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  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Steelmonger 2RW
    Creature - Dwarf Monger Artificer (Rare)
    3: Create a 1/1 colorless Servo artifact creature token. Any player may activate this ability. (That player creates the token.)
    "Army in a can? Why waste the can?"
    3/3

    IIW: Colorless Magus
    Posted in: Custom Card Contests and Games
  • posted a message on New Challenge Every Day: S3D7: 1/5/19
    Void_nothing, Jamblock

    Council's Summit 3W
    Sorcery (Rare)
    Converge — For each color of mana spent to cast this spell, search your library for an Advisor creature card of that color, reveal it, then put it into your hand. Then shuffle your library.
    The ambassadors had never been allies, but desperate times call for setting differences aside.

    NC: Exile matters
    Posted in: Monthly Contests Archive
  • posted a message on January CCL, Signups/Round 1: Ancient Birthing Grounds
    Stitcher Engine 5
    Artifact (Rare)
    If a nontoken creature you control would die, instead exile it and put a charge counter on Stitcher Engine.
    At the beginning of your upkeep, you may remove any number of charge counters from Stitcher Engine. If you do, create a tapped 2/2 black Zombie creature token for each counter removed this way.
    A stitcher's touch on Ghoulcalling.
    Posted in: Monthly Contests Archive
  • posted a message on January MCC, Round 1 - Veiled in Flesh
    Zeal 2RR
    Creature — Incarnation (Rare)
    This spell can't be countered.
    First Strike
    Zeal enters the battlefield with a +1/+1 counter on it for each creature that attacked this turn.
    1R: Spells you cast this turn can't be countered. Activate this ability if Zeal is in your graveyard and only any time you could cast a sorcery.
    0/0
    Posted in: Monthly Contests Archive
  • posted a message on New Challenge Every Day: S3D5: 1/3/19
    Void_nothing, Cardz5000

    Shrines, Command Zone

    Kabu, Honden Trailer URWG
    Legendary Creature - Human Monk (Rare)
    Whenever you cast an Enchantment spell, if Kabu, Honden Trailer is on the battlefield or in the command zone, you may pay 1UR. If you do, create a token that's a copy of target enchantment, except it isn't legendary if the enchantment is Legendary, and it's a Shrine in addition to its other types.
    1GW, T: Create a 1/1 White Monk creature token with Prowess for each Shrine you control.
    2/4

    NC: Enchantment tokens
    Posted in: Monthly Contests Archive
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Wibbly Wobbly Portal 3RR
    Sorcery (Un-Rare)
    Flip the top card of your library onto the table. If it's the only card flipped this way and it lands face up, play that card without paying its mana cost. Otherwise, shuffle your library. Repeat this process twice.
    "Pulling in horrors from the Blind Eternities was Brog's favourite party trick.

    IIW: First Pickable Uncommons (in draft)
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Blightsteel Throne 6
    Legendary Artifact (Mythic Rare)
    As long as you control a Legendary Praetor or Karn Planeswalker, artifacts you control have Indestructible.
    2: Target noncreature artifact becomes an artifact creature with base power and toughness equal to its converted mana cost until end of turn. It gains Infect until end of turn.
    A remnant of the Father of Machines.

    IIW: Australia
    Posted in: Custom Card Contests and Games
  • posted a message on New Challenge Every Day: S3D3: 1/1/19
    Raptorchan, Cardz5000

    I feel that Rudyard has a point, it's a much slower process to pick two aspects and figure out what to do with them you know?

    Streets, Sacrifice

    Tin Street Massacre 3RR
    Sorcery (Rare)
    For each creature with power 3 or less your opponents control, gain control of that creature until end of turn unless its controller sacrifices it. Untap those creatures. They gain haste until end of turn.
    The urge to fight was so strong, even the Orzhov joined in.

    Next Challenge: Command Zone
    Posted in: Monthly Contests Archive
  • posted a message on New Challenge Every Day: S3D2: 12/31/18
    Raptorchan, Cardz5000

    Giants, You can't win the game

    Arbiter of Preservation 4WW
    Creature - Giant Wizard (Rare)
    Vigilance
    Players can't win or lose the game.
    Whenever another nontoken creature dies, it's owner return it to their hand at the beginning of the next end step.
    "All life has equal value. I shall not allow a single death."
    7/7

    New Challenge: Archenemy
    Posted in: Monthly Contests Archive
  • posted a message on December CCL, Top 6/Round 3: Moment of Renewal
    Borrowed Time 2RR
    Sorcery (Mythic Rare)
    Take an extra turn after this one. At the beginning of that turn's end step, skip your next turn. Exile Borrowed Time.
    Time always collects its due.
    Posted in: Monthly Contests Archive
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Estuary Rusalka 4U
    Creature - Spirit (Uncommon)
    1U: Target creature can't be blocked this turn.
    "Sure we can cross the river without her help, but then you've got the snidds to worry about."
    -Dmetri, Kosha Merchant

    3/3

    IIW: Gods with an additional subtype
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Traveller's License 4
    Artifact (Rare)
    When Traveller's License enters the battlefield, name a plane, then if you're on a plane card that isn't that plane, planeswalk.
    Creatures you control can't be blocked as long as you're on a plane card from the named plane.
    Holder is granted unlimited access to public transport as specified in article 511-AE/-B26, Planar Gates excepted.

    IIW: Lifegain
    Posted in: Custom Card Contests and Games
  • posted a message on New Challenge Every Day: S3D1: 12/30/18
    Votes: Cardz5000, Raptorchan

    Thirteen + Old Keyword with a twist

    Cemetery Rising 2BB
    Enchantment (Mythic Rare)
    Cumulative Upkeep - Put the top card of your library into your graveyard. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
    At the beginning of your upkeep, if there are exactly thirteen creature cards in your graveyard, sacrifice Cemetery Rising and return each of those creatures to the battlefield under your control.

    NC for yesterday: Extra Steps/Turnz
    NC for tomorrow: Sacrifice
    Posted in: Monthly Contests Archive
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Reflection Mask 3
    Artifact - Equipment (Uncommon)
    Equipped creature has hexproof from its colors.
    Equipped creature can't be blocked except by creatures that share a colour with it.
    Equip 2
    It blinds us to our true nature, but in turn shields us from the world we wish to hide from.

    IIW: Mongol Empire
    Posted in: Custom Card Contests and Games
  • posted a message on New Challenge Every Day, 12/29/18: Davriel Cane
    Void_nothing, Cardz5000 (gotta vote for not me)

    So I remember Brandosando saying he believes Davriel to be a UB character but has a greater likelihood of being printed at monoblack. So here we go:

    Davriel Cane 3UB
    Legendary Planeswalker - Davriel (Mythic Rare)
    [+1]: Target player exiles a card from their hand. Until end of turn, you may play that card.
    [-2]: Search your library for a card and put that card into your hand. Then shuffle your library.
    [-6]: Target player gets an Emblem with "Whenever you cast a spell, you lose 5 life unless you discard two cards."
    Starting Loyalty: 3

    IIW: Giants
    Posted in: Monthly Contests Archive
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