Merfolk Spy Squad:1mana::symg::symu:
Creature- Merfolk
Multikicker (You may pay an additional any number of times as you cast this spell.)
Forrestwalk
When Merfolk Spy Squad enters the battlefield, target player draws a card for each time it was kicked
Saint Traft, the Reborn :1mana::symu::symw:
Planeswalker - Saint Traft
[+1]: Target player draws a card and gains 1 life.
[-3]: Put a 4/4 white angel token with flying on the battlefield
[-6]: You get an emblem with "All creatures you control gain :1mana::symw:: Regenerate target creature."
Crocodile Squad:3mana::symgu::symg:
Creature-Crocodile
Islandwalk
Landfall — Whenever a land enters the battlefield under your control, Crocodile Squad gets +3/+3 and trample until end of turn.
4/4
The Bludgeoner of Avabruck:3mana::symg: Creature - Human Werewolf Squirrel
Haste
Whenever a creature attacks you or a planeswalker you control, it gets -2/-0 and loses all abilities until the end of game.
If a spell or ability you control deals damage to a creature, you may pay:3mana: . If you do, put a 1/1 green Squirrel creature onto the
Hold the line :3mana::symw::symw:
Instant (R)
Creatures you control are indestructible this turn. "The line must be drawn here! This far and no further!"
The Bludgeoner of Avabruck 3:symg:
Creature - Human Werewolf Squirrel
Haste
Whenever a creature attacks you or a planeswalker, it gets -2/-0 and loses all abilities until the end of game.
If a spell or ability you control deals damage to a creature, you may pay
The idea for this set looks interesting and it gave me a few idea's for creatures and a few others
Creatures
Spell-Drill Goblin
:1mana::symr::symr:
Creature - Goblin Warrior {U}
Haste
As long as Spell-Drill Goblin is enchanted,it gains +3/+0
1/3
Spell-Shroud Thief
:2mana::symu::symu:
Creature - Human Rouge {R}
As long as Spell-Shroud Thief is enchanted, whenever this creature deals damage to a creature, gain control of the other creature
3/4
Spell-Blessed Knight
:symw::symw:
Creature - Human Knight {U}
As long as Spell-Blessed Knight is enchanted,it gains lifelink
2/2
Spell-Scarred Ghoul
:1mana::symb::symb:
Creature - Zombie {U}
As long as Spell-Scarred Ghoul is enchanted,it gains intimidate
3/2
Spell-Breaker Beast
:2mana::symg::symg:
Creature - Beast {U}
As long as Spell-Breaker Beast is enchanted, it gains +2/+2 and Trample
4/4
Enchantments
Slipstream Seal
Enchantment
Sacrifice Slipstream Seal: Return target creature to its owner's hand. Draw a card
Instants
Aura Crush
:symb::symb:
Instant
Destroy target non enchanted creature.
Creature- Merfolk
Multikicker (You may pay an additional any number of times as you cast this spell.)
Forrestwalk
When Merfolk Spy Squad enters the battlefield, target player draws a card for each time it was kicked
Next: :1mana::sympu::sympu:
Saint Traft, the Reborn
:1mana::symu::symw:
Planeswalker - Saint Traft
[+1]: Target player draws a card and gains 1 life.
[-3]: Put a 4/4 white angel token with flying on the battlefield
[-6]: You get an emblem with "All creatures you control gain :1mana::symw:: Regenerate target creature."
{4}
Next: Szadek, Lord of Secrets
Creature-Crocodile
Islandwalk
Landfall — Whenever a land enters the battlefield under your control, Crocodile Squad gets +3/+3 and trample until end of turn.
4/4
Creature — Goblin Soldier
Double Strike
Infect
2/2
Next: Flashback & Suspend
Creature - Human Werewolf Squirrel
Haste
Whenever a creature attacks you or a planeswalker you control, it gets -2/-0 and loses all abilities until the end of game.
If a spell or ability you control deals damage to a creature, you may pay:3mana: . If you do, put a 1/1 green Squirrel creature onto the
Instant (R)
Creatures you control are indestructible this turn.
"The line must be drawn here! This far and no further!"
Next: "Pity is the luxury of the living'"
Creature - Beast
Put a -1/-1 counter on Unstable Baloth,put a +1/+1 counter on target creature you control
4/4
Tribal Instant- Barbarian
Target creature you control gains +2/+0 and double strike until end of turn
Next: Bear
Creature - Human Werewolf Squirrel
Haste
Whenever a creature attacks you or a planeswalker, it gets -2/-0 and loses all abilities until the end of game.
If a spell or ability you control deals damage to a creature, you may pay
Creatures
Spell-Drill Goblin
:1mana::symr::symr:
Creature - Goblin Warrior {U}
Haste
As long as Spell-Drill Goblin is enchanted,it gains +3/+0
1/3
Spell-Shroud Thief
:2mana::symu::symu:
Creature - Human Rouge {R}
As long as Spell-Shroud Thief is enchanted, whenever this creature deals damage to a creature, gain control of the other creature
3/4
Spell-Blessed Knight
:symw::symw:
Creature - Human Knight {U}
As long as Spell-Blessed Knight is enchanted,it gains lifelink
2/2
Spell-Scarred Ghoul
:1mana::symb::symb:
Creature - Zombie {U}
As long as Spell-Scarred Ghoul is enchanted,it gains intimidate
3/2
Spell-Breaker Beast
:2mana::symg::symg:
Creature - Beast {U}
As long as Spell-Breaker Beast is enchanted, it gains +2/+2 and Trample
4/4
Enchantments
Slipstream Seal
Enchantment
Sacrifice Slipstream Seal: Return target creature to its owner's hand. Draw a card
Instants
Aura Crush
:symb::symb:
Instant
Destroy target non enchanted creature.