Went to Target and got a Bundle, one of each Planeswalker deck and 2 packs.
The 2 packs:
Bristling Hydra
Chandra, Torch of Defiance
The packs with the Nissa Deck:
Gonti, Lord of Luxury
Midnight Oil
The packs with the Chandra deck:
Insidious Will
Wildest Dreams
Aether Tradewinds - foil
The Bundle:
Aetherflux Reservoir
Architect of the Untamed
Bomat Courier
Cataclysmic Gearhulk
Confiscation Coup
Fumigate
Key to the City
Midnight Oil
Panharmonicon
Smuggler's Copter
Built to Last - foil
Key to the City - foil
Sword of Feast or Famine - Masterpiece foil
The idea that piling is shuffling is a lie. Note that I don't even say 'pile shuffling' as it is not, especially to someone with cheating intent. I'd say it's almost the smoking of MTG/a bad habit many people pick up but cannot put down. I stopped doing it, but still see it at every tournament I go to and just want to scream at my opponent to stop wasting time as all you need is a solid 9 riffles/mashes/whatever, just not piling. If anyone ever piled after shuffling during a game though you can bet your ass I would call them out on it.
What happens to the piles after they're made? Do you just leave them there? The shuffling comes from how you reassemble the piles.
Or stacking your deck comes from how you reassemble the piles. It can work either way if you know what you're doing.
I stopped at Target on my way home from work and much to my surprise, they had Conspiracy draft sets for sale. I didn't even know that they would carry Conspiracy, so seeing them 2 days before the release date was a bit of a surprise. Their trading card section is stocked by an outside company and usually boxes are specifically marked if there's a release date involved with any of the products. This store usually sticks to those guidelines.
No one will play a format where reserved list cards are banned. They will either play modern or legacy.
Legacy was born of a format where P9 and other restricted cards where banned - pretty much for the same reason people are now looking for a format where RL is banned.
It took time for this format to pick up a player base. Dual la carte rotating out of Extended was a major catalyst, but it was no small factor that Vintage Staples where becoming increasingly scarce and costly, and as the player base grew, the percentage of players who owned P9 became smaller and smaller.
Legacy is at that point - decks and staples are almost as prohibitively expensive as Vintage ~15 years ago.
What would really help is a massively unpopular banning in Modern - Shockland scale! People flocked to Legacy because they could no longer play duals in Extended, but also because Ponder, Brainstorm, and other popular goodies (Gush & Merchant Scroll) were restricted in Vintage. Without these mass exodi from other formats, Legacy growth would have been much, much, slower.
1.5 wasn't formed because the banned/restricted cards in Type 1 were too scarce/expensive. It was formed because those cards were too powerful and WotC/DCI wanted to have a format that had access to the greatest number of cards possible without being dominated by the broken/powerful cards form the earliest days of the game.
You've provided one quote and it doesn't really support your argument.
Now, let's fast forward a little. The gap between Type 1 and Type 2 was growing larger each year. There began to be a group of players who wanted a format bigger than Type 2 but one that didn't have the power level of Type 1 (nor would it require accessing what were now some very hard-to-get cards). The solution was a new format called Type 1.5. It was the Type 1 pool of cards except the entire banned and restricted list was banned.
When I read this, my understanding of it is that 1.5 was created to give people a format with a larger card pool than Type 2 without including the most powerful cards. The part about hard-to-get cards is in parentheses, which to me suggests that it's just a side effect of their main intentions.
As for your conclusion:
So...Legacy was meant to be a format without "hard-to-get cards"
I'm not sure how you get that from the quote you provided. The fact still remains that the only cards banned in 1.5 when it was created were banned due to their power level (that's the reason they were banned or restricted in Type 1) and not because they were hard to get. There were plenty of other hard to get cards at the time that weren't on the Type 1 Banned or Restricted lists. If the purpose of 1.5 was to exclude hard to get cards, those cards would have been banned also.
Now, let's fast forward a little. The gap between Type 1 and Type 2 was growing larger each year. There began to be a group of players who wanted a format bigger than Type 2 but one that didn't have the power level of Type 1 (nor would it require accessing what were now some very hard-to-get cards). The solution was a new format called Type 1.5. It was the Type 1 pool of cards except the entire banned and restricted list was banned.
So...Legacy was meant to be a format without "hard-to-get cards"....obviously this failed long ago.
No, the banned and restricted cards were the cards that are ridiculously overpowered and broken. They were banned or restricted due to their power levels, it had nothing to do with availability or being "hard to get."
I've seen a number of good fakes, including some that are very close to passing as long as they're not handled directly. But I've yet to see one that feels exactly right, has the corners perfected, exact coloring/font match, passes the light test, and/or passes loupe inspection.
Are you 100% sure of that? If you were to see a card that passes all of those tests, wouldn't you just say it's a real card and not call it a fake that passed all of the tests?
I don't know that you'll be able to find anyone who has exactly what you're looking for. You're probably better off looking for someone who has a sealed deck generator program. I think there a few around if you search on Google.
The only mulligan rules at that time were that you could take an "all land mulligan" or a "no land mulligan." The Paris mulligan rule wasn't around until 1997.
There were 121 rares in Ice Age, so on average you would have to open 3-4 boxes to get one of any specific rare.
Also, Necropotence didn't become a playable card until Black Vise was restricted (and later banned) in Type 2. Before that, pretty much all tournament decks ran 4 copies of it.
I got Knight of Stromgald and Order of the Ebon Hand after I started using Black Knight if I remember right. Come to think of it, I think I picked up Fallen Empires after I completed my Ice Age set. It was stupid cheap to pick up full FE sets and I wanted those Goblin Chirurgeons some reason.
I forgot about Specter. I remember playing Hypnotic Specter but not with Black Knight at the same time. Maybe I sideboarded between those two creatures to defend against white weenies. I remember being disappointed that Specter didn't have protection from white the first time I saw it.
Yeah, Hypnotic Specter would have been really sweet if it had protection from white.
Since you were playing land destruction, were you playing Black Vise? Dark Ritual into a Sinkhole and a Black Vise is a really solid first turn.
The 2 packs:
Bristling Hydra
Chandra, Torch of Defiance
The packs with the Nissa Deck:
Gonti, Lord of Luxury
Midnight Oil
The packs with the Chandra deck:
Insidious Will
Wildest Dreams
Aether Tradewinds - foil
The Bundle:
Aetherflux Reservoir
Architect of the Untamed
Bomat Courier
Cataclysmic Gearhulk
Confiscation Coup
Fumigate
Key to the City
Midnight Oil
Panharmonicon
Smuggler's Copter
Built to Last - foil
Key to the City - foil
Sword of Feast or Famine - Masterpiece foil
Or stacking your deck comes from how you reassemble the piles. It can work either way if you know what you're doing.
I opened one. The first 2 packs had Psychosis Crawler as the rare. The third had Recruiter of the Guard.
1.5 wasn't formed because the banned/restricted cards in Type 1 were too scarce/expensive. It was formed because those cards were too powerful and WotC/DCI wanted to have a format that had access to the greatest number of cards possible without being dominated by the broken/powerful cards form the earliest days of the game.
Imposing Visage is another one I have always loved.
Edit to add the original version of Presence of the Master
When I read this, my understanding of it is that 1.5 was created to give people a format with a larger card pool than Type 2 without including the most powerful cards. The part about hard-to-get cards is in parentheses, which to me suggests that it's just a side effect of their main intentions.
As for your conclusion:
I'm not sure how you get that from the quote you provided. The fact still remains that the only cards banned in 1.5 when it was created were banned due to their power level (that's the reason they were banned or restricted in Type 1) and not because they were hard to get. There were plenty of other hard to get cards at the time that weren't on the Type 1 Banned or Restricted lists. If the purpose of 1.5 was to exclude hard to get cards, those cards would have been banned also.
No, the banned and restricted cards were the cards that are ridiculously overpowered and broken. They were banned or restricted due to their power levels, it had nothing to do with availability or being "hard to get."
Are you 100% sure of that? If you were to see a card that passes all of those tests, wouldn't you just say it's a real card and not call it a fake that passed all of the tests?
Many creatures actually Fear cute bunnies and run away quickly when they attack.
There were 121 rares in Ice Age, so on average you would have to open 3-4 boxes to get one of any specific rare.
Also, Necropotence didn't become a playable card until Black Vise was restricted (and later banned) in Type 2. Before that, pretty much all tournament decks ran 4 copies of it.
Yeah, Hypnotic Specter would have been really sweet if it had protection from white.
Since you were playing land destruction, were you playing Black Vise? Dark Ritual into a Sinkhole and a Black Vise is a really solid first turn.