Forgot that it's standard. That does make a difference.
Hopefully RtR will have something that you are looking for.
Good to see you too.
- Void
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Member for 12 years, 7 months, and 17 days
Last active Fri, Apr, 8 2016 13:22:54
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Aug 8, 2012Void posted a message on Sometimes Individuality Just Isn't My Thing U/WPosted in: MorrainTheCorruptor Blog
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Aug 2, 2012Void posted a message on Sometimes Individuality Just Isn't My Thing U/WThere are plenty of mana accelaratos that are artifcatcs of the two colors you have chosen. I will gladly find some if you are having trouble.Posted in: MorrainTheCorruptor Blog
It's the way you have worded the title IMO. It calls for people to at least take a glance. -
Aug 1, 2012Void posted a message on Sometimes Individuality Just Isn't My Thing U/WVery interesting concept. A small amount of mana accelerators would greatly help the deck. Good luck with the deck!Posted in: MorrainTheCorruptor Blog
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Jul 20, 2012Void posted a message on Need help building deckA few changes to the deck has helped with the consistency issues.Posted in: Void Blog
-1 Sand of Delerium
-2 Serum Visions
-1 Augur of Bolas
+1 Raise Dead (Gift package of Raise Dead. Freed from the Real, Synod Artifice and Drift of Phantasms gaurntess that I get what I need)
+3 Drift of Phantasms (Tutors for Synod Artificer and Freed from the Real. The two hardest components to get)
EDIT
Major updates to the deck. Please take a look and comment if you like too. -
Jul 8, 2012Void posted a message on Need help building deckThe deck isn't focused on killing with creatures, but ramping up the fast mana for the big kill spell.Posted in: Void Blog
I will edit this post later (or just repost again later) when I have looked at all your opitions.
EDIT: The combo of the deck involves these cards:
Artificer Synod
Freed from the Real
Gilded Lotus
These three cards produce unlimited mana. Lightning Greaves is to assist with getting the combo off on turn five.
The ideal plays are this:
Turn 1 drop land and play Wayfarer's Buable or pass turn.
Turn 2 drop land and play Dimir Signet if Wayfarer's Buable was not played turn 1. Otherwise pass turn.
Turn 3 drop land and play Gift's Ungiven
Turn 4 drop land and play Gilded Lotus and Lightning Greaves
Turn 5 drop land and play Artificer Synod and Freed from the Real (attached to Artificer Synod). Equip lightning greaves and have inifinte mana. - To post a comment, please login or register a new account.
Thanks to everyone for helping. I'm going to currently stick with Compulsive Research unless something better gets mentioned or WotC makes a better draw card.
* TheVoid958 misses Ancestral Visions. =-(
Mods, nothing wrong with the site. It is all my computer.
IMHO, this should be the least of everyone worries.
I highly disagree with this comment.
I'm playing a Modern Land Destruction Deck and I am overpowering most Zoo deck types with just my main board. Don't get me wrong, Zoo is powerful, but it not over powered at all.
As far as control/combo. It is too early do determine what should be unbanned/banned. I think that WotC will wait for the entire next block to be released before any actions will be taken.
The only card I could see unbanned in the near future is card that counter's for either U or 2 life to cast. Sorry, don't know the name.
4 Birds of Paradise
3 Llanowar Elves
3 Fulminator Mage
4 Bloodbraid Elf
3 Tarmagoyf
3 Magnivore
4 Stone Rain
4 Moltne Rain
3 Demolish
3 Boom // Bust
Enchantments:
4 Blood Moon
4 Verdant Catacombs
4 Stomping Grounds
8 Forest
6 Mountain
I will note that running Blood Moon main deck really hurts a lot of decks, just not sure if it is worth running in the main. Bloodbraid Elf is amazing and should be a 4 of in this deck always. As for sideboard options, Magus of the Moon and Pithing Needle are a must for my area. I'm not sure what else could be used. I need more help against Zoo then any other deck.
If you are interester in one drop's that are 2/2's, I would think of Goblin Guide and Isamaru, Hound of Konda. Hope this helps you some.
The turn two LD is important in this deck as it can disrupt agro and make combo/control decks suffer greatly. For this to work, you would want to use Birds of Paradise. I would suggest Chrome Mox, but I believe that card made the banned llist.
Be advised, there is Modern LD Forum already here. Suggest you take a look there.
4 Birds of Paradise
4 Eternal Witness
2 Synod Artificer
Artifacts:
3 Gilded Lotus
3 Executioner's Capsule
1 Ensnaring Bridge
1 Cruicble of the Worlds
1 Pithing Needle
1 Millstone
1 Myr Welder
1 Darksteel Ingot
1 Isochorn Scepter
1 Freed from the Real
Spells:
4 Thirst for Knowledge
4 Gift's Ungiven
1 Beacon of Unrest
1 One with Nothing
1 Reclaim
1 Fog
1 Terror
1 Naturalize
Lands:
4 Mystic Rainforest
3 Academy Ruins
2 Darksteel Citadel
4 Overgrown Tomb
1 Breeding Pool
1 Watery Grave
1 Tactonic Edge
3 Forest
2 Swamp
1 Island
I know this comes early for a deck change, but I as stated in the first post, I did not like the build and wanted some changes made. I hope this build will interest more of you to comment/suggest ideas.
Biwinning, thanks again.
I will probably to this to fit Dimir and Myr into the deck:
-1 Beacon of Unrest
-1 Lightning Greaves
+1 Dimir Doppleganger
+1 Myr Welder
After come consideration, I decided I wanted to try make a combo deck using these following cards:
Millstone <---- Could be other form of mill
Synod Artificer
Freed from the Real
Gilded Lotus
At first I thought adding black would be a good way to start, but after careful consideration... I don't know what to do. I've considered every color and weighed the pro's and con's. For the mean while, I came up with a UB deck list and then thought it didn't look right. The deck list [i]was[/i] as followed:
2 Synod Artificer
Artifacts:
1 Millstone
1 Mindslaver
2 Ensnaring Bridge
3 Executioner's Capusle
3 Courier's Capsule
3 Gilded Lotus
1 Lighting Greaves
1 Cruicble of the Worlds
1 Freed from the Real
Spells:
4 Thirst for Knowledge
3 Tendrils of Corruption
1 One with Nothing
4 Gift's Ungiven
4 Damnation
2 Last Gasp
3 Academy Ruins
2 Urborg, Tomb of Yawgmoth
19 other lands
Now you understand why I am posting this and begging for help.
My biggest question is, Should I keep UB or should I go with different colors?
Thanks in advance for any suggestions/ideas. I hoping to make this a competitve deck.
4 Celestial Colonnade
4 Glacial Fortress
4 Tectonic Edge
2 Drowned Catacombs
5 Plains
4 Island
2 Swamp
4 Solemn Simulacrum
4 Wall of Omens
// Spells
4 Ponder
2 Dismember
4 Preordain
4 Mana Leak
2 Day of Judgement
2 Spell Peirce
2 Into the Roil
4 Divination
2 Vensur, The Sojourner
1 Gideon Jura
I wasn't sure where to post this deck., but thought this would be better then any other forum.
The desk does well against the agro, but needs help against control. I do not have a perm SB due decks changing on a weekly basis in my area. Any suggestions are great. Thanks in advance!