I am in the same boat! Want to play Azorius, don't want to splash, not sure wether to play control or tempo, ect.
Traditionally hard to play control until a meta has formed, so I'm looking towards tempo, though a control deck tuned to beat zombies might not be the worst. I'll post back once I've got a list and done some testing, hopefully this weekend.
I think in the flavor 'unblockable' is supposed to be "sneaky"... like you are sneaking past their defenses. I could see some unblockable dude who maybe mills, or has the option to deal damage in milling.
Sounds reasonable, I like unblockable for Dimir, not sure about Spirit though. I think Horror or Shade or something along those lines is more likely.
And while hexproof is certainly u/g, a 1/4 animating hexproof guy doesn't make a whole lot of sense mechanically. Not sure what other keywords fit but... hm.
Yeah they keep going back and forth on that, first it's "Planeswalkers are bigger than guilds" on maro's tumblr and then for card of the day she's part of the guild :|
Traditionally hard to play control until a meta has formed, so I'm looking towards tempo, though a control deck tuned to beat zombies might not be the worst. I'll post back once I've got a list and done some testing, hopefully this weekend.
Sounds reasonable, I like unblockable for Dimir, not sure about Spirit though. I think Horror or Shade or something along those lines is more likely.
And while hexproof is certainly u/g, a 1/4 animating hexproof guy doesn't make a whole lot of sense mechanically. Not sure what other keywords fit but... hm.
Forsyth tweeted that you could get the guild leader in the guild-pack, but that is the only mythic possibility.
Bat - Flying
Rhino - Trample
Cephalid - Defender
Thrull - Lifelink
^ is where I'm leaning. Not sure about defender but uh, that's in blue and green right? =O
Cycles in question: X spells (maybe not even a cycle), Hybrids, uncounterables, mono-color fatties?