Magic Market Index for Dec 28th, 2018
 
Magic Market Index for Dec 21st, 2018
 
Ultimate Masters: MMI Review
  • posted a message on Collaborative Create-A-Booster!
    The Bazaars of Ashif are one of the few places in the multiverse where planeswalkers openly gather. The planar natives buy, sell and collect paraphenalia from across the multiverse. From trinkets to secrets, everything has a price on Ashif. But now a planeswalker has been murdered, and the plane is locked down until the culprit is found.

    Investigate and Clue tokens
    Detain
    Clue
    Token artifact - Clue
    2, Sacrifice this artifact: Draw a card.
    "Aether traces suggest the culprit planeswalked to Ashif within in the past two days."
    -Dovin Baan


    Hyojin Refugee 3R
    Creature - Elemental Warrior (C)
    Whenever Hyojin Refugee enters the battlefield or a creature it dealt damage to this turn dies, you may discard a card. If you do, investigate.
    At least he's able to make money selling the knocked-out teeth of Daidokuro's spawn.
    2/3

    Detain in Custody W
    Sorcery (C)
    Detain target creature an opponent controls. (Until your next turn, that creature can’t attack or block and its activated abilities can’t be activated.)
    "Come with me!"

    Festerroot Necklace 1B
    Enchantment - Aura (C)
    Enchant creature
    When Festerroot Necklace enters the battlefield, enchanted creature's controller loses 1 life and you gain 1 life.
    When enchanted creature dies, its controller sacrifices a land.
    "Love philtres and charms of charisma for sale - what's that, you want something less pleasant? Come with me." - Einha, Vukan herbalist
    Common 4 of 9 (Final card in the pack is a Suspicious Item slot):

    Customs Warden 2W
    Creature - Dwarf Officer (C)
    As long as you control an artifact, Customs Warden gets +1/+0 and has vigilance.
    "Supplies on Darksteel have been running short these few years, and you just show up with a fresh batch? It's a counterfeit for sure."
    1/4

    Menagerie Sliver 1G
    Creature - Sliver (C)
    Slivers you control enters the battlefield with an additional +1/+1 counter on it.
    "The last of its kind on Shandalar, cut off from kin and from purpose. I'll start the bidding at fifteen thousand Bhaj? "
    -Tanel, Zoologist


    Haggling Hag 4B
    Creature - Hag (C)
    Haggle 2B (An opponent may let you cast this card for its Haggle cost.)
    Lifelink
    When Haggling Hag enters the battlefield, if its Haggle cost was paid, sacrifice a creature.
    "Everything has a price on Ashif. How much for your blood?"
    3/2
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    There's only three entries thus far, but I'll make my judgments tonight!
    Posted in: Custom Card Contests and Games
  • posted a message on Collaborative Create-A-Booster!
    The Bazaars of Ashif are one of the few places in the multiverse where planeswalkers openly gather. The planar natives buy, sell and collect paraphenalia from across the multiverse. From trinkets to secrets, everything has a price on Ashif. But now a planeswalker has been murdered, and the plane is locked down until the culprit is found.


    Token 1 of 1.

    Clue
    Token artifact - Clue
    2, Sacrifice this artifact: Draw a card.
    "Aether traces suggest the culprit planeswalked to Ashif within in the past two days."
    -Dovin Baan


    Hound
    Token creature - Hound
    Haste
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on New Challenge Every Day: S4D1: 1/13/19: Creature Type Groupings
    Cardz5000,

    I can't say exactly what Creature type groupings means, but I assume it's a grouping like Historic is a grouping?

    Skirmish Commander 2RW
    Creature - Human Soldier (Rare)
    Other Military creatures you control get +1/+1 and have vigilance. (Soldiers, Archers, Knights, Samurai and Warriors are military.)
    Whenever two or more creatures you control attack, create a 1/1 white Soldier creature token. You may have that token enter the battlefield attacking.
    "Outman them, then outflank them."
    2/4

    Next Challenge: Counters on players
    Posted in: Custom Card Contests and Games
  • posted a message on New Challenge Every Day: S3D14: 1/12/19: Last Entry Day for S3
    Raptorchan

    Krakens, Gothic

    Scourge of Paintings 3UU
    Enchantment Creature - Kraken (Mythic Rare)
    Tableau (This permanent enters the battlefield with a tapestry counter on it. It isn't a creature for as long as it has a tapestry counter on it.)
    At the beginning of your upkeep, if an opponent controls three or more enchantments, if Scourge of Paintings isn't a creature, remove a tapestry counter from Scourge of Paintings and tap all creatures target player controls.
    Whenever Scourge of Paintings deals combat damage to a player, put target creature, planeswalker or enchantment card that player controls on the bottom of its owner's library.
    Tired of seeing endless portraits of ships, Pisaco set his brush to a much bigger canvas.
    4/8

    IIW: Permanents that become creatures
    Posted in: Custom Card Contests and Games
  • posted a message on January CCL, Round 2: Dig Something Up
    Inspector's Case 1WU
    Enchantment (Rare)
    Whenever a creature dies for the first time each turn, that creature's controller investigates.
    2, Sacrifice two clues and an equipment: Exile target creature. Any player may activate this ability.
    "Old Rustein is the murderer! And he did it with this fork!"
    Posted in: Custom Card Contests and Games
  • posted a message on New Challenge Every Day: S3D13: 1/11/19: Penultimate Entry Day for S3
    Void_nothing, Cardz5000

    Wizard Tribal non-wizards, books

    Archmage's Tome 5
    Legendary Artifact
    Instant and sorcery spells you cast cost 1 less to cast for each Wizard you control.
    4, T: Draw a card. This ability costs 1 less to activate for each Wizard you control.
    There is often debate on whether the tome belonged to Ith or his apprentice Mairsil, but the wealth of knowledge held within is never disputed.

    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Bane of Monarchs 2BB
    Creature - Spirit (Rare)
    Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
    Persist (When this creature dies, if it didn't have a -1/-1 counter on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
    1B, Pay 2 life: Draw a card.
    2/2

    IIW: Flying tribal
    Posted in: Custom Card Contests and Games
  • posted a message on January MCC 2019 Round 2 - Immortal, Invisible
    Ghalma the Stalwart 4W
    Legendary Creature - Elephant Artificer (Rare)
    Vigilance, Hexproof from Red and from Black
    When Ghalma enters the battlefield, look at the top X cards of your library, where X is the number of artifacts you control. You may put an equipment card from among them onto the battlefield attached to another creature you control. Put the rest on the bottom of your library in any order.
    Equipped creatures you control have indestructible.
    "With these furnaces, I craft my finest work."
    4/4
    Posted in: Custom Card Contests and Games
  • posted a message on New Challenge Every Day: S3D11: 1/9/19
    Jamblock, Void_nothing

    Ocean, Overload

    Grasping Undercurrent 2U
    Sorcery (Rare)
    Put target creature on top of its owner's library.
    Overload 5UUU (You may cast this spell for its Overload cost. If you do, change its text by replacing all instances of "target" with "each".)
    You never know how deep the river goes, nor when it finally decides to rise up.


    NC: Teammates
    Posted in: Custom Card Contests and Games
  • posted a message on December CCL, Finals: Full Cold-Weather Outfit
    Frostpeak Striker 1R
    Snow Creature - Goblin Warrrior (Common)
    First strike, haste
    Whenever Frostpeak Striker attacks, return it to your hand at the beginning of the next end step.
    "The cold isn't the only dangerous thing about a blizzard."
    -Yos, Survivalist

    2/1

    Frostpeak Bellower 3RR
    Snow Creature - Beast (Uncommon)
    Snowfall - Whenever a snow permanent enters the battlefield under your control, target creature can't block this turn.
    "You can go in her direction and get eaten, or go the other way, get lost, die, and then get eaten. Either way, she wins."
    -Yos, Survivalist

    4/3

    Frostpeak, Winter's Pinnacle
    Legendary Snow Land - Mountain (Rare)
    (T: Add R.)
    Other Mountains you control are Snow in addition to their other types.
    2, T: Add R for each snow permanent that entered the battlefield under your control this turn.

    Frostpeak Tyrant 3RR
    Snow Creature - Dragon (Mythic)
    Flying, haste
    Snowfall - Whenever a snow permanent enters the battlefield under your control, Frostpeak Tyrant deals 1 damage to any target. If a creature dealt damage this way would die this turn, create a 1/1 red Goblin creature token with haste.
    S, Return a nontoken permanent you control to its owner's hand: Frostpeak Tyrant gets +2/+0 until end of turn.
    "I'll take an avalanche or frostbite any day before what this mountain calls 'a little warmth', son."
    -Yos, Survivalist

    5/4
    Posted in: Custom Card Contests and Games
  • posted a message on New Challenge Every Day: S3D10: 1/8/19
    Jamblock, Cardz5000

    Merfolk, Army (Also untap because that's a thing Merfolk cared about in Shadowmoor)

    Swelling Forces 5UU
    Enchantment (Rare)
    Whenever a nonland permanent you control becomes untapped, create a 1/1 blue Merfolk creature token with Hexproof.
    "With each passing of the tides our forces grow stronger."
    -Opaci, the Sealord


    NC: Commands
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    After the success of Battlebond, Commander 2019 pushes a two-headed giant commander deck, with four decks able to each pair up with one of the other three for interesting varieties of 2v2 games, including non-2HG games. The Jeskai Deck, Martial Alliance, is about board presence and card draw.

    Rimmar, Battle Tactician 2RWU
    Legendary Creature - Human Soldier (Mythic Rare)
    First Strike
    Whenever a creature you or a teammate controls deals combat damage to an opponent, draw a card.
    3: Attacking creatures get +1/+0 until end of turn. Your teammates may activate this ability.
    Pledge 2 R/W mana R/W mana (Your teammates may cast this card from your command zone by paying its Pledge cost instead of its mana cost.)
    4/3

    Sunlight Missive 3W
    Creature - Human Advisor (Rare)
    When Sunlight Missive enters the battlefield or when you gain control of Sunlight Missive, choose a player other than you.
    Whenever the chosen player attacks with three or more creatures, create a 1/1 white Soldier creature token, then the chosen player does the same.
    T: Target player gains control of Sunlight Missive. Activate this ability only any time you could cast a sorcery.
    An alliance of armies in the face of adversity.
    2/4

    Rules clarification: Pledged commanders still obey commander tax, but it's a separate tax to the commander's actual owner. So if Rimmar had been played twice by its owner already but never by a teammate, they wouldn't pay tax.

    IIW: Multicolored Ascensions (Like Archmage Ascension)
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Cardz5000 posted a broken image but there's no IIW so I don't think that's an entry. If it is, then I don't know what else I can do.

    This challenge actually puts me at a disadvantage because I have no idea how any of these should be designed, knowing that Magus make references to cards of old, but then also forcing those cards to be colorless and therefore stray from the color pie. So I'll be basing my judgments on the chosen card to reference and how well is it incorporated as a colorless creature. I also noticed a lot of Eldrazi Wizard creature types and my flavour senses were jilted, but I also understant that every Magus is also a Wizard so that's me silenced on the subject.

    Emerge definitely helps slot in the color pie bleed of this card so that's a big plus. Magus (Magi?) typically have a frail body unlike this design, but I get that for the sake of Emerge design it's beefier. Mind Over Matter is a powerful card however, and the type of ability it provides can offer a huge advantage in the right situation. Flavourly speaking, it's an ability I can definitely see be acquired through eldritch means.
    This card references Scour From Existence and it's pretty interesting, if not a bit underpowered. Seven mana is a lot of mana to repeatedly exile permanents, but it's also important to note that it can be done once more at instant speed as a means of 2 for 1ing on an opponent's removal spell. My only gripe is the second ability needing to be a tap ability to respect Magus tradition.
    Chains of Mephistopheles on a creature, hot damn that's exciting, but I don't know whether or not that's the right choice of card to add to the colorless rota. But I guess that would depend on deckbuilding and the type of deck you play. It's an interesting stax piece and an anti-control card that can really punish certain decks.
    Glad this wasn't Magus of Nudity. Definitely the kind of weird, warping abilities an Eldrazi would have and that's great, but this probably could have done with some C in its mana cost to cement the Eldraziness down whilst also making sure this isn't just jammed in any deck that wants to screw with your opponents. I also think an older keyword like Cumulative Upkeep spoils the design here a little. Had it been a revamped version, it would have been really good.
    Both cards are missing the artifact type, but I'll judge Magus of the Shield as it better fits the Magus style. I believe this is a reference to Pariah and perhaps the En-Kor cards which would make this the first Magus to reference two cards I believe, but Pariah's Shield has already proved that this card can exist as a colorless creature, especially given damage redirection isn't all to powerful an ability. The activated ability is a little poorly worded, as it doesn't especially tell me how much damage is being redirected or if it's all damage or from a source of your choice.
    This would definitely need to sacrifice itself as well, some Magus can do it like Magus of the Wheel. Boardwipes every turn are too powerful especially as you don't lose the card that's actually wiping the board, even on a 1/1 eight mana body (Scornful Egotist reference?). This card could also have done with some flavour text, but it's never a necessity either.
    This is a strong ability for two mana, I feel like it could quickly get out of hand. Carnival of Souls being at 5 mana and locked into Black, there are some degenerate things this can enable, and for a colorless card that's dangerous. I could see this with a bit more body at 43-4 mana being good. I must say the flavour is amazing on this card, especially as it further highlights the flavor of Carnival of Souls which is just as fantastic.
    A Magus based on an Equipment is a new push for design, which I like quite a lot, and the tapping to substitute for the equip cost is pretty fun (albeit maybe making it sorcery speed aligns it more with the Equip cost?). A 1/1 body for 3 makes this guy pretty frail, but giving away lifelink and deathtouch for free is a strong enough ability for this card to be playable in a great many decks. The flavour of this card is a bit perplexing (despite me being fully on the Lizard Wizard hype train) - this card is itself a lizard and is a mage that channels Basilisks aka bigger lizards?

    A lot of variable entries here, some fun flavour, some tough evaluations that I still can't say is proper, so Honourable Mentions to you all for attempting to fulfill this weird challenge. I'm going to give this one to Mergatroid_Jones with Kwanyeegor as a close runner up! Well done to you all!

    Next Challenge: Commander 2019. Design a face card and another card on theme for the deck.
    Posted in: Custom Card Contests and Games
  • posted a message on New Challenge Every Day: S3D9: 1/7/19
    Cardz5000, Raptorchan

    Bears, Non B/R Removal

    Bear Witness 2U
    Instant (Uncommon) -Dimir Watermark-
    This spell costs 2 less to cast if you've surveiled this turn.
    Exile target creature. Its controller creates a 2/2 green Bear creature token.
    The only one who saw the crime had no means of helping the authorities.

    NC: Vehicles
    Posted in: Custom Card Contests and Games
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