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  • posted a message on [BRO] [DMR] [30A] Magic's 30th Anniversary previews
    Finally found some great partners for Phyrexian Dragon Engine: Goblin Engineer and Goblin Welder! Trade that dragon engine in and out of the graveyard and draw lots of cards that way! Goblin Engineer even tutors that card directly into the graveyard! If both the Engineer and the Welder die to removal, you still get one last CA hurrah by Unearthing Phyrexian Dragon Engine with its own ability. Bonus points for using Unearth!
    Posted in: The Rumor Mill
  • posted a message on [BRO] [DMR] [30A] Magic's 30th Anniversary previews
    Phyrexian Dragon Engine is intriguing but kinda looks like it suffers from the Tenacious Underdog problem: to a certain extent, you'd rather dump it into the graveyard than actually hardcast it from your hand. Not quite sure how much it ends up competing with Ox of Agonas in Modern (although Dredge would much rather have the Ox, not all decks can handle that Escape cost).
    Posted in: The Rumor Mill
  • posted a message on [BRO] [BRC] [BRR] The First Look at Brothers' War — Weekly MTG previews
    Quote from Mana Goat »
    I can't remember, when are we supposed to start seeing the previews for this set?

    I swear I heard it somewhere but my sense of time is shot.

    Launch party and Mishra preview are tomorrow. ...Launch party is a one-shot and Brothers' War stories start on Oct. 20th. I currently suspect that the stories will be along the lines of "Everyone thinks they know this story...but it turns out that everyone forgot all the details."
    Posted in: The Rumor Mill
  • posted a message on BRO-The Brother's War Story, Lore and Worldbuilding
    Quote from 5colors »
    I don't understand why Urza lose his black when he ascend, he still remains a pretty egoistic guy even when he is a planeswalker.


    Its all design stuff and not story stuff. In standard where this is semi-aimed to be played they tend to like stuff in one or two colors to go into more decks. We also need to jump through the meld hoop to play Urza so making him three colors would have him see less play, even more so when New Capenna rotates out with Eldraine 2 and three color support is gone. I'm assuming they also picked white/blue as his ultimate seems to be using the Sylex which would translate as a white effect.

    Meanwhile the commander deck version is meant to be the head of a commander deck so making him three colors lets you play more cards.

    Lore-wise, remember that planeswalker and legendary creature cards don't always show the full color range of that character and sometimes can just be that character in a snap shot of them in a certain moment or showing off certain sides or abilities of that character. Not so much Urza lost black just in that moment his UW side and abilities are the focus.

    I agree with this. I'm pretty much convinced that the Urza, Planeswalker card in the set is planeswalker Urza Just Getting Started. He's nowhere close to showing off his (full) glory in this set.

    Along the lines of that, Sorin Markov has gone from mono-black to BW to back to being mono-black in Standard-legal sets alone, and I bet he'll flip-flop at least one more time. I kinda like Sorin the Mirthless being mono-black (notably after a long BW stint) to more properly show that he really disapproves of the wedding to the point of breaking decorum. (Innistrad has always brought out the worst in Sorin.) I suspect Sorin is more like BBW, but set designers will always have trouble showing this.

    That's the rub. Set designers will always have trouble showing planeswalkers' precise personality colour mixes in their cards. At best, they'll split the difference across multiple cards if a planeswalker is really more like UUGw (my current guess for Tamiyo pre-compleation).
    Posted in: Magic Storyline
  • posted a message on [BRO] [BRC] [BRR] The First Look at Brothers' War — Weekly MTG previews
    Ran some searches and Surge Engine actually indeed looks like the cheapest we've ever gotten a Modern-legal 3/X unblockable creature (Latch Seeker forces you to pay all 3 mana at once). Shame that dumb beaters haven't gotten much headway in Modern lately (besides unholy efficient ones like Murktide Regent or Crashing Footfalls), and Surge Engine dies to both no-Delirium Unholy Heat and Boseiju, Who Endures. I suppose those 4-5c Yorion, Sky Nomad decks might actually eventually activate the card-drawing ability on this guy, then blink it with Yorion or bounce it with Teferi, Time Raveler and go for the mana-expensive trip all over again.
    Posted in: The Rumor Mill
  • posted a message on [BRO] [BRC] [BRR] The First Look at Brothers' War — Weekly MTG previews
    Recruitment Officer has a sweet body and a sweet ability...that we'll activate as often as Spectral Sailor's ability. Will the increased card quality and fortunate creature types be enough for Modern?

    Queen Kayla bin-Kroog's ability looks really sweet. Shame she's a 3-mana 2/3, so you probably have to put her in a deck full of removal magnets. Luckily, her ability encourages you to put her in a deck full of removal magnets.

    Quote from Arson »
    https://mtg.fandom.com/wiki/Kayla_bin-Kroog

    So Kayla Bin-Kroog got race swapped, rings of power stlye? Seems unnecessary but ok I guess.

    Not quite sure where the race swap assumption comes from - if you're assuming she's Thran, the Thran are/were humans, and Yawgmoth, Thran Physician was one of them. At any rate, she's held to be one of Jodah, Archmage Eternal's ancestors (Jodah apparently also being descended from one of Urza or Mishra through Kayla's son), and Jodah is talked about as being 100% human.

    If her skin tone is inconsistent...yeah, blame a style guide changing somewhere.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Pietra, Swinging Ship, and the complete set
    The "Sacrifice this permanent: Draw two cards." sticker looks awesome on Pin Collection! Shame you won't be able to make that Pin that often since you need to Bring 10 Rand 3 sticker cards in Constructed.

    ________ Goblin matches or outpaces Seething Song with name stickers with 5 or more unique vowels and is a ritual on legs with merely 4 unique vowels. Guess you're stuck with a sticker deck of "Delusionary", "Unsanctioned", "Gelatinous", "Guacamole", "Misunderstood", "Narrow-Minded", "Dinosaur", "Phyrexian"...and you're stuck with name stickers of only 3 or fewer unique vowels for the last 2. I guess we can go with "Flamingo" (the "Exile this permanent: You may cast target nonland card from your graveyard this turn." sticker card) and "Ringmaster" (also has 10/10, Persist, and hat stickers)? ...Or just prioritize for awesome stickers with the last 2 since Bring 10 Rand 3 should still guarantee you at least one sticker card with a name sticker with 4 or more unique vowels with this setup.

    Blorbian Buddy's flavour text (semi-)lightly implies that Ambassador Blorpityblorpboop's obliterated home planet is named Blorb-12, as the Ambassador resembles the Buddy fairly strongly and the two plausibly look the same species.

    Note that Embiggen also comes with the "non-Brushwagg" screw-Changelings clause.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Pair o'Dice Lost — Spelltable preview
    Quote from Ritokure »
    Quote from Lectrys »
    but not for the reason the poster above me gives (note that the OP compares Pair o' Dice Lost to Creeping Renaissance, which not only suffers from the same Lotus Petal spam problem, it lets you naturally do so twice since it has Flashback instead of an exile clause).
    ...you just skimmed my post and then said exactly what I just said. Did you really miss the "recurs itself" part?

    Sorry, when I looked at your post, I thought the "when coupled with a card that potentially recurs itself" was an afterthought and not the crux of your argument, and the "every copy of Lotus Petal and Lion's Eye Diamond is returned for free, and if you can't see how this could go south EXTREMELY fast" was your main argument. I then thought that I needed to make a post that emphasizes that it's Pair o' Dice Lost's ability to recur another card of itself without the exile clause that makes it risky, not the ability to recur Lotus Petals (that it shares with Creeping Renaissance).
    Posted in: The Rumor Mill
  • posted a message on [UNF] Pair o'Dice Lost — Spelltable preview
    Quote from Dontrike »
    Was the exile clause necessary on this? Seems like this is only decent if you have a lot of ways of manipulating what you roll.

    I suspect the exile clause was something Wizards wanted, but not for the reason the poster above me gives (note that the OP compares Pair o' Dice Lost to Creeping Renaissance, which not only suffers from the same Lotus Petal spam problem, it lets you naturally do so twice since it has Flashback instead of an exile clause).

    It's actually because 2 Pair o' Dice Lost threaten to infinitely loop recurring each other along with said Lotus Petals if it weren't for the exile clause.

    You see, the most common result of rolling 2 6-sided dice and adding their results together is 7. That's more than the mana value of Pair o' Dice Lost, which is 5. Given the symmetrical nature of the results sums of 2 dice, you get to roll 5 or more significantly more than half the time.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Resolute Veggiesaur — AusGamers preview
    Darn, I thought a Veggiesaur would be part Plant.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Log Flume — @wizards_magicBR (Twitter) preview
    So how does equipping multiple creatures in the same log with the same equipment card work?
    Posted in: The Rumor Mill
  • posted a message on [UNF] Spinnerette, Arachnobat and Strength-Testing Hammer — JackTorrance previews
    How reliable is Strength-Testing Hammer as a draw engine in Urza's Saga decks in Legacy/Vintage? ...Or Stoneforge Mystic decks, for that matter?
    Posted in: The Rumor Mill
  • posted a message on [UNF] Park Re-Entry — Shopee SG preview
    Quote from Kryptnyt »
    I feel bad for the mtg artists that get a request like "Draw an extremely ugly human baby"

    I don't get this joke. The baby in the art of Park Re-Entry looks quite cute (at least IMO).
    Posted in: The Rumor Mill
  • posted a message on [UNF] Complaints Clerk and Pick-a-Beeble — Maria Bartholdi preview
    Hey neat, the first Attraction with a prize that's actually not acorn-stamped!

    Granted, this looks like the first such Attraction that's 100% luck-based and not skill-based.
    Posted in: The Rumor Mill
  • posted a message on [UNF] Tchotchke Elemental — Rebell Son preview
    Since it says a "unique" type of item, I don't think you can actually place two of the same type of objects on it, i.e. not two of the same dice or beads etc.

    I think you can put identical objects on this card and still have them count as knickknack counters. You just can't shortcut counters with, say, a 20-sided die representing the number of counters on this card.

    ...Though, honestly, 20-sided dice representing an accurate count of the number of counters on this card still look like a good idea. Just place your two 20-sided dice on "20" and "20" as well as 38...uh...snippets of thread on this card.
    Posted in: The Rumor Mill
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