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The Role of Ecosystems in Fantasy Worldbuilding
 
Life's Legacy: Delving into Delver
 
All Sets Are Good: Prophecy
  • posted a message on Creating Mono Black Devotion
    I agree that one mana discard spells are the first thing to get. If we want to keep the deck budget-ish, I recommend Korlash, Heir to Blackblade as a solid four drop that furthers the swamps matter theme. Otherwise, Phyrexian Obliterator I guess? That card has never ever impressed me though.
    Posted in: Modern
  • posted a message on [Primer] Amulet Titan
    Quote from daviusminimus »
    Happy New Year guys!

    Just thought I'd stop by with a few more thoughts on deckbuilding. There's nothing too ground-breaking or even that new, but I've definitely changed my opinion on a few things since I last reported in!

    First, and probably the biggest change of thinking for me personally - the Lotus Bloom deck, if you learn the mulligans and the sideboarding, is actually stronger than I gave it credit. I had issues with Lotus Bloom in theory, and that was making me sideboard in a way that was unproductive (e.g boarding out bloom on the draw vs fast decks etc). It wasn't the right way to view the deck, and using Geedemorris' sideboard guide certainly helped me understand that.


    Do you have a link to the list and sideboard guide?
    Posted in: Developing Competitive (Modern)
  • posted a message on [POLL] What cards do you want banned or unbanned in the January 15, 2018 announcement?
    Quote from Shmanka »
    Quote from Earthbound21 »

    Bloodbraid Elf may be perfectly fine in the format, but to say "Collected Company also costs 4 mana and is legal" is a fallacious argument and one we should not accept.


    The argument should absolutely be made, just look at what a joke is legal and what's not. If you don't understand the actual gameplay of the situation, let me list a few point form answers.

    Bloodbraid Elf is not Legal BUT;
    I can Snapcaster Mage my Kolaghan's Command at instant speed.
    I can Snapcaster Mage my Fatal Push for less mana than BBE at Instant speed.
    Heck I can just draw my Snapcaster Mage.
    I can play a 1 mana 5/5.
    I can play Two 1 Mana 5/5's.
    I could even play a 4/5!.
    I could Collected Company into 6 mana of value!
    I could Collected Company and just pick whatever is decent
    I could Collected Company and win the game!
    Heck, I could even play Through the Breach and just Emrakul you for 1 more mana than a Bloodbraid Elf!
    I could even Counter your spell and Draw a card!

    PLEASE PAY ATTENTION;
    Once again, stop saying that cards like Ancient Stirrings, Mox Opal and Collected Company are "deck building restrictions" because they are not, this is Modern, when the card pool is this big they are not restrictions, they are puzzles of optimization. I could say the same joke of a counter argument on cards like Hypergenesis, Treasure Cruise, Dig Through Time, and Deathrite Shaman.


    This argument is still unacceptable. Snapcaster Mage tacks on 2 mana to whatever spell. For 5 mana, you can flashback your Kcommand and get 2/1, for 4 mana, BBE gives you a 3/2 haste and a Kcommand. For 4 mana, whats the best 3 drop you can get with collected company? Knight of the Reliquary? Eternal Witness? Kitchen Finks? None of these are game breaking like Liliana of the Veil. But wait you say, I could play 1 mana 5/5s? Sure, if I'm jamming deck with Street Wraiths and Thoughtscours. Through the Breach only costs one more mana, but hey, you need another card in your hand. What card do you need to combine with Bloodbraid Elf again? Oh, and remind me, how restrictive is Bloodbraids mana cost? 2RG? vs 1UUU? mmmkay.

    Different cards do different things. Bloodbraid Elf has zero cost to play in your already goodstuffpile.dec. Every single other card you mentioned has deck building restraints, or needs other cards to function. This is why the argument of "X also costs 4 mana" is worthless and unacceptable. Ban lists do not have to be consistent, they have to deal with single instances of problematic cards. You cannot apply the same blanket logic to every card.

    You second argument is also fallacious. If Ancient Stirrings had no deck building restraints, it would be in every deck. But its not. Its in Tron, Lantern, and Amulet. Decks that care about colorless cards and/or lands. If Ancient Stirrings it the optimal card to be playing, why isn't Jund playing it? -_-
    Posted in: Modern Archives
  • posted a message on [POLL] What cards do you want banned or unbanned in the January 15, 2018 announcement?
    Quote from spawnofhastur »
    Without the level of topdeck control that Legacy has, I don't think that Bloodbraid Elf would be that bad - especially when we're not only considering the best case scenarios. While going BBE into AV or K Command or Lili is very good, there will also be times you BBE into a card that's mostly irrelevant, or even detrimental (and I know you can choose not to cast it, etc.)

    I dislike Cascade as a mechanic, but I don't think BBE would be too powerful in Modern, especially since the decks that would want to run it can't cheat it out faster than normal, and the deckbuilding constraints of Jund (which is where it'd probably go) mean they have to limit the number of 4 drops they can run.


    Bloodbraid Elf may be perfectly fine in the format, but to say "Collected Company also costs 4 mana and is legal" is a fallacious argument and one we should not accept.
    Posted in: Modern Archives
  • posted a message on [POLL] What cards do you want banned or unbanned in the January 15, 2018 announcement?
    Quote from rpanice »
    I honestly think that BBE should be unbanned. But my fear is the interaction with Ancestral Vision some Temur Decks might get, and that would be OP as hell, but... #FreeTheElf lol

    Bloodbraid Elf into Ancestral Vision would happen probably around 1 in every 10 cascades at best. Even then, 2RG for a 3/2 haste and draw 3 is not even that busted in Modern, especially since it's not consistent. If you're playing against Titanshift and you're on the draw, you're probably dead the turn before you could have done the 4 drop Elf.

    Also, when has Temur ever been good in Modern? The best it got was RUG Twin during the Twin days, but eventually players came to the realization that UR Twin was just better and not only because of being able to run Blood Moon. Throw RUG players a bone! (although I personally don't think this deck will ever be a better RUG {I hate the name, Temur} than Eternal Command is.

    *There literally is no reason for Bloodbraid Elf to remain banned when Collected Company is a superior card. The only exception would be if somehow Jund was Tier 1 and no other deck was Tier 1. As it stands now, Jund is Tier 3. Sometimes players underestimate their deck on purpose and call it "worse" than it really is, but in this case, Jund really is currently Tier 3. It's certainly not better, even if I personally think that Rabblemaster Jund is close to Tier 2.


    1) Stop making up numbers.
    2) Collected Company and Bloodbraid Elf do two entirely different things. Company allows you to get up to six mana worth of creatures and requires you to have a substantial number of creatures worth hitting in your deck. Bloodbraid Elf allows you to get up to 3 mana worth of anything, including such blowout cards like Kolaghan's Command and Liliana of the Veil, with minimal deck building restrictions. To think "oh, both are four mana value cards" is to massively misconstrue the abilities of each.
    Posted in: Modern Archives
  • posted a message on Grishoalbrand / Griselbrand Reanimator
    I'm seeing a lot of lists running 1 Collective Brutality, 1 Lightning Axe, 2 Ritual, 2 Reunion and I've recently asked myself, whats the point of those two interactive spells? Which matches are we winning or losing if we draw a singleton Lightning Axe? I think I'm going to test 4 Rituals in their place. It just makes more sense I think.

    On the same note, when is Emrakul in the board ever good? In what scenario is it better to throw the spaghetti instead of Griselbrand or Wurm?
    Posted in: Developing Competitive (Modern)
  • posted a message on U/x Living As Foretold
    JVP does not let you cast the suspend cards with Flashback.

    "It's [Ancestral Vision] a legal target, since Jace's ability only requires an "instant or sorcery card in your graveyard" as its target.

    It would, however, be a waste of the ability's use, because you still cannot actually cast Ancestral Vision this way. Jace's ability essentially gives you permission to cast the targeted card from an unusual place (the graveyard) that you normally cannot cast cards from. But since the ability doesn't say anything about not paying the cost for the spell, you still have to pay normally. Paying normally involves paying the mana cost of the card. But since Ancestral Vision does not have a mana cost, you cannot pay it, and the end result is that you cannot cast it, for the same reason that you normally cannot cast it from your hand." (and suspending a card can only be done from hand)
    http://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/magic-rulings-archives/652878-jace-telepath-unbound-ancestral-vision
    Posted in: Deck Creation (Modern)
  • posted a message on [POLL] What cards do you want banned or unbanned in the January 15, 2018 announcement?
    I think of all the cards on this list, Deathrite Shaman is least likely to ever come off. Card is all kinds of atrocious in legacy, effectively splitting that format into DRS decks vs Combo decks. I'd be more okay with Skullclamp to be honest.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (Rules Update 27/10/17)
    Quote from ElectricEye16 »
    Quote from Earthbound21 »
    Quote from LEH »
    Are people really saying that Jund can't be hated away? There are plenty of cards, and decks, that can be run to hate on Jund. There is a reason Jund isn't performing all that well for nearly all this last year.


    Mostly by Eldrazi and Scapeshift, two decks people are clamoring to be banned. Somewhat theoretically speaking, (this happens in Standard, so I'm citing that) if Midrange is the best deck in a format without ramp, the best counter deck is Midrange +1, which loses to Midrange +2, which is so mid-y and range-y that Midrange can sneak under it. But no matter how you slice it, it's not a desirable outcome to have your format be ever escalating and de-escalating midrange decks. This is battlecruiser magic at its finest. We know this is a bad outcome or else the last six years of Standard would have been much more popular. Having Tron in the format means decks like Infect and Storm are sometimes good, which is a good thing. It allows the format to shift the top dog from Midrange to Ramp to Combo, instead of Midrange to bigger Midrange to bigger Midrange.

    It's worth noting that this whole time midrange has been bad, everyone was praising modern for being super diverse and healthy.


    You do realize that Tron is just Midrange taken to the extreme, right? Karn Liberated is Liliana of the Veil on steroids,Oblivion Stone is Abrupt Decay on crack, ect.

    Quote from Earthbound21 »
    You cannot hate Jund away. If the answer to beating Jund is to go bigger, we just turn the format into garbage battlecruiser stuff that zero people want. (Evidence: Standard's continual decline in popularity.)


    But going bigger is precisely how to hate Jund away. And it doesn't turn the format into a garbage battlecruiser, because in order to beat the bigger decks you go super small to sneak under them (e.g. infect). Although, as I have stated in a previous post, the option to go super small needs to be available in order to keep the big decks in check. This was somewhat hampered with the Gitaxian Probe ban



    Tron is not a midrange deck. It dedicates 12 slots to finding land cards and runs zero cards looking to trade one for one. If you think some circle jerk of of Jund < Abzan < Grixis < Jund is an enjoyable format, I have nothing more to say to you.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (Rules Update 27/10/17)
    Quote from LEH »
    Are people really saying that Jund can't be hated away? There are plenty of cards, and decks, that can be run to hate on Jund. There is a reason Jund isn't performing all that well for nearly all this last year.


    Mostly by Eldrazi and Scapeshift, two decks people are clamoring to be banned. Somewhat theoretically speaking, (this happens in Standard, so I'm citing that) if Midrange is the best deck in a format without ramp, the best counter deck is Midrange +1, which loses to Midrange +2, which is so mid-y and range-y that Midrange can sneak under it. But no matter how you slice it, it's not a desirable outcome to have your format be ever escalating and de-escalating midrange decks. This is battlecruiser magic at its finest. We know this is a bad outcome or else the last six years of Standard would have been much more popular. Having Tron in the format means decks like Infect and Storm are sometimes good, which is a good thing. It allows the format to shift the top dog from Midrange to Ramp to Combo, instead of Midrange to bigger Midrange to bigger Midrange.

    It's worth noting that this whole time midrange has been bad, everyone was praising modern for being super diverse and healthy.
    Posted in: Modern Archives
  • posted a message on [Primer] G/W Auras (Bogle)
    I will admit that Unflinching Courage has not been the most stellar card. In fact, it's rarely been good. But I feel nearly the same way about Gryff's Boon. Unflinching Courage dodges Chalice of the Void, but then I guess it may even be unreasonable to think that we can beat that card, especially on the draw. Shrugs For what it's worth, I have beaten Chalice of the Void around 40% of the time, although Courage has never been drawn during those matches.

    I just feel that it gives pseudo-evasion in Trample AND lifelink, while dodging Chalice. Gryff's Boon gives evasion and can come back, although that part has never been done by me. I really honestly only think Gryff's Boon is better against Affinity. Most anything else, you can argue that Unflinching Courage is better. Also, I don't need that many "unblockable" effects - I already run 3 Spirit Mantle.

    I was considering trying out 3-4 Mana Tithe for *****s and giggles. Has anyone had experience with that card?


    I can vouch for the flying vs Humans and Taxes. I guess it depends on how much you expect to see Chalice. You likely aren't beating a Chalice on the draw whether you have Boon or Courage in your deck. Can't win them all.

    I've played Mana Tithe in other decks, and it always feels sweet. The issue though is that you don't get to pick what you counter, you just hit whatever you can, because a lot of the time you can't.
    Posted in: Tier 2 (Modern)
  • posted a message on The State of Modern Thread (Rules Update 27/10/17)
    Quote from ElectricEye16 »
    Quote from Earthbound21 »
    Quote from ElectricEye16 »
    Is it too much to ask for a modern format where Midrange is on top, aggro and control comprise a solid tier 2, and at the bottom are the fringe strategies that are ok in small amounts but make for an awful meta when they rise to the top such as ramp and linear combo decks?

    Or should I just shut up and play standard where the format is almost precisely as I have described above?



    That sounds 100% awful. So yes, it is far to much to ask. Goodstuff.pile is a deck that is impossible to meta game against in a meaningful way. The worse it is, the better the format is. Consider the following: Storm and Jund are built with the same strategy in mind - make your opponents cards as irrelevant as possible. Storm does something that is hard to interact with. Jund Thoughtseizes you into oblivion then goldfishes you with Tarmogoyfs, while they top deck the best cards in the format. Would you rather play against something you can hate on, or something you can't?


    That quite honestly rubbish.

    Goodstuff.pile loses to decks that topdeck more powerful cards. Tron, Valakut, even the blue-white and jeskai control decks can all topdeck cards which are on average better than Jund or whatever else you consider goodstuff.pile.

    In fact, if you use "topdeck the best cards in the format" as the criterion for goodstuff.pile, I would say Tron falls more firmly into that category as what is more powerful than topdecking Karn, Wormcoil Engine, Ugin, or Ulamog.

    In order to one-up midrange decks like Jund, you just go BIGGER. So to say you cannot hate on them is quite blatantly false


    The difference that you are missing, is that Tron isn't actively making what I do worse. They are just doing their thing and I can choose to build my deck to beat Tron, same way I can choose to build my deck to beat storm. You've missed my point entirely. You can hate Tron away. You can hate Storm away. You can Dredge, Affinity, whatever away. You cannot hate Jund away. If the answer to beating Jund is to go bigger, we just turn the format into garbage battlecruiser stuff that zero people want. (Evidence: Standard's continual decline in popularity.)

    Jund is fine as a solid tier two option.

    Furthermore, you've ignored my point about Jund being poster child for complete non games of magic. Thoughtseize, Liliana, and co. are just as much a part of the non interactive puzzle as any other such thing. There were two wonderful posts on Reddit that I've screen capture for you to check out.

    Quote from drmarkb »
    Stuff

    Well said. Midrange decks saying they can't beat Tron ever at all, meanwhile Affinity vs UWR or Jund is just terrible. Why should one style of deck go unpreyed upon? Every deck needs predators. This other guy doesn't get it.
    Posted in: Modern Archives
  • posted a message on [POLL] What cards do you want banned or unbanned in the January 15, 2018 announcement?
    Quote from rcwraspy »
    What I WANT (and voted for):
    Unban: BBE, SFM, JTMS, Ponder, Preordain, Dark Depths, Deathrite Shaman, Treasure Cruise, Dig Through Time, Gitaxian Probe, Punishing Fire
    Ban: Eldrazi Temple

    What I think SHOULD happen:
    Unban: Bloodbraid Elf
    Ban: Eldrazi Temple

    What I EXPECT to happen:
    Unban: Bloodbraid Elf or nothing
    Ban: Nothing


    Ooo. We doing this format? Okay.

    What I want unbanned: Glimpse of Nature, Dread Return, Green Sun's Zenith, Ponder, Preordain, Seething Song, Rite of Flame, Sensei's Top, and Artifact Lands, with the nod going Vault of Whispers and Seat of the Synod

    What I want banned: Thoughtseize, Snapcaster Mage

    What should happen: Green Sun's Zenith

    What will happen: Nothing
    Posted in: Modern Archives
  • posted a message on U/x Living As Foretold
    Quote from johnnyburger »
    Quote from Earthbound21 »

    I would like to have Chalice back in my build because -

    As far as matchups go, Infect is completely unwinnable. Affinity and Burn are also challenging. Lantern is a joke though Smile


    Eldrazi Tron player here. I can say that Chalice is really good vs many decks but it is not that good vs affinity. Damping Matrix is tech against them though. So many affinity in my area I have been using Damping Matrix in my original Jund living end build.

    I love chalices and I use them in my build but I side them out vs affinity. I will always use chalices whenever I can just because I have them


    I think I'd like them for Infect mostly.
    Posted in: Deck Creation (Modern)
  • posted a message on [Primer] G/W Auras (Bogle)
    Quote from bradstone »
    I think the thread is on the slower side because there really isn't that much to discuss about the deck lol. It's all in aggro with only minor variations in lists

    This is true. I wish I saw more tournament reports though, which is part of the reason I do it myself.

    I think Leyline of Sanctity mainboard is worth discussing more. I also saw some lists running 2 Spirit Link mainboard or Corey Burkhart running 2 Gryff's Boon main, which seems bad, outside of being able to block fliers if needed. And there's always matchup win percentages to discuss. I am curious how people do vs. E Tron since I rarely see the deck anymore.


    I like the second Gryff's Boon more than the first Unflinching Courage, if that means anything. Flying is sometimes really important and other times simply means unblockable. You could run anything else in it's spot, but it seems good enough.
    Posted in: Tier 2 (Modern)
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