as a quick look i would say
Remove traveler-Cabal therapy
Remove Honor-Inquisition of kozilek or duress
Remove Oblivion Ring-STP-go for the throat/doom blade/dismember
Elspeth should be Knight errant and put in liliana of the Veil
Faitless lotting
Careful Study
Bridge
Gravecraler
Bloodghast
Cabal Therapy
Duress
Diabloic Intent-3
Intuition
Phirexian Altar
Brainstorm
Gitaxian Probe Peek the hand do a plan and draw it can also fuel your turn 1 therapy at most
Editting i thought Bloodghast was a zombie but it is not
I still think he is a good choice for this deck but it would be better to put in a support zombie
maybe carrion Feeder?
Living could get you Emrakul
Cuning can get u Brain Freeze
Burning can get you Banefire-Tendrils
There is one speel in new mirodin block that put all of em on top instead of puting em on play I personally would run 1 of since u choose the order u can recast then
no way to remove quarters or ridlesmith
I would use all the possible eggs to get something like an elves glimpse
Why not use knight of reliquary
For a small land tool box
Sems completly strange and i really don t know if it would realy work butonce i played against a guy with
Reliquary+azuza+life from loam
He did one spike on turn 4 i think and i was all out of lands i dont remember exactly the decklist but i seemed to be very similar to the toolbox on the primer
Brimstone cost 3 is to much for something like that 1 turn more over an aggro stomping at you is really relevant
Removals aginst big bombs are just doom/go not else should be ever considered
Helrider no seriously, u may keep 2 at sideboard for maybe ocntrols ok but over aggro oxid provides u a better option of making sometimes your creatures unblockable
Blade Splicer is not a good option too it cost 3 she is good but she shines at turn 2 at turn 3 she is not that relevant Cut her for phyrexian metamoph
Cut honor
In this deck the main options should be Lingering +devotion+Gather for token Swarm
Removal and burn Swap bethween go and doom blade and put Incinerate as a 4 off if u get swarmed by aggro when testing then change for arc trail
This build go to many choices to get and is dificult to deal with im using one that has been quite nice
Quick List as reference to you
Parish-4
Traveler-4
Cathar loyal-3
Oxid Ridge-2
Doom Blade-2
Go for the throat-2
Rally-2
Midnight haunting-4
Incinerate -4
Increasing Devotion-1
Elpeth-2
Chandra-2
Lingering Souls -2
Blood Storm Berseker-4
I have been doing ok with this list
I keep Arc Trail/Nihil Spelbomb/Purge/Artifact hate and a ew more stuff for random infects that appear here sometimes
Basically on your field and see every matchup so u can conclude if u need more aggro or more controlish
For controlish shell go slow completly slow u have no need to hurryand u can use ur chandra at maximum using her only for Increasing devotions
Btw i can t remeber my manabase because i play live with this deck and it is not here atm
Just can Say Dont use Vault of Archangel In a aggro shell u need mana efficency and vault provides exactly the opposite
I would run 25 lands in this build and would use only WR No wrb
Using only hero chandra and 1 red removal that i think is better to use Incinerate is faster and is eficient especially against the annoying zombie
COTP+Gather of townfolk would be amazing in a build with red U start Putting preasure in early beggining and if they put up a creature u just incinerate it on turn 3 then game is up to you with antems or chandra on turn 4 or even hero
If u keep running black I would change the mana base for maybe getting faitless looting
And Lingering Souls
Nah black control is not a problem for most of the builds by the time they can get the curse on u probably just got a powerful position on the table
Also they are slow and Elspeth can brake it too
Its never a dead card agaist Wolf run or wurmocils u Just Block sac deal 1 damage and avoid some dead afects it doesn t kill emissary but blocks it doesnt kill Solem too or u just ping damage to an opnoent some cases i just took beast within on something good but equip it to block a Inferno titan
It is very useful in this deck fro a lot of reasons
Im going for the spplicers route
4 Blade/2 Wing and 2 of the white one with cmc 4
When im playing pod (bant) i see that at some pont your sources go out due to flood or maybe unlucky draws
and I playtested it with the splicers route and most of the decks can not win over it since u ramp and still have value also running 1 primeval titan against wolf run and 2 ghost quarters
Since u can block with then all day giving u time to use act or even whipflare
Wolf
Geist
Ooze
Double Strike undying guy seems very good to me u can fill it with some good soulbound like pedler and etc
Remove traveler-Cabal therapy
Remove Honor-Inquisition of kozilek or duress
Remove Oblivion Ring-STP-go for the throat/doom blade/dismember
Elspeth should be Knight errant and put in liliana of the Veil
How about Faitless looting?
Breaktrough and the new looting effect on Avacyn restored?
I will brew something
12 fetches
1 Badlands
1-2 Islands
1-2 mountains
3 Swamps
Faitless lotting
Careful Study
Bridge
Gravecraler
Bloodghast
Cabal Therapy
Duress
Diabloic Intent-3
Intuition
Phirexian Altar
Brainstorm
Gitaxian Probe Peek the hand do a plan and draw it can also fuel your turn 1 therapy at most
Editting i thought Bloodghast was a zombie but it is not
I still think he is a good choice for this deck but it would be better to put in a support zombie
maybe carrion Feeder?
Suggestions
1 Living Wish
1 cuning
1 Burning
Living could get you Emrakul
Cuning can get u Brain Freeze
Burning can get you Banefire-Tendrils
There is one speel in new mirodin block that put all of em on top instead of puting em on play I personally would run 1 of since u choose the order u can recast then
no way to remove quarters or ridlesmith
I would use all the possible eggs to get something like an elves glimpse
For a small land tool box
Sems completly strange and i really don t know if it would realy work butonce i played against a guy with
Reliquary+azuza+life from loam
He did one spike on turn 4 i think and i was all out of lands i dont remember exactly the decklist but i seemed to be very similar to the toolbox on the primer
U should add red for Galvanic Blast and etc
Brimstone cost 3 is to much for something like that 1 turn more over an aggro stomping at you is really relevant
Removals aginst big bombs are just doom/go not else should be ever considered
Helrider no seriously, u may keep 2 at sideboard for maybe ocntrols ok but over aggro oxid provides u a better option of making sometimes your creatures unblockable
Blade Splicer is not a good option too it cost 3 she is good but she shines at turn 2 at turn 3 she is not that relevant Cut her for phyrexian metamoph
Cut honor
In this deck the main options should be Lingering +devotion+Gather for token Swarm
Removal and burn Swap bethween go and doom blade and put Incinerate as a 4 off if u get swarmed by aggro when testing then change for arc trail
This build go to many choices to get and is dificult to deal with im using one that has been quite nice
Quick List as reference to you
Parish-4
Traveler-4
Cathar loyal-3
Oxid Ridge-2
Doom Blade-2
Go for the throat-2
Rally-2
Midnight haunting-4
Incinerate -4
Increasing Devotion-1
Elpeth-2
Chandra-2
Lingering Souls -2
Blood Storm Berseker-4
I have been doing ok with this list
I keep Arc Trail/Nihil Spelbomb/Purge/Artifact hate and a ew more stuff for random infects that appear here sometimes
Basically on your field and see every matchup so u can conclude if u need more aggro or more controlish
For controlish shell go slow completly slow u have no need to hurryand u can use ur chandra at maximum using her only for Increasing devotions
Btw i can t remeber my manabase because i play live with this deck and it is not here atm
Just can Say Dont use Vault of Archangel In a aggro shell u need mana efficency and vault provides exactly the opposite
Using only hero chandra and 1 red removal that i think is better to use Incinerate is faster and is eficient especially against the annoying zombie
COTP+Gather of townfolk would be amazing in a build with red U start Putting preasure in early beggining and if they put up a creature u just incinerate it on turn 3 then game is up to you with antems or chandra on turn 4 or even hero
If u keep running black I would change the mana base for maybe getting faitless looting
And Lingering Souls
Also they are slow and Elspeth can brake it too
I using it but i must say that it worls wonders in those matches
UB and Solar Flare others hum not that good
Another thing mayor at the moment is not good
It is very useful in this deck fro a lot of reasons
Mortarpod-Elspeth-Sun Titan-Blade Splicers Would Make Venser Work
But probably you Would cut 2 Gavonys And dont use Moorland the mana BAse wouldn t allow the use of to much collorless lands
I would use Something like
Glacial Fortress-and Islands
Something like 4-3
Removing gambtits Wil be good since think Twice is Eot- it makes it much better than Gambit
Im going for the spplicers route
4 Blade/2 Wing and 2 of the white one with cmc 4
When im playing pod (bant) i see that at some pont your sources go out due to flood or maybe unlucky draws
and I playtested it with the splicers route and most of the decks can not win over it since u ramp and still have value also running 1 primeval titan against wolf run and 2 ghost quarters