Ok so I've been less than happy with Word of Seizing so I'm taking it out and replacing it with the Assault Suit which I still haven't drawn into but I did say I would playtest it so here we go.
I would totally be willing to help you out but it would be super helpful if you separate the deck a little bit. Label the different sections by card type. Also it would probably be helpful if you told us who your general is
I have actually never been sad to see Skullclamp as I actually do have a few token producers in the deck so that is definitely staying. I didn't think about equipping copies with the suit that is an added benefit. I'll do some playtesting and see where it goes for sure thanks.
I've thought about Assault suit before and the reason that I kept it out was that it seemed kind of cute and a little narrow. Also the cost and equip cost seem really high for me. That being said I wouldn't be against playtesting it but I'm not sure what would get the ax. Maybe Fireshrieker? It's also an expensive cost and equip I suppose. The reason I had originally favored it was that it wasn't only good if Zurgo was on the board.
What no Balefire Dragon? I'm pretty amazed you don't have a copy of Kiki-Jiki, Mirror Breaker in here. He's an absolute star in my deck. Two of any of your big dragons coming in the same turn is often lethal (especially Utvara Hellkite. And the end effect being sacrifice is excellent. Mimic Vat plays a similarly amazing role in my deck. Also I think Malfegor might surprise you if you playtest him. He's a bit situational but when you need to clear out the field for that big swing he's my go to guy. Scourge of Kher Ridges is a bit mana intensive if you have to cold cast him but hey most of the time you don't. I've never been disappointed with his performance when he gets out there and does his thing. Plus in a pinch he can kill off your own guys so that you can bring em on back. I'm assuming that you aren't running Sorin Markov for meta reasons, but if this isn't the case then you should seriously consider adding him in. Lastly Sarkhan the Mad can be an excellent finisher when the time comes.
I've decided to drop Outmaneuver and throw in Rakdos Charm I've seen the former a couple times and haven't played it where I've been in two games that Rakdos would have been a winner in its spot.
As the group began the arduous ascent they noticed that small purple flowers began to sprout at their passage. Although the flowers did little other than to sweetly scent their journey, they still seemed to unnerve Virtue. After about an hour of walking up the tree the group came to a wrought iron gate that was covered in ivy. Across the wooden archway a message was scrawled "The path is clear to the pure of intention."
Also I think there is quite a bit that you could do with this deck to spruce it up a bit. I'm not going to break it completely down right now, mostly because I don't have the time. But I will share my thoughts at a glance. Spearbreaker Behemoth wishes he was Avacyn, Angel of Hope. For one more it's definitely worth it to make this trade. Etched Monstrosity is just bad... I understand that Fated Return fits the theme really well but i honestly costs waaaay too much for what it does. Merciless Eviction really fights your theme hard get rid of it pronto. You're better off running something to exile their graveyard after you wipe them if you need to like Identity Crisis although it's kind of expensive you could go with the less mana intensive options as well. Dragon Scales is no go chuck it. Garruk Wildspeaker is no a very good PW I'd cut him for more reliable ramp... And on that note where's the ramp!!!! You need to be running way more ramp for the mana curve of this deck. First off get you a Sol Ring without it your deck is automatically sub par in commander (unless your whole playgroup has sworn them off) Darksteel Ingot is a shoe in for this deck I mean it's even on theme! Skyshroud Claim is pretty great because it fetches your nonbasics. Speaking of which you might want to include a few basics in here so that you can make use of Solemn Simulacrum. Well that's all I've got for the moment I might pop back in and take a more in depth look later. Hopefully I helped out a little bit!
The reason that it isn't working for you is because you're throwing the cards in horizontally instead of vertically. Which is also likely the reason that no one has commented on this for you. I've taken the liberty of reformatting it for you in this post. Feel free to hit the quote button to see how it is formatted in this post. From there you can just copy my work and paste it in place of your deck. Don't forget to preview before you save the changes so that you don't accidentally lose something of value. And while I did not do it for you I would like to point out that the numbers are generally used to indicate converted mana cost not how many of them you have in the deck (at least in this format anyway.)
Alright so I decided that I would throw together a Zurgo, Helmsmasher deck but I didn't want to commit completely to voltron because that can get super boring. So after playing around with a few different ideas I came up with the list down below. It's not a finished product and I would appreciate any feedback and suggestions... And yes I know that MLD is something I could have put in here. But the basic idea is to turn stuff sideways, throw some combat tricks and some minor control at them while I punch them with stuff and sometimes I even hit them with Zurgo!
In terms of actual troll shenanigans, anything that can punish players for overextending in one way or another can do good work (Sheldon's Ruhan of the Fomori "You did this to yourself" deck is a prime example). Redirection tricks like Shunt, Reroute, and Ricochet Trap, damage punishers like Deflecting Palm, Mirror Strike, and Reflect Damage, and so on...
Yes... I like this. This is the way that the trolling shall occur! Any more suggestions like these would be much appreciated!
Though their preparedness was likely well earned through pasts riddled with treachery in this particular instance there was nothing to trap, mangle, or maim the companions. The relief was almost tangible in the air as they realized they were safe for another precious if fleeting moment.
Thanks guys, I like the chaos theme, although I think I'll steer clear of mld, it's sort of an unspoken rule in our playgroup and I don't want to be the one that breaks that ice.
Ok so I recently picked up Zurgo Helmsmasher and I want to make an EDH deck with him as the commander but I don't want to focus on voltron. Instead I basically just want to troll the table the whole game doing shenanigans and have Zurgo as a finisher if I need him. I was hoping to get some suggestions on where to go with this one since I've never built a mardu deck before. Thanks in advance
1 Child Of Alara
Creatures (25)
1 Athreos, God of Passage
1 Champion of Stray Souls
1 Chromanticore
1 Dragonlair Spider
1 Ephara, God of the Polis
1 Etched Monstrosity
1 Grenzo, Dungeon Warden
1 Heliod, God of the Sun
1 Ink-Eyes, Servant of Oni
1 Iroas, God of Victory
1 Keranos, God of Storms
1 Konda, Lord of Eiganjo
1 Loyal Retainers
1 Maelstrom wanderer
1 Mogis, God of Slaughter
1 Nylea, God of the Hunt
1 Purphoros, God of the Forge
1 Resolute Archangel
1 Sepulchral Primordial
1 Spearbreaker Behemoth
1 Thassa, God of the Sea
1 The Mimeoplasm
1 Thraximundar
1 Transcendent Master
1 Xenagos, God of Revels
Instant (5)
1 Chaos Warp
1 Desertion
1 Wake the Dead
1 Fated Return
1 Boros Charm
Sorcery (12)
1 Diabolic Tutor
1 Merciless Eviction
1 Read the Bones
1 See the Unwritten
1 Sign in Blood
1 Stitch Together
1 Shard Convergence
1 Demonic Tutor
1 Rise of the Dark Realms
1 Villainous Wealth
1 Tempt with Immortality
1 Unexpected Results
1 Enslave
1 Grave Betrayal
1 Lurking Predators
1 Rhystic Study
1 Sylvan Library
1 Pernicious Deed
1 Dictate of Erebos
1 Maelstrom Nexus
1 Dragon Scales
1 Spirit of Resistance
Artifact (8)
1 Commander's Sphere
1 Darksteel Plate
1 Elixir of Immortality
1 Mind's Eye
1 Scroll Rack
1 Ugin's Nexus
1 Legacy Weapon
1 Quicksilver Amulet
Planeswalker (3)
1 Xenagos, the Reveler
1 Liliana Vess
1 Garruk Wildspeaker
Land (35)
1 Boros Garrison
1 Command Tower
1 Dimir Aqueduct
1 Dragonskull Summit
1 Drowned Catacomb
1 Glacial Fortress
1 Godless Shrine
1 Hallowed Fountain
1 Hinterland Harbor
1 Homeward Path
1 Isolated Chapel
1 Izzet boilerworks
1 Simic Growth Chamber
1 Steam Vents
1 Watery Grave
1 Woodland Cemetery
1 Sacred Foundry
1 Azorius Chancery
1 Nykthos, Shrine to Nyx
1 breeding Pool
1 Temple Garden
1 Stomping Ground
1 Rakdos Carnarium
1 Rootbound Crag
1 Blood Crypt
1 Reflecting Pool
1 Golgari Rot Farm
1 Vault of the Archangel
1 Sulfer Falls
1 Sunpetal Grove
1 Orzhov Basilica
1 Forbidden Orchard
1 Overgrown Tomb
1 Gruul Turf
1 Selesnya Sanctuary
5 Zurgo Helmsmasher
Creatures (19)
6 Aurelia, the Warleader
5 Balefire Liege
7 Gisela, Blade of Goldnight
3 Goblin Sharpshooter
7 Hateflayer
6 Inferno Titan
5 Kiki-Jiki, Mirror Breaker
4 Kor Cartographer
3 Mardu Strike Leader
4 Rakka Mar
1 Serra Ascendant
7 Sheoldred, the Whispering One
4 Solemn Simulacrum
6 Sun Titan
7 Vish Kal, Blood Arbiter
1 Weathered Wayfarer
5 Zealous Conscripts
Artifacts (13)
4 Assault Suit
1 Basilisk Collar
2 Boros Signet
3 Darksteel Ingot
3 Fireshrieker
1 Infiltration Lens
2 Isochron Scepter
2 Orzhov Signet
1 Skullclamp
1 Sol Ring
3 Sunforger
2 Swiftfoot Boots
4 Thran Dynamo
2 Animate Dead
5 Bitter Feud
5 Gratuitous Violence
1 Land Tax
3 Mardu Ascendancy
3 Phyrexian Arena
4 Stranglehold
Instants (14)
2 Bathe in Light
2 Boros Charm
1 Condemn
2 Dawn Charm
3 Ghostway
4 Master Warcraft
1 Path to Exile
2 Rakdos Charm
4 Return to dust
3 Sudden Spoiling
1 Swords to Plowshares
2 Terminate
1 Vampiric Tutor
4 Wild Ricochet
Planeswalker (1)
4 Sorin, Solemn Visitor
Sorceries (9)
4 Ashes to Ashes
6 Austere Command
4 Balancing Act
4 Brightflame
4 Damnation
4 Debt to the Deathless
2 Demonic Tutor
3 Wheel of Fortune
4 Wrath of God
0 Arcane Lighthouse
0 Arid Mesa
0 Blood Crypt
0 Bojuka Bog
0 Buried Ruin
0 Clifftop Retreat
0 Command Tower
0 Dragonskull Summit
0 Fetid Heath
0 Godless Shrine
0 Graven Cairns
0 High Market
0 Homeward Path
0 Isolated Chapel
0 Marsh Flats
0 Mistveil Plains
3 Mountain
0 Opal Palace
0 Phyrexian Tower
3 Plains
0 Reflecting Pool
0 Rugged Prairie
0 Sacred Foundry
0 Shizo, Death's Storehouse
0 Sunhome, Fortress of the Legion
2 Swamp
0 Tainted Field
0 Tainted Peak
0 Temple of the False God
0 Vault of the Archangel
0 Vesuva
10 Feb 2015
Outmaneuver -> Rakdos Charm
11 Feb 2015
Word of Seizing -> Assault Suit
Yes... I like this. This is the way that the trolling shall occur! Any more suggestions like these would be much appreciated!