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  • posted a message on [Primer] Restore Balance
    Quote from Spitlebug
    I would be more worried about trying to make sure your mana is fixed then if you are going to be countered.
    Interesting. I haven't had a problem with color screw. But I think I'm running more lands and posts that you. 13 and 16 respectively.

    BTW, I wanted to ask, how's the playmat coming along? I might try to buy one from you if you don't mind!

    Posted in: Combo
  • posted a message on [Primer] Restore Balance
    Nice find on Toils of Night and Day! Not sure it'll make the cut, but it's definitely interesting.
    Posted in: Combo
  • posted a message on [Primer] Restore Balance
    Quote from Valanarch

    Could Leyline of Anticipation work here?

    No.

    Quote from Spitlebug
    I assume you mean Slaughter Games since you can't run Slaughter Pact in this deck without the guarantee of knowing what you will Cascade into, or whether you could pay for it.

    We do have a Mana Short we can use in Modern for 3 CMC. I think Exhaustion almost fits that bill.

    Exhaustion doesn't fit the bill because it doesn't do what Mana Short does for us. Mana Short taps our opponent out on their end step so that we may resolve spells on our turn. This effect needs to be instant speed, for the same reason we Violent Outburst on our opponent's end step to get it countered so that we can resolve Ardent Plea on our turn.
    Posted in: Combo
  • posted a message on [Primer] Restore Balance
    I took the deck to a 25 player modern tournament in San Francisco. I went 3-2 on the day including a first round bye. To everyone asking if the deck has enough win-cons I believe the answer is yes, but I will say that I believe the deck needs more draw to get to your win-cons. I'm going to drop the 2 mainboard Beast Within and go up to a playset of Thirst for Knowledge. More than draw I believe the deck desperately needs more protection against counterspells. I played against Scapeshift and he cast Remand on every single Restore Balance that I tried to resolve. We're talking like 7 times in 2 games. I really really really wish that City of Solitude was legal in modern. I believe that effect is what the deck is missing against couterspells. Does anyone know of an alternative? For now I'm going to try out Dosan the Falling Leaf, which isn't ideal because it's a creature.


    Posted in: Combo
  • posted a message on [Primer] Restore Balance
    Howdy boys! I'm new here, but I've read over half of this thread. I'm really stoked about this deck and have been working on it for about a week. I took it to my first tournament last night and went 2-2. For those of you in Berkeley you probably know Eudemonia and you know that this is a very competitive environment, so going 2-2 wasn't that bad. My second loss was really close, but I'll get into that later. On to my list and musings!



    For starters the first thing that you would notice about my deck that I'm going with the borderpost version. I prefer this version because, uninterrupted, it's faster and it makes your Restore Balance better because you have less lands. If the deck can kill 3 of your opponents lands and a creature on turn 3 you're probably going to win. I admit the posts do come with risk, but to me, that makes the deck more enjoyable. The next thing that you might notice is that I'm running zero creatures besides Greater Gargadon and that I'm intentionally excluding March of the Machines. I've been in situations where I needed to Restore Balance but I couldn't because March of the Machines was on the table. There's just too much risk involved with running that card. The next thing that you might *not* notice is that besides Greater Gargadon and Restore Balance everything in the mainboard has a converted mana cost of 3, which is a perfect segue into my card by card choices.

    Perplex - After a few games I noticed that I really didn't want to run anything that costs 4 mana and I definitely didn't want anything that costs 5. At this point I was still running my list with 3 Idyllic Tutor. Then while I was browsing thing thread I came across a reply by CubesCZ where he asked what people thought about Perplex but no one answered him. Immediately I was floored. This tutors almost my entire deck! At first I was running 3 and now I've gone up to 4. It's that good! Keeping the CMC at 3 allows for the deck to become a true toolbox deck, and allows you to run less copies of your utility cards. The only drawback is that it's really slow, but slowness is the type of thing that a quickly resolved Restore Balance affords you. One thing my build needs work on is the best suite of utility cards to run, but for now I'm just trying to get used to the deck.

    Thirst for Knowledge - Yeah, that's right! Over Thieves' Fortune! Now I can already hear Spitlebug telling me that I'm wrong, but hear me out. Thieves' Fortune is *not* a dig 4 draw 2 spells card. If that were the case then Lightning Bolt would be considered 3 damage draw a card. Just because a card is instant speed does not make it a draw spell. I can however see how Thieves' Fortune is a better card for Spitlebug's list because he's not running Bow of Nylea. Thirst for Knowledge draws me more cards and let's me discard my Restore Balance so that I may recycle them with [card]Bow of Nylea[\card]. Again as long as you're in control of the game you can get away with this type of magical durdle christmas land.

    Bow of Nylea - Recycling Restore Balance can be very important, especially if you're playing against counters. There will be games where if you could cast Restore Balance 6 times you would if you could. Bow allows this. The lifegain isn't nothing to sneeze at either. I've beaten burn decks on the back of the bow before. I haven't killed a Delver of Secrets with it yet, but I'm sure it'll be sweet when it happens. Ya know what else Bow of Nylea does that's sweet? Putting counters on hexproof creatures...

    Simic Keyrune - Oh boy, kids! We're going deeeeeep! Have you ever had one of your Greater Gargadon cast into the realms of the unknown for 1 white mana? I have Frown The Simic were conscious of this problem and delivered with a solution as about as best as you could hope for from 3 mana. Last night my opponent was sitting with bolts and paths in his hand as I slowly killed him with Simic Keyrune. Throw some counters on him with Bow of Nylea and don't forget that Ardent Plea has exalted!

    On to the tourney report!

    Round 1: I lost in game 3 to junk. I screwed up and played the wrong borderpost on turn 1, which prevented me from a t3 balance. He then drew into mono hand disruption and destroyed me.

    Round 2: Hilarious game. I played against red, white, black control. In game one he had Ajani Vengent at 8 and Liliana of the veil at 7 at the same time and I somehow managed to still win. He ultimated Liliana of the veil, and in response I floated all my mana, picked my pile then used Beast Within my only land. Untapped, killed Liliana of the veil, and then proceeded to kill Ajani Vengent with Simic Keyrune and then he scooped.

    Round 3: Fish opponent in Game 3 had an insane draw. I was at 9 he swung for lethal on his turn 4. I had 3 mana with a Violent Outburstin hand, but he had Cursecatcher on board Frown

    Round 4 I completely destroyed american control. Boring games, not even close. Blood Moon is a huge beating against this deck.

    Onward!
    Posted in: Combo
  • posted a message on [[M14]] DailyMTG Previews 7/5: Barrage of Expendables; Encroaching Wastes; no dual land cycle
    Queue the Hitler Finds Out Thoughtseize Isn't Being Reprinted in M14 Videos.
    Posted in: The Rumor Mill
  • posted a message on [Promo] 2013 GP Schedule (promo: Primeval Titan), OP changes
    What are the season begin and end dates for 2013?
    Posted in: The Rumor Mill
  • posted a message on [[RTR]] Spoiler-rama
    Does anyone have a updated text list from the OP? Thanks!

    For example:

    White
    #1 :
    #2 : Armory Guard
    #3 : Arrest

    This is what I have, I'm missing 4 cards and I can't figure out which ones they are.

    abruptdecay
    aerialpredation
    angelofserenity
    annihilatingfire
    aquussteed
    archonofthetriumvirate
    archweaver
    armadawurm
    armoryguard
    arrest
    ashzealot
    assassinsstrike
    augerspree
    avengingarrow
    axebaneguardian
    axebanestag
    azoriusarrester
    azoriuscharm
    azoriusguildgate
    azoriusjusticiar
    azorselocutors
    batterhorn
    bazaarkrovod
    bellowslizard
    blistercoilweird
    bloodcrypt
    bloodfraygiant
    blustersquall
    brushstrider
    calloftheconclave
    cancel
    carnivalhellsteed
    catacombslug
    centaurhealer
    centaursherald
    chaosimps
    chemisterstrick
    chorusofmight
    chromaticlantern
    chronicflooding
    civicsaber
    cobblebrute
    collectiveblessing
    commonbond
    concordiapegasus
    corpsejackmenace
    counterflux
    coursersaccord
    cremate
    crosstowncourier
    cryptbornhorror
    cyclonicrift
    daggerdromeimp
    darkrevenant
    deadbridgegoliath
    deadreveler
    deathriteshaman
    deathspresence
    desecrationdemon
    destroytheevidence
    detentionsphere
    deviantglee
    dispel
    doorkeeper
    downsize
    drainpipevermin
    dramaticrescue
    dreadbore
    dregmangler
    drudgebeetle
    druidsdeliverance
    dryadmilitant
    dynacharge
    electrickery
    epicexperiment
    essencebacklash
    etherealarmor
    explosiveimpact
    eyesintheskies
    faerieimposter
    fallofthegavel
    fencingace
    firemindsforesight
    frostburnweird
    gatecreepervine
    giantgrowth
    gobblingooze
    goblinelectromancer
    goblinrally
    golgaricharm
    golgaridecoy
    golgariguildgate
    golgarikeyrune
    golgarilonglegs
    gorehousechainwalker
    gravebetrayal
    grimroustabout
    grislysalvage
    groveoftheguardian
    growingranks
    guildfeud
    guttersnipe
    hallowedfountain
    havocfestival
    hellholeflailer
    heroesreunion
    horncallerschant
    hoverbarrier
    hussarpatrol
    hypersonicdragon
    inactioninjunction
    inspiration
    isperiasskywatch
    isperiasupremejudge
    izzetcharm
    izzetguildgate
    izzetkeyrune
    izzetstaticaster
    jacearchitectofthought
    jaradgolgarilichlord
    jaradsorders
    judgesfamiliar
    keeningapparition
    knightlyvalor
    korozdaguildmage
    korozdamonitor
    launchparty
    lobbercrew
    lotlethtroll
    loxodonsmiter
    lyevskyknight
    manabloom
    martiallaw
    mercurialchemister
    mindrot
    minotauraggressor
    mizziummortars
    mizziumskin
    necropolisregent
    newprahvguildmage
    nivixguildmage
    nivmaguselemental
    nivmizzetdracogenius
    oakstreetinnkeeper
    ogrejailbreaker
    overgrowntomb
    packrat
    palisadegiant
    paralyzinggrasp
    perilousshadow
    phantomgeneral
    pithingneedle
    precinctcaptain
    psychicspiral
    pursuitofflight
    pyroconvergence
    racecoursefury
    rakdoscackler
    rakdoscharm
    rakdosguildgate
    rakdoskeyrune
    rakdoslordofriots
    rakdosragemutt
    rakdosreturn
    rakdosringleader
    rakdosshredfreak
    restinpeace
    righteousauthority
    risensanctuary
    ritesofreaping
    rixmaadiguildmage
    roguespassage
    rootborndefenses
    rubblebackrhino
    runewing
    savagesurge
    searchthecity
    searchwarrant
    securityblockade
    seekthehorizon
    selesnyacharm
    selesnyaguildgate
    selesnyakeyrune
    selesnyasentry
    sellerofsongbirds
    sewershambler
    shriekingaffliction
    skullrend
    skylinepredator
    skymarkroc
    slaughtergames
    slimemolding
    slitherhead
    sluicewayscorpion
    slumreaper
    soulswornspirit
    soultithe
    spawnofrixmaadi
    sphereofsafety
    sphinxofthechimes
    sphinxsrevelation
    splatterthug
    stabwound
    stealerofsecrets
    steamvents
    stonefarecrocodile
    streetspasm
    streetsweeper
    sunderinggrowth
    sunspiregriffin
    supremeverdict
    surveythewreckage
    swiftjustice
    syncopate
    tabletoftheguilds
    tavernswindler
    teleportal
    templegarden
    tenementcrasher
    terruswurm
    thoughtflare
    thrillkillassassin
    towerdrake
    toweringindrik
    trainedcaracal
    traitorousinstinct
    transguildpro
    treasuredfind
    trestletroll
    trostaniselesnyasvoice
    trostanisjudgement
    ultimateprice
    underworldconnections
    urbanburgeoning
    utvarahellkite
    vandalblast
    vassalsoul
    viashinoracketeer
    vitughaziguildmage
    voidwielder
    vraskatheunseen
    wayfaringtemple
    wildbeastmaster
    worldspinewurm
    zanikevlocust
    Posted in: The Rumor Mill
  • posted a message on DKA/INN/INN Draft Archetypes
    I've been drafting since INN and I've gotten to the point to where I realize I'm not as good as I could be because I don't pay enough attention to what all the available archetypes in the format are. It's obvious to me now that I need to concentrate more on game plans rather than card's individual value. With that being said I'm having a hard time finding current articles online that overview all the available archetypes in this format. Can anyone point me in the right direction for articles of this nature? Thanks!
    Posted in: Limited Archives
  • posted a message on Sealed with Unglued or Unhinged
    Ahh yes, I forgot to mention that I think I'm going to ban all the gotcha cards.
    Posted in: Limited Archives
  • posted a message on Sealed with Unglued or Unhinged
    I've decided I'm probably going to do half "Un" and half another set. Can someone compare/contrast Unglued with Unhinged? I read that one person said that Unhinged "sucked" compared to Unglued. Keep in mind this is going to be a sealed event. Would you say that one set is better than the other?
    Posted in: Limited Archives
  • posted a message on Sealed with Unglued or Unhinged
    For my birthday this May I was thinking about buying a box of Unglued or Unhinged and doing a sealed with 5 of my friends. I'm wondering if this is a good idea and more specifically the following questions:

    1. Does this seem like a good idea? Looking the sets the cards look pretty hilarious. Overall would doing a sealed with these cards be balanced/fun?

    2. I read somewhere that Unhinged "sucks". Is Unglued truly better than Unhinged?

    3. It looks like a box comes with 48 10-card packs. Would doing a sealed with 6 people each getting 8 packs (80 cards) work well?

    4. The cheapest I can find a box of Unglued is $480. Anyone know where it might be cheaper?
    Posted in: Limited Archives
  • posted a message on Format where you make bad decks for your opponent
    I heard about this and I'm wondering what it's called. Does anyone know? What about a link to the rules? Thanks!
    Posted in: Homebrew and Variant Formats
  • posted a message on Pick 6 Standard Packs for Sealed
    NPH it is! I'm going to hope for a good infect deck as well as a Melira, Sylvok Outcast for sideboard infection protection. Thanks!
    Posted in: Limited Archives
  • posted a message on Pick 6 Standard Packs for Sealed
    Awesome! If it was between 6xMB and 6xNP which one would you go with and why? The objective is to beat him as badly as possible!
    Posted in: Limited Archives
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