Quote from JaishivaJai »Have to bring up Grafted Wargear again because it's actually better than either of us expected. The errata for wargear has changed the card to "when this becomes unattached from a permanent, sacrifice that permanent." So, if your opponents make the god with wargear on it into something besides a creature, wargear falls off, you sac. the god, it goes back into your hand at the endstep. It turns Imprisoned in the moon and Song of the Dryads into over costed bounce spells Against darksteel mutation, just attach the wargear to a different creature on your turn to sac. the god. The same actually goes for control magic type effects too. You still control the equipment, so on your next turn your force your opponent to sac. the god.
I understand this may still not be enough to put it over the edge. The more I look at it, the better it gets though. I think wargear still can't dodge Path to exile type effects though, so instant speed sac. outlets are still superior to it in that way.
Quote from JaishivaJai »I'd say Arena of the Ancients may not be quite as narrow as y'all think. Note that it says "legends" not legendary creatures. Bye bye Gaea's Cradle, some artifacts, and other legendary creatures that get played. It is narrow, but not totally narrow. I need help beating this dumb jeleva deck, and I just haven't been able to test the card much at all. Keeping for now.
Hey benjameenbear, very grateful for the response! Stoked on the list you provided.
I am on a budget. Basically, I don't ever spend more than $25 dollars on a single card, and that only occasionally. Also, my playgroup already has trouble dealing with the deck, so I don't want to make it too powerful. EDH is about fun for me, and it's not fun if the same person wins all the time. That being said, this deck would make a great competitive commander. (Just realized I still have the competitive tag on this, I'll remove it.) I'm sure the list you put up would actually fall into the truly competitive category. This is my first choice as far as which deck to optimize though. It may actually reach that competitive realm in the next couple of years.
Some of the cards you've recommended I will add to the deck when I can trade for them or afford them, Toxic Deluge Training Grounds being most notable. Add venser, shaper savant to that list too. I have always been reading this card as only "return target permanent to its owner's hand" and just now noticed the "spell or" part of the card. Now it makes sense why this card is so great.
I have been considering a Haunted Crossroads as a budget volrath's stronghold type effect. My deck currently isn't creature dense enough for that to happen. I think you're right, adding in even more cheap creatures to really up the count would help the deck out.
LOVE Soldevi Adnate and Aphetto Alchemist Nice and cheap $ too without extremely pushing the power level of the deck. Thanks for that type about sacrificing the now black zombie tokens that the god "externalizes". I have hesitated on Crypt Ghast because I'm just not sure how effective it will be. When I think about it though, if I have only one swamp out, it's still a decent ramp card. Maybe I've been underestimating it. Turning more of my ramp into creatures would be nice.
I had in altar of dementia before, and I do need a good sac. outlet. It sucks to be in the lead on the battlefield creature wise, but have only a bunch of 1/1's 2/2's and the like. Generally upping the speed/rate at which I can get creatures into the 'yard would be helpful.
The spiketail Drakeling type cards are nice too. Wizard Replica was in my list, but I couldn't find my copy and took it out. I will add one or two or three of these types of creatures. Don't want to over do it in that realm though. Too many repeatable counterspells would probably start putting this deck too far over the top of my playgroup.
I will be looking at that list you put together and using it for future upgrades. Thanks! Hope you're able to pop in more, hopefully build your own The Scarab God list some day!
Had duplicant in before, but it cost too much cmc wise for my current list. I could see it being necessary for a more competitive list.
Quote from Grimoire »That's good to hear. My latest order of cards should be arriving in a day or two, so I'll begin testing the Discard package in my list. If it gets online often enough, I'll definitely add a Grimoire too.
Herald of Anguish is one of those cards that since it was released, I've wanted to play it. So - fingers crossed that I can replicate your results. Improvise is nice too, if only because I can see being able to reduce it's casting cost by 2-3 consistently.
Quote from JaishivaJai »Played another game the other night. 3-0 for victory since the upgrade! My victory was in no small part due to our lesser experienced friend letting me draw tons of spells off of Rhystic Study starting turn 3. Again I had the ability to combo off, but chose not to. I want to make sure this deck doesn't rely on the combo to win.
Phyrexian Arena has been great. I've seen some arguments for things like Read the Bones being better due to the amount of time it takes to reap your investment on Arena. However, this deck is in it for the long game, so Arena does well usually.
Arena of the Ancients finally showed up. It got blown up the turn after I played it. However the artifact sniper was playing his "All legendary themed deck" I think this card is really good. So good it will draw the hate. When they don't have that artifact removal though...
I was playing against Child of Alara. Funny enough, I kind of wanted a boardwipe because I was dominating the board, but only with my small power and toughness creatures. I needed more targets to "externalize." It's part of why I went with Rotting Rats despite it making me discard. I'm heavily considering smallpox going in. I want the 'yard to start filling up early, even when we are doing well and keeping all of our creatures on board. It's also making me reconsider psychic corrosion for an addition. I'm down to only 1 mill card down from 4-5. I think this could be a good second mill card.
Spellseeker was quite useful. I already had boardwipes, so I searched for Counterspell. Funny I hadn't considered how strong that little one-two is before.
Still very pleased with the deck. No big changes coming, maybe just a smallpox.
Quote from JaishivaJai »Quote from Jason Justis »Torpor Orb is a thing. Any suggestions for edits to combat this other than things like Cyclonic Rift and Boomerang?
Boompile, Oblivion Stone, rachet bomb, unstable obelisk, Nevinyrall's Disk. Not much to be done about it. Every deck has a weakness. black and blue have the hardest time destroying artifacts traditionally.
Some instant speed interaction would be good. I've been thinking about putting pongify. I do have 3 counterspells and Vedalken orrery, so my deck isn't totally without instant speed interaction.
Quote from Jason Justis »Torpor Orb is a thing. Any suggestions for edits to combat this other than things like Cyclonic Rift and Boomerang?
Quote from JaishivaJai »Shameless self promotion: I won the first and only 2 games I played against 3 opponents each time. My long hiatus of playing is over. I made 2 new posts on my thread in my signature, including the decklist I settled on. There is some analysis of some specific cards that showed up you might be interested in. Hope y'all can drop a line over there.
Rotting rats actually seems fine to me paragonwagon. I run 28 creatures and a lot of card draw. One card that allows me to sneak a creature card into the graveyard early is pretty nice. I like that rats can come back for only 2 mana from the graveyard if need be. I can potentially make people discard 2 cards before the god even comes out. Also, it's already a zombie. That is significant.
I do like cackling fiend. I may make room for that, but keep rotting rats and liliana's specter in too.
I keep eyeing smallpox. I may want to add this instead of cackling fiend. We might get someone to sac. and discard a creature netting us two targets in the 'yard just for one person. With my list, I can set up to put two creatures into the 'yard pretty easily off this card. I have a plethora of small cantrip creatures that I want to sac. and get into the yard asap. If we had to, we can sac. the scarab god if we had no other creatures out and still play it for 5 next turn. There's also the option of casting this spell, then putting the god's "externalize" trigger on the stack after it for 6 mana. We get an etb effect off our token, than sac. it away with no hard feelings. I think my curve is low enough, and my card advantage great enough that sacrificing a land may not be that bad a trade off for what I get out of the card. Imagine boardwiping one turn, then playing this next turn after your opponents try to recover. This card is also nice with Mikaeus the unhallowed, which I tend to see a lot of in this deck due to me constantly searching for him.
Both Smallpox and the discard creatures fit well with my theme: keep cleaning up the board and deny opponent's access to their resources.
Quote from JaishivaJai »I would probably make Toxic Deluge my 6th boardwipe, I just don't have it. Or replace In garruk's wake.
Been tuning up the list. Hope y'all don't mind me posting a bunch, I haven't been able to play EDH much at all the last month at least So my time is spent ruminating on the deck and these threads. Luckily, I have a game tomorrow!
After seeing paragonweapon's list, discard has become more appealing to me. Added in Rotting Rats and Liliana's Specter. I'm eyeballing Miasmic Mummy. I like that Rotting rats can be unearthed for a cheaper cost that the god's externalize ability.
Gravedigger is a card I've been considering with all of my etb effects. Found a card I like better though, Cadaver Imp. Not in the deck right now, but thinking about it. The fact that it's cheaper and has flying is great. These guys are instant boardwipe recovery cards.
Quote from JaishivaJai »Hey Grimoire I think I've settled on 5 boardwipes too:
Curse of the swine cyclonic rift Damnation Life's Finale In Garruk's Wake
I'm running a few tutors as well, like Vampiric, Mystical, Muddle the Mixture and Spellseeker can hit cyclonic rift as well. Sometimes 6 seems right, but I haven't been getting much testing in lately, so it's hard to say. Also, my meta lacks boardwipes in general, so I tend to favor them more.