Khans of Tarkir Spoilers 270/269
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Abomination of Gudul
Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)illus. Erica Yang # 159/269
Abzan Ascendancy
When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
illus. Mark Winters # 160/269
Abzan Banner
: Add , , or .
, , Sacrifice Abzan Banner: Draw a card.
Stone to endure, roots to remember.
illus. Daniel Ljunggren # 215/269
Abzan Battle Priest
Outlast
( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each creature you control with a +1/+1 counter on it has lifelink.
"Wherever I walk, the ancestors walk too."
illus. Chris Rahn # 1/269
Abzan Charm
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
illus. Mathias Kollros # 161/269
Abzan Falconer
Outlast
( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.
illus. Steven Belledin # 2/269
Abzan Guide
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)"These roads are desolate and changeable. Follow me, or die in the wastes."
illus. Steve Prescott # 162/269
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)"The Sultai take our dead, so we shall take their living!" —Taklai, Mardu ragesinger
illus. Min Yum # 95/269
Ainok Bond-Kin
Outlast
( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each creature you control with a +1/+1 counter on it has first strike.
"Hold the line, for family and the fallen!"
illus. Chris Rahn # 3/269
Ainok Tracker
First strike
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Some ainok of the mountains are accepted among the Temur as trusted hunt-mates.
illus. Evan Shipard # 96/269
Alabaster Kirin
Flying, vigilance
The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol.
illus. Igor Kieryluk # 4/269
Alpine Grizzly
The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule.
illus. John Severin Brassell # 127/269
Altar of the Brood
Whenever another permanent enters the battlefield under your control, each opponent puts the top card of their library into their graveyard.
Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises.
illus. Erica Yang # 216/269
Anafenza, the Foremost
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.
illus. James Ryman # 163/269
Ankle Shanker
Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
The stature of the fighter matters less than the depth of the cut.
illus. Zoltan Boros # 164/269
Arc Lightning
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Lightning burns its own path.
illus. Seb McKinnon # 97/269
Archer's Parapet
Defender
, : Each opponent loses 1 life.
Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.
illus. Wayne Reynolds # 128/269
Archers' Parapet
Defender
, : Each opponent loses 1 life.
Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.
illus. Wayne Reynolds # 128/269
Armament Corps
When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
The Abzan avoid extended supply lines by incorporating weapons stores into their battle formations.
illus. Steven Belledin # 165/269
Arrow Storm
Arrow Storm deals 4 damage to any target.
Raid — If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented.
First the thunder, then the rain.
illus. Steve Prescott # 98/269
Ashcloud Phoenix
Flying
When Ashcloud Phoenix dies, return it to the battlefield face down under your control.
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.
illus. Howard Lyon # 99/269
Avalanche Tusker
Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.
"Hold the high ground, then bring it to your enemy." —Surrak, khan of the Temur
illus. Matt Stewart # 166/269
Awaken the Bear
Target creature gets +3/+3 and gains trample until end of turn.
When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness.
illus. Svetlin Velinov # 129/269
Barrage of Boulders
Barrage of Boulders deals 1 damage to each creature you don't control.
Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.
Crude tactics can be effective nonetheless.
illus. Zoltan Boros # 100/269
Bear's Companion
When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.
"The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."
illus. Winona Nelson # 167/269
Become Immense
Delve (Each card you exile from your graveyard while casting this spell pays for
.)Target creature gets +6/+6 until end of turn.
illus. Jaime Jones # 130/269
Bellowing Saddlebrute
Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn.
illus. Torstein Nordstrand # 64/269
Bitter Revelation
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
"Here you lie then, Ugin. The corpses of worlds will join you in the tomb." —Sorin Markov
illus. Viktor Titov # 65/269
Blinding Spray
Creatures your opponents control get -4/-0 until end of turn.
Draw a card.
"The stronger our enemies seem, the more vulnerable they are." —Sultai secret
illus. Wayne Reynolds # 32/269
Bloodfell Caves
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
: Add or .
illus. Adam Paquette # 229/269
Bloodfire Expert
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Some efreet abandon their homes in the volcanic Fire Rim to embrace the Jeskai Way and discipline their innate flames.
illus. Raymond Swanland # 101/269
Bloodfire Mentor
, : Draw a card, then discard a card.
The adept underwent months of preparation to withstand pain, until he was finally ready to receive the efreet master's teachings.
illus. Chase Stone # 102/269
Bloodsoaked Champion
Bloodsoaked Champion can't block.
Raid —
: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn."Death is merely another foe the Mardu will overcome."
illus. Aaron Miller # 66/269
Bloodstained Mire
, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.
Where dragons once triumphed, their bones now molder.
illus. Daarken # 230/269
Blossoming Sands
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add or .
illus. Sam Burley # 231/269
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates.
illus. Dave Kendall # 5/269
Briber's Purse
Briber's Purse enters the battlefield with X gem counters on it.
, , Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.
Victory is certain. The price, negotiable.
illus. Steve Argyle # 217/269
Bring Low
Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.
"People are often humbled by the elements. But the elements, too, can be humbled." —Surrak, khan of the Temur
illus. Slawomir Maniak # 103/269
Burn Away
Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.
"Your corruption will burn, serpent, until there is nothing left to defile." —Asmala, bloodfire mystic
illus. Vincent Proce # 104/269
Butcher of the Horde
Flying
Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.
illus. Karl Kopinski # 168/269
Cancel
Counter target spell.
"Even the greatest inferno begins as a spark. And anyone can snuff out a spark." —Chanyi, mistfire sage
illus. Slawomir Maniak # 33/269
Canyon Lurkers
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes.
illus. Cynthia Sheppard # 105/269
Chief of the Edge
Other Warrior creatures you control get +1/+0.
"We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!"
illus. David Palumbo # 169/269
Chief of the Scale
Other Warrior creatures you control get +0/+1.
"We are the shield unbroken. If we fall today, we will die well, and our trees will bear our names in honor."
illus. David Palumbo # 170/269
Clever Impersonator
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
"Our own selves are the greatest obstacles to enlightenment." —Narset, khan of the Jeskai
illus. Slawomir Maniak # 34/269
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Do not fear the lightning. Fear the one it obeys.
illus. Yohann Schepacz # 171/269
Cranial Archive
, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.
The greatest idea the zombie ever had in its head wasn't even its own.
illus. Volkan Baga # 218/269
Crater's Claws
Crater's Claws deals X damage to any target.
Ferocious — Crater's Claws deals X plus 2 damage to that permanent or player instead if you control a creature with power 4 or greater.
illus. Noah Bradley # 106/269
Crippling Chill
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
In the silence of the ice, even dreams become still.
illus. Torstein Nordstrand # 35/269
Dazzling Ramparts
Defender
, : Tap target creature.
When Anafenza holds court under the First Tree, the gates of Mer-Ek are sealed. No safer place exists in all of Tarkir.
illus. Jung Park # 6/269
Dead Drop
Delve (Each card you exile from your graveyard while casting this spell pays for
.)Target player sacrifices two creatures.
Got a diving lesson —Sultai expression meaning "was fed to the crocodiles"
illus. Greg Staples # 67/269
Death Frenzy
All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
The crocodiles' putrid jaws swallow everything but the screams.
illus. Steve Prescott # 172/269
Debilitating Injury
Enchant creature
Enchanted creature gets -2/-2.
"If weakness does not exist within the Temur then we shall force it upon them." —Sidisi, khan of the Sultai
illus. Slawomir Maniak # 68/269
Defiant Strike
Target creature gets +1/+0 until end of turn.
Draw a card.
"Stand where the whole battle can see you. Strike so they'll never forget." —Anafenza, khan of the Abzan
illus. Anastasia Ovchinnikova # 7/269
Deflecting Palm
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
illus. Eric Deschamps # 173/269
Despise
Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
"You have returned from fire, traitor. This time I will see you leave as ashes." —Zurgo, to Sarkhan Vol
illus. Todd Lockwood # 69/269
Dig Through Time
Delve (Each card you exile from your graveyard while casting this spell pays for
.)Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
illus. Ryan Yee # 36/269
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
"You are beneath contempt. Your lineage will be forgotten."
illus. Svetlin Velinov # 37/269
Dismal Backwater
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
: Add or .
illus. Sam Burley # 232/269
Disowned Ancestor
Outlast
( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Long after death, the spirits of the Disowned continue to seek redemption among their Abzan kin.
illus. Zack Stella # 70/269
Dragon Grip
Ferocious — If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
illus. Jason Rainville # 107/269
Dragon Throne of Tarkir
Equipped creature has defender and "
, : Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."Equip
What once soared high above Tarkir is now reduced to a seat.
illus. Daarken # 219/269
Dragon's Eye Savants
Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)When Dragon's Eye Savants is turned face up, look at target opponent's hand.
illus. Jason Rainville # 38/269
Dragonscale Boon
Put two +1/+1 counters on target creature and untap it.
"When we were lost and weary, the ainok showed us how to survive. They have earned the right to call themselves Abzan, and to wear the Scale." —Anafenza, khan of the Abzan
illus. Mark Winters # 131/269
Dragon-Style Twins
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
"We are the flicker of the flame and its heat, the two sides of a single blade."
illus. Wesley Burt # 108/269
Duneblast
Choose up to one creature. Destroy the rest.
The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone.
illus. Ryan Alexander Lee # 174/269
Dutiful Return
Return up to two target creature cards from your graveyard to your hand.
"We have a word for enemies too mutilated for military service: furniture." —Taigam, Sidisi's Hand
illus. Seb McKinnon # 71/269
Efreet Weaponmaster
First strike
When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn.
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)illus. Ryan Alexander Lee # 175/269
Embodiment of Spring
, , Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Arel dreamed of winter's end. The next morning she followed a strange trail and found a seedling in the snow.
illus. Wayne Reynolds # 39/269
Empty the Pits
Delve (Each card you exile from your graveyard while casting this spell pays for
.)Create X tapped 2/2 black Zombie creature tokens.
The Sultai would rebuild the empire on the backs of the dead.
illus. Ryan Alexander Lee # 72/269
End Hostilities
Destroy all creatures and all permanents attached to creatures.
Her palm flared like the eye of a waking dragon. Then all was calm.
illus. Jason Rainville # 8/269
Erase
Exile target enchantment.
"Truth is hard enough to see, let alone understand. We must remove all distractions to find clarity." —Zogye, wandering sage
illus. Zack Stella # 9/269
Feat of Resistance
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.
Dragons are extinct on Tarkir, but Abzan magic still emulates their endurance.
illus. David Gaillet # 10/269
Feed the Clan
You gain 5 life.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
The Temur believe three things only are needed in life: a hot fire, a full belly, and a strong companion.
illus. Winona Nelson # 132/269
Firehoof Cavalry
: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.
"What warrior worth the name fears to leave a trail? If my enemies seek me, let them follow the ashes in my wake."
illus. YW Tang # 11/269
Flooded Strand
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
Where dragons once slept, their bones now rest.
illus. Andreas Rocha # 233/269
Flying Crane Technique
Untap all creatures you control. They gain flying and double strike until end of turn.
There are many Jeskai styles: Riverwalk imitates flowing water, Dragonfist the ancient hellkites, and Flying Crane the wild aven of the high peaks.
illus. Jack Wang # 176/269
Force Away
Return target creature to its owner's hand.
Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.
Where an enemy once rode, not even a whisper remains.
illus. Mark Winters # 40/269
Frontier Bivouac
Frontier Bivouac enters the battlefield tapped.
: Add , , or .
"The most powerful dreams visit those who shelter in a dragon's skull." —Chianul, Who Whispers Twice
illus. Titus Lunter # 234/269
Ghostfire Blade
Equipped creature gets +2/+2.
Equip
Ghostfire Blade's equip ability costs
less to activate if it targets a colorless creature.If you fear the dragon's fire, you are unworthy to wield it.
illus. Cyril Van Der Haegen # 220/269
Glacial Stalker
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)"Have you spent a winter high in the mountains, where the ice walks and speaks to the wind? It is not a place for those who have not learned respect." —Ulnok, Temur shaman
illus. Daarken # 41/269
Goblinslide
Whenever you cast a noncreature spell, you may pay
. If you do, create a 1/1 red Goblin creature token with haste.Goblins, like snowflakes, are only dangerous in numbers.
illus. Kev Walker # 109/269
Grim Haruspex
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Whenever another nontoken creature you control dies, draw a card.
"We all want to know what's going on in someone else's head. I simply open it up and look."
illus. Seb McKinnon # 73/269
Gurmag Swiftwing
Flying, first strike, haste
"Anything a falcon can do, a bat can do in pitch darkness." —Urdnan the Wanderer
illus. Jeff Simpson # 74/269
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
"Naga shed their scales. We wear ours with pride." —Golran, dragonscale captain
illus. Mark Winters # 133/269
Heart-Piercer Bow
Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.
Equip
Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself.
illus. Franz Vohwinkel # 221/269
Heir of the Wilds
Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.
In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.
illus. Winona Nelson # 134/269
Herald of Anafenza
Outlast
( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.
illus. Aaron Miller # 12/269
High Sentinels of Arashin
Flying
High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.
illus. James Ryman # 13/269
Highland Game
When Highland Game dies, you gain 2 life.
"Bring down a stag and fix its horns upon her head. This one hears the whispers." —Chianul, at the weaving of Arel
illus. John Severin Brassell # 135/269
Highspire Mantis
Flying, trample
Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming.
illus. Igor Kieryluk # 177/269
Hooded Hydra
Hooded Hydra enters the battlefield with X +1/+1 counters on it.
When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph
As Hooded Hydra is turned face up, put five +1/+1 counters on it.
illus. Chase Stone # 136/269
Hooting Mandrills
Delve (Each card you exile from your graveyard while casting this spell pays for
.)Trample
Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.
illus. Mike Bierek # 137/269
Horde Ambusher
Whenever Horde Ambusher blocks, it deals 1 damage to you.
Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)When Horde Ambusher is turned face up, target creature can't block this turn.
illus. Tyler Jacobson # 110/269
Hordeling Outburst
Create three 1/1 red Goblin creature tokens.
"Leave no scraps, lest you attract pests." —Mardu threat
illus. Zoltan Boros # 111/269
Howl of the Horde
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Raid — If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.
illus. Slawomir Maniak # 112/269
Icefeather Aven
Flying
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.
illus. Slawomir Maniak # 178/269
Icy Blast
Tap X target creatures.
Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.
"Do not think the sand or the sun will hold back the breath of winter."
illus. Eric Deschamps # 42/269
Incremental Growth
Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
The bonds of family cross the boundaries of race.
illus. Clint Cearley # 138/269
Ivorytusk Fortress
Untap each creature you control with a +1/+1 counter on it during each other player's untap step.
Abzan soldiers march to war confident that their Houses march with them.
illus. Jasper Sandner # 179/269
Jeering Instigator
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
illus. Willian Murai # 113/269
Jeskai Ascendancy
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
illus. Dan Scott # 180/269
Jeskai Banner
: Add , , or .
, , Sacrifice Jeskai Banner: Draw a card.
Discipline to persevere, insight to discover.
illus. Daniel Ljunggren # 222/269
Jeskai Charm
Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
illus. Mathias Kollros # 181/269
Jeskai Elder
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
illus. Craig J Spearing # 43/269
Jeskai Student
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Discipline is the first pillar of the Jeskai Way. Each member of the clan trains in a weapon, perfecting its use over a lifetime.
illus. David Gaillet # 14/269
Jeskai Windscout
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
They range from Sage-Eye Stronghold to the farthest reaches of Tarkir.
illus. Johann Bodin # 44/269
Jungle Hollow
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 235/269
Kheru Bloodsucker
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.
It stares through the empty, pain-twisted faces of those it has drained.
illus. Daniel Ljunggren # 75/269
Kheru Dreadmaw
Defender
, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
Its hunting instincts have long since rotted away. Its hunger, however, remains.
illus. Ryan Yee # 76/269
Kheru Lich Lord
At the beginning of your upkeep, you may pay
. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.illus. Karl Kopinski # 182/269
Kheru Spellsnatcher
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
illus. Clint Cearley # 45/269
Kill Shot
Destroy target attacking creature.
Mardu archers are trained in Dakla, the way of the bow. They never miss their target, no matter how small, how fast, or how far away.
illus. Michael C. Hayes # 15/269
Kin-Tree Invocation
Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.
The passing years add new rings to the tree's trunk, bolstering the spirits that dwell within.
illus. Ryan Alexander Lee # 183/269
Kin-Tree Warden
: Regenerate Kin-Tree Warden.
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)"The amber of the tree and the blood of my veins are the same."
illus. Volkan Baga # 139/269
Krumar Bond-Kin
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)"The Abzan replaced my savagery with a noble heritage. I would give my life for my House."
illus. Kev Walker # 77/269
Leaping Master
: Leaping Master gains flying until end of turn.
"Strength batters down barriers. Discipline ignores them."
illus. Anastasia Ovchinnikova # 114/269
Lens of Clarity
You may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.)
"Water shifts and confuses, but as ice it holds the stillness of truth." —Arel the Whisperer
illus. Raymond Swanland # 223/269
Longshot Squad
Outlast
( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)
illus. Wesley Burt # 140/269
Mantis Rider
Flying, vigilance, haste
Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment.
illus. Johann Bodin # 184/269
Mardu Ascendancy
Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.
illus. Jason Chan # 185/269
Mardu Banner
: Add , , or .
, , Sacrifice Mardu Banner: Draw a card.
Speed to strike, fury to smash.
illus. Daniel Ljunggren # 224/269
Mardu Blazebringer
When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.
"Make sure he's pointed in the right direction before you light him. And don't let the goblins anywhere near the torch." —Kerai Suddenblade, Mardu hordechief
illus. Peter Mohrbacher # 115/269
Mardu Charm
Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
illus. Mathias Kollros # 186/269
Mardu Hateblade
: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
"There may be little honor in my tactics, but there is no honor in losing."
illus. Ryan Alexander Lee # 16/269
Mardu Heart-Piercer
Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to any target.
"Those who have never ridden before the wind do not know the true joy of war."
illus. Karl Kopinski # 116/269
Mardu Hordechief
Raid — When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, create a 1/1 white Warrior creature token.
The horde grows with each assault.
illus. Torstein Nordstrand # 17/269
Mardu Roughrider
Whenever Mardu Roughrider attacks, target creature can't block this turn.
The most ferocious saddlebrutes lead the assault, ramming through massed pikes and stout barricades as if they were paper and silk.
illus. Kev Walker # 187/269
Mardu Skullhunter
Mardu Skullhunter enters the battlefield tapped.
Raid — When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.
illus. Jason Rainville # 78/269
Mardu Warshrieker
Raid — When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add
."No body can contain so much fury. It reminds me of another battle, long past." —Sarkhan Vol
illus. Yefim Kligerman # 117/269
Master of Pearls
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.
illus. David Gaillet # 18/269
Master the Way
Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
"The Way has no beginning and no end. It is simply the path." —Narset, khan of the Jeskai
illus. Howard Lyon # 188/269
Meandering Towershell
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
illus. YW Tang # 141/269
Mer-Ek Nightblade
Outlast
( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each creature you control with a +1/+1 counter on it has deathtouch.
illus. Lucas Graciano # 79/269
Mindswipe
Counter target spell unless its controller pays
. Mindswipe deals X damage to that spell's controller."The past and the unwritten are frozen. To understand their meaning requires heat." —Arel the Whisperer
illus. Ryan Alexander Lee # 189/269
Mistfire Weaver
Flying
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.
illus. Chris Rahn # 46/269
Molting Snakeskin
Enchant creature
Enchanted creature gets +2/+0 and has "
: Regenerate this creature."Flesh wounds are meaningless to those who discard their flesh so readily.
illus. YW Tang # 80/269
Monastery Flock
Defender, flying
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)"The arrow strikes one bird down, but the flock remains." —Jeskai teaching
illus. John Avon # 47/269
Monastery Swiftspear
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
The calligraphy of combat is written with strokes of sudden blood.
illus. Steve Argyle # 118/269
Murderous Cut
Delve (Each card you exile from your graveyard while casting this spell pays for
.)Destroy target creature.
The blades of a Sultai assassin stab like the fangs of a dragon.
illus. Yohann Schepacz # 81/269
Mystic Monastery
Mystic Monastery enters the battlefield tapped.
: Add , , or .
When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains."
illus. Florian de Gesincourt # 236/269
Mystic of the Hidden Way
Mystic of the Hidden Way can't be blocked.
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)"There are no obstacles, only different paths."
illus. Ryan Alexander Lee # 48/269
Narset, Enlightened Master
First strike, hexproof
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.
illus. Magali Villeneuve # 190/269
Naturalize
Destroy target artifact or enchantment.
The remains of ancient sky tyrants now feed the war-torn land.
illus. James Paick # 142/269
Necropolis Fiend
Delve (Each card you exile from your graveyard while casting this spell pays for
.)Flying
, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
illus. Seb McKinnon # 82/269
Nomad Outpost
Nomad Outpost enters the battlefield tapped.
: Add , , or .
"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong." —Zurgo, khan of the Mardu
illus. Noah Bradley # 237/269
Opulent Palace
Opulent Palace enters the battlefield tapped.
: Add , , or .
The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.
illus. Adam Paquette # 238/269
Pearl Lake Ancient
Flash
This spell can't be countered.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.
illus. Richard Wright # 49/269
Pine Walker
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Whenever Pine Walker or another creature you control is turned face up, untap that creature.
illus. Dave Kendall # 143/269
Polluted Delta
, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.
Where dragons once prevailed, their bones now sink.
illus. Vincent Proce # 239/269
Ponyback Brigade
When Ponyback Brigade enters the battlefield or is turned face up, create three 1/1 red Goblin creature tokens.
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)illus. Mark Zug # 191/269
Quiet Contemplation
Whenever you cast a noncreature spell, you may pay
. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.illus. Magali Villeneuve # 50/269
Raiders' Spoils
Creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
"To conquer is to eat." —Edicts of Ilagra
illus. Wayne Reynolds # 83/269
Rakshasa Deathdealer
: Rakshasa Deathdealer gets +2/+2 until end of turn.
: Regenerate Rakshasa Deathdealer.
"Death fills me and makes me strong. You, it will reduce to nothing."
illus. John Severin Brassell # 192/269
Rakshasa Vizier
Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
Rakshasa offer deals that sound advantageous to those who forget who they are dealing with.
illus. Nils Hamm # 193/269
Rakshasa's Secret
Target opponent discards two cards. Put the top two cards of your library into your graveyard.
The voice of a rakshasa is soft, its breath sweet. But every word is the murmur of madness.
illus. Magali Villeneuve # 84/269
Rattleclaw Mystic
: Add , , or .
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Rattleclaw Mystic is turned face up, add
.illus. Tyler Jacobson # 144/269
Retribution of the Ancients
, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
Abzan ancestors died to protect their Houses, and they protect them still.
illus. Svetlin Velinov # 85/269
Ride Down
Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
"I will wash you from my hooves!" —Mardu taunt
illus. Daarken # 194/269
Rite of the Serpent
Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.
"From your death, new life. From your loss, our profit." —Kirada, Qarsi overseer
illus. Seb McKinnon # 86/269
Riverwheel Aerialists
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.
illus. Jack Wang # 51/269
Roar of Challenge
All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.
illus. Viktor Titov # 145/269
Rotting Mastodon
Mastodons became extinct long ago, but foul forces of the Gurmag Swamp sometimes animate their decaying remains. The Sultai happily exploit such creatures but consider them inferior to their own necromantic creations.
illus. Nils Hamm # 87/269
Rugged Highlands
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 240/269
Rush of Battle
Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
The Mardu charge reflects the dragon's speed—and its hunger.
illus. Dan Scott # 19/269
Ruthless Ripper
Deathtouch
Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)When Ruthless Ripper is turned face up, target player loses 2 life.
illus. Clint Cearley # 88/269
Sage of the Inward Eye
Flying
Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.
"No one petal claims beauty for the lotus."
illus. Chase Stone # 195/269
Sage-Eye Harrier
Flying
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)These winged warriors meditate in flight, tracing mandalas in the clouds.
illus. Chase Stone # 20/269
Sagu Archer
Reach (This creature can block creatures with flying.)
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)His arrows whistle like a serpent's hiss.
illus. Steven Belledin # 146/269
Sagu Mauler
Trample, hexproof
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)The Sagu Jungle's thick undergrowth conceals even the largest predators—if they wish to remain hidden.
illus. Raymond Swanland # 196/269
Salt Road Patrol
Outlast
( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)"Soldiers win battles, but supplies win wars." —Kadri, Abzan caravan master
illus. Scott Murphy # 21/269
Sandsteppe Citadel
Sandsteppe Citadel enters the battlefield tapped.
: Add , , or .
That which endures, survives.
illus. Sam Burley # 241/269
Sarkhan, the Dragonspeaker
+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)
−3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.
−6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."
illus. Daarken # 119/269
Savage Knuckleblade
: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn.
: Return Savage Knuckleblade to its owner's hand.
: Savage Knuckleblade gains haste until end of turn.
illus. Chris Rahn # 197/269
Savage Punch
Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
illus. Wesley Burt # 147/269
Scaldkin
Flying
, Sacrifice Scaldkin: Scaldkin deals 2 damage to any target.
The Temur believe that scaldkin are born when eruptions melt the frozen whispers of sleeping ancestors.
illus. Cliff Childs # 52/269
Scion of Glaciers
: Scion of Glaciers gets +1/-1 until end of turn.
"There is nothing so free as the spring river born of winter's ice." —Nitula, the Hunt Caller
illus. Titus Lunter # 53/269
Scoured Barrens
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 242/269
Scout the Borders
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
"I am in my element: the element of surprise." —Mogai, Sultai scout
illus. James Paick # 148/269
Secret Plans
Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card.
Rakshasa trade in secrets, amassing wealth from their careful revelation.
illus. Daarken # 198/269
See the Unwritten
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
illus. Ryan Barger # 149/269
Seek the Horizon
Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.
The Temur call the flickering lights the Path of Whispers, believing that they lead the way to ancestral knowledge.
illus. Min Yum # 150/269
Seeker of the Way
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.
"I don't know where my destiny lies, but I know it isn't here."
illus. Craig J Spearing # 22/269
Set Adrift
Delve (Each card you exile from your graveyard while casting this spell pays for
.)Put target nonland permanent on top of its owner's library.
The envoy spoke, and Sidisi replied.
illus. Karl Kopinski # 54/269
Shambling Attendants
Delve (Each card you exile from your graveyard while casting this spell pays for
.)Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
"Let the world behold what becomes of those who defy us." —Taigam, Sidisi's Hand
illus. Daarken # 89/269
Shatter
Destroy target artifact.
The ogre's mind snapped. The bow was next. The archer followed quickly after.
illus. Zoltan Boros # 120/269
Sidisi, Brood Tyrant
Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard.
Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
illus. Karl Kopinski # 199/269
Sidisi's Pet
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)The Sultai distinguish between pet and slave by the material of the chain.
illus. Evan Shipard # 90/269
Siege Rhino
Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
The mere approach of an Abzan war beast is enough to send enemies fleeing in panic.
illus. Volkan Baga # 200/269
Siegecraft
Enchant creature
Enchanted creature gets +2/+4.
"They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun." —Golran, dragonscale captain
illus. Viktor Titov # 23/269
Singing Bell Strike
Enchant creature
When Singing Bell Strike enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "
: Untap this creature."illus. Chase Stone # 55/269
Smite the Monstrous
Destroy target creature with power 4 or greater.
"The dragons thought they were too strong to be tamed, too large to fall. And where are they now?" —Khibat the Revered
illus. Greg Staples # 24/269
Smoke Teller
: Look at target face-down creature.
"See your enemies from a thousand sides. Then you will find a thousand ways to kill them."
illus. Min Yum # 151/269
Snowhorn Rider
Trample
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Sure-footed, strong-willed, and ill-tempered—and so is the ram.
illus. Tomasz Jedruszek # 201/269
Sorin, Solemn Visitor
+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.
−2: Create a 2/2 black Vampire creature token with flying.
−6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."
illus. Cynthia Sheppard # 202/269
Stubborn Denial
Counter target noncreature spell unless its controller pays
.Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
The Temur have no patience for subtlety.
illus. James Ryman # 56/269
Sultai Ascendancy
At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
illus. Karl Kopinski # 203/269
Sultai Banner
: Add , , or .
, , Sacrifice Sultai Banner: Draw a card.
Power to dominate, cruelty to rule.
illus. Daniel Ljunggren # 225/269
Sultai Charm
Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
"Strike," the fumes hiss. "Raise an empire with your ambition."
illus. Mathias Kollros # 204/269
Sultai Flayer
Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
"You can have the body, necromancer. I just want the skin."
illus. Izzy # 152/269
Sultai Scavenger
Delve (Each card you exile from your graveyard while casting this spell pays for
.)Flying
Since they guard armies of walking carrion, Sultai aven are never far from a meal.
illus. Anthony Palumbo # 91/269
Sultai Soothsayer
When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
The naga of the Sultai Brood made deals with dark forces to keep their power.
illus. Cynthia Sheppard # 205/269
Summit Prowler
"Do you hunt the yetis of the high peaks, stripling? They are as fierce as the bear that fears no foe and as sly as the mink that creeps unseen. You will be as much prey as they." —Nitula, the Hunt Caller
illus. Filip Burburan # 121/269
Surrak Dragonclaw
Flash
This spell can't be countered.
Creature spells you control can't be countered.
Other creatures you control have trample.
Both his rank and his scars were earned in single combat against a cave bear.
illus. Jaime Jones # 206/269
Suspension Field
When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)
illus. Seb McKinnon # 25/269
Swarm of Bloodflies
Flying
Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.
Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.
In the Gudul delta, bloodfly bites are indistinguishable from spear wounds.
illus. Marco Nelor # 92/269
Swift Kick
Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
Shintan sensed the malice in his opponent, but he did not strike until the orc's muscles tensed in preparation to throw the first punch.
illus. Mathias Kollros # 122/269
Swiftwater Cliffs
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 243/269
Taigam's Scheming
Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
"The Jeskai would have me bow in restraint. So I have found a people unafraid of true power."
illus. Svetlin Velinov # 57/269
Take Up Arms
Create three 1/1 white Warrior creature tokens.
"Many scales make the skin of a dragon." —Abzan wisdom
illus. Craig J Spearing # 26/269
Temur Ascendancy
Creatures you control have haste.
Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.
illus. Jaime Jones # 207/269
Temur Banner
: Add , , or .
, , Sacrifice Temur Banner: Draw a card.
Savagery to survive, courage to triumph.
illus. Daniel Ljunggren # 226/269
Temur Charger
Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)When Temur Charger is turned face up, target creature gains trample until end of turn.
illus. Mark Zug # 153/269
Temur Charm
Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays
.• Creatures with power 3 or less can't block this turn.
illus. Mathias Kollros # 208/269
Thornwood Falls
Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 244/269
Thousand Winds
Flying
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
illus. Raymond Swanland # 58/269
Throttle
Target creature gets -4/-4 until end of turn.
"The best servants are made from those who died without a scratch." —Sidisi, khan of the Sultai
illus. Wayne Reynolds # 93/269
Timely Hordemate
Raid — When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
illus. Steve Prescott # 27/269
Tomb of the Spirit Dragon
: Add .
, : You gain 1 life for each colorless creature you control.
"The voice calls me here, yet I see only bones. Is this more dragon trickery?" —Sarkhan Vol
illus. Sam Burley # 245/269
Tormenting Voice
As an additional cost to cast this spell, discard a card.
Draw two cards.
"Unwelcome thoughts crowd my mind. Are they my own madness, or the whispers of another?" —Sarkhan Vol
illus. Volkan Baga # 123/269
Trail of Mystery
Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
illus. Raymond Swanland # 154/269
Tranquil Cove
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
: Add or .
illus. John Avon # 246/269
Trap Essence
Counter target creature spell. Put two +1/+1 counters on up to one target creature.
"Meat sustains the body. The spirit requires different sustenance." —Arel the Whisperer
illus. Raymond Swanland # 209/269
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for
.)Draw three cards.
Countless delights drift on the surface while dark schemes run below.
illus. Cynthia Sheppard # 59/269
Trumpet Blast
Attacking creatures get +2/+0 until end of turn.
"Do you hear that, Sarkhan? The glory of the horde! I made a legend from what you abandoned." —Zurgo, khan of the Mardu
illus. Steve Prescott # 124/269
Tusked Colossodon
A band of Temur hunters, fleeing the Mardu, dug a hideout beneath such a creature as it slept. The horde found them and attacked. For three days the Temur held them at bay, and all the while the great beast slumbered.
illus. Yeong-Hao Han # 155/269
Tuskguard Captain
Outlast
( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each creature you control with a +1/+1 counter on it has trample.
One quiet word sets off the stampede.
illus. Aaron Miller # 156/269
Ugin's Nexus
If a player would begin an extra turn, that player skips that turn instead.
If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.
All at once Sarkhan's mind fell silent.
illus. Sam Burley # 227/269
Unyielding Krumar
: Unyielding Krumar gains first strike until end of turn.
"The man whom I call father killed the orc who sired me, offering his world and his blade in return."
illus. Viktor Titov # 94/269
Utter End
Exile target nonland permanent.
"I came seeking a challenge. All I found was you." —Zurgo, khan of the Mardu
illus. Mark Winters # 210/269
Valley Dasher
Haste
Valley Dasher attacks each combat if able.
Mardu riders' greatest fear is that a battle might end before their weapons draw blood.
illus. Matt Stewart # 125/269
Venerable Lammasu
Flying
Lammasu are the enigmatic travelers of Tarkir, soaring high above all lands in all seasons. None know their true purpose, but they often arrive on the eve of great conflicts or turning points in history.
illus. YW Tang # 28/269
Villainous Wealth
Target opponent exiles the top X cards of their library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs.
Gold buys death. Death earns gold.
illus. Erica Yang # 211/269
War Behemoth
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)"The Houses always hope for peace, but we always pack for war." —Gvar Barzeel, krumar commander
illus. Zoltan Boros # 29/269
Warden of the Eye
When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.
The wardens guard the sacred documents of Tarkir's history, though they are forbidden to read the words.
illus. Howard Lyon # 212/269
War-Name Aspirant
Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
War-Name Aspirant can't be blocked by creatures with power 1 or less.
No battle means more to a Mardu warrior than the one that earns her war name.
illus. David Gaillet # 126/269
Watcher of the Roost
Flying
Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)When Watcher of the Roost is turned face up, you gain 2 life.
illus. Jack Wang # 30/269
Waterwhirl
Return up to two target creatures to their owners' hands.
"Be as water: untamed and unheld, yet inexorably flowing toward a greater goal." —Shensu, Riverwheel mystic
illus. Clint Cearley # 60/269
Weave Fate
Draw two cards.
Temur shamans speak of three destinies: the now, the echo of the past, and the unwritten. They find flickering paths among tangled possibilities.
illus. Zack Stella # 61/269
Wetland Sambar
As a test of calm and compassion, a Jeskai monk softly approaches a grazing sambar and offers it a lotus from his or her hand. If the creature eats, the student ascends to the next level of training.
illus. James Zapata # 62/269
Whirlwind Adept
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
illus. Steve Argyle # 63/269
Wind-Scarred Crag
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
: Add or .
illus. Eytan Zana # 247/269
Windstorm
Windstorm deals X damage to each creature with flying.
"When the last dragon fell, its spirit escaped as a roar into the wind." —Temur tale
illus. Jonas De Ro # 157/269
Windswept Heath
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.
Where dragons once roared, their bones now keen.
illus. Yeong-Hao Han # 248/269
Wingmate Roc
Flying
Raid — When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, create a 3/4 white Bird creature token with flying.
Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
illus. Mark Zug # 31/269
Winterflame
Choose one or both —
• Tap target creature.
• Winterflame deals 2 damage to target creature.
"The mountains scream with the dragons' throats." —Chianul, Who Whispers Twice
illus. Richard Wright # 213/269
Witness of the Ages
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)It strode through the clash of dragons, the fall of Ugin, and the rise of the khans.
illus. Izzy # 228/269
Wooded Foothills
, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.
Where dragons' breath once burned, their bones now freeze.
illus. Jonas De Ro # 249/269
Woolly Loxodon
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows.
illus. Karla Ortiz # 158/269
Zurgo Helmsmasher
Haste
Zurgo Helmsmasher attacks each combat if able.
Zurgo Helmsmasher has indestructible as long as it's your turn.
Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.
illus. Aleksi Briclot # 214/269
Heir to the Wilds
Deathtouch
Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.
illus. David Palemno # 134/269
Test Card
This is a test card
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