You don't need anything more than Stony for Scales, it's actually more favorable than regular Affinity. I'd recommend at least 1 Halo, just so good against so many decks (including Hollow One). Multiple sweepers are currently really good but you want different ones so as to not get locked out by Meddling Mage. I run 1 copy of each Engineered Explosives, Damnation, and Wrath of God.
Also for anyone who might be interested there is a rather large (270+) Facebook group for BW Tokens that I know at least a handful of people from here are active in.
Haven't been on in months LOL but I'm gonna chime in, Slaughter the Strong is amazing so far in testing, only deck it's truly dead against is Affinity since they can just sac all the creatures they don't care about to Ravager, let it die to Slaughter and then modular moves the counters to whatever they kept.
Okay, what's the guideline for lands here? Not Which ones to run, but how many? I know it seems like a detail, but I keep toggling between 23-24 lands and neither really feels quite "perfect". It infuriates me to no end
23.5 LOL!
I run 24 with only 3 4cmc cards other than Spectral in the entire 75. However, I also run a lot of utility land, 3 GQ, 2 Vent, 1 Vault so my extra land count isn't just dead cards. I've tried 23 and never been happy with it.
Do you think Zealous Persecution is still a good card maindeck( I don´t find place in sideboard) or a Anguished Unmaking or Collective Brutality better in that slot?
I haven't run ZP at all in months, it's just not good currently, I don't run AU either. Sideboard you're better off running Flaying Tendrils or something similar.
What sort of things would I want to hit with more seizes? It definitely does take more things in a tron hand.
Delve creatures, Wraths, Scapeshift, PrimeTime, all the major Eldrazi, Ugin, Karn, Stormbreath, Gifts Ungiven, Past in Flames, Leylines, Batterskull, etc.
You're not going to beat Gx Tron unless they fall apart or something, that's just a fact of life playing Tokens. I'd definitely say swap your numbers on Iok/Seize, you're gonna want Seize more currently in any meta. The rest of the deck I've got a bunch of issues with but that's more personal choices (I don't like any creatures other than Auriok ever for example).
Deck ran great, won $150 in store credit, gonna stick with my current list for now (Link in Signature). Sorry for the nonexistent report, I'll try to get something more detailed written up at a later time.
So recently someone recommended Mirran Crusader to me as a sideboard option, how do you feel about that?
Although lightning bolt is at an all time low, we are already heavily favored against the black midrange decks. I don't like the idea of getting blown out by Kolaghan's Command either. You're better of siding more things like Rest in Peace which destroys the decks you'd side Crusader in, while also being great in other matches.
That´s kinda what I was thinking aswell. Thanks for clarifying though!
@Jongsl5 I'm not sure what you meant by blown out by K-Command, it can't kill Crusader (Pro Black/Green) as it's Black/Red.
I could swap out the Murderous Cut for another Fatal Push, but as stated before, I don´t feel entirely confident in those Pushes without proper support from Fetchlands.
If you're looking for cheap/good removal, Might I suggest Slaughter pact and Dismember. They are both quite fantastic. Dismember can be cast for one generic mana if you're willing to pay the life and most modern relevant creature, even indestructible ones, fall to it. As for Slaughter pact, not being able to destroy black creature is a bit of a downer, but being able to cast it while being tapped out can lead to our opponent thinking we have nothing then BLAM!
Both are pretty cheap. Slaughter pact is 7$ and Dismember 3$. They where my removal package before Fatal push came in. I still run Slaughter pact from time to time.
I actually already have Dismember. I could replace it without much hassle. (I have 2)
However one of my first questions on this forum was about whether I should keep Fatal Push or if I should replace it with Dismember because I don´t have any Fetchlands currently.
The advice I got was that even without Fetches Fatal Push is still a better card, as it hit most things anyway and I still have Path to Exile for the bigger stuff.
I have a whole playset of Pushes, (preorderd them for cheap), so I could also replace the Murderous Cut with a Fatal Push without any cost.
According to the advice I´ve gotten so far that would be the thing to do. What are your thoughts on this?
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Fatal Push is good even without triggering revolt. Look at how many 4 cmc creatures there are in Modern: maybe 4 Thought-Knot Seer, 1 Huntmaster of the Fells, 2 Siege Rhino, etc. My point is there are not that many.
The only reason you should go down to 3 Fatal Push is to play 1 Dismember. This is due to the popularity of the Delve creatures, Reality Smasher, Drowner of Hope, etc. Now let's compare it with Slaughter Pact and Murderous Cut. Dismember being playable the first two turns + for 1-2 mana is a huge advantage; it kills black creatures unlike Slaughter Pact (Death Shadow + Delve creatures); Murderous Cut is very bad because we want cards like Rest in Peace against Grixis Control. Sometimes the opponent even brings Relic of Progenitus against us so that completely neuters Murderous Cut.
4 Path + 3 Push + 1 Dismember. That's all you need folks.
Jongsl5 is absolutely correct. I personally don't run Cut/Dismember main, just 4 Path and 4 Push. I've got 1x Cut side and I've got 2x Start//Finish main which can fill in as unconditional removal a pinch.
The issue isn't just Blood Moon which can make the WW for Growth hard. But also Spreading Seas, and though not affecting color production the worse artifact/enchantment to face by far is Ensnaring Bridge. My card of preference is actually Fragmentize.
Also you are correct, the builds running Bitterblossom alongside Lingering Souls are much better at simply shrugging off sweepers and rebuilding after.
1x Arid Mesa
2x Concealed Courtyard
3x Ghost Quarter
2x Godless Shrine
4x Marsh Flats
3x Plains
1x Secluded Steppe
2x Shambling Vent
4x Silent Clearing
1x Swamp
1x Vault of the Archangel
3x Fatal Push
3x Kaya's Guile
4x Path to Exile
Sorcery (9)
2x Inquisition of Kozilek
4x Lingering Souls
3x Thoughtseize
Enchantment (12)
4x Bitterblossom
4x History of Benalia
4x Intangible Virtue
Planeswalker (5)
1x Gideon, Ally of Zendikar
1x Kaya, Orzhov Usurper
3x Sorin, Solemn Visitor
1x Ashiok, Dream Render
1x Celestial Purge
1x Damnation
2x Disenchant
2x Extirpate
2x Nihil Spellbomb
2x Noxious Grasp
3x Stony Silence
1x Wrath of God
Link to deck @ TappedOut.net
Useful links to Tokens groups on other platforms.
Facebook Group
Discord
Facebook Group
Discord
https://www.facebook.com/groups/646400015546150/
This is my current list which hasn't changed much in the last 3-4mo.
1x Arid Mesa
1x Bloodstained Mire
4x Concealed Courtyard
4x Ghost Quarter
2x Godless Shrine
4x Marsh Flats
2x Plains
4x Shambling Vent
2x Swamp
Planeswalker (6)
1x Gideon, Ally of Zendikar
2x Liliana of the Veil
1x Sorin, Lord of Innistrad
2x Sorin, Solemn Visitor
1x Cast Down
2x Fatal Push
4x Path to Exile
1x Secure the Wastes
3x Start // Finish
Sorcery (11)
1x Collective Brutality
2x Inquisition of Kozilek
4x Lingering Souls
4x Thoughtseize
Enchantment (8)
4x Bitterblossom
4x Intangible Virtue
1x Anguished Unmaking
1x Collective Brutality
1x Damnation
1x Engineered Explosives
2x Extirpate
1x Liliana, the Last Hope
2x Nihil Spellbomb
1x Runed Halo
3x Stony Silence
1x Timely Reinforcements
1x Wrath of God
Link to deck @ TappedOut.net
Also for anyone who might be interested there is a rather large (270+) Facebook group for BW Tokens that I know at least a handful of people from here are active in.
My current list
https://tappedout.net/mtg-decks/05-03-16-bw-tokens/?cb=1518010953
23.5 LOL!
I run 24 with only 3 4cmc cards other than Spectral in the entire 75. However, I also run a lot of utility land, 3 GQ, 2 Vent, 1 Vault so my extra land count isn't just dead cards. I've tried 23 and never been happy with it.
I haven't run ZP at all in months, it's just not good currently, I don't run AU either. Sideboard you're better off running Flaying Tendrils or something similar.
Delve creatures, Wraths, Scapeshift, PrimeTime, all the major Eldrazi, Ugin, Karn, Stormbreath, Gifts Ungiven, Past in Flames, Leylines, Batterskull, etc.
R1 2-0 Grixis Shadow
R2 0-2 Eldrazi Tron
R3 2-1 BW Tokens
R4 2-0 GW Emeria
R5 2-0 Affinity
R6 ID
QF 2-0 GW Emeria (Same Player)
SF 1-2 Affinity (Different Player)
Deck ran great, won $150 in store credit, gonna stick with my current list for now (Link in Signature). Sorry for the nonexistent report, I'll try to get something more detailed written up at a later time.
@Jongsl5 I'm not sure what you meant by blown out by K-Command, it can't kill Crusader (Pro Black/Green) as it's Black/Red.
Jongsl5 is absolutely correct. I personally don't run Cut/Dismember main, just 4 Path and 4 Push. I've got 1x Cut side and I've got 2x Start//Finish main which can fill in as unconditional removal a pinch.
1-2 vs Bant Eldrazi
2-0 vs Abzan Midrange
2-1 vs Esper Shadow
2-0 vs Grixis Shadow
Deck worked great, I'm sticking with this build for the IQ I'm playing in on Saturday and likely for the $1k I'm gonna play in on the 5th.
Also you are correct, the builds running Bitterblossom alongside Lingering Souls are much better at simply shrugging off sweepers and rebuilding after.