Commander 2013 Spoilers 341/0
Show TextAcidic Slime
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
illus. Karl Kopinski # 134/0
Act of Authority
When Act of Authority enters the battlefield, you may exile target artifact or enchantment.
At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.
illus. Véronique Meignaud # 1/0
Aerie Mystics
Flying
: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.
illus. Mark Zug # 2/0
Æthermage's Touch
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
illus. Randy Gallegos # 176/0
Ajani's Pridemate
Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.
"When one of us prospers, the pride prospers."—Jazal Goldmane
illus. Svetlin Velinov # 3/0
Akoum Refuge
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or .
illus. Fred Fields # 272/0
Angel of Finality
Flying
When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.
"Better the dead depart utterly than be enslaved."
illus. Howard Lyon # 4/0
Annihilate
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
"Whatever Yawgmoth marks, dies. There is no escape."—Tsabo Tavoc, Phyrexian general
illus. Kev Walker # 68/0
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
illus. Mark Zug # 28/0
Arcane Melee
Instant and sorcery spells cost
less to cast.Debates between wizards are never purely academic.
illus. Jaime Jones # 29/0
Arcane Sanctum
Arcane Sanctum enters the battlefield tapped.
: Add , , or .
"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes."—Tullus of Palandius
illus. Anthony Francisco # 273/0
Archangel
Flying, vigilance
The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat.
illus. Quinton Hoover # 5/0
Armillary Sphere
, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
The mysterious purpose of two of the rings had eluded Esper mages—until now.
illus. Franz Vohwinkel # 235/0
Army of the Damned
Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)Sometimes death comes knocking. Sometimes it tears down the walls.
illus. Ryan Pancoast # 69/0
Augur of Bolas
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
illus. Slawomir Maniak # 30/0
Augury Adept
Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.
Moonstones grant limited foresight but unlimited advantages.
illus. Steve Prescott # 227/0
Avenger of Zendikar
When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
illus. Zoltan Boros & Gabor Szikszai # 135/0
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
"Choices belong to those with the luxuries of time and distance. We have neither. I recommend we proceed with the plan to destroy all shrines of the kami."—Lady Azami, letter to Sensei Hisoka
illus. Ittoku # 31/0
Azorius Chancery
Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 274/0
Azorius Guildgate
Azorius Guildgate enters the battlefield tapped.
: Add or .
Enter the Senate, the seat of justice and the foundation of Ravnican society.
illus. Drew Baker # 275/0
Azorius Herald
Azorius Herald can't be blocked.
When Azorius Herald enters the battlefield, you gain 4 life.
When Azorius Herald enters the battlefield, sacrifice it unless
was spent to cast it."As peace should be—gentle yet unstoppable."—Augustin IV
illus. Justin Sweet # 6/0
Azorius Keyrune
: Add or .
: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
"The higher the mind soars, the greater its understanding of the law."—Isperia
illus. Daniel Ljunggren # 236/0
Baleful Force
At the beginning of each upkeep, you draw a card and you lose 1 life.
"As with any malevolent being, the trick is knowing how long you can afford to keep it in your service."—Liliana Vess
illus. Eytan Zana # 70/0
Baleful Strix
Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.
Its beak rends flesh and bone, exposing the tender marrow of dream.
illus. Nils Hamm # 177/0
Baloth Woodcrasher
Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.
illus. Zoltan Boros & Gabor Szikszai # 136/0
Bane of Progress
When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
It sees shaped stone and carved wood as mutilations.
illus. Lars Grant-West # 137/0
Bant Panorama
: Add .
, , Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.
Bant's hearts are as pure as its air and as bright as its skies.
illus. Donato Giancola # 276/0
Barren Moor
Barren Moor enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)illus. Heather Hudson # 277/0
Basalt Monolith
Basalt Monolith doesn't untap during your untap step.
: Add .
: Untap Basalt Monolith.
illus. Yeong-Hao Han # 237/0
Behemoth Sledge
Equipped creature gets +2/+2 and has trample and lifelink.
Equip
Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon.
illus. Steve Prescott # 178/0
Blood Rites
, Sacrifice a creature: Blood Rites deals 2 damage to any target.
In war, the best leaders are open to all tactics.
illus. Raymond Swanland # 101/0
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
"The Origin Query will wait. We must ensure we survive to return to it."—Pelyus, vedalken ordinar
illus. Izzy # 32/0
Bojuka Bog
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.
: Add .
illus. Howard Lyon # 278/0
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
"Practice compassion and mercy. But know when they must end."—Aurelia
illus. Zoltan Boros # 179/0
Boros Garrison
Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 279/0
Boros Guildgate
Boros Guildgate enters the battlefield tapped.
: Add or .
Enter with merciful hearts. Exit with battle cries.
illus. Noah Bradley # 280/0
Borrowing 100,000 Arrows
Draw a card for each tapped creature target opponent controls.
Kongming and Lu Su tricked Wei troops into shooting over 100,000 arrows at them to later use against the Wei at Red Cliffs.
illus. Song Shikai # 33/0
Brilliant Plan
Draw three cards.
At Red Cliffs, Kongming and Zhou Yu each wrote his plan for defeating Wei on the palm of his hand. They laughed as they both revealed the same word, "Fire."
illus. Song Shikai # 34/0
Brooding Saurian
At the beginning of each end step, each player gains control of all nontoken permanents they own.
"I have been trapped in the lizard's lair for days. It seems to regard me as its child and will not let me leave."—Aevar Borg, northern guide, journal entry
illus. rk post # 138/0
Capricious Efreet
At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
"You wish for great destruction? It is done, my master."
illus. Justin Sweet # 102/0
Carnage Altar
, Sacrifice a creature: Draw a card.
"In these bloodstains I will find the fingerprints of our oppressors."—Anowon, the Ruin Sage
illus. James Paick # 238/0
Charmbreaker Devils
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
illus. Dan Scott # 103/0
Charnelhoard Wurm
Trample
Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.
Jund's dragons hoard only sangrite crystals. Its wurms aren't so picky.
illus. Lars Grant-West # 180/0
Command Tower
: Add one mana of any color in your commander's color identity.
When defeat is near and guidance is scarce, all eyes look in one direction.
illus. Ryan Yee # 281/0
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
"Tomorrow wears yesterday's face."—Kordel the Cryptic
illus. Jason Felix # 239/0
Contested Cliffs
: Add .
, : Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
illus. Anthony S. Waters # 282/0
Control Magic
Enchant creature
You control enchanted creature.
"Do as I think, not as I do."—Jace Beleren
illus. Clint Cearley # 35/0
Cradle of Vitality
Whenever you gain life, you may pay
. If you do, put a +1/+1 counter on target creature for each 1 life you gained.Naya's trees grow tall and sturdy. Their foliage intertwines to form dewcups, rainwater pools where the elves gather to celebrate life.
illus. Trevor Hairsine # 7/0
Crater Hellion
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.
illus. Daren Bader # 104/0
Crawlspace
No more than two creatures can attack you each combat.
Lord Rondor arrived for battle with sixty war elephants, ten catapults, and two hundred of his finest archers. Then he saw the battlefield . . .
illus. Franz Vohwinkel # 240/0
Crosis's Charm
Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.
A pretty bauble of persecution.
illus. Marco Nelor # 181/0
Cruel Ultimatum
Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
There is always a greater power.
illus. Todd Lockwood # 182/0
Crumbling Necropolis
Crumbling Necropolis enters the battlefield tapped.
: Add , , or .
"They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living."—Olcot, Rider of Joffik
illus. Dave Kendall # 283/0
Cultivate
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
All seeds share a common bond, calling to each other across infinity.
illus. Anthony Palumbo # 139/0
Curse of Chaos
Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.
"Let them cry for mercy. The only one who can hear them is me."—Siglind the Conqueror
illus. Jason A. Engle # 105/0
Curse of Inertia
Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
"As long as I pull the strings, you will dance."—Tezzeret
illus. Jasper Sandner # 36/0
Curse of Predation
Enchant player
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
"Hunters feed on the fear of their prey."—Garruk Wildspeaker
illus. Jack Wang # 140/0
Curse of Shallow Graves
Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.
illus. Karla Ortiz # 71/0
Curse of the Forsaken
Enchant player
Whenever a creature attacks enchanted player, its controller gains 1 life.
"Purge the damned, for they have no place among the righteous!"—Seeta of Thraben
illus. William Wu # 8/0
Darksteel Ingot
Indestructible
: Add one mana of any color.
"It reflects the purity of Mirrodin-that-was."—Koth of the Hammer
illus. Martina Pilcerova # 241/0
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Infinitely powerless.
illus. Daniel Ljunggren # 9/0
Deadwood Treefolk
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.
illus. Don Hazeltine # 141/0
Death Grasp
Death Grasp deals X damage to any target. You gain X life.
Plate mail, the skin of the chest, the rib cage, the heart—all useless against the mage who can reach directly for the soul.
illus. Raymond Swanland # 183/0
Deathbringer Thoctar
Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.
Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to any target.
illus. Karl Kopinski # 184/0
Deceiver Exarch
Flash (You may cast this spell any time you could cast an instant.)
When Deceiver Exarch enters the battlefield, choose one —
• Untap target permanent you control.
• Tap target permanent an opponent controls.
illus. Izzy # 37/0
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling
( , Discard this card: Draw a card.)When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
illus. Mathias Kollros # 72/0
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)"The specimen seems to be broken."
illus. Daren Bader # 38/0
Deepfire Elemental
: Destroy target artifact or creature with converted mana cost X.
"There are deep, deep places in this world that have long burned hot with little regard for the whitening of the earth's thin skin."—Sek'Kuar, Deathkeeper
illus. Joel Thomas # 185/0
Derevi, Empyrial Tactician
Flying
Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.
: Put Derevi onto the battlefield from the command zone.
illus. Michael Komarck # 186/0
Dimir Guildgate
Dimir Guildgate enters the battlefield tapped.
: Add or .
Enter and become a mastermind of spies, lies, and deception.
illus. Cliff Childs # 284/0
Dirge of Dread
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling
( , Discard this card: Draw a card.)When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
illus. Heather Hudson # 73/0
Disciple of Griselbrand
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
The demon Griselbrand dared to stand against Avacyn, earning him the loathing of thousands and the admiration of a few.
illus. Clint Cearley # 74/0
Dismiss
Counter target spell.
Draw a card.
"There is nothing you can do that I cannot simply deny."—Ertai, wizard adept
illus. Donato Giancola # 39/0
Diviner Spirit
Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.
Sentience is its natural habitat.
illus. Yeong-Hao Han # 40/0
Divinity of Pride
Flying, lifelink
Divinity of Pride gets +4/+4 as long as you have 25 or more life.
"She spoke of mystery and portent, of such unfathomable things that my mind screamed for pity."—The Seer's Parables
illus. Greg Staples # 228/0
Djinn of Infinite Deceits
Flying
: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.
The winds of change have a mind of their own.
illus. Robbie Trevino # 41/0
Drifting Meadow
Drifting Meadow enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)illus. Jonas De Ro # 285/0
Dromar's Charm
Choose one —
• You gain 5 life.
• Counter target spell.
• Target creature gets -2/-2 until end of turn.
"Wisdom can be summed up in two rules: Control what you can. Eliminate what you cannot."—Dromar, the Banisher
illus. Marco Nelor # 187/0
Druidic Satchel
, : Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
illus. Matt Stewart # 242/0
Drumhunter
At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
: Add .
"I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark."
illus. Jim Murray # 142/0
Dungeon Geists
Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.
illus. Nils Hamm # 42/0
Echo Mage
Level up
( : Put a level counter on this. Level up only as a sorcery.)LEVEL 2-3
2/4
, : Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
, : Copy target instant or sorcery spell twice. You may choose new targets for the copies.
illus. Matt Stewart # 43/0
Elvish Skysweeper
, Sacrifice a creature: Destroy target creature with flying.
The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same.
illus. Mark Tedin # 143/0
Endless Cockroaches
When Endless Cockroaches dies, return it to its owner's hand.
There is nothing more repulsive than a cockroach—except a cockroach and all its friends.
illus. Ron Spencer # 75/0
Endrek Sahr, Master Breeder
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's converted mana cost.
When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
illus. Mark Tedin # 76/0
Esper Panorama
: Add .
, , Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.
Esper is an expansive canvas painted by precise, controlling hands.
illus. Franz Vohwinkel # 286/0
Eternal Dragon
Flying
: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.
Plainscycling
( , Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.)illus. Adam Rex # 10/0
Evolving Wilds
, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Without the interfering hands of civilization, nature will always shape itself to its own needs.
illus. Steven Belledin # 287/0
Eye of Doom
When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.
, , Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.
illus. Yeong-Hao Han # 243/0
Faerie Conclave
Faerie Conclave enters the battlefield tapped.
: Add .
: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
illus. Stephan Martiniere # 288/0
Famine
Famine deals 3 damage to each creature and each player.
"Better to starve to death than be bored to death."—Liliana Vess
illus. Karla Ortiz # 77/0
Farhaven Elf
When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
"Verdant bloom does exist. It merely hides for its own safety."
illus. Brandon Kitkouski # 144/0
Fecundity
Whenever a creature dies, that creature's controller may draw a card.
Life is eternal. A lifetime is ephemeral.
illus. Rebecca Guay # 145/0
Fell Shepherd
Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn.
, Sacrifice another creature: Target creature gets -2/-2 until end of turn.
illus. Brad Rigney # 78/0
Fiend Hunter
When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
illus. Wayne Reynolds # 11/0
Fiery Justice
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.
illus. Mathias Kollros # 188/0
Filigree Angel
Flying
When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.
"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."
illus. Richard Whitters # 189/0
Fireball
This spell costs
more to cast for each target beyond the first.Fireball deals X damage divided evenly, rounded down, among any number of targets.
illus. Dave Dorman # 106/0
Fires of Yavimaya
Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Yavimaya lights the quickest path to battle.
illus. Izzy # 190/0
Fissure Vent
Choose one or both —
• Destroy target artifact.
• Destroy target nonbasic land.
"Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds."—Samila, Murasa Expeditionary House
illus. Philip Straub # 107/0
Flickerform
Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
illus. Ron Spears # 12/0
Flickerwisp
Flying
When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Its wings disturb more than air.
illus. Jeremy Enecio # 13/0
Fog Bank
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
"The union of sea and sky makes a perfect cover."—Talrand, sky summoner
illus. Howard Lyon # 44/0
Forgotten Cave
Forgotten Cave enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)illus. Tony Szczudlo # 289/0
Foster
Whenever a creature you control dies, you may pay
. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.illus. Carl Critchlow # 146/0
From the Ashes
Destroy all nonbasic lands. For each land destroyed this way, its controller may search their library for a basic land card and put it onto the battlefield. Then each player who searched their library this way shuffles it.
illus. Karl Kopinski # 108/0
Furnace Celebration
Whenever you sacrifice another permanent, you may pay
. If you do, Furnace Celebration deals 2 damage to any target.Nothing impresses goblins more than something that's bound to kill them.
illus. Svetlin Velinov # 109/0
Gahiji, Honored One
Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.
He can stir the gentlest spirit to wild ferocity.
illus. Brynn Metheney # 191/0
Goblin Bombardment
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
One mogg to aim the catapult, one mogg to steer the rock.
illus. Brian Snoddy # 110/0
Goblin Sharpshooter
Goblin Sharpshooter doesn't untap during your untap step.
Whenever a creature dies, untap Goblin Sharpshooter.
: Goblin Sharpshooter deals 1 damage to any target.
illus. Wayne Reynolds # 111/0
Golgari Guildgate
Golgari Guildgate enters the battlefield tapped.
: Add or .
Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you.
illus. Eytan Zana # 290/0
Golgari Guildmage
, Sacrifice a creature: Return target creature card from your graveyard to your hand.
: Put a +1/+1 counter on target creature.
illus. Zoltan Boros & Gabor Szikszai # 229/0
Golgari Rot Farm
Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 291/0
Grazing Gladehart
Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.
"Don't be fooled. If it were as docile as it looks, it would've died off long ago."—Yon Basrel, Oran-Rief survivalist
illus. Ryan Pancoast # 147/0
Greed
, Pay 2 life: Draw a card.
What is a sliver of one's soul compared to unimaginable wealth?
illus. Izzy # 79/0
Grim Backwoods
: Add .
, , Sacrifice a creature: Draw a card.
"I love what they've done with the place."—Liliana Vess
illus. Vincent Proce # 292/0
Grixis Charm
Choose one —
• Return target permanent to its owner's hand.
• Target creature gets -4/-4 until end of turn.
• Creatures you control get +2/+0 until end of turn.
"So many choices. Shall I choose loathing, hate, or malice today?"—Eliza of the Keep
illus. Lars Grant-West # 192/0
Grixis Panorama
: Add .
, , Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
There is no height above Grixis that is free from the stench of death.
illus. Nils Hamm # 293/0
Gruul Guildgate
Gruul Guildgate enters the battlefield tapped.
: Add or .
Enter and leave the shackles of society behind.
illus. Randy Gallegos # 294/0
Guard Gomazoa
Defender, flying
Prevent all combat damage that would be dealt to Guard Gomazoa.
It lingers near the outposts of the Makindi Trenches, inadvertently granting another layer of defense.
illus. Rob Alexander # 45/0
Guttersnipe
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
He wants to watch Ravnica burn, one soul at a time.
illus. Steve Prescott # 112/0
Hada Spy Patrol
Level up
( : Put a level counter on this. Level up only as a sorcery.)LEVEL 1-2
2/2
Hada Spy Patrol can't be blocked.
LEVEL 3+
3/3
Shroud (This creature can't be the target of spells or abilities.)
Hada Spy Patrol can't be blocked.
illus. Zoltan Boros & Gabor Szikszai # 46/0
Harmonize
Draw three cards.
"Words lie. People lie. The land tells the truth."
illus. Paul Lee # 148/0
Homeward Path
: Add .
: Each player gains control of all creatures they own.
"Let your heels point you home."—Ancient blessing
illus. Tomasz Jedruszek # 295/0
Hooded Horror
Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most.
Insidious fear can be the undoing of the greatest of armies.
illus. Allen Williams # 80/0
Hua Tuo, Honored Physician
: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.
illus. Gao Jianzhang # 149/0
Hull Breach
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
"Crovax knows we're coming now," said a grinning Sisay. "I just sent the Predator crashing into his stronghold."
illus. Brian Snoddy # 193/0
Hunted Troll
When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying.
: Regenerate Hunted Troll.
illus. Greg Staples # 150/0
Illusionist's Gambit
Cast this spell only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.
illus. Zoltan Boros # 47/0
Incendiary Command
Choose two —
• Incendiary Command deals 4 damage to target player or planeswalker.
• Incendiary Command deals 2 damage to each creature.
• Destroy target nonbasic land.
• Each player discards all the cards in their hand, then draws that many cards.
illus. Wayne England # 113/0
Inferno Titan
: Inferno Titan gets +1/+0 until end of turn.
Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
illus. Kev Walker # 114/0
Infest
All creatures get -2/-2 until end of turn.
"This is why we don't go out in banewasp weather."—Rannon, Vithian holdout
illus. Karl Kopinski # 81/0
Izzet Boilerworks
Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 296/0
Izzet Guildgate
Izzet Guildgate enters the battlefield tapped.
: Add or .
Enter those with the vision to create and the daring to release their creations.
illus. Noah Bradley # 297/0
Jace's Archivist
, : Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
"This is a sacred duty. Master Beleren's trust has bought an eternity of my loyalty."
illus. James Ryman # 48/0
Jade Mage
: Create a 1/1 green Saproling creature token.
"We are one with the wild things. Life blooms from our fingertips and nature responds to our summons."—Jade creed
illus. Izzy # 151/0
Jar of Eyeballs
Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.
, , Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
illus. Jaime Jones # 244/0
Jeleva, Nephalia's Scourge
Flying
When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva.
Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost.
illus. Cynthia Sheppard # 194/0
Jund Charm
Choose one —
• Exile all cards from target player's graveyard.
• Jund Charm deals 2 damage to each creature.
• Put two +1/+1 counters on target creature.
Jund pulses with raw energy, waiting for shamans to shape it into useful form.
illus. Brandon Kitkouski # 195/0
Jund Panorama
: Add .
, , Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.
The sky is the dragon's throne, the seat from which it issues its fiery decrees.
illus. Jaime Jones # 298/0
Jungle Shrine
Jungle Shrine enters the battlefield tapped.
: Add , , or .
On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.
illus. Wayne Reynolds # 299/0
Jwar Isle Refuge
Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
: Add or .
illus. Cyril Van Der Haegen # 300/0
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
illus. Allen Williams # 14/0
Kazandu Refuge
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
: Add or .
illus. Franz Vohwinkel # 301/0
Kazandu Tuskcaller
Level up
( : Put a level counter on this. Level up only as a sorcery.)LEVEL 2-5
1/1
: Create a 3/3 green Elephant creature token.
LEVEL 6+
1/1
: Create two 3/3 green Elephant creature tokens.
illus. Mike Bierek # 152/0
Khalni Garden
Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.
: Add .
illus. Ryan Pancoast # 302/0
Kher Keep
: Add .
, : Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
"They're still here?! The cockroach may have finally met its match."—Teferi
illus. Parente # 303/0
Kirtar's Wrath
Destroy all creatures. They can't be regenerated.
Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
illus. Kev Walker # 15/0
Kongming, "Sleeping Dragon"
Other creatures you control get +1/+1.
"Such a lord as this—all virtues' height—Had never been, nor ever was again."
illus. Gao Yan # 16/0
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."—Zyd, Kamahlite druid
illus. Zoltan Boros & Gabor Szikszai # 153/0
Krosan Tusker
Cycling
( , Discard this card: Draw a card.)When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. (Do this before you draw.)
illus. Kev Walker # 154/0
Krosan Warchief
Beast spells you cast cost
less to cast.: Regenerate target Beast.
It turns prey into predator.
illus. Greg Hildebrandt # 155/0
Leafdrake Roost
Enchant land
Enchanted land has "
, : Create a 2/2 green and blue Drake creature token with flying.""The best experiments are those whose successes replicate themselves."—Yolov, Simic bioengineer
illus. Nick Percival # 196/0
Leonin Bladetrap
Flash (You may cast this spell any time you could cast an instant.)
, Sacrifice Leonin Bladetrap: It deals 2 damage to each attacking creature without flying.
illus. Randy Gallegos # 245/0
Lim-Dul's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.
illus. Wayne England # 197/0
Llanowar Reborn
Llanowar Reborn enters the battlefield tapped.
: Add .
Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)
illus. Philip Straub # 304/0
Lonely Sandbar
Lonely Sandbar enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)illus. Heather Hudson # 305/0
Lu Xun, Scholar General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.
illus. Xu Xiaoming # 49/0
Magus of the Arena
, : Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
The magus still hears the roar of the crowds. They're gone, but the will to compete remains.
illus. Thomas M. Baxa # 115/0
Marath, Will of the Wild
Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
, Remove X +1/+1 counters from Marath: Choose one —
• Put X +1/+1 counters on target creature. X can't be 0.
• Marath deals X damage to any target. X can't be 0.
• Create an X/X green Elemental creature token. X can't be 0.
illus. Tyler Jacobson # 198/0
Marrow Bats
Flying
Pay 4 life: Regenerate Marrow Bats.
"No matter how far we push into Stensia, undeath will always remain in these lands."—Terhold, archmage of Drunau
illus. Jason A. Engle # 82/0
Mass Mutiny
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
"What say you, my most trusted advisors? . . . Advisors?"—Edra, merfolk sovereign
illus. Carl Critchlow # 116/0
Mayael the Anima
, : Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
The sacred Anima's eyes are blind to all but the grandest truths.
illus. Jason Chan # 199/0
Mirari
Whenever you cast an instant or sorcery spell, you may pay
. If you do, copy that spell. You may choose new targets for the copy."It offers you what you want, not what you need."—Braids, dementia summoner
illus. Donato Giancola # 246/0
Mirror Entity
Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Unaware of Lorwyn's diversity, it sees only itself, reflected a thousand times over.
illus. Zoltan Boros & Gabor Szikszai # 17/0
Mistmeadow Witch
: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.
illus. Greg Staples # 230/0
Mnemonic Wall
Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
"I'd build an entire fortress of them if I could."—Mzali, Lighthouse archmage
illus. Vance Kovacs # 50/0
Mold Shambler
Kicker
(You may pay an additional as you cast this spell.)When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.
When civilization encroaches on nature, Zendikar encroaches back.
illus. Karl Kopinski # 156/0
Molten Disaster
Kicker
(You may pay an additional as you cast this spell.)If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Molten Disaster deals X damage to each creature without flying and each player.
illus. Ittoku # 117/0
Molten Slagheap
: Add .
, : Put a storage counter on Molten Slagheap.
, Remove X storage counters from Molten Slagheap: Add X mana in any combination of and/or .
illus. Daren Bader # 306/0
Mosswort Bridge
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
illus. Jeremy Jarvis # 307/0
Murkfiend Liege
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
illus. Carl Critchlow # 231/0
Myr Battlesphere
When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
illus. Franz Vohwinkel # 247/0
Mystic Barrier
When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.
Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that player.
illus. Matt Stewart # 18/0
Naya Charm
Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Deep in nature's core lies a potential unsullied by greed or civilization.
illus. Jesper Ejsing # 200/0
Naya Panorama
: Add .
, , Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.
Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet.
illus. Hideaki Takamura # 308/0
Naya Soulbeast
When you cast this spell, each player reveals the top card of their library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.
Trample
illus. Jesper Ejsing # 157/0
Nekusar, the Mindrazer
At the beginning of each player's draw step, that player draws an additional card.
Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.
His enemies wondered if the lich king's brutal death and unnatural rebirth had been his plan all along.
illus. Mark Winters # 201/0
Nevinyrral's Disk
Nevinyrral's Disk enters the battlefield tapped.
, : Destroy all artifacts, creatures, and enchantments.
illus. Steve Argyle # 248/0
New Benalia
New Benalia enters the battlefield tapped.
When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add .
illus. Richard Wright # 309/0
Night Soil
, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
Some said killing the thallids only encouraged them.
illus. Richard Wright # 158/0
Nightscape Familiar
Blue spells and red spells you cast cost
less to cast.: Regenerate Nightscape Familiar.
Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.
illus. Jeff Easley # 83/0
Nihil Spellbomb
, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.
When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay
. If you do, draw a card.illus. Franz Vohwinkel # 249/0
Nivix Guildmage
: Draw a card, then discard a card.
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
"The only action worth taking is one with an unknown outcome."
illus. Scott M. Fischer # 202/0
Obelisk of Esper
: Add , , or .
It is a monument as austere, unyielding, and inscrutable as Esper itself.
illus. Francis Tsai # 250/0
Obelisk of Grixis
: Add , , or .
Like most features of Grixis, the obelisks that remain from the time of Alara now exist only for dark exploitation.
illus. Nils Hamm # 251/0
Obelisk of Jund
: Add , , or .
Volcanic ash-winds batter it, climbing vines overwhelm it, dragonfire roasts it, and yet it still stands as a testament to a forgotten world.
illus. Brandon Kitkouski # 252/0
Oloro, Ageless Ascetic
At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay
. If you do, draw a card and each opponent loses 1 life.At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.
illus. Eric Deschamps # 203/0
One Dozen Eyes
Choose one —
• Create a 5/5 green Beast creature token.
• Create five 1/1 green Insect creature tokens.
Entwine
(Choose both if you pay the entwine cost.)illus. Darrell Riche # 159/0
Opal Palace
: Add .
, : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
illus. Andreas Rocha # 310/0
Ophiomancer
At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
"There are dark, ancient arts that fascinate even me."—Sorin Markov
illus. John Stanko # 84/0
Opportunity
Target player draws four cards.
"Opportunity isn't something you wait for. It's something you create."
illus. Allen Williams # 51/0
Order of Succession
Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose.
"Long live . . . me."
illus. Magali Villeneuve # 52/0
Orzhov Basilica
Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 311/0
Orzhov Guildgate
Orzhov Guildgate enters the battlefield tapped.
: Add or .
Enter to find wealth, security, and eternal life . . . for just a small price up front.
illus. John Avon # 312/0
Phantom Nantuko
Trample
Phantom Nantuko enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.
: Put a +1/+1 counter on Phantom Nantuko.
illus. Wayne England # 160/0
Phthisis
Destroy target creature. Its controller loses life equal to its power plus its toughness.
Suspend 5—
(Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)illus. Carl Critchlow # 85/0
Phyrexian Delver
When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost.
Because the dead have no will to resist.
illus. Igor Kieryluk # 86/0
Phyrexian Gargantua
When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.
Other Phyrexians have nightmares about the gargantua.
illus. Igor Kieryluk # 87/0
Phyrexian Reclamation
, Pay 2 life: Return target creature card from your graveyard to your hand.
Death is no excuse to stop working.
illus. rk post # 88/0
Pilgrim's Eye
Flying
When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
The kor send their thopter kites to see if the land is in a welcoming mood.
illus. Dan Scott # 253/0
Plague Boiler
At the beginning of your upkeep, put a plague counter on Plague Boiler.
: Put a plague counter on Plague Boiler or remove a plague counter from it.
When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
illus. Mark Tedin # 254/0
Presence of Gond
Enchant creature
Enchanted creature has "
: Create a 1/1 green Elf Warrior creature token.""Here lies Gond, hero of Safehold Taldwen. May he ever guide our quest."
illus. Brandon Kitkouski # 161/0
Price of Knowledge
Players have no maximum hand size.
At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.
illus. Dan Scott # 89/0
Primal Vigor
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
illus. Matt Stewart # 162/0
Pristine Talisman
: Add . You gain 1 life.
"Tools and artisans can be destroyed, but the act of creation is inviolate."—Elspeth Tirel
illus. Matt Cavotta # 255/0
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you."The cost of your opposition will be extracted from your wits."—Nekusar, the Mindrazer
illus. Clint Cearley # 53/0
Prosperity
Each player draws X cards.
"True riches are found in the mazes of the mind."—Tamiyo, the Moon Sage
illus. Nic Klein # 54/0
Prossh, Skyraider of Kher
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast Prossh.
Flying
Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.
illus. Todd Lockwood # 204/0
Quagmire Druid
, , Sacrifice a creature: Destroy target enchantment.
As the druids had devoted their lives to preserving Dominaria, so did they devote their deaths.
illus. Jaime Jones # 90/0
Rain of Thorns
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target land.
When the forests became havens for evil, the archmages devised new ways to cleanse the wilds.
illus. Sam Burley # 163/0
Rakdos Carnarium
Rakdos Carnarium enters the battlefield tapped.
When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 313/0
Rakdos Guildgate
Rakdos Guildgate enters the battlefield tapped.
: Add or .
Enter and indulge your darkest fantasies, for you may never pass this way again.
illus. Eytan Zana # 314/0
Rakeclaw Gargantuan
: Target creature with power 5 or greater gains first strike until end of turn.
Naya teems with gargantuans, titanic monsters to whom both nature and civilization defer.
illus. Jesper Ejsing # 205/0
Rampaging Baloths
Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
"When the land is angry, so are they."—Nissa Revane
illus. Steve Prescott # 164/0
Raven Familiar
Flying
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
illus. John Avon # 55/0
Ravenous Baloth
Sacrifice a Beast: You gain 4 life.
"All we know about the Krosan Forest we have learned from those few who made it out alive."—Elvish refugee
illus. Todd Lockwood # 165/0
Razor Hippogriff
Flying
When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.
She incubates her eggs in gold and mana.
illus. David Rapoza # 19/0
Reckless Spite
Destroy two target nonblack creatures. You lose 5 life.
"The end is justified in being mean. Or something like that."
illus. Karl Kopinski # 91/0
Reincarnation
Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
"You cannot imagine what eyes you may look through tomorrow."—Aerona, elder druid
illus. Steve Prescott # 166/0
Restore
Put target land card from a graveyard onto the battlefield under your control.
"See, the land itself raises an altar to the ascendancy of nature."—Mayael the Anima
illus. John Avon # 167/0
Roon of the Hidden Realm
Vigilance, trample
, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
"Time and space are just new battlefields to be mastered."
illus. Steve Prescott # 206/0
Rough // Tumble
Rough deals 2 damage to each creature without flying.
illus. Luca Zontini # 118/0
Rubinia Soulsinger
You may choose not to untap Rubinia Soulsinger during your untap step.
: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.
"Take up the quill, and feel your future flow into the runes."
illus. Cynthia Sheppard # 207/0
Rupture Spire
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay
.: Add one mana of any color.
illus. Jaime Jones # 315/0
Sakura-Tribe Elder
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.
illus. Carl Critchlow # 168/0
Saltcrusted Steppe
: Add .
, : Put a storage counter on Saltcrusted Steppe.
, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or .
illus. Greg Staples # 316/0
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
"Blood is constant. Every drop I drink, someone must bleed."—Vradeen, vampire nocturnus
illus. Jaime Jones # 92/0
Savage Lands
Savage Lands enters the battlefield tapped.
: Add , , or .
Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.
illus. Vance Kovacs # 317/0
Savage Twister
Savage Twister deals X damage to each creature.
"Nature is the ultimate mindless destroyer, capable of power and ferocity no army can match, and the Gruul follow its example."—Trigori, Azorius senator
illus. John Avon # 208/0
Scarland Thrinax
Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.
"There is only one way of life in Jund: feed on the weak until you are cut down by something stronger."—Jorshu of Clan Nel Toth
illus. Daarken # 209/0
Seaside Citadel
Seaside Citadel enters the battlefield tapped.
: Add , , or .
For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.
illus. Volkan Baga # 318/0
Secluded Steppe
Secluded Steppe enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)illus. Heather Hudson # 319/0
Seer's Sundial
Landfall — Whenever a land enters the battlefield under your control, you may pay
. If you do, draw a card."The shadow travels toward the apex. I predict we will soon see the true measure of darkness."
illus. Franz Vohwinkel # 256/0
Sejiri Refuge
Sejiri Refuge enters the battlefield tapped.
When Sejiri Refuge enters the battlefield, you gain 1 life.
: Add or .
illus. Ryan Pancoast # 320/0
Sek'Kuar, Deathkeeper
Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.
The orcs believe Sek'Kuar still lives in the Karplusan Mountains, gathering his dead army, intent on revenge.
illus. Jesper Ejsing # 210/0
Selesnya Charm
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
illus. Zoltan Boros # 211/0
Selesnya Guildgate
Selesnya Guildgate enters the battlefield tapped.
: Add or .
Enter and rejoice! The Conclave stands united, open to one and all.
illus. Howard Lyon # 321/0
Selesnya Guildmage
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
illus. Mark Zug # 232/0
Selesnya Sanctuary
Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
: Add .
illus. John Avon # 322/0
Selesnya Signet
, : Add .
The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree.
illus. Raoul Vitale # 257/0
Serene Master
Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.
"A great warrior studies many different disciplines and takes the best from each."—Gideon Jura
illus. Mark Zug # 20/0
Serra Avatar
Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
"Serra isn't dead. She lives on through me."
illus. Dermot Power # 21/0
Sharding Sphinx
Flying
Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
Whether mechanical or biological, life finds a way to propagate itself.
illus. Michael Bruinsma # 56/0
Sharuum the Hegemon
Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
To gain audience with the hegemon, one must bring a riddle she has not heard.
illus. Izzy # 212/0
Shattergang Brothers
, Sacrifice a creature: Each other player sacrifices a creature.
, Sacrifice an artifact: Each other player sacrifices an artifact.
, Sacrifice an enchantment: Each other player sacrifices an enchantment.
illus. Kev Walker # 213/0
Silklash Spider
Reach
: Silklash Spider deals X damage to each creature with flying.
By the time the spider comes to slurp up its dinner, its victims have been partially dissolved by acidic silk.
illus. Iain McCaig # 169/0
Simic Guildgate
Simic Guildgate enters the battlefield tapped.
: Add or .
Enter and comprehend the perfection of orchestrated life.
illus. Svetlin Velinov # 323/0
Simic Signet
, : Add .
For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.
illus. Mike Sass # 258/0
Skyscribing
Each player draws X cards.
Forecast —
, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.)"All clouds should be so organized."—Isperia
illus. Richard Wright # 57/0
Skyward Eye Prophets
Vigilance
: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.
illus. Matt Stewart # 214/0
Slice and Dice
Slice and Dice deals 4 damage to each creature.
Cycling
( , Discard this card: Draw a card.)When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
illus. Mark Brill # 119/0
Slice in Twain
Destroy target artifact or enchantment.
Draw a card.
"The hypocrisy of these elves is thicker than steel—destroying ‘unnatural metal' with their own enchanted swords."—Kara Vrist, Neurok agent
illus. Efrem Palacios # 170/0
Slippery Karst
Slippery Karst enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)illus. Stephen Daniele # 324/0
Smoldering Crater
Smoldering Crater enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)illus. Mark Tedin # 325/0
Sol Ring
: Add .
Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.
illus. Mike Bierek # 259/0
Soul Manipulation
Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.
"Birth and death are both reversible."—Nicol Bolas
illus. Carl Critchlow # 215/0
Spawning Grounds
Enchant land
Enchanted land has "
: Create a 5/5 green Beast creature token with trample."It's the only water source in miles of desert, but the local tribes avoid it at all costs.
illus. Vincent Proce # 171/0
Spellbreaker Behemoth
This spell can't be countered.
Creature spells you control with power 5 or greater can't be countered.
"Some think its immunity to countermagic evolved because of the constant mage attacks on Naya. I think it just ate a bunch of wizards."—Broka, drumhunter
illus. Jason Chan # 216/0
Sphinx of the Steel Wind
Flying, first strike, vigilance, lifelink, protection from red and from green
No one has properly answered her favorite riddle: "Why should I spare your life?"
illus. Kev Walker # 217/0
Spinal Embrace
Cast this spell only during combat.
Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
illus. Donato Giancola # 218/0
Spine of Ish Sah
When Spine of Ish Sah enters the battlefield, destroy target permanent.
When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
illus. Daniel Ljunggren # 260/0
Spitebellows
When Spitebellows leaves the battlefield, it deals 6 damage to target creature.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)Disaster stalks with gaping jaws across unready lands.
illus. Larry MacDougall # 120/0
Spiteful Visions
At the beginning of each player's draw step, that player draws an additional card.
Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
Knowledge brings the sting of disillusionment, but the pain teaches perspective.
illus. Brandon Kitkouski # 233/0
Spoils of Victory
Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.
illus. Sun Nan # 172/0
Springjack Pasture
: Add .
, : Create a 0/1 white Goat creature token.
, Sacrifice X Goats: Add X mana of any one color. You gain X life.
illus. Terese Nielsen # 326/0
Sprouting Thrinax
When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.
The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.
illus. Jarreau Wimberly # 219/0
Sprouting Vines
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
illus. John Avon # 173/0
Stalking Vengeance
Haste
Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.
illus. Anthony S. Waters # 121/0
Starstorm
Starstorm deals X damage to each creature.
Cycling
( , Discard this card: Draw a card.)Ever since the disaster, the city's survivors viewed the star-strewn sky with dread.
illus. Jonas De Ro # 122/0
Stonecloaker
Flash (You may cast this spell any time you could cast an instant.)
Flying
When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.
When Stonecloaker enters the battlefield, exile target card from a graveyard.
illus. Tomas Giorello # 22/0
Stormscape Battlemage
Kicker
and/or (You may pay an additional and/or as you cast this spell.)When Stormscape Battlemage enters the battlefield, if it was kicked with its
kicker, you gain 3 life.When Stormscape Battlemage enters the battlefield, if it was kicked with its
kicker, destroy target nonblack creature. That creature can't be regenerated.illus. Christopher Moeller # 58/0
Strategic Planning
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
"Plans evolved within the tent decide a victory 1,000 li away."
illus. Zhang Jiazhen # 59/0
Street Spasm
Street Spasm deals X damage to target creature without flying you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")illus. Raymond Swanland # 123/0
Stronghold Assassin
, Sacrifice a creature: Destroy target nonblack creature.
The assassin sees only throats and hears only heartbeats.
illus. Matthew D. Wilson # 93/0
Sudden Demise
Choose a color. Sudden Demise deals X damage to each creature of the chosen color.
In the Skyfang Mountains, one misstep can mean the end of an entire clan.
illus. Dan Scott # 124/0
Sudden Spoiling
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
illus. Alan Pollack # 94/0
Sun Droplet
Whenever you're dealt damage, put that many charge counters on Sun Droplet.
At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
illus. Greg Hildebrandt # 261/0
Surveyor's Scope
, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.
illus. Daniel Ljunggren # 262/0
Survival Cache
You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
illus. Scott Chou # 23/0
Swiftfoot Boots
Equipped creature has hexproof and haste.
Equip
illus. Svetlin Velinov # 263/0
Sword of the Paruns
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
illus. Greg Hildebrandt # 264/0
Sydri, Galvanic Genius
: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.
: Target artifact creature gains deathtouch and lifelink until end of turn.
illus. Terese Nielsen # 220/0
Temple Bell
: Each player draws a card.
Enlightenment is not gained by striking the bell or hearing its toll. It's found in the silence that follows.
illus. Mark Tedin # 265/0
Temple of the False God
: Add . Activate this ability only if you control five or more lands.
Those who bring nothing to the temple take nothing away.
illus. Brian Snoddy # 327/0
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.
illus. William Wu # 174/0
Tempt with Glory
Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control.
illus. Michael Komarck # 24/0
Tempt with Immortality
Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from their graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield.
illus. Philip Straub # 95/0
Tempt with Reflections
Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.
illus. Mike Bierek # 60/0
Tempt with Vengeance
Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each player who does, create X 1/1 red Elemental creature tokens with haste.
illus. Ryan Barger # 125/0
Terra Ravager
Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.
It lives in the mountaintops, feeds at the mountains' feet, and kills anything it finds on the path between.
illus. Ralph Horsley # 126/0
Terramorphic Expanse
, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
illus. Dan Scott # 328/0
Thopter Foundry
, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
"Etherium is limited. Innovation is not."—Tezzeret
illus. Ralph Horsley # 234/0
Thornwind Faeries
Flying
: Thornwind Faeries deals 1 damage to any target.
Guarding the ship is the Thornwinds' first concern. Getting along with the locals ranks fourth or fifth at best.
illus. Rebecca Guay # 61/0
Thousand-Year Elixir
You may activate abilities of creatures you control as though those creatures had haste.
, : Untap target creature.
Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic.
illus. Richard Sardinha # 266/0
Thraximundar
Haste
Whenever Thraximundar attacks, defending player sacrifices a creature.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
His name means "he who paints the earth red."
illus. Raymond Swanland # 221/0
Thunderstaff
As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
, : Attacking creatures get +1/+0 until end of turn.
Jort the Thunder-Mad spent his life perfecting a way to harness the power of the heavens.
illus. Cliff Childs # 267/0
Tidal Force
At the beginning of each upkeep, you may tap or untap target permanent.
"Do not speak the name of the sea, for if it should hear you and rise up, no fortress in the world could hide you."—Gimara of Halimar
illus. Phill Simmer # 62/0
Tidehollow Strix
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay.
illus. Cyril Van Der Haegen # 222/0
Tooth and Claw
Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
"You deify nature as female—kind and gentle—yet you cringe at what is natural."—Mirri of the Weatherlight
illus. Val Mayerik # 127/0
Tower Gargoyle
Flying
"Esper, like any work of art, can be truly appreciated only from a distance."—Tezzeret
illus. Matt Cavotta # 223/0
Tower of Fortunes
, : Draw four cards.
The ur-golem etchings begin by celebrating Mirrodin's creator, a golem of almost limitless power. They end by cursing its protector, a being called Memnarch.
illus. Matt Cavotta # 268/0
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
"It's a difficult task to quarantine a plague that moves with the clouds."—Esara, healer adept
illus. Svetlin Velinov # 96/0
Tranquil Thicket
Tranquil Thicket enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)illus. Heather Hudson # 329/0
Transguild Promenade
Transguild Promenade enters the battlefield tapped.
When Transguild Promenade enters the battlefield, sacrifice it unless you pay
.: Add one mana of any color.
illus. Noah Bradley # 330/0
True-Name Nemesis
As True-Name Nemesis enters the battlefield, choose a player.
True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
illus. Zack Stella # 63/0
Unexpectedly Absent
Put target nonland permanent into its owner's library just beneath the top X cards of that library.
Once you've been dragged down the currents of time, you'll never quite trust your own permanence again.
illus. Min Yum # 25/0
Urza's Factory
: Add .
, : Create a 2/2 colorless Assembly-Worker artifact creature token.
"Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another."—Tocasia, journal entry
illus. Mark Tedin # 331/0
Uyo, Silent Prophet
Flying
, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.
illus. John Bolton # 64/0
Valley Rannet
Mountaincycling
, forestcycling ( , Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle your library.)illus. Dave Allsop # 224/0
Vampire Nighthawk
Flying, deathtouch, lifelink
illus. Jason Chan # 97/0
Vile Requiem
At the beginning of your upkeep, you may put a verse counter on Vile Requiem.
, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
illus. Carl Critchlow # 98/0
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
In matters of life and death, he trusts his gut.
illus. John Stanko # 99/0
Viseling
At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.
"This may hurt a lot."
illus. Kev Walker # 269/0
Vision Skeins
Each player draws two cards.
"I could see in the other mage's eyes that he'd thought of it too. Then it became a race to exploit the knowledge first."
illus. Aleksi Briclot # 65/0
Vitu-Ghazi, the City-Tree
: Add .
, : Create a 1/1 green Saproling creature token.
In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave.
illus. Martina Pilcerova # 332/0
Vivid Crag
Vivid Crag enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Crag: Add one mana of any color.
illus. Martina Pilcerova # 333/0
Vivid Creek
Vivid Creek enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Creek: Add one mana of any color.
illus. Fred Fields # 334/0
Vivid Grove
Vivid Grove enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Grove: Add one mana of any color.
illus. Howard Lyon # 335/0
Vivid Marsh
Vivid Marsh enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Marsh: Add one mana of any color.
illus. John Avon # 336/0
Vizkopa Guildmage
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
illus. Tyler Jacobson # 225/0
Walker of the Grove
When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)illus. Todd Lockwood # 175/0
Wall of Reverence
Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.
The lives of elves are long, but their memories are longer. Even after death, they do not desert their homes.
illus. Wayne Reynolds # 26/0
War Cadence
: This turn, creatures can't block unless their controller pays for each blocking creature they control.
The rhythm isn't a call to arms, but a signal that the goblins have made a new enemy.
illus. John Matson # 128/0
Warstorm Surge
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
"Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!"
illus. Raymond Swanland # 129/0
Wash Out
Return all permanents of the color of your choice to their owners' hands.
"It's not the darkness I fear but dull and numbing shades of gray."—Sydri, galvanic genius
illus. Steven Belledin # 66/0
Wayfarer's Bauble
, , Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.
illus. Darrell Riche # 270/0
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.Some say the knowledge lost during the Ritual of Rebuking is returned through the well's waters.
illus. Jeff Miracola # 271/0
Where Ancients Tread
Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to any target.
"Never subtle nor cryptic is the reckoning of the mighty."—Mayael the Anima
illus. Zoltan Boros & Gabor Szikszai # 130/0
Widespread Panic
Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.
"How thin is the veneer of civilization! A modest measure of panic will wash it off completely."—Guard Erdrud of An Karras
illus. Dave Kendall # 131/0
Wight of Precinct Six
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Even the lost and undead need a protector.
illus. Ryan Barger # 100/0
Wild Ricochet
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
"May your day never match your expectations."—Scriptus Fleen, flectomancer
illus. Dan Scott # 132/0
Winged Coatl
Flash (You may cast this spell any time you could cast an instant.)
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
The nacatl called this new species "vetli," their word for poison arrows.
illus. Izzy # 226/0
Witch Hunt
Players can't gain life.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
The accusations spread like hungry flames.
illus. Karl Kopinski # 133/0
Wonder
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."—Scroll of Beginnings
illus. Rebecca Guay # 67/0
Wrath of God
Destroy all creatures. They can't be regenerated.
illus. Kev Walker # 27/0