Commander 2013 Spoilers 341/0

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Apr 23, 2018 - Wrath of God
Apr 23, 2018 - Wonder
Apr 23, 2018 - Witch Hunt
Apr 23, 2018 - Winged Coatl
Apr 23, 2018 - Wild Ricochet
Apr 23, 2018 - Wight of Precinct Six
Apr 23, 2018 - Widespread Panic
Apr 23, 2018 - Where Ancients Tread
Apr 23, 2018 - Well of Lost Dreams
Apr 23, 2018 - Wayfarer's Bauble
Apr 23, 2018 - Wash Out
Apr 23, 2018 - Warstorm Surge
Apr 23, 2018 - War Cadence
Apr 23, 2018 - Wall of Reverence
Apr 23, 2018 - Walker of the Grove
Apr 23, 2018 - Vizkopa Guildmage
Apr 23, 2018 - Vision Skeins
Apr 23, 2018 - Viseling
Apr 23, 2018 - Viscera Seer
Apr 23, 2018 - Vile Requiem
Apr 23, 2018 - Vampire Nighthawk
Apr 23, 2018 - Valley Rannet
Apr 23, 2018 - Uyo, Silent Prophet
Apr 23, 2018 - Unexpectedly Absent
Apr 23, 2018 - Rough // Tumble
Apr 23, 2018 - True-Name Nemesis
Apr 23, 2018 - Toxic Deluge
Apr 23, 2018 - Tower of Fortunes
Apr 23, 2018 - Tower Gargoyle
Apr 23, 2018 - Tooth and Claw
Apr 23, 2018 - Tidehollow Strix
Apr 23, 2018 - Tidal Force
Apr 23, 2018 - Thunderstaff
Apr 23, 2018 - Thraximundar
Apr 23, 2018 - Thousand-Year Elixir
Apr 23, 2018 - Thornwind Faeries
Apr 23, 2018 - Thopter Foundry
Apr 23, 2018 - Terra Ravager
Apr 23, 2018 - Tempt with Vengeance
Apr 23, 2018 - Tempt with Reflections
Apr 23, 2018 - Tempt with Immortality
Apr 23, 2018 - Tempt with Glory
Apr 23, 2018 - Tempt with Discovery
Apr 23, 2018 - Temple Bell
Apr 23, 2018 - Sydri, Galvanic Genius
Apr 23, 2018 - Sword of the Paruns
Apr 23, 2018 - Swiftfoot Boots
Apr 23, 2018 - Survival Cache
Apr 23, 2018 - Surveyor's Scope
Apr 23, 2018 - Sun Droplet
Apr 23, 2018 - Sudden Spoiling
Apr 23, 2018 - Sudden Demise
Apr 23, 2018 - Stronghold Assassin
Apr 23, 2018 - Street Spasm
Apr 23, 2018 - Strategic Planning
Apr 23, 2018 - Stormscape Battlemage
Apr 23, 2018 - Stonecloaker
Apr 23, 2018 - Starstorm
Apr 23, 2018 - Stalking Vengeance
Apr 23, 2018 - Sprouting Vines
Apr 23, 2018 - Sprouting Thrinax
Apr 23, 2018 - Spoils of Victory
Apr 23, 2018 - Spiteful Visions
Apr 23, 2018 - Spitebellows
Apr 23, 2018 - Spine of Ish Sah
Apr 23, 2018 - Spinal Embrace
Apr 23, 2018 - Sphinx of the Steel Wind
Apr 23, 2018 - Spellbreaker Behemoth
Apr 23, 2018 - Spawning Grounds
Apr 23, 2018 - Soul Manipulation
Apr 23, 2018 - Sol Ring
Apr 23, 2018 - Slice in Twain
Apr 23, 2018 - Slice and Dice
Apr 23, 2018 - Skyward Eye Prophets
Apr 23, 2018 - Skyscribing
Apr 23, 2018 - Simic Signet
Apr 23, 2018 - Silklash Spider
Apr 23, 2018 - Shattergang Brothers
Apr 23, 2018 - Sharuum the Hegemon
Apr 23, 2018 - Sharding Sphinx
Apr 23, 2018 - Serra Avatar
Apr 23, 2018 - Serene Master
Apr 23, 2018 - Selesnya Signet
Apr 23, 2018 - Selesnya Guildmage
Apr 23, 2018 - Selesnya Charm
Apr 23, 2018 - Sek'Kuar, Deathkeeper
Apr 23, 2018 - Seer's Sundial
Apr 23, 2018 - Scarland Thrinax
Apr 23, 2018 - Savage Twister
Apr 23, 2018 - Sanguine Bond
Apr 23, 2018 - Sakura-Tribe Elder
Apr 23, 2018 - Rubinia Soulsinger
Apr 23, 2018 - Roon of the Hidden Realm
Apr 23, 2018 - Restore
Apr 23, 2018 - Reincarnation
Apr 23, 2018 - Reckless Spite
Apr 23, 2018 - Razor Hippogriff
Apr 23, 2018 - Ravenous Baloth
Apr 23, 2018 - Raven Familiar
Apr 23, 2018 - Rampaging Baloths
Apr 23, 2018 - Rakeclaw Gargantuan
Apr 23, 2018 - Rain of Thorns
Apr 23, 2018 - Quagmire Druid
Apr 23, 2018 - Prosperity
Apr 23, 2018 - Propaganda
Apr 23, 2018 - Pristine Talisman
Apr 23, 2018 - Primal Vigor
Apr 23, 2018 - Price of Knowledge
Apr 23, 2018 - Presence of Gond
Apr 23, 2018 - Plague Boiler
Apr 23, 2018 - Pilgrim's Eye
Apr 23, 2018 - Phyrexian Reclamation
Apr 23, 2018 - Phyrexian Gargantua
Apr 23, 2018 - Phyrexian Delver
Apr 23, 2018 - Phthisis
Apr 23, 2018 - Phantom Nantuko
Apr 23, 2018 - Order of Succession
Apr 23, 2018 - Opportunity
Apr 23, 2018 - Ophiomancer
Apr 23, 2018 - One Dozen Eyes
Apr 23, 2018 - Oloro, Ageless Ascetic
Apr 23, 2018 - Obelisk of Jund
Apr 23, 2018 - Obelisk of Grixis
Apr 23, 2018 - Obelisk of Esper
Apr 23, 2018 - Nivix Guildmage
Apr 23, 2018 - Nihil Spellbomb
Apr 23, 2018 - Nightscape Familiar
Apr 23, 2018 - Night Soil
Apr 23, 2018 - Nevinyrral's Disk
Apr 23, 2018 - Nekusar, the Mindrazer
Apr 23, 2018 - Naya Soulbeast
Apr 23, 2018 - Naya Charm
Apr 23, 2018 - Mystic Barrier
Apr 23, 2018 - Myr Battlesphere
Apr 23, 2018 - Murkfiend Liege
Apr 23, 2018 - Molten Disaster
Apr 23, 2018 - Mold Shambler
Apr 23, 2018 - Mnemonic Wall
Apr 23, 2018 - Mistmeadow Witch
Apr 23, 2018 - Mirror Entity
Apr 23, 2018 - Mirari
Apr 23, 2018 - Mayael the Anima
Apr 23, 2018 - Mass Mutiny
Apr 23, 2018 - Marrow Bats
Apr 23, 2018 - Marath, Will of the Wild
Apr 23, 2018 - Magus of the Arena
Apr 23, 2018 - Lu Xun, Scholar General
Apr 23, 2018 - Lim-Dul's Vault
Apr 23, 2018 - Leonin Bladetrap
Apr 23, 2018 - Leafdrake Roost
Apr 23, 2018 - Krosan Warchief
Apr 23, 2018 - Krosan Tusker
Apr 23, 2018 - Krosan Grip
Apr 23, 2018 - Kirtar's Wrath
Apr 23, 2018 - Kazandu Tuskcaller
Apr 23, 2018 - Karmic Guide
Apr 23, 2018 - Jund Charm
Apr 23, 2018 - Jar of Eyeballs
Apr 23, 2018 - Jade Mage
Apr 23, 2018 - Jace's Archivist
Apr 23, 2018 - Infest
Apr 23, 2018 - Inferno Titan
Apr 23, 2018 - Incendiary Command
Apr 23, 2018 - Illusionist's Gambit
Apr 23, 2018 - Hunted Troll
Apr 23, 2018 - Hull Breach
Apr 23, 2018 - Hooded Horror
Apr 23, 2018 - Harmonize
Apr 23, 2018 - Hada Spy Patrol
Apr 23, 2018 - Guttersnipe
Apr 23, 2018 - Guard Gomazoa
Apr 23, 2018 - Grixis Charm
Apr 23, 2018 - Greed
Apr 23, 2018 - Grazing Gladehart
Apr 23, 2018 - Golgari Guildmage
Apr 23, 2018 - Goblin Sharpshooter
Apr 23, 2018 - Goblin Bombardment
Apr 23, 2018 - Gahiji, Honored One
Apr 23, 2018 - Furnace Celebration
Apr 23, 2018 - From the Ashes
Apr 23, 2018 - Foster
Apr 23, 2018 - Fog Bank
Apr 23, 2018 - Flickerwisp
Apr 23, 2018 - Flickerform
Apr 23, 2018 - Fissure Vent
Apr 23, 2018 - Fires of Yavimaya
Apr 23, 2018 - Fireball
Apr 23, 2018 - Filigree Angel
Apr 23, 2018 - Fiery Justice
Apr 23, 2018 - Fiend Hunter
Apr 23, 2018 - Fell Shepherd
Apr 23, 2018 - Fecundity
Apr 23, 2018 - Farhaven Elf
Apr 23, 2018 - Famine
Apr 23, 2018 - Eye of Doom
Apr 23, 2018 - Eternal Dragon
Apr 23, 2018 - Endless Cockroaches
Apr 23, 2018 - Elvish Skysweeper
Apr 23, 2018 - Echo Mage
Apr 23, 2018 - Dungeon Geists
Apr 23, 2018 - Drumhunter
Apr 23, 2018 - Druidic Satchel
Apr 23, 2018 - Dromar's Charm
Apr 23, 2018 - Divinity of Pride
Apr 23, 2018 - Diviner Spirit
Apr 23, 2018 - Dismiss
Apr 23, 2018 - Disciple of Griselbrand
Apr 23, 2018 - Dirge of Dread
Apr 23, 2018 - Deepfire Elemental
Apr 23, 2018 - Deep Analysis
Apr 23, 2018 - Decree of Pain
Apr 23, 2018 - Deceiver Exarch
Apr 23, 2018 - Deathbringer Thoctar
Apr 23, 2018 - Death Grasp
Apr 23, 2018 - Deadwood Treefolk
Apr 23, 2018 - Darksteel Mutation
Apr 23, 2018 - Darksteel Ingot
Apr 23, 2018 - Curse of the Forsaken
Apr 23, 2018 - Curse of Shallow Graves
Apr 23, 2018 - Curse of Predation
Apr 23, 2018 - Curse of Inertia
Apr 23, 2018 - Curse of Chaos
Apr 23, 2018 - Cultivate
Apr 23, 2018 - Cruel Ultimatum
Apr 23, 2018 - Crosis's Charm
Apr 23, 2018 - Crawlspace
Apr 23, 2018 - Crater Hellion
Apr 23, 2018 - Cradle of Vitality
Apr 23, 2018 - Control Magic
Apr 23, 2018 - Conjurer's Closet
Apr 23, 2018 - Charnelhoard Wurm
Apr 23, 2018 - Charmbreaker Devils
Apr 23, 2018 - Carnage Altar
Apr 23, 2018 - Capricious Efreet
Apr 23, 2018 - Brooding Saurian
Apr 23, 2018 - Brilliant Plan
Apr 23, 2018 - Borrowing 100,000 Arrows
Apr 23, 2018 - Boros Charm
Apr 23, 2018 - Blue Sun's Zenith
Apr 23, 2018 - Blood Rites
Apr 23, 2018 - Behemoth Sledge
Apr 23, 2018 - Basalt Monolith
Apr 23, 2018 - Bane of Progress
Apr 23, 2018 - Baloth Woodcrasher
Apr 23, 2018 - Baleful Strix
Apr 23, 2018 - Baleful Force
Apr 23, 2018 - Azorius Keyrune
Apr 23, 2018 - Azorius Herald
Apr 23, 2018 - Azami, Lady of Scrolls
Apr 23, 2018 - Avenger of Zendikar
Apr 23, 2018 - Augury Adept
Apr 23, 2018 - Augur of Bolas
Apr 23, 2018 - Army of the Damned
Apr 23, 2018 - Armillary Sphere
Apr 23, 2018 - Archangel
Apr 23, 2018 - Arcane Melee
Apr 23, 2018 - Arcane Denial
Apr 23, 2018 - Annihilate
Apr 23, 2018 - Angel of Finality
Apr 23, 2018 - Ajani's Pridemate
Apr 23, 2018 - Æthermage's Touch
Apr 23, 2018 - Aerie Mystics
Apr 23, 2018 - Act of Authority
Apr 23, 2018 - Acidic Slime
Dec 12, 2017 - Vivid Marsh
Dec 12, 2017 - Vivid Grove
Dec 12, 2017 - Vivid Creek
Dec 12, 2017 - Vivid Crag
Dec 12, 2017 - Transguild Promenade
Dec 12, 2017 - Tranquil Thicket
Dec 12, 2017 - Terramorphic Expanse
Dec 12, 2017 - Temple of the False God
Dec 12, 2017 - Swamp
Dec 12, 2017 - Smoldering Crater
Dec 12, 2017 - Slippery Karst
Dec 12, 2017 - Simic Guildgate
Dec 12, 2017 - Selesnya Sanctuary
Dec 12, 2017 - Selesnya Guildgate
Dec 12, 2017 - Sejiri Refuge
Dec 12, 2017 - Secluded Steppe
Dec 12, 2017 - Seaside Citadel
Dec 12, 2017 - Savage Lands
Dec 12, 2017 - Saltcrusted Steppe
Dec 12, 2017 - Rupture Spire
Dec 12, 2017 - Rakdos Guildgate
Dec 12, 2017 - Rakdos Carnarium
Dec 12, 2017 - Plains
Dec 12, 2017 - Orzhov Guildgate
Dec 12, 2017 - Orzhov Basilica
Dec 12, 2017 - Opal Palace
Dec 12, 2017 - New Benalia
Dec 12, 2017 - Mountain
Dec 12, 2017 - Mosswort Bridge
Dec 12, 2017 - Molten Slagheap
Dec 12, 2017 - Lonely Sandbar
Dec 12, 2017 - Llanowar Reborn
Dec 12, 2017 - Khalni Garden
Dec 12, 2017 - Kazandu Refuge
Dec 12, 2017 - Jwar Isle Refuge
Dec 12, 2017 - Jungle Shrine
Dec 12, 2017 - Izzet Guildgate
Dec 12, 2017 - Izzet Boilerworks
Dec 12, 2017 - Island
Dec 12, 2017 - Homeward Path
Dec 12, 2017 - Gruul Guildgate
Dec 12, 2017 - Grixis Panorama
Dec 12, 2017 - Grim Backwoods
Dec 12, 2017 - Golgari Rot Farm
Dec 12, 2017 - Golgari Guildgate
Dec 12, 2017 - Forgotten Cave
Dec 12, 2017 - Forest
Dec 12, 2017 - Faerie Conclave
Dec 12, 2017 - Evolving Wilds
Dec 12, 2017 - Drifting Meadow
Dec 12, 2017 - Dimir Guildgate
Dec 12, 2017 - Crumbling Necropolis
Dec 12, 2017 - Command Tower
Dec 12, 2017 - Boros Guildgate
Dec 12, 2017 - Boros Garrison
Dec 12, 2017 - Bojuka Bog
Dec 12, 2017 - Barren Moor
Dec 12, 2017 - Bant Panorama
Dec 12, 2017 - Azorius Guildgate
Dec 12, 2017 - Azorius Chancery
Dec 12, 2017 - Arcane Sanctum
Dec 12, 2017 - Akoum Refuge
Feb 1, 2016 - Urza's Factory
Feb 1, 2016 - Springjack Pasture
Jan 29, 2014 - Naya Panorama
Jan 29, 2014 - Kher Keep
Jan 29, 2014 - Jund Panorama
Jan 29, 2014 - Esper Panorama
Jan 29, 2014 - Contested Cliffs

Act of Authority

    1 W W
Enchantment

When Act of Authority enters the battlefield, you may exile target artifact or enchantment.

At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.

illus. Véronique Meignaud # 1/0

Aerie Mystics

    4 W
Creature - Bird Wizard

Flying

1GU: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.

illus. Mark Zug # 2/0

3/3

Angel of Finality

    3 W
Creature - Angel

Flying

When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.

"Better the dead depart utterly than be enslaved."

illus. Howard Lyon # 4/0

3/4

Annihilate

    3 B B
Instant

Destroy target nonblack creature. It can't be regenerated.

Draw a card.

"Whatever Yawgmoth marks, dies. There is no escape."—Tsabo Tavoc, Phyrexian general

illus. Kev Walker # 68/0

Arcane Denial

    1 U
Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

illus. Mark Zug # 28/0

Arcane Melee

    4 U
Enchantment

Instant and sorcery spells cost 2 less to cast.

Debates between wizards are never purely academic.

illus. Jaime Jones # 29/0

Archangel

    5 W W
Creature - Angel

Flying, vigilance

The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat.

illus. Quinton Hoover # 5/0

5/5

Augury Adept

    1 (W/U) (W/U)
Creature - Kithkin Wizard

Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.

Moonstones grant limited foresight but unlimited advantages.

illus. Steve Prescott # 227/0

2/2

Avenger of Zendikar

    5 G G
Creature - Elemental

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

illus. Zoltan Boros & Gabor Szikszai # 135/0

5/5

Azorius Herald

    2 W
Creature - Spirit

Azorius Herald can't be blocked.

When Azorius Herald enters the battlefield, you gain 4 life.

When Azorius Herald enters the battlefield, sacrifice it unless U was spent to cast it.

"As peace should be—gentle yet unstoppable."—Augustin IV

illus. Justin Sweet # 6/0

2/1

Azorius Keyrune

    3
Artifact

T: Add W or U.

WU: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.

"The higher the mind soars, the greater its understanding of the law."—Isperia

illus. Daniel Ljunggren # 236/0

Baleful Force

    5 B B B
Creature - Elemental

At the beginning of each upkeep, you draw a card and you lose 1 life.

"As with any malevolent being, the trick is knowing how long you can afford to keep it in your service."—Liliana Vess

illus. Eytan Zana # 70/0

7/7

Baleful Strix

    U B
Artifact Creature - Bird

Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

illus. Nils Hamm # 177/0

1/1

Baloth Woodcrasher

    4 G G
Creature - Beast

Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.

illus. Zoltan Boros & Gabor Szikszai # 136/0

4/4

Bant Panorama

Land

T: Add C.

1, T, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.

Bant's hearts are as pure as its air and as bright as its skies.

illus. Donato Giancola # 276/0

Blood Rites

    3 R R
Enchantment

1R, Sacrifice a creature: Blood Rites deals 2 damage to any target.

In war, the best leaders are open to all tactics.

illus. Raymond Swanland # 101/0

Borrowing 100,000 Arrows

    2 U
Sorcery

Draw a card for each tapped creature target opponent controls.

Kongming and Lu Su tricked Wei troops into shooting over 100,000 arrows at them to later use against the Wei at Red Cliffs.

illus. Song Shikai # 33/0

Brilliant Plan

    4 U
Sorcery

Draw three cards.

At Red Cliffs, Kongming and Zhou Yu each wrote his plan for defeating Wei on the palm of his hand. They laughed as they both revealed the same word, "Fire."

illus. Song Shikai # 34/0

Brooding Saurian

    2 G G
Creature - Lizard

At the beginning of each end step, each player gains control of all nontoken permanents they own.

"I have been trapped in the lizard's lair for days. It seems to regard me as its child and will not let me leave."—Aevar Borg, northern guide, journal entry

illus. rk post # 138/0

4/4

Capricious Efreet

    4 R R
Creature - Efreet

At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.

"You wish for great destruction? It is done, my master."

illus. Justin Sweet # 102/0

6/4

Carnage Altar

    2
Artifact

3, Sacrifice a creature: Draw a card.

"In these bloodstains I will find the fingerprints of our oppressors."—Anowon, the Ruin Sage

illus. James Paick # 238/0

Charnelhoard Wurm

    4 B R G
Creature - Wurm

Trample

Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Jund's dragons hoard only sangrite crystals. Its wurms aren't so picky.

illus. Lars Grant-West # 180/0

6/6

Conjurer's Closet

    5
Artifact

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

"Tomorrow wears yesterday's face."—Kordel the Cryptic

illus. Jason Felix # 239/0

Contested Cliffs

Land

T: Add C.

RG, T: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

illus. Anthony S. Waters # 282/0

Control Magic

    2 U U
Enchantment - Aura

Enchant creature

You control enchanted creature.

"Do as I think, not as I do."—Jace Beleren

illus. Clint Cearley # 35/0

Cradle of Vitality

    3 W
Enchantment

Whenever you gain life, you may pay 1W. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Naya's trees grow tall and sturdy. Their foliage intertwines to form dewcups, rainwater pools where the elves gather to celebrate life.

illus. Trevor Hairsine # 7/0

Crater Hellion

    4 R R
Creature - Hellion Beast

Echo 4RR (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.

illus. Daren Bader # 104/0

6/6

Crawlspace

    3
Artifact

No more than two creatures can attack you each combat.

Lord Rondor arrived for battle with sixty war elephants, ten catapults, and two hundred of his finest archers. Then he saw the battlefield . . .

illus. Franz Vohwinkel # 240/0

Curse of Chaos

    2 R
Enchantment - Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.

"Let them cry for mercy. The only one who can hear them is me."—Siglind the Conqueror

illus. Jason A. Engle # 105/0

Curse of Inertia

    2 U
Enchantment - Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

"As long as I pull the strings, you will dance."—Tezzeret

illus. Jasper Sandner # 36/0

Curse of Shallow Graves

    2 B
Enchantment - Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.

illus. Karla Ortiz # 71/0

Curse of the Forsaken

    2 W
Enchantment - Aura Curse

Enchant player

Whenever a creature attacks enchanted player, its controller gains 1 life.

"Purge the damned, for they have no place among the righteous!"—Seeta of Thraben

illus. William Wu # 8/0

Darksteel Mutation

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Infinitely powerless.

illus. Daniel Ljunggren # 9/0

Deadwood Treefolk

    5 G
Creature - Treefolk

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.

illus. Don Hazeltine # 141/0

3/6

Deathbringer Thoctar

    4 B R
Creature - Zombie Beast

Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.

Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to any target.

illus. Karl Kopinski # 184/0

3/3

Deepfire Elemental

    4 B R
Creature - Elemental

XX1: Destroy target artifact or creature with converted mana cost X.

"There are deep, deep places in this world that have long burned hot with little regard for the whitening of the earth's thin skin."—Sek'Kuar, Deathkeeper

illus. Joel Thomas # 185/0

4/4

Derevi, Empyrial Tactician

    G W U
Legendary Creature - Bird Wizard

Flying

Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.

1GWU: Put Derevi onto the battlefield from the command zone.

illus. Michael Komarck # 186/0

2/3

Dirge of Dread

    2 B
Sorcery

All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Cycling 1B (1B, Discard this card: Draw a card.)

When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.

illus. Heather Hudson # 73/0

Disciple of Griselbrand

    1 B
Creature - Human Cleric

1, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

The demon Griselbrand dared to stand against Avacyn, earning him the loathing of thousands and the admiration of a few.

illus. Clint Cearley # 74/0

1/1

Diviner Spirit

    4 U
Creature - Spirit

Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.

Sentience is its natural habitat.

illus. Yeong-Hao Han # 40/0

2/4

Divinity of Pride

    (W/B) (W/B) (W/B) (W/B) (W/B)
Creature - Spirit Avatar

Flying, lifelink

Divinity of Pride gets +4/+4 as long as you have 25 or more life.

"She spoke of mystery and portent, of such unfathomable things that my mind screamed for pity."—The Seer's Parables

illus. Greg Staples # 228/0

4/4

Djinn of Infinite Deceits

    4 U U
Creature - Djinn

Flying

T: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.

The winds of change have a mind of their own.

illus. Robbie Trevino # 41/0

2/7

Dromar's Charm

    W U B
Instant

Choose one —

• You gain 5 life.

• Counter target spell.

• Target creature gets -2/-2 until end of turn.

"Wisdom can be summed up in two rules: Control what you can. Eliminate what you cannot."—Dromar, the Banisher

illus. Marco Nelor # 187/0

Druidic Satchel

    3
Artifact

2, T: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

illus. Matt Stewart # 242/0

Drumhunter

    3 G
Creature - Human Druid Warrior

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.

T: Add C.

"I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark."

illus. Jim Murray # 142/0

2/2

Dungeon Geists

    2 U U
Creature - Spirit

Flying

When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

illus. Nils Hamm # 42/0

3/3

Echo Mage

    1 U U
Creature - Human Wizard

Level up 1U (1U: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/4

UU, T: Copy target instant or sorcery spell. You may choose new targets for the copy.

LEVEL 4+

2/5

UU, T: Copy target instant or sorcery spell twice. You may choose new targets for the copies.

illus. Matt Stewart # 43/0

2/3

Elvish Skysweeper

    G
Creature - Elf Warrior

4G, Sacrifice a creature: Destroy target creature with flying.

The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same.

illus. Mark Tedin # 143/0

1/1

Endless Cockroaches

    1 B B
Creature - Insect

When Endless Cockroaches dies, return it to its owner's hand.

There is nothing more repulsive than a cockroach—except a cockroach and all its friends.

illus. Ron Spencer # 75/0

1/1

Endrek Sahr, Master Breeder

    4 B
Legendary Creature - Human Wizard

Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's converted mana cost.

When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.

illus. Mark Tedin # 76/0

2/2

Esper Panorama

Land

T: Add C.

1, T, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.

Esper is an expansive canvas painted by precise, controlling hands.

illus. Franz Vohwinkel # 286/0

Eye of Doom

    4
Artifact

When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.

2, T, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.

illus. Yeong-Hao Han # 243/0

Faerie Conclave

Land

Faerie Conclave enters the battlefield tapped.

T: Add U.

1U: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

illus. Stephan Martiniere # 288/0

Farhaven Elf

    2 G
Creature - Elf Druid

When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.

"Verdant bloom does exist. It merely hides for its own safety."

illus. Brandon Kitkouski # 144/0

1/1

Fecundity

    2 G
Enchantment

Whenever a creature dies, that creature's controller may draw a card.

Life is eternal. A lifetime is ephemeral.

illus. Rebecca Guay # 145/0

Fell Shepherd

    5 B B
Creature - Avatar

Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn.

B, Sacrifice another creature: Target creature gets -2/-2 until end of turn.

illus. Brad Rigney # 78/0

8/6

Fiend Hunter

    1 W W
Creature - Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

illus. Wayne Reynolds # 11/0

1/3

Fissure Vent

    3 R R
Sorcery

Choose one or both —

• Destroy target artifact.

• Destroy target nonbasic land.

"Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds."—Samila, Murasa Expeditionary House

illus. Philip Straub # 107/0

Flickerform

    1 W
Enchantment - Aura

Enchant creature

2WW: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

illus. Ron Spears # 12/0

Flickerwisp

    1 W W
Creature - Elemental

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Its wings disturb more than air.

illus. Jeremy Enecio # 13/0

3/1

Foster

    2 G G
Enchantment

Whenever a creature you control dies, you may pay 1. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.

illus. Carl Critchlow # 146/0

From the Ashes

    3 R
Sorcery

Destroy all nonbasic lands. For each land destroyed this way, its controller may search their library for a basic land card and put it onto the battlefield. Then each player who searched their library this way shuffles it.

illus. Karl Kopinski # 108/0

Furnace Celebration

    1 R R
Enchantment

Whenever you sacrifice another permanent, you may pay 2. If you do, Furnace Celebration deals 2 damage to any target.

Nothing impresses goblins more than something that's bound to kill them.

illus. Svetlin Velinov # 109/0

Gahiji, Honored One

    2 R G W
Legendary Creature - Beast

Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.

He can stir the gentlest spirit to wild ferocity.

illus. Brynn Metheney # 191/0

4/4

Goblin Bombardment

    1 R
Enchantment

Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.

One mogg to aim the catapult, one mogg to steer the rock.

illus. Brian Snoddy # 110/0

Goblin Sharpshooter

    2 R
Creature - Goblin

Goblin Sharpshooter doesn't untap during your untap step.

Whenever a creature dies, untap Goblin Sharpshooter.

T: Goblin Sharpshooter deals 1 damage to any target.

illus. Wayne Reynolds # 111/0

1/1

Golgari Guildmage

    (B/G) (B/G)
Creature - Elf Shaman

4B, Sacrifice a creature: Return target creature card from your graveyard to your hand.

4G: Put a +1/+1 counter on target creature.

illus. Zoltan Boros & Gabor Szikszai # 229/0

2/2

Grazing Gladehart

    2 G
Creature - Antelope

Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.

"Don't be fooled. If it were as docile as it looks, it would've died off long ago."—Yon Basrel, Oran-Rief survivalist

illus. Ryan Pancoast # 147/0

2/2

Greed

    3 B
Enchantment

B, Pay 2 life: Draw a card.

What is a sliver of one's soul compared to unimaginable wealth?

illus. Izzy # 79/0

Grixis Charm

    U B R
Instant

Choose one —

• Return target permanent to its owner's hand.

• Target creature gets -4/-4 until end of turn.

• Creatures you control get +2/+0 until end of turn.

"So many choices. Shall I choose loathing, hate, or malice today?"—Eliza of the Keep

illus. Lars Grant-West # 192/0

Guard Gomazoa

    2 U
Creature - Jellyfish

Defender, flying

Prevent all combat damage that would be dealt to Guard Gomazoa.

It lingers near the outposts of the Makindi Trenches, inadvertently granting another layer of defense.

illus. Rob Alexander # 45/0

1/3

Hada Spy Patrol

    1 U
Creature - Human Rogue

Level up 2U (2U: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Hada Spy Patrol can't be blocked.

LEVEL 3+

3/3

Shroud (This creature can't be the target of spells or abilities.)

Hada Spy Patrol can't be blocked.

illus. Zoltan Boros & Gabor Szikszai # 46/0

1/1

Hooded Horror

    4 B
Creature - Horror

Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most.

Insidious fear can be the undoing of the greatest of armies.

illus. Allen Williams # 80/0

4/4

Hua Tuo, Honored Physician

    1 G G
Legendary Creature - Human

T: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.

illus. Gao Jianzhang # 149/0

1/2

Hull Breach

    R G
Sorcery

Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Destroy target artifact and target enchantment.

"Crovax knows we're coming now," said a grinning Sisay. "I just sent the Predator crashing into his stronghold."

illus. Brian Snoddy # 193/0

Hunted Troll

    2 G G
Creature - Troll Warrior

When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying.

G: Regenerate Hunted Troll.

illus. Greg Staples # 150/0

8/4

Illusionist's Gambit

    2 U U
Instant

Cast this spell only during the declare blockers step on an opponent's turn.

Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.

illus. Zoltan Boros # 47/0

Incendiary Command

    3 R R
Sorcery

Choose two —

• Incendiary Command deals 4 damage to target player or planeswalker.

• Incendiary Command deals 2 damage to each creature.

• Destroy target nonbasic land.

• Each player discards all the cards in their hand, then draws that many cards.

illus. Wayne England # 113/0

Jade Mage

    1 G
Creature - Human Shaman

2G: Create a 1/1 green Saproling creature token.

"We are one with the wild things. Life blooms from our fingertips and nature responds to our summons."—Jade creed

illus. Izzy # 151/0

2/1

Jar of Eyeballs

    3
Artifact

Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.

3, T, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.

illus. Jaime Jones # 244/0

Jeleva, Nephalia's Scourge

    1 U B R
Legendary Creature - Vampire Wizard

Flying

When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva.

Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost.

illus. Cynthia Sheppard # 194/0

1/3

Jund Charm

    B R G
Instant

Choose one —

• Exile all cards from target player's graveyard.

• Jund Charm deals 2 damage to each creature.

• Put two +1/+1 counters on target creature.

Jund pulses with raw energy, waiting for shamans to shape it into useful form.

illus. Brandon Kitkouski # 195/0

Jund Panorama

Land

T: Add C.

1, T, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.

The sky is the dragon's throne, the seat from which it issues its fiery decrees.

illus. Jaime Jones # 298/0

Karmic Guide

    3 W W
Creature - Angel Spirit

Flying, protection from black

Echo 3WW (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

illus. Allen Williams # 14/0

2/2

Kazandu Refuge

Land

Kazandu Refuge enters the battlefield tapped.

When Kazandu Refuge enters the battlefield, you gain 1 life.

T: Add R or G.

illus. Franz Vohwinkel # 301/0

Kazandu Tuskcaller

    1 G
Creature - Human Shaman

Level up 1G (1G: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-5

1/1

T: Create a 3/3 green Elephant creature token.

LEVEL 6+

1/1

T: Create two 3/3 green Elephant creature tokens.

illus. Mike Bierek # 152/0

1/1

Khalni Garden

Land

Khalni Garden enters the battlefield tapped.

When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.

T: Add G.

illus. Ryan Pancoast # 302/0

Kher Keep

Legendary Land

T: Add C.

1R, T: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

"They're still here?! The cockroach may have finally met its match."—Teferi

illus. Parente # 303/0

Kirtar's Wrath

    4 W W
Sorcery

Destroy all creatures. They can't be regenerated.

Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

illus. Kev Walker # 15/0

Krosan Tusker

    5 G G
Creature - Boar Beast

Cycling 2G (2G, Discard this card: Draw a card.)

When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. (Do this before you draw.)

illus. Kev Walker # 154/0

6/5

Krosan Warchief

    2 G
Creature - Beast

Beast spells you cast cost 1 less to cast.

1G: Regenerate target Beast.

It turns prey into predator.

illus. Greg Hildebrandt # 155/0

2/2

Leafdrake Roost

    3 G U
Enchantment - Aura

Enchant land

Enchanted land has "GU, T: Create a 2/2 green and blue Drake creature token with flying."

"The best experiments are those whose successes replicate themselves."—Yolov, Simic bioengineer

illus. Nick Percival # 196/0

Leonin Bladetrap

    3
Artifact

Flash (You may cast this spell any time you could cast an instant.)

2, Sacrifice Leonin Bladetrap: It deals 2 damage to each attacking creature without flying.

illus. Randy Gallegos # 245/0

Lim-Dul's Vault

    U B
Instant

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.

illus. Wayne England # 197/0

Lonely Sandbar

Land

Lonely Sandbar enters the battlefield tapped.

T: Add U.

Cycling U (U, Discard this card: Draw a card.)

illus. Heather Hudson # 305/0

Lu Xun, Scholar General

    2 U U
Legendary Creature - Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.

illus. Xu Xiaoming # 49/0

1/3

Magus of the Arena

    4 R R
Creature - Human Wizard

3, T: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

The magus still hears the roar of the crowds. They're gone, but the will to compete remains.

illus. Thomas M. Baxa # 115/0

5/5

Marath, Will of the Wild

    R G W
Legendary Creature - Elemental Beast

Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

X, Remove X +1/+1 counters from Marath: Choose one —

• Put X +1/+1 counters on target creature. X can't be 0.

• Marath deals X damage to any target. X can't be 0.

• Create an X/X green Elemental creature token. X can't be 0.

illus. Tyler Jacobson # 198/0

0/0

Marrow Bats

    4 B
Creature - Bat Skeleton

Flying

Pay 4 life: Regenerate Marrow Bats.

"No matter how far we push into Stensia, undeath will always remain in these lands."—Terhold, archmage of Drunau

illus. Jason A. Engle # 82/0

4/1

Mass Mutiny

    3 R R
Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

"What say you, my most trusted advisors? . . . Advisors?"—Edra, merfolk sovereign

illus. Carl Critchlow # 116/0

Mayael the Anima

    R G W
Legendary Creature - Elf Shaman

3RGW, T: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.

The sacred Anima's eyes are blind to all but the grandest truths.

illus. Jason Chan # 199/0

2/3

Mirari

    5
Legendary Artifact

Whenever you cast an instant or sorcery spell, you may pay 3. If you do, copy that spell. You may choose new targets for the copy.

"It offers you what you want, not what you need."—Braids, dementia summoner

illus. Donato Giancola # 246/0

Mirror Entity

    2 W
Creature - Shapeshifter

Changeling (This card is every creature type.)

X: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Unaware of Lorwyn's diversity, it sees only itself, reflected a thousand times over.

illus. Zoltan Boros & Gabor Szikszai # 17/0

1/1

Mold Shambler

    3 G
Creature - Fungus Beast

Kicker 1G (You may pay an additional 1G as you cast this spell.)

When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.

When civilization encroaches on nature, Zendikar encroaches back.

illus. Karl Kopinski # 156/0

3/3

Molten Disaster

    X R R
Sorcery

Kicker R (You may pay an additional R as you cast this spell.)

If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Molten Disaster deals X damage to each creature without flying and each player.

illus. Ittoku # 117/0

Molten Slagheap

Land

T: Add C.

1, T: Put a storage counter on Molten Slagheap.

1, Remove X storage counters from Molten Slagheap: Add X mana in any combination of B and/or R.

illus. Daren Bader # 306/0

Murkfiend Liege

    2 (G/U) (G/U) (G/U)
Creature - Horror

Other green creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

Untap all green and/or blue creatures you control during each other player's untap step.

illus. Carl Critchlow # 231/0

4/4

Mystic Barrier

    4 W
Enchantment

When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.

Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that player.

illus. Matt Stewart # 18/0

Naya Panorama

Land

T: Add C.

1, T, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.

Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet.

illus. Hideaki Takamura # 308/0

Naya Soulbeast

    6 G G
Creature - Beast

When you cast this spell, each player reveals the top card of their library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.

Trample

illus. Jesper Ejsing # 157/0

0/0

Nekusar, the Mindrazer

    2 U B R
Legendary Creature - Zombie Wizard

At the beginning of each player's draw step, that player draws an additional card.

Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.

His enemies wondered if the lich king's brutal death and unnatural rebirth had been his plan all along.

illus. Mark Winters # 201/0

2/4

Night Soil

    G G
Enchantment

1, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

Some said killing the thallids only encouraged them.

illus. Richard Wright # 158/0

Nightscape Familiar

    1 B
Creature - Zombie

Blue spells and red spells you cast cost 1 less to cast.

1B: Regenerate Nightscape Familiar.

Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.

illus. Jeff Easley # 83/0

1/1

Obelisk of Esper

    3
Artifact

T: Add W, U, or B.

It is a monument as austere, unyielding, and inscrutable as Esper itself.

illus. Francis Tsai # 250/0

Obelisk of Grixis

    3
Artifact

T: Add U, B, or R.

Like most features of Grixis, the obelisks that remain from the time of Alara now exist only for dark exploitation.

illus. Nils Hamm # 251/0

Obelisk of Jund

    3
Artifact

T: Add B, R, or G.

Volcanic ash-winds batter it, climbing vines overwhelm it, dragonfire roasts it, and yet it still stands as a testament to a forgotten world.

illus. Brandon Kitkouski # 252/0

Oloro, Ageless Ascetic

    3 W U B
Legendary Creature - Giant Soldier

At the beginning of your upkeep, you gain 2 life.

Whenever you gain life, you may pay 1. If you do, draw a card and each opponent loses 1 life.

At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.

illus. Eric Deschamps # 203/0

4/5

One Dozen Eyes

    5 G
Sorcery

Choose one —

• Create a 5/5 green Beast creature token.

• Create five 1/1 green Insect creature tokens.

Entwine GGG (Choose both if you pay the entwine cost.)

illus. Darrell Riche # 159/0

Ophiomancer

    2 B
Creature - Human Shaman

At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

"There are dark, ancient arts that fascinate even me."—Sorin Markov

illus. John Stanko # 84/0

2/2

Order of Succession

    3 U
Sorcery

Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose.

"Long live . . . me."

illus. Magali Villeneuve # 52/0

Phantom Nantuko

    2 G
Creature - Insect Spirit

Trample

Phantom Nantuko enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.

T: Put a +1/+1 counter on Phantom Nantuko.

illus. Wayne England # 160/0

0/0

Phthisis

    3 B B B B
Sorcery

Destroy target creature. Its controller loses life equal to its power plus its toughness.

Suspend 5—1B (Rather than cast this card from your hand, you may pay 1B and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

illus. Carl Critchlow # 85/0

Phyrexian Delver

    3 B B
Creature - Zombie

When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost.

Because the dead have no will to resist.

illus. Igor Kieryluk # 86/0

3/2

Phyrexian Gargantua

    4 B B
Creature - Horror

When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.

Other Phyrexians have nightmares about the gargantua.

illus. Igor Kieryluk # 87/0

4/4

Pilgrim's Eye

    3
Artifact Creature - Thopter

Flying

When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

The kor send their thopter kites to see if the land is in a welcoming mood.

illus. Dan Scott # 253/0

1/1

Plague Boiler

    3
Artifact

At the beginning of your upkeep, put a plague counter on Plague Boiler.

1BG: Put a plague counter on Plague Boiler or remove a plague counter from it.

When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.

illus. Mark Tedin # 254/0

Presence of Gond

    2 G
Enchantment - Aura

Enchant creature

Enchanted creature has "T: Create a 1/1 green Elf Warrior creature token."

"Here lies Gond, hero of Safehold Taldwen. May he ever guide our quest."

illus. Brandon Kitkouski # 161/0

Price of Knowledge

    6 B
Enchantment

Players have no maximum hand size.

At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.

illus. Dan Scott # 89/0

Primal Vigor

    4 G
Enchantment

If one or more tokens would be created, twice that many of those tokens are created instead.

If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.

illus. Matt Stewart # 162/0

Prosperity

    X U
Sorcery

Each player draws X cards.

"True riches are found in the mazes of the mind."—Tamiyo, the Moon Sage

illus. Nic Klein # 54/0

Prossh, Skyraider of Kher

    3 B R G
Legendary Creature - Dragon

When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast Prossh.

Flying

Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.

illus. Todd Lockwood # 204/0

5/5

Quagmire Druid

    2 B
Creature - Zombie Druid

G, T, Sacrifice a creature: Destroy target enchantment.

As the druids had devoted their lives to preserving Dominaria, so did they devote their deaths.

illus. Jaime Jones # 90/0

2/2

Rakeclaw Gargantuan

    2 R G W
Creature - Beast

1: Target creature with power 5 or greater gains first strike until end of turn.

Naya teems with gargantuans, titanic monsters to whom both nature and civilization defer.

illus. Jesper Ejsing # 205/0

5/3

Raven Familiar

    2 U
Creature - Bird

Flying

Echo 2U (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

illus. John Avon # 55/0

1/2

Ravenous Baloth

    2 G G
Creature - Beast

Sacrifice a Beast: You gain 4 life.

"All we know about the Krosan Forest we have learned from those few who made it out alive."—Elvish refugee

illus. Todd Lockwood # 165/0

4/4

Razor Hippogriff

    3 W W
Creature - Hippogriff

Flying

When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.

She incubates her eggs in gold and mana.

illus. David Rapoza # 19/0

3/3

Reincarnation

    1 G G
Instant

Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.

"You cannot imagine what eyes you may look through tomorrow."—Aerona, elder druid

illus. Steve Prescott # 166/0

Restore

    1 G
Sorcery

Put target land card from a graveyard onto the battlefield under your control.

"See, the land itself raises an altar to the ascendancy of nature."—Mayael the Anima

illus. John Avon # 167/0

Roon of the Hidden Realm

    2 G W U
Legendary Creature - Rhino Soldier

Vigilance, trample

2, T: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

"Time and space are just new battlefields to be mastered."

illus. Steve Prescott # 206/0

4/4

Rough // Tumble

    1 R // 5 R
Sorcery

Rough deals 2 damage to each creature without flying.

illus. Luca Zontini # 118/0

Rubinia Soulsinger

    2 G W U
Legendary Creature - Faerie

You may choose not to untap Rubinia Soulsinger during your untap step.

T: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.

"Take up the quill, and feel your future flow into the runes."

illus. Cynthia Sheppard # 207/0

2/3

Rupture Spire

Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay 1.

T: Add one mana of any color.

illus. Jaime Jones # 315/0

Savage Twister

    X R G
Sorcery

Savage Twister deals X damage to each creature.

"Nature is the ultimate mindless destroyer, capable of power and ferocity no army can match, and the Gruul follow its example."—Trigori, Azorius senator

illus. John Avon # 208/0

Scarland Thrinax

    B R G
Creature - Lizard

Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.

"There is only one way of life in Jund: feed on the weak until you are cut down by something stronger."—Jorshu of Clan Nel Toth

illus. Daarken # 209/0

2/2

Sejiri Refuge

Land

Sejiri Refuge enters the battlefield tapped.

When Sejiri Refuge enters the battlefield, you gain 1 life.

T: Add W or U.

illus. Ryan Pancoast # 320/0

Sek'Kuar, Deathkeeper

    2 B R G
Legendary Creature - Orc Shaman

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

The orcs believe Sek'Kuar still lives in the Karplusan Mountains, gathering his dead army, intent on revenge.

illus. Jesper Ejsing # 210/0

4/3

Selesnya Charm

    G W
Instant

Choose one —

• Target creature gets +2/+2 and gains trample until end of turn.

• Exile target creature with power 5 or greater.

• Create a 2/2 white Knight creature token with vigilance.

illus. Zoltan Boros # 211/0

Selesnya Guildmage

    (G/W) (G/W)
Creature - Elf Wizard

3G: Create a 1/1 green Saproling creature token.

3W: Creatures you control get +1/+1 until end of turn.

illus. Mark Zug # 232/0

2/2

Serene Master

    1 W
Creature - Human Monk

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

"A great warrior studies many different disciplines and takes the best from each."—Gideon Jura

illus. Mark Zug # 20/0

0/2

Serra Avatar

    4 W W W
Creature - Avatar

Serra Avatar's power and toughness are each equal to your life total.

When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.

"Serra isn't dead. She lives on through me."

illus. Dermot Power # 21/0

*/*

Sharding Sphinx

    4 U U
Artifact Creature - Sphinx

Flying

Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.

Whether mechanical or biological, life finds a way to propagate itself.

illus. Michael Bruinsma # 56/0

4/4

Shattergang Brothers

    1 B R G
Legendary Creature - Goblin Artificer

2B, Sacrifice a creature: Each other player sacrifices a creature.

2R, Sacrifice an artifact: Each other player sacrifices an artifact.

2G, Sacrifice an enchantment: Each other player sacrifices an enchantment.

illus. Kev Walker # 213/0

3/3

True-Name Nemesis

    1 U U
Creature - Merfolk Rogue

As True-Name Nemesis enters the battlefield, choose a player.

True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)

illus. Zack Stella # 63/0

3/1

Silklash Spider

    3 G G
Creature - Spider

Reach

XGG: Silklash Spider deals X damage to each creature with flying.

By the time the spider comes to slurp up its dinner, its victims have been partially dissolved by acidic silk.

illus. Iain McCaig # 169/0

Skyscribing

    X U U
Sorcery

Each player draws X cards.

Forecast — 2U, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.)

"All clouds should be so organized."—Isperia

illus. Richard Wright # 57/0

Skyward Eye Prophets

    3 G W U
Creature - Human Wizard

Vigilance

T: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.

illus. Matt Stewart # 214/0

Slice and Dice

    4 R R
Sorcery

Slice and Dice deals 4 damage to each creature.

Cycling 2R (2R, Discard this card: Draw a card.)

When you cycle Slice and Dice, you may have it deal 1 damage to each creature.

illus. Mark Brill # 119/0

Spawning Grounds

    6 G G
Enchantment - Aura

Enchant land

Enchanted land has "T: Create a 5/5 green Beast creature token with trample."

It's the only water source in miles of desert, but the local tribes avoid it at all costs.

illus. Vincent Proce # 171/0

Spellbreaker Behemoth

    1 R G G
Creature - Beast

This spell can't be countered.

Creature spells you control with power 5 or greater can't be countered.

"Some think its immunity to countermagic evolved because of the constant mage attacks on Naya. I think it just ate a bunch of wizards."—Broka, drumhunter

illus. Jason Chan # 216/0

Sphinx of the Steel Wind

    5 W U B
Artifact Creature - Sphinx

Flying, first strike, vigilance, lifelink, protection from red and from green

No one has properly answered her favorite riddle: "Why should I spare your life?"

illus. Kev Walker # 217/0

Spinal Embrace

    3 U U B
Instant

Cast this spell only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

illus. Donato Giancola # 218/0

Spine of Ish Sah

    7
Artifact

When Spine of Ish Sah enters the battlefield, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

illus. Daniel Ljunggren # 260/0

Spitebellows

    5 R
Creature - Elemental

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.

Evoke 1RR (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Disaster stalks with gaping jaws across unready lands.

illus. Larry MacDougall # 120/0

Spiteful Visions

    2 (B/R) (B/R) } { B // }
Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.

Knowledge brings the sting of disillusionment, but the pain teaches perspective.

illus. Brandon Kitkouski # 233/0

Spoils of Victory

    2 G
Sorcery

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.

illus. Sun Nan # 172/0

Springjack Pasture

Land

T: Add C.

4, T: Create a 0/1 white Goat creature token.

T, Sacrifice X Goats: Add X mana of any one color. You gain X life.

illus. Terese Nielsen # 326/0

Sprouting Vines

    2 G
Instant

Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

illus. John Avon # 173/0

Starstorm

    X R R
Instant

Starstorm deals X damage to each creature.

Cycling 3 (3, Discard this card: Draw a card.)

Ever since the disaster, the city's survivors viewed the star-strewn sky with dread.

illus. Jonas De Ro # 122/0

Stonecloaker

    2 W
Creature - Gargoyle

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.

When Stonecloaker enters the battlefield, exile target card from a graveyard.

illus. Tomas Giorello # 22/0

Stormscape Battlemage

    2 U
Creature - Metathran Wizard

Kicker W and/or 2B (You may pay an additional W and/or 2B as you cast this spell.)

When Stormscape Battlemage enters the battlefield, if it was kicked with its W kicker, you gain 3 life.

When Stormscape Battlemage enters the battlefield, if it was kicked with its 2B kicker, destroy target nonblack creature. That creature can't be regenerated.

illus. Christopher Moeller # 58/0

Street Spasm

    X R
Instant

Street Spasm deals X damage to target creature without flying you don't control.

Overload XXRR (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

illus. Raymond Swanland # 123/0

Stronghold Assassin

    1 B B
Creature - Zombie Assassin

T, Sacrifice a creature: Destroy target nonblack creature.

The assassin sees only throats and hears only heartbeats.

illus. Matthew D. Wilson # 93/0

Sudden Demise

    X R
Sorcery

Choose a color. Sudden Demise deals X damage to each creature of the chosen color.

In the Skyfang Mountains, one misstep can mean the end of an entire clan.

illus. Dan Scott # 124/0

Sudden Spoiling

    1 B B
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

illus. Alan Pollack # 94/0

Sun Droplet

    2
Artifact

Whenever you're dealt damage, put that many charge counters on Sun Droplet.

At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.

illus. Greg Hildebrandt # 261/0

Surveyor's Scope

    2
Artifact

T, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.

illus. Daniel Ljunggren # 262/0

Sword of the Paruns

    4
Artifact - Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0.

As long as equipped creature is untapped, untapped creatures you control get +0/+2.

3: You may tap or untap equipped creature.

Equip 3

illus. Greg Hildebrandt # 264/0

Tempt with Glory

    5 W
Sorcery

Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control.

illus. Michael Komarck # 24/0

Tempt with Immortality

    4 B
Sorcery

Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from their graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield.

illus. Philip Straub # 95/0

Tempt with Reflections

    3 U
Sorcery

Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.

illus. Mike Bierek # 60/0

Tempt with Vengeance

    X R
Sorcery

Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each player who does, create X 1/1 red Elemental creature tokens with haste.

illus. Ryan Barger # 125/0

Terra Ravager

    2 R R
Creature - Elemental Beast

Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.

It lives in the mountaintops, feeds at the mountains' feet, and kills anything it finds on the path between.

illus. Ralph Horsley # 126/0

0/4

Thornwind Faeries

    1 U U
Creature - Faerie

Flying

T: Thornwind Faeries deals 1 damage to any target.

Guarding the ship is the Thornwinds' first concern. Getting along with the locals ranks fourth or fifth at best.

illus. Rebecca Guay # 61/0

Thousand-Year Elixir

    3
Artifact

You may activate abilities of creatures you control as though those creatures had haste.

1, T: Untap target creature.

Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic.

illus. Richard Sardinha # 266/0

Thraximundar

    4 U B R
Legendary Creature - Zombie Assassin

Haste

Whenever Thraximundar attacks, defending player sacrifices a creature.

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.

His name means "he who paints the earth red."

illus. Raymond Swanland # 221/0

Thunderstaff

    3
Artifact

As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.

2, T: Attacking creatures get +1/+0 until end of turn.

Jort the Thunder-Mad spent his life perfecting a way to harness the power of the heavens.

illus. Cliff Childs # 267/0

Tidal Force

    5 U U U
Creature - Elemental

At the beginning of each upkeep, you may tap or untap target permanent.

"Do not speak the name of the sea, for if it should hear you and rise up, no fortress in the world could hide you."—Gimara of Halimar

illus. Phill Simmer # 62/0

7/7

Tidehollow Strix

    U B
Artifact Creature - Bird

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay.

illus. Cyril Van Der Haegen # 222/0

Tooth and Claw

    3 R
Enchantment

Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.

"You deify nature as female—kind and gentle—yet you cringe at what is natural."—Mirri of the Weatherlight

illus. Val Mayerik # 127/0

Tower of Fortunes

    4
Artifact

8, T: Draw four cards.

The ur-golem etchings begin by celebrating Mirrodin's creator, a golem of almost limitless power. They end by cursing its protector, a being called Memnarch.

illus. Matt Cavotta # 268/0

Toxic Deluge

    2 B
Sorcery

As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.

"It's a difficult task to quarantine a plague that moves with the clouds."—Esara, healer adept

illus. Svetlin Velinov # 96/0

Transguild Promenade

Land

Transguild Promenade enters the battlefield tapped.

When Transguild Promenade enters the battlefield, sacrifice it unless you pay 1.

T: Add one mana of any color.

illus. Noah Bradley # 330/0

Unexpectedly Absent

    X W W
Instant

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

Once you've been dragged down the currents of time, you'll never quite trust your own permanence again.

illus. Min Yum # 25/0

Urza's Factory

Land - Urza’s

T: Add C.

7, T: Create a 2/2 colorless Assembly-Worker artifact creature token.

"Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another."—Tocasia, journal entry

illus. Mark Tedin # 331/0

Uyo, Silent Prophet

    4 U U
Legendary Creature - Moonfolk Wizard

Flying

2, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.

illus. John Bolton # 64/0

Valley Rannet

    4 R G
Creature - Beast

Mountaincycling 2, forestcycling 2 (2, Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle your library.)

illus. Dave Allsop # 224/0

Vile Requiem

    2 B B
Enchantment

At the beginning of your upkeep, you may put a verse counter on Vile Requiem.

1B, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.

illus. Carl Critchlow # 98/0

Viscera Seer

    B
Creature - Vampire Wizard

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

In matters of life and death, he trusts his gut.

illus. John Stanko # 99/0

Viseling

    4
Artifact Creature - Construct

At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.

"This may hurt a lot."

illus. Kev Walker # 269/0

Vision Skeins

    1 U
Instant

Each player draws two cards.

"I could see in the other mage's eyes that he'd thought of it too. Then it became a race to exploit the knowledge first."

illus. Aleksi Briclot # 65/0

Vitu-Ghazi, the City-Tree

Land

T: Add C.

2GW, T: Create a 1/1 green Saproling creature token.

In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave.

illus. Martina Pilcerova # 332/0

Walker of the Grove

    6 G G
Creature - Elemental

When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.

Evoke 4G (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

illus. Todd Lockwood # 175/0

Wall of Reverence

    3 W
Creature - Spirit Wall

Defender, flying

At the beginning of your end step, you may gain life equal to the power of target creature you control.

The lives of elves are long, but their memories are longer. Even after death, they do not desert their homes.

illus. Wayne Reynolds # 26/0

War Cadence

    2 R
Enchantment

XR: This turn, creatures can't block unless their controller pays X for each blocking creature they control.

The rhythm isn't a call to arms, but a signal that the goblins have made a new enemy.

illus. John Matson # 128/0

Wash Out

    3 U
Sorcery

Return all permanents of the color of your choice to their owners' hands.

"It's not the darkness I fear but dull and numbing shades of gray."—Sydri, galvanic genius

illus. Steven Belledin # 66/0

Where Ancients Tread

    4 R
Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to any target.

"Never subtle nor cryptic is the reckoning of the mighty."—Mayael the Anima

illus. Zoltan Boros & Gabor Szikszai # 130/0

Widespread Panic

    2 R
Enchantment

Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.

"How thin is the veneer of civilization! A modest measure of panic will wash it off completely."—Guard Erdrud of An Karras

illus. Dave Kendall # 131/0

Wild Ricochet

    2 R R
Instant

You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

"May your day never match your expectations."—Scriptus Fleen, flectomancer

illus. Dan Scott # 132/0

Winged Coatl

    1 G U
Creature - Snake

Flash (You may cast this spell any time you could cast an instant.)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

The nacatl called this new species "vetli," their word for poison arrows.

illus. Izzy # 226/0

Witch Hunt

    4 R
Enchantment

Players can't gain life.

At the beginning of your upkeep, Witch Hunt deals 4 damage to you.

At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.

The accusations spread like hungry flames.

illus. Karl Kopinski # 133/0

Wonder

    3 U
Creature - Incarnation

Flying

As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."—Scroll of Beginnings

illus. Rebecca Guay # 67/0

Ajani's Pridemate

    1 W
Creature - Cat Soldier

Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.

"When one of us prospers, the pride prospers."—Jazal Goldmane

illus. Svetlin Velinov # 3/0

Acidic Slime

    3 G G
Creature - Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

illus. Karl Kopinski # 134/0

2/2

Bane of Progress

    4 G G
Creature - Elemental

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

It sees shaped stone and carved wood as mutilations.

illus. Lars Grant-West # 137/0

2/2

Barren Moor

Land

Barren Moor enters the battlefield tapped.

T: Add B.

Cycling B (B, Discard this card: Draw a card.)

illus. Heather Hudson # 277/0

Basalt Monolith

    3
Artifact

Basalt Monolith doesn't untap during your untap step.

T: Add CCC.

3: Untap Basalt Monolith.

illus. Yeong-Hao Han # 237/0

Blue Sun's Zenith

    X U U U
Instant

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

"The Origin Query will wait. We must ensure we survive to return to it."—Pelyus, vedalken ordinar

illus. Izzy # 32/0

Forgotten Cave

Land

Forgotten Cave enters the battlefield tapped.

T: Add R.

Cycling R (R, Discard this card: Draw a card.)

illus. Tony Szczudlo # 289/0

Grim Backwoods

Land

T: Add C.

2BG, T, Sacrifice a creature: Draw a card.

"I love what they've done with the place."—Liliana Vess

illus. Vincent Proce # 292/0

Inferno Titan

    4 R R
Creature - Giant

R: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

illus. Kev Walker # 114/0

6/6

Krosan Grip

    2 G
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment.

"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."—Zyd, Kamahlite druid

illus. Zoltan Boros & Gabor Szikszai # 153/0

Seer's Sundial

    4
Artifact

Landfall — Whenever a land enters the battlefield under your control, you may pay 2. If you do, draw a card.

"The shadow travels toward the apex. I predict we will soon see the true measure of darkness."

illus. Franz Vohwinkel # 256/0

Slippery Karst

Land

Slippery Karst enters the battlefield tapped.

T: Add G.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Stephen Daniele # 324/0

Warstorm Surge

    5 R
Enchantment

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.

"Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!"

illus. Raymond Swanland # 129/0

Wrath of God

    2 W W
Sorcery

Destroy all creatures. They can't be regenerated.

illus. Kev Walker # 27/0

Æthermage's Touch

    2 W U
Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

illus. Randy Gallegos # 176/0

Akoum Refuge

Land

Akoum Refuge enters the battlefield tapped.

When Akoum Refuge enters the battlefield, you gain 1 life.

T: Add B or R.

illus. Fred Fields # 272/0

Arcane Sanctum

Land

Arcane Sanctum enters the battlefield tapped.

T: Add W, U, or B.

"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes."—Tullus of Palandius

illus. Anthony Francisco # 273/0

Armillary Sphere

    2
Artifact

2, T, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

The mysterious purpose of two of the rings had eluded Esper mages—until now.

illus. Franz Vohwinkel # 235/0

Army of the Damned

    5 B B B
Sorcery

Create thirteen tapped 2/2 black Zombie creature tokens.

Flashback 7BBB (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sometimes death comes knocking. Sometimes it tears down the walls.

illus. Ryan Pancoast # 69/0

Augur of Bolas

    1 U
Creature - Merfolk Wizard

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

illus. Slawomir Maniak # 30/0

1/3

Azami, Lady of Scrolls

    2 U U U
Legendary Creature - Human Wizard

Tap an untapped Wizard you control: Draw a card.

"Choices belong to those with the luxuries of time and distance. We have neither. I recommend we proceed with the plan to destroy all shrines of the kami."—Lady Azami, letter to Sensei Hisoka

illus. Ittoku # 31/0

0/2

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.

T: Add WU.

illus. John Avon # 274/0

Azorius Guildgate

Land - Gate

Azorius Guildgate enters the battlefield tapped.

T: Add W or U.

Enter the Senate, the seat of justice and the foundation of Ravnican society.

illus. Drew Baker # 275/0

Behemoth Sledge

    1 G W
Artifact - Equipment

Equipped creature gets +2/+2 and has trample and lifelink.

Equip 3

Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon.

illus. Steve Prescott # 178/0

Bojuka Bog

Land

Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.

T: Add B.

illus. Howard Lyon # 278/0

Boros Charm

    R W
Instant

Choose one —

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.

"Practice compassion and mercy. But know when they must end."—Aurelia

illus. Zoltan Boros # 179/0

Boros Garrison

Land

Boros Garrison enters the battlefield tapped.

When Boros Garrison enters the battlefield, return a land you control to its owner's hand.

T: Add RW.

illus. John Avon # 279/0

Boros Guildgate

Land - Gate

Boros Guildgate enters the battlefield tapped.

T: Add R or W.

Enter with merciful hearts. Exit with battle cries.

illus. Noah Bradley # 280/0

Charmbreaker Devils

    5 R
Creature - Devil

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

illus. Dan Scott # 103/0

4/4

Command Tower

Land

T: Add one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

illus. Ryan Yee # 281/0

Crosis's Charm

    U B R
Instant

Choose one —

• Return target permanent to its owner's hand.

• Destroy target nonblack creature. It can't be regenerated.

• Destroy target artifact.

A pretty bauble of persecution.

illus. Marco Nelor # 181/0

Cruel Ultimatum

    U U B B B R R
Sorcery

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

There is always a greater power.

illus. Todd Lockwood # 182/0

Crumbling Necropolis

Land

Crumbling Necropolis enters the battlefield tapped.

T: Add U, B, or R.

"They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living."—Olcot, Rider of Joffik

illus. Dave Kendall # 283/0

Cultivate

    2 G
Sorcery

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

All seeds share a common bond, calling to each other across infinity.

illus. Anthony Palumbo # 139/0

Curse of Predation

    2 G
Enchantment - Aura Curse

Enchant player

Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

"Hunters feed on the fear of their prey."—Garruk Wildspeaker

illus. Jack Wang # 140/0

Darksteel Ingot

    3
Artifact

Indestructible

T: Add one mana of any color.

"It reflects the purity of Mirrodin-that-was."—Koth of the Hammer

illus. Martina Pilcerova # 241/0

Death Grasp

    X W B
Sorcery

Death Grasp deals X damage to any target. You gain X life.

Plate mail, the skin of the chest, the rib cage, the heart—all useless against the mage who can reach directly for the soul.

illus. Raymond Swanland # 183/0

Deceiver Exarch

    2 U
Creature - Cleric

Flash (You may cast this spell any time you could cast an instant.)

When Deceiver Exarch enters the battlefield, choose one —

• Untap target permanent you control.

• Tap target permanent an opponent controls.

illus. Izzy # 37/0

1/4

Decree of Pain

    6 B B
Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.

Cycling 3BB (3BB, Discard this card: Draw a card.)

When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

illus. Mathias Kollros # 72/0

Deep Analysis

    3 U
Sorcery

Target player draws two cards.

Flashback—1U, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"The specimen seems to be broken."

illus. Daren Bader # 38/0

Dimir Guildgate

Land - Gate

Dimir Guildgate enters the battlefield tapped.

T: Add U or B.

Enter and become a mastermind of spies, lies, and deception.

illus. Cliff Childs # 284/0

Dismiss

    2 U U
Instant

Counter target spell.

Draw a card.

"There is nothing you can do that I cannot simply deny."—Ertai, wizard adept

illus. Donato Giancola # 39/0

Drifting Meadow

Land

Drifting Meadow enters the battlefield tapped.

T: Add W.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Jonas De Ro # 285/0

Eternal Dragon

    5 W W
Creature - Dragon Spirit

Flying

3WW: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.)

illus. Adam Rex # 10/0

5/5

Evolving Wilds

Land

T, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Without the interfering hands of civilization, nature will always shape itself to its own needs.

illus. Steven Belledin # 287/0

Famine

    3 B B
Sorcery

Famine deals 3 damage to each creature and each player.

"Better to starve to death than be bored to death."—Liliana Vess

illus. Karla Ortiz # 77/0

Fiery Justice

    R G W
Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.

illus. Mathias Kollros # 188/0

Filigree Angel

    5 W W U
Artifact Creature - Angel

Flying

When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.

"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."

illus. Richard Whitters # 189/0

4/4

Fireball

    X R
Sorcery

This spell costs 1 more to cast for each target beyond the first.

Fireball deals X damage divided evenly, rounded down, among any number of targets.

illus. Dave Dorman # 106/0

Fires of Yavimaya

    1 R G
Enchantment

Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Yavimaya lights the quickest path to battle.

illus. Izzy # 190/0

Fog Bank

    1 U
Creature - Wall

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

"The union of sea and sky makes a perfect cover."—Talrand, sky summoner

illus. Howard Lyon # 44/0

0/2

Forest

Basic Land - Forest

illus. Jung Park # 354/0

Golgari Guildgate

Land - Gate

Golgari Guildgate enters the battlefield tapped.

T: Add B or G.

Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you.

illus. Eytan Zana # 290/0

Golgari Rot Farm

Land

Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

T: Add BG.

illus. John Avon # 291/0

Grixis Panorama

Land

T: Add C.

1, T, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.

There is no height above Grixis that is free from the stench of death.

illus. Nils Hamm # 293/0

Gruul Guildgate

Land - Gate

Gruul Guildgate enters the battlefield tapped.

T: Add R or G.

Enter and leave the shackles of society behind.

illus. Randy Gallegos # 294/0

Guttersnipe

    2 R
Creature - Goblin Shaman

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

He wants to watch Ravnica burn, one soul at a time.

illus. Steve Prescott # 112/0

2/2

Harmonize

    2 G G
Sorcery

Draw three cards.

"Words lie. People lie. The land tells the truth."

illus. Paul Lee # 148/0

Homeward Path

Land

T: Add C.

T: Each player gains control of all creatures they own.

"Let your heels point you home."—Ancient blessing

illus. Tomasz Jedruszek # 295/0

Infest

    1 B B
Sorcery

All creatures get -2/-2 until end of turn.

"This is why we don't go out in banewasp weather."—Rannon, Vithian holdout

illus. Karl Kopinski # 81/0

Island

Basic Land - Island

illus. Cliff Childs # 342/0

Izzet Boilerworks

Land

Izzet Boilerworks enters the battlefield tapped.

When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.

T: Add UR.

illus. John Avon # 296/0

Izzet Guildgate

Land - Gate

Izzet Guildgate enters the battlefield tapped.

T: Add U or R.

Enter those with the vision to create and the daring to release their creations.

illus. Noah Bradley # 297/0

Jace's Archivist

    1 U U
Creature - Vedalken Wizard

U, T: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

"This is a sacred duty. Master Beleren's trust has bought an eternity of my loyalty."

illus. James Ryman # 48/0

2/2

Jungle Shrine

Land

Jungle Shrine enters the battlefield tapped.

T: Add R, G, or W.

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

illus. Wayne Reynolds # 299/0

Jwar Isle Refuge

Land

Jwar Isle Refuge enters the battlefield tapped.

When Jwar Isle Refuge enters the battlefield, you gain 1 life.

T: Add U or B.

illus. Cyril Van Der Haegen # 300/0

Kongming, "Sleeping Dragon"

    2 W W
Legendary Creature - Human Advisor

Other creatures you control get +1/+1.

"Such a lord as this—all virtues' height—Had never been, nor ever was again."

illus. Gao Yan # 16/0

2/2

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped.

T: Add G.

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

illus. Philip Straub # 304/0

Mistmeadow Witch

    1 (W/U)
Creature - Kithkin Wizard

2WU: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.

illus. Greg Staples # 230/0

1/1

Mnemonic Wall

    4 U
Creature - Wall

Defender

When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

"I'd build an entire fortress of them if I could."—Mzali, Lighthouse archmage

illus. Vance Kovacs # 50/0

0/4

Mosswort Bridge

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

T: Add G.

G, T: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

illus. Jeremy Jarvis # 307/0

Mountain

Basic Land - Mountain

illus. Jonas De Ro # 350/0

Myr Battlesphere

    7
Artifact Creature - Myr Construct

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

illus. Franz Vohwinkel # 247/0

4/7

Naya Charm

    R G W
Instant

Choose one —

• Naya Charm deals 3 damage to target creature.

• Return target card from a graveyard to its owner's hand.

• Tap all creatures target player controls.

Deep in nature's core lies a potential unsullied by greed or civilization.

illus. Jesper Ejsing # 200/0

Nevinyrral's Disk

    4
Artifact

Nevinyrral's Disk enters the battlefield tapped.

1, T: Destroy all artifacts, creatures, and enchantments.

illus. Steve Argyle # 248/0

New Benalia

Land

New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

T: Add W.

illus. Richard Wright # 309/0

Nihil Spellbomb

    1
Artifact

T, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay B. If you do, draw a card.

illus. Franz Vohwinkel # 249/0

Nivix Guildmage

    U R
Creature - Human Wizard

1UR: Draw a card, then discard a card.

2UR: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

"The only action worth taking is one with an unknown outcome."

illus. Scott M. Fischer # 202/0

2/2

Opal Palace

Land

T: Add C.

1, T: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

illus. Andreas Rocha # 310/0

Opportunity

    4 U U
Instant

Target player draws four cards.

"Opportunity isn't something you wait for. It's something you create."

illus. Allen Williams # 51/0

Orzhov Basilica

Land

Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

T: Add WB.

illus. John Avon # 311/0

Orzhov Guildgate

Land - Gate

Orzhov Guildgate enters the battlefield tapped.

T: Add W or B.

Enter to find wealth, security, and eternal life . . . for just a small price up front.

illus. John Avon # 312/0

Phyrexian Reclamation

    B
Enchantment

1B, Pay 2 life: Return target creature card from your graveyard to your hand.

Death is no excuse to stop working.

illus. rk post # 88/0

Plains

Basic Land - Plains

illus. Michael Komarck # 338/0

Pristine Talisman

    3
Artifact

T: Add C. You gain 1 life.

"Tools and artisans can be destroyed, but the act of creation is inviolate."—Elspeth Tirel

illus. Matt Cavotta # 255/0

Propaganda

    2 U
Enchantment

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

"The cost of your opposition will be extracted from your wits."—Nekusar, the Mindrazer

illus. Clint Cearley # 53/0

Rain of Thorns

    4 G G
Sorcery

Choose one or more —

• Destroy target artifact.

• Destroy target enchantment.

• Destroy target land.

When the forests became havens for evil, the archmages devised new ways to cleanse the wilds.

illus. Sam Burley # 163/0

Rakdos Carnarium

Land

Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

T: Add BR.

illus. John Avon # 313/0

Rakdos Guildgate

Land - Gate

Rakdos Guildgate enters the battlefield tapped.

T: Add B or R.

Enter and indulge your darkest fantasies, for you may never pass this way again.

illus. Eytan Zana # 314/0

Rampaging Baloths

    4 G G
Creature - Beast

Trample

Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

"When the land is angry, so are they."—Nissa Revane

illus. Steve Prescott # 164/0

6/6

Reckless Spite

    1 B B
Instant

Destroy two target nonblack creatures. You lose 5 life.

"The end is justified in being mean. Or something like that."

illus. Karl Kopinski # 91/0

Sakura-Tribe Elder

    1 G
Creature - Snake Shaman

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.

illus. Carl Critchlow # 168/0

1/1

Saltcrusted Steppe

Land

T: Add C.

1, T: Put a storage counter on Saltcrusted Steppe.

1, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of G and/or W.

illus. Greg Staples # 316/0

Sanguine Bond

    3 B B
Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed."—Vradeen, vampire nocturnus

illus. Jaime Jones # 92/0

Savage Lands

Land

Savage Lands enters the battlefield tapped.

T: Add B, R, or G.

Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.

illus. Vance Kovacs # 317/0

Seaside Citadel

Land

Seaside Citadel enters the battlefield tapped.

T: Add G, W, or U.

For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.

illus. Volkan Baga # 318/0

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped.

T: Add W.

Cycling W (W, Discard this card: Draw a card.)

illus. Heather Hudson # 319/0

Selesnya Guildgate

Land - Gate

Selesnya Guildgate enters the battlefield tapped.

T: Add G or W.

Enter and rejoice! The Conclave stands united, open to one and all.

illus. Howard Lyon # 321/0

Selesnya Sanctuary

Land

Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

T: Add GW.

illus. John Avon # 322/0

Selesnya Signet

    2
Artifact

1, T: Add GW.

The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree.

illus. Raoul Vitale # 257/0

Sharuum the Hegemon

    3 W U B
Legendary Artifact Creature - Sphinx

Flying

When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

To gain audience with the hegemon, one must bring a riddle she has not heard.

illus. Izzy # 212/0

5/5

Simic Guildgate

Land - Gate

Simic Guildgate enters the battlefield tapped.

T: Add G or U.

Enter and comprehend the perfection of orchestrated life.

illus. Svetlin Velinov # 323/0

Simic Signet

    2
Artifact

1, T: Add GU.

For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.

illus. Mike Sass # 258/0

Slice in Twain

    2 G G
Instant

Destroy target artifact or enchantment.

Draw a card.

"The hypocrisy of these elves is thicker than steel—destroying ‘unnatural metal' with their own enchanted swords."—Kara Vrist, Neurok agent

illus. Efrem Palacios # 170/0

Smoldering Crater

Land

Smoldering Crater enters the battlefield tapped.

T: Add R.

Cycling 2 (2, Discard this card: Draw a card.)

illus. Mark Tedin # 325/0

Sol Ring

    1
Artifact

T: Add CC.

Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.

illus. Mike Bierek # 259/0

Soul Manipulation

    1 U B
Instant

Choose one or both —

• Counter target creature spell.

• Return target creature card from your graveyard to your hand.

"Birth and death are both reversible."—Nicol Bolas

illus. Carl Critchlow # 215/0

Sprouting Thrinax

    B R G
Creature - Lizard

When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.

The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.

illus. Jarreau Wimberly # 219/0

3/3

Stalking Vengeance

    5 R R
Creature - Avatar

Haste

Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.

Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.

illus. Anthony S. Waters # 121/0

5/5

Strategic Planning

    1 U
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

"Plans evolved within the tent decide a victory 1,000 li away."

illus. Zhang Jiazhen # 59/0

Survival Cache

    2 W
Sorcery

You gain 2 life. Then if you have more life than an opponent, draw a card.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

illus. Scott Chou # 23/0

Swamp

Basic Land - Swamp

illus. Jonas De Ro # 346/0

Swiftfoot Boots

    2
Artifact - Equipment

Equipped creature has hexproof and haste.

Equip 1

illus. Svetlin Velinov # 263/0

Sydri, Galvanic Genius

    W U B
Legendary Creature - Human Artificer

U: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.

WB: Target artifact creature gains deathtouch and lifelink until end of turn.

illus. Terese Nielsen # 220/0

2/2

Temple Bell

    3
Artifact

T: Each player draws a card.

Enlightenment is not gained by striking the bell or hearing its toll. It's found in the silence that follows.

illus. Mark Tedin # 265/0

Temple of the False God

Land

T: Add CC. Activate this ability only if you control five or more lands.

Those who bring nothing to the temple take nothing away.

illus. Brian Snoddy # 327/0

Tempt with Discovery

    3 G
Sorcery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.

illus. William Wu # 174/0

Terramorphic Expanse

Land

T, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

illus. Dan Scott # 328/0

Thopter Foundry

    (W/B) U
Artifact

1, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

"Etherium is limited. Innovation is not."—Tezzeret

illus. Ralph Horsley # 234/0

Tower Gargoyle

    1 W U B
Artifact Creature - Gargoyle

Flying

"Esper, like any work of art, can be truly appreciated only from a distance."—Tezzeret

illus. Matt Cavotta # 223/0

4/4

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped.

T: Add G.

Cycling G (G, Discard this card: Draw a card.)

illus. Heather Hudson # 329/0

Vampire Nighthawk

    1 B B
Creature - Vampire Shaman

Flying, deathtouch, lifelink

illus. Jason Chan # 97/0

2/3

Vivid Crag

Land

Vivid Crag enters the battlefield tapped with two charge counters on it.

T: Add R.

T, Remove a charge counter from Vivid Crag: Add one mana of any color.

illus. Martina Pilcerova # 333/0

Vivid Creek

Land

Vivid Creek enters the battlefield tapped with two charge counters on it.

T: Add U.

T, Remove a charge counter from Vivid Creek: Add one mana of any color.

illus. Fred Fields # 334/0

Vivid Grove

Land

Vivid Grove enters the battlefield tapped with two charge counters on it.

T: Add G.

T, Remove a charge counter from Vivid Grove: Add one mana of any color.

illus. Howard Lyon # 335/0

Vivid Marsh

Land

Vivid Marsh enters the battlefield tapped with two charge counters on it.

T: Add B.

T, Remove a charge counter from Vivid Marsh: Add one mana of any color.

illus. John Avon # 336/0

Vizkopa Guildmage

    W B
Creature - Human Wizard

1WB: Target creature gains lifelink until end of turn.

1WB: Whenever you gain life this turn, each opponent loses that much life.

illus. Tyler Jacobson # 225/0

2/2

Wayfarer's Bauble

    1
Artifact

2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.

illus. Darrell Riche # 270/0

Well of Lost Dreams

    4
Artifact

Whenever you gain life, you may pay X, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Some say the knowledge lost during the Ritual of Rebuking is returned through the well's waters.

illus. Jeff Miracola # 271/0

Wight of Precinct Six

    1 B
Creature - Zombie

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Even the lost and undead need a protector.

illus. Ryan Barger # 100/0

1/1