- Neuroticneurok
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Member for 12 years, 5 months, and 6 days
Last active Mon, Jul, 17 2023 11:09:34
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Ryperior74 posted a message on Bone Dragon Channel FireballFor edh I just stick with my boneyard scourge thank you very muchPosted in: The Rumor Mill -
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stonecrowe posted a message on Mistcaller (Strictly Better MTG Spoiler)I love the irony of a merfolk that hates on Aether Vial.Posted in: The Rumor Mill -
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Silver_Spellthief posted a message on Alpine Moon Mana deprived spoilerLove the art on this. Reminds me of Paraselene.Posted in: The Rumor Mill
Red sure has been getting a lot of moon effects lately. -
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schindar posted a message on Two More Multicolour uncommonsAnd once again, for the umpteenth time, Dimir gets the shaft.Posted in: The Rumor Mill -
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Raptorchan posted a message on New cards in img gallery including Scapeshift"We don't care about secondary market." - WotC, after reprinting another $40 rare as mythicPosted in: The Rumor Mill -
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Etherium Sage posted a message on Planeswalker Deck VivienFunnily enough, I think the -3 is actually flavourful, because she's "shooting" the animal at something.Posted in: The Rumor Mill
Also this is one of the few planeswalker deck walkers which I prefer the art for over their "normal" versions. -
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Silver_Spellthief posted a message on Planeswalker Deck Sarkhan and AjaniDude is that Baby Dragon??Posted in: The Rumor Mill -
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Lowynd posted a message on Artwork Preview via StreamPosted in: The Rumor MillQuote from Neuroticneurok »I'd hope for an Incinerate reprint, but I doubt it.
Virtually zero chance it's Incinerate, they abandoned regeneration. -
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matrix_lord posted a message on Death Baron ReprintPosted in: The Rumor Mill
you're in luck. The M19 set version is using Hamn's artwork.Quote from Neuroticneurok »A much needed reprint but I'm not a fan of the art. Much prefer the Nils Hamm version. - To post a comment, please login or register a new account.
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Also, consider cheaper removal. Gaze of Granite is a useful sideboard card for dealing with aggro decks that dump lots of cheap creatures on the field, but it's too costly to run straight out.
Do you need the guildgates when you have so many duals? It seems a bit pointless to have them since they're ultimately a dead land whenever you have to play them.
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Original Ravnica: Yeah yeah, 10 guilds, everyone hates each other and wants to be on top, oh look, some completely impossible plot twists that allow the Guildpact to be broken, which results in the guilds being 'gutted', and then, sometime between the end of Dissension and the beginning of Return to Ravnica everyone goes back to the guilds and they just...start fighting amongst themselves, which is really not that improbable, given that's what they DID EVEN BEFORE THE GUILDPACT WAS BROKEN. Oh, and Teysa drafts a new Guildpact, which isn't worth the paper it was written on.
Trostani becomes a thing, Jarad becomes a thing, Niv Mizzet comes back from his spa vacation or whatever and he's all 'Layyyydeeeeeeez'. Azorius are still boring, Boros are still suicidal and have this sexual fetish for playing policeman, but with angels and fire thrown in for good measure. Golgari take a tip from the honey badger and just don't care. Rakdos act normally. Gruul smash, etc, etc. Oh, and Domri Rade becomes a thing after being buried alive and planeswalking directly in front of some elves.
And then Jace comes back, and nobody cares except Niv-Miz in this creepy Darth Sidious sort of way, and stuff happens with him, except you don't know this unless you buy the books. And the Gateless sort of become a thing, but then halfway to the riot stage they're like "Meh, let's go to that Rakdos strip club instead" and nobody ever hears about them again.
And then Jace finds out about this maze, which was never mentioned in Ravnica before, which is apparently part of this kooky prophecy that will remake the Guildpact, which we've established doesn't actually do anything. And then somehow everyone wants to run this maze because they think the one who wins will wield ultimate power over Ravnica, and they run it, and then there's no resolution. They all run it and then it's like they just stand there and gape stupidly for a couple months until the writing staff can afford to catch up.
Meanwhile, on Innistrad, Tamiyo is all "HURR, AH'M CATALOGING YURR WHURRWULLVS" and Tibalt goes around hurting people and running away from Sorin.
That about right?
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If all they had done was make it so that some guilds are more 'evil' than others, it would have made more sense. Orzhov got a lot of attention, but they got written down as "we're corrupt Yakuza types, fufufufu, you don't pay up we'll enslave your soul". The Dimir are out in the open now, somewhat, but their knowledge-brokering business isn't coming across so well in the cards. Rakdos are the stereotypical bad guys, but really, I like them the most because they're party people, entertainers, even when they're insane. And the Golgari aren't evil at all - in fact I find them to be more righteous than the Selesnya.
I think it would be best if they left Ravnica alone for good. And Jace too.
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Go For the Throats are not going to work here, I can see - at a buck each, they're ridiculously expensive. Killing Waves are also at a buck each.