Magic Market Index for Nov 2nd, 2018
 
Magic Market Index for October 26th, 2018
 
Magic Market Index for October 12th, 2018
  • posted a message on Guild Mechanics
    I 100% assume there will be cards with either "mentor, Whenever you put a +1/+1 counter on another creature it gains X" or "whenever you mentor a creature do X" as well as cards with "whenever X gains one or more +1/+1 counters, do Y" type cards (I'm looking at you Selesnya).
    Posted in: The Rumor Mill
  • posted a message on Buy-A-Box Promo: Impervious Greatwurm

    16/16 without trample is kinda, eh, I always question the value of big creatures with no evasion and no pseudo-evasion like trample or menace. A card like Lure or Mage Slayer fixes that, though, but at some point, you've got to wonder if just swinging with all your d00dz is better.
    The paradox is, without non-trample fatties why should any card grant trample? Sure the card granting trample could also boost power (like most Overwhelm effects), but having to treat trample as purely rider text on power boosts is kind of disappointing. In this new era of dinosaurs, it would not be surprising if we start seeing some cheap enchantment that grants trample to creatures above power X or other fling type effects that make high power creatures intrinsically valuable, with or without trample.
    Posted in: The Rumor Mill
  • posted a message on Full Buy-a-Box information (early delivery, and BAB Promo)
    So the best batch of sets in like 3 years isn't "good enough to sell a box on their own merit"? The fact that anything, no matter how good, can be made better by putting bacon on it doesn't mean putting bacon on your bacon covered bacon wrapped bacon-fried chicken sandwich isn't going to make it better (in this case, the 'better' is more sales for WOTC because they get to eat the sandwich we pay for ... I'm bad at metaphor). Also, remember that the feedback from the first BAB promo hadn't been received before Nexus of Fate, and will have been [probably but maybe not] received for Guilds of Ravnica (and even if they chose to stop BAB promos like this now, expect them for at least the rest of the Boss-Fight-Vs-Bolas-Arc-that-totally-isn't-a-Ravnica-block-because-set-3-is-"on Ravnica"-not-"about Ravnica" (whatever that means)).


    To support Wizards: They didn't playtest the BAB promos on the premise that they were intentionally non-standard cards (read: they targetted Commander players and forgot some effects are good in constructed formats).

    To hate Wizards: There was no reason whatsoforkingever not to test these in ALL environments they would be legal. Just because it wasn't designed in the same pool as the Set doesn't mean it wasn't released alongside the set, so they totally should (and stated they are moving forward, even before this fiasco) be testing these cards as if they were in the set.

    To support W: The BAB promo, even before it caused waves in a tournament, has been successful (taking their word on this).

    To hate W: There are like 500 other reasons LGS are dieing... don't put a bandage on a gangrenous wound and assume that the condition will get better. The healthy LGS that weren't going to die, will not die even more successfully. The others are going to do anything they can to survive, even buy their own BAB promo boxes so they can resell these promos for an actual profit (even if the risk is stupid and why do people believe this will ever happen, other than to fill a base supply since they can't have 0 of a card for singles sales?).

    Overall, this conversation is moot. The forces will push Wizards to continue this practice. They will learn from this perception and will, I would put money on this bet if I had any idea the timeframe that was reasonable to start testing it, they 100% WILL put in measures or expectations for reprints so we never feel so scared as we do today. MaRo may be the hardest person in the world to convince of a fact he doesn't believe in (forget his echo chamber, he knows better about the fact the feedback he gets is stupidly biased: MaRo will not change his mind about anything he has made a decision about, even if all of Wizards tells him that Poison is a bad mechanic and shouldn't ever return), but, he does know that even if he 'knows' that Nexus of Fate is plentiful enough for the market to adjust, he also knows that our perception is important. We are upset. That is what matters. If we are rational or not, is not the point for -him- (Wizards may or may not care about us as long as profits go up, that's separate). MaRo will push for an avenue to rescue us. Especially if enough people let him know that it is our -perception- that needs fixing (and feel free to be self-righteous about your perception being backed up by data). That is, unless he has already made a decision about what to do ... there is no word better than Stubborn to describe the energetic gnome of Magic.
    Posted in: The Rumor Mill
  • posted a message on Planeswalker Deck Vivien
    Quote from Lumovanis »
    Please tell me I'm not the only person that noticed how ridiculously similar it is to a very recent planeswalker deck printing; Huatli, Dinosaur Knight


    I feel so stupid for not seeing this earlier... It was recently pointed out to me and I had to come back and make sure this critical insight wasn't ignored.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers 6-19 Omniscience
    So the jank dream is to Apex of Power into Omniscience. Almost makes having multiples of those two otherwise insanely expensive spells manageable, since once omniscience is out apex gets much better (and chainable). Now will red have the rituals needed to race to 10 or not?

    Edit: dam it omni is free from hand only... never mind. Still janky.
    Posted in: The Rumor Mill
  • posted a message on Infernal Judgment
    Quote from Coldsturm »
    Quote from Worzel »
    Quote from Colt47 »
    Thinking on this, I'd probably would have wanted this costing 2 and being able to destroy colorless non-land permanents. If wizards wants to make colorless walkers that work in any color, there needs to be an answer to stop them that isn't insanely narrow.


    Except black doesn't destroy artifacts or enchantments. Colorless creature or planeswalker, maybe, but they wanted this to be pushed for Modern and it's starting to sound like Wizards really wants black to have a means of dethroning swords to plowshares and path of exile as the preeminent removal spells. White is meant to be bad at removal, not king of it.
    Now, this isn't swords or path so it's not quite there, but at 1 mana if the goal is to exile colorless creatures at the very least the temptation to splash white just to get removal is removed for that case.


    Why is white supposed to be bad at removal?


    MaRo has said so in his Color Pie segments a number of times. White can destroy things, but it should either have conditions (target attacking or blocking creature, or the like) or it should be temporary (Oblivion Ring or other prison effects). The color pie is also why red should never destroy enchantments outside of warp world level "random" effects or why green shouldn't get creatures with first strike. The color pie can be bent or even broken at times, but it is meant to be regarded highly as the standard for what colors can and/or cant do, and how well they can do them (green can have haste, but only rarely).

    By clearly defining strengths and weaknesses for each color the game becomes much less likely to have any single color be the dominant color for all formats for all time. (Also probably a reason to add things like this card for colorless hate, since colorless is getting close to needing it's own slice of the color pie)

    Written from my phone: will update with better examples/links when I get home.
    Posted in: The Rumor Mill
  • posted a message on Infernal Judgment
    Quote from Colt47 »
    Thinking on this, I'd probably would have wanted this costing 2 and being able to destroy colorless non-land permanents. If wizards wants to make colorless walkers that work in any color, there needs to be an answer to stop them that isn't insanely narrow.


    Except black doesn't destroy artifacts or enchantments. Colorless creature or planeswalker, maybe, but they wanted this to be pushed for Modern and it's starting to sound like Wizards really wants black to have a means of dethroning swords to plowshares and path of exile as the preeminent removal spells. White is meant to be bad at removal, not king of it.
    Now, this isn't swords or path so it's not quite there, but at 1 mana if the goal is to exile colorless creatures at the very least the temptation to splash white just to get removal is removed for that case.
    Posted in: The Rumor Mill
  • posted a message on Apex of Power - Red Mythic
    To be fair, Havrekjex did say /s indicating (if you know the slang) that they were done being sarcastic, so I doubt that was a serious remark about ritualling this out .... ever.
    Posted in: The Rumor Mill
  • posted a message on Apex of Power - Red Mythic
    What is odd to me is that it is "any one color". I would have assumed the one color was to reduce the bend in color pie giving red mana fixing (even if it is at 10 mana), but letting it be any one color is still some fixing. I guess the bend was the compromise since they clearly must have known this was a garbage pile outside of Mizzix decks. It would have been more interesting (if very hard to track state) if it refunded to your mana pool the exact types/colors of mana you used to cast it (and even it might have fixed the card completely if the refund was an on-cast trigger so you could use a little of the mana in the counter-war to protect your ungodly awful 10 mana gamble).
    Posted in: The Rumor Mill
  • posted a message on Spellslinger's opening titles has spoilers
    Quote from saneatali »
    The green card to the left of Apex of Power from the first angle:

    Vine Mare ? mana
    Creature - Elemental Horse
    Keyword (reminder text)
    Another ability
    ?/?

    I can't make out the text, and the right edge is covered so no Mana cost or P/T.


    A quick search for 'mare' and 'horse' on gatherer shows that other than nightmare (*/*) all other 'mares have been 5/5s for between 4 and 6 CMC. I would be surprised if they broke precedent and deviated too far from either of those ranges.
    Posted in: The Rumor Mill
  • posted a message on Grothama All Devouring Magic Mics
    I'm surprised it hasn't been as clearly stated yet, but after the Johnny in me got tired of trying to combo this with Vigor and Greater Good, it didn't take a very long second glance to realize that this is actually just a new green card-draw sorcery that happens to be able to be a commander.

    Alternate reading:

    Even Greater Good 3GG
    Sorcery
    Play only before combat
    As you declare attackers this turn, choose any number of attacking creatures you control with total power 8 or more
    For each creature chosen this way: deal 10 damage to that creature and draw cards equal to its power.

    And that is just one mode the spell can have (since it can ALSO be the combo tool we all want to make it).
    Posted in: The Rumor Mill
  • posted a message on Battlebond: Name & Number Crunch
    Quote from Ryperior74 »
    They're going above 15 mythics in this set

    mycosynth lattice is mythic 15

    The red reprint mythic has not ben show yet so at least 16 and possible 1 more mythic


    I think its because the partners throw the count off. I actually assumed that they were going to count as one mythic as a pair (since they will both appear in the same pack together, it still makes for 15 options for a mythic pull).
    Posted in: The Rumor Mill
  • posted a message on O_O MYCOSNTH LATTICE!!!
    Quote from CTNC »
    This is weirding me out. I mean it's really good that there's so many good cards being reprinted, but no set is this good. Where's the Crap Rare Reprints? Are there any crap Rare Reprints?


    Bunch of others are making similar comments, but just quotting the one for now. Wizards did announce that as an added challenge of making a 2-headed giant directed set, they wanted to make more accessible the format of 2HG sealed and draft, and to do that they wanted people to be able to make good decks with fewer packs so it wouldn't take all day to build decks with almost a full deck's worth of playable cards in the shared sideboard.

    To achieve this, they decided to reduce the amount of chaff in the set: a much higher % of cards are going to be good in this set, because it is 2HG. The side effect we are seeing is that there is much less chaff in the set! It's so much value, I can only imagine how much just the spoilers have boosted sales on the secondary market for the decks people are suddenly eager to create.

    I only hope that the massively rave reviews we all expect to be giving for this set will encourage Wizards to consider raising the power level of other sets as well (maybe not Standard sets, but future innovation/supplemental sets should definitely be boosted to continue this trend of amazing awesomeness).

    (edited to not be so hard on other innovation products)
    Posted in: The Rumor Mill
  • posted a message on Grothama All Devouring Magic Mics
    This + Vigor is a nuts way to boost your entire army with every alpha strike.
    Posted in: The Rumor Mill
  • posted a message on Regna's Sanction
    I don't understand why Demons and Angels don't end up together more often TBH... Demons are paragons of black mana: they are selfish and without empathy for others taking whatever they can at any cost, while Angels, as paragons of white mana would strive for the benefit of all, even giving of themselves to better others. One takes impulsively, the other gives generously. It can very easily be believable as long as the Demon is satisfied with what the Angel provides and the Angel can justify or otherwise direct the Demon to use its selfishness for the greater good more often than not (see: Liliana being a 'good guy' despite being very black-aligned/selfish). Now, will it be a healthy relationship? Never. It is the definition of co-dependence. But co-dependent relationships of black and white type characters are very common in fiction as well as in life.
    Posted in: The Rumor Mill
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