio Parrillo # 147/249

Stingscourger

    1 R
Creature - Goblin Warrior

Echo 3R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.

illus. Wayne Reynolds # 149/249

Tooth and Claw

    3 R
Enchantment

Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.

"Don't spend long examining signs of its passage. That you find them at all means it's still close at hand."—Varra, Warden of the East Road

illus. Johann Bodin # 151/249

Undying Rage

    2 R
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

illus. Scott M. Fischer # 152/249

Young Pyromancer

    1 R
Creature - Human Shaman

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Immolation is the sincerest form of flattery.

illus. Cynthia Sheppard # 155/249

Phyrexian Ingester

    6 U
Creature - Beast

Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.

Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.

illus. Chris Rahn # 66/249

Shoreline Ranger

    5 U
Creature - Bird Soldier

Flying

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle your library.)

illus. Michael Sutfin # 71/249

Act of Treason

    2 R
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

"Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol

illus. Eric Deschamps # 118/249