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    posted a message on [SNC] Bootleggers' stash — MTG Korean facebook
    "Hey White? Know how we said we would help you ramp this set?"
    "Yeah?"
    "We lied. But on the plus side we made this totally unnecessary Green card that ramps you when you don't need it!"
    Posted in: The Rumor Mill
  • 1

    posted a message on [SNC] Snooping Newsie — Official Magic Discord preview
    Seeing lifelink be mentioned on a Dimir card is faintly disquieting to me for some reason. It's like having your parents tell you, after you're an adult, about the crazy alcohol and weed induced stuff they got up to as kids.
    Posted in: The Rumor Mill
  • 1

    posted a message on New Freyalise (I think)
    Why did you bring a whole ball of elves, Anne? We only needed one.
    I read that in zefrank's voice. True Facts about Elves.
    And now I am imagining this too


    "Imagine if your ears were pointy and you had a bunch of little green friends that would all kick butt with you if you needed to. That is how an elf do."
    Posted in: The Rumor Mill
  • 2

    posted a message on New secret lair teaser's
    The record with the crossed sticks in front of it reminds me of X.
    Posted in: The Rumor Mill
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    posted a message on Concerning White, the problem child of Magic.
    Lately I've been watching a lot of the Professor's videos talking about White and its shortcomings in recently released sets and (to an extent) the entire history of the game. I agree with a lot of his talking points, namely that White as a color has lost a lot of identity as a result of WOTC decisions encouraging color bleeds and bends. While other colors can do what White can do, what does White get in return? When was the last time White borrowed anything from another color?

    Here's my question: What are things that White should, uniquely, be able to do, and furthermore do well enough to be competitive?
    While it's not a direction I think WOTC should take, I think a space that should be explored is taxing. If WOTC refuses to give decent ramp or card draw to White, then the very least they can do is make it so that doing those things is a little more difficult (not IMPOSSIBLE) for all the other colors. I'm not a fan of this kind of model, however, as it suggests that the only way White can be good at something is when it is in fact failing miserably, and has to drag other colors down to its level in order to maintain parity.

    Token generation used to be a very White thing too, but all the colors create tokens now. I still think that this is a space that could be brought back and developed.

    Exile effects are also very White, although we've been seeing Black start to flex its muscles in this area recently. Exiling is often a very good form of removal, but all too often it is conditional, requiring the creature or enchantment doing the exiling to remain on the field.

    Other things that White does or has cared about in the past are enchantments/auras/equipment/artifacts/gaining life. Voltron or Enchantment tribal is all very well and good but I think it's been about done to death, and it doesn't really do much to address the core problems White has at the moment. Sure, there's incidental card draw off auras sometimes, but nothing substantial. Equipment has been pushed hard, but I think it's better in Boros than just in plain White. General artifact support is not amazing. Lifegain is supported, but again, does it solve any real issues?

    What else is there that White does, or could do? Thinking about this in the car as I was driving, I also thought we could make a distinction between "Hard countering" and "Return to hand" - Blue can have the former, and White the latter. White often returns things to hand, although annoyingly it requires you to control the target. It fits in better in White than in Blue, I think, as it's that same sort of vague strategy White control has - it doesn't deal with the problem permanently, it just puts it off for a short time and hopes for a miracle.

    What are your opinions on this? Let me know; I'm legitimately interested in this topic.
    Posted in: Magic General
  • 2

    posted a message on Secret Lair x The Walking Dead
    Part of me almost wishes the game would die as a result of making these cards, because if it doesn't it merely gives them more leeway to make even worse decisions.

    The whole thing is depressing and confusing. It doesn't make sense apart from a cash grab point of view. These cards are mechanically unique and furthermore will not be printed again (barring a, God help us, TWD set). We haven't been able to determine their power level yet in terms of how necessary to a game-winning combo they are, but they have the potential to become key pieces. It's disgusting that Hasbro is just staring at us manically, shoving these in our face, and saying "Buy it. Or else."

    These should never have been legal in the first place. They are monetizing legality and that sets a very dangerous precedent - there's nothing to stop them from printing a 1 generic mana card that says "When you cast this card, you win the game." and then charging whatever they want for it, all the while shamelessly urging people to buy with arbitrary purchasing times.
    Posted in: The Rumor Mill
  • 1

    posted a message on [ZNR] Charix, the Raging Isle
    Mr. Krabs has had enough of your crap.
    Posted in: The Rumor Mill
  • 1

    posted a message on [ZNR] Broken Wings— Deezy MTG preview
    Why didn't they make it a bullet point modal spell?
    Posted in: The Rumor Mill
  • 2

    posted a message on Wizards cuts ties with artist Terese Nielsen
    Let's not overstate the case; her artistic freedom isn't being stifled. She's free to make as much art as her twisted little heart desires - she just can't partner with WOTC/Hasbro to do it. Which is just as well, since I don't want a game I enjoy playing to be some troglodyte's bread and butter.

    It's the principle of the thing as well. I don't like her politics and world views, and as a result, I can't possibly hope to support her, as a artist or a person. It's not possible to divorce your politics from all other aspects of your life, not in this day and age.
    Posted in: Magic General
  • 3

    posted a message on Wizards cuts ties with artist Terese Nielsen
    I'm glad WOTC cut ties with her. It's so disappointing to find that a talented artist is in fact a social and political throwback in this day and age. I'm disappointed in myself for supporting her financially - if I had known what she was actually like I never would have purchased a thing from her.

    "However glows his bloom, the bite
    proves many a man be rotten at the core." - Terry Pratchett
    Posted in: Magic General
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