Quote from JaishivaJai »Are you playing the combo? I would imagine that most times you could just combo off before they get too close to killing you.
Besides adding more of what the deck already has, boardwipes and spot removal should help, I'd consider these:
Vengeful Pharaoh to dissuade peeps from attacking you at all. Just point the big gun at someone else and let it do it's job. Other deathtouch creatures or perhaps a nice Basilisk Collar as we should always have a creature out.
Dissipation Field same idea. Just make it look more appealing to attack other people and you'll stay alive.
Ensnaring Bridge if it's in your budget.
If green is going too wide vs. too tall there is Silent Arbiter
Surprised you'd have trouble with green decks though. They seem to fold pretty easily to boardwipes and spot removal which we should have plenty of in the list. What commanders specifically?
p.s. stuffy doll although this won't work if they have too many trample creatures, which is of course green's specialty.
Its not any specific commander per se, it is more of the value that they can generate with a board presence, especially as they can ramp faster (usually chaining multiple land ramp spells together). I also have run most of the dimmer instant speed board wipes, but bouncing green's creatures isn't that much of a setback with that many lands. That being said, I still use the discard build (I have 2 other competitive tier decks (Animar and Sisay) which are also still combo builds) which may also be why as that is far slower and grinder build.