Dark Ascension Spoilers 171/0

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Apr 23, 2018 - Zombie Apocalypse
Apr 23, 2018 - Young Wolf
Apr 23, 2018 - Wrack with Madness
Apr 23, 2018 - Wolfhunter's Quiver
Apr 23, 2018 - Wolfbitten Captive
Apr 23, 2018 - Wild Hunger
Apr 23, 2018 - Warden of the Wall
Apr 23, 2018 - Wakedancer
Apr 23, 2018 - Vorapede
Apr 23, 2018 - Village Survivors
Apr 23, 2018 - Vengeful Vampire
Apr 23, 2018 - Undying Evil
Apr 23, 2018 - Ulvenwald Bear
Apr 23, 2018 - Tragic Slip
Apr 23, 2018 - Tracker's Instincts
Apr 23, 2018 - Tower Geist
Apr 23, 2018 - Torch Fiend
Apr 23, 2018 - Thraben Heretic
Apr 23, 2018 - Thraben Doomsayer
Apr 23, 2018 - Thought Scour
Apr 23, 2018 - Talons of Falkenrath
Apr 23, 2018 - Sudden Disappearance
Apr 23, 2018 - Stromkirk Captain
Apr 23, 2018 - Strangleroot Geist
Apr 23, 2018 - Stormbound Geist
Apr 23, 2018 - Spiteful Shadows
Apr 23, 2018 - Soul Seizer
Apr 23, 2018 - Sorin, Lord of Innistrad
Apr 23, 2018 - Somberwald Dryad
Apr 23, 2018 - Skirsdag Flayer
Apr 23, 2018 - Skillful Lunge
Apr 23, 2018 - Silverclaw Griffin
Apr 23, 2018 - Sightless Ghoul
Apr 23, 2018 - Shriekgeist
Apr 23, 2018 - Shattered Perception
Apr 23, 2018 - Secrets of the Dead
Apr 23, 2018 - Séance
Apr 23, 2018 - Screeching Skaab
Apr 23, 2018 - Scorned Villager
Apr 23, 2018 - Scorch the Fields
Apr 23, 2018 - Saving Grasp
Apr 23, 2018 - Sanctuary Cat
Apr 23, 2018 - Russet Wolves
Apr 23, 2018 - Requiem Angel
Apr 23, 2018 - Relentless Skaabs
Apr 23, 2018 - Reap the Seagraf
Apr 23, 2018 - Ray of Revelation
Apr 23, 2018 - Ravenous Demon
Apr 23, 2018 - Pyreheart Wolf
Apr 23, 2018 - Predator Ooze
Apr 23, 2018 - Niblis of the Urn
Apr 23, 2018 - Niblis of the Mist
Apr 23, 2018 - Niblis of the Breath
Apr 23, 2018 - Nephalia Seakite
Apr 23, 2018 - Nearheath Stalker
Apr 23, 2018 - Mystic Retrieval
Apr 23, 2018 - Moonveil Dragon
Apr 23, 2018 - Mondronen Shaman
Apr 23, 2018 - Mikaeus, the Unhallowed
Apr 23, 2018 - Midnight Guard
Apr 23, 2018 - Markov Warlord
Apr 23, 2018 - Markov Blademaster
Apr 23, 2018 - Loyal Cathar
Apr 23, 2018 - Lost in the Woods
Apr 23, 2018 - Lingering Souls
Apr 23, 2018 - Lambholt Elder
Apr 23, 2018 - Kessig Recluse
Apr 23, 2018 - Jar of Eyeballs
Apr 23, 2018 - Increasing Vengeance
Apr 23, 2018 - Increasing Savagery
Apr 23, 2018 - Increasing Devotion
Apr 23, 2018 - Increasing Confusion
Apr 23, 2018 - Increasing Ambition
Apr 23, 2018 - Immerwolf
Apr 23, 2018 - Huntmaster of the Fells
Apr 23, 2018 - Hunger of the Howlpack
Apr 23, 2018 - Hollowhenge Spirit
Apr 23, 2018 - Hollowhenge Beast
Apr 23, 2018 - Hinterland Hermit
Apr 23, 2018 - Highborn Ghoul
Apr 23, 2018 - Helvault
Apr 23, 2018 - Hellrider
Apr 23, 2018 - Heckling Fiends
Apr 23, 2018 - Heavy Mattock
Apr 23, 2018 - Headless Skaab
Apr 23, 2018 - Havengul Runebinder
Apr 23, 2018 - Havengul Lich
Apr 23, 2018 - Harrowing Journey
Apr 23, 2018 - Gruesome Discovery
Apr 23, 2018 - Griptide
Apr 23, 2018 - Grim Flowering
Apr 23, 2018 - Gravetiller Wurm
Apr 23, 2018 - Gravepurge
Apr 23, 2018 - Gravecrawler
Apr 23, 2018 - Grafdigger's Cage
Apr 23, 2018 - Ghoultree
Apr 23, 2018 - Geralf's Mindcrusher
Apr 23, 2018 - Geralf's Messenger
Apr 23, 2018 - Gavony Ironwright
Apr 23, 2018 - Gather the Townsfolk
Apr 23, 2018 - Forge Devil
Apr 23, 2018 - Fling
Apr 23, 2018 - Flayer of the Hatebound
Apr 23, 2018 - Fires of Undeath
Apr 23, 2018 - Fiend of the Shadows
Apr 23, 2018 - Feed the Pack
Apr 23, 2018 - Favor of the Woods
Apr 23, 2018 - Farbog Boneflinger
Apr 23, 2018 - Falkenrath Torturer
Apr 23, 2018 - Falkenrath Aristocrat
Apr 23, 2018 - Faith's Shield
Apr 23, 2018 - Faithless Looting
Apr 23, 2018 - Executioner's Hood
Apr 23, 2018 - Erdwal Ripper
Apr 23, 2018 - Elgaud Inquisitor
Apr 23, 2018 - Dungeon Geists
Apr 23, 2018 - Drogskol Reaver
Apr 23, 2018 - Drogskol Captain
Apr 23, 2018 - Divination
Apr 23, 2018 - Diregraf Captain
Apr 23, 2018 - Deranged Outcast
Apr 23, 2018 - Death's Caress
Apr 23, 2018 - Deadly Allure
Apr 23, 2018 - Dawntreader Elk
Apr 23, 2018 - Curse of Thirst
Apr 23, 2018 - Curse of Misfortunes
Apr 23, 2018 - Curse of Exhaustion
Apr 23, 2018 - Curse of Echoes
Apr 23, 2018 - Curse of Bloodletting
Apr 23, 2018 - Crushing Vines
Apr 23, 2018 - Counterlash
Apr 23, 2018 - Clinging Mists
Apr 23, 2018 - Chosen of Markov
Apr 23, 2018 - Chill of Foreboding
Apr 23, 2018 - Chant of the Skifsang
Apr 23, 2018 - Chalice of Life
Apr 23, 2018 - Call to the Kindred
Apr 23, 2018 - Burning Oil
Apr 23, 2018 - Burden of Guilt
Apr 23, 2018 - Briarpack Alpha
Apr 23, 2018 - Break of Day
Apr 23, 2018 - Bone to Ash
Apr 23, 2018 - Blood Feud
Apr 23, 2018 - Black Cat
Apr 23, 2018 - Beguiler of Wills
Apr 23, 2018 - Bar the Door
Apr 23, 2018 - Avacyn's Collar
Apr 23, 2018 - Artful Dodge
Apr 23, 2018 - Archangel's Light
Apr 23, 2018 - Altar of the Lost
Apr 23, 2018 - Alpha Brawl
Apr 23, 2018 - Afflicted Deserter
Dec 15, 2017 - Withengar Unbound
Dec 15, 2017 - Tovolar's Magehunter
Dec 15, 2017 - Silverpelt Werewolf
Dec 15, 2017 - Ravager of the Fells
Dec 15, 2017 - Moonscarred Werewolf
Dec 15, 2017 - Hinterland Scourge
Dec 15, 2017 - Chalice of Death
Dec 15, 2017 - Archdemon of Greed
Sep 3, 2013 - Werewolf Ransacker
Sep 3, 2013 - Vault of the Archangel
Sep 3, 2013 - Unhallowed Cathar
Sep 3, 2013 - Markov's Servant
Sep 3, 2013 - Krallenhorde Killer
Sep 3, 2013 - Haunted Fengraf
Sep 3, 2013 - Grim Backwoods
Sep 3, 2013 - Ghastly Haunting
Sep 3, 2013 - Evolving Wilds

Afflicted Deserter

    3 R
Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

illus. David Palumbo # 81/0

3/2

Alpha Brawl

    6 R R
Sorcery

Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

Being an alpha means proving it every full moon.

illus. Randy Gallegos # 82/0

Altar of the Lost

    3
Artifact

Altar of the Lost enters the battlefield tapped.

T: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard.

illus. Daarken # 144/0

Archangel's Light

    7 W
Sorcery

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.

"This is the light of Avacyn. Even in her absence she offers us hope."—Radulf, priest of Avacyn

illus. Volkan Baga # 1/0

Archdemon of Greed

    3 B B
Creature - Demon

Flying, trample

At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.

illus. Igor Kieryluk # 71/0

9/9

Artful Dodge

    U
Sorcery

Target creature can't be blocked this turn.

Flashback U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who know the alleys and sewers of the Erdwal can disappear like smoke.

illus. Tomasz Jedruszek # 27/0

Avacyn's Collar

    1
Artifact - Equipment

Equipped creature gets +1/+0 and has vigilance.

Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.

Equip 2

illus. James Paick # 145/0

Bar the Door

    2 W
Instant

Creatures you control get +0/+4 until end of turn.

"It may not look like much, but it's a good old door with strong wards. It'll hold."—Olgard of the Skiltfolk

illus. Ryan Pancoast # 2/0

Beguiler of Wills

    3 U U
Creature - Human Wizard

T: Gain control of target creature with power less than or equal to the number of creatures you control.

"Come, let me free you of the tyranny of thought."

illus. Eric Deschamps # 28/0

1/1

Black Cat

    1 B
Creature - Zombie Cat

When Black Cat dies, target opponent discards a card at random.

Its last life is spent tormenting your dreams.

illus. David Palumbo # 54/0

1/1

Blood Feud

    4 R R
Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Succession is a matter of blood, and by blood it is often decided.

illus. Winona Nelson # 83/0

Bone to Ash

    2 U U
Instant

Counter target creature spell.

Draw a card.

"I can think of worse ways to go. On second thought, maybe not."—Ludevic, necro-alchemist

illus. Clint Cearley # 29/0

Break of Day

    1 W
Instant

Creatures you control get +1/+1 until end of turn.

Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

illus. Karl Kopinski # 3/0

Briarpack Alpha

    3 G
Creature - Wolf

Flash (You may cast this spell any time you could cast an instant.)

When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

"The wolves turned on us and a chill swept over me. The pack had a new leader."—Alena, trapper of Kessig

illus. Daarken # 108/0

3/3

Burden of Guilt

    W
Enchantment - Aura

Enchant creature

1: Tap enchanted creature.

"Grab an axe and defend the gate! Your despair is an extravagance we can ill afford."—Thalia, Knight-Cathar

illus. John Stanko # 4/0

Burning Oil

    1 R
Instant

Burning Oil deals 3 damage to target attacking or blocking creature.

Flashback 3W (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Every now and then, a devil's prank can give you a good idea.

illus. Trevor Claxton # 84/0

Call to the Kindred

    3 U
Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

illus. Jason A. Engle # 30/0

Chalice of Death

    3
Artifact

T: Target player loses 5 life.

illus. Ryan Yee # 146/0

Chalice of Life

    3
Artifact

T: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

illus. Ryan Yee # 146/0

Chant of the Skifsang

    2 U
Enchantment - Aura

Enchant creature

Enchanted creature gets -13/-0.

The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets—making them strong enough to snare even the deadliest catch.

illus. Nils Hamm # 31/0

Chill of Foreboding

    2 U
Sorcery

Each player puts the top five cards of their library into their graveyard.

Flashback 7U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Wait . . . did you fellows hear something?"

illus. Terese Nielsen # 32/0

Chosen of Markov

    2 B
Creature - Human

T, Tap an untapped Vampire you control: Transform Chosen of Markov.

illus. Steve Argyle # 55/0

2/2

Clinging Mists

    2 G
Instant

Prevent all combat damage that would be dealt this turn.

Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.

illus. Anthony Francisco # 109/0

Counterlash

    4 U U
Instant

Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost.

"Pathetic. Let me show you how it's done."

illus. Austin Hsu # 33/0

Crushing Vines

    2 G
Instant

Choose one —

• Destroy target creature with flying.

• Destroy target artifact.

"Your veil's curse won't stop me, deathmage. I have taken down countless night hunters and this dark plane is not big enough for you to hide."—Garruk Wildspeaker, to Liliana Vess

illus. Scott Chou # 110/0

Curse of Bloodletting

    3 R R
Enchantment - Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

It is the demon's mark, an infernal claim on the flesh of the guilty.

illus. Michael C. Hayes # 85/0

Curse of Echoes

    4 U
Enchantment - Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.

illus. Slawomir Maniak # 34/0

Curse of Exhaustion

    2 W W
Enchantment - Aura Curse

Enchant player

Enchanted player can't cast more than one spell each turn.

"I do believe your heresy will prove more difficult now that you have more pressing concerns."—Bishop Argust

illus. Slawomir Maniak # 5/0

Curse of Misfortunes

    4 B
Enchantment - Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.

illus. Terese Nielsen # 56/0

Curse of Thirst

    4 B
Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.

"May you drink until you drown but never be sated."—Odila, witch of Morkrut

illus. Christopher Moeller # 57/0

Dawntreader Elk

    1 G
Creature - Elk

G, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Silent as winter snow, it seeks wild places unspoiled by the walking dead.

illus. John Avon # 111/0

2/2

Deadly Allure

    B
Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.

Flashback G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

What could be more irresistible than death?

illus. Steve Argyle # 58/0

Death's Caress

    3 B B
Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb.

illus. James Ryman # 59/0

Deranged Outcast

    1 G
Creature - Human Rogue

1G, Sacrifice a Human: Put two +1/+1 counters on target creature.

Cast out by his village, he now takes grim offense at refugees who seek shelter in his forest.

illus. Nils Hamm # 112/0

2/1

Diregraf Captain

    1 U B
Creature - Zombie Soldier

Deathtouch

Other Zombie creatures you control get +1/+1.

Whenever another Zombie you control dies, target opponent loses 1 life.

Though its mind has long since rotted away, it wields a sword with deadly skill.

illus. Slawomir Maniak # 135/0

2/2

Divination

    2 U
Sorcery

Draw two cards.

Even the House of Galan, who takes the most scholarly approach to the mystic traditions, has resorted to exploring more primitive methods in Avacyn's absence.

illus. Scott Chou # 35/0

Drogskol Captain

    1 W U
Creature - Spirit Soldier

Flying

Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Dead or alive, true leaders can inspire an entire army.

illus. Peter Mohrbacher # 136/0

2/2

Drogskol Reaver

    5 W U
Creature - Spirit

Flying, double strike, lifelink

Whenever you gain life, draw a card.

Wracked and warped with anguish, it obsessively seeks out other souls to hoard within its eternal prison.

illus. Vincent Proce # 137/0

3/5

Dungeon Geists

    2 U U
Creature - Spirit

Flying

When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

illus. Nils Hamm # 36/0

3/3

Elbrus, the Binding Blade

    7
Legendary Artifact - Equipment

Equipped creature gets +1/+0.

When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.

Equip 1

illus. Eric Deschamps # 147/0

Elgaud Inquisitor

    3 W
Creature - Human Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.

"It will take more than steel alone to purge this world of evil."

illus. Slawomir Maniak # 6/0

2/2

Erdwal Ripper

    1 R R
Creature - Vampire

Haste

Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.

Savage vampires lurk in the Erdwal's network of passageways where prey is plentiful and easy to catch.

illus. Kev Walker # 86/0

2/1

Evolving Wilds

Land

T, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

"Our world is vast, but Thraben is its heart. The cathedral must stand even if the hinterlands are lost."—Thalia, Knight-Cathar

illus. Cliff Childs # 155/0

Executioner's Hood

    2
Artifact - Equipment

Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

illus. Anthony Palumbo # 148/0

Faithless Looting

    R
Sorcery

Draw two cards, then discard two cards.

Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Avacyn has abandoned us! We have nothing left except what we can take!"

illus. Gabor Szikszai # 87/0

Faith's Shield

    W
Instant

Target permanent you control gains protection from the color of your choice until end of turn.

Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

illus. Svetlin Velinov # 7/0

Falkenrath Aristocrat

    2 B R
Creature - Vampire

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

"Your blood is quite pleasing. A pity there's not enough for both of us."

illus. Igor Kieryluk # 138/0

4/1

Falkenrath Torturer

    2 B
Creature - Vampire

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

"There was a time when our cages rang with wailing. Now only a handful of these whimpering fools remain."

illus. Steve Argyle # 60/0

2/1

Farbog Boneflinger

    4 B
Creature - Zombie

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

"Here are some bones for you to choke on, dear brother!"—Gisa, to Geralf

illus. Tomasz Jedruszek # 61/0

2/2

Favor of the Woods

    2 G
Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors.

illus. Tomasz Jedruszek # 113/0

Feed the Pack

    5 G
Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.

illus. Steve Prescott # 114/0

Fiend of the Shadows

    3 B B
Creature - Vampire Wizard

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

illus. Igor Kieryluk # 62/0

3/3

Fires of Undeath

    2 R
Instant

Fires of Undeath deals 2 damage to any target.

Flashback 5B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"I drink of those who are worthy of my palate. The rest I burn."

illus. Jason Chan # 88/0

Flayer of the Hatebound

    5 R
Creature - Devil

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.

illus. Jana Schirmer & Johannes Voss # 89/0

4/2

Fling

    1 R
Instant

As an additional cost to cast this spell, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to any target.

Masters of the sword know the blade is not the only weapon at their disposal.

illus. Izzy # 90/0

Forge Devil

    R
Creature - Devil

When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.

Devils infiltrated the lower levels of Thraben Cathedral, making cracks in load-bearing pillars and setting fire to precious archives.

illus. Austin Hsu # 91/0

1/1

Gather the Townsfolk

    1 W
Sorcery

Create two 1/1 white Human creature tokens.

Fateful hour — If you have 5 or less life, create five of those tokens instead.

In the memories of those they lost lies the strength needed to defend their city.

illus. Dan Scott # 8/0

Gavony Ironwright

    2 W
Creature - Human Soldier

Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.

"I wish my work could shelter everyone, yet I pray we are never so few that it does."

illus. Karl Kopinski # 9/0

1/4

Geralf's Messenger

    B B B
Creature - Zombie

Geralf's Messenger enters the battlefield tapped.

When Geralf's Messenger enters the battlefield, target opponent loses 2 life.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

illus. Kev Walker # 63/0

3/2

Geralf's Mindcrusher

    4 U U
Creature - Zombie Horror

When Geralf's Mindcrusher enters the battlefield, target player puts the top five cards of their library into their graveyard.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

illus. Steven Belledin # 37/0

5/5

Ghastly Haunting

Enchantment - Aura

Enchant creature

You control enchanted creature.

illus. Lucas Graciano # 50/0

Ghoultree

    7 G
Creature - Zombie Treefolk

This spell costs 1 less to cast for each creature card in your graveyard.

It uproots entire fengrafs to add to its twisted frame.

illus. Volkan Baga # 115/0

10/10

Grafdigger's Cage

    1
Artifact

Creature cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

"If you wind up in one of mine, you can be sure as silver it will be your last."—Grafdigger Wulmer

illus. Daniel Ljunggren # 149/0

Gravecrawler

    B
Creature - Zombie

Gravecrawler can't block.

You may cast Gravecrawler from your graveyard as long as you control a Zombie.

"Innistrad's ghoulcallers are talented enough, but let me show you what someone with real power can create."—Liliana Vess

illus. Steven Belledin # 64/0

2/1

Gravepurge

    2 B
Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

"The Blessed Sleep? Ha! Wake up my lovelies, there's work to be done!"—Gisa, ghoulcaller of Gavony

illus. Zoltan Boros # 65/0

Gravetiller Wurm

    5 G
Creature - Wurm

Trample

Morbid — Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.

As the creatures of the night closed in on humanity, Innistrad's primeval forces stirred, as though waking to watch the slaughter.

illus. Slawomir Maniak # 116/0

4/4

Grim Backwoods

Land

T: Add C.

2BG, T, Sacrifice a creature: Draw a card.

"I love what they've done with the place."—Liliana Vess

illus. Vincent Proce # 156/0

Grim Flowering

    5 G
Sorcery

Draw a card for each creature card in your graveyard.

"Nothing in nature goes to waste, not even the rotting corpse of a good-for-nothing, blood-sucking vampire."—Halana of Ulvenwald

illus. Adam Paquette # 117/0

Griptide

    3 U
Instant

Put target creature on top of its owner's library.

"Beware the seagrafs just off the shore. These waters are filled with hungry geists looking for an easy meal."—Captain Eberhart

illus. Igor Kieryluk # 38/0

Gruesome Discovery

    2 B B
Sorcery

Target player discards two cards.

Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.

illus. John Stanko # 66/0

Harrowing Journey

    4 B
Sorcery

Target player draws three cards and loses 3 life.

"There are always fools who attempt to traverse Kruin Pass before sundown and every time they wind up in a race for their lives."—Old Rutstein

illus. James Paick # 67/0

Haunted Fengraf

Land

T: Add C.

3, T, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

A ghoulcaller's playground.

illus. Adam Paquette # 157/0

Havengul Lich

    3 U B
Creature - Zombie Wizard

1: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Fusing intelligence with the power of undeath requires inspiration of the darkest kind.

illus. James Ryman # 139/0

4/4

Havengul Runebinder

    2 U U
Creature - Human Wizard

2U, T, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

"So many corpses, so little time."

illus. Bud Cook # 39/0

2/2

Headless Skaab

    2 U
Creature - Zombie Warrior

As an additional cost to cast this spell, exile a creature card from your graveyard.

Headless Skaab enters the battlefield tapped.

A head is a needless encumbrance when muscle is all that's required.

illus. Johann Bodin # 40/0

3/6

Heavy Mattock

    3
Artifact - Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it gets an additional +1/+1.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

illus. Winona Nelson # 150/0

Heckling Fiends

    2 R
Creature - Devil

2R: Target creature attacks this turn if able.

Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear.

illus. Clint Cearley # 92/0

2/2

Hellrider

    2 R R
Creature - Devil

Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.

"Behind every devil's mayhem lurks a demon's scheme."—Rem Karolus, Blade of the Inquisitors

illus. Svetlin Velinov # 93/0

3/3

Helvault

    3
Legendary Artifact

1, T: Exile target creature you control.

7, T: Exile target creature you don't control.

When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

illus. Jaime Jones # 151/0

Highborn Ghoul

    B B
Creature - Zombie

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"All the dead sleep lightly here, no matter how refined their beds may be."—Grafdigger Wulmer

illus. Volkan Baga # 68/0

2/1

Hinterland Hermit

    1 R
Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

illus. Steven Belledin # 94/0

2/1

Hinterland Scourge

    1 R
Creature - Werewolf

Hinterland Scourge must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

illus. Steven Belledin # 94/0

3/2

Hollowhenge Beast

    3 G G
Creature - Beast

In a world of monsters, it's the stuff of nightmares.

illus. Dave Kendall # 118/0

5/5

Hollowhenge Spirit

    3 W
Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Some spirits mourn. Others terrorize.

illus. Lars Grant-West # 10/0

2/2

Hunger of the Howlpack

    G
Instant

Put a +1/+1 counter on target creature.

Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.

"Werewolves are an unholy mix of a predator's instinct and a human's hatred."—Alena, trapper of Kessig

illus. Nils Hamm # 119/0

Huntmaster of the Fells

    2 R G
Creature - Human Werewolf

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

illus. Chris Rahn # 140/0

2/2

Immerwolf

    1 R G
Creature - Wolf

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Each other creature you control that's a Wolf or a Werewolf gets +1/+1.

Non-Human Werewolves you control can't transform.

illus. Terese Nielsen # 141/0

2/2

Increasing Ambition

    4 B
Sorcery

Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.

Flashback 7B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Volkan Baga # 69/0

Increasing Confusion

    X U
Sorcery

Target player puts the top X cards of their library into their graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into their graveyard instead.

Flashback XU (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Dan Scott # 41/0

Increasing Devotion

    3 W W
Sorcery

Create five 1/1 white Human creature tokens. If Increasing Devotion was cast from a graveyard, create ten of those tokens instead.

Flashback 7WW (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Daniel Ljunggren # 11/0

Increasing Savagery

    2 G G
Sorcery

Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead.

Flashback 5GG (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Steve Prescott # 120/0

Increasing Vengeance

    R R
Instant

Copy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.

Flashback 3RR (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Anthony Francisco # 95/0

Jar of Eyeballs

    3
Artifact

Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.

3, T, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.

illus. Jaime Jones # 152/0

Kessig Recluse

    2 G G
Creature - Spider

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Its silk is highly prized, but then again, so is your life.

illus. Vincent Proce # 121/0

2/3

Krallenhorde Killer

Creature - Werewolf

3G: Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.

illus. Zoltan Boros # 133/0

2/2

Lambholt Elder

    2 G
Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.

illus. Matt Stewart # 122/0

1/2

Lingering Souls

    2 W
Sorcery

Create two 1/1 white Spirit creature tokens with flying.

Flashback 1B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.

illus. Bud Cook # 12/0

Lost in the Woods

    3 G G
Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

illus. Matt Stewart # 123/0

Loyal Cathar

    W W
Creature - Human Soldier

Vigilance

When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.

illus. Ryan Pancoast # 13/0

2/2

Markov Blademaster

    1 R R
Creature - Vampire Warrior

Double strike

Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

"Mortals practice swordplay for a few decades at best. How can they ever attain the exquisite mastery that eternity has to offer?"

illus. Jana Schirmer & Johannes Voss # 96/0

1/1

Markov Warlord

    5 R
Creature - Vampire Warrior

Haste

When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.

"What use is a stake or holy symbol in the hands of a coward?"

illus. Cynthia Sheppard # 97/0

4/4

Markov's Servant

Creature - Vampire

illus. Steve Argyle # 55/0

4/4

Midnight Guard

    2 W
Creature - Human Soldier

Whenever another creature enters the battlefield, untap Midnight Guard.

"When you're on watch, no noise is harmless and no shadow can be ignored."—Olgard of the Skiltfolk

illus. Jason A. Engle # 14/0

2/3

Mikaeus, the Unhallowed

    3 B B B
Legendary Creature - Zombie Cleric

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

illus. Chris Rahn # 70/0

5/5

Mondronen Shaman

    3 R
Creature - Human Shaman Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.

illus. Mike Sass # 98/0

3/2

Moonscarred Werewolf

    1 G
Creature - Werewolf

Vigilance

T: Add GG.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.

illus. Cynthia Sheppard # 125/0

2/2

Moonveil Dragon

    3 R R R
Creature - Dragon

Flying

R: Each creature you control gets +1/+0 until end of turn.

"Their hearts beat, their lungs draw breath, and they have one true form. I count them as allies of the living."—Thalia, Knight-Cathar

illus. Todd Lockwood # 99/0

5/5

Mystic Retrieval

    3 U
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Scott Chou # 42/0

Nearheath Stalker

    4 R
Creature - Vampire Rogue

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

"Do not speak of this to the elders. They look unfavorably upon my indulgences."

illus. Michael C. Hayes # 100/0

4/1

Nephalia Seakite

    3 U
Creature - Bird

Flash (You may cast this spell any time you could cast an instant.)

Flying

"Keep one eye on the cliff road or you may fall to your death. Keep one eye on the sky or your death may fall on you."—Manfried Ulmach, Elgaud Master-at-Arms

illus. Wayne England # 43/0

2/3

Niblis of the Breath

    2 U
Creature - Spirit

Flying

U, T: You may tap or untap target creature.

"Why do the dead remain among us? Where is Flight Alabaster to lead them home? Where is Avacyn?"—Eruth of Lambholt

illus. Igor Kieryluk # 44/0

2/1

Niblis of the Mist

    2 W
Creature - Spirit

Flying

When Niblis of the Mist enters the battlefield, you may tap target creature.

"Not even a roaring fire could thaw the chill it put in my heart."—Vonn, geist-trapper

illus. Igor Kieryluk # 15/0

2/1

Niblis of the Urn

    1 W
Creature - Spirit

Flying

Whenever Niblis of the Urn attacks, you may tap target creature.

"I never had the nerve to open that bottle. I'll bet you're wishing right now you hadn't been so curious yourself."—Old Rutstein

illus. Igor Kieryluk # 16/0

1/1

Predator Ooze

    G G G
Creature - Ooze

Indestructible

Whenever Predator Ooze attacks, put a +1/+1 counter on it.

Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.

illus. Ryan Yee # 124/0

1/1

Pyreheart Wolf

    2 R
Creature - Wolf

Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

illus. Lars Grant-West # 101/0

1/1

Ravager of the Fells

    2 R G
Creature - Werewolf

Trample

Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

illus. Chris Rahn # 140/0

4/4

Ravenous Demon

    3 B B
Creature - Demon

Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery.

illus. Igor Kieryluk # 71/0

4/4

Ray of Revelation

    1 W
Instant

Destroy target enchantment.

Flashback G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"May angels carry him into the Blessed Sleep with dreams of sunlit days and moonless nights."—Tomb inscription of Saint Raban

illus. Cliff Childs # 17/0

Reap the Seagraf

    2 B
Sorcery

Create a 2/2 black Zombie creature token.

Flashback 4U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The wreck hung on the jagged reef, each night disgorging more of its gruesome cargo.

illus. James Ryman # 72/0

Relentless Skaabs

    3 U U
Creature - Zombie

As an additional cost to cast this spell, exile a creature card from your graveyard.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

illus. Karl Kopinski # 45/0

4/4

Requiem Angel

    5 W
Creature - Angel

Flying

Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

When angels despair, what hope can remain for mortals?

illus. Eric Deschamps # 18/0

5/5

Russet Wolves

    3 R
Creature - Wolf

"The wolves of our valley are bred to detest the scent of ghouls. For centuries they have kept our estates clear of such carrion."—Olivia Voldaren

illus. Christopher Moeller # 102/0

3/3

Sanctuary Cat

    W
Creature - Cat

Cats prowl the corridors of Avacyn's churches in search of devils or signs of their mischief.

illus. David Palumbo # 19/0

1/2

Saving Grasp

    U
Instant

Return target creature you own to your hand.

Flashback W (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Nothing's more valuable than perfect timing.

illus. Matt Stewart # 46/0

Scorch the Fields

    4 R
Sorcery

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.

"Your fields will turn as black as a ghoul's tongue and fire shall be your only harvest."—Minaldra, the Vizag Atum

illus. Jaime Jones # 103/0

Scorned Villager

    1 G
Creature - Human Werewolf

T: Add G.

At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.

illus. Cynthia Sheppard # 125/0

1/1

Screeching Skaab

    1 U
Creature - Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Its screeching is the sound of you losing your mind.

illus. Clint Cearley # 47/0

2/1

Séance

    2 W W
Enchantment

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

illus. David Rapoza # 20/0

Secrets of the Dead

    2 U
Enchantment

Whenever you cast a spell from your graveyard, draw a card.

"The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard."—Amalric of Midvast Hall

illus. Eytan Zana # 48/0

Shattered Perception

    2 R
Sorcery

Discard all the cards in your hand, then draw that many cards.

Flashback 5R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"You must shatter the fetters of the past. Only then can you truly act."—Rem Karolus, Blade of the Inquisitors

illus. Terese Nielsen # 104/0

Shriekgeist

    1 U
Creature - Spirit

Flying

Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of their library into their graveyard.

Wounds of the flesh are easy to heal. Wounds of the mind may never be undone.

illus. Raymond Swanland # 49/0

1/1

Sightless Ghoul

    3 B
Creature - Zombie Soldier

Sightless Ghoul can't block.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

It blindly marches on Thraben's gates, guided by its master's direful will.

illus. Svetlin Velinov # 73/0

2/2

Silverclaw Griffin

    3 W W
Creature - Griffin

Flying, first strike

It patrols the grafs for miles around Thraben, ensuring that the unhallowed do not wake for long.

illus. Daniel Ljunggren # 21/0

3/2

Silverpelt Werewolf

    2 G
Creature - Werewolf

Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

illus. Matt Stewart # 122/0

4/5

Skillful Lunge

    1 W
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

"Valor is a currency of the living that serves us well."—Cosper Lowe of the Silbern Guard

illus. Jason Felix # 22/0

Skirsdag Flayer

    1 B
Creature - Human Cleric

3B, T, Sacrifice a Human: Destroy target creature.

Certain initiates into the Skirsdag cult take a vow of blindness, pledging obedience to none but demonkind.

illus. Austin Hsu # 74/0

1/1

Somberwald Dryad

    1 G
Creature - Dryad

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

The Somberwald is her domain, and she has yet to hear an acceptable excuse for trespassing.

illus. Jaime Jones # 126/0

2/2

Sorin, Lord of Innistrad

    2 W B
Legendary Planeswalker - Sorin

+1: Create a 1/1 black Vampire creature token with lifelink.

−2: You get an emblem with "Creatures you control get +1/+0."

−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

illus. Michael Komarck # 142/0

3

Soul Seizer

    3 U U
Creature - Spirit

Flying

When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.

illus. Lucas Graciano # 50/0

1/3

Spiteful Shadows

    1 B
Enchantment - Aura

Enchant creature

Whenever enchanted creature is dealt damage, it deals that much damage to its controller.

"Let us remind these human cattle why they fear the shadows of this world."—Aldreg, Skirsdag cultist

illus. John Stanko # 75/0

Stormbound Geist

    1 U U
Creature - Spirit

Flying

Stormbound Geist can block only creatures with flying.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

illus. Dan Scott # 51/0

2/2

Strangleroot Geist

    G G
Creature - Spirit

Haste

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Geists of the hanged often haunt the tree on which they died.

illus. Jason Chan # 127/0

2/1

Stromkirk Captain

    1 B R
Creature - Vampire Soldier

First strike

Other Vampire creatures you control get +1/+1 and have first strike.

"No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass."—Runo Stromkirk

illus. Jana Schirmer & Johannes Voss # 143/0

2/2

Sudden Disappearance

    5 W
Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.

illus. Cliff Childs # 23/0

Talons of Falkenrath

    1 R
Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has "1R: This creature gets +2/+0 until end of turn."

illus. Svetlin Velinov # 105/0

Thalia, Guardian of Thraben

    1 W
Legendary Creature - Human Soldier

First strike

Noncreature spells cost 1 more to cast.

"Thraben is our home and I will not see it fall to this unhallowed horde."

illus. Jana Schirmer & Johannes Voss # 24/0

2/1

Thought Scour

    U
Instant

Target player puts the top two cards of their library into their graveyard.

Draw a card.

"As you inject the viscus vitae into the brain stem, don't let the spastic moaning bother you. It will soon become music to your ears."—Stitcher Geralf

illus. David Rapoza # 52/0

Thraben Doomsayer

    1 W W
Creature - Human Cleric

T: Create a 1/1 white Human creature token.

Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.

"Swarms of the unhallowed claw at Thraben's gates! Do you still deny the end approaches?"

illus. John Stanko # 25/0

2/2

Thraben Heretic

    1 W
Creature - Human Wizard

T: Exile target creature card from a graveyard.

"Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness."

illus. James Ryman # 26/0

2/2

Torch Fiend

    1 R
Creature - Devil

R, Sacrifice Torch Fiend: Destroy target artifact.

Devils redecorate every room with fire.

illus. Winona Nelson # 106/0

2/1

Tovolar's Magehunter

    3 R
Creature - Werewolf

Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.

illus. Mike Sass # 98/0

5/5

Tower Geist

    3 U
Creature - Spirit

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Jenrik's tower is served by those who once sought to enter it uninvited.

illus. Izzy # 53/0

2/2

Tracker's Instincts

    1 G
Sorcery

Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.

Flashback 2U (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Jung Park # 128/0

Tragic Slip

    B
Instant

Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Linger on death's door and risk being invited in.

illus. Christopher Moeller # 76/0

Ulvenwald Bear

    2 G
Creature - Bear

Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.

Out chasing bears—Kessig expression meaning "died in the woods"

illus. Jason A. Engle # 129/0

2/2

Undying Evil

    B
Instant

Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

"Is it true the evil that people do follows them into death? Let's find out."—Liliana Vess

illus. Kev Walker # 77/0

Unhallowed Cathar

Creature - Zombie Soldier

Unhallowed Cathar can't block.

illus. Ryan Pancoast # 13/0

2/1

Vault of the Archangel

Land

T: Add C.

2WB, T: Creatures you control gain deathtouch and lifelink until end of turn.

"For centuries my creation kept this world in balance. Now only her shadow remains."—Sorin Markov

illus. John Avon # 158/0

Vengeful Vampire

    4 B B
Creature - Vampire

Flying

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

He wields the full power of wrath unfettered by the sympathies of a soul.

illus. Lucas Graciano # 78/0

3/2

Village Survivors

    4 G
Creature - Human

Vigilance

Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.

As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts.

illus. David Rapoza # 130/0

4/5

Vorapede

    2 G G G
Creature - Insect

Vigilance, trample

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

"If you think you've killed one, guess again."—Thalia, Knight-Cathar

illus. Slawomir Maniak # 131/0

5/4

Wakedancer

    2 B
Creature - Human Shaman

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend.

illus. Austin Hsu # 79/0

2/2

Warden of the Wall

    3
Artifact

Warden of the Wall enters the battlefield tapped.

T: Add C.

As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.

illus. Daniel Ljunggren # 153/0

Werewolf Ransacker

Creature - Werewolf

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

illus. David Palumbo # 81/0

5/4

Wild Hunger

    2 G
Instant

Target creature gets +3/+1 and gains trample until end of turn.

Flashback 3R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Otto the Hunter was filled with many grand ambitions. The snake was filled only with Otto.

illus. Karl Kopinski # 132/0

Withengar Unbound

    7
Legendary Creature - Demon

Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.

illus. Eric Deschamps # 147/0

13/13

Wolfbitten Captive

    G
Creature - Human Werewolf

1G: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

illus. Zoltan Boros # 133/0

1/1

Wolfhunter's Quiver

    1
Artifact - Equipment

Equipped creature has "T: This creature deals 1 damage to any target" and "T: This creature deals 3 damage to target Werewolf creature."

Equip 5

"Steel in the heart, silver in the bow."—Wolfhunter's creed

illus. Daniel Ljunggren # 154/0

Wrack with Madness

    3 R
Sorcery

Target creature deals damage to itself equal to its power.

The skathul, spirits consumed by revenge, fester and seethe while looking for weak minds to assault.

illus. Todd Lockwood # 107/0

Young Wolf

    G
Creature - Wolf

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

The Ulvenwald makes no allowances for youth. Today's newborn is either tomorrow's hunter or tomorrow's lunch.

illus. Ryan Pancoast # 134/0

1/1

Zombie Apocalypse

    3 B B B
Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

"There will come a day so dark you will pray for death. On that day your prayers will be answered."—Minaldra, the Vizag Atum

illus. Peter Mohrbacher # 80/0