Eternal Masters
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MTGSalvation Rumor Mill
Spoilers, Rumors, and Info on Eternal Masters! |
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Number of Cards: | 249 | |
Release Date: | June 10, 2016 | |
MSRP: | $9.99 USD | |
Eternal Masters Spoilers 250/249
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Force of Will
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
"I alone determine my destiny."
illus. Terese Nielsen # 49/249
Wasteland
: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.
"The land promises nothing and keeps its promise."—Oracle en-Vec
illus. Eytan Zana # 248/249
Daze
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays
.illus. Min Yum # 44/249
Chrome Mox
Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
illus. Volkan Baga # 219/249
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
illus. Steve Argyle # 215/249
Bloodbraid Elf
Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
illus. Raymond Swanland # 197/249
Sneak Attack
: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
illus. Tyler Jacobson # 148/249
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
illus. Dave Kendall # 98/249
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner's hand.
−12: Exile all cards from target player's library, then that player shuffles their hand into their library.
illus. Jason Chan # 57/249
Goblin Charbelcher
, : Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
illus. Jesper Ejsing # 222/249
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.
"What's the worst that can happen?"
illus. Winona Nelson # 132/249
Nimble Mongoose
Shroud (This creature can't be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
One thread connected all the travelers' stories: the ferocity of the mongoose.
illus. Kev Walker # 179/249
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
"It's a difficult task to quarantine a plague that moves with the clouds."—Esara, healer adept
illus. Svetlin Velinov # 108/249
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
illus. Yeong-Hao Han # 187/249
Mana Crypt
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
: Add .
illus. Matt Stewart # 225/249
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
illus. Yeong-Hao Han # 241/249
Enlightened Tutor
Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
"Organization is often undervalued but rarely unjustified."—Frasio, royal archivist
illus. Howard Lyon # 9/249
Worldgorger Dragon
Flying, trample
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
illus. Wayne England # 154/249
Vampiric Tutor
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
True power is achieved through blood and sweat. But mostly blood.
illus. Raymond Swanland # 112/249
Diminishing Returns
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
illus. Greg Opalinski # 46/249
Entomb
Search your library for a card and put that card into your graveyard. Then shuffle your library.
"I'll return once you've ripened."—Ghoulcaller Gisa
illus. Seb McKinnon # 87/249
Control Magic
Enchant creature
You control enchanted creature.
If you don't have the best toys, find the one who does.
illus. Terese Nielsen # 42/249
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put Sensei's Divining Top on top of its owner's library.
illus. Rob Alexander # 232/249
Balance
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
illus. Kev Walker # 2/249
Shaman of the Pack
When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.
To the elves, her spear is a compass; to the boggarts, a harbinger of doom.
illus. Dan Scott # 205/249
Timberwatch Elf
: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
"If you ever want to leave this forest, now's the time."
illus. Yohann Schepacz # 190/249
Wirewood Symbiote
Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.
"Let the wild in. Channel its strength."—Freyalise
illus. Yohann Schepacz # 192/249
Dack Fayden
+1: Target player draws two cards, then discards two cards.
−2: Gain control of target artifact.
−6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
illus. Eric Deschamps # 199/249
Werebear
: Add .
Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
To become is to understand.
illus. Filip Burburan # 191/249
Karakas
: Add .
: Return target legendary creature to its owner's hand.
illus. Drew Baker # 240/249
Mishra's Factory
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
illus. Scott Chou # 242/249
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
illus. Bastien L. Deharme # 78/249
Giant Tortoise
Giant Tortoise gets +0/+3 as long as it's untapped.
In the coastal states of Jhess and Valeron, "tortoise" is a synonym for "stubborn."
illus. Richard Wright # 52/249
Dualcaster Mage
Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.
"It has been my experience that disasters like to strike in pairs."
illus. Matt Stewart # 127/249
Regal Force
When Regal Force enters the battlefield, draw a card for each green creature you control.
It rarely moves, standing stock still in its clearing. When it does stir, ravens stop their cawing and crickets their chirping. All of nature watches in awed silence.
illus. Brandon Kitkouski # 181/249
Baleful Strix
Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.
Its beak rends flesh and bone, exposing the tender marrow of dream.
illus. Nils Hamm # 196/249
Gaea's Blessing
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
illus. Rebecca Guay # 168/249
Ichorid
Haste
At the beginning of the end step, sacrifice Ichorid.
At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.
illus. rk post # 93/249
Nevinyrral's Disk
Nevinyrral's Disk enters the battlefield tapped.
, : Destroy all artifacts, creatures, and enchantments.
illus. Steve Argyle # 228/249
Counterspell
Counter target spell.
illus. Zack Stella # 43/249
Cabal Therapy
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
illus. Raymond Swanland # 83/249
Unexpectedly Absent
Put target nonland permanent into its owner's library just beneath the top X cards of that library.
Once you've been dragged down the currents of time, you'll never quite trust your own permanence again.
illus. Min Yum # 33/249
Rorix Bladewing
Flying, haste
In an attempt to restore pride to Shiv and to forge an undying legacy, Rorix traveled far to compete for glory in Otaria's Grand Coliseum.
illus. Clint Cearley # 145/249
Maelstrom Wanderer
Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
illus. Victor Adame Minguez # 204/249
Prodigal Sorcerer
: Prodigal Sorcerer deals 1 damage to any target.
"You can't learn to enjoy life's amusements in the pages of books. You must seek them out in earnest."
illus. Eric Deschamps # 67/249
Hymn to Tourach
Target player discards two cards at random.
The priests plead for your anguish and pray for your despair.
illus. Greg Staples # 92/249
Vindicate
Destroy target permanent.
"I have seen entire civilizations rise and fall. You mortals are but dust to me."—Sorin Markov
illus. Karla Ortiz # 210/249
Chain Lightning
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay
. If the player does, they may copy this spell and may choose a new target for that copy.illus. Christopher Moeller # 123/249
Shardless Agent
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
illus. Izzy # 206/249
Mystical Tutor
Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
The student searches the world for meaning. The master finds worlds of meaning in the search.
illus. Lindsey Look # 62/249
Ashnod's Altar
Sacrifice a creature: Add
."If you work at sawing up carcasses, you notice how the joints fit, how the nerves are arrayed, and how the skin peels back."—Ashnod, to Tawnos
illus. Greg Staples # 218/249
Void
Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals their hand and discards all nonland cards with converted mana cost equal to the number.
illus. Jakub Kasper # 211/249
Wrath of God
Destroy all creatures. They can't be regenerated.
illus. Kev Walker # 38/249
Squadron Hawk
Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
illus. Martina Pilcerova # 31/249
Wee Dragonauts
Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
"The blazekite is a simple concept, really—just a vehicular application of dragscoop ionics and electropropulsion magnetronics."—Juzba, Izzet tinker
illus. Greg Staples # 212/249
Call the Skybreaker
Create a 5/5 blue and red Elemental creature token with flying.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
It hears and answers every orison across Shadowmoor.
illus. Randy Gallegos # 214/249
Hydroblast
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Fire can be savage, but it is fickle. Water is always true, its flow steady and world-shaping.
illus. Lake Hurwitz # 55/249
Pyroblast
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Water can be crushing, but it is predictable. Fire is always dynamic, its rage absolute and all-consuming.
illus. Lake Hurwitz # 142/249
Giant Solifuge
(
can be paid with either or .)Trample; haste; shroud (This creature can't be the target of spells or abilities.)
"If you'd ever met one, you wouldn't ask me to justify the extra provisions for additional security."—Lorref, caravan master
illus. Svetlin Velinov # 216/249
Natural Order
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.
. . . but the price of Mangara's freedom was Asmira's life.
illus. Terese Nielsen # 177/249
Green Sun's Zenith
Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.
As the green sun crowned, Phyrexian prophecies glowed on the Tree of Tales.
illus. David Rapoza # 169/249
Burning Vengeance
Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target.
Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance.
illus. Raymond Swanland # 121/249
Quiet Speculation
Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles their library.
"The best foresight is hindsight."—Empress Llawan
illus. John Avon # 68/249
Oona's Grace
Target player draws a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Oona grants her favored subjects a dream from her own guarded heart.
illus. Rebecca Guay # 63/249
Nausea
All creatures get -1/-1 until end of turn.
"Was it something I said?"
illus. Willian Murai # 97/249
Goblin Trenches
, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
"Even if we dislodge them, I fear these lands will never again yield crops."—Kimmick, vanguard knight
illus. Filip Burburan # 203/249
Sinkhole
Destroy target land.
High walls, a sturdy keep, a strong garrison . . . they made no difference. In a matter of moments, the city was lost.
illus. Jonas De Ro # 106/249
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
The mizzium-sphere array drove her mind deep into the thought field, where only the rarest motes of genius may be plucked.
illus. Willian Murai # 40/249
Isochron Scepter
Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.
, : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
illus. Chippy # 223/249
Argothian Enchantress
Shroud (This creature can't be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.
illus. Daren Bader # 158/249
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
illus. Allen Williams # 17/249
Price of Progress
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Enthusiasm can be tempered in the furnace of the earth.
illus. Yohann Schepacz # 141/249
Mesa Enchantress
Whenever you cast an enchantment spell, you may draw a card.
"Scholars seek to understand the way the world is. I wish to shape the world into what it should be."
illus. Randy Gallegos # 19/249
Ancestral Mask
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
"I pass to you all we have ever been. Go forth and become all we never could."
illus. Magali Villeneuve # 157/249
Firebolt
Firebolt deals 2 damage to any target.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)"There's more where that came from!"
illus. Chris Rallis # 130/249
Wildfire Emissary
Protection from white
: Wildfire Emissary gets +1/+0 until end of turn.
"The efreet is a striding storm with a voice that crackles like fire."—Qhattib, vizier of Amiqat
illus. Richard Kane Ferguson # 153/249
Sulfuric Vortex
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
If a player would gain life, that player gains no life instead.
illus. Greg Staples # 150/249
Emperor Crocodile
When you control no other creatures, sacrifice Emperor Crocodile.
The king of Yavimaya's waters pays constant attention to his subjects . . . and thrives on their adulation.
illus. Kev Walker # 165/249
Innocent Blood
Each player sacrifices a creature.
Zombies mourn for the living and celebrate those who will soon be given the gift of death.
illus. Carl Critchlow # 94/249
Winter Orb
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
"How could anyone survive this? There is some force at work that stifles even the will to go on."—Naromin, veteran explorer
illus. Brian Snoddy # 234/249
Man-o'-War
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
"Beauty to the eye does not always translate to the touch."—Naimah, Femeref philosopher
illus. Jon J Muth # 59/249
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
She will not touch a weapon, yet she is the greatest protector her people have ever known.
illus. Terese Nielsen # 22/249
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
The smallest seed of regret can bloom into redemption.
illus. Terese Nielsen # 32/249
Sengir Autocrat
When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.
When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
"The penalty for idleness is death. The penalty for disputing the penalty is death."
illus. Aaron Miller # 105/249
Brago, King Eternal
Flying
Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
"My rule persists beyond death itself."
illus. Karla Ortiz # 198/249
Heritage Druid
Tap three untapped Elves you control: Add
."Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage."—Twila, Gilt-Leaf archdruid
illus. Larry MacDougall # 171/249
Aven Riftwatcher
Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.
illus. Don Hazeltine # 1/249
Arcanis the Omnipotent
: Draw three cards.
: Return Arcanis the Omnipotent to its owner's hand.
He has journeyed where none have been before. Now he returns to ensure that none follow.
illus. Justin Sweet # 39/249
Ballynock Cohort
First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.
A kithkin's worst enemy is solitude.
illus. Jesper Ejsing # 3/249
Sphinx of the Steel Wind
Flying, first strike, vigilance, lifelink, protection from red and from green
No one has properly answered her favorite riddle: "Why should I spare your life?"
illus. Kev Walker # 207/249
Trygon Predator
Flying
Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel.
illus. Jack Wang # 209/249
Cephalid Sage
Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."
illus. Keith Garletts # 41/249
Benevolent Bodyguard
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
"My destiny is to save others so their destinies may be achieved."
illus. Roger Raupp # 4/249
Extract from Darkness
Each player puts the top two cards of their library into their graveyard. Then you put a creature card from a graveyard onto the battlefield under your control.
If you want to wreak havoc above, sometimes it's best to look below.
illus. Dallas Williams # 200/249
Torrent of Souls
Return up to one target creature card from your graveyard to the battlefield if
was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if was spent to cast Torrent of Souls. (Do both if was spent.)illus. Ian Edward Ameling # 217/249
Flame-Kin Zealot
When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
Boros soldiers are like a cache of bombs ready to explode, and the flame-kin light their fuses.
illus. Arnie Swekel # 201/249
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)"No fact escapes me. Why do you think you can?"
illus. Jesper Ejsing # 45/249
Armadillo Cloak
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
"Don't laugh. It works."
illus. Wayne Reynolds # 195/249
Dream Twist
Target player puts the top three cards of their library into their graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)illus. Dan Scott # 47/249
Glare of Subdual
Tap an untapped creature you control: Tap target artifact or creature.
The righteous light of Selesnya is channeled through the devout, striking out to blind the nonbelievers.
illus. Zoltan Boros & Gabor Szikszai # 202/249
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
illus. Terese Nielsen # 48/249
Thunderclap Wyvern
Flash (You may cast this spell any time you could cast an instant.)
Flying
Other creatures you control with flying get +1/+1.
Thunder doesn't always mean rain. Sometimes it means ruin.
illus. Jason Felix # 208/249
Future Sight
Play with the top card of your library revealed.
You may play the top card of your library.
"Is the inevitable any less miraculous?"—Veldka, wandering sage
illus. Dan Scott # 50/249
Zealous Persecution
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
"Jharic returned from Grixis changed, a haunted look in her eyes. She destroyed them with an unholy glee that made me shudder."—Knight-Captain Wyhorn
illus. Christopher Moeller # 213/249
Gaseous Form
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
"It's hard to hurt anyone when you're as transparent as your motives."—Ertai, wizard adept
illus. Roger Raupp # 51/249
Glacial Wall
Defender (This creature can't attack.)
"There is no confusion as to the boundary of the archmage's territory."—Ippin, master cartographer
illus. Craig Mullins # 53/249
Honden of Seeing Winds
At the beginning of your upkeep, draw a card for each Shrine you control.
To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom.
illus. Martina Pilcerova # 54/249
Inkwell Leviathan
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Trample
Shroud (This creature can't be the target of spells or abilities.)
"Into its maw went the seventh sea, never to be seen again while the world remains."—Esper fable
illus. Anthony Francisco # 56/249
Jetting Glasskite
Flying
Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
The bolt struck with a flash, and there was a terrible sound, as of glass shattering, but the creature was unharmed.
illus. Shishizaru # 58/249
Calciderm
Shroud (This creature can't be the target of spells or abilities.)
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
illus. Dave Kendall # 5/249
Coalition Honor Guard
While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.
Giving little thought to their own defense, they carried the flag that united their army.
illus. Eric Peterson # 6/249
Eight-and-a-Half-Tails
: Target permanent you control gains protection from white until end of turn.
: Target spell or permanent becomes white until end of turn.
"Virtue is an inner light that can prevail in every soul."
illus. Daren Bader # 7/249
Elite Vanguard
The vanguard is skilled at waging war alone. The enemy is often defeated before its reinforcements reach the front.
illus. Mark Tedin # 8/249
Faith's Fetters
Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.
illus. Chippy # 10/249
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
What a lonely agony, the memory of memories lost.
illus. Greg Staples # 60/249
Field of Souls
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
illus. Richard Kane Ferguson # 11/249
Glimmerpoint Stag
Vigilance
When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
illus. Ryan Pancoast # 12/249
Honden of Cleansing Fire
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
To the sorrow of all, its fire was turned toward those who worshipped it.
illus. Greg Staples # 13/249
Merfolk Looter
: Draw a card, then discard a card.
Merfolk don't always know what they're looking for, but they're certain once they find it.
illus. Austin Hsu # 61/249
Humble
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Through failure we learn our finest lessons in humility.
illus. Chris Rallis # 14/249
Intangible Virtue
Creature tokens you control get +1/+1 and have vigilance.
In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.
illus. Clint Cearley # 15/249
Jareth, Leonine Titan
Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.
: Jareth gains protection from the color of your choice until end of turn.
Light's champion in the stronghold of darkness.
illus. Daren Bader # 16/249
Peregrine Drake
Flying
When Peregrine Drake enters the battlefield, untap up to five lands.
"Always a welcome sight breaking through the clouds."—Talrand, sky summoner
illus. Mike Bierek # 64/249
Kor Hookmaster
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
"For us, a rope represents the ties that bind the kor. For you, it's more literal."
illus. Wayne Reynolds # 18/249
Mistral Charger
Flying
Some sky steeds break from the thundering herd to ride free on the open winds.
illus. Terese Nielsen # 20/249
Phantom Monster
Flying
Is it an amalgamation of faded memories or the projection of a half-remembered dream? Neither answer offers any comfort.
illus. Richard Wright # 65/249
Monk Idealist
When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.
"Belief is the strongest mortar."
illus. Daren Bader # 21/249
Pacifism
Enchant creature
Enchanted creature can't attack or block.
For the first time in his life, Grakk felt a little warm and fuzzy inside.
illus. Robert Bliss # 23/249
Raise the Alarm
Create two 1/1 white Soldier creature tokens.
Like blinking or breathing, responding to an alarm is an involuntary reflex.
illus. Zoltan Boros # 24/249
Rally the Peasants
Creatures you control get +2/+0 until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)"If you must go out at night, bring a mob."—Master of the Elgaud Cathars
illus. Jaime Jones # 25/249
Seal of Cleansing
Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
"Find the dens of evil and flood them with light."—Hulo, the Penitent Wanderer
illus. Noah Bradley # 26/249
Phyrexian Ingester
Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.
Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.
illus. Chris Rahn # 66/249
Second Thoughts
Exile target attacking creature.
Draw a card.
It suddenly dawned on Jorin that farming was quite a noble profession.
illus. Ray Lago # 27/249
Serra Angel
Flying, vigilance
Follow the light. In its absence, follow her.
illus. Greg Staples # 28/249
Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Good strategists seize opportunities. Great strategists make their own.
illus. Christopher Moeller # 29/249
Soulcatcher
Flying
Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.
"Their spirits walk the winds and fill my soul."
illus. Julie Dillon # 30/249
Wall of Omens
Defender
When Wall of Omens enters the battlefield, draw a card.
"I search for a vision of Zendikar that does not include the Eldrazi."—Expedition journal entry
illus. James Paick # 34/249
Screeching Skaab
When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.
Its screeching is the sound of you losing your mind.
illus. Clint Cearley # 69/249
War Priest of Thune
When War Priest of Thune enters the battlefield, you may destroy target enchantment.
"Let nothing take away from the purity of swords clashing or of arrows taking flight toward the breast of evil."
illus. Izzy # 35/249
Welkin Guide
Flying
When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
"Those talons really dig into your skin, but it's better than being dropped."—Rafiq of the Many
illus. David Palumbo # 36/249
Serendib Efreet
Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
Summoners of efreeti remember only the power of command, never the sting of regret.
illus. Matt Stewart # 70/249
Whitemane Lion
Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Saltfield nomads call a sudden storm a "whitemane."
illus. Zoltan Boros & Gabor Szikszai # 37/249
Shoreline Ranger
Flying
Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)
illus. Michael Sutfin # 71/249
Silent Departure
Return target creature to its owner's hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)The same magic that lets geists pass through our realm can force them out of it.
illus. John Avon # 72/249
Sprite Noble
Flying
Other creatures you control with flying get +0/+1.
: Other creatures you control with flying get +1/+0 until end of turn.
"By thorn and by stone, we will fight to see the day when beauty returns to this world."
illus. Randy Gallegos # 73/249
Stupefying Touch
Enchant creature
When Stupefying Touch enters the battlefield, draw a card.
Enchanted creature's activated abilities can't be activated.
"A warrior without wit is simply meat."
illus. Greg Opalinski # 74/249
Tidal Wave
Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
"The floor of the sea is paved with the shattered remnants of vessels that navigated its surface unwelcomed."—Thassa, god of the sea
illus. Brian Snoddy # 75/249
Warden of Evos Isle
Flying
Creature spells with flying you cast cost
less to cast.On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes.
illus. Nils Hamm # 76/249
Wonder
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."—Scroll of Beginnings
illus. Rebecca Guay # 77/249
Annihilate
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
"Whatever Yawgmoth marks, dies. There is no escape."—Tsabo Tavoc, Phyrexian general
illus. Kev Walker # 79/249
Blightsoil Druid
, Pay 1 life: Add .
"See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth."
illus. Nils Hamm # 80/249
Blood Artist
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
"Great art can never be created without great suffering."
illus. Johannes Voss # 81/249
Braids, Cabal Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
"Home is where you can find a decent graveyard and strangers can disappear without awkward questions."
illus. Eric Peterson # 82/249
Carrion Feeder
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Stinking of rot, it leaps between gravestones in search of its next meal.
illus. Brian Snoddy # 84/249
Deadbridge Shaman
When Deadbridge Shaman dies, target opponent discards a card.
Ending her life won't end the infestation.
illus. Nils Hamm # 85/249
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
"Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one."—Liliana Vess
illus. Steven Belledin # 86/249
Eyeblight's Ending
Destroy target non-Elf creature.
"Those without beauty are Lorwyn's greatest tumor. The winnowers have an unpleasant duty, but a necessary one."—Eidren, perfect of Lys Alana
illus. Ron Spears # 88/249
Gravedigger
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
A full coffin is like a full coffer—both are attractive to thieves.
illus. Dermot Power # 89/249
Havoc Demon
Flying
When Havoc Demon dies, all creatures get -5/-5 until end of turn.
A cry of pain as it enters this world. A chorus of screams as it leaves.
illus. Jack Wang # 90/249
Honden of Night's Reach
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil.
illus. Jim Nelson # 91/249
Lys Alana Scarblade
, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.
In beauty-obsessed Lys Alana, one cut of her blade means the difference between a high society feast and raking through the dungheap for scraps.
illus. Christopher Moeller # 95/249
Malicious Affliction
Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.
Destroy target nonblack creature.
"Such an affliction appears to seek out the pure."—Byro, plague doctor
illus. Erica Yang # 96/249
Nekrataal
First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
His victims don't have time to feel despair.
illus. Christopher Moeller # 99/249
Abundant Growth
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "
: Add one mana of any color."illus. Vincent Proce # 156/249
Night's Whisper
You draw two cards and you lose 2 life.
"I have seen things that would reduce a weaker person to blubbering and raving. Want to hear about them?"—Vraska
illus. John Severin Brassell # 100/249
Avarax
Haste
When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library.
: Avarax gets +1/+0 until end of turn.
illus. Greg Staples # 117/249
Phyrexian Gargantua
When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.
Other Phyrexians have nightmares about the gargantua.
illus. Igor Kieryluk # 101/249
Brawn
Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
"‘I have arrived,' bellowed Brawn, and the plane shuddered."—Scroll of Beginnings
illus. Matt Cavotta # 159/249
Centaur Chieftain
Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."
illus. Justin Sweet # 160/249
Battle Squadron
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
The goblins made an unruly pile with military precision.
illus. Mark Tedin # 118/249
Phyrexian Rager
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
"I believe many worlds will bow to Phyrexia. Mirrodin is merely the first."—Sheoldred, Whispering One
illus. Stephan Martiniere # 102/249
Civic Wayfinder
When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
"These alleys are not safe. Come, I can guide you back to the market square."
illus. Cyril Van Der Haegen # 161/249
Plague Witch
, , Discard a card: Target creature gets -1/-1 until end of turn.
"I can ail what cures you."
illus. Nelson DeCastro # 103/249
Commune with the Gods
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
For the first time in many years, Elspeth asked for help.
illus. Aleksi Briclot # 162/249
Elephant Guide
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
illus. Tomasz Jedruszek # 163/249
Prowling Pangolin
When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.
"Wait, are we the decoys?"
illus. Tomasz Jedruszek # 104/249
Beetleback Chief
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.
illus. Wayne England # 119/249
Skulking Ghost
Flying
When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
"They exist only so long as the living take no notice."—Kifimbo, Shadow guildmage
illus. Robert Bliss # 107/249
Tragic Slip
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Linger on death's door and risk being invited in.
illus. Christopher Moeller # 109/249
Elvish Vanguard
Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.
"Our lives are woven together like the trees' branches over our heads, forming a canopy that protects us all."
illus. Steve Prescott # 164/249
Twisted Abomination
: Regenerate Twisted Abomination.
Swampcycling
( , Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.)illus. Daren Bader # 110/249
Borderland Marauder
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids.
illus. Scott M. Fischer # 120/249
Urborg Uprising
Return up to two target creature cards from your graveyard to your hand.
Draw a card.
In Urborg, few things are less permanent than death.
illus. Adam Rex # 111/249
Flinthoof Boar
Flinthoof Boar gets +1/+1 as long as you control a Mountain.
: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)
Through the smoke and flames it hunts, sniffing out the panicked and confused.
illus. Erica Yang # 166/249
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
"Die. But die knowing that your pathetic life will yield a great bounty for me."—Zul Ashur, lich lord
illus. Craig J Spearing # 113/249
Fog
Prevent all combat damage that would be dealt this turn.
"I fear no army or beast, but only the morning fog. Our assault can survive everything else."—Lord Hilneth
illus. Jaime Jones # 167/249
Harmonize
Draw three cards.
"Words lie. People lie. The land tells the truth."
illus. Paul Lee # 170/249
Visara the Dreadful
Flying
: Destroy target creature. It can't be regenerated.
"My eyes are my strongest feature."
illus. Kev Walker # 114/249
Honden of Life's Web
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
To the sorrow of all, its web became a net that strangled those who helped weave it.
illus. Rob Alexander # 172/249
Carbonize
Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
"There's no coming back from that."—Jaya Ballard
illus. Lake Hurwitz # 122/249
Wake of Vultures
Flying
, Sacrifice a creature: Regenerate Wake of Vultures.
"So the vulture said to the griffin, ‘You gonna eat that?'"—Azeworai, "The Ugly Bird"
illus. Jeff Miracola # 115/249
Imperious Perfect
Other Elf creatures you control get +1/+1.
, : Create a 1/1 green Elf Warrior creature token.
In a culture of beauty, the most beautiful are worshipped as gods.
illus. Scott M. Fischer # 173/249
Wakedancer
Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.
Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend.
illus. Austin Hsu # 116/249
Invigorate
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
illus. Mark Zug # 174/249
Llanowar Elves
: Add .
One bone broken for every twig snapped underfoot.—Llanowar penalty for trespassing
illus. Kev Walker # 175/249
Crater Hellion
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.
illus. Daren Bader # 124/249
Lys Alana Huntmaster
Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull.
illus. Pete Venters # 176/249
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
"The timeless, tireless jaws of nature shall one day devour us all."—Sildark, artificer of Omu
illus. Raoul Vitale # 178/249
Worn Powerstone
Worn Powerstone enters the battlefield tapped.
: Add .
Even a fragment of a powerstone contains within it not just energy, but space—vast dimensions trapped in fragile crystal.
illus. Henry G. Higginbotham # 235/249
Desperate Ravings
Draw two cards, then discard a card at random.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)Her mind was quite gone, yet she spoke nothing but truth.
illus. John Stanko # 125/249
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
illus. Kev Walker # 180/249
Juggernaut
Juggernaut attacks each combat if able.
Juggernaut can't be blocked by Walls.
Many a besieged city has surrendered upon hearing the distinctive rumble of the juggernaut.
illus. Kev Walker # 224/249
Roar of the Wurm
Create a 6/6 green Wurm creature token.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)illus. Kev Walker # 182/249
Millikin
, Put the top card of your library into your graveyard: Add .
The toymaker frowned in bewilderment. None of his creations had ever sneezed before.
illus. Alex Horley-Orlandelli # 226/249
Roots
Enchant creature without flying
When Roots enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
illus. Scott Murphy # 183/249
Dragon Egg
Defender (This creature can't attack.)
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying. It has "
: This creature gets +1/+0 until end of turn."Dragon birth lairs are littered with treasure to entice the young from their eggs.
illus. Jack Wang # 126/249
Seal of Strength
Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
When does majestic become ominous?
illus. Noah Bradley # 184/249
Emmessi Tome
, : Draw two cards, then discard a card.
It is like life and destiny: we think we know the story, but we have read only half the tale.
illus. Craig J Spearing # 221/249
Pilgrim's Eye
Flying
When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
The kor send their thopter kites to see if the land is in a welcoming mood.
illus. Dan Scott # 229/249
Sentinel Spider
Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.)
"Your first reaction may be to stand very still and hope she didn't see you. Trust me, she did."—Endril, Kalonian naturalist
illus. Vincent Proce # 185/249
Duplicant
Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.
As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.
illus. Marco Nelor # 220/249
Silvos, Rogue Elemental
Trample
: Regenerate Silvos, Rogue Elemental.
He was born of the Mirari, thrust out of his homeland before he was even aware. Left without purpose or meaning, he found both in the pits.
illus. Carl Critchlow # 186/249
Relic of Progenitus
: Target player exiles a card from their graveyard.
, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.
Elves believe the hydra-god Progenitus sleeps beneath Naya, feeding on forgotten magics.
illus. Jean-Sébastien Rossbach # 231/249
Prismatic Lens
: Add .
, : Add one mana of any color.
It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes.
illus. Alan Pollack # 230/249
Sylvan Might
Target creature gets +2/+2 and gains trample until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)illus. Arnie Swekel # 188/249
Mindless Automaton
Mindless Automaton enters the battlefield with two +1/+1 counters on it.
, Discard a card: Put a +1/+1 counter on Mindless Automaton.
Remove two +1/+1 counters from Mindless Automaton: Draw a card.
illus. Brian Snoddy # 227/249
Thornweald Archer
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers.
illus. Dave Kendall # 189/249
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)"Avacyn has abandoned us! We have nothing left except what we can take!"
illus. Gabor Szikszai # 128/249
Ticking Gnomes
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)Sacrifice Ticking Gnomes: It deals 1 damage to any target.
illus. Wayne Reynolds # 233/249
Xantid Swarm
Flying
Whenever Xantid Swarm attacks, defending player can't cast spells this turn.
When they land on you, all you can think about is tearing them off.
illus. David Martin # 193/249
Yavimaya Enchantress
Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.
Her roots connect her to the forest's wishes.
illus. Terese Nielsen # 194/249
Fervent Cathar
Haste
When Fervent Cathar enters the battlefield, target creature can't block this turn.
"I'll put my sword down only to die. And I don't plan on doing that today."
illus. Steven Belledin # 129/249
Flame Jab
Flame Jab deals 1 damage to any target.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
"Fire's out. Should be safe now."—Gnarltrunk
illus. rk post # 131/249
Jungle Hollow
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 239/249
Ghitu Slinger
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.
illus. Clint Cearley # 133/249
Thornwood Falls
Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 246/249
Swiftwater Cliffs
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 245/249
Dismal Backwater
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
: Add or .
illus. Sam Burley # 238/249
Honden of Infinite Rage
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
To the sorrow of all, its rage became focused on those who once stoked it.
illus. John Avon # 134/249
Rugged Highlands
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 243/249
Blossoming Sands
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add or .
illus. Sam Burley # 237/249
Scoured Barrens
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 244/249
Wind-Scarred Crag
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 249/249
Keldon Champion
Haste
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Keldon Champion enters the battlefield, it deals 3 damage to target player or planeswalker.
illus. Mark Tedin # 135/249
Bloodfell Caves
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
: Add or .
illus. Adam Paquette # 236/249
Tranquil Cove
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
: Add or .
illus. John Avon # 247/249
Keldon Marauders
Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player or planeswalker.
illus. Alex Horley-Orlandelli # 136/249
Kird Ape
Kird Ape gets +1/+2 as long as you control a Forest.
It puts the "fur" in "fury."
illus. Terese Nielsen # 137/249
Mogg Fanatic
Sacrifice Mogg Fanatic: It deals 1 damage to any target.
"I got it! I got it! I—"
illus. Brom # 138/249
Mogg War Marshal
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.
illus. Jesper Ejsing # 139/249
Orcish Oriflamme
Attacking creatures you control get +1/+0.
The orcs' banner sends a clear message: "Stand against us and meet the same fate as the goblins."
illus. Ben Thompson # 140/249
Pyrokinesis
You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
illus. Igor Kieryluk # 143/249
Reckless Charge
Target creature gets +3/+0 and gains haste until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)illus. Scott M. Fischer # 144/249
Seismic Stomp
Creatures without flying can't block this turn.
"It is not in me to tread lightly."—Ryda, geomancer
illus. Chase Stone # 146/249
Siege-Gang Commander
When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
illus. Lucio Parrillo # 147/249
Stingscourger
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.
illus. Wayne Reynolds # 149/249
Tooth and Claw
Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
"Don't spend long examining signs of its passage. That you find them at all means it's still close at hand."—Varra, Warden of the East Road
illus. Johann Bodin # 151/249
Undying Rage
Enchant creature
Enchanted creature gets +2/+2 and can't block.
When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.
illus. Scott M. Fischer # 152/249
Young Pyromancer
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Immolation is the sincerest form of flattery.
illus. Cynthia Sheppard # 155/249
Phyrexian Ingester
Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.
Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.
illus. Chris Rahn # 66/249
Shoreline Ranger
Flying
Islandcycling
( , Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle your library.)illus. Michael Sutfin # 71/249
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"Rage courses in every heart, yearning to betray its rational prison." —Sarkhan Vol
illus. Eric Deschamps # 118/249