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  • posted a message on Boros Fires
    Would Wayfarer's Bauble be worth it?
    Posted in: Multiplayer
  • posted a message on (Spoiler) Throne of Eldraine favourites so far?
    Few cards:

    Posted in: Multiplayer
  • posted a message on Modern Horizons, so many cool cards
    Looks really good. Some of the cards are really expensive tho Grin

    Here are some plans that I have:

    UB ninjas, featuring:
    Some sort of RG deck with lands in grave theme. Needs thought. I am not sure how the deck will go, but I was thinking about this:
    Enhancements to my old decks:
    Also possibility of mono green ramp, most likely wont be building this:
    UW blink, could be really fun:
    Posted in: Multiplayer
  • posted a message on WAR, new toyz, what are you playing?
    I have tried some of the amass cards:

    Dreadhorde Invasion
    Gleaming Overseer
    Widespread Brutality
    Enter the God-Eternals

    They are nothing special, but sometimes I get really huge army that deals 10 damage to each non-army creature and attacks with lifelink.

    Teyo, the Shieldmage
    The Wanderer

    I have used these walkers in mono white control I also use Urza's Ruinous Blast there. The deck has never won, but has potential.

    Chandra, Fire Artisan I used it to replace a similar enchantment in monored deck. Feels pretty good.

    Finale of Revelation Used to replace similar card, never fired it with x=10+ yet.
    Posted in: Multiplayer
  • posted a message on Young Pyromancer effects in multiplayer
    I dont really have any plan, well the plan is that I have spotted these cool cards and I want to play them in some deck and I am looking for ideas how they should&could be played. Maybe the deck would be entirely build around the effect and just make tokens like bleedin_eyeball's deck or maybe it would just be some R/X deck with Young Pyromancer in as a general dork and including ~16 spells that can trigger them just to bring some extra value or defensive assets.

    Really just looking for other players experiences and trying to mine ideas and data out of them.
    Posted in: Multiplayer
  • posted a message on Young Pyromancer effects in multiplayer

    I have always thought that Young Pyromancer is really hot and I have wanted to play them. There are also other variants such as Monastery Mentor and Saheeli, Sublime Artificer. But I have never build a deck around the effects, or even seen such deck being used in multiplayer. Well I guess I kinda have used Sai, Master Thopterist in an artifact deck, but I feel that that is a bit different, since you are playing permanent artifacts as opposed to instants or sorceries.

    1. Have you played with any of these cards in multiplayer?
      • How did you do?
      • Can you share a decklist? Smile
    2. Have you played against these cards in multiplayer?
      • How did they do?
      • Can you tell what their deck was?
    3. Are you planning to use any of these cards in multiplayer?
      • Why/why not?
    4. What do you think about these cards generally in multiplayer?

    Feel free to share your experiences about the cards in general too, the questions are just there to promote discussion.
    Posted in: Multiplayer
  • posted a message on Celestial Conjurant Hatebears
    What I like about his combo, is that it is very cheap dollar wise to get. I mean just the Kirins and Conjurants. As long as you have the other cards to support it already, there is nothing preventing you from spending like 0-5$ to get the cards and even if you just surprise your friends once with that combo and win the game its going to be worth it. However, with the soul sisters variant simply running good old armageddon would be more effective.

    Posted in: Multiplayer
  • posted a message on Oketra's Monument Combo
    Seems pretty sweet. I have been thinking to make a deck based on the Oketra's Monument for some time and now that God-Eternal Oketra is a thing it could be even better. I feel that the list you have posted is pretty solid, but from the flex list I feel like I would always want Enlightened Tutors.

    Also since its a combo-ish deck I feel like that landbase could be a bit annoying and prevent assembling the factory by turn 4, without bringing enough value. I run the same lands in some all mono-white decks, and while its powerful, it also becomes a burden if friends are playing aggressive.

    What kind of success you have had with the deck in practice?
    Posted in: Multiplayer
  • posted a message on Nightmare Sower
    Update: havent been able to build the deck yet. Also since introduction of Ashiok, Dream Render I am not sure should I rather use that version of ashiok here.

    Also as for finisher I was reminded of Cut // Ribbons. Could be pretty decent here too.
    Posted in: Multiplayer
  • posted a message on Roalesk, Marchesa, Teysa and Fauna Shaman
    I dont understand the idea, is there some mad combo I dont see?
    Posted in: Multiplayer
  • posted a message on Nightmare Sower
    Jeah I do ownBaleful Strixes (would just have to move them from other deck) and they would indeed be better than Dusk Legion Zealots in 2 mana slot IF i can be confident about the having access to UB.

    Rakdos Charm can also exile a graveyard allowing me to get the exiled landos with Oblivion Shower. Then again I dont really like non-permanent spells. You cast Rakdoes Charm and what you get? Nothing. Then again it can wreck that Smokestack or wreck that token deck player... I guess having like 2 would be OK. I think I have few hidden under the fridge.

    You also mention that Blight Herder would help me ramp toward big finisher... What is that big finisher? : D
    Posted in: Multiplayer
  • posted a message on Nightmare Sower
    Sire of Stagnation is a good suggestion, i should get the card any case.
    Posted in: Multiplayer
  • posted a message on Nightmare Sower
    Do you ever have nightmares about taking a shower? Soon you will!

    The idea for the deck came from looking at a list of cards that I want to play, and Ashiok, Nightmare Weaver and Jeleva, Nephalia's Scourge have been on that list too long. I felt like they could be in same deck because they both exile stuff and fit to same colors. The final idea for the deck came when I remembered Oblivion Sower, a pretty insane card that should be able to give this deck strong enough mana advantage to win the game.

    Deck will most likely include some mana stones, card draw and mass removal. We should also have some sort of mana scaling spells to abuse big mana from Sowers or the card draw should be powerful enought to make sure we can spam spells like mad. Ill most likely also have some cannon fodder creatures like that one vampire guy.

    Games are often 4 player games, but can be 3-6 players. Deck power level varies a lot, but this deck doesn't need to compete with decks that aim to combo out or seal the game fast. I most likely wont buy any expensive cards for this deck.

    This is what I have in now:

    Not very confident about the decklist that I posted.

    I feel it lacks:
    • Way to deal with artifacts ect
    • Lifegain
    • Creatures
    • Critical mass of card draw to be able to get to a mode where it can spend like 12 mana every turn.
    • Mana is not balanced yet

    Also it might be possible to take this deck into a bit different direction, for example:

    • Ingest/processor deck
    • Win condition: milling
    • Remove red
    • Your suggestion

    Anycase feel free to comment on deck idea, initial decklist, suggest single cards, suggest concept changes, suggest a date, what ever you like Smile
    Posted in: Multiplayer
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