Duel Decks: Venser vs. Koth Spoilers 77/0

Show Text
Apr 23, 2018 - Windreaver
Apr 23, 2018 - Whitemane Lion
Apr 23, 2018 - Wayfarer's Bauble
Apr 23, 2018 - Wall of Denial
Apr 23, 2018 - Vulshok Sorcerer
Apr 23, 2018 - Vulshok Morningstar
Apr 23, 2018 - Vulshok Berserker
Apr 23, 2018 - Vulshok Battlegear
Apr 23, 2018 - Volley of Boulders
Apr 23, 2018 - Venser, the Sojourner
Apr 23, 2018 - Vanish into Memory
Apr 23, 2018 - Torchling
Apr 23, 2018 - Sunblast Angel
Apr 23, 2018 - Stone Giant
Apr 23, 2018 - Steel of the Godhead
Apr 23, 2018 - Spire Barrage
Apr 23, 2018 - Sphinx of Uthuun
Apr 23, 2018 - Slith Strider
Apr 23, 2018 - Sky Spirit
Apr 23, 2018 - Sigil of Sleep
Apr 23, 2018 - Seismic Strike
Apr 23, 2018 - Searing Blaze
Apr 23, 2018 - Scroll Thief
Apr 23, 2018 - Sawtooth Loon
Apr 23, 2018 - Safe Passage
Apr 23, 2018 - Revoke Existence
Apr 23, 2018 - Pygmy Pyrosaur
Apr 23, 2018 - Primal Plasma
Apr 23, 2018 - Preordain
Apr 23, 2018 - Plated Geopede
Apr 23, 2018 - Pilgrim's Eye
Apr 23, 2018 - Path to Exile
Apr 23, 2018 - Overrule
Apr 23, 2018 - Oblivion Ring
Apr 23, 2018 - Neurok Invisimancer
Apr 23, 2018 - Mistmeadow Witch
Apr 23, 2018 - Minamo Sightbender
Apr 23, 2018 - Lithophage
Apr 23, 2018 - Koth of the Hammer
Apr 23, 2018 - Kor Cartographer
Apr 23, 2018 - Journeyer's Kite
Apr 23, 2018 - Jedit's Dragoons
Apr 23, 2018 - Jaws of Stone
Apr 23, 2018 - Greater Stone Spirit
Apr 23, 2018 - Geyser Glider
Apr 23, 2018 - Galepowder Mage
Apr 23, 2018 - Fiery Hellhound
Apr 23, 2018 - Earth Servant
Apr 23, 2018 - Downhill Charge
Apr 23, 2018 - Cryptic Annelid
Apr 23, 2018 - Cosi's Ravager
Apr 23, 2018 - Coral Fighters
Apr 23, 2018 - Clone
Apr 23, 2018 - Chartooth Cougar
Apr 23, 2018 - Cache Raiders
Apr 23, 2018 - Bloodfire Kavu
Apr 23, 2018 - Bloodfire Colossus
Apr 23, 2018 - Augury Owl
Apr 23, 2018 - Armillary Sphere
Apr 23, 2018 - Anger
Apr 23, 2018 - Angelic Shield
Apr 23, 2018 - Aether Membrane
Sep 3, 2013 - Soaring Seacliff
Sep 3, 2013 - Sejiri Refuge
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - New Benalia
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Flood Plain
Sep 3, 2013 - Azorius Chancery

Aether Membrane

    1 R R
Creature - Wall

Defender; reach (This creature can block creatures with flying.)

Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.

illus. Zoltan Boros & Gabor Szikszai # 48/0

Angelic Shield

    W U
Enchantment

Creatures you control get +0/+1.

Sacrifice Angelic Shield: Return target creature to its owner's hand.

"If only an angel's wings could shelter us all."—Barrin, master wizard

illus. Adam Rex # 27/0

Anger

    3 R
Creature - Incarnation

Haste

As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

"Molten earth has no anger of its own. Only by infusing it with your own rage can the magma seethe and take shape."—Koth of the Hammer

illus. Svetlin Velinov # 51/0

2/2

Armillary Sphere

    2
Artifact

2, T, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

The mysterious purpose of two of the rings had eluded Esper mages—until now.

illus. Franz Vohwinkel # 64/0

Augury Owl

    1 U
Creature - Bird

Flying

When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

illus. Jim Nelson # 3/0

1/1

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.

T: Add WU.

illus. John Avon # 33/0

Bloodfire Colossus

    6 R R
Creature - Giant

R, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.

It took all its strength to contain the fire within.

illus. Greg Staples # 62/0

6/6

Bloodfire Kavu

    2 R R
Creature - Kavu

R, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature.

Heart of fire, blood of lava, teeth of stone.

illus. Greg Staples # 54/0

2/2

Cache Raiders

    3 U U
Creature - Merfolk Rogue

At the beginning of your upkeep, return a permanent you control to its owner's hand.

What the current doesn't take, they do.

illus. Pete Venters # 18/0

4/4

Chartooth Cougar

    5 R
Creature - Cat Beast

R: Chartooth Cougar gets +1/+0 until end of turn.

Mountaincycling 2 (2, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle your library.)

illus. Chase Stone # 59/0

4/4

Clone

    3 U
Creature - Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

The shapeshifter mimics with a twin's esteem and a mirror's cruelty.

illus. Kev Walker # 14/0

0/0

Coral Fighters

    1 U
Creature - Merfolk Soldier

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

illus. Steve Luke # 4/0

1/1

Cosi's Ravager

    3 R
Creature - Elemental

Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker.

"Cosi has many followers. Even the volcano finds a way to do his bidding."—Zakken, Enclave cleric

illus. Zoltan Boros & Gabor Szikszai # 52/0

2/2

Cryptic Annelid

    3 U
Creature - Worm Beast

When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

illus. Anthony S. Waters # 15/0

1/4

Downhill Charge

    2 R
Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

illus. Greg & Tim Hildebrandt # 69/0

Earth Servant

    5 R
Creature - Elemental

Earth Servant gets +0/+1 for each Mountain you control.

"Fire. Air. Water. These elements spread, filling in the spaces they are not. But earth is implacable like a sullen child."—Jestus Dreya, Of Elements and Eternity

illus. Lucas Graciano # 60/0

4/4

Fiery Hellhound

    1 R R
Creature - Elemental Hound

R: Fiery Hellhound gets +1/+0 until end of turn.

"I had hoped to instill in it the loyalty of a guard dog, but with fire's power comes its unpredictability."—Maggath, Sardian elementalist

illus. Ted Galaday # 49/0

2/2

Flood Plain

Land

Flood Plain enters the battlefield tapped.

T, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

illus. Pat Morrissey # 34/0

Galepowder Mage

    3 W
Creature - Kithkin Wizard

Flying

Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

illus. Jeremy Jarvis # 12/0

3/3

Geyser Glider

    3 R R
Creature - Elemental Beast

Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.

"Quit pontificating, mage. The last thing we want to do is give it more hot air."—Tala Vertan, Makindi shieldmate

illus. Warren Mahy # 56/0

4/4

Greater Stone Spirit

    4 R R
Creature - Elemental Spirit

Greater Stone Spirit can't be blocked by creatures with flying.

2R: Until end of turn, target creature gets +0/+2 and gains "R: This creature gets +1/+0 until end of turn."

Having charted their way up the difficult face, the two mountaineers had to contend with the mountain's decision to stand up.

illus. Yokota Katsumi # 61/0

4/4

Island

Basic Land - Island

U

illus. Jung Park # 42/0

Island

Basic Land - Island

U

illus. Martina Pilcerova # 43/0

Island

Basic Land - Island

illus. Rob Alexander # 41/0

Jaws of Stone

    5 R
Sorcery

Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.

When giants find their mountain homes infested, they have a whole range of solutions.

illus. Zoltan Boros & Gabor Szikszai # 72/0

Jedit's Dragoons

    5 W
Creature - Cat Soldier

Vigilance

When Jedit's Dragoons enters the battlefield, you gain 4 life.

After Efrava was destroyed, the cat warriors scattered across Dominaria. Those who followed Jedit's example were strong enough to survive the ravages of apocalypse.

illus. John Matson # 20/0

2/5

Journeyer's Kite

    2
Artifact

3, T: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

"From the clouds, you can see as far as the distant horizon. It's a reminder of the infinite possibilities of everyday life."—Noboru, master kitemaker

illus. Hiro Izawa # 65/0

Kor Cartographer

    3 W
Creature - Kor Scout

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.

Kor have no concept of exploration. They return to homelands forgotten.

illus. Ryan Pancoast # 13/0

2/2

Koth of the Hammer

    2 R R
Legendary Planeswalker - Koth

+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.

−2: Add R for each Mountain you control.

−5: You get an emblem with "Mountains you control have ‘T: This land deals 1 damage to any target.'"

illus. Eric Deschamps # 44/0

3

Lithophage

    3 R R
Creature - Insect

At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.

It's viciously territorial, destroying every creature on the mountain it has chosen to consume.

illus. Mike Ploog # 57/0

7/7

Minamo Sightbender

    1 U
Creature - Human Wizard

X, T: Target creature with power X or less can't be blocked this turn.

Woven from threads of the spirit world, the mistcloak rendered its wearer invisible, but quickly fell to tatters.

illus. Luca Zontini # 5/0

1/2

Mistmeadow Witch

    1 (W/U)
Creature - Kithkin Wizard

2WU: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.

illus. Greg Staples # 6/0

1/1

Mountain

Basic Land - Mountain

R

illus. Mark Tedin # 77/0

Mountain

Basic Land - Mountain

R

illus. Tomasz Jedruszek # 74/0

Mountain

Basic Land - Mountain

R

illus. Martina Pilcerova # 76/0

Mountain

Basic Land - Mountain

illus. Tomasz Jedruszek # 75/0

Neurok Invisimancer

    1 U U
Creature - Human Wizard

Neurok Invisimancer can't be blocked.

When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.

"They won't see your shadow or hear your breath, but they will feel your blade."

illus. Izzy # 8/0

2/1

New Benalia

Land

New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

T: Add W.

illus. Richard Wright # 35/0

Oblivion Ring

    2 W
Enchantment

When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

illus. Franz Vohwinkel # 28/0

Overrule

    X W U
Instant

Counter target spell unless its controller pays X. You gain X life.

With one commanding word, the spell was put down and a fine collected for its casting.

illus. Alan Pollack # 32/0

Path to Exile

    W
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.

illus. Erica Yang # 23/0

Pilgrim's Eye

    3
Artifact Creature - Thopter

Flying

When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

The kor send their thopter kites to see if the land is in a welcoming mood.

illus. Dan Scott # 47/0

1/1

Plains

Basic Land - Plains

W

illus. Martina Pilcerova # 40/0

Plains

Basic Land - Plains

W

illus. James Paick # 39/0

Plains

Basic Land - Plains

illus. John Avon # 38/0

Plated Geopede

    1 R
Creature - Insect

First strike

Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.

It prefers a cooked meal, so it will eat you now and lava-bask later.

illus. Johann Bodin # 45/0

1/1

Preordain

    U
Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

illus. Scott Chou # 24/0

Primal Plasma

    3 U
Creature - Elemental Shapeshifter

As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.

Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic.

illus. Luca Zontini # 16/0

*/*

Pygmy Pyrosaur

    1 R
Creature - Lizard

Pygmy Pyrosaur can't block.

R: Pygmy Pyrosaur gets +1/+0 until end of turn.

Do not judge a lizard by its size.—Ghitu proverb

illus. Dan Frazier # 46/0

1/1

Revoke Existence

    1 W
Sorcery

Exile target artifact or enchantment.

"No half measures, no regrets. We'll tell no stories of this day. It will be as if it never existed at all."—Ganedor, loxodon mystic

illus. Allen Williams # 26/0

Safe Passage

    2 W
Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

With one flap of her wings, the angel beat back the fires of war.

illus. Christopher Moeller # 29/0

Sawtooth Loon

    2 W U
Creature - Bird

Flying

When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.

When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

illus. Heather Hudson # 17/0

2/2

Scroll Thief

    2 U
Creature - Merfolk Rogue

Whenever Scroll Thief deals combat damage to a player, draw a card.

I've learned how to disable wards, pick locks, and decode the Agaran language—all before even reading the scroll!

illus. Alex Horley-Orlandelli # 7/0

1/3

Searing Blaze

    R R
Instant

Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.

Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.

illus. James Paick # 67/0

Seismic Strike

    2 R
Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

"Life up here is simple. Adapt to the ways of the mountains and they will reward you. Fight them and they will end you."—Kezim, prodigal pyromancer

illus. Christopher Moeller # 70/0

Sejiri Refuge

Land

Sejiri Refuge enters the battlefield tapped.

When Sejiri Refuge enters the battlefield, you gain 1 life.

T: Add W or U.

illus. Ryan Pancoast # 36/0

Sigil of Sleep

    U
Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Arrows are only one way to remove an enemy.

illus. Greg & Tim Hildebrandt # 25/0

Sky Spirit

    1 W U
Creature - Spirit

Flying, first strike

"Like a strain of music: easy to remember but impossible to catch."—Mirri of the Weatherlight

illus. Rebecca Guay # 10/0

2/2

Slith Strider

    1 U U
Creature - Slith

Whenever Slith Strider becomes blocked, draw a card.

Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.

A slith's form and function are determined by the color of the sun under which it's born.

illus. Justin Sweet # 9/0

1/1

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.

When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.

T: Add U.

illus. Izzy # 37/0

Sphinx of Uthuun

    5 U U
Creature - Sphinx

Flying

When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

illus. Kekai Kotaki # 22/0

5/6

Spire Barrage

    4 R
Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

Goblin lessons include the 2,071 tips for survival. Frek only remembered 2,070.

illus. Ryan Pancoast # 71/0

Steel of the Godhead

    2 (W/U)
Enchantment - Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

illus. Jason Chan # 30/0

Stone Giant

    2 R R
Creature - Giant

T: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

A typical day for a giant. A momentous event for a goat.

illus. Warren Mahy # 55/0

3/4

Sunblast Angel

    4 W W
Creature - Angel

Flying

When Sunblast Angel enters the battlefield, destroy all tapped creatures.

There may exist powers even greater than Phyrexia.

illus. Jason Chan # 21/0

4/5

Torchling

    3 R R
Creature - Shapeshifter

R: Untap Torchling.

R: Target creature blocks Torchling this turn if able.

R: Change the target of target spell that targets only Torchling.

1: Torchling gets +1/-1 until end of turn.

1: Torchling gets -1/+1 until end of turn.

illus. rk post # 58/0

3/3

Vanish into Memory

    2 W U
Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

Out of sight, into mind.

illus. Rebekah Lynn # 31/0

Venser, the Sojourner

    3 W U
Legendary Planeswalker - Venser

+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.

−1: Creatures can't be blocked this turn.

−8: You get an emblem with "Whenever you cast a spell, exile target permanent."

illus. Eric Deschamps # 1/0

3

Volley of Boulders

    8 R
Sorcery

Volley of Boulders deals 6 damage divided as you choose among any number of targets.

Flashback RRRRRR (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Tony Szczudlo # 73/0

Vulshok Battlegear

    3
Artifact - Equipment

Equipped creature gets +3/+3.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

illus. Kevin Dobler # 68/0

Vulshok Berserker

    3 R
Creature - Human Berserker

Haste (This creature can attack and T as soon as it comes under your control.)

He experiences every emotion with passion and repays every slight with vengeance.

illus. Pete Venters # 53/0

3/2

Vulshok Morningstar

    2
Artifact - Equipment

Equipped creature gets +2/+2.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

illus. David Martin # 66/0

Vulshok Sorcerer

    1 R R
Creature - Human Shaman

Haste

T: Vulshok Sorcerer deals 1 damage to any target.

Vulshok sorcerers train by leaping into electrified storm clouds. Dead or alive, they come back down with smiles on their faces.

illus. rk post # 50/0

1/1

Wall of Denial

    1 W U
Creature - Wall

Defender, flying

Shroud (This creature can't be the target of spells or abilities.)

It provides what every discerning mage requires—time to think.

illus. Howard Lyon # 11/0

0/8

Wayfarer's Bauble

    1
Artifact

2, T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.

illus. Darrell Riche # 63/0

Whitemane Lion

    1 W
Creature - Cat

Flash (You may cast this spell any time you could cast an instant.)

When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

Saltfield nomads call a sudden storm a "whitemane."

illus. Zoltan Boros & Gabor Szikszai # 2/0

2/2

Windreaver

    3 W U
Creature - Elemental

Flying

W: Windreaver gains vigilance until end of turn.

W: Windreaver gets +0/+1 until end of turn.

U: Switch Windreaver's power and toughness until end of turn.

U: Return Windreaver to its owner's hand.

illus. Aleksi Briclot # 19/0

1/3