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  • posted a message on Zur - Combo
    the power of zur is how he puts enchantments into play. they do not target. I like most of the list but think you should put alot more encantments in it. diplomatic immunity is a must. making zur almost indestructable. even though you give him shroud, you can still put more enchantments on him using his ability. emperial armor next sounds fun. would you like to shackles a creature with swiftfoot boots. all of these things are now possible using zur. the ruling is on the gatherer if you would like to look for yourself. zur is amazing just have a few counters ready when he hits the feild. cloak of invisiblity and time and tide [hopefully on isochron scepter] will help through a wrath. ghostly prison, island sanctuary, and propaganda keep most attacking threats in check. I realize you are taking a totally different approach to him. But I just dont feel this list uses him to his full potential.
    Posted in: Multiplayer Commander Decklists
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