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  • posted a message on Basic land types
    Land is a type, Mountain, Plains, Swamp, Island, Forest are subtypes. Basic is a supertype, so it's Basic Land Swamp, shard convergence checks for subtypes swamp, mountain, island or plains, hallowed fountain has the subtypes plains/island, just the same as putting a glacial fortress into play checks to see if you control the subtypes island or plains.
    Posted in: Magic Rulings Archives
  • posted a message on Is damage done to a creature kept during the second main phase?
    Damage is marked on a creature until it leaves play, regenerates, or the cleanup step.
    Posted in: Magic Rulings Archives
  • posted a message on Basic Rules that you Sometimes Forget
    This weekend we had a draft where we all put 3 packs of choice to draft with. I wound up with a pouncing jaguar because someone opened a pack of saga. 2 out of 3 times I forgot to pay echo, the time I did remember was the first time funny enough. Ended up sacrificing my turn 1 play the other two times.
    Posted in: Magic General
  • posted a message on [AVR] Avacyn, Angel of Hope
    Best thing is, if the servers weren't down..... ~800 people viewing this thread, with working servers each person would only have to like it 12.5 times which would probably take a minute of everyone clicking..
    Posted in: The Rumor Mill
  • posted a message on Where can u find tokens?
    http://inkwelllooter.blogspot.ca/

    Some of the best tokens, print them up, cut them out, throw them in a sleeve with a basic land and presto token
    Posted in: Magic General
  • posted a message on [Official - Bx Zombies] The "Critique My Deck"-Thread


    This deck has been doing well for me. Originally I started out with Fume Spitter, and Highborn Ghoul , I traded the Highborn's for Porcelain Legionnaire, I eventually settled on the High Priests being the right choice. In my meta I was usually playing against a mono-black or UB mirror, usually without mortarpods. I've only played 1 games against any sort of white aggro, and I've been able to work them into verdicting them while their Mirran Crusader is their only creature, or they were behind enough that one of my creatures getting a SOWAP was enough to keep the Mirran Crusader from being able to race me.
    Posted in: Standard Archives
  • posted a message on [Official - Bx Zombies] Tournament report/results thread
    So, what I've been running at my local standard/game day tournaments.



    The deck hasn't changed much in the last month, it's been to 2 normal standard tournaments, and the game day. My records have been 3-0-1 the first week, 3-1 the next week, Game day I went 4-1 into top8 and punted the first match. Tonight I went 3-0-1 again, and it's all fresh enough to write about.



    Match 1 vs White Weenies / Humans
    He was running a fairly normal Champion/Honor/Gather/Doomsayer/Crusader build.

    Game 1: I got out of the gate quickly, and held back some better removal. Got him to the point that he had to start sacrificing tokens to chump block, cleared his board except for his crusader, Geth's verdict to remove the crusader and he scooped.

    Sideboarding : - 2 High Priest, - 3 Cemetary Reaper ; + 3 Ratchet Bomb, + 2 Massacre Wurm

    Game 2: He played out the optimal hand for this deck, T1 Champ; T2 Gather, T3 Honor, I was dead by turn 4.

    Game 3: I kept my 7 and he shipped it back for 6, I with my t1 gravecrawler and churning out the damage. He didn't have any answers, he had 2 honor the pure. I topdecked a ratchet bomb on turn 5 and played it. He played an increasing devotion for 5 3/3 tokens, My turn 6 was Massacre Wurm, then pop the ratchet bomb for the win.

    1-0


    Match 2 vs R/G Werewolves

    I also won this one in 3, Game 1 I kept a dodgy hand, light on removal and I was overrun by his werewolves, and lords easily.

    Sideboarding - 4 Geth's verdict, + 3 Ratchet Bomb + 1 Go for the Throat

    Game 2 my Opening 7 had 3 land, Messenger, Ratchet Bomb, Gravecrawler, and Go for the throat. He missed his first 2 drops, and played a Mayor on turn 3. I kept it unflipped, Had my messenger and a Gravecrawler, and Diregraf swing in on turn 4 to a moomist for some bad trades, he flips his mayor, a reckless waif, and something else?. Post combat ratchet bomb and crack clears his board, he goes downhill from there.

    Game 3: I land an Obliterator and put a Sword of War/Peace on it, the game ends very shortly afterwards.

    2-0

    Match 3 vs U/B Control

    Game 1 he doesn't have enough counterspells, I keep upping my threats against his creatureless deck.

    (I know the guy and his deck, and I know he's boarding in army of the damned for a hilarious wincon, as well as phantasmal images for my obliterators.)
    Sideboarding - 4 geth's verdict, -3 go for the throat, - 1 Tragic slip ; + 2 Gruesome Discovery, + 2 massacre wurm, + 3 surgical extraction

    Game 2 He stalls out and stabalizing with curse of death's hold, and extracting/countering my threats. Mills me out with drownyard. I see phantasmal images / snapcasters.

    Game 3 I keep an opening hand of 3 land, messenger, messenger, obliterator, obliterator, turn 3/4/5 my messenger/messenger/obliterator gets countered, turn 6 the obliterator sticks, and turn 7 I draw into a lucky sword and he still has no counters, so it goes on and he goes in, and the game is pretty much done.

    3-0

    Match 4

    We decide to split prizing, have some time to kill and play it out anyway.

    3-0-1

    Game 1
    He's playing a R/G/U wolfrun-ramp style deck. He doesn't find any titan except frost, which I verdict, and my obliterator untaps and starts swinging in. He's holding Blasphemous act, but can't use it due to my obliterator.

    Sideboarding -3 Geth's verdict, + 1 go for the throat, +2 Gruesome Discovery

    Game 2
    I get a great start, apply the pressure fast, get him to use his snags on my cemetary reapers and I play out obliterators and he soon scoops.
    Posted in: Standard Archives
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